Blight: Difference between revisions
m (→top: Switched to new skill cost parameters) |
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|cast_time = 0.3 | |cast_time = 0.3 | ||
|required_level = 1 | |required_level = 1 | ||
|quality_type1_weight = 50 | |quality_type1_weight = 50 | ||
|quality_type1_stat_text = 0.5% increased Area of Effect | |quality_type1_stat_text = 0.5% increased Area of Effect | ||
Line 31: | Line 30: | ||
|quality_type3_stat1_id = secondary_skill_effect_duration_+% | |quality_type3_stat1_id = secondary_skill_effect_duration_+% | ||
|quality_type3_stat1_value = 3000 | |quality_type3_stat1_value = 3000 | ||
|static_cost_types = Mana | |||
|static_damage_effectiveness = 100 | |static_damage_effectiveness = 100 | ||
|static_damage_multiplier = 100 | |static_damage_multiplier = 100 | ||
Line 47: | Line 47: | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 1 | |level1_level_requirement = 1 | ||
| | |level1_cost_amounts = 2 | ||
|level1_stat_text = Deals 3.1 Base Chaos Damage per second | |level1_stat_text = Deals 3.1 Base Chaos Damage per second | ||
|level1_stat1_id = base_chaos_damage_to_deal_per_minute | |level1_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 53: | Line 53: | ||
|level2 = True | |level2 = True | ||
|level2_level_requirement = 2 | |level2_level_requirement = 2 | ||
| | |level2_cost_amounts = 2 | ||
|level2_stat_text = Deals 3.5 Base Chaos Damage per second | |level2_stat_text = Deals 3.5 Base Chaos Damage per second | ||
|level2_stat1_id = base_chaos_damage_to_deal_per_minute | |level2_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 59: | Line 59: | ||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 4 | |level3_level_requirement = 4 | ||
| | |level3_cost_amounts = 2 | ||
|level3_stat_text = Deals 4.5 Base Chaos Damage per second<br>+1 to radius | |level3_stat_text = Deals 4.5 Base Chaos Damage per second<br>+1 to radius | ||
|level3_stat1_id = base_chaos_damage_to_deal_per_minute | |level3_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 67: | Line 67: | ||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 7 | |level4_level_requirement = 7 | ||
| | |level4_cost_amounts = 2 | ||
|level4_stat_text = Deals 6 Base Chaos Damage per second<br>+1 to radius | |level4_stat_text = Deals 6 Base Chaos Damage per second<br>+1 to radius | ||
|level4_stat1_id = base_chaos_damage_to_deal_per_minute | |level4_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 75: | Line 75: | ||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 11 | |level5_level_requirement = 11 | ||
| | |level5_cost_amounts = 2 | ||
|level5_stat_text = Deals 8.6 Base Chaos Damage per second<br>+1 to radius | |level5_stat_text = Deals 8.6 Base Chaos Damage per second<br>+1 to radius | ||
|level5_stat1_id = base_chaos_damage_to_deal_per_minute | |level5_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 83: | Line 83: | ||
|level6 = True | |level6 = True | ||
|level6_level_requirement = 16 | |level6_level_requirement = 16 | ||
| | |level6_cost_amounts = 2 | ||
|level6_stat_text = Deals 12.7 Base Chaos Damage per second<br>+2 to radius | |level6_stat_text = Deals 12.7 Base Chaos Damage per second<br>+2 to radius | ||
|level6_stat1_id = base_chaos_damage_to_deal_per_minute | |level6_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 91: | Line 91: | ||
|level7 = True | |level7 = True | ||
|level7_level_requirement = 20 | |level7_level_requirement = 20 | ||
| | |level7_cost_amounts = 2 | ||
|level7_stat_text = Deals 16.8 Base Chaos Damage per second<br>+2 to radius | |level7_stat_text = Deals 16.8 Base Chaos Damage per second<br>+2 to radius | ||
|level7_stat1_id = base_chaos_damage_to_deal_per_minute | |level7_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 99: | Line 99: | ||
|level8 = True | |level8 = True | ||
|level8_level_requirement = 24 | |level8_level_requirement = 24 | ||
| | |level8_cost_amounts = 2 | ||
|level8_stat_text = Deals 21.9 Base Chaos Damage per second<br>+2 to radius | |level8_stat_text = Deals 21.9 Base Chaos Damage per second<br>+2 to radius | ||
|level8_stat1_id = base_chaos_damage_to_deal_per_minute | |level8_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 107: | Line 107: | ||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 28 | |level9_level_requirement = 28 | ||
| | |level9_cost_amounts = 3 | ||
