Bladefall: Difference between revisions

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|metadata_id                            = Metadata/Items/Gems/SkillGemBladefall
|metadata_id                            = Metadata/Items/Gems/SkillGemBladefall
|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|purchase_cost_normal1_name              = Orb of Chance
|purchase_cost_normal1_amount            = 1
|dexterity_percent                      = 100
|dexterity_percent                      = 100
|gem_tags                                = Spell, AoE, Physical, Duration
|gem_tags                                = Spell, AoE, Physical, Duration
|gem_description                        = Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys, each wider but less damaging than the last. Enemies can be hit multiple times where these overlap.
|gem_description                        = Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys. Enemies can be hit multiple times where these overlap.
|active_skill_name                      = Bladefall
|active_skill_name                      = Bladefall
|skill_id                                = Bladefall
|skill_id                                = Bladefall
|cast_time                              = 0.7
|cast_time                              = 0.7
|required_level                          = 28
|required_level                          = 28
|quality_type1_weight                    = 50
|quality_type1_weight                    = 1
|quality_type1_stat_text                = 0.5% increased Area of Effect
|quality_type1_stat_text                = +(0.05-1) Volleys
|quality_type1_stat1_id                  = base_skill_area_of_effect_+%
|quality_type1_breakpoints               = 20.0
|quality_type1_stat1_value               = 500
|quality_type1_stat1_id                 = bladefall_number_of_volleys
|quality_type2_weight                    = 100
|quality_type1_stat1_value               = 50
|quality_type2_stat_text                = 1% chance to Knock Enemies Back on hit
|static_cost_types                      = Mana
|quality_type2_stat1_id                 = base_global_chance_to_knockback_%
|quality_type2_stat1_value               = 1000
|quality_type3_weight                    = 100
|quality_type3_stat_text                = 2% increased distance between Volleys
|quality_type3_stat1_id                  = bladefall_volley_gap_distance_+%
|quality_type3_stat1_value              = 2000
|static_critical_strike_chance          = 6
|static_critical_strike_chance          = 6
|static_damage_effectiveness            = 90
|static_damage_effectiveness            = 140
|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_duration                        = 6
|static_duration                        = 6
|static_stat1_id                        = bladefall_damage_per_stage_+%_final
|static_stat1_id                        = is_area_damage
|static_stat1_value                      = -6
|static_stat1_value                      = 1
|static_stat2_id                        = critical_strike_chance_+%
|static_stat2_id                        = base_skill_effect_duration
|static_stat2_value                      = 100
|static_stat2_value                      = 6000
|static_stat3_id                        = bladefall_critical_strike_chance_+%_per_stage
|static_stat3_id                        = bladefall_blade_left_in_ground_for_every_X_volleys
|static_stat3_value                      = -20
|static_stat3_value                      = 1
|static_stat4_id                        = bladefall_number_of_volleys
|static_stat4_id                        = bladefall_number_of_volleys
|static_stat4_value                      = 5
|static_stat4_value                      = 5
|static_stat5_id                        = bladefall_blade_left_in_ground_for_every_X_volleys
|static_stat5_id                        = quality_display_bladefall_is_gem
|static_stat5_value                      = 1
|static_stat5_value                      = 1
|static_stat6_id                        = maximum_number_of_blades_left_in_ground
|static_stat6_id                        = maximum_number_of_blades_left_in_ground
|static_stat6_value                      = 40
|static_stat6_value                      = 40
|static_stat7_id                        = blades_left_in_ground_+%_final_if_not_hand_cast
|stat_text                              = Deals (43-595) to (65-893) Physical Damage<br>Base duration is 6.00 seconds<br>Leaves a Lingering Blade in the ground for every Volley<br>5 Volleys<br>Maximum 40 Lingering Blades can be left in the ground at a time
|static_stat7_value                      = -50
|static_stat8_id                        = is_area_damage
|static_stat8_value                      = 1
|stat_text                              = Base duration is 6 seconds<br>Deals (44-411) to (66-617) Physical Damage<br>6% less Damage per Volley<br>100% increased Critical Strike Chance<br>20% reduced Critical Strike Chance per Volley<br>5 Volleys<br>Leaves a Lingering Blade in the ground for every Volley<br>Maximum 40 Lingering Blades can be left in the ground at a time<br>Leaves 50% fewer Lingering Blades in the ground if you don't Cast this Spell yourself
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 28
|level1_level_requirement                = 28
|level1_mana_cost                        = 12
|level1_cost_amounts                    = 12
|level1_stat_text                        = Deals 44 to 66 Physical Damage
|level1_stat_text                        = Deals 43 to 65 Physical Damage
|level1_stat1_id                        = spell_minimum_base_physical_damage
|level1_stat1_id                        = spell_minimum_base_physical_damage
|level1_stat1_value                      = 44
|level1_stat1_value                      = 43
|level1_stat2_id                        = spell_maximum_base_physical_damage
|level1_stat2_id                        = spell_maximum_base_physical_damage
|level1_stat2_value                      = 66
|level1_stat2_value                      = 65
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 31
|level2_level_requirement                = 31
|level2_mana_cost                        = 13
|level2_cost_amounts                    = 13
|level2_stat_text                        = Deals 53 to 79 Physical Damage
|level2_stat_text                        = Deals 54 to 80 Physical Damage
|level2_stat1_id                        = spell_minimum_base_physical_damage
|level2_stat1_id                        = spell_minimum_base_physical_damage
|level2_stat1_value                      = 53
|level2_stat1_value                      = 54
|level2_stat2_id                        = spell_maximum_base_physical_damage
|level2_stat2_id                        = spell_maximum_base_physical_damage
|level2_stat2_value                      = 79
|level2_stat2_value                      = 80
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 34
|level3_level_requirement                = 34
|level3_mana_cost                        = 14
|level3_cost_amounts                    = 14
|level3_stat_text                        = Deals 63 to 94 Physical Damage
|level3_stat_text                        = Deals 66 to 99 Physical Damage
|level3_stat1_id                        = spell_minimum_base_physical_damage
|level3_stat1_id                        = spell_minimum_base_physical_damage
|level3_stat1_value                      = 63
|level3_stat1_value                      = 66
|level3_stat2_id                        = spell_maximum_base_physical_damage
|level3_stat2_id                        = spell_maximum_base_physical_damage
|level3_stat2_value                      = 94
|level3_stat2_value                      = 99
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 37
|level4_level_requirement                = 37
|level4_mana_cost                        = 15
|level4_cost_amounts                    = 15
|level4_stat_text                        = Deals 75 to 112 Physical Damage
|level4_stat_text                        = Deals 80 to 121 Physical Damage
|level4_stat1_id                        = spell_minimum_base_physical_damage
|level4_stat1_id                        = spell_minimum_base_physical_damage
|level4_stat1_value                      = 75
|level4_stat1_value                      = 80
|level4_stat2_id                        = spell_maximum_base_physical_damage
|level4_stat2_id                        = spell_maximum_base_physical_damage
|level4_stat2_value                      = 112
|level4_stat2_value                      = 121
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 40
|level5_level_requirement                = 40
|level5_mana_cost                        = 15
|level5_cost_amounts                    = 15
|level5_stat_text                        = Deals 89 to 133 Physical Damage
|level5_stat_text                        = Deals 98 to 147 Physical Damage
|level5_stat1_id                        = spell_minimum_base_physical_damage
|level5_stat1_id                        = spell_minimum_base_physical_damage
|level5_stat1_value                      = 89
|level5_stat1_value                      = 98
|level5_stat2_id                        = spell_maximum_base_physical_damage
|level5_stat2_id                        = spell_maximum_base_physical_damage
|level5_stat2_value                      = 133
|level5_stat2_value                      = 147
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 42
|level6_level_requirement                = 42
|level6_mana_cost                        = 16
|level6_cost_amounts                    = 16
|level6_stat_text                        = Deals 99 to 148 Physical Damage
|level6_stat_text                        = Deals 111 to 167 Physical Damage
|level6_stat1_id                        = spell_minimum_base_physical_damage
|level6_stat1_id                        = spell_minimum_base_physical_damage
|level6_stat1_value                      = 99
|level6_stat1_value                      = 111
|level6_stat2_id                        = spell_maximum_base_physical_damage
|level6_stat2_id                        = spell_maximum_base_physical_damage
|level6_stat2_value                      = 148
|level6_stat2_value                      = 167
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 44
|level7_level_requirement                = 44
|level7_mana_cost                        = 16
|level7_cost_amounts                    = 16
|level7_stat_text                        = Deals 110 to 165 Physical Damage
|level7_stat_text                        = Deals 126 to 189 Physical Damage
|level7_stat1_id                        = spell_minimum_base_physical_damage
|level7_stat1_id                        = spell_minimum_base_physical_damage
|level7_stat1_value                      = 110
|level7_stat1_value                      = 126
|level7_stat2_id                        = spell_maximum_base_physical_damage
|level7_stat2_id                        = spell_maximum_base_physical_damage
|level7_stat2_value                      = 165
|level7_stat2_value                      = 189
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 46
|level8_level_requirement                = 46
|level8_mana_cost                        = 17
|level8_cost_amounts                    = 17
|level8_stat_text                        = Deals 123 to 184 Physical Damage
|level8_stat_text                        = Deals 143 to 215 Physical Damage
|level8_stat1_id                        = spell_minimum_base_physical_damage
|level8_stat1_id                        = spell_minimum_base_physical_damage
|level8_stat1_value                      = 123
|level8_stat1_value                      = 143
|level8_stat2_id                        = spell_maximum_base_physical_damage
|level8_stat2_id                        = spell_maximum_base_physical_damage
|level8_stat2_value                      = 184
|level8_stat2_value                      = 215
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 48
|level9_level_requirement                = 48
|level9_mana_cost                        = 17
|level9_cost_amounts                    = 17
|level9_stat_text                        = Deals 136 to 205 Physical Damage
|level9_stat_text                        = Deals 162 to 243 Physical Damage
|level9_stat1_id                        = spell_minimum_base_physical_damage
|level9_stat1_id                        = spell_minimum_base_physical_damage
|level9_stat1_value                      = 136
|level9_stat1_value                      = 162
|level9_stat2_id                        = spell_maximum_base_physical_damage
|level9_stat2_id                        = spell_maximum_base_physical_damage
|level9_stat2_value                      = 205
|level9_stat2_value                      = 243
|level10                                = True
|level10                                = True
|level10_level_requirement              = 50
|level10_level_requirement              = 50
|level10_mana_cost                      = 18
|level10_cost_amounts                    = 18
|level10_stat_text                      = Deals 152 to 227 Physical Damage
|level10_stat_text                      = Deals 183 to 275 Physical Damage
|level10_stat1_id                        = spell_minimum_base_physical_damage
|level10_stat1_id                        = spell_minimum_base_physical_damage
|level10_stat1_value                    = 152
|level10_stat1_value                    = 183
|level10_stat2_id                        = spell_maximum_base_physical_damage
|level10_stat2_id                        = spell_maximum_base_physical_damage
|level10_stat2_value                    = 227
|level10_stat2_value                    = 275
|level11                                = True
|level11                                = True
|level11_level_requirement              = 52
|level11_level_requirement              = 52
|level11_mana_cost                      = 18
|level11_cost_amounts                    = 18
|level11_stat_text                      = Deals 168 to 252 Physical Damage
