Abyss: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>Vinibot
No edit summary
(34 intermediate revisions by 12 users not shown)
Line 1: Line 1:
{{for|the league|Abyss league}}
{{About|the game mechanic||Abyss (disambiguation)}}
[[File:Abyss_league_logo.png|thumb|Abyss]]
[[File:Abyss_league_logo.png|thumb|Abyss]]
'''Abysses''' are interactable objects in instances which spawns cracks and pits that spawn monsters. They can spawn from [[Act 6]] onwards.  
'''Abysses''' are interactable objects in instances which spawns cracks and pits that spawn monsters. They can spawn from [[Act 6]] onwards. This encounter is considered [[Extra Content]] and has a baseline greater than 8% chance to appear in any [[map]] area.
 
Abyss monsters can also be found in Abyssal Depths biomes in [[Delve]].


==Overview==
==Overview==
Abysses start spawning in acts [[Act 6]] and onwards and in [[map]]s. They have a 10% chance to spawn in each of these instances. Abysses are marked on the minimap with a green icon {{mico|size=small|id=Abyss}}.
Abysses start spawning in acts [[Act 6]] and onwards and in [[map]]s. Abysses are marked on the minimap with a green icon {{mico|size=small|id=Abyss}}.


Upon walking over an Abyss, a crack will form on the ground, and a small number of monsters will spawn out of it. The crack will expand as you follow it. The crack will eventually spawn a pit, which spawns many more monsters, including rare monsters. If the player takes too long to follow the crack into a pit or kill most of the enemies that spawn from the pit, it will close up. Otherwise, it will create another crack that leads to a different pit. An Abyss will normally create three or four pits{{citation needed}}, but since the cracks can't cross themselves or each other, the Abyss may end prematurely if it works itself into a corner.
Upon walking over an Abyss, a crack will form on the ground, and a small number of monsters will spawn out of it. The crack will expand as you follow it. The crack will eventually spawn a pit, which spawns many more monsters, including rare monsters. If the player takes too long to follow the crack into a pit or kill most of the enemies that spawn from the pit, it will close up. Otherwise, it will create another crack that leads to a different pit. An Abyss will create between one and four pits. Since the cracks can't cross themselves or each other, the Abyss may end prematurely if it works itself into a corner.


Clearing the enemies out of the last pit will spawn an Abyssal Trove, which can be opened for loot. In addition to generic loot, an Abyssal Trove will always contain at least one [[Abyss jewel]], possibly more.
Clearing the enemies out of the last pit will spawn an Abyssal Trove, which can be opened for loot. In addition to generic loot, an Abyssal Trove will always contain at least one [[Abyss jewel]], possibly more. Sometimes, a Stygian Spire monster will spawn in place of the Abyssal Trove, dropping a {{il|Stygian Vise}} in addition to all the items you would normally receive from the Abyssal Trove.


In zone levels 70 and up, instead of an Abyssal Trove, it may open an entrance to the [[Abyssal Depths]] instead.
In zone levels 78 and up, instead of an Abyssal Trove or Stygian Spire, Abysses with four pits may open an entrance to the [[Abyssal Depths]], containing an encounter with an [[Abyssal Depths#Abyssal Liches|Abyssal Lich]].


==Rewards==
==Rewards==
;Abyss Jewels
;Abyss Jewels
[[Abyss jewel]]s have the same functions as regular [[jewel]]s, but with some differences. They offer different types of bonuses from regular jewels and most mods have tiers that depend on [[item level]]. They can be socketed in the jewel slot of the [[passive skill tree]], but also in items with an [[abyss socket]], such as a {{il|Stygian Vise}} and unique Abyss items.
[[Abyss jewel]]s have the same functions as regular [[jewel]]s, but with some differences. They offer different types of bonuses from regular jewels and most mods have tiers that depend on [[item level]]. They can be socketed in the jewel slots of the [[passive skill tree]], but also in items with an [[abyssal socket]], such as a {{il|Stygian Vise}} and unique Abyss items.


;Stygian Vise
;Stygian Vise
[[Stygian Vise]] is a [[belt]] with an abyssal socket as an implicit, allowing it to equip abyss jewels. Stygian Vises can only be found in the Abyssal Depths, which are dropped from the area's boss.
[[Stygian Vise]] is a [[belt]] with an abyssal socket as an implicit, allowing it to equip abyss jewels. Stygian Vises drop from [[Stygian Spire]]s and [[Abyssal Depths#Abyssal Liches|Abyssal Liches]].


;Abyssal Depths
;Abyssal Depths
[[Abyssal Depths]] is a side zone that can spawn in Abysses in zone levels 70 and up. It contain Abyss monsters. The boss in this area is either a [[Stygian Spire]] or an [[Abyssal Depths#Abyssal Liches|Abyssal Lich]], the latter which drops unique items.
[[Abyssal Depths]] is a side zone that can spawn in Abysses in zone levels 78 and up. It contains Abyss monsters, as well as a boss encounter with a [[Abyssal Depths#Abyssal Liches|Abyssal Lich]], which can drop abyss themed unique items.
 
==Related items==
 
{{Query base items
|where=(items.class_id="MapFragment" AND items.name LIKE "%Abyss%")
OR items.stat_text LIKE "%Abyss%"
AND items.name NOT LIKE "%Leaguestone%"
AND items.name NOT LIKE "%The Feared%"
|large=1
|level=1
|stat=1
|description=1
}}
 
===Unique items===
{{Query unique items
|where=(items.name LIKE "%Abyss%"
OR items.stat_text LIKE "%Abyss%"
OR items.class_id LIKE "AbyssJewel")
AND items.name NOT LIKE "%Abyssus%"
AND items.name NOT LIKE "%Replica%"
AND items.drop_monsters HOLDS NOT LIKE "%AbyssLichBoss3%"
AND items.drop_monsters HOLDS NOT LIKE "%BetrayalCatarinaMapBoss%"
|large=1
|level=1
|stat=1
}}
 
==Related Atlas passive skills==
{{Query base passive skills
|q_where=
  passive_skills.ID LIKE "%Atlas%" AND
  passive_skills.ID LIKE "%Abyss%" AND
  passive_skills.ID NOT LIKE "%mastery%" AND
  passive_skills.int_ID != "21826" AND
  passive_skills.int_ID != "40150"
}}


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.12.1}}
{{Version history table row|3.21.0|
* Abyssal Depths now always contain a Lich. Because the rate of encountering Abyssal Liches is unchanged, Abyssal Depths are rarer than before.
* It is now possible for a Stygian Spire to spawn in the place of an Abyssal Trove at the end of an Abyss, which will drop all of the jewels and other items you would normally receive as well as a Stygian Vise.
* Abyssal Depths can now only appear in level 78 or above areas (previously 70 or above).
* Abyssal Depths now always spawn at the fourth hole, if they were going to spawn at all, instead of immediately after a single hole.
}}
{{Version history table row|3.20.0|
* We want to improve on the concept that the Atlas Tree allows players to invest into leagues that they enjoy, and have added new clusters to the passive tree for league content that can be blocked through Atlas Passive Skills. We've also increased the chances for such league content to appear.
}}
{{Version history table row|3.14.0|
* Reduced the chance for Map Areas to contain [[Abyss]], [[Strongbox|Ambush]], [[Blight (game mechanic)|Blight]], [[Breach]], [[Shrine|Domination]], [[Essence]], [[Smuggler's Cache|Heist]], [[Legion]], [[Metamorph]] and [[Tormented spirit|Torment]] encounters by 20%. The chance to encounter a Zana mission containing any of these mechanics has also been lowered by the same amount.
}}
{{Version history table row|3.12.1|
* Fixed a bug where Abysses sometimes did not spawn their chests.
* Fixed a bug where Abysses sometimes did not spawn their chests.
{{Version history table row|3.11.0}}
}}
{{Version history table row|3.11.0|
* The area transition to an [[Abyssal Depths]] area now becomes interactable more quickly after appearing.
* The area transition to an [[Abyssal Depths]] area now becomes interactable more quickly after appearing.
* [[Monsters]], crystals and other [[boss]] encounter elements are now destroyed when {{c|unique|'''[[Amanamu]]'''}} is defeated.
* [[Monsters]], crystals and other [[boss]] encounter elements are now destroyed when {{c|unique|'''[[Amanamu]]'''}} is defeated.
{{Version history table row|3.2.0}}
}}
{{Version history table row|3.2.0|
* Abyss has been rolled into the core game! You can now encounter Abysses in the world from [[Part II]] onwards. Each area has approximately a 10% chance to spawn an Abyss.
* Abyss has been rolled into the core game! You can now encounter Abysses in the world from [[Part II]] onwards. Each area has approximately a 10% chance to spawn an Abyss.
* [[Abyssal Depths]] can no longer appear in areas below level 70.
* [[Abyssal Depths]] can no longer appear in areas below level 70.
{{Version history table row|3.1.0}}
}}
{{Version history table row|3.1.0|
* With 3.1.0, there are Standard and Hardcore variations of the Abyss challenge league available, as well as solo self-found variants of both. They have the same core mechanics and items. In the Abyss League, players will encounter '''cracks in the ground'''. Get too close, and these cracks widen and spread, allowing the terrible monsters to climb from their inky depths. Pursue these cracks, and you may discover a massive chasm from which dangerous packs of monsters emerge. Once you defeat these monsters, the '''Abyss''' continues to propagate, creating more chasms. Take too long, and the Abyss will seal shut, but if you're quick and deadly enough, a chest filled with valuable rewards will emerge from below.
* With 3.1.0, there are Standard and Hardcore variations of the Abyss challenge league available, as well as solo self-found variants of both. They have the same core mechanics and items. In the Abyss League, players will encounter '''cracks in the ground'''. Get too close, and these cracks widen and spread, allowing the terrible monsters to climb from their inky depths. Pursue these cracks, and you may discover a massive chasm from which dangerous packs of monsters emerge. Once you defeat these monsters, the '''Abyss''' continues to propagate, creating more chasms. Take too long, and the Abyss will seal shut, but if you're quick and deadly enough, a chest filled with valuable rewards will emerge from below.
* As players progress through the Abyss League, some pits may offer access to the Abyssal Depths below. These Abyssal Depths are packed with monstrous creatures and valuable rewards, and culminate in an exciting boss encounter.
* As players progress through the Abyss League, some pits may offer access to the Abyssal Depths below. These Abyssal Depths are packed with monstrous creatures and valuable rewards, and culminate in an exciting boss encounter.
* Monsters and chests from the '''Abyss''' can drop Abyss Jewels. Like other Jewels, these can be placed in sockets in your passive tree to grant powerful bonuses. Unlike other Jewels, they have a set of exclusive new properties and can also be placed in Abyssal Sockets on your items! These sockets can be found on the new Abyss Uniques and a new base type of Abyss-socketed belt: the Stygian Vise.
* Monsters and chests from the '''Abyss''' can drop Abyss Jewels. Like other Jewels, these can be placed in sockets in your passive tree to grant powerful bonuses. Unlike other Jewels, they have a set of exclusive new properties and can also be placed in Abyssal Sockets on your items! These sockets can be found on the new Abyss Uniques and a new base type of Abyss-socketed belt: the Stygian Vise.
|}
}}
{{Version history table end}}


[[Category:Game mechanics]]
[[Category:Game mechanics]]

Revision as of 18:20, 8 April 2024

This page is about the game mechanic. For other uses, see Abyss (disambiguation).
Abyss

Abysses are interactable objects in instances which spawns cracks and pits that spawn monsters. They can spawn from Act 6 onwards. This encounter is considered Extra Content and has a baseline greater than 8% chance to appear in any map area.

Abyss monsters can also be found in Abyssal Depths biomes in Delve.

Overview

Abysses start spawning in acts Act 6 and onwards and in maps. Abysses are marked on the minimap with a green icon .

Upon walking over an Abyss, a crack will form on the ground, and a small number of monsters will spawn out of it. The crack will expand as you follow it. The crack will eventually spawn a pit, which spawns many more monsters, including rare monsters. If the player takes too long to follow the crack into a pit or kill most of the enemies that spawn from the pit, it will close up. Otherwise, it will create another crack that leads to a different pit. An Abyss will create between one and four pits. Since the cracks can't cross themselves or each other, the Abyss may end prematurely if it works itself into a corner.

Clearing the enemies out of the last pit will spawn an Abyssal Trove, which can be opened for loot. In addition to generic loot, an Abyssal Trove will always contain at least one Abyss jewel, possibly more. Sometimes, a Stygian Spire monster will spawn in place of the Abyssal Trove, dropping a Stygian ViseStygian ViseHas 1 Abyssal Socket in addition to all the items you would normally receive from the Abyssal Trove.

In zone levels 78 and up, instead of an Abyssal Trove or Stygian Spire, Abysses with four pits may open an entrance to the Abyssal Depths, containing an encounter with an Abyssal Lich.

Rewards

Abyss Jewels

Abyss jewels have the same functions as regular jewels, but with some differences. They offer different types of bonuses from regular jewels and most mods have tiers that depend on item level. They can be socketed in the jewel slots of the passive skill tree, but also in items with an abyssal socket, such as a Stygian ViseStygian ViseHas 1 Abyssal Socket and unique Abyss items.

Stygian Vise

Stygian Vise is a belt with an abyssal socket as an implicit, allowing it to equip abyss jewels. Stygian Vises drop from Stygian Spires and Abyssal Liches.

Abyssal Depths

Abyssal Depths is a side zone that can spawn in Abysses in zone levels 78 and up. It contains Abyss monsters, as well as a boss encounter with a Abyssal Lich, which can drop abyss themed unique items.

Related items

ItemRequired levelStatsEffect(s)
Abyss ScarabAbyss ScarabStack Size: 20Area contains an additional AbyssThey search forever for more souls to drag to the dark.Can be used in a personal Map Device to add modifiers to a Map.1N/AArea contains an additional Abyss
Abyss Scarab of EdificeAbyss Scarab of EdificeStack Size: 20Abysses in Area that do not lead to an Abyssal Depths lead to a Stygian Spire
Abysses in Area spawn Hoards as they travel
Their empires ghastly and gaunt glitter with gold.Can be used in a personal Map Device to add modifiers to a Map.
1N/AAbysses in Area that do not lead to an Abyssal Depths lead to a Stygian Spire
Abysses in Area spawn Hoards as they travel
Abyss Scarab of EmptinessAbyss Scarab of EmptinessStack Size: 20Rare Abyss Monsters in Area have a 50% chance to drop
an additional Rare item with an Abyssal socket
They stare back, with hollow hypnotising eyes.Can be used in a personal Map Device to add modifiers to a Map.
1N/ARare Abyss Monsters in Area have a 50% chance to drop
an additional Rare item with an Abyssal socket
Abyss Scarab of MultitudesAbyss Scarab of MultitudesStack Size: 20Abysses in Area spawn 75% increased MonstersThey ceaselessly sprout from the murderous earth.Can be used in a personal Map Device to add modifiers to a Map.1N/AAbysses in Area spawn 75% increased Monsters
Abyss Scarab of Profound DepthAbyss Scarab of Profound DepthStack Size: 20Monsters from Abysses in Areas have increased Difficulty and Reward for
each prior Pit in that Abyss
The deeper we dig, the more we find, be it fortune or foe.Can be used in a personal Map Device to add modifiers to a Map.
1N/AMonsters from Abysses in Areas have increased Difficulty and Reward for
each prior Pit in that Abyss
Stygian ViseStygian ViseHas 1 Abyssal Socket1Has 1 Abyssal SocketN/A

Unique items

ItemRequired levelStats
Darkness EnthronedDarkness Enthroned
Stygian Vise
Has 1 Abyssal SocketHas 1 Abyssal Socket
(50-100)% increased Effect of Socketed Abyss Jewels
Hold in your hand the darkness
and never will the light blind you.
1Has 1 Abyssal SocketHas 1 Abyssal Socket
(50-100)% increased Effect of Socketed Abyss Jewels
TombfistTombfist
Steelscale Gauntlets
Armour: (65-75)
Evasion: (65-75)
Requires Level 36, 29 Str, 29 DexHas 1 Abyssal Socket
(5-10)% increased Attack Speed
<2 random Abyss Jewel-dependent modifiers>
"Ever watched a man crush another man's skull?
Hard to feel hope after that."
36Has 1 Abyssal Socket
(5-10)% increased Attack Speed
<2 random Abyss Jewel-dependent modifiers>
With a Searching Eye Jewel Socketed, Blind Enemies for 4 seconds on Hit with Attacks
With a Murderous Eye Jewel Socketed, Melee Hits have 25% chance to Fortify
With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks
With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks
With a Searching Eye Jewel Socketed, Attacks have 25% chance to grant Onslaught On Kill
With a Murderous Eye Jewel Socketed, Melee Attacks grant 1 Rage on Hit, no more than once every second
TombfistTombfist
Steelscale Gauntlets
Armour: (65-75)
Evasion: (65-75)
Requires Level 36, 29 Str, 29 DexHas 2 Abyssal Sockets
(5-10)% increased Attack Speed
<2 random Abyss Jewel-dependent modifiers>
"Ever watched a man crush another man's skull?
Hard to feel hope after that."
36Has 2 Abyssal Sockets
(5-10)% increased Attack Speed
<2 random Abyss Jewel-dependent modifiers>
With a Searching Eye Jewel Socketed, Blind Enemies for 4 seconds on Hit with Attacks
With a Murderous Eye Jewel Socketed, Melee Hits have 25% chance to Fortify
With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks
With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks
With a Searching Eye Jewel Socketed, Attacks have 25% chance to grant Onslaught On Kill
With a Murderous Eye Jewel Socketed, Melee Attacks grant 1 Rage on Hit, no more than once every second
Amanamu's GazeAmanamu's Gaze
Ghastly Eye Jewel
AbyssRequires Level 40+(5-10) to all Attributes
Minions have +6% to Damage over Time Multiplier per
Ghastly Eye Jewel affecting you, up to a maximum of +30%
The Liege of the Lightless seeks dominion over the surface dwellers.Place into an Abyssal Socket on an Item or into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
40+(5-10) to all Attributes
Minions have +6% to Damage over Time Multiplier per
Ghastly Eye Jewel affecting you, up to a maximum of +30%
Kurgal's GazeKurgal's Gaze
Hypnotic Eye Jewel
AbyssRequires Level 40+(10-20) to Intelligence
8% increased Effect of Arcane Surge on you per
Hypnotic Eye Jewel affecting you, up to a maximum of 40%
The Blackblooded seeks dominion over darkness itself.Place into an Abyssal Socket on an Item or into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
40+(10-20) to Intelligence
8% increased Effect of Arcane Surge on you per
Hypnotic Eye Jewel affecting you, up to a maximum of 40%
Tecrod's GazeTecrod's Gaze
Murderous Eye Jewel
AbyssRequires Level 40+(10-20) to Strength
40% increased Main Hand Critical Strike Chance per
Murderous Eye Jewel affecting you, up to a maximum of 200%
+20% to Off Hand Critical Strike Multiplier per
Murderous Eye Jewel affecting you, up to a maximum of +100%
The Hated Slave seeks dominion over his own kind.Place into an Abyssal Socket on an Item or into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
40+(10-20) to Strength
40% increased Main Hand Critical Strike Chance per
Murderous Eye Jewel affecting you, up to a maximum of 200%
+20% to Off Hand Critical Strike Multiplier per
Murderous Eye Jewel affecting you, up to a maximum of +100%
Ulaman's GazeUlaman's Gaze
Searching Eye Jewel
AbyssRequires Level 40+(10-20) to Dexterity
Projectiles have 4% chance to be able to Chain when colliding with terrain per
Searching Eye Jewel affecting you, up to a maximum of 20%
The Sovereign of the Well seeks dominion over the light.Place into an Abyssal Socket on an Item or into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
40+(10-20) to Dexterity
Projectiles have 4% chance to be able to Chain when colliding with terrain per
Searching Eye Jewel affecting you, up to a maximum of 20%
LightpoacherLightpoacher
Great Crown
Armour: (143-161)
Energy Shield: (29-33)
Requires Level 53, 59 Str, 59 IntHas 1 Abyssal Socket
Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge
+(10-15)% to all Elemental Resistances
+1 to Maximum Spirit Charges per Abyss Jewel affecting you
Gain a Spirit Charge on Kill
Gain 5% of Physical Damage as Extra Damage of each Element per Spirit Charge
The eyes of the living hold a glimmer of hope.
Don't waste it.
53Has 1 Abyssal Socket
Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge
+(10-15)% to all Elemental Resistances
+1 to Maximum Spirit Charges per Abyss Jewel affecting you
Gain a Spirit Charge on Kill
Gain 5% of Physical Damage as Extra Damage of each Element per Spirit Charge
LightpoacherLightpoacher
Great Crown
Armour: (143-161)
Energy Shield: (29-33)
Requires Level 53, 59 Str, 59 IntHas 2 Abyssal Sockets
Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge
+(10-15)% to all Elemental Resistances
+1 to Maximum Spirit Charges per Abyss Jewel affecting you
Gain a Spirit Charge on Kill
Gain 5% of Physical Damage as Extra Damage of each Element per Spirit Charge
The eyes of the living hold a glimmer of hope.
Don't waste it.
53Has 2 Abyssal Sockets
Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge
+(10-15)% to all Elemental Resistances
+1 to Maximum Spirit Charges per Abyss Jewel affecting you
Gain a Spirit Charge on Kill
Gain 5% of Physical Damage as Extra Damage of each Element per Spirit Charge
Bubonic TrailBubonic Trail
Murder Boots
Evasion: (185-213)
Energy Shield: (18-21)
Requires Level 69, 82 Dex, 42 IntHas 1 Abyssal Socket
Triggers Level 20 Death Walk when Equipped
(24-32)% increased Movement Speed while affected by a Magic Abyss Jewel
(60-40)% reduced Duration of Elemental Ailments on You while affected by a Rare Abyss Jewel
(16-24)% increased Reservation Efficiency of Skills while affected by a Unique Abyss Jewel
Even the dead serve the Lightless.
69Has 1 Abyssal Socket
Triggers Level 20 Death Walk when Equipped
(24-32)% increased Movement Speed while affected by a Magic Abyss Jewel
(60-40)% reduced Duration of Elemental Ailments on You while affected by a Rare Abyss Jewel
(16-24)% increased Reservation Efficiency of Skills while affected by a Unique Abyss Jewel
Bubonic TrailBubonic Trail
Murder Boots
Evasion: (185-213)
Energy Shield: (18-21)
Requires Level 69, 82 Dex, 42 IntHas 2 Abyssal Sockets
Triggers Level 20 Death Walk when Equipped
(24-32)% increased Movement Speed while affected by a Magic Abyss Jewel
(60-40)% reduced Duration of Elemental Ailments on You while affected by a Rare Abyss Jewel
(16-24)% increased Reservation Efficiency of Skills while affected by a Unique Abyss Jewel
Even the dead serve the Lightless.
69Has 2 Abyssal Sockets
Triggers Level 20 Death Walk when Equipped
(24-32)% increased Movement Speed while affected by a Magic Abyss Jewel
(60-40)% reduced Duration of Elemental Ailments on You while affected by a Rare Abyss Jewel
(16-24)% increased Reservation Efficiency of Skills while affected by a Unique Abyss Jewel
Shroud of the LightlessShroud of the Lightless
Carnal Armour
Evasion: (917-1086)
Energy Shield: (267-316)
Movement Speed: -3%
Requires Level 71, 88 Dex, 122 Int+(20-25) to maximum ManaHas 2 Abyssal Sockets
Penetrate 4% Elemental Resistances per Abyss Jewel affecting you
20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill
(160-180)% increased Evasion and Energy Shield
3% increased Maximum Life per Abyss Jewel affecting you
3% increased Maximum Mana per Abyss Jewel affecting you
Look to the darkness for nourishment and you will never go hungry.
71+(20-25) to maximum ManaHas 2 Abyssal Sockets
Penetrate 4% Elemental Resistances per Abyss Jewel affecting you
20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill
(160-180)% increased Evasion and Energy Shield
3% increased Maximum Life per Abyss Jewel affecting you
3% increased Maximum Mana per Abyss Jewel affecting you
Shroud of the LightlessShroud of the Lightless
Carnal Armour
Evasion: (917-1086)
Energy Shield: (267-316)
Movement Speed: -3%
Requires Level 71, 88 Dex, 122 Int+(20-25) to maximum ManaHas 3 Abyssal Sockets
Penetrate 4% Elemental Resistances per Abyss Jewel affecting you
20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill
(160-180)% increased Evasion and Energy Shield
3% increased Maximum Life per Abyss Jewel affecting you
3% increased Maximum Mana per Abyss Jewel affecting you
Look to the darkness for nourishment and you will never go hungry.
71+(20-25) to maximum ManaHas 3 Abyssal Sockets
Penetrate 4% Elemental Resistances per Abyss Jewel affecting you
20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill
(160-180)% increased Evasion and Energy Shield
3% increased Maximum Life per Abyss Jewel affecting you
3% increased Maximum Mana per Abyss Jewel affecting you

Related Atlas passive skills

NameStats
Abyss Chance
Your Maps have +12% chance to contain an Abyss [1] [2] [3]
Your Maps have +8% chance to contain an Abyss [6] [7] [8] [9] [10]
Abyss Magic Monster Chance
Abyss Cracks in your Maps have 3% chance to spawn all Monsters as at least Magic
Abyss Pits in your Maps have 3% chance to spawn all Monsters as at least Magic [1] [2] [3]
Abyss Monster Count
Abysses in your Maps spawn 5% increased Monsters [1] [2] [3]
Abyss Monsters and Experience
Abysses in your Maps spawn 5% increased Monsters
Abyss Monsters in your Maps grant 10% increased Experience [1]
Abyss Pits Rare Monster Chance
Abyss Pits in your Maps have 3% chance to spawn 5 additional Rare Monsters [1] [2] [3]
Abyss Swarming Reaction Chance
Abyss Cracks in your Maps have 3% chance to spawn 100% increased Monsters
Abyss Pits in your Maps have 3% chance to spawn 100% increased Monsters [1] [2] [3]
Abyssal Depths Chance
Abysses in your Maps have 10% increased chance to lead to an Abyssal Depths [1] [2]
Abyssal Depths Chance and Stygian Spire Chance
Abysses in your Maps that do not lead to an Abyssal Depths have 5% increased chance to lead to a Stygian Spire
Abysses in your Maps have 5% increased chance to lead to an Abyssal Depths [1] [2]
Abyssal Jewel Chance
Abyssal Troves and Stygian Spires in your Maps have 10% increased chance to contain or drop an Abyss Jewel [1] [2] [3]
Rare Item Abyssal Socket Chance
Abyssal Troves and Stygian Spires in your Maps have 5% chance to drop a Rare Item with an Abyssal Socket [1]
Stygian Spire Chance
Abysses in your Maps that do not lead to an Abyssal Depths have 10% increased chance to lead to a Stygian Spire [1] [2]
Abyssal Army
Abysses in your Maps spawn 50% increased Monsters
Abyss Monsters in your Maps grant 50% increased Experience [1]
Ancient Conflict
Abyssal Troves and Stygian Spires in your Maps have 3% chance to drop an Abyss Scarab [1]
Awakened Depths
Abysses in your Maps have 100% increased chance to lead to an Abyssal Depths [1]
Corrupted Gaze
Abyss Jewels found in Abyssal Troves or dropped by Stygian Spires in your Maps have 20% chance to be Corrupted and have 5 or 6 random Modifiers [1]
Darkness Rising
Abyss Cracks in your Maps have 5% chance to spawn all Monsters as Magic for each prior Pit in that Abyss [1]
Inspired Darkness
Stygian Spires in your Maps drop Items with +1 to Item Level [1]
Reactive Swarm
Abysses in your Maps spawn 10% increased Monsters for each prior Pit in that Abyss [1]
Sustained Horde
Abysses in your Maps that do not lead to an Abyssal Depths lead to at least 3 Pits if able [1]
Trail of Destruction
Abysses in your Maps that do not lead to an Abyssal Depths lead to 4 Pits if able [1]
Underground Kingdom
Your Maps have +2% chance to contain an Abyss per 2% increased Pack Size [1]
Votive Hoard
Abyssal Troves and Stygian Spires in your Maps have 20% chance to drop a Rare Item with an Abyssal Socket [1]

Version history

Version Changes
3.21.0
  • Abyssal Depths now always contain a Lich. Because the rate of encountering Abyssal Liches is unchanged, Abyssal Depths are rarer than before.
  • It is now possible for a Stygian Spire to spawn in the place of an Abyssal Trove at the end of an Abyss, which will drop all of the jewels and other items you would normally receive as well as a Stygian Vise.
  • Abyssal Depths can now only appear in level 78 or above areas (previously 70 or above).
  • Abyssal Depths now always spawn at the fourth hole, if they were going to spawn at all, instead of immediately after a single hole.
3.20.0
  • We want to improve on the concept that the Atlas Tree allows players to invest into leagues that they enjoy, and have added new clusters to the passive tree for league content that can be blocked through Atlas Passive Skills. We've also increased the chances for such league content to appear.
3.14.0
3.12.1
  • Fixed a bug where Abysses sometimes did not spawn their chests.
3.11.0
  • The area transition to an Abyssal Depths area now becomes interactable more quickly after appearing.
  • Monsters, crystals and other boss encounter elements are now destroyed when Amanamu is defeated.
3.2.0
  • Abyss has been rolled into the core game! You can now encounter Abysses in the world from Part II onwards. Each area has approximately a 10% chance to spawn an Abyss.
  • Abyssal Depths can no longer appear in areas below level 70.
3.1.0
  • With 3.1.0, there are Standard and Hardcore variations of the Abyss challenge league available, as well as solo self-found variants of both. They have the same core mechanics and items. In the Abyss League, players will encounter cracks in the ground. Get too close, and these cracks widen and spread, allowing the terrible monsters to climb from their inky depths. Pursue these cracks, and you may discover a massive chasm from which dangerous packs of monsters emerge. Once you defeat these monsters, the Abyss continues to propagate, creating more chasms. Take too long, and the Abyss will seal shut, but if you're quick and deadly enough, a chest filled with valuable rewards will emerge from below.
  • As players progress through the Abyss League, some pits may offer access to the Abyssal Depths below. These Abyssal Depths are packed with monstrous creatures and valuable rewards, and culminate in an exciting boss encounter.
  • Monsters and chests from the Abyss can drop Abyss Jewels. Like other Jewels, these can be placed in sockets in your passive tree to grant powerful bonuses. Unlike other Jewels, they have a set of exclusive new properties and can also be placed in Abyssal Sockets on your items! These sockets can be found on the new Abyss Uniques and a new base type of Abyss-socketed belt: the Stygian Vise.