Lightning Arrow: Difference between revisions

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>BotK2
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
Line 27: Line 27:
|static_stat3_id                        = skill_can_fire_arrows
|static_stat3_id                        = skill_can_fire_arrows
|static_stat3_value                      = 1
|static_stat3_value                      = 1
|stat_text                              = Deals (100-119)% of Base Damage<br>50% of Physical Damage Converted to Lightning Damage<br>Hits up to 3 additional enemies near the target<br>(1-9) to (13-179) Added Attack Lightning Damage
|stat_text                              = Deals (110-134)% of Base Attack Damage<br>50% of Physical Damage Converted to Lightning Damage<br>Hits up to 3 additional enemies near the target<br>(1-9) to (13-179) Added Lightning Damage<br>(10-29)% increased Effect of Shock<br>Shocks Enemies as though dealing (100-195)% more Damage
|quality_stat_text                      = 1% chance to Shock enemies
|quality_stat_text                      = 1% chance to Shock enemies
|static_quality_stat1_id                = base_chance_to_shock_%
|static_quality_stat1_id                = base_chance_to_shock_%
Line 34: Line 34:
|level1_level_requirement                = 12
|level1_level_requirement                = 12
|level1_mana_cost                        = 7
|level1_mana_cost                        = 7
|level1_damage_effectiveness            = 100
|level1_damage_effectiveness            = 110
|level1_damage_multiplier                = 100
|level1_damage_multiplier                = 110
|level1_stat_text                        = 1 to 13 Added Attack Lightning Damage
|level1_stat_text                        = 1 to 13 Added Lightning Damage<br>10% increased Effect of Shock<br>Shocks Enemies as though dealing 100% more Damage
|level1_stat1_id                        = attack_minimum_added_lightning_damage
|level1_stat1_id                        = attack_minimum_added_lightning_damage
|level1_stat1_value                      = 1
|level1_stat1_value                      = 1
|level1_stat2_id                        = attack_maximum_added_lightning_damage
|level1_stat2_id                        = attack_maximum_added_lightning_damage
|level1_stat2_value                      = 13
|level1_stat2_value                      = 13
|level1_stat3_id                        = shock_effect_+%
|level1_stat3_value                      = 10
|level1_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level1_stat4_value                      = 100
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 15
|level2_level_requirement                = 15
|level2_mana_cost                        = 7
|level2_mana_cost                        = 7
|level2_damage_effectiveness            = 101
|level2_damage_effectiveness            = 111
|level2_damage_multiplier                = 101
|level2_damage_multiplier                = 111.3
|level2_stat_text                        = 1 to 16 Added Attack Lightning Damage
|level2_stat_text                        = 1 to 16 Added Lightning Damage<br>11% increased Effect of Shock<br>Shocks Enemies as though dealing 105% more Damage
|level2_stat1_id                        = attack_minimum_added_lightning_damage
|level2_stat1_id                        = attack_minimum_added_lightning_damage
|level2_stat1_value                      = 1
|level2_stat1_value                      = 1
|level2_stat2_id                        = attack_maximum_added_lightning_damage
|level2_stat2_id                        = attack_maximum_added_lightning_damage
|level2_stat2_value                      = 16
|level2_stat2_value                      = 16
|level2_stat3_id                        = shock_effect_+%
|level2_stat3_value                      = 11
|level2_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level2_stat4_value                      = 105
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 19
|level3_level_requirement                = 19
|level3_mana_cost                        = 7
|level3_mana_cost                        = 7
|level3_damage_effectiveness            = 102
|level3_damage_effectiveness            = 113
|level3_damage_multiplier                = 102
|level3_damage_multiplier                = 112.5
|level3_stat_text                        = 1 to 20 Added Attack Lightning Damage
|level3_stat_text                        = 1 to 20 Added Lightning Damage<br>12% increased Effect of Shock<br>Shocks Enemies as though dealing 110% more Damage
|level3_stat1_id                        = attack_minimum_added_lightning_damage
|level3_stat1_id                        = attack_minimum_added_lightning_damage
|level3_stat1_value                      = 1
|level3_stat1_value                      = 1
|level3_stat2_id                        = attack_maximum_added_lightning_damage
|level3_stat2_id                        = attack_maximum_added_lightning_damage
|level3_stat2_value                      = 20
|level3_stat2_value                      = 20
|level3_stat3_id                        = shock_effect_+%
|level3_stat3_value                      = 12
|level3_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level3_stat4_value                      = 110
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 23
|level4_level_requirement                = 23
|level4_mana_cost                        = 8
|level4_mana_cost                        = 8
|level4_damage_effectiveness            = 103
|level4_damage_effectiveness            = 114
|level4_damage_multiplier                = 103
|level4_damage_multiplier                = 113.8
|level4_stat_text                        = 1 to 25 Added Attack Lightning Damage
|level4_stat_text                        = 1 to 25 Added Lightning Damage<br>13% increased Effect of Shock<br>Shocks Enemies as though dealing 115% more Damage
|level4_stat1_id                        = attack_minimum_added_lightning_damage
|level4_stat1_id                        = attack_minimum_added_lightning_damage
|level4_stat1_value                      = 1
|level4_stat1_value                      = 1
|level4_stat2_id                        = attack_maximum_added_lightning_damage
|level4_stat2_id                        = attack_maximum_added_lightning_damage
|level4_stat2_value                      = 25
|level4_stat2_value                      = 25
|level4_stat3_id                        = shock_effect_+%
|level4_stat3_value                      = 13
|level4_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level4_stat4_value                      = 115
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 27
|level5_level_requirement                = 27
|level5_mana_cost                        = 8
|level5_mana_cost                        = 8
|level5_damage_effectiveness            = 104
|level5_damage_effectiveness            = 115
|level5_damage_multiplier                = 104
|level5_damage_multiplier                = 115.1
|level5_stat_text                        = 2 to 31 Added Attack Lightning Damage
|level5_stat_text                        = 2 to 31 Added Lightning Damage<br>14% increased Effect of Shock<br>Shocks Enemies as though dealing 120% more Damage
|level5_stat1_id                        = attack_minimum_added_lightning_damage
|level5_stat1_id                        = attack_minimum_added_lightning_damage
|level5_stat1_value                      = 2
|level5_stat1_value                      = 2
|level5_stat2_id                        = attack_maximum_added_lightning_damage
|level5_stat2_id                        = attack_maximum_added_lightning_damage
|level5_stat2_value                      = 31
|level5_stat2_value                      = 31
|level5_stat3_id                        = shock_effect_+%
|level5_stat3_value                      = 14
|level5_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level5_stat4_value                      = 120
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 31
|level6_level_requirement                = 31
|level6_mana_cost                        = 8
|level6_mana_cost                        = 8
|level6_damage_effectiveness            = 105
|level6_damage_effectiveness            = 116