|level9_stat_text = Deals 28.2 Base Chaos Damage per second<br>+3 to radius | |level9_stat_text = Deals 28.2 Base Chaos Damage per second<br>+3 to radius | ||
|level9_stat1_id = base_chaos_damage_to_deal_per_minute | |level9_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 115: | Line 115: | ||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 32 | |level10_level_requirement = 32 | ||
| | |level10_cost_amounts = 3 | ||
|level10_stat_text = Deals 35.8 Base Chaos Damage per second<br>+3 to radius | |level10_stat_text = Deals 35.8 Base Chaos Damage per second<br>+3 to radius | ||
|level10_stat1_id = base_chaos_damage_to_deal_per_minute | |level10_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 123: | Line 123: | ||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 36 | |level11_level_requirement = 36 | ||
| | |level11_cost_amounts = 3 | ||
|level11_stat_text = Deals 45.1 Base Chaos Damage per second<br>+3 to radius | |level11_stat_text = Deals 45.1 Base Chaos Damage per second<br>+3 to radius | ||
|level11_stat1_id = base_chaos_damage_to_deal_per_minute | |level11_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 131: | Line 131: | ||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 40 | |level12_level_requirement = 40 | ||
| | |level12_cost_amounts = 3 | ||
|level12_stat_text = Deals 56.4 Base Chaos Damage per second<br>+4 to radius | |level12_stat_text = Deals 56.4 Base Chaos Damage per second<br>+4 to radius | ||
|level12_stat1_id = base_chaos_damage_to_deal_per_minute | |level12_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 139: | Line 139: | ||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 44 | |level13_level_requirement = 44 | ||
| | |level13_cost_amounts = 4 | ||
|level13_stat_text = Deals 70 Base Chaos Damage per second<br>+4 to radius | |level13_stat_text = Deals 70 Base Chaos Damage per second<br>+4 to radius | ||
|level13_stat1_id = base_chaos_damage_to_deal_per_minute | |level13_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 147: | Line 147: | ||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 48 | |level14_level_requirement = 48 | ||
| | |level14_cost_amounts = 4 | ||
|level14_stat_text = Deals 86.5 Base Chaos Damage per second<br>+4 to radius | |level14_stat_text = Deals 86.5 Base Chaos Damage per second<br>+4 to radius | ||
|level14_stat1_id = base_chaos_damage_to_deal_per_minute | |level14_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 155: | Line 155: | ||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 52 | |level15_level_requirement = 52 | ||
| | |level15_cost_amounts = 4 | ||
|level15_stat_text = Deals 106.4 Base Chaos Damage per second<br>+5 to radius | |level15_stat_text = Deals 106.4 Base Chaos Damage per second<br>+5 to radius | ||
|level15_stat1_id = base_chaos_damage_to_deal_per_minute | |level15_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 163: | Line 163: | ||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 56 | |level16_level_requirement = 56 | ||
| | |level16_cost_amounts = 4 | ||
|level16_stat_text = Deals 130.2 Base Chaos Damage per second<br>+5 to radius | |level16_stat_text = Deals 130.2 Base Chaos Damage per second<br>+5 to radius | ||
|level16_stat1_id = base_chaos_damage_to_deal_per_minute | |level16_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 171: | Line 171: | ||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 60 | |level17_level_requirement = 60 | ||
| | |level17_cost_amounts = 4 | ||
|level17_stat_text = Deals 158.8 Base Chaos Damage per second<br>+5 to radius | |level17_stat_text = Deals 158.8 Base Chaos Damage per second<br>+5 to radius | ||
|level17_stat1_id = base_chaos_damage_to_deal_per_minute | |level17_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 179: | Line 179: | ||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 64 | |level18_level_requirement = 64 | ||
| | |level18_cost_amounts = 5 | ||
|level18_stat_text = Deals 193.1 Base Chaos Damage per second<br>+6 to radius | |level18_stat_text = Deals 193.1 Base Chaos Damage per second<br>+6 to radius | ||
|level18_stat1_id = base_chaos_damage_to_deal_per_minute | |level18_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 187: | Line 187: | ||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 67 | |level19_level_requirement = 67 | ||
| | |level19_cost_amounts = 5 | ||
