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Puncture is an attack skill that applies a bleeding debuff to its targets. While bleeding, the target takes damage over time based on how much damage was dealt on the initial hit. The bleeding deals more damage while moving. Puncture works with bows, daggers, claws or swords.
Unlike other sources of bleed, Puncture's bleed ailment lasts 8 seconds and is affected by % increased Skill Effect Duration modifier, including the Increased Duration SupportIncreased Duration SupportSupport, Duration Icon: D Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 31Supports any skill with a duration.Supported Skills have (45-64)% increased Skill Effect Duration
Additional Effects From 1-20% Quality: Supported Skills have (0.5-10)% increased Skill Effect DurationThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. support gem, or the Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Base duration is (5.00-8.80) seconds +(0-1) metre to radius 50% less Effect of Curse against Players Cursed Normal and Magic Enemies have (15-29)% less Action Speed Other effects on Cursed enemies expire 25% slower Cursed Rare and Unique Enemies have (9-18)% less Action Speed
Additional Effects From 1-20% Quality: (1-20)% increased Curse DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. curse.
For mechanics of the bleed effect itself, see Bleed.
Gem level progression
Level
Damage Effectiveness
Attack Damage
Exp.
Total Exp.
1
4
0
0
135%
134.74%
0
0
2
6
0
0
136%
136.28%
841
841
3
9
17
0
138%
137.82%
3099
3940
4
12
21
14
140%
139.45%
7433
11373
5
16
26
18
141%
140.99%
22895
34268
6
20
31
22
142%
142.54%
49725
83993
7
24
37
25
144%
144.16%
95714
179707
8
28
42
29
146%
145.71%
169595
349302
9
32
47
33
147%
147.25%
283759
633061
10
36
52
36
149%
148.88%
453996
1087057
11
40
58
40
151%
150.42%
703128
1790185
12
44
63
44
152%
151.96%
1061223
2851408
13
48
68
48
153%
153.59%
2065870
4917278
14
52
74
51
155%
155.14%
2507110
7424388
15
55
78
54
157%
156.68%
2573731
9998119
16
58
82
57
159%
158.31%
7611351
17609470
17
61
86
60
160%
159.85%
13437908
31047378
18
64
90
62
161%
161.39%
25052147
56099525
19
67
94
65
163%
163.02%
43869436
99968961
20
70
98
68
165%
164.56%
242081178
342050139
21
72
100
70
166%
166.11%
N/A
N/A
22
74
N/A
N/A
168%
167.73%
N/A
N/A
23
76
N/A
N/A
170%
169.28%
N/A
N/A
24
78
N/A
N/A
171%
170.82%
N/A
N/A
25
80
N/A
N/A
172%
172.45%
N/A
N/A
26
82
N/A
N/A
174%
173.99%
N/A
N/A
27
84
N/A
N/A
176%
175.53%
N/A
N/A
28
86
N/A
N/A
177%
177.16%
N/A
N/A
29
88
N/A
N/A
179%
178.71%
N/A
N/A
30
90
N/A
N/A
180%
180.25%
N/A
N/A
31
91
N/A
N/A
181%
181.11%
N/A
N/A
32
92
N/A
N/A
182%
181.88%
N/A
N/A
33
93
N/A
N/A
183%
182.65%
N/A
N/A
34
94
N/A
N/A
183%
183.42%
N/A
N/A
35
95
N/A
N/A
184%
184.19%
N/A
N/A
36
96
N/A
N/A
185%
184.96%
N/A
N/A
37
97
N/A
N/A
186%
185.82%
N/A
N/A
38
98
N/A
N/A
187%
186.59%
N/A
N/A
39
99
N/A
N/A
188%
187.36%
N/A
N/A
40
100
N/A
N/A
189%
188.13%
N/A
N/A
Item acquisition
Puncture can drop anywhere.
Recipes
Puncture can be created from the following recipes:
Amount
Part
Description
Meta
6
The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb
Random level 20 gem
A
3
Gemcutter's PromiseGemcutter's Promise3Gem Quality:+20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% quality
A
1
Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% quality
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Usage in recipes
Puncture is used in the following recipes:
Result
Amount
Part
Notes
Description
Meta
Block Chance Reduction SupportBlock Chance Reduction SupportSupport, Duration Icon: B Level: (1-20)Requires Level 18Supports any skill that hits enemies.Overpowered applies -5% chance to Block Attack and Spell Damage Supported Skills inflict Overpowered for 4 seconds when Blocked Enemies have -(10-20)% chance to Block Attack or Spell Damage from Supported Skills
Additional Effects From 1-20% Quality: Supported Skills have (0.25-5)% reduced Enemy Block ChanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
1
PuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow Level: (1-20) Cost: 6 Mana Attack Speed: 70% of base Attack Damage: (134-164)% of base Effectiveness of Added Damage: (135-165)%Requires Level 4Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Base duration is 8.00 seconds (3-75) to (4-113) Added Attack Physical Damage (30-49)% more Damage with Bleeding Causes Bleeding
Additional Effects From 1-20% Quality: +(1-20)% more Damage with BleedingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Generic modifiers to damage dealt will now apply to damage over time that your character causes. Damage over time is not spell damage, nor attack damage, so modifiers specific to those types will not apply. Non-specific "increased damage" modifiers will apply to damage over time. Type-specific modifiers will apply as well.