|level6_damage_multiplier                = 105
|level6_damage_multiplier                = 116.3
|level6_stat_text                        = 2 to 37 Added Attack Lightning Damage
|level6_stat_text                        = 2 to 37 Added Lightning Damage<br>15% increased Effect of Shock<br>Shocks Enemies as though dealing 125% more Damage
|level6_stat1_id                        = attack_minimum_added_lightning_damage
|level6_stat1_id                        = attack_minimum_added_lightning_damage
|level6_stat1_value                      = 2
|level6_stat1_value                      = 2
|level6_stat2_id                        = attack_maximum_added_lightning_damage
|level6_stat2_id                        = attack_maximum_added_lightning_damage
|level6_stat2_value                      = 37
|level6_stat2_value                      = 37
|level6_stat3_id                        = shock_effect_+%
|level6_stat3_value                      = 15
|level6_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level6_stat4_value                      = 125
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 35
|level7_level_requirement                = 35
|level7_mana_cost                        = 8
|level7_mana_cost                        = 8
|level7_damage_effectiveness            = 106
|level7_damage_effectiveness            = 118
|level7_damage_multiplier                = 106
|level7_damage_multiplier                = 117.6
|level7_stat_text                        = 2 to 45 Added Attack Lightning Damage
|level7_stat_text                        = 2 to 45 Added Lightning Damage<br>16% increased Effect of Shock<br>Shocks Enemies as though dealing 130% more Damage
|level7_stat1_id                        = attack_minimum_added_lightning_damage
|level7_stat1_id                        = attack_minimum_added_lightning_damage
|level7_stat1_value                      = 2
|level7_stat1_value                      = 2
|level7_stat2_id                        = attack_maximum_added_lightning_damage
|level7_stat2_id                        = attack_maximum_added_lightning_damage
|level7_stat2_value                      = 45
|level7_stat2_value                      = 45
|level7_stat3_id                        = shock_effect_+%
|level7_stat3_value                      = 16
|level7_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level7_stat4_value                      = 130
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 38
|level8_level_requirement                = 38
|level8_mana_cost                        = 8
|level8_mana_cost                        = 8
|level8_damage_effectiveness            = 107
|level8_damage_effectiveness            = 119
|level8_damage_multiplier                = 107
|level8_damage_multiplier                = 118.8
|level8_stat_text                        = 3 to 51 Added Attack Lightning Damage
|level8_stat_text                        = 3 to 51 Added Lightning Damage<br>17% increased Effect of Shock<br>Shocks Enemies as though dealing 135% more Damage
|level8_stat1_id                        = attack_minimum_added_lightning_damage
|level8_stat1_id                        = attack_minimum_added_lightning_damage
|level8_stat1_value                      = 3
|level8_stat1_value                      = 3
|level8_stat2_id                        = attack_maximum_added_lightning_damage
|level8_stat2_id                        = attack_maximum_added_lightning_damage
|level8_stat2_value                      = 51
|level8_stat2_value                      = 51
|level8_stat3_id                        = shock_effect_+%
|level8_stat3_value                      = 17
|level8_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level8_stat4_value                      = 135
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 41
|level9_level_requirement                = 41
|level9_mana_cost                        = 9
|level9_mana_cost                        = 9
|level9_damage_effectiveness            = 108
|level9_damage_effectiveness            = 120
|level9_damage_multiplier                = 108
|level9_damage_multiplier                = 120.1
|level9_stat_text                        = 3 to 59 Added Attack Lightning Damage
|level9_stat_text                        = 3 to 59 Added Lightning Damage<br>18% increased Effect of Shock<br>Shocks Enemies as though dealing 140% more Damage
|level9_stat1_id                        = attack_minimum_added_lightning_damage
|level9_stat1_id                        = attack_minimum_added_lightning_damage
|level9_stat1_value                      = 3
|level9_stat1_value                      = 3
|level9_stat2_id                        = attack_maximum_added_lightning_damage
|level9_stat2_id                        = attack_maximum_added_lightning_damage
|level9_stat2_value                      = 59
|level9_stat2_value                      = 59
|level9_stat3_id                        = shock_effect_+%
|level9_stat3_value                      = 18
|level9_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level9_stat4_value                      = 140
|level10                                = True
|level10                                = True
|level10_level_requirement              = 44
|level10_level_requirement              = 44
|level10_mana_cost                      = 9
|level10_mana_cost                      = 9
|level10_damage_effectiveness            = 109
|level10_damage_effectiveness            = 121
|level10_damage_multiplier              = 109
|level10_damage_multiplier              = 121.4
|level10_stat_text                      = 3 to 66 Added Attack Lightning Damage
|level10_stat_text                      = 3 to 66 Added Lightning Damage<br>19% increased Effect of Shock<br>Shocks Enemies as though dealing 145% more Damage
|level10_stat1_id                        = attack_minimum_added_lightning_damage
|level10_stat1_id                        = attack_minimum_added_lightning_damage
|level10_stat1_value                    = 3
|level10_stat1_value                    = 3
|level10_stat2_id                        = attack_maximum_added_lightning_damage
|level10_stat2_id                        = attack_maximum_added_lightning_damage
|level10_stat2_value                    = 66
|level10_stat2_value                    = 66
|level10_stat3_id                        = shock_effect_+%
|level10_stat3_value                    = 19
|level10_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level10_stat4_value                    = 145
|level11                                = True
|level11                                = True
|level11_level_requirement              = 47
|level11_level_requirement              = 47
|level11_mana_cost                      = 9
|level11_mana_cost                      = 9
|level11_damage_effectiveness            = 110
|level11_damage_effectiveness            = 123
|level11_damage_multiplier              = 110
|level11_damage_multiplier              = 122.6
|level11_stat_text                      = 4 to 75 Added Attack Lightning Damage
|level11_stat_text                      = 4 to 75 Added Lightning Damage<br>20% increased Effect of Shock<br>Shocks Enemies as though dealing 150% more Damage
|level11_stat1_id                        = attack_minimum_added_lightning_damage
|level11_stat1_id                        = attack_minimum_added_lightning_damage
|level11_stat1_value                    = 4
|level11_stat1_value                    = 4
|level11_stat2_id                        = attack_maximum_added_lightning_damage
|level11_stat2_id                        = attack_maximum_added_lightning_damage
|level11_stat2_value                    = 75
|level11_stat2_value                    = 75
|level11_stat3_id                        = shock_effect_+%
|level11_stat3_value                    = 20
|level11_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level11_stat4_value                    = 150
|level12                                = True
|level12                                = True
|level12_level_requirement              = 50
|level12_level_requirement              = 50
|level12_mana_cost                      = 9
|level12_mana_cost                      = 9
|level12_damage_effectiveness            = 111
|level12_damage_effectiveness            = 124