|level19_stat_text = Deals 223.1 Base Chaos Damage per second<br>+6 to radius | |level19_stat_text = Deals 223.1 Base Chaos Damage per second<br>+6 to radius | ||
|level19_stat1_id = base_chaos_damage_to_deal_per_minute | |level19_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 195: | Line 195: | ||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 70 | |level20_level_requirement = 70 | ||
| | |level20_cost_amounts = 5 | ||
|level20_stat_text = Deals 257.4 Base Chaos Damage per second<br>+6 to radius | |level20_stat_text = Deals 257.4 Base Chaos Damage per second<br>+6 to radius | ||
|level20_stat1_id = base_chaos_damage_to_deal_per_minute | |level20_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 203: | Line 203: | ||
|level21 = True | |level21 = True | ||
|level21_level_requirement = 72 | |level21_level_requirement = 72 | ||
| | |level21_cost_amounts = 5 | ||
|level21_stat_text = Deals 282.9 Base Chaos Damage per second<br>+7 to radius | |level21_stat_text = Deals 282.9 Base Chaos Damage per second<br>+7 to radius | ||
|level21_stat1_id = base_chaos_damage_to_deal_per_minute | |level21_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 211: | Line 211: | ||
|level22 = True | |level22 = True | ||
|level22_level_requirement = 74 | |level22_level_requirement = 74 | ||
| | |level22_cost_amounts = 5 | ||
|level22_stat_text = Deals 310.8 Base Chaos Damage per second<br>+7 to radius | |level22_stat_text = Deals 310.8 Base Chaos Damage per second<br>+7 to radius | ||
|level22_stat1_id = base_chaos_damage_to_deal_per_minute | |level22_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 219: | Line 219: | ||
|level23 = True | |level23 = True | ||
|level23_level_requirement = 76 | |level23_level_requirement = 76 | ||
| | |level23_cost_amounts = 5 | ||
|level23_stat_text = Deals 341.2 Base Chaos Damage per second<br>+7 to radius | |level23_stat_text = Deals 341.2 Base Chaos Damage per second<br>+7 to radius | ||
|level23_stat1_id = base_chaos_damage_to_deal_per_minute | |level23_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 227: | Line 227: | ||
|level24 = True | |level24 = True | ||
|level24_level_requirement = 78 | |level24_level_requirement = 78 | ||
| | |level24_cost_amounts = 5 | ||
|level24_stat_text = Deals 374.4 Base Chaos Damage per second<br>+8 to radius | |level24_stat_text = Deals 374.4 Base Chaos Damage per second<br>+8 to radius | ||
|level24_stat1_id = base_chaos_damage_to_deal_per_minute | |level24_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 235: | Line 235: | ||
|level25 = True | |level25 = True | ||
|level25_level_requirement = 80 | |level25_level_requirement = 80 | ||
| | |level25_cost_amounts = 5 | ||
|level25_stat_text = Deals 410.6 Base Chaos Damage per second<br>+8 to radius | |level25_stat_text = Deals 410.6 Base Chaos Damage per second<br>+8 to radius | ||
|level25_stat1_id = base_chaos_damage_to_deal_per_minute | |level25_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 243: | Line 243: | ||
|level26 = True | |level26 = True | ||
|level26_level_requirement = 82 | |level26_level_requirement = 82 | ||
| | |level26_cost_amounts = 6 | ||
|level26_stat_text = Deals 450 Base Chaos Damage per second<br>+8 to radius | |level26_stat_text = Deals 450 Base Chaos Damage per second<br>+8 to radius | ||
|level26_stat1_id = base_chaos_damage_to_deal_per_minute | |level26_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 251: | Line 251: | ||
|level27 = True | |level27 = True | ||
|level27_level_requirement = 84 | |level27_level_requirement = 84 | ||
| | |level27_cost_amounts = 6 | ||
|level27_stat_text = Deals 493.1 Base Chaos Damage per second<br>+9 to radius | |level27_stat_text = Deals 493.1 Base Chaos Damage per second<br>+9 to radius | ||
|level27_stat1_id = base_chaos_damage_to_deal_per_minute | |level27_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 259: | Line 259: | ||
|level28 = True | |level28 = True | ||
|level28_level_requirement = 86 | |level28_level_requirement = 86 | ||
| | |level28_cost_amounts = 6 | ||
|level28_stat_text = Deals 540 Base Chaos Damage per second<br>+9 to radius | |level28_stat_text = Deals 540 Base Chaos Damage per second<br>+9 to radius | ||
|level28_stat1_id = base_chaos_damage_to_deal_per_minute | |level28_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 267: | Line 267: | ||
