Player versus player

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Revision as of 08:01, 16 September 2017 by >0xF (→‎PvP Damage scaling: marked as outdated. (on-hit dot effects pvp scaling has been chaged. actual constants for viper strike/puncture/bleed/poison may be different))
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In certain modes, characters can fight against each other instead of monsters (Player versus Environment, or PvE).

Setting up a pvp match

Setting up a pvp match against a random player is done simply by clicking on the interesting pvp format, the player will be put in a queue while the matchmaker finds a suitable opponent.

Dueling a certain person or group can be a bit tricky due to the matchmaking system. To smoothly set it up with higher success rate start by

  1. Contacting like minded people, for example from friend lists, chats or forums.
  2. Invite the interested players you want to specifically duel to the same party.
  3. Meet up in the party leaders hideout.
  4. Split the team and create two parties inside the same hideout. Keep in touch with the opponents via the local chat.
  5. Start a pvp match.

Dueling

Dueling is a 1v1 PvP mode.

  • Right click on another player and select "Challenge to Duel".
  • If they accept, you'll immediately be teleported to a PvP arena.
  • If you challenge another party, the parties will fight each other.
  • If you challenge someone in your party, only the two of you will fight.
  • The resistance penalties used for the arena are those of the difficulty that the challenger was in.

Capture the Flag

Themed around Act 2's bandit lords who vie for control of the Phrecian Forest, players enter Capture the Flag events in teams and score points by capturing and returning a flag from their enemy's war camp. Fighting alongside their bandit lord and his followers, teams must carefully plan both their party build composition and strategy for defending their flag while claiming their enemy's. We are also experimenting with three-way Capture the Flag events (with up to 18 players at once).

Sarn Arena

The Sarn Arena is a free-for-all PVP zone adjacent to the Sarn Encampment. The area is strewn with obstacles and corpses, with an elevated space in the middle that includes a shrine.

Cut-Throat

Main page: Leagues

A competitive race in which players are allowed to enter others' instances at will and attack non-party member characters. Equipped items are dropped on death. The death experience penalty is increased by 30% on all difficulty levels. Killing a player awards their death penalty experience to the killer. Player capacity in non-town instances is doubled. This does not increase the maximum party size.

Tournaments

Main page: Tournaments

A tournament is a short duration event that you enter with a specific character. You play rapid-fire PvP rounds against other entrants, with matchmaking occurring within the tournament only. The goal is to accumulate as many wins as you can during the event, so you're encouraged to play aggressive characters that get decisive victories. Based on your overall placing in the tournament, you'll win PvP points which allow you to unlock various PvP-specific item rewards throughout a season. Tournaments can be 1v1, 3v3, FFA Arena or CTF.

PvP seasons

Seasons typically last about a month and consist of various PvP events players can participate in to win prizes. Every season has two leaderboards (one for EU and one for US) and a special set of alternate art prizes.

  • PvP season 1 ran from December 20th, 2014 to January 18th, 2015.
  • PvP season 2 ran from February 15th to March 16th, 2015.

PvP Damage scaling

Specify the reason an update is needed using |reason=. The scaling algorithms as of our most recent 1.3.0 alpha build are[1]:

((D/ T) / 125)^0.61 * 125 * T

for physical and chaos damage, and

((D/ T) / 290)^0.58 * 290 * T

for elemental damage, where

  • “D” is the damage of an individual hit.
  • “T” is the attack or cast time of the skill it comes from, or the assumed attack or cast time we have determined for that skill (see below).

For skills that don’t fit this algorithm due to a lack of attack time or due to some other innate advantage they provide we use a series of time assumptions and/or manually reduce or increase the damage further.

The full list of skills that have some other form of scaling applied are:

  • Module Error: Too many skills found with q_where = skill.active_skill_name="Discharge". Please choose only one of the following ids:
    MonsterDischargeInvasionRollem - Deals (4-69) to (12-209) base Lightning Damage per Power Charge removed, Deals (6-99) to (8-149) base Fire Damage per Endurance Charge removed, Deals (5-80) to (7-121) base Cold Damage per Frenzy Charge removed (page)
    Discharge - Deals (69-639) to (206-1918) base Lightning Damage per Power Charge removed, Deals (110-1023) to (165-1535) base Fire Damage per Endurance Charge removed, Deals (110-1023) to (165-1535) base Cold Damage per Frenzy Charge removed, 60% less Damage with Ailments, Base radius is 3 metres, 15% more Area of Effect per Charge removed (page)
    : T overridden to 1.4 seconds.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Lightning Warp". Please choose only one of the following ids:
    LightningWarpHardMode - Deals (1-51) to (19-965) Lightning Damage, +(0-0.4) metres to radius, (0-19)% reduced Duration, Can queue up to 50 uses (page)
    LightningWarp - Deals (1-51) to (19-965) Lightning Damage, +(0-0.4) metres to radius, (30-49)% reduced Duration, Can queue up to 50 uses (page)
    : T overridden to 1.0 seconds.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Firestorm". Please choose only one of the following ids:
    KaomWarriorFireStorm - Base duration is (1.20-1.50) seconds, Deals (2-243) to (3-365) Fire Damage, 25% chance to Ignite enemies, One impact every (0.15-0.12) seconds, Base radius is 1 metre (page)
    ProphecyFireStorm - Base duration is (1.20-1.50) seconds, Deals (2-84) to (3-126) Fire Damage, 25% chance to Ignite enemies, One impact every (0.12-0.10) seconds, Base radius is 1 metre (page)
    : T overridden to 0.45 seconds.
  • Tempest Shield: T overridden to 0.7 seconds.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Molten Shell". Please choose only one of the following ids:
    GravicusMoltenShell - Base duration is 10.00 seconds, Deals (143-2698) to (214-4048) Fire Damage, Shields break after (752-4460) total Damage is prevented, (4352-19367) additional Armour (page)
    GoatmanMoltenShellInvasion - Base duration is 10.00 seconds, Deals (15-5246) to (23-7869) Fire Damage, Shields break after (4-2648) total Damage is prevented, (162-4334) additional Armour (page)
    : T overridden to 1.2 seconds.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Bear Trap". Please choose only one of the following ids:
    IzaroDaemonBearTrap - Deals (12-1017) to (18-1423) Physical Damage, Trap lasts +30 seconds, Throw up to (2-4) additional Traps (page)
    BearTrap - Deals (16-1447) to (22-2026) Physical Damage, Traps do not Trigger at the end of their Duration, Trap lasts 4 seconds, Base duration is 3.00 seconds, Locks enemy in place, Enemies take 25% increased Damage from Trap or Mine Hits, Enemies have 80% less Movement Speed when the Debuff starts (page)
    : T overridden to 0.75 seconds.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Explosive Arrow". Please choose only one of the following ids:
    BanditExplosiveArrow - Base duration is 1.00 seconds, Explosion deals (7-764) to (10-1146) Base Fire Damage per Fuse Charge, +0.2 metres to Explosion Radius per Explosive Arrow on Target (page)
    ExplosiveArrow - Base duration is 1.00 seconds, Explosion deals 50% less Base Damage, Explosion will have (47-522) to (71-783) added Fire Damage, +0.2 metres to Explosion Radius per Explosive Arrow on Target, up to a maximum of +1.2 metres, Explosion deals 6% more Damage with Hits per Explosive Arrow on Target, Explosion deals 3% more Damage with Ailments per Explosive Arrow on Target, Maximum 20 Explosive Arrows stuck in an Enemy (page)
    : T overridden to 0.2 seconds.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Double Strike". Please choose only one of the following ids:
    AxisDoubleStrikeTrigger - N/A (page)
    MonsterDoubleStrike - N/A (page)
    : 2 hits per time, so T divided by 2.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Cyclone". Please choose only one of the following ids:
    SabreSpiderDaemonCyclone - N/A (page)
    SabreSpiderDaemonCycloneRuin - N/A (page)
    : 2 hits per time, so T divided by 2.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Lightning Tendrils". Please choose only one of the following ids:
    LightningTendrilsChannelledRoyale - Deals (1-4) to (5-80) Lightning Damage, +(0-0.3) metres to radius, Releases a Stronger Pulse every 4 Pulses, Stronger Pulses always Critically Strike, Base radius is 2.4 metres, Stronger Pulses deal 50% more Damage with Hits and Ailments (page)
    WbLightningTendrilsLeader - Deals (1-46) to (8-874) Lightning Damage (page)
    : 4 hits per time, so T divided by 4.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Fireball". Please choose only one of the following ids:
    MonsterFireball - Deals (10-1810) to (15-2808) Fire Damage, Base radius is 0.9 metres (page)
    MonsterFireballContactPos - Deals (10-1810) to (15-2808) Fire Damage, Base radius is 0.9 metres (page)
    : 5% more damage in PvP.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Tornado Shot". Please choose only one of the following ids:
    BeyondDemonTornadoShot - Deals (-10-30)% less Damage, Fires (0-2) additional Projectiles, Fires +3 secondary Projectiles (page)
    WbTornadoShot - Deals (20-60)% less Damage, Fires (0-4) additional Projectiles, Fires +3 secondary Projectiles (page)
    : 30% less damage in PVP.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Freezing Pulse". Please choose only one of the following ids:
    MonsterFreezingPulseWhirlwind - Deals (4-736) to (6-1105) Cold Damage, Projectiles Pierce all Targets (page)
    WbFreezingPulse - Deals (5-639) to (8-958) Cold Damage, Projectiles Pierce all Targets, (0-60)% increased Cast Speed, (10-40)% increased Projectile Speed (page)
    : 25% less damage in PvP.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Whirling Blades". Please choose only one of the following ids:
    BoneGolemWhirl - N/A (page)
    HeistCultistUnarmedLeap - N/A (page)
    : 30% less damage in PvP.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Arc". Please choose only one of the following ids:
    VaalArcBossSideArea - Deals (1-46) to (3-138) Lightning Damage, 50% reduced Skill Range, 10% chance to Shock enemies, Chains +(10-20) Times (page)
    ShrineArcPlayer - Deals (1-83) to (7-1574) Lightning Damage, 10% chance to Shock enemies, Chains +2 Times (page)
    : 5% less damage in PvP.
  • Static Strike: 20% less damage in PvP.
  • Riposte: 60% less damage in PvP, and 2 hits per time, so T divided by 2.
  • Reckoning: 40% less damage in PvP.
  • Vengeance: 40% less damage in PvP.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Ball Lightning". Please choose only one of the following ids:
    ExileBallLightningTrap - Deals (1-110) to (2-204) Lightning Damage, When your Traps Trigger, your nearby Traps also Trigger, Trap lasts +6 seconds, Traps are thrown randomly around targeted location, 200% reduced Projectile Speed, Throw up to (6-10) additional Traps, Base radius is 1.8 metres (page)
    StrMissionBallLightning - Deals (1-166) to (2-309) Lightning Damage, Totem lasts 8 seconds, Summons a Totem which uses this Skill, 50% increased Cast Speed, Base radius is 1.8 metres (page)
    : 15% more damage in PvP.
  • Flameblast: T is the total number of casts multiplied by the cast time.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Glacial Hammer". Please choose only one of the following ids:
    CityStalkerGlacialHammer - 10% chance to Freeze enemies, 50% of Physical Damage Converted to Cold Damage (page)
    GlacialHammerRoyale - 10% chance to Freeze enemies, 60% of Physical Damage Converted to Cold Damage, Every third successive strike Freezes enemies as though dealing (100-190)% more Damage, +(0.2-0.3) metres to Melee Strike Range, 35% increased Duration of Cold Ailments, (10-19)% increased Effect of Cold Ailments, Adds (3-20) to (4-30) Cold Damage against Chilled Enemies (page)
    : 20% less damage in PvP.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Flicker Strike". Please choose only one of the following ids:
    LegionMarakethFlickerStrike - N/A (page)
    HarvestSpiderFlickerStrike - N/A (page)
    : 30% less damage in PvP.
  • Molten Strike: 15% less damage in PvP.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Cyclone". Please choose only one of the following ids:
    SabreSpiderDaemonCyclone - N/A (page)
    SabreSpiderDaemonCycloneRuin - N/A (page)
    : 10% less damage in PvP.
  • Split Arrow: 10% less damage in PvP.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Spark". Please choose only one of the following ids:
    FireTailSpark - Base duration is 2.00 seconds, Deals 6 to 9 Fire Damage, Fires Projectiles in a circle, 25% increased Projectile Speed, Fires 8 additional Projectiles (page)
    SanctumMiniFlamenado - Base duration is 3.00 seconds, Deals 1 to 1 Fire Damage, 60% reduced Projectile Speed, Fires 10 additional Projectiles (page)
    : 5% less damage in PvP.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Glacial Cascade". Please choose only one of the following ids:
    MonsterGlacialCascadeTotemBossStrMission - Deals (1-16) to (1-24) Physical Damage, Deals (2-29) to (2-44) Cold Damage, (0-40)% increased Cast Speed, Causes +(6-11) Bursts (page)
    MineBatAbyssVomitCascade - Deals (1-53) to (2-82) Physical Damage, Deals (3-98) to (4-150) Cold Damage, Causes +5 Bursts (page)
    : 10% less damage in PvP.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Shield Charge". Please choose only one of the following ids:
    ProphecyRhoaShieldCharge - (10-20)% increased Attack Speed, 50% increased Stun Threshold reduction on enemies at Maximum charge distance, (20-10)% more Damage with Hits at Maximum Charge Distance, 100% increased Movement Speed, Gain 15% of Physical Damage as Extra Lightning Damage, Melee Hits Fortify (page)
    VaganShieldCharge - (10-20)% increased Attack Speed, 50% increased Stun Threshold reduction on enemies at Maximum charge distance, (20-10)% more Damage with Hits at Maximum Charge Distance, 50% increased Movement Speed (page)
    : 30% less damage in PvP.