|level12_damage_multiplier              = 111
|level12_damage_multiplier              = 123.9
|level12_stat_text                      = 4 to 85 Added Attack Lightning Damage
|level12_stat_text                      = 4 to 85 Added Lightning Damage<br>21% increased Effect of Shock<br>Shocks Enemies as though dealing 155% more Damage
|level12_stat1_id                        = attack_minimum_added_lightning_damage
|level12_stat1_id                        = attack_minimum_added_lightning_damage
|level12_stat1_value                    = 4
|level12_stat1_value                    = 4
|level12_stat2_id                        = attack_maximum_added_lightning_damage
|level12_stat2_id                        = attack_maximum_added_lightning_damage
|level12_stat2_value                    = 85
|level12_stat2_value                    = 85
|level12_stat3_id                        = shock_effect_+%
|level12_stat3_value                    = 21
|level12_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level12_stat4_value                    = 155
|level13                                = True
|level13                                = True
|level13_level_requirement              = 53
|level13_level_requirement              = 53
|level13_mana_cost                      = 9
|level13_mana_cost                      = 9
|level13_damage_effectiveness            = 112
|level13_damage_effectiveness            = 125
|level13_damage_multiplier              = 112
|level13_damage_multiplier              = 125.2
|level13_stat_text                      = 5 to 95 Added Attack Lightning Damage
|level13_stat_text                      = 5 to 95 Added Lightning Damage<br>22% increased Effect of Shock<br>Shocks Enemies as though dealing 160% more Damage
|level13_stat1_id                        = attack_minimum_added_lightning_damage
|level13_stat1_id                        = attack_minimum_added_lightning_damage
|level13_stat1_value                    = 5
|level13_stat1_value                    = 5
|level13_stat2_id                        = attack_maximum_added_lightning_damage
|level13_stat2_id                        = attack_maximum_added_lightning_damage
|level13_stat2_value                    = 95
|level13_stat2_value                    = 95
|level13_stat3_id                        = shock_effect_+%
|level13_stat3_value                    = 22
|level13_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level13_stat4_value                    = 160
|level14                                = True
|level14                                = True
|level14_level_requirement              = 56
|level14_level_requirement              = 56
|level14_mana_cost                      = 10
|level14_mana_cost                      = 10
|level14_damage_effectiveness            = 113
|level14_damage_effectiveness            = 126
|level14_damage_multiplier              = 113
|level14_damage_multiplier              = 126.4
|level14_stat_text                      = 6 to 107 Added Attack Lightning Damage
|level14_stat_text                      = 6 to 107 Added Lightning Damage<br>23% increased Effect of Shock<br>Shocks Enemies as though dealing 165% more Damage
|level14_stat1_id                        = attack_minimum_added_lightning_damage
|level14_stat1_id                        = attack_minimum_added_lightning_damage
|level14_stat1_value                    = 6
|level14_stat1_value                    = 6
|level14_stat2_id                        = attack_maximum_added_lightning_damage
|level14_stat2_id                        = attack_maximum_added_lightning_damage
|level14_stat2_value                    = 107
|level14_stat2_value                    = 107
|level14_stat3_id                        = shock_effect_+%
|level14_stat3_value                    = 23
|level14_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level14_stat4_value                    = 165
|level15                                = True
|level15                                = True
|level15_level_requirement              = 59
|level15_level_requirement              = 59
|level15_mana_cost                      = 10
|level15_mana_cost                      = 10
|level15_damage_effectiveness            = 114
|level15_damage_effectiveness            = 128
|level15_damage_multiplier              = 114
|level15_damage_multiplier              = 127.7
|level15_stat_text                      = 6 to 120 Added Attack Lightning Damage
|level15_stat_text                      = 6 to 120 Added Lightning Damage<br>24% increased Effect of Shock<br>Shocks Enemies as though dealing 170% more Damage
|level15_stat1_id                        = attack_minimum_added_lightning_damage
|level15_stat1_id                        = attack_minimum_added_lightning_damage
|level15_stat1_value                    = 6
|level15_stat1_value                    = 6
|level15_stat2_id                        = attack_maximum_added_lightning_damage
|level15_stat2_id                        = attack_maximum_added_lightning_damage
|level15_stat2_value                    = 120
|level15_stat2_value                    = 120
|level15_stat3_id                        = shock_effect_+%
|level15_stat3_value                    = 24
|level15_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level15_stat4_value                    = 170
|level16                                = True
|level16                                = True
|level16_level_requirement              = 62
|level16_level_requirement              = 62
|level16_mana_cost                      = 10
|level16_mana_cost                      = 10
|level16_damage_effectiveness            = 115
|level16_damage_effectiveness            = 129
|level16_damage_multiplier              = 115
|level16_damage_multiplier              = 128.9
|level16_stat_text                      = 7 to 134 Added Attack Lightning Damage
|level16_stat_text                      = 7 to 134 Added Lightning Damage<br>25% increased Effect of Shock<br>Shocks Enemies as though dealing 175% more Damage
|level16_stat1_id                        = attack_minimum_added_lightning_damage
|level16_stat1_id                        = attack_minimum_added_lightning_damage
|level16_stat1_value                    = 7
|level16_stat1_value                    = 7
|level16_stat2_id                        = attack_maximum_added_lightning_damage
|level16_stat2_id                        = attack_maximum_added_lightning_damage
|level16_stat2_value                    = 134
|level16_stat2_value                    = 134
|level16_stat3_id                        = shock_effect_+%
|level16_stat3_value                    = 25
|level16_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level16_stat4_value                    = 175
|level17                                = True
|level17                                = True
|level17_level_requirement              = 64
|level17_level_requirement              = 64
|level17_mana_cost                      = 10
|level17_mana_cost                      = 10
|level17_damage_effectiveness            = 116
|level17_damage_effectiveness            = 130
|level17_damage_multiplier              = 116
|level17_damage_multiplier              = 130.2
|level17_stat_text                      = 8 to 144 Added Attack Lightning Damage
|level17_stat_text                      = 8 to 144 Added Lightning Damage<br>26% increased Effect of Shock<br>Shocks Enemies as though dealing 180% more Damage
|level17_stat1_id                        = attack_minimum_added_lightning_damage
|level17_stat1_id                        = attack_minimum_added_lightning_damage
|level17_stat1_value                    = 8
|level17_stat1_value                    = 8
|level17_stat2_id                        = attack_maximum_added_lightning_damage
|level17_stat2_id                        = attack_maximum_added_lightning_damage
|level17_stat2_value                    = 144
|level17_stat2_value                    = 144
|level17_stat3_id                        = shock_effect_+%
|level17_stat3_value                    = 26
|level17_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level17_stat4_value                    = 180
|level18                                = True