|level29 = True | |level29 = True | ||
|level29_level_requirement = 88 | |level29_level_requirement = 88 | ||
| | |level29_cost_amounts = 6 | ||
|level29_stat_text = Deals 591.1 Base Chaos Damage per second<br>+9 to radius | |level29_stat_text = Deals 591.1 Base Chaos Damage per second<br>+9 to radius | ||
|level29_stat1_id = base_chaos_damage_to_deal_per_minute | |level29_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 275: | Line 275: | ||
|level30 = True | |level30 = True | ||
|level30_level_requirement = 90 | |level30_level_requirement = 90 | ||
| | |level30_cost_amounts = 6 | ||
|level30_stat_text = Deals 646.8 Base Chaos Damage per second<br>+10 to radius | |level30_stat_text = Deals 646.8 Base Chaos Damage per second<br>+10 to radius | ||
|level30_stat1_id = base_chaos_damage_to_deal_per_minute | |level30_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 283: | Line 283: | ||
|level31 = True | |level31 = True | ||
|level31_level_requirement = 91 | |level31_level_requirement = 91 | ||
| | |level31_cost_amounts = 6 | ||
|level31_stat_text = Deals 676.4 Base Chaos Damage per second<br>+10 to radius | |level31_stat_text = Deals 676.4 Base Chaos Damage per second<br>+10 to radius | ||
|level31_stat1_id = base_chaos_damage_to_deal_per_minute | |level31_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 291: | Line 291: | ||
|level32 = True | |level32 = True | ||
|level32_level_requirement = 92 | |level32_level_requirement = 92 | ||
| | |level32_cost_amounts = 6 | ||
|level32_stat_text = Deals 707.4 Base Chaos Damage per second<br>+10 to radius | |level32_stat_text = Deals 707.4 Base Chaos Damage per second<br>+10 to radius | ||
|level32_stat1_id = base_chaos_damage_to_deal_per_minute | |level32_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 299: | Line 299: | ||
|level33 = True | |level33 = True | ||
|level33_level_requirement = 93 | |level33_level_requirement = 93 | ||
| | |level33_cost_amounts = 6 | ||
|level33_stat_text = Deals 739.7 Base Chaos Damage per second<br>+10 to radius | |level33_stat_text = Deals 739.7 Base Chaos Damage per second<br>+10 to radius | ||
|level33_stat1_id = base_chaos_damage_to_deal_per_minute | |level33_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 307: | Line 307: | ||
|level34 = True | |level34 = True | ||
|level34_level_requirement = 94 | |level34_level_requirement = 94 | ||
| | |level34_cost_amounts = 6 | ||
|level34_stat_text = Deals 773.4 Base Chaos Damage per second<br>+10 to radius | |level34_stat_text = Deals 773.4 Base Chaos Damage per second<br>+10 to radius | ||
|level34_stat1_id = base_chaos_damage_to_deal_per_minute | |level34_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 315: | Line 315: | ||
|level35 = True | |level35 = True | ||
|level35_level_requirement = 95 | |level35_level_requirement = 95 | ||
| | |level35_cost_amounts = 6 | ||
|level35_stat_text = Deals 808.6 Base Chaos Damage per second<br>+10 to radius | |level35_stat_text = Deals 808.6 Base Chaos Damage per second<br>+10 to radius | ||
|level35_stat1_id = base_chaos_damage_to_deal_per_minute | |level35_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 323: | Line 323: | ||
|level36 = True | |level36 = True | ||
|level36_level_requirement = 96 | |level36_level_requirement = 96 | ||
| | |level36_cost_amounts = 6 | ||
|level36_stat_text = Deals 845.3 Base Chaos Damage per second<br>+11 to radius | |level36_stat_text = Deals 845.3 Base Chaos Damage per second<br>+11 to radius | ||
|level36_stat1_id = base_chaos_damage_to_deal_per_minute | |level36_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 331: | Line 331: | ||
|level37 = True | |level37 = True | ||
|level37_level_requirement = 97 | |level37_level_requirement = 97 | ||
| | |level37_cost_amounts = 6 | ||
|level37_stat_text = Deals 883.5 Base Chaos Damage per second<br>+11 to radius | |level37_stat_text = Deals 883.5 Base Chaos Damage per second<br>+11 to radius | ||
|level37_stat1_id = base_chaos_damage_to_deal_per_minute | |level37_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 339: | Line 339: | ||
|level38 = True | |level38 = True | ||
|level38_level_requirement = 98 | |level38_level_requirement = 98 | ||
| | |level38_cost_amounts = 6 | ||
|level38_stat_text = Deals 923.5 Base Chaos Damage per second<br>+11 to radius | |level38_stat_text = Deals 923.5 Base Chaos Damage per second<br>+11 to radius | ||