Supports that override PvP scaling on hit damage:

  • Module Error: No skills found with q_where = skill.active_skill_name="Trap": T of supported skill overridden to 0.9 seconds, if skill does not already override it.
  • Module Error: No skills found with q_where = skill.active_skill_name="Remote Mine": T of supported skill overridden to 0.9 seconds, if skill and/or trap support does not already override it.
  • Module Error: No skills found with q_where = skill.active_skill_name="Cast on Death": Supported skills deal 75% less damage when triggered.
  • Module Error: No skills found with q_where = skill.active_skill_name="Cast when Damage Taken": Supported skills deal 25% less damage when triggered.
  • Module Error: No skills found with q_where = skill.active_skill_name="Cast while Channelling Support" Supported skills deal 70% less damage when triggered.

Skills that override PvP scaling on damage over time:

  • Module Error: Too many skills found with q_where = skill.active_skill_name="Puncture". Please choose only one of the following ids:
    MonsterPuncture - +(112-197)% more Damage with Bleeding, Causes Bleeding (page)
    MonsterPunctureAtAnimationSpeedUnique - +(112-197)% more Damage with Bleeding, Causes Bleeding (page)
    : Does not apply PvP damage scaling to DoT, but in PvP, halves duration instead.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Righteous Fire". Please choose only one of the following ids:
    MonsterRighteousFireDemonBoss - Deals (1.9-647.8) Base Fire Damage per second, Base radius is 1.8 metres (page)
    WickerManRighteousFireBlight - Deals 1.3 Base Fire Damage per second, Base radius is 1.8 metres (page)
    : T overridden to 15.0 seconds.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Searing Bond". Please choose only one of the following ids:
    SearingBondRoyale - +1 to maximum number of Summoned Totems, Totem lasts 8 seconds, Deals (21.4-399.6) Base Fire Damage per second, Modifiers to Spell Damage apply to this Skill's Damage Over Time effect, Summons a Totem which uses this Skill (page)
    SearingBond - +1 to maximum number of Summoned Totems, Totem lasts 8 seconds, Deals (32.1-3899.6) Base Fire Damage per second, Modifiers to Spell Damage apply to this Skill's Damage Over Time effect, Summons a Totem which uses this Skill (page)
    : T overridden to 30.0 seconds.
  • Viper Strike: T overridden to 24.0 seconds, and debuff duration cut in half.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Scorching Ray". Please choose only one of the following ids:
    KaomFireBeamTotemSpectre - 12% less Totem Damage per Summoned Totem, Totem lasts 5 seconds, Deals (3.3-1258.6) Base Fire Damage per second, Base duration is 1.50 seconds, Summons a Totem which uses this Skill, Additional Debuff stages add -40% of Damage, Fire Exposure applies -25% to Fire Resistance (page)
    FireBeam - Deals (13.4-780.7) Base Fire Damage per second, Base duration is 1.50 seconds, Modifiers to Spell Damage apply to this Skill's Damage Over Time effect, Burning Debuff can have a maximum of 8 stages, Additional Debuff stages add 60% of Damage, Fire Exposure applies -25% to Fire Resistance (page)
    : T overridden to 4 seconds.