|level18                                = True
|level18_level_requirement              = 66
|level18_level_requirement              = 66
|level18_mana_cost                      = 10
|level18_mana_cost                      = 10
|level18_damage_effectiveness            = 117
|level18_damage_effectiveness            = 131
|level18_damage_multiplier              = 117
|level18_damage_multiplier              = 131.5
|level18_stat_text                      = 8 to 155 Added Attack Lightning Damage
|level18_stat_text                      = 8 to 155 Added Lightning Damage<br>27% increased Effect of Shock<br>Shocks Enemies as though dealing 185% more Damage
|level18_stat1_id                        = attack_minimum_added_lightning_damage
|level18_stat1_id                        = attack_minimum_added_lightning_damage
|level18_stat1_value                    = 8
|level18_stat1_value                    = 8
|level18_stat2_id                        = attack_maximum_added_lightning_damage
|level18_stat2_id                        = attack_maximum_added_lightning_damage
|level18_stat2_value                    = 155
|level18_stat2_value                    = 155
|level18_stat3_id                        = shock_effect_+%
|level18_stat3_value                    = 27
|level18_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level18_stat4_value                    = 185
|level19                                = True
|level19                                = True
|level19_level_requirement              = 68
|level19_level_requirement              = 68
|level19_mana_cost                      = 11
|level19_mana_cost                      = 11
|level19_damage_effectiveness            = 118
|level19_damage_effectiveness            = 133
|level19_damage_multiplier              = 118
|level19_damage_multiplier              = 132.7
|level19_stat_text                      = 9 to 167 Added Attack Lightning Damage
|level19_stat_text                      = 9 to 167 Added Lightning Damage<br>28% increased Effect of Shock<br>Shocks Enemies as though dealing 190% more Damage
|level19_stat1_id                        = attack_minimum_added_lightning_damage
|level19_stat1_id                        = attack_minimum_added_lightning_damage
|level19_stat1_value                    = 9
|level19_stat1_value                    = 9
|level19_stat2_id                        = attack_maximum_added_lightning_damage
|level19_stat2_id                        = attack_maximum_added_lightning_damage
|level19_stat2_value                    = 167
|level19_stat2_value                    = 167
|level19_stat3_id                        = shock_effect_+%
|level19_stat3_value                    = 28
|level19_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level19_stat4_value                    = 190
|level20                                = True
|level20                                = True
|level20_level_requirement              = 70
|level20_level_requirement              = 70
|level20_mana_cost                      = 11
|level20_mana_cost                      = 11
|level20_damage_effectiveness            = 119
|level20_damage_effectiveness            = 134
|level20_damage_multiplier              = 119
|level20_damage_multiplier              = 134
|level20_stat_text                      = 9 to 179 Added Attack Lightning Damage
|level20_stat_text                      = 9 to 179 Added Lightning Damage<br>29% increased Effect of Shock<br>Shocks Enemies as though dealing 195% more Damage
|level20_stat1_id                        = attack_minimum_added_lightning_damage
|level20_stat1_id                        = attack_minimum_added_lightning_damage
|level20_stat1_value                    = 9
|level20_stat1_value                    = 9
|level20_stat2_id                        = attack_maximum_added_lightning_damage
|level20_stat2_id                        = attack_maximum_added_lightning_damage
|level20_stat2_value                    = 179
|level20_stat2_value                    = 179
|level20_stat3_id                        = shock_effect_+%
|level20_stat3_value                    = 29
|level20_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level20_stat4_value                    = 195
|level21                                = True
|level21                                = True
|level21_level_requirement              = 72
|level21_level_requirement              = 72
|level21_mana_cost                      = 11
|level21_mana_cost                      = 11
|level21_damage_effectiveness            = 120
|level21_damage_effectiveness            = 135
|level21_damage_multiplier              = 120
|level21_damage_multiplier              = 135.3
|level21_stat_text                      = 10 to 192 Added Attack Lightning Damage
|level21_stat_text                      = 10 to 192 Added Lightning Damage<br>30% increased Effect of Shock<br>Shocks Enemies as though dealing 200% more Damage
|level21_stat1_id                        = attack_minimum_added_lightning_damage
|level21_stat1_id                        = attack_minimum_added_lightning_damage
|level21_stat1_value                    = 10
|level21_stat1_value                    = 10
|level21_stat2_id                        = attack_maximum_added_lightning_damage
|level21_stat2_id                        = attack_maximum_added_lightning_damage
|level21_stat2_value                    = 192
|level21_stat2_value                    = 192
|level21_stat3_id                        = shock_effect_+%
|level21_stat3_value                    = 30
|level21_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level21_stat4_value                    = 200
|level22                                = True
|level22                                = True
|level22_level_requirement              = 74
|level22_level_requirement              = 74
|level22_mana_cost                      = 11
|level22_mana_cost                      = 11
|level22_damage_effectiveness            = 121
|level22_damage_effectiveness            = 137
|level22_damage_multiplier              = 121
|level22_damage_multiplier              = 136.5
|level22_stat_text                      = 11 to 206 Added Attack Lightning Damage
|level22_stat_text                      = 11 to 206 Added Lightning Damage<br>31% increased Effect of Shock<br>Shocks Enemies as though dealing 205% more Damage
|level22_stat1_id                        = attack_minimum_added_lightning_damage
|level22_stat1_id                        = attack_minimum_added_lightning_damage
|level22_stat1_value                    = 11
|level22_stat1_value                    = 11
|level22_stat2_id                        = attack_maximum_added_lightning_damage
|level22_stat2_id                        = attack_maximum_added_lightning_damage
|level22_stat2_value                    = 206
|level22_stat2_value                    = 206
|level22_stat3_id                        = shock_effect_+%
|level22_stat3_value                    = 31
|level22_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level22_stat4_value                    = 205
|level23                                = True
|level23                                = True
|level23_level_requirement              = 76
|level23_level_requirement              = 76
|level23_mana_cost                      = 11
|level23_mana_cost                      = 11
|level23_damage_effectiveness            = 122
|level23_damage_effectiveness            = 138
|level23_damage_multiplier              = 122
|level23_damage_multiplier              = 137.8
|level23_stat_text                      = 12 to 221 Added Attack Lightning Damage
|level23_stat_text                      = 12 to 221 Added Lightning Damage<br>32% increased Effect of Shock<br>Shocks Enemies as though dealing 210% more Damage
|level23_stat1_id                        = attack_minimum_added_lightning_damage
|level23_stat1_id                        = attack_minimum_added_lightning_damage
|level23_stat1_value                    = 12
|level23_stat1_value                    = 12
|level23_stat2_id                        = attack_maximum_added_lightning_damage
|level23_stat2_id                        = attack_maximum_added_lightning_damage
|level23_stat2_value                    = 221