|level38_stat1_id = base_chaos_damage_to_deal_per_minute | |level38_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 347: | Line 347: | ||
|level39 = True | |level39 = True | ||
|level39_level_requirement = 99 | |level39_level_requirement = 99 | ||
| | |level39_cost_amounts = 7 | ||
|level39_stat_text = Deals 965.1 Base Chaos Damage per second<br>+11 to radius | |level39_stat_text = Deals 965.1 Base Chaos Damage per second<br>+11 to radius | ||
|level39_stat1_id = base_chaos_damage_to_deal_per_minute | |level39_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 355: | Line 355: | ||
|level40 = True | |level40 = True | ||
|level40_level_requirement = 100 | |level40_level_requirement = 100 | ||
| | |level40_cost_amounts = 7 | ||
|level40_stat_text = Deals 1008.6 Base Chaos Damage per second<br>+11 to radius | |level40_stat_text = Deals 1008.6 Base Chaos Damage per second<br>+11 to radius | ||
|level40_stat1_id = base_chaos_damage_to_deal_per_minute | |level40_stat1_id = base_chaos_damage_to_deal_per_minute | ||
Line 402: | Line 402: | ||
|level20_experience = 342051651 | |level20_experience = 342051651 | ||
|level21_intelligence_requirement = 159 | |level21_intelligence_requirement = 159 | ||
|inventory_icon = Blight | |||
|radius = 26 | |radius = 26 | ||
|release_version = 2.4.2 | |release_version = 2.4.2 |
Revision as of 05:34, 16 October 2021
Level: (1-20)
Cost: (2-5) Mana
Cast Time: 0.30 sec
AoE Radius: 26Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration.Deals (3.1-257.4) Base Chaos Damage per second
Base duration is 2.5 seconds
Base secondary duration is 0.8 seconds
80% reduced Movement Speed
Debuff can have up to 20 layers of Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop level: 5Vendor Prices
Normal | 1x Scroll of Wisdom |
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemBlight
Blight is a channelling spell that deals chaos damage over time to all enemies in the area in front of the caster.
Skill functions and interactions
- Damage over time: Modifiers to spell, chaos damage, and damage over time affect the damage over time component of this spell.
- Area of effect: Increasing or decreasing the area works as expected, but area damage (from e.g. Concentrated Effect SupportConcentrated Effect SupportSupport, AoE
Icon: o
Level: (1-20)
Cost & Reservation Multiplier: 140%Requires Level 18Supports any skill with an area of effect, regardless of whether that skill deals damage.Supported Skills deal (25-39)% more Area Damage
Supported Skills have 30% less Area of Effect
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Area DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.) does not apply.[1] - Blight does not hit and therefore cannot be supported by added damage supports such as Added Chaos Damage SupportAdded Chaos Damage SupportChaos, Support
Icon: H
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 31Supports any skill that hits enemies.Supported Skills have (18-154) to (26-231) added Chaos Damage
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Chaos DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. and cannot confer the effects of supports such as Blind SupportBlind SupportSupport
Icon: x
Level: (1-20)
Cost & Reservation Multiplier: 110%Requires Level 8Supports any skill that hits enemies.Supported Skills have 10% chance to Blind enemies on hit
Supported Skills have (0-38)% increased Blinding duration
Additional Effects From 1-20% Quality:
(0.5-10)% increased Blind EffectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. or Hextouch SupportHextouch SupportSupport, Hex, Trigger
Icon: &
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 38Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.Supported Skills apply supported Curses on Hit
You cannot Cast Supported Curse Spells
35% less Effect of Supported Curses
Supported Skills have (50-31)% reduced Curse Duration
Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Curse DurationThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.. Additionally, on hit effects such as Leech, poison, or life gain on hit will not occur while using Blight. Despite not hitting, Blight will break pots, baskets, cairns, etc. within its area of effect. - See Channelling for more information.