|level11_stat_text                      = Deals 207 to 310 Physical Damage
|level11_stat1_id                        = spell_minimum_base_physical_damage
|level11_stat1_id                        = spell_minimum_base_physical_damage
|level11_stat1_value                    = 168
|level11_stat1_value                    = 207
|level11_stat2_id                        = spell_maximum_base_physical_damage
|level11_stat2_id                        = spell_maximum_base_physical_damage
|level11_stat2_value                    = 252
|level11_stat2_value                    = 310
|level12                                = True
|level12                                = True
|level12_level_requirement              = 54
|level12_level_requirement              = 54
|level12_mana_cost                      = 19
|level12_cost_amounts                    = 19
|level12_stat_text                      = Deals 186 to 279 Physical Damage
|level12_stat_text                      = Deals 233 to 350 Physical Damage
|level12_stat1_id                        = spell_minimum_base_physical_damage
|level12_stat1_id                        = spell_minimum_base_physical_damage
|level12_stat1_value                    = 186
|level12_stat1_value                    = 233
|level12_stat2_id                        = spell_maximum_base_physical_damage
|level12_stat2_id                        = spell_maximum_base_physical_damage
|level12_stat2_value                    = 279
|level12_stat2_value                    = 350
|level13                                = True
|level13                                = True
|level13_level_requirement              = 56
|level13_level_requirement              = 56
|level13_mana_cost                      = 19
|level13_cost_amounts                    = 19
|level13_stat_text                      = Deals 206 to 309 Physical Damage
|level13_stat_text                      = Deals 263 to 395 Physical Damage
|level13_stat1_id                        = spell_minimum_base_physical_damage
|level13_stat1_id                        = spell_minimum_base_physical_damage
|level13_stat1_value                    = 206
|level13_stat1_value                    = 263
|level13_stat2_id                        = spell_maximum_base_physical_damage
|level13_stat2_id                        = spell_maximum_base_physical_damage
|level13_stat2_value                    = 309
|level13_stat2_value                    = 395
|level14                                = True
|level14                                = True
|level14_level_requirement              = 58
|level14_level_requirement              = 58
|level14_mana_cost                      = 20
|level14_cost_amounts                    = 20
|level14_stat_text                      = Deals 228 to 342 Physical Damage
|level14_stat_text                      = Deals 296 to 445 Physical Damage
|level14_stat1_id                        = spell_minimum_base_physical_damage
|level14_stat1_id                        = spell_minimum_base_physical_damage
|level14_stat1_value                    = 228
|level14_stat1_value                    = 296
|level14_stat2_id                        = spell_maximum_base_physical_damage
|level14_stat2_id                        = spell_maximum_base_physical_damage
|level14_stat2_value                    = 342
|level14_stat2_value                    = 445
|level15                                = True
|level15                                = True
|level15_level_requirement              = 60
|level15_level_requirement              = 60
|level15_mana_cost                      = 20
|level15_cost_amounts                    = 20
|level15_stat_text                      = Deals 252 to 378 Physical Damage
|level15_stat_text                      = Deals 334 to 500 Physical Damage
|level15_stat1_id                        = spell_minimum_base_physical_damage
|level15_stat1_id                        = spell_minimum_base_physical_damage
|level15_stat1_value                    = 252
|level15_stat1_value                    = 334
|level15_stat2_id                        = spell_maximum_base_physical_damage
|level15_stat2_id                        = spell_maximum_base_physical_damage
|level15_stat2_value                    = 378
|level15_stat2_value                    = 500
|level16                                = True
|level16                                = True
|level16_level_requirement              = 62
|level16_level_requirement              = 62
|level16_mana_cost                      = 21
|level16_cost_amounts                    = 21
|level16_stat_text                      = Deals 278 to 418 Physical Damage
|level16_stat_text                      = Deals 375 to 563 Physical Damage
|level16_stat1_id                        = spell_minimum_base_physical_damage
|level16_stat1_id                        = spell_minimum_base_physical_damage
|level16_stat1_value                    = 278
|level16_stat1_value                    = 375
|level16_stat2_id                        = spell_maximum_base_physical_damage
|level16_stat2_id                        = spell_maximum_base_physical_damage
|level16_stat2_value                    = 418
|level16_stat2_value                    = 563
|level17                                = True
|level17                                = True
|level17_level_requirement              = 64
|level17_level_requirement              = 64
|level17_mana_cost                      = 21
|level17_cost_amounts                    = 21
|level17_stat_text                      = Deals 307 to 461 Physical Damage
|level17_stat_text                      = Deals 421 to 632 Physical Damage
|level17_stat1_id                        = spell_minimum_base_physical_damage
|level17_stat1_id                        = spell_minimum_base_physical_damage
|level17_stat1_value                    = 307
|level17_stat1_value                    = 421
|level17_stat2_id                        = spell_maximum_base_physical_damage
|level17_stat2_id                        = spell_maximum_base_physical_damage
|level17_stat2_value                    = 461
|level17_stat2_value                    = 632
|level18                                = True
|level18                                = True
|level18_level_requirement              = 66
|level18_level_requirement              = 66
|level18_mana_cost                      = 22
|level18_cost_amounts                    = 22
|level18_stat_text                      = Deals 339 to 508 Physical Damage
|level18_stat_text                      = Deals 473 to 710 Physical Damage
|level18_stat1_id                        = spell_minimum_base_physical_damage
|level18_stat1_id                        = spell_minimum_base_physical_damage
|level18_stat1_value                    = 339
|level18_stat1_value                    = 473
|level18_stat2_id                        = spell_maximum_base_physical_damage
|level18_stat2_id                        = spell_maximum_base_physical_damage
|level18_stat2_value                    = 508
|level18_stat2_value                    = 710
|level19                                = True
|level19                                = True
|level19_level_requirement              = 68
|level19_level_requirement              = 68
|level19_mana_cost                      = 22
|level19_cost_amounts                    = 22
|level19_stat_text                      = Deals 373 to 560 Physical Damage
|level19_stat_text                      = Deals 531 to 796 Physical Damage
|level19_stat1_id                        = spell_minimum_base_physical_damage
|level19_stat1_id                        = spell_minimum_base_physical_damage
|level19_stat1_value                    = 373
|level19_stat1_value                    = 531
|level19_stat2_id                        = spell_maximum_base_physical_damage
|level19_stat2_id                        = spell_maximum_base_physical_damage
|level19_stat2_value                    = 560
|level19_stat2_value                    = 796
|level20                                = True
|level20                                = True
|level20_level_requirement              = 70
|level20_level_requirement              = 70
|level20_mana_cost                      = 23
|level20_cost_amounts                    = 23
|level20_stat_text                      = Deals 411 to 617 Physical Damage
|level20_stat_text                      = Deals 595 to 893 Physical Damage
|level20_stat1_id                        = spell_minimum_base_physical_damage
|level20_stat1_id                        = spell_minimum_base_physical_damage
|level20_stat1_value                    = 411
|level20_stat1_value                    = 595
|level20_stat2_id                        = spell_maximum_base_physical_damage
|level20_stat2_id                        = spell_maximum_base_physical_damage
|level20_stat2_value                    = 617
|level20_stat2_value                    = 893
|level21                                = True
|level21                                = True
|level21_level_requirement              = 72
|level21_level_requirement              = 72
|level21_mana_cost                      = 24
|level21_cost_amounts                    = 24
|level21_stat_text                      = Deals 452 to 678 Physical Damage
|level21_stat_text                      = Deals 667 to 1000 Physical Damage
|level21_stat1_id                        = spell_minimum_base_physical_damage
|level21_stat1_id                        = spell_minimum_base_physical_damage
|level21_stat1_value                    = 452
|level21_stat1_value                    = 667
|level21_stat2_id                        = spell_maximum_base_physical_damage
|level21_stat2_id                        = spell_maximum_base_physical_damage
|level21_stat2_value                    = 678
|level21_stat2_value                    = 1000
|level22                                = True
|level22                                = True
|level22_level_requirement              = 74
|level22_level_requirement              = 74
|level22_mana_cost                      = 24
|level22_cost_amounts                    = 24
|level22_stat_text                      = Deals 497 to 746 Physical Damage
|level22_stat_text                      = Deals 747 to 1120 Physical Damage
|level22_stat1_id                        = spell_minimum_base_physical_damage
|level22_stat1_id                        = spell_minimum_base_physical_damage
|level22_stat1_value                    = 497
|level22_stat1_value                    = 747
|level22_stat2_id                        = spell_maximum_base_physical_damage
|level22_stat2_id                        = spell_maximum_base_physical_damage
|level22_stat2_value                    = 746
|level22_stat2_value                    = 1120
|level23                                = True
|level23                                = True
|level23_level_requirement              = 76
|level23_level_requirement              = 76
|level23_mana_cost                      = 25
|level23_cost_amounts                    = 25
|level23_stat_text                      = Deals 547 to 820 Physical Damage
|level23_stat_text                      = Deals 836 to 1254 Physical Damage
|level23_stat1_id                        = spell_minimum_base_physical_damage
|level23_stat1_id                        = spell_minimum_base_physical_damage
|level23_stat1_value                    = 547
|level23_stat1_value                    = 836
|level23_stat2_id                        = spell_maximum_base_physical_damage
|level23_stat2_id                        = spell_maximum_base_physical_damage
|level23_stat2_value                    = 820
|level23_stat2_value                    = 1254
|level24                                = True
|level24                                = True
|level24_level_requirement              = 78
|level24_level_requirement              = 78
|level24_mana_cost                      = 25
|level24_cost_amounts                    = 25
|level24_stat_text                      = Deals 601 to 901 Physical Damage
|level24_stat_text                      = Deals 935 to 1402 Physical Damage
|level24_stat1_id                        = spell_minimum_base_physical_damage
|level24_stat1_id                        = spell_minimum_base_physical_damage
|level24_stat1_value                    = 601
|level24_stat1_value                    = 935
|level24_stat2_id                        = spell_maximum_base_physical_damage
|level24_stat2_id                        = spell_maximum_base_physical_damage
|level24_stat2_value                    = 901
|level24_stat2_value                    = 1402
|level25                                = True
|level25                                = True
|level25_level_requirement              = 80
|level25_level_requirement              = 80
|level25_mana_cost                      = 26
|level25_cost_amounts                    = 26
|level25_stat_text                      = Deals 659 to 989 Physical Damage
|level25_stat_text                      = Deals 1045 to 1568 Physical Damage
|level25_stat1_id                        = spell_minimum_base_physical_damage
|level25_stat1_id                        = spell_minimum_base_physical_damage
|level25_stat1_value                    = 659
|level25_stat1_value                    = 1045
|level25_stat2_id                        = spell_maximum_base_physical_damage
|level25_stat2_id                        = spell_maximum_base_physical_damage
|level25_stat2_value                    = 989
|level25_stat2_value                    = 1568
|level26                                = True
|level26                                = True
|level26_level_requirement              = 82
|level26_level_requirement              = 82
|level26_mana_cost                      = 26
|level26_cost_amounts                    = 26
|level26_stat_text                      = Deals 724 to 1086 Physical Damage
|level26_stat_text                      = Deals 1168 to 1752 Physical Damage
|level26_stat1_id                        = spell_minimum_base_physical_damage
|level26_stat1_id                        = spell_minimum_base_physical_damage