|level23_stat2_value                    = 221
|level23_stat3_id                        = shock_effect_+%
|level23_stat3_value                    = 32
|level23_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level23_stat4_value                    = 210
|level24                                = True
|level24                                = True
|level24_level_requirement              = 78
|level24_level_requirement              = 78
|level24_mana_cost                      = 11
|level24_mana_cost                      = 11
|level24_damage_effectiveness            = 123
|level24_damage_effectiveness            = 139
|level24_damage_multiplier              = 123
|level24_damage_multiplier              = 139.1
|level24_stat_text                      = 12 to 237 Added Attack Lightning Damage
|level24_stat_text                      = 12 to 237 Added Lightning Damage<br>33% increased Effect of Shock<br>Shocks Enemies as though dealing 215% more Damage
|level24_stat1_id                        = attack_minimum_added_lightning_damage
|level24_stat1_id                        = attack_minimum_added_lightning_damage
|level24_stat1_value                    = 12
|level24_stat1_value                    = 12
|level24_stat2_id                        = attack_maximum_added_lightning_damage
|level24_stat2_id                        = attack_maximum_added_lightning_damage
|level24_stat2_value                    = 237
|level24_stat2_value                    = 237
|level24_stat3_id                        = shock_effect_+%
|level24_stat3_value                    = 33
|level24_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level24_stat4_value                    = 215
|level25                                = True
|level25                                = True
|level25_level_requirement              = 80
|level25_level_requirement              = 80
|level25_mana_cost                      = 11
|level25_mana_cost                      = 11
|level25_damage_effectiveness            = 124
|level25_damage_effectiveness            = 140
|level25_damage_multiplier              = 124
|level25_damage_multiplier              = 140.3
|level25_stat_text                      = 13 to 254 Added Attack Lightning Damage
|level25_stat_text                      = 13 to 254 Added Lightning Damage<br>34% increased Effect of Shock<br>Shocks Enemies as though dealing 220% more Damage
|level25_stat1_id                        = attack_minimum_added_lightning_damage
|level25_stat1_id                        = attack_minimum_added_lightning_damage
|level25_stat1_value                    = 13
|level25_stat1_value                    = 13
|level25_stat2_id                        = attack_maximum_added_lightning_damage
|level25_stat2_id                        = attack_maximum_added_lightning_damage
|level25_stat2_value                    = 254
|level25_stat2_value                    = 254
|level25_stat3_id                        = shock_effect_+%
|level25_stat3_value                    = 34
|level25_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level25_stat4_value                    = 220
|level26                                = True
|level26                                = True
|level26_level_requirement              = 82
|level26_level_requirement              = 82
|level26_mana_cost                      = 12
|level26_mana_cost                      = 12
|level26_damage_effectiveness            = 125
|level26_damage_effectiveness            = 142
|level26_damage_multiplier              = 125
|level26_damage_multiplier              = 141.6
|level26_stat_text                      = 14 to 272 Added Attack Lightning Damage
|level26_stat_text                      = 14 to 272 Added Lightning Damage<br>35% increased Effect of Shock<br>Shocks Enemies as though dealing 225% more Damage
|level26_stat1_id                        = attack_minimum_added_lightning_damage
|level26_stat1_id                        = attack_minimum_added_lightning_damage
|level26_stat1_value                    = 14
|level26_stat1_value                    = 14
|level26_stat2_id                        = attack_maximum_added_lightning_damage
|level26_stat2_id                        = attack_maximum_added_lightning_damage
|level26_stat2_value                    = 272
|level26_stat2_value                    = 272
|level26_stat3_id                        = shock_effect_+%
|level26_stat3_value                    = 35
|level26_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level26_stat4_value                    = 225
|level27                                = True
|level27                                = True
|level27_level_requirement              = 84
|level27_level_requirement              = 84
|level27_mana_cost                      = 12
|level27_mana_cost                      = 12
|level27_damage_effectiveness            = 126
|level27_damage_effectiveness            = 143
|level27_damage_multiplier              = 126
|level27_damage_multiplier              = 142.8
|level27_stat_text                      = 15 to 291 Added Attack Lightning Damage
|level27_stat_text                      = 15 to 291 Added Lightning Damage<br>36% increased Effect of Shock<br>Shocks Enemies as though dealing 230% more Damage
|level27_stat1_id                        = attack_minimum_added_lightning_damage
|level27_stat1_id                        = attack_minimum_added_lightning_damage
|level27_stat1_value                    = 15
|level27_stat1_value                    = 15
|level27_stat2_id                        = attack_maximum_added_lightning_damage
|level27_stat2_id                        = attack_maximum_added_lightning_damage
|level27_stat2_value                    = 291
|level27_stat2_value                    = 291
|level27_stat3_id                        = shock_effect_+%
|level27_stat3_value                    = 36
|level27_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level27_stat4_value                    = 230
|level28                                = True
|level28                                = True
|level28_level_requirement              = 86
|level28_level_requirement              = 86
|level28_mana_cost                      = 12
|level28_mana_cost                      = 12
|level28_damage_effectiveness            = 127
|level28_damage_effectiveness            = 144
|level28_damage_multiplier              = 127
|level28_damage_multiplier              = 144.1
|level28_stat_text                      = 16 to 311 Added Attack Lightning Damage
|level28_stat_text                      = 16 to 311 Added Lightning Damage<br>37% increased Effect of Shock<br>Shocks Enemies as though dealing 235% more Damage
|level28_stat1_id                        = attack_minimum_added_lightning_damage
|level28_stat1_id                        = attack_minimum_added_lightning_damage
|level28_stat1_value                    = 16
|level28_stat1_value                    = 16
|level28_stat2_id                        = attack_maximum_added_lightning_damage
|level28_stat2_id                        = attack_maximum_added_lightning_damage
|level28_stat2_value                    = 311
|level28_stat2_value                    = 311
|level28_stat3_id                        = shock_effect_+%
|level28_stat3_value                    = 37
|level28_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level28_stat4_value                    = 235
|level29                                = True
|level29                                = True
|level29_level_requirement              = 88
|level29_level_requirement              = 88
|level29_mana_cost                      = 12
|level29_mana_cost                      = 12
|level29_damage_effectiveness            = 128
|level29_damage_effectiveness            = 145
|level29_damage_multiplier              = 128
|level29_damage_multiplier              = 145.4
|level29_stat_text                      = 18 to 333 Added Attack Lightning Damage
|level29_stat_text                      = 18 to 333 Added Lightning Damage<br>38% increased Effect of Shock<br>Shocks Enemies as though dealing 240% more Damage
|level29_stat1_id                        = attack_minimum_added_lightning_damage
|level29_stat1_id                        = attack_minimum_added_lightning_damage