- Blight and Vaal blight both count towards the maximum limit of 20 debuffs per monsters.
Gem level progression
Level | Mana Cost | Chaos Damage per sec | Radius | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|---|
1 | 1 | 0 | 2 | 3.9 | N/A | 0 | 0 |
2 | 2 | 0 | 2 | 4.4 | N/A | 70 | 70 |
3 | 4 | 16 | 2 | 5.5 | N/A | 308 | 378 |
4 | 7 | 22 | 2 | 7.5 | N/A | 1554 | 1932 |
5 | 11 | 31 | 2 | 10.5 | N/A | 6667 | 8599 |
6 | 16 | 41 | 2 | 15.4 | N/A | 26047 | 34646 |
7 | 20 | 50 | 2 | 20.3 | N/A | 49725 | 84371 |
8 | 24 | 58 | 2 | 26.3 | N/A | 95714 | 180085 |
9 | 28 | 67 | 3 | 33.6 | N/A | 169595 | 349680 |
10 | 32 | 75 | 3 | 42.4 | N/A | 283759 | 633439 |
11 | 36 | 83 | 3 | 53 | N/A | 453996 | 1087435 |
12 | 40 | 92 | 3 | 65.8 | N/A | 703128 | 1790563 |
13 | 44 | 100 | 4 | 81.1 | N/A | 1061223 | 2851786 |
14 | 48 | 109 | 4 | 99.4 | N/A | 2065870 | 4917656 |
15 | 52 | 117 | 4 | 121.3 | N/A | 2507110 | 7424766 |
16 | 56 | 125 | 4 | 147.4 | N/A | 5798936 | 13223702 |
17 | 60 | 134 | 4 | 178.5 | N/A | 15083919 | 28307621 |
18 | 64 | 142 | 5 | 215.4 | N/A | 27792735 | 56100356 |
19 | 67 | 148 | 5 | 247.5 | N/A | 43869739 | 99970095 |
20 | 70 | 155 | 5 | 283.9 | N/A | 242081556 | 342051651 |
21 | 72 | 159 | 5 | 311 | N/A | N/A | N/A |
22 | 74 | N/A | 5 | 340.3 | N/A | N/A | N/A |
23 | 76 | N/A | 5 | 372.3 | N/A | N/A | N/A |
24 | 78 | N/A | 5 | 407 | N/A | N/A | N/A |
25 | 80 | N/A | 5 | 444.7 | N/A | N/A | N/A |
26 | 82 | N/A | 6 | 485.6 | N/A | N/A | N/A |
27 | 84 | N/A | 6 | 530.1 | N/A | N/A | N/A |
28 | 86 | N/A | 6 | 578.5 | N/A | N/A | N/A |
29 | 88 | N/A | 6 | 630.9 | N/A | N/A | N/A |
30 | 90 | N/A | 6 | 687.8 | N/A | N/A | N/A |
31 | 91 | N/A | 6 | 718 | N/A | N/A | N/A |
32 | 92 | N/A | 6 | 749.5 | N/A | N/A | N/A |
33 | 93 | N/A | 6 | 782.3 | N/A | N/A | N/A |
34 | 94 | N/A | 6 | 816.4 | N/A | N/A | N/A |
35 | 95 | N/A | 6 | 852 | N/A | N/A | N/A |
36 | 96 | N/A | 6 | 889 | N/A | N/A | N/A |
37 | 97 | N/A | 6 | 927.6 | N/A | N/A | N/A |
38 | 98 | N/A | 6 | 967.7 | N/A | N/A | N/A |
39 | 99 | N/A | 7 | 1009.5 | N/A | N/A | N/A |
40 | 100 | N/A | 7 | 1053 | N/A | N/A | N/A |
Item acquisition
Blight can drop anywhere.
Recipes
Blight can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
3 | The Bitter BlossomThe Bitter Blossom3Level 21 Chaos Gem Quality: +23% CorruptedThe pain you feel is of no consequence, it is evolution, to be made whole within something greater. | Random corrupted level 21 Chaos gem with 23% quality | A |
13 | The CataclysmThe Cataclysm13Level 21 Spell Gem CorruptedThe mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all. | Random corrupted level 21 Spell gem | A |
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Enemy at the Gate Act 1 | ✓ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Enemy at the Gate Act 1 Nessa | ✓ | ✓ | ✗ | ✗ | ✗ | ✓ | ✓ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Threshold jewels
The following threshold jewels augment Blight:
Note that the jewels may be drop disabled and only be found in the permanent leagues as legacy items.
Item | Limit | Radius | Stats | Drop Enabled |
---|---|---|---|---|
Spreading RotSpreading Rot Cobalt JewelLimited to: 1 Radius: Medium(7-13)% increased Chaos Damage With at least 40 Intelligence in Radius, Blight inflicts Withered for 2 seconds With at least 40 Intelligence in Radius, Blight has 30% reduced Cast SpeedThe Cataclysm was but the first act in a play of horrors. The dead lingered, and the living began to rot.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | Medium | (7-13)% increased Chaos Damage With at least 40 Intelligence in Radius, Blight inflicts Withered for 2 seconds With at least 40 Intelligence in Radius, Blight has 30% reduced Cast Speed | 0 |
Related helmet enchantments
The following helmet enchantments affect Blight.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Blight Damage 1 | 66 | Merciless Labyrinth | 25% increased Blight Damage | helmet 100 |
Enchantment Blight Damage 2 | 75 | Eternal Labyrinth | 40% increased Blight Damage | helmet 100 |
Enchantment Blight Area Of Effect 1 | 66 | Merciless Labyrinth | 16% increased Blight Area of Effect | helmet 100 |
Enchantment Blight Area Of Effect 2 | 75 | Eternal Labyrinth | 24% increased Blight Area of Effect | helmet 100 |
Enchantment Blight Secondary Skill Duration 1 | 66 | Merciless Labyrinth | Blight has 20% increased Hinder Duration | helmet 100 |
Enchantment Blight Secondary Skill Duration 2 | 75 | Eternal Labyrinth | Blight has 30% increased Hinder Duration | helmet 100 |
Related unique items
The following unique items are related to Blight:
Item | Base Item | Stats | |
---|---|---|---|
AllelopathyAllelopathy Satin GlovesEnergy Shield: (56-72)Requires Level 41, 60 IntGrants Level 22 Blight Skill (100-120)% increased Energy Shield 10% increased Area of Effect Blight has (20-30)% increased Hinder Duration You cannot be Hindered"Nothing is more natural than competition. One feasts, another starves. One blossoms, another withers. And one cannot catch the golden sunlight without casting a bitter shadow." - Cadiro Perandus | Satin Gloves | 41 | Grants Level 22 Blight Skill (100-120)% increased Energy Shield 10% increased Area of Effect Blight has (20-30)% increased Hinder Duration You cannot be Hindered |
Alternate skill effects
Blight has the following alternate skill effects:
Item | Effect(s) |
---|---|
Blighted Cold Snap EffectBlighted Cold Snap EffectSkill Gem EffectYour Cold Snap becomes a blighted effect. | Your Cold Snap becomes a blighted effect. |
Celestial Blight EffectCelestial Blight EffectSkill Gem EffectYour Blight becomes a Celestial Effect. | Your Blight becomes a Celestial Effect. |
Project Blight EffectProject Blight EffectSkill Gem EffectYour Blight becomes a Project Effect. | Your Blight becomes a Project Effect. |
Scientist Blight EffectScientist Blight EffectSkill Gem EffectYour Blight becomes a Scientist Effect. | Your Blight becomes a Scientist Effect. |
Sunprism Blight EffectSunprism Blight EffectSkill Gem EffectYour Blight becomes a Sunprism Effect. | Your Blight becomes a Sunprism Effect. |
Version history
Version | Changes |
---|---|
3.6.0 |
|
3.0.0 |
|
2.6.0 |
|
2.5.0 |
|
2.4.2 |
|
References
- ↑ Rory (May 3, 2017). "Damage Over Time Changes - Part 2". Official Path of Exile Forums. Retrieved August 7, 2017.