Ground effect PvP scaling:

  • Ground Fire: Fire Damage Per Minute scaled with an assumed T of 24.0 seconds.
  • Desecrated Ground: Chaos Damage Per Minute scaled with an assumed T of 24.0 seconds.
  • Poison Cloud: Chaos Damage Per Minute scaled with an assumed T of 24.0 seconds.

Passive skills PvP scaling:

  • Clever Construction: prevents traps and mines from being destroyed by players for 2.5 seconds, down from 5.

Version history

Version Changes
3.0.0
  • PvP premade characters have been updated to work with the current Passive Skill Tree.
  • Skills linked to Module Error: No skills found with q_where = skill.active_skill_name="Cast while Channelling Support" now do 70% less damage in PvP.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Scorching Ray". Please choose only one of the following ids:
    KaomFireBeamTotemSpectre - 12% less Totem Damage per Summoned Totem, Totem lasts 5 seconds, Deals (3.3-1258.6) Base Fire Damage per second, Base duration is 1.50 seconds, Summons a Totem which uses this Skill, Additional Debuff stages add -40% of Damage, Fire Exposure applies -25% to Fire Resistance (page)
    FireBeam - Deals (13.4-780.7) Base Fire Damage per second, Base duration is 1.50 seconds, Modifiers to Spell Damage apply to this Skill's Damage Over Time effect, Burning Debuff can have a maximum of 8 stages, Additional Debuff stages add 60% of Damage, Fire Exposure applies -25% to Fire Resistance (page)
    now assumes a cast time of 4 seconds for calculating damage in PvP, down from 30 seconds.
  • Fixed a bug where PvP-only characters could get bandit reward books stuck in their inventory.
  • Fixed a bug where more than the allowed number of players could spectate a PvP match.
  • Fixed a bug where you could force other players into a PvP match.
2.6.0g
  • Fixed an issue where PvP loading screens showed 6 vs 6 matches for 3 vs 3 events.
2.5.0
  • PvP spectators can no longer use flasks or perform triggered actions.
2.4.2
  • Fixed various problems with PvP preconstructed characters, such as their passive trees and items.
2.4.1
  • Added a "Join PvP" talk option to Leo.
2.4.0b
  • Fixed an instance crash related to team PVP.
2.4.0
  • PvP T-values have been set for Module Error: Too many skills found with q_where = skill.active_skill_name="Contagion". Please choose only one of the following ids:
    ExileContagion - Deals (2.5-149.8) Base Chaos Damage per second, Base duration is 5.00 seconds, Modifiers to Spell Damage apply to this Skill's Damage Over Time effect, Base radius is 2 metres (page)
    Contagion - Deals (3.5-235.9) Base Chaos Damage per second, Base duration is 5.00 seconds, Modifiers to Spell Damage apply to this Skill's Damage Over Time effect, Base radius is 1.7 metres, Spreads when affected Enemy dies (page)
    , Module Error: Too many skills found with q_where = skill.active_skill_name="Essence Drain". Please choose only one of the following ids:
    ExileShadowEssenceDrain - Deals (3-696) to (4-1093) Chaos Damage, Deals (2.6-662.4) Base Chaos Damage per second, Base duration is 2.50 seconds, (0-15)% increased Projectile Speed, Fires 2 additional Projectiles (page)
    EssenceDrainRoyale - Deals (6-82) to (9-124) Chaos Damage, Deals (20.8-285.9) Base Chaos Damage per second, Base duration is 2.00 seconds, Modifiers to Spell Damage apply to this Skill's Damage Over Time effect, Regenerate +0.30% of Debuff Damage as Life (page)
    and Module Error: Too many skills found with q_where = skill.active_skill_name="Vortex". Please choose only one of the following ids:
    WaterElementalVortexOnDeath - Deals (14-833) to (21-1250) Cold Damage, Base duration is 7.00 seconds, Deals (6.1-1447) Base Cold Damage per second, Modifiers to Spell Damage apply to this Skill's Damage Over Time effect, 100% chance to Trigger this Spell on Death, Base radius is 2 metres, Base secondary radius is 2 metres (page)
    FrostBoltNovaRoyale - Deals (3-51) to (5-76) Cold Damage, Base duration is 2.00 seconds, Deals (14.8-228.6) Base Cold Damage per second, Modifiers to Spell Damage apply to this Skill's Damage Over Time effect, 20% less Area of Effect when Cast on Frostbolt, Base radius is 2 metres, Base secondary radius is 2 metres, (0-36)% increased Cooldown Recovery Rate, Can explode from up to 5 Frostbolt Projectiles (page)
    .
2.3.2
  • Fixed an issue where buff auras from passive skills did not re-apply in PvP arenas.
2.2.2b
  • PvP preconstructed characters now have 35 skill points (instead of 34) as they are assumed to have completed the "An Indomitable Spirit" Act 4 quest.
2.2.2
  • Lowered Module Error: Too many skills found with q_where = skill.active_skill_name="Spark". Please choose only one of the following ids:
    FireTailSpark - Base duration is 2.00 seconds, Deals 6 to 9 Fire Damage, Fires Projectiles in a circle, 25% increased Projectile Speed, Fires 8 additional Projectiles (page)
    SanctumMiniFlamenado - Base duration is 3.00 seconds, Deals 1 to 1 Fire Damage, 60% reduced Projectile Speed, Fires 10 additional Projectiles (page)
    's damage in PvP by 1% per gem level up to level 10, then 2% per gem level (damage reduced by 10% at level 10, and by 30% at level 20).
2.2.0
2.1.0
  • Fixed a bug where the PvP daily mission could disappear from the quest tracker.
2.0.3
2.0.2
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Explosive Arrow". Please choose only one of the following ids:
    BanditExplosiveArrow - Base duration is 1.00 seconds, Explosion deals (7-764) to (10-1146) Base Fire Damage per Fuse Charge, +0.2 metres to Explosion Radius per Explosive Arrow on Target (page)
    ExplosiveArrow - Base duration is 1.00 seconds, Explosion deals 50% less Base Damage, Explosion will have (47-522) to (71-783) added Fire Damage, +0.2 metres to Explosion Radius per Explosive Arrow on Target, up to a maximum of +1.2 metres, Explosion deals 6% more Damage with Hits per Explosive Arrow on Target, Explosion deals 3% more Damage with Ailments per Explosive Arrow on Target, Maximum 20 Explosive Arrows stuck in an Enemy (page)
    's damage has been reduced in PvP. Its attack time override is now 200ms (from 400ms).
2.0.0h
  • Fixed a bug where cancelling a PvP queue could sometimes prevent you from joining in the future.
2.0.0
  • Due to the projectile shotgunning changes, Module Error: Too many skills found with q_where = skill.active_skill_name="Spark". Please choose only one of the following ids:
    FireTailSpark - Base duration is 2.00 seconds, Deals 6 to 9 Fire Damage, Fires Projectiles in a circle, 25% increased Projectile Speed, Fires 8 additional Projectiles (page)
    SanctumMiniFlamenado - Base duration is 3.00 seconds, Deals 1 to 1 Fire Damage, 60% reduced Projectile Speed, Fires 10 additional Projectiles (page)
    and Module Error: Too many skills found with q_where = skill.active_skill_name="Freezing Pulse". Please choose only one of the following ids:
    MonsterFreezingPulseWhirlwind - Deals (4-736) to (6-1105) Cold Damage, Projectiles Pierce all Targets (page)
    WbFreezingPulse - Deals (5-639) to (8-958) Cold Damage, Projectiles Pierce all Targets, (0-60)% increased Cast Speed, (10-40)% increased Projectile Speed (page)
    no longer have lower damage in addition to the PvP scaling.
  • Molten Strike now deals 20% less damage in addition to the PvP scaling.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Glacial Cascade". Please choose only one of the following ids:
    MonsterGlacialCascadeTotemBossStrMission - Deals (1-16) to (1-24) Physical Damage, Deals (2-29) to (2-44) Cold Damage, (0-40)% increased Cast Speed, Causes +(6-11) Bursts (page)
    MineBatAbyssVomitCascade - Deals (1-53) to (2-82) Physical Damage, Deals (3-98) to (4-150) Cold Damage, Causes +5 Bursts (page)
    now deals 15% more damage in addition to the PvP scaling.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Ball Lightning". Please choose only one of the following ids:
    ExileBallLightningTrap - Deals (1-110) to (2-204) Lightning Damage, When your Traps Trigger, your nearby Traps also Trigger, Trap lasts +6 seconds, Traps are thrown randomly around targeted location, 200% reduced Projectile Speed, Throw up to (6-10) additional Traps, Base radius is 1.8 metres (page)
    StrMissionBallLightning - Deals (1-166) to (2-309) Lightning Damage, Totem lasts 8 seconds, Summons a Totem which uses this Skill, 50% increased Cast Speed, Base radius is 1.8 metres (page)
    now deals 10% more damage in addition to the PvP scaling (down from 15%).
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Cyclone". Please choose only one of the following ids:
    SabreSpiderDaemonCyclone - N/A (page)
    SabreSpiderDaemonCycloneRuin - N/A (page)
    now deals 30% less damage in addition to the PvP scaling.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Glacial Hammer". Please choose only one of the following ids:
    CityStalkerGlacialHammer - 10% chance to Freeze enemies, 50% of Physical Damage Converted to Cold Damage (page)
    GlacialHammerRoyale - 10% chance to Freeze enemies, 60% of Physical Damage Converted to Cold Damage, Every third successive strike Freezes enemies as though dealing (100-190)% more Damage, +(0.2-0.3) metres to Melee Strike Range, 35% increased Duration of Cold Ailments, (10-19)% increased Effect of Cold Ailments, Adds (3-20) to (4-30) Cold Damage against Chilled Enemies (page)
    now deals 15% less damage in addition to the PvP scaling (up from -20%).
  • Skills supported by Module Error: No skills found with q_where = skill.active_skill_name="Cast on Death Support" deal 85% less damage in addition to the PvP scaling.
  • Skills supported by Module Error: No skills found with q_where = skill.active_skill_name="Cast when Damage Taken Support" deal 30% less damage in addition to the PvP scaling.
  • Fixed a bug where on-kill flask charges were still awarded in a PvP event that had flask charges disabled.
1.3.1c
  • Fixed a bug where players would lose their party when entering cross-league PvP events from the Hardcore and Bloodlines leagues.
1.3.1b
  • Added support for our second PvP season.
1.3.1
  • Added PvP Spectate Following functionality.
  • Using /spectate no longer requires the player you are attempting to spectate to be in a PvP match.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Tornado Shot". Please choose only one of the following ids:
    BeyondDemonTornadoShot - Deals (-10-30)% less Damage, Fires (0-2) additional Projectiles, Fires +3 secondary Projectiles (page)
    WbTornadoShot - Deals (20-60)% less Damage, Fires (0-4) additional Projectiles, Fires +3 secondary Projectiles (page)
    damage has been reduced by a further 10%. The total reduction is now 30%.
  • Molten Strike damage has been reduced by 15%.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Cyclone". Please choose only one of the following ids:
    SabreSpiderDaemonCyclone - N/A (page)
    SabreSpiderDaemonCycloneRuin - N/A (page)
    damage has been reduced by 10%.
  • Module Error: No skills found with q_where = skill.active_skill_name="Trap Support" T-override has been reduced to 0.9 seconds (from 1.1 seconds).
  • Module Error: No skills found with q_where = skill.active_skill_name="Remote Mine Support" T-override has been reduced to 0.9 seconds (from 1.1 seconds).
  • Split Arrow damage has been increased by 10%.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Spark". Please choose only one of the following ids:
    FireTailSpark - Base duration is 2.00 seconds, Deals 6 to 9 Fire Damage, Fires Projectiles in a circle, 25% increased Projectile Speed, Fires 8 additional Projectiles (page)
    SanctumMiniFlamenado - Base duration is 3.00 seconds, Deals 1 to 1 Fire Damage, 60% reduced Projectile Speed, Fires 10 additional Projectiles (page)
    damage has been increased by 5%.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Freezing Pulse". Please choose only one of the following ids:
    MonsterFreezingPulseWhirlwind - Deals (4-736) to (6-1105) Cold Damage, Projectiles Pierce all Targets (page)
    WbFreezingPulse - Deals (5-639) to (8-958) Cold Damage, Projectiles Pierce all Targets, (0-60)% increased Cast Speed, (10-40)% increased Projectile Speed (page)
    damage has been reduced by a further 5%. The total reduction is now 25%.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Arc". Please choose only one of the following ids:
    VaalArcBossSideArea - Deals (1-46) to (3-138) Lightning Damage, 50% reduced Skill Range, 10% chance to Shock enemies, Chains +(10-20) Times (page)
    ShrineArcPlayer - Deals (1-83) to (7-1574) Lightning Damage, 10% chance to Shock enemies, Chains +2 Times (page)
    damage has been increased by 5%. The total reduction is now 5% (up from 10% reduction previously).
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Glacial Cascade". Please choose only one of the following ids:
    MonsterGlacialCascadeTotemBossStrMission - Deals (1-16) to (1-24) Physical Damage, Deals (2-29) to (2-44) Cold Damage, (0-40)% increased Cast Speed, Causes +(6-11) Bursts (page)
    MineBatAbyssVomitCascade - Deals (1-53) to (2-82) Physical Damage, Deals (3-98) to (4-150) Cold Damage, Causes +5 Bursts (page)
    damage has been increased by 10%.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Shield Charge". Please choose only one of the following ids:
    ProphecyRhoaShieldCharge - (10-20)% increased Attack Speed, 50% increased Stun Threshold reduction on enemies at Maximum charge distance, (20-10)% more Damage with Hits at Maximum Charge Distance, 100% increased Movement Speed, Gain 15% of Physical Damage as Extra Lightning Damage, Melee Hits Fortify (page)
    VaganShieldCharge - (10-20)% increased Attack Speed, 50% increased Stun Threshold reduction on enemies at Maximum charge distance, (20-10)% more Damage with Hits at Maximum Charge Distance, 50% increased Movement Speed (page)
    damage has been reduced by 30%.
  • Static Strike damage has been increased by 5% to a total reduction of 20%.
  • Spells triggered by Module Error: No skills found with q_where = skill.active_skill_name="Cast when Damage Taken Support" have had their damage reduced by 25%.
  • The Clever Construction notable now only prevents traps and mines from being destroyed by players for 2.5 seconds, down from 5. This has no change for monsters.
  • Fixed a bug where you could get stuck dead if you tried to respawn while queued for PvP.
  • Fixed a bug where pressing escape cancelled your PvP Queue.
  • Fixed a bug where the name of the portal which returns you from PvP areas to a Hideout was incorrect.
  • Fixed a bug where players could get permanently stunned if they were stunned during the revive/round change in PvP matches.
  • Fixed a bug where you couldn't respawn at a checkpoint while in a queue for PvP, if the checkpoint was in a different zone.
1.3.0k
  • Quest Tracker information is no longer displayed when spectating PvP matches.
  • When players enter PvP matches, their name and team is no longer announced to their enemies in chat.
1.3.0h
  • PvP-only characters are now able to travel to other players' hideouts so that they can play in party events.
1.3.0g
  • Skills supported by Module Error: No skills found with q_where = skill.active_skill_name="Cast on Death Support" now deal 75% less damage when triggered in PvP.
  • The PvP arena based on the Industrial Docks tileset has had its collidability markup improved.
1.3.0d
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Flicker Strike". Please choose only one of the following ids:
    LegionMarakethFlickerStrike - N/A (page)
    HarvestSpiderFlickerStrike - N/A (page)
    has been given a PvP damage penalty of 30%
  • The T-override for Module Error: Too many skills found with q_where = skill.active_skill_name="Explosive Arrow". Please choose only one of the following ids:
    BanditExplosiveArrow - Base duration is 1.00 seconds, Explosion deals (7-764) to (10-1146) Base Fire Damage per Fuse Charge, +0.2 metres to Explosion Radius per Explosive Arrow on Target (page)