|level29_stat1_value                    = 18
|level29_stat1_value                    = 18
|level29_stat2_id                        = attack_maximum_added_lightning_damage
|level29_stat2_id                        = attack_maximum_added_lightning_damage
|level29_stat2_value                    = 333
|level29_stat2_value                    = 333
|level29_stat3_id                        = shock_effect_+%
|level29_stat3_value                    = 38
|level29_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level29_stat4_value                    = 240
|level30                                = True
|level30                                = True
|level30_level_requirement              = 90
|level30_level_requirement              = 90
|level30_mana_cost                      = 12
|level30_mana_cost                      = 12
|level30_damage_effectiveness            = 129
|level30_damage_effectiveness            = 147
|level30_damage_multiplier              = 129
|level30_damage_multiplier              = 146.6
|level30_stat_text                      = 19 to 355 Added Attack Lightning Damage
|level30_stat_text                      = 19 to 355 Added Lightning Damage<br>39% increased Effect of Shock<br>Shocks Enemies as though dealing 245% more Damage
|level30_stat1_id                        = attack_minimum_added_lightning_damage
|level30_stat1_id                        = attack_minimum_added_lightning_damage
|level30_stat1_value                    = 19
|level30_stat1_value                    = 19
|level30_stat2_id                        = attack_maximum_added_lightning_damage
|level30_stat2_id                        = attack_maximum_added_lightning_damage
|level30_stat2_value                    = 355
|level30_stat2_value                    = 355
|level30_stat3_id                        = shock_effect_+%
|level30_stat3_value                    = 39
|level30_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level30_stat4_value                    = 245
|level31                                = True
|level31                                = True
|level31_level_requirement              = 91
|level31_level_requirement              = 91
|level31_mana_cost                      = 12
|level31_mana_cost                      = 12
|level31_damage_effectiveness            = 130
|level31_damage_effectiveness            = 147
|level31_damage_multiplier              = 129.5
|level31_damage_multiplier              = 147.3
|level31_stat_text                      = 19 to 367 Added Attack Lightning Damage
|level31_stat_text                      = 19 to 367 Added Lightning Damage<br>39% increased Effect of Shock<br>Shocks Enemies as though dealing 247% more Damage
|level31_stat1_id                        = attack_minimum_added_lightning_damage
|level31_stat1_id                        = attack_minimum_added_lightning_damage
|level31_stat1_value                    = 19
|level31_stat1_value                    = 19
|level31_stat2_id                        = attack_maximum_added_lightning_damage
|level31_stat2_id                        = attack_maximum_added_lightning_damage
|level31_stat2_value                    = 367
|level31_stat2_value                    = 367
|level31_stat3_id                        = shock_effect_+%
|level31_stat3_value                    = 39
|level31_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level31_stat4_value                    = 247
|level32                                = True
|level32                                = True
|level32_level_requirement              = 92
|level32_level_requirement              = 92
|level32_mana_cost                      = 13
|level32_mana_cost                      = 13
|level32_damage_effectiveness            = 130
|level32_damage_effectiveness            = 148
|level32_damage_multiplier              = 130
|level32_damage_multiplier              = 147.9
|level32_stat_text                      = 20 to 380 Added Attack Lightning Damage
|level32_stat_text                      = 20 to 380 Added Lightning Damage<br>40% increased Effect of Shock<br>Shocks Enemies as though dealing 250% more Damage
|level32_stat1_id                        = attack_minimum_added_lightning_damage
|level32_stat1_id                        = attack_minimum_added_lightning_damage
|level32_stat1_value                    = 20
|level32_stat1_value                    = 20
|level32_stat2_id                        = attack_maximum_added_lightning_damage
|level32_stat2_id                        = attack_maximum_added_lightning_damage
|level32_stat2_value                    = 380
|level32_stat2_value                    = 380
|level32_stat3_id                        = shock_effect_+%
|level32_stat3_value                    = 40
|level32_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level32_stat4_value                    = 250
|level33                                = True
|level33                                = True
|level33_level_requirement              = 93
|level33_level_requirement              = 93
|level33_mana_cost                      = 13
|level33_mana_cost                      = 13
|level33_damage_effectiveness            = 131
|level33_damage_effectiveness            = 149
|level33_damage_multiplier              = 130.5
|level33_damage_multiplier              = 148.5
|level33_stat_text                      = 21 to 392 Added Attack Lightning Damage
|level33_stat_text                      = 21 to 392 Added Lightning Damage<br>40% increased Effect of Shock<br>Shocks Enemies as though dealing 252% more Damage
|level33_stat1_id                        = attack_minimum_added_lightning_damage
|level33_stat1_id                        = attack_minimum_added_lightning_damage
|level33_stat1_value                    = 21
|level33_stat1_value                    = 21
|level33_stat2_id                        = attack_maximum_added_lightning_damage
|level33_stat2_id                        = attack_maximum_added_lightning_damage
|level33_stat2_value                    = 392
|level33_stat2_value                    = 392
|level33_stat3_id                        = shock_effect_+%
|level33_stat3_value                    = 40
|level33_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level33_stat4_value                    = 252
|level34                                = True
|level34                                = True
|level34_level_requirement              = 94
|level34_level_requirement              = 94
|level34_mana_cost                      = 13
|level34_mana_cost                      = 13
|level34_damage_effectiveness            = 131
|level34_damage_effectiveness            = 149
|level34_damage_multiplier              = 131
|level34_damage_multiplier              = 149.2
|level34_stat_text                      = 21 to 405 Added Attack Lightning Damage
|level34_stat_text                      = 21 to 405 Added Lightning Damage<br>41% increased Effect of Shock<br>Shocks Enemies as though dealing 255% more Damage
|level34_stat1_id                        = attack_minimum_added_lightning_damage
|level34_stat1_id                        = attack_minimum_added_lightning_damage
|level34_stat1_value                    = 21
|level34_stat1_value                    = 21
|level34_stat2_id                        = attack_maximum_added_lightning_damage
|level34_stat2_id                        = attack_maximum_added_lightning_damage
|level34_stat2_value                    = 405
|level34_stat2_value                    = 405
|level34_stat3_id                        = shock_effect_+%
|level34_stat3_value                    = 41
|level34_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level34_stat4_value                    = 255
|level35                                = True
|level35                                = True
|level35_level_requirement              = 95
|level35_level_requirement              = 95
|level35_mana_cost                      = 13
|level35_mana_cost                      = 13
|level35_damage_effectiveness            = 132
|level35_damage_effectiveness            = 150
|level35_damage_multiplier              = 131.5
|level35_damage_multiplier              = 149.8
|level35_stat_text                      = 22 to 419 Added Attack Lightning Damage