|level26_stat1_value                    = 724
|level26_stat1_value                    = 1168
|level26_stat2_id                        = spell_maximum_base_physical_damage
|level26_stat2_id                        = spell_maximum_base_physical_damage
|level26_stat2_value                    = 1086
|level26_stat2_value                    = 1752
|level27                                = True
|level27                                = True
|level27_level_requirement              = 84
|level27_level_requirement              = 84
|level27_mana_cost                      = 27
|level27_cost_amounts                    = 27
|level27_stat_text                      = Deals 794 to 1191 Physical Damage
|level27_stat_text                      = Deals 1304 to 1956 Physical Damage
|level27_stat1_id                        = spell_minimum_base_physical_damage
|level27_stat1_id                        = spell_minimum_base_physical_damage
|level27_stat1_value                    = 794
|level27_stat1_value                    = 1304
|level27_stat2_id                        = spell_maximum_base_physical_damage
|level27_stat2_id                        = spell_maximum_base_physical_damage
|level27_stat2_value                    = 1191
|level27_stat2_value                    = 1956
|level28                                = True
|level28                                = True
|level28_level_requirement              = 86
|level28_level_requirement              = 86
|level28_mana_cost                      = 27
|level28_cost_amounts                    = 27
|level28_stat_text                      = Deals 870 to 1305 Physical Damage
|level28_stat_text                      = Deals 1456 to 2184 Physical Damage
|level28_stat1_id                        = spell_minimum_base_physical_damage
|level28_stat1_id                        = spell_minimum_base_physical_damage
|level28_stat1_value                    = 870
|level28_stat1_value                    = 1456
|level28_stat2_id                        = spell_maximum_base_physical_damage
|level28_stat2_id                        = spell_maximum_base_physical_damage
|level28_stat2_value                    = 1305
|level28_stat2_value                    = 2184
|level29                                = True
|level29                                = True
|level29_level_requirement              = 88
|level29_level_requirement              = 88
|level29_mana_cost                      = 28
|level29_cost_amounts                    = 28
|level29_stat_text                      = Deals 954 to 1431 Physical Damage
|level29_stat_text                      = Deals 1625 to 2437 Physical Damage
|level29_stat1_id                        = spell_minimum_base_physical_damage
|level29_stat1_id                        = spell_minimum_base_physical_damage
|level29_stat1_value                    = 954
|level29_stat1_value                    = 1625
|level29_stat2_id                        = spell_maximum_base_physical_damage
|level29_stat2_id                        = spell_maximum_base_physical_damage
|level29_stat2_value                    = 1431
|level29_stat2_value                    = 2437
|level30                                = True
|level30                                = True
|level30_level_requirement              = 90
|level30_level_requirement              = 90
|level30_mana_cost                      = 28
|level30_cost_amounts                    = 28
|level30_stat_text                      = Deals 1045 to 1567 Physical Damage
|level30_stat_text                      = Deals 1812 to 2719 Physical Damage
|level30_stat1_id                        = spell_minimum_base_physical_damage
|level30_stat1_id                        = spell_minimum_base_physical_damage
|level30_stat1_value                    = 1045
|level30_stat1_value                    = 1812
|level30_stat2_id                        = spell_maximum_base_physical_damage
|level30_stat2_id                        = spell_maximum_base_physical_damage
|level30_stat2_value                    = 1567
|level30_stat2_value                    = 2719
|level31                                = True
|level31                                = True
|level31_level_requirement              = 91
|level31_level_requirement              = 91
|level31_mana_cost                      = 28
|level31_cost_amounts                    = 28
|level31_stat_text                      = Deals 1093 to 1640 Physical Damage
|level31_stat_text                      = Deals 1914 to 2871 Physical Damage
|level31_stat1_id                        = spell_minimum_base_physical_damage
|level31_stat1_id                        = spell_minimum_base_physical_damage
|level31_stat1_value                    = 1093
|level31_stat1_value                    = 1914
|level31_stat2_id                        = spell_maximum_base_physical_damage
|level31_stat2_id                        = spell_maximum_base_physical_damage
|level31_stat2_value                    = 1640
|level31_stat2_value                    = 2871
|level32                                = True
|level32                                = True
|level32_level_requirement              = 92
|level32_level_requirement              = 92
|level32_mana_cost                      = 29
|level32_cost_amounts                    = 29
|level32_stat_text                      = Deals 1144 to 1716 Physical Damage
|level32_stat_text                      = Deals 2021 to 3031 Physical Damage
|level32_stat1_id                        = spell_minimum_base_physical_damage
|level32_stat1_id                        = spell_minimum_base_physical_damage
|level32_stat1_value                    = 1144
|level32_stat1_value                    = 2021
|level32_stat2_id                        = spell_maximum_base_physical_damage
|level32_stat2_id                        = spell_maximum_base_physical_damage
|level32_stat2_value                    = 1716
|level32_stat2_value                    = 3031
|level33                                = True
|level33                                = True
|level33_level_requirement              = 93
|level33_level_requirement              = 93
|level33_mana_cost                      = 29
|level33_cost_amounts                    = 29
|level33_stat_text                      = Deals 1197 to 1796 Physical Damage
|level33_stat_text                      = Deals 2133 to 3200 Physical Damage
|level33_stat1_id                        = spell_minimum_base_physical_damage
|level33_stat1_id                        = spell_minimum_base_physical_damage
|level33_stat1_value                    = 1197
|level33_stat1_value                    = 2133
|level33_stat2_id                        = spell_maximum_base_physical_damage
|level33_stat2_id                        = spell_maximum_base_physical_damage
|level33_stat2_value                    = 1796
|level33_stat2_value                    = 3200
|level34                                = True
|level34                                = True
|level34_level_requirement              = 94
|level34_level_requirement              = 94
|level34_mana_cost                      = 29
|level34_cost_amounts                    = 29
|level34_stat_text                      = Deals 1252 to 1879 Physical Damage
|level34_stat_text                      = Deals 2252 to 3378 Physical Damage
|level34_stat1_id                        = spell_minimum_base_physical_damage
|level34_stat1_id                        = spell_minimum_base_physical_damage
|level34_stat1_value                    = 1252
|level34_stat1_value                    = 2252
|level34_stat2_id                        = spell_maximum_base_physical_damage
|level34_stat2_id                        = spell_maximum_base_physical_damage
|level34_stat2_value                    = 1879
|level34_stat2_value                    = 3378
|level35                                = True
|level35                                = True
|level35_level_requirement              = 95
|level35_level_requirement              = 95
|level35_mana_cost                      = 29
|level35_cost_amounts                    = 29
|level35_stat_text                      = Deals 1310 to 1965 Physical Damage
|level35_stat_text                      = Deals 2377 to 3566 Physical Damage
|level35_stat1_id                        = spell_minimum_base_physical_damage
|level35_stat1_id                        = spell_minimum_base_physical_damage
|level35_stat1_value                    = 1310
|level35_stat1_value                    = 2377
|level35_stat2_id                        = spell_maximum_base_physical_damage
|level35_stat2_id                        = spell_maximum_base_physical_damage
|level35_stat2_value                    = 1965
|level35_stat2_value                    = 3566
|level36                                = True
|level36                                = True
|level36_level_requirement              = 96
|level36_level_requirement              = 96
|level36_mana_cost                      = 30
|level36_cost_amounts                    = 30
|level36_stat_text                      = Deals 1370 to 2055 Physical Damage
|level36_stat_text                      = Deals 2509 to 3764 Physical Damage
|level36_stat1_id                        = spell_minimum_base_physical_damage
|level36_stat1_id                        = spell_minimum_base_physical_damage
|level36_stat1_value                    = 1370
|level36_stat1_value                    = 2509
|level36_stat2_id                        = spell_maximum_base_physical_damage
|level36_stat2_id                        = spell_maximum_base_physical_damage
|level36_stat2_value                    = 2055
|level36_stat2_value                    = 3764
|level37                                = True
|level37                                = True
|level37_level_requirement              = 97
|level37_level_requirement              = 97
|level37_mana_cost                      = 30
|level37_cost_amounts                    = 30
|level37_stat_text                      = Deals 1433 to 2150 Physical Damage
|level37_stat_text                      = Deals 2648 to 3972 Physical Damage
|level37_stat1_id                        = spell_minimum_base_physical_damage
|level37_stat1_id                        = spell_minimum_base_physical_damage
|level37_stat1_value                    = 1433
|level37_stat1_value                    = 2648
|level37_stat2_id                        = spell_maximum_base_physical_damage
|level37_stat2_id                        = spell_maximum_base_physical_damage
|level37_stat2_value                    = 2150
|level37_stat2_value                    = 3972
|level38                                = True
|level38                                = True
|level38_level_requirement              = 98
|level38_level_requirement              = 98
|level38_mana_cost                      = 30
|level38_cost_amounts                    = 30
|level38_stat_text                      = Deals 1499 to 2248 Physical Damage
|level38_stat_text                      = Deals 2795 to 4192 Physical Damage
|level38_stat1_id                        = spell_minimum_base_physical_damage
|level38_stat1_id                        = spell_minimum_base_physical_damage
|level38_stat1_value                    = 1499
|level38_stat1_value                    = 2795
|level38_stat2_id                        = spell_maximum_base_physical_damage
|level38_stat2_id                        = spell_maximum_base_physical_damage
|level38_stat2_value                    = 2248
|level38_stat2_value                    = 4192
|level39                                = True
|level39                                = True
|level39_level_requirement              = 99
|level39_level_requirement              = 99
|level39_mana_cost                      = 30
|level39_cost_amounts                    = 30
|level39_stat_text                      = Deals 1567 to 2351 Physical Damage
|level39_stat_text                      = Deals 2949 to 4423 Physical Damage
|level39_stat1_id                        = spell_minimum_base_physical_damage
|level39_stat1_id                        = spell_minimum_base_physical_damage
|level39_stat1_value                    = 1567
|level39_stat1_value                    = 2949
|level39_stat2_id                        = spell_maximum_base_physical_damage
|level39_stat2_id                        = spell_maximum_base_physical_damage
|level39_stat2_value                    = 2351
|level39_stat2_value                    = 4423
|level40                                = True
|level40                                = True
|level40_level_requirement              = 100
|level40_level_requirement              = 100
|level40_mana_cost                      = 31
|level40_cost_amounts                    = 31
|level40_stat_text                      = Deals 1639 to 2458 Physical Damage
|level40_stat_text                      = Deals 3111 to 4667 Physical Damage
|level40_stat1_id                        = spell_minimum_base_physical_damage
|level40_stat1_id                        = spell_minimum_base_physical_damage
|level40_stat1_value                    = 1639
|level40_stat1_value                    = 3111
|level40_stat2_id                        = spell_maximum_base_physical_damage
|level40_stat2_id                        = spell_maximum_base_physical_damage
|level40_stat2_value                    = 2458
|level40_stat2_value                    = 4667
|level1_dexterity_requirement            = 67
|level1_dexterity_requirement            = 67
|level1_experience                      = 0
|level1_experience                      = 0
Line 415: Line 403:
|radius                                  = 12
|radius                                  = 12
|radius_description                      = per volley, 4 unit overlap
|radius_description                      = per volley, 4 unit overlap
|inventory_icon                          = Bladefall
|release_version                        = 2.1.0
|release_version                        = 2.1.0
|quest_reward1_type                      = quest
|quest_reward1_type                      = quest
Line 443: Line 432:


==Skill functions and interactions==
==Skill functions and interactions==
*'''Waves:''' Casting the spell summons five cascading waves of blades, with each wave dealing damage once (6% less damage per wave after the first), and each falling one wave's width further than the last (there is no space in between waves where damage is not dealt). Enemies can be knocked back by this skill or others, allowing for the possibility of multiple hits. The first wave of the spell will always fall where the player points the cursor on cast.
*'''Waves:''' Casting the spell summons five cascading waves of blades, with each wave dealing damage once, and each falling one wave's width further than the last (there is no space in between waves where damage is not dealt). Enemies can be knocked back by this skill or others, allowing for the possibility of multiple hits. The first wave of the spell will always fall where the player points the cursor on cast.
*'''Lingering Blades''': Each wave of Bladefall leaves behind a Lingering Blade on the ground. These blades can be detonated with {{il|Blade Blast}} or animated with {{il|Animate Weapon}}. Lingering Blades have a duration of 6 seconds. Bladefall will leave 50% less blades if the skill is not directly cast (e.g. {{Item link|item_name=Cast on Critical Strike Support}}).
*'''Lingering Blades''': Each wave of Bladefall leaves behind a [[Lingering Blade]] on the ground. These blades can be detonated with {{il|Blade Blast}} or animated with {{il|Animate Weapon}}. Lingering Blades have a duration of 6 seconds.