    ExplosiveArrow - Base duration is 1.00 seconds, Explosion deals 50% less Base Damage, Explosion will have (47-522) to (71-783) added Fire Damage, +0.2 metres to Explosion Radius per Explosive Arrow on Target, up to a maximum of +1.2 metres, Explosion deals 6% more Damage with Hits per Explosive Arrow on Target, Explosion deals 3% more Damage with Ailments per Explosive Arrow on Target, Maximum 20 Explosive Arrows stuck in an Enemy (page)
    has been changed from 1 second to 0.4 seconds
  • A "Leave" button has been added for PvP spectators.
  • Fixed a bug where draws were being treated as losses for both parties.
  • Fixed a bug where the "Team has won the Match" banner can show up after you have left a PvP arena.
  • Fixed a bug where the PvP results screen could persist into the next area.
1.3.0b
  • Fixed cases where players were sometimes kicked from multiplayer PvP matches.
  • Fixed a bug where people on the Australian gateway couldn't see upcoming PvP events.
1.3.0
  • New Forsaken Master: Leo Redmane, Master of the Arena
  • You're now able to make PvP-only characters in a league once you've talked to Leo Redmane
  • Guildmates can now be spectated in PvP.
  • PvP Arenas have been improved so that they're more symmetrical and fair for different builds.
  • Multi-fight matches are now best-of-seven. The arena changes layout (without a loading screen) every three matches for fairness.
  • Some shrines such as the Acceleration Shrine have been removed from CTF arenas.
  • PvP damage scaling has been adjusted
  • PvP durations for shock, freeze, chill, bleed and Viper Strike have been cut in half.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Ball Lightning". Please choose only one of the following ids:
    ExileBallLightningTrap - Deals (1-110) to (2-204) Lightning Damage, When your Traps Trigger, your nearby Traps also Trigger, Trap lasts +6 seconds, Traps are thrown randomly around targeted location, 200% reduced Projectile Speed, Throw up to (6-10) additional Traps, Base radius is 1.8 metres (page)
    StrMissionBallLightning - Deals (1-166) to (2-309) Lightning Damage, Totem lasts 8 seconds, Summons a Totem which uses this Skill, 50% increased Cast Speed, Base radius is 1.8 metres (page)
    's PvP damage has been increased by 15%.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Fireball". Please choose only one of the following ids:
    MonsterFireball - Deals (10-1810) to (15-2808) Fire Damage, Base radius is 0.9 metres (page)
    MonsterFireballContactPos - Deals (10-1810) to (15-2808) Fire Damage, Base radius is 0.9 metres (page)
    's PvP damage has been increased by 5%.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Freezing Pulse". Please choose only one of the following ids:
    MonsterFreezingPulseWhirlwind - Deals (4-736) to (6-1105) Cold Damage, Projectiles Pierce all Targets (page)
    WbFreezingPulse - Deals (5-639) to (8-958) Cold Damage, Projectiles Pierce all Targets, (0-60)% increased Cast Speed, (10-40)% increased Projectile Speed (page)
    's PvP damage has been reduced by 20%.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Glacial Hammer". Please choose only one of the following ids:
    CityStalkerGlacialHammer - 10% chance to Freeze enemies, 50% of Physical Damage Converted to Cold Damage (page)
    GlacialHammerRoyale - 10% chance to Freeze enemies, 60% of Physical Damage Converted to Cold Damage, Every third successive strike Freezes enemies as though dealing (100-190)% more Damage, +(0.2-0.3) metres to Melee Strike Range, 35% increased Duration of Cold Ailments, (10-19)% increased Effect of Cold Ailments, Adds (3-20) to (4-30) Cold Damage against Chilled Enemies (page)
    's PvP damage has been increased from -30% to -20%.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Tornado Shot". Please choose only one of the following ids:
    BeyondDemonTornadoShot - Deals (-10-30)% less Damage, Fires (0-2) additional Projectiles, Fires +3 secondary Projectiles (page)
    WbTornadoShot - Deals (20-60)% less Damage, Fires (0-4) additional Projectiles, Fires +3 secondary Projectiles (page)
    's PvP damage has been reduced by 20%.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Whirling Blades". Please choose only one of the following ids:
    BoneGolemWhirl - N/A (page)
    HeistCultistUnarmedLeap - N/A (page)
    ' PvP damage has been reduced by 30%.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Molten Shell". Please choose only one of the following ids:
    GravicusMoltenShell - Base duration is 10.00 seconds, Deals (143-2698) to (214-4048) Fire Damage, Shields break after (752-4460) total Damage is prevented, (4352-19367) additional Armour (page)
    GoatmanMoltenShellInvasion - Base duration is 10.00 seconds, Deals (15-5246) to (23-7869) Fire Damage, Shields break after (4-2648) total Damage is prevented, (162-4334) additional Armour (page)
    's effective PvP duration used for damage scaling has been reduced from from 1.4 to 1.2 seconds.
  • Tempest Shield's effective PvP duration used for damage scaling has been reduced from 0.8 to 0.7 seconds.
  • The Module Error: No skills found with q_where = skill.active_skill_name="Trap Support" gem's effective PvP duration used for damage scaling has been increased from 1.4 to 1.1 seconds.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Temporal Chains". Please choose only one of the following ids:
    IzaroTemporalChains - Base duration is (5.00-6.45) seconds, 40% reduced Effect of Curse against Players, Cursed Normal and Magic Enemies have (15-25)% less Action Speed, Other effects on Cursed enemies expire 25% slower, Cursed Rare and Unique Enemies have 7% less Action Speed (page)
    TemporalChains - Base duration is (5.00-8.80) seconds, +(0-1) metre to radius, 50% less Effect of Curse against Players, Cursed Normal and Magic Enemies have (15-29)% less Action Speed, Other effects on Cursed enemies expire 25% slower, Cursed Rare and Unique Enemies have (9-18)% less Action Speed (page)
    now has 40% reduced effectiveness against other players.
1.2.2
  • Local chat has been disabled for spectators of PVP.
1.2.1
1.2.0b
  • Fixed various issues with PvP queue UI.
1.2.0
  • Added PvP Spectator mode.
  • Flasks now refill when entering a PvP area, unless you're in a Famine league.
  • In 1v1 duels and 3v3 PvP, Conversion Trap no longer affects players.
1.1.2b
  • Fixed a bug in PVP where the winner of a round would not get their life, mana and energy shield restored.
1.1.2
  • Added a new Dexterity/Intelligence Support Gem - Module Error: No skills found with q_where = skill.active_skill_name="Block Chance Reduction"
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Glacial Hammer". Please choose only one of the following ids:
    CityStalkerGlacialHammer - 10% chance to Freeze enemies, 50% of Physical Damage Converted to Cold Damage (page)
    GlacialHammerRoyale - 10% chance to Freeze enemies, 60% of Physical Damage Converted to Cold Damage, Every third successive strike Freezes enemies as though dealing (100-190)% more Damage, +(0.2-0.3) metres to Melee Strike Range, 35% increased Duration of Cold Ailments, (10-19)% increased Effect of Cold Ailments, Adds (3-20) to (4-30) Cold Damage against Chilled Enemies (page)
    now has specific PvP raw scaling, so that it does 30% less damage in PvP situations.
1.1.0d
  • Fixed a bug where your Animate Guardian could return from the dead during a PvP match.
  • Fixed a bug where no monster corpses would spawn in PvP areas in the Invasion league.
1.1.0b
  • Fixed a bug where monsters' Righteous Fire was affected by player PvP scaling.
1.1.0
  • Free-for-all PvP is available in the Sarn Arena
  • Adjusted the PVP scaling of Module Error: Too many skills found with q_where = skill.active_skill_name="Righteous Fire". Please choose only one of the following ids:
    MonsterRighteousFireDemonBoss - Deals (1.9-647.8) Base Fire Damage per second, Base radius is 1.8 metres (page)
    WickerManRighteousFireBlight - Deals 1.3 Base Fire Damage per second, Base radius is 1.8 metres (page)
    and Module Error: Too many skills found with q_where = skill.active_skill_name="Searing Bond". Please choose only one of the following ids:
    SearingBondRoyale - +1 to maximum number of Summoned Totems, Totem lasts 8 seconds, Deals (21.4-399.6) Base Fire Damage per second, Modifiers to Spell Damage apply to this Skill's Damage Over Time effect, Summons a Totem which uses this Skill (page)
    SearingBond - +1 to maximum number of Summoned Totems, Totem lasts 8 seconds, Deals (32.1-3899.6) Base Fire Damage per second, Modifiers to Spell Damage apply to this Skill's Damage Over Time effect, Summons a Totem which uses this Skill (page)
1.0.4
  • You can now challenge another player or party to a duel!
1.0.0
0.11.6
  • Fixed a bug where the aura from Death's Oath would activate when a player was revived in a PvP match even if the item was disabled.
0.11.5c
  • Fixed a bug that caused a client crash when PVP matches reached their tenth round.
0.11.5
  • Fixed a bug where the Death's Oath aura did not work correctly in PVP after the first round.
0.10.4
  • All minion corpses, traps, totems, mines and player buffs are destroyed between PvP rounds.
  • If you die after a PvP match ends, you now get the resurrect button, rather than having to log out.
0.10.3
  • Restored the PvP arena that uses the Ship Graveyard tileset, now that bugs with it are fixed.
  • Fixed problems with the PvP announcer voice occuring at the same time as death screams.
0.10.2
  • Added a new 3v3 PvP arena. One of the other arenas has been disabled temporarily while we fix a problem.
  • Added PvP announcer audio for various events in matches.
0.9.13h
  • Rebalanced PvP damage scaling so that players generally have more survivability.
0.9.13d
  • Fixed a bug where the Merciless PvP arena did not have the correct player resistance penalty applied.
  • Fixed a bug where you could get around mods like "Cannot be Frozen" in PvP by using Module Error: No skills found with q_where = skill.active_skill_name="Elemental Proliferation".
  • Portals are now greyed out in your inventory during arena PvP matches.
0.9.13c
  • Fixed a client crash that could occur in PvP when using Blood Rage.
  • Fixed a server crash that could occur in PvP.
0.9.13
  • We've added support for PvP arenas.
0.9.12
  • Dead players are no longer shown on the minimap. This was a problem in hectic PvP situations.
0.9.7
  • Changed damage reflection and the PvP damage multiplier to both be linear.
0.9.3
  • Added PvP damage multiplier of 1/(1+(attacker_level/8)) for now.

References

  1. (December 11, 2014). "[Development Manifesto] PvP Balance and Damage Scaling". pathofexile.com. Retrieved December 12, 2014.