|level35_stat_text                      = 22 to 419 Added Lightning Damage<br>41% increased Effect of Shock<br>Shocks Enemies as though dealing 257% more Damage
|level35_stat1_id                        = attack_minimum_added_lightning_damage
|level35_stat1_id                        = attack_minimum_added_lightning_damage
|level35_stat1_value                    = 22
|level35_stat1_value                    = 22
|level35_stat2_id                        = attack_maximum_added_lightning_damage
|level35_stat2_id                        = attack_maximum_added_lightning_damage
|level35_stat2_value                    = 419
|level35_stat2_value                    = 419
|level35_stat3_id                        = shock_effect_+%
|level35_stat3_value                    = 41
|level35_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level35_stat4_value                    = 257
|level36                                = True
|level36                                = True
|level36_level_requirement              = 96
|level36_level_requirement              = 96
|level36_mana_cost                      = 13
|level36_mana_cost                      = 13
|level36_damage_effectiveness            = 132
|level36_damage_effectiveness            = 150
|level36_damage_multiplier              = 132
|level36_damage_multiplier              = 150.4
|level36_stat_text                      = 23 to 433 Added Attack Lightning Damage
|level36_stat_text                      = 23 to 433 Added Lightning Damage<br>42% increased Effect of Shock<br>Shocks Enemies as though dealing 260% more Damage
|level36_stat1_id                        = attack_minimum_added_lightning_damage
|level36_stat1_id                        = attack_minimum_added_lightning_damage
|level36_stat1_value                    = 23
|level36_stat1_value                    = 23
|level36_stat2_id                        = attack_maximum_added_lightning_damage
|level36_stat2_id                        = attack_maximum_added_lightning_damage
|level36_stat2_value                    = 433
|level36_stat2_value                    = 433
|level36_stat3_id                        = shock_effect_+%
|level36_stat3_value                    = 42
|level36_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level36_stat4_value                    = 260
|level37                                = True
|level37                                = True
|level37_level_requirement              = 97
|level37_level_requirement              = 97
|level37_mana_cost                      = 13
|level37_mana_cost                      = 13
|level37_damage_effectiveness            = 133
|level37_damage_effectiveness            = 151
|level37_damage_multiplier              = 132.5
|level37_damage_multiplier              = 151.1
|level37_stat_text                      = 24 to 447 Added Attack Lightning Damage
|level37_stat_text                      = 24 to 447 Added Lightning Damage<br>42% increased Effect of Shock<br>Shocks Enemies as though dealing 262% more Damage
|level37_stat1_id                        = attack_minimum_added_lightning_damage
|level37_stat1_id                        = attack_minimum_added_lightning_damage
|level37_stat1_value                    = 24
|level37_stat1_value                    = 24
|level37_stat2_id                        = attack_maximum_added_lightning_damage
|level37_stat2_id                        = attack_maximum_added_lightning_damage
|level37_stat2_value                    = 447
|level37_stat2_value                    = 447
|level37_stat3_id                        = shock_effect_+%
|level37_stat3_value                    = 42
|level37_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level37_stat4_value                    = 262
|level38                                = True
|level38                                = True
|level38_level_requirement              = 98
|level38_level_requirement              = 98
|level38_mana_cost                      = 13
|level38_mana_cost                      = 13
|level38_damage_effectiveness            = 133
|level38_damage_effectiveness            = 152
|level38_damage_multiplier              = 133
|level38_damage_multiplier              = 151.7
|level38_stat_text                      = 24 to 462 Added Attack Lightning Damage
|level38_stat_text                      = 24 to 462 Added Lightning Damage<br>43% increased Effect of Shock<br>Shocks Enemies as though dealing 265% more Damage
|level38_stat1_id                        = attack_minimum_added_lightning_damage
|level38_stat1_id                        = attack_minimum_added_lightning_damage
|level38_stat1_value                    = 24
|level38_stat1_value                    = 24
|level38_stat2_id                        = attack_maximum_added_lightning_damage
|level38_stat2_id                        = attack_maximum_added_lightning_damage
|level38_stat2_value                    = 462
|level38_stat2_value                    = 462
|level38_stat3_id                        = shock_effect_+%
|level38_stat3_value                    = 43
|level38_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level38_stat4_value                    = 265
|level39                                = True
|level39                                = True
|level39_level_requirement              = 99
|level39_level_requirement              = 99
|level39_mana_cost                      = 13
|level39_mana_cost                      = 13
|level39_damage_effectiveness            = 134
|level39_damage_effectiveness            = 152
|level39_damage_multiplier              = 133.5
|level39_damage_multiplier              = 152.3
|level39_stat_text                      = 25 to 477 Added Attack Lightning Damage
|level39_stat_text                      = 25 to 477 Added Lightning Damage<br>43% increased Effect of Shock<br>Shocks Enemies as though dealing 267% more Damage
|level39_stat1_id                        = attack_minimum_added_lightning_damage
|level39_stat1_id                        = attack_minimum_added_lightning_damage
|level39_stat1_value                    = 25
|level39_stat1_value                    = 25
|level39_stat2_id                        = attack_maximum_added_lightning_damage
|level39_stat2_id                        = attack_maximum_added_lightning_damage
|level39_stat2_value                    = 477
|level39_stat2_value                    = 477
|level39_stat3_id                        = shock_effect_+%
|level39_stat3_value                    = 43
|level39_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level39_stat4_value                    = 267
|level40                                = True
|level40                                = True
|level40_level_requirement              = 100
|level40_level_requirement              = 100
|level40_mana_cost                      = 13
|level40_mana_cost                      = 13
|level40_damage_effectiveness            = 134
|level40_damage_effectiveness            = 153
|level40_damage_multiplier              = 134
|level40_damage_multiplier              = 152.9
|level40_stat_text                      = 26 to 492 Added Attack Lightning Damage
|level40_stat_text                      = 26 to 492 Added Lightning Damage<br>44% increased Effect of Shock<br>Shocks Enemies as though dealing 270% more Damage
|level40_stat1_id                        = attack_minimum_added_lightning_damage
|level40_stat1_id                        = attack_minimum_added_lightning_damage
|level40_stat1_value                    = 26
|level40_stat1_value                    = 26
|level40_stat2_id                        = attack_maximum_added_lightning_damage
|level40_stat2_id                        = attack_maximum_added_lightning_damage
|level40_stat2_value                    = 492
|level40_stat2_value                    = 492
|level40_stat3_id                        = shock_effect_+%
|level40_stat3_value                    = 44
|level40_stat4_id                        = active_skill_shock_as_though_damage_+%_final
|level40_stat4_value                    = 270
|level1_dexterity_requirement            = 33
|level1_dexterity_requirement            = 33
|level1_experience                      = 0
|level1_experience                      = 0

Revision as of 19:05, 13 December 2019

Lightning ArrowLightning Arrow of Electrocution
Lightning ArrowAttack, AoE, Projectile, Lightning, Bow
Level: (1-20)
Attack Damage: (110-134)% of base
Effectiveness of Added Damage: (110-134)%
Projectile Speed: 3260
Requires Level 12Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies.Deals (110-134)% of Base Attack Damage
50% of Physical Damage Converted to Lightning Damage
Hits up to 3 additional enemies near the target
(1-9) to (13-179) Added Lightning Damage
(10-29)% increased Effect of Shock
Shocks Enemies as though dealing (100-195)% more Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 12
Vendor Prices
Normal1x Orb of Transmutation
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemLightningArrow

Lightning Arrow (often referred to as LA) is a ranged attack skill that fires an arrow which deals lightning damage to a target and nearby enemies.

Skill functions and interactions

Damage conversion: Like all converted damage, the lightning portion of Lightning Arrow's damage will be modified by both lightning damage and physical damage increases.

Hits Additional Targets: When an arrow strikes a target, up to 3 randomly chosen enemies within an area around that target will also be struck for the same amount of damage (not just the lightning portion of the damage). The area within which Lightning Arrow can hit additional targets has a base radius of 18 and is affected by Area of Effect modifiers such as increased Area of Effect. However, this damage is not affected by modifiers to Area damage.

Gem level progression

LevelRequired LevelRequired DexterityMana
Cost
Damage
Effectiveness
Attack
Damage
Lightning
Damage
Exp.Total Exp.
112337130%130%N/A00
215397131%131.3%N/A1524915249
319487133%132.5%N/A4151756766
423568134%133.8%N/A81983138749
527648135%135.1%N/A147968286717
631738136%136.3%N/A250557537274
735818138%137.6%N/A405086942360
838888139%138.8%N/A4477181390078
941949140%140.1%N/A6153182005396
10441009141%141.4%N/A8346392840035
11471069143%142.6%N/A15707604410795
12501139144%143.9%N/A16339876044782
13531199145%145.2%N/A21510308195812
145612510146%146.4%N/A281218911008001
155913210148%147.7%N/A509936016107361
166213810149%148.9%N/A940073125508092
176414210150%150.2%N/A1527336640781458
186614610151%151.5%N/A2628658267068040
196815111153%152.7%N/A62890590129958630
207015511154%154%N/A212046017342004647
217215911155%155.3%N/AN/AN/A
2274N/A11157%156.5%N/AN/AN/A
2376N/A11158%157.8%N/AN/AN/A
2478N/A11159%159.1%N/AN/AN/A
2580N/A11160%160.3%N/AN/AN/A
2682N/A12162%161.6%N/AN/AN/A
2784N/A12163%162.8%N/AN/AN/A
2886N/A12164%164.1%N/AN/AN/A
2988N/A12165%165.4%N/AN/AN/A
3090N/A12167%166.6%N/AN/AN/A
3191N/A12167%167.3%N/AN/AN/A
3292N/A13168%167.9%N/AN/AN/A
3393N/A13169%168.5%N/AN/AN/A
3494N/A13169%169.2%N/AN/AN/A
3595N/A13170%169.8%N/AN/AN/A
3696N/A13170%170.4%N/AN/AN/A
3797N/A13171%171.1%N/AN/AN/A
3898N/A13172%171.7%N/AN/AN/A
3999N/A13172%172.3%N/AN/AN/A
40100N/A13173%172.9%N/AN/AN/A

Item acquisition

Lightning Arrow can drop anywhere.

Recipes

Lightning Arrow can be created from the following recipes:

AmountPartDescriptionMeta
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Siren's Cadence
Act 1

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Siren's Cadence
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Related helmet enchantments

The following helmet enchantments affect Lightning Arrow.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Lightning Arrow Damage 166Merciless Labyrinth25% increased Lightning Arrow Damagehelmet 100
Enchantment Lightning Arrow Damage 275Eternal Labyrinth40% increased Lightning Arrow Damagehelmet 100
Enchantment Lightning Arrow Extra Targets 166Merciless LabyrinthLightning Arrow hits 1 additional Enemyhelmet 100
Enchantment Lightning Arrow Extra Targets 275Eternal LabyrinthLightning Arrow hits 2 additional Enemieshelmet 100
Enchantment Lightning Arrow Area Of Effect 166Merciless Labyrinth16% increased Lightning Arrow Area of Effecthelmet 100
Enchantment Lightning Arrow Area Of Effect 275Eternal Labyrinth24% increased Lightning Arrow Area of Effecthelmet 100

Alternate skill effects

Lightning Arrow has the following alternate skill effects:

ItemEffect(s)
Auspicious Lightning Arrow EffectFile:Auspicious Lightning Arrow Effect inventory icon.pngAuspicious Lightning Arrow EffectSkill Gem EffectYour Lightning Arrow becomes an Auspicious Effect.File:Auspicious Lightning Arrow Effect inventory icon.pngYour Lightning Arrow becomes an Auspicious Effect.
Dark Tempest Lightning ArrowDark Tempest Lightning ArrowSkill Gem EffectYour Lightning Arrow becomes a Dark Tempest Effect.Your Lightning Arrow becomes a Dark Tempest Effect.
Divine Lightning Arrow EffectDivine Lightning Arrow EffectSkill Gem EffectYour Lightning Arrow becomes a Divine Effect.Your Lightning Arrow becomes a Divine Effect.
Gore Lightning Arrow EffectGore Lightning Arrow EffectSkill Gem EffectYour Lightning Arrow becomes a gory effect.Your Lightning Arrow becomes a gory effect.
Void Emperor Lightning ArrowVoid Emperor Lightning ArrowSkill Gem EffectYour Lightning Arrow becomes a Void Emperor Effect.Your Lightning Arrow becomes a Void Emperor Effect.

Version history

Version Changes
3.8.0
  • Now has 1 to 13 added Attack Lightning Damage at gem level 1, up to 9 to 179 at gem level 20 (previously none).
  • Now gains 1% chance to Shock per 1% gem quality (from 0.5% per 1% quality).
2.3.0
  • The Merciless Labyrinth Helmet enchantment for additional targets hit by Lightning Arrow is now +1 rather than +2.
2.1.0
  • Lightning Arrow's base damage has been increased by a flat 10% at all levels. The mana cost at level one has been reduced from 8 to 7.
2.0.0
  • Base damage increased from 70% to 90%.
  • Radius of the lighting effect increased by 12.5% (from 16 to 18).
  • Now grants 0.5% increased chance to shock per 1% quality instead of increased shock duration.
1.1.0
  • Fixed a bug where secondary hits from Lightning Arrow would not check evasion.
0.10.2
  • Improved the Ice Spear and Lightning Arrow effects.
0.10.0
  • Has been moved to level 10 (from 1).
  • Its mana cost and progression have been flattened.
  • The chance to Shock has been removed.
  • A damage bonus as it levels up has been added.
  • The number of targets is now always 3.
  • Fixed a targeting bