Zombie: Difference between revisions

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>Qetuth
m (→‎Habitat: typo)
>FootHands
(Zawmbehs)
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The Zombie's primary strength is its toughness. All that dried sinew, meat and bone is tough to hack through. They can take a lot of punishment. The easiest way to defeat a Zombie is to exploit its lack of speed, but woe be unto him who finds himself cornered. Zombies hit hard with their desiccated, gnarled hands, but their bite is the most dangerous thing of all. Once bitten, a victim will find their very skin rotting away, and they will surely perish without prompt healing attention.
The Zombie's primary strength is its toughness. All that dried sinew, meat and bone is tough to hack through. They can take a lot of punishment. The easiest way to defeat a Zombie is to exploit its lack of speed, but woe be unto him who finds himself cornered. Zombies hit hard with their desiccated, gnarled hands, but their bite is the most dangerous thing of all. Once bitten, a victim will find their very skin rotting away, and they will surely perish without prompt healing attention.
 
<br><br><br>
==Abilities==
==Abilities==
All varieties:
*Resists Cold
*Resists Cold
*Undead
*Undead
Some varieties:
<br><br><br>
*Can burrow
==Variations==
*Spreads Tar on Death
{| class="wikitable sortable" style="text-align: center;"
|-
! Name !! Location !! Special Attributes
|- style="height: 40px"
| style="width:200px" | [[Hungry Dead]] ||style="width:200px" | [[Twilight Strand]] ||style="width:350px" | N/A
|- style="height: 40px"
| [[Withered Husk]] || [[Terraces]] || N/A
|- style="height: 40px"
| [[Dripping Dead]] || [[Mud Flats]], [[Fetid Pool]] || {{c|mod|Can burrow}} ([[Mud Flats]] only)
|- style="height: 40px"
| [[Rotting Dead]]|| [[Lower Prison]] || N/A
|- style="height: 40px"
| [[Fetid Scrambler]]|| [[The Coves]] || {{c|mod|Spreads tar}}
|- style="height: 40px"
| [[Disturbed Corpse]]|| [[Fellshrine Ruins]] || N/A
|- style="height: 40px"
| [[Shambling Cadaver]] || [[Fellshrine Ruins]] || {{c|mod|Can burrow}}
|}


==Habitat==
Act 1:
*[[Twilight Strand]]: Hungry Dead (Blue)
*[[Terraces]]: Withered Husk (Green)
*[[Mud Flats]]: Dripping Dead (Brown) - Can burrow
*[[Fetid Pool]]: Dripping Dead (Brown)
*[[Lower Prison]]: Rotting Dead (Blue)
*[[The Coves]]: Fetid Scrambler (Black) - Spreads tar
Act 2:
*[[Fellshrine Ruins]]: Disturbed Corpse (Green)
*[[Fellshrine Ruins]]: Shambling Cadaver (Green) - Can burrow
*and others


<br><br><br>
==Uniques==
==Uniques==
[[Unique Monsters#Plague Retch|Plague Retch]] in [[Chamber of Sins Level 1]]
[[Unique Monsters#Plague Retch|Plague Retch]] in [[Chamber of Sins Level 1]]
 
<br><br><br><br>
[[Category:Act 1 Monsters]]
[[Category:Act 1 Monsters]]
{{Navbox Bestiary}}
{{Navbox Bestiary}}

Revision as of 08:45, 12 November 2013

It's dusk on the moors. The air is still and hot. Quiet, but for the soft hum of the cicadas in the treetops. The rhythmic sound nearly lulls you to sleep, but suddenly something catches your attention. A shape is moving slowly towards you through the gloom, rustling the leaves. Growling.


Do not underestimate the bloated, rotted corpses that wander the swamps and bogs of Wraeclast's shoreline. They may lack agility, but the dark corruption animating them imbues them with tremendous strength and ferocity. The island's Zombies are always hungry, and they will pursue the scent of blood relentlessly. Wraeclast's yawning graveyards have spawned a legion of these shambling undead, and they are a blight on the population. Many who fall before them are soon found alongside their putrid ranks, the undead army forever growing.


The Zombie's primary strength is its toughness. All that dried sinew, meat and bone is tough to hack through. They can take a lot of punishment. The easiest way to defeat a Zombie is to exploit its lack of speed, but woe be unto him who finds himself cornered. Zombies hit hard with their desiccated, gnarled hands, but their bite is the most dangerous thing of all. Once bitten, a victim will find their very skin rotting away, and they will surely perish without prompt healing attention.


Abilities

  • Resists Cold
  • Undead




Variations

Name Location Special Attributes
Hungry Dead Twilight Strand N/A
Withered Husk Terraces N/A
Dripping Dead Mud Flats, Fetid Pool Can burrow (Mud Flats only)
Rotting Dead Lower Prison N/A
Fetid Scrambler The Coves Spreads tar
Disturbed Corpse Fellshrine Ruins N/A
Shambling Cadaver Fellshrine Ruins Can burrow





Uniques

Plague Retch in Chamber of Sins Level 1