* '''Physical spell:''' Despite the fact that it does physical damage, Bladefall is a [[spell]] and not an [[attack]]. It does not utilize weapon damage in any way. Because Bladefall deals physical damage, it can be boosted by support gems and passive skills that are more commonly used to modify attacks, such as the {{il|Added Fire Damage Support}} gem or the {{il|Hatred}} aura. Bladefall is one of several skills that work in this manner, some others being{{il|Ethereal Knives}}, {{il|Shockwave Totem}}, and {{il|Blade Vortex}}.
* '''Physical spell:''' Despite the fact that it does physical damage, Bladefall is a [[spell]] and not an [[attack]]. It does not utilize weapon damage in any way. Because Bladefall deals physical damage, it can be boosted by support gems and passive skills that are more commonly used to modify attacks, such as the {{il|Added Fire Damage Support}} gem or the {{il|Hatred}} aura. Bladefall is one of several skills that work in this manner, some others being{{il|Ethereal Knives}}, {{il|Shockwave Totem}}, and {{il|Blade Vortex}}.
Line 457: Line 446:
   |c1_pattern_value  = %d&nbsp;to&nbsp;%d
   |c1_pattern_value  = %d&nbsp;to&nbsp;%d
}}
}}
==Gem quality==
{{Skill quality}}


{{Item acquisition}}
{{Item acquisition}}
Line 462: Line 454:
{{Skill enchantment modifier list}}
{{Skill enchantment modifier list}}


{{Skill microtransaction list}}
{{Alternate skill effect list}}


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.10.0}}
{{Version history table row|3.24.0|
* Fixed a bug introduced in 3.23.2 where Bladefall could target the wrong location when supported by Spell Cascade.
}}
{{Version history table row|3.23.0|
* No longer leaves 50% fewer Lingering Blades in the ground if you don't Cast this Spell yourself.
* It also no longer has 100% increased Critical Strike Chance, 6% less Damage per Volley, or 20% reduced Critical Strike Change per Volley.
* It no longer has the Critical tag.
* Quality now provides +0-1 Volley, instead of 0-10% increased Area of Effect.
}}
{{Version history table row|3.17.0|
* Bladefall now deals 43 to 65 Physical Damage at gem level 1 (previously 44 to 66), up to 595 to 893 at gem level 20 (previously 411 to 617).
* Now has 140% Effectiveness of Added Damage at all gem levels (previously 90%).
}}
{{Version history table row|3.12.0|
* Fixed a bug where Bladefall could sometimes hit enemies on the other side of walls.
}}
{{Version history table row|3.10.1c|
* Updated audio of the Golden Bladefall Effect and Demonic Bladefall Effect microtransactions.
}}
{{Version history table row|3.10.0|
* Can now create Lingering Blades. These can be animated with {{il|Animate Weapon}} or destroyed with {{il|Blade Blast}}. These blades have a base duration of 6 seconds at all gem levels.
* Can now create Lingering Blades. These can be animated with {{il|Animate Weapon}} or destroyed with {{il|Blade Blast}}. These blades have a base duration of 6 seconds at all gem levels.
{{Version history table row|3.6.0}}
}}
{{Version history table row|3.6.0|
* Mana Cost at gem level 1 is now 12 (was 13).
* Mana Cost at gem level 1 is now 12 (was 13).
* Mana Cost at gem level 20 is now 23 (was 26).
* Mana Cost at gem level 20 is now 23 (was 26).
* Now deals 44 to 66 Physical damage at gem level 1 (from 44 to 65) and 411 to 617 Physical damage at gem level 20 (from 380 to 570).
* Now deals 44 to 66 Physical damage at gem level 1 (from 44 to 65) and 411 to 617 Physical damage at gem level 20 (from 380 to 570).
{{Version history table row|3.3.0}}
}}
{{Version history table row|3.3.0|
* Now has 100% increased critical strike chance.
* Now has 100% increased critical strike chance.
* Now has 20% reduced critical strike chance per volley, as well as 6% less damage per volley. Previously there was no penalty per volley to critical strike chance.
* Now has 20% reduced critical strike chance per volley, as well as 6% less damage per volley. Previously there was no penalty per volley to critical strike chance.
* Now has a cast time of 0.7 seconds (down from 0.8)
* Now has a cast time of 0.7 seconds (down from 0.8)
{{Version history table row|3.1.0}}
}}
{{Version history table row|3.1.0|
* Bladefall's area of effect was wider than intended close to the caster. The area of effect now better matches the area the blades visually land. The total width of Bladefall's area of effect has been increased slightly to compensate for the now-narrower early stages.
* Bladefall's area of effect was wider than intended close to the caster. The area of effect now better matches the area the blades visually land. The total width of Bladefall's area of effect has been increased slightly to compensate for the now-narrower early stages.
{{Version history table row|2.4.0}}
}}
{{Version history table row|2.4.0|
* The trap/mine behaviour of Bladefall has been made more consistent with other traps/mines. The blades fall from the mine itself, not targeting the location where the monster is. (They will fall in the direction of the monster though).
* The trap/mine behaviour of Bladefall has been made more consistent with other traps/mines. The blades fall from the mine itself, not targeting the location where the monster is. (They will fall in the direction of the monster though).
{{Version history table row|2.3.0}}
}}
{{Version history table row|2.3.0|
* If you use {{il|Rain of Arrows}}, {{il|Blast Rain}} and Bladefall to target a blocked location then they will be now used on the nearest valid location.
* If you use {{il|Rain of Arrows}}, {{il|Blast Rain}} and Bladefall to target a blocked location then they will be now used on the nearest valid location.
{{Version history table row|2.2.0}}
}}
{{Version history table row|2.2.0|
* Bladefall had a bug that caused its damage per volley reduction to apply too early, reducing the damage of the first four stages. This has been fixed, which has raised its damage. To compensate, Bladefall's damage has been reduced by 25% at all levels. Bladefall now does 6% less damage per stage (up from 5%). Its damage effectiveness has been reduced from 120% to 90%.
* Bladefall had a bug that caused its damage per volley reduction to apply too early, reducing the damage of the first four stages. This has been fixed, which has raised its damage. To compensate, Bladefall's damage has been reduced by 25% at all levels. Bladefall now does 6% less damage per stage (up from 5%). Its damage effectiveness has been reduced from 120% to 90%.
{{Version history table row|2.1.1b}}
}}
{{Version history table row|2.1.1b|
* Fixed a bug where Bladefall was unable to hit targets around corners.
* Fixed a bug where Bladefall was unable to hit targets around corners.
{{Version history table row|2.1.0}}
}}
{{Version history table row|2.1.0|
* Added to the game.
* Added to the game.
|}
}}
{{Version history table end}}


{{Navbox Skills}}
{{Navbox Skills}}


[[ru:Мечепад]]
[[ru:Мечепад]]

Latest revision as of 21:40, 24 March 2024

BladefallBladefall of VolleysBladefall of Impaling
BladefallSpell, AoE, Physical, Duration
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 140%
AoE Radius: 12
Requires Level 28Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys. Enemies can be hit multiple times where these overlap.Deals (43-595) to (65-893) Physical Damage
Base duration is 6.00 seconds
Leaves a Lingering Blade in the ground for every Volley
5 Volleys
Maximum 40 Lingering Blades can be left in the ground at a time

Additional Effects From 1-20% Quality:
+(0.05-1) Volleys
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 28
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemBladefall


Bladefall is a physical spell that causes ethereal blades to rain from the sky, dealing damage to enemies in a sequence of volleys, each wider but less damaging than the last. Enemies can be hit multiple times where these overlap.

Skill functions and interactions

  • Waves: Casting the spell summons five cascading waves of blades, with each wave dealing damage once, and each falling one wave's width further than the last (there is no space in between waves where damage is not dealt). Enemies can be knocked back by this skill or others, allowing for the possibility of multiple hits. The first wave of the spell will always fall where the player points the cursor on cast.
  • Lingering Blades: Each wave of Bladefall leaves behind a Lingering Blade on the ground. These blades can be detonated with Blade BlastBlade BlastSpell, AoE, Physical
    Level: (1-20)
    Cost: (6-16) Mana
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 70%
    Requires Level 16Deals spell damage in a targeted area. Each time this spell deals damage, it will detonate any of your Lingering Blades it touches, dealing damage again in an area around them. Up to 50 Blades can be detonated this way.Deals (11-309) to (17-464) Physical Damage
    Base radius is 1.4 metres

    Additional Effects From 1-20% Quality:
    Base radius is (0.005-0.1) metres
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    or animated with Animate WeaponAnimate WeaponDuration, Minion, Spell, Physical
    Level: (1-20)
    Cost: (4-16) Mana
    Cast Time: 0.60 sec
    Requires Level 4Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used by Traps or Mines.Base duration is 40.00 seconds
    Can use Items requiring up to Level (9-100)
    Minions' Attacks deal (5-126) to (8-184) additional Physical Damage
    Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical Damage
    Minions deal (0-38)% more Damage
    Maximum (5-14) Animated Weapons
    Minions have (0-38)% more Attack Speed

    Additional Effects From 1-20% Quality:
    +(0.1-2) to maximum number of Animated Weapons
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    . Lingering Blades have a duration of 6 seconds.
  • Physical spell: Despite the fact that it does physical damage, Bladefall is a spell and not an attack. It does not utilize weapon damage in any way. Because Bladefall deals physical damage, it can be boosted by support gems and passive skills that are more commonly used to modify attacks, such as the Added Fire Damage SupportAdded Fire Damage SupportFire, Physical, Support
    Icon: F
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Requires Level 8Supports any skill that hits enemies.Supported Skills gain (25-39)% of Physical Damage as Extra Fire Damage

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Fire Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    gem or the HatredHatredAura, Spell, AoE, Cold
    Level: (1-20)
    Reservation: 50% Mana
    Cooldown Time: 1.20 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    AoE Radius: 36
    Requires Level 24Casts an aura that grants extra cold damage based on physical damage to you and your allies.+(0-1.9) metres to radius
    You and nearby allies gain (16-25)% of Physical Damage as Extra Cold Damage
    You and nearby allies deal (14-18)% more Cold Damage

    Additional Effects From 1-20% Quality:
    (2-40)% increased Area of Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    aura. Bladefall is one of several skills that work in this manner, some others beingEthereal KnivesEthereal KnivesSpell, Projectile, Physical
    Level: (1-20)
    Cost: (5-20) Mana
    Cast Time: 0.60 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 220%
    Projectile Speed: 1300
    Fires an arc of knives outwards in front of the caster which deal physical damage.Deals (7-949) to (10-1423) Physical Damage
    Fires (10-13) Projectiles

    Additional Effects From 1-20% Quality:
    Fires +(0.1-2) Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Shockwave TotemShockwave TotemTotem, Spell, AoE, Physical, Nova
    Level: (1-20)
    Cost: (21-39) Mana
    Cast Time: 0.60 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 110%
    AoE Radius: 24
    Requires Level 28Summons a totem that shakes the earth around it, knocking back and damaging nearby enemiesDeals (33-412) to (65-765) Physical Damage
    Totem lasts 8 seconds
    25% chance to Knock Enemies Back on hit
    Summons a Totem which uses this Skill
    Base radius is 2.4 metres

    Additional Effects From 1-20% Quality:
    +(0.01-0.2) metres to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , and Blade VortexBlade VortexSpell, AoE, Duration, Physical
    Level: (1-20)
    Cost: (6-16) Mana
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 30%
    Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.Deals (3-140) to (5-211) Physical Damage
    Base duration is 4.00 seconds
    +(0-0.2) metres to radius
    35% increased Hit Rate for each blade
    35% more Damage for each blade
    Can have up to 10 active spinning blades

    Additional Effects From 1-20% Quality:
    +(0.25-5)% increased Hit Rate for each blade
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
  • Area of effect: Increases and reductions to area of effect apply to the area of each volley and their spacing. Increasing area of effect will increase total coverage but potentially lower overlap on one enemy. Reducing area of effect can increase DPS due to the constant size of enemy hitboxes.

Gem level progression

LevelRequired LevelRequired DexterityMana
Cost
Physical
Damage
Exp.Total Exp.
128671243 to 6500
231731354 to 80199345199345
334791466 to 99285815485160
437851580 to 121401344886504
540921598 to 1475543791440883
6429616111 to 1674774371918320
74410016126 to 1895837862502106
84610417143 to 2157103593212465
94810917162 to 24313555114567976
105011318183 to 27511388775706853
115211718207 to 31013682337075086
125412119233 to 35016383388713424
135612519263 to 395195664810670072
145813020296 to 445365518414325256
156013420334 to 500301732717342583
166213821375 to 563775999525102578
176414221421 to 6321513819340240771
186614622473 to 7102608382566324596
196815122531 to 79662620247128944843
207015523595 to 893211708088340652931
217215924667 to 1000N/AN/A
2274N/A24747 to 1120N/AN/A
2376N/A25836 to 1254N/AN/A
2478N/A25935 to 1402N/AN/A
2580N/A261045 to 1568N/AN/A
2682N/A261168 to 1752N/AN/A
2784N/A271304 to 1956N/AN/A
2886N/A271456 to 2184N/AN/A
2988N/A281625 to 2437N/AN/A
3090N/A281812 to 2719N/AN/A
3191N/A281914 to 2871N/AN/A
3292N/A292021 to 3031N/AN/A
3393N/A292133 to 3200N/AN/A
3494N/A292252 to 3378N/AN/A
3595N/A292377 to 3566N/AN/A
3696N/A302509 to 3764N/AN/A
3797N/A302648 to 3972N/AN/A
3898N/A302795 to 4192N/AN/A
3999N/A302949 to 4423N/AN/A
40100N/A313111 to 4667N/AN/A

Gem quality

TypeAdditional Effects per 1-20% QualityWeight
Superior+(0.05-1) Volleys1

Item acquisition

Bladefall can drop anywhere.

Recipes

Bladefall can be created from the following recipes:

AmountPartDescriptionMeta
13The CataclysmThe Cataclysm13Level 21 Spell Gem
Corrupted
The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corrupted level 21 Spell gemA
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Sever the Right Hand
Act 3

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
A Fixture of Fate
Act 3
Siosa
Sever the Right Hand
Act 3
Clarissa
Fallen from Grace
Act 6
Lilly Roth

Related helmet enchantments

The following helmet enchantments affect Bladefall.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Bladefall Additional Volley75Eternal LabyrinthBladefall has an additional Volleyhelmet 75
Enchantment Bladefall Critical Strike Chance 166Merciless Labyrinth60% increased Bladefall Critical Strike Chancehelmet 100
Enchantment Bladefall Critical Strike Chance 275Eternal Labyrinth90% increased Bladefall Critical Strike Chancehelmet 75
Enchantment Bladefall Damage 166Merciless Labyrinth25% increased Bladefall Damagehelmet 100
Enchantment Bladefall Damage 275Eternal Labyrinth40% increased Bladefall Damagehelmet 75
Enchantment Bladefall Area Of Effect 166Merciless Labyrinth16% increased Bladefall Area of Effecthelmet 100
Enchantment Bladefall Area Of Effect 275Eternal Labyrinth24% increased Bladefall Area of Effecthelmet 75

Alternate skill effects

Bladefall has the following alternate skill effects:

ItemEffect(s)
Demonic Bladefall EffectDemonic Bladefall EffectSkill Gem EffectYour Bladefall gains a demonic effect.Your Bladefall gains a demonic effect.
Falling Sawblades EffectFalling Sawblades EffectSkill Gem EffectYour Bladefall becomes a Sawblade Effect.Your Bladefall becomes a Sawblade Effect.
Golden Bladefall EffectGolden Bladefall EffectSkill Gem EffectYour Bladefall becomes a rain of golden blades.Your Bladefall becomes a rain of golden blades.
Illusionist Bladefall EffectIllusionist Bladefall EffectSkill Gem EffectYour Bladefall becomes an Illusionist Effect.Your Bladefall becomes an Illusionist Effect.
Void Emperor Bladefall EffectVoid Emperor Bladefall EffectSkill Gem EffectYour Bladefall becomes a Void Emperor Effect.Your Bladefall becomes a Void Emperor Effect.

Version history

Version Changes
3.24.0
  • Fixed a bug introduced in 3.23.2 where Bladefall could target the wrong location when supported by Spell Cascade.
3.23.0
  • No longer leaves 50% fewer Lingering Blades in the ground if you don't Cast this Spell yourself.
  • It also no longer has 100% increased Critical Strike Chance, 6% less Damage per Volley, or 20% reduced Critical Strike Change per Volley.
  • It no longer has the Critical tag.
  • Quality now provides +0-1 Volley, instead of 0-10% increased Area of Effect.
3.17.0
  • Bladefall now deals 43 to 65 Physical Damage at gem level 1 (previously 44 to 66), up to 595 to 893 at gem level 20 (previously 411 to 617).
  • Now has 140% Effectiveness of Added Damage at all gem levels (previously 90%).
3.12.0
  • Fixed a bug where Bladefall could sometimes hit enemies on the other side of walls.
3.10.1c
  • Updated audio of the Golden Bladefall Effect and Demonic Bladefall Effect microtransactions.
3.10.0
  • Can now create Lingering Blades. These can be animated with Animate WeaponAnimate WeaponDuration, Minion, Spell, Physical
    Level: (1-20)
    Cost: (4-16) Mana
    Cast Time: 0.60 sec
    Requires Level 4Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used by Traps or Mines.Base duration is 40.00 seconds
    Can use Items requiring up to Level (9-100)
    Minions' Attacks deal (5-126) to (8-184) additional Physical Damage
    Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical Damage
    Minions deal (0-38)% more Damage
    Maximum (5-14) Animated Weapons
    Minions have (0-38)% more Attack Speed

    Additional Effects From 1-20% Quality:
    +(0.1-2) to maximum number of Animated Weapons
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    or destroyed with Blade BlastBlade BlastSpell, AoE, Physical
    Level: (1-20)
    Cost: (6-16) Mana
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 70%
    Requires Level 16Deals spell damage in a targeted area. Each time this spell deals damage, it will detonate any of your Lingering Blades it touches, dealing damage again in an area around them. Up to 50 Blades can be detonated this way.Deals (11-309) to (17-464) Physical Damage
    Base radius is 1.4 metres

    Additional Effects From 1-20% Quality:
    Base radius is (0.005-0.1) metres
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    . These blades have a base duration of 6 seconds at all gem levels.
3.6.0
  • Mana Cost at gem level 1 is now 12 (was 13).
  • Mana Cost at gem level 20 is now 23 (was 26).
  • Now deals 44 to 66 Physical damage at gem level 1 (from 44 to 65) and 411 to 617 Physical damage at gem level 20 (from 380 to 570).
3.3.0
  • Now has 100% increased critical strike chance.
  • Now has 20% reduced critical strike chance per volley, as well as 6% less damage per volley. Previously there was no penalty per volley to critical strike chance.
  • Now has a cast time of 0.7 seconds (down from 0.8)
3.1.0
  • Bladefall's area of effect was wider than intended close to the caster. The area of effect now better matches the area the blades visually land. The total width of Bladefall's area of effect has been increased slightly to compensate for the now-narrower early stages.
2.4.0
  • The trap/mine behaviour of Bladefall has been made more consistent with other traps/mines. The blades fall from the mine itself, not targeting the location where the monster is. (They will fall in the direction of the monster though).
2.3.0
  • If you use Rain of ArrowsRain of ArrowsAttack, AoE, Projectile, Bow
    Level: (1-20)
    Cost: (7-11) Mana
    Attack Damage: (48-60)% of base
    Effectiveness of Added Damage: (48-60)%
    AoE Radius: 24
    Requires Level 12Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Fires (18-22) Arrows

    Additional Effects From 1-20% Quality:
    Fires +(0.2-4) Arrows
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Blast RainBlast RainFire, Attack, AoE, Projectile, Bow
    Level: (1-20)
    Cost: (8-10) Mana
    Attack Damage: (30-35)% of base
    Effectiveness of Added Damage: (30-36)%
    Requires Level 28Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.Fires 6 Arrows
    100% of Physical Damage Converted to Fire Damage
    Penetrates (20-30)% Fire Resistance

    Additional Effects From 1-20% Quality:
    Fires +(0.05-1) Arrows
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    and Bladefall to target a blocked location then they will be now used on the nearest valid location.
2.2.0
  • Bladefall had a bug that caused its damage per volley reduction to apply too early, reducing the damage of the first four stages. This has been fixed, which has raised its damage. To compensate, Bladefall's damage has been reduced by 25% at all levels. Bladefall now does 6% less damage per stage (up from 5%). Its damage effectiveness has been reduced from 120% to 90%.
2.1.1b
  • Fixed a bug where Bladefall was unable to hit targets around corners.
2.1.0
  • Added to the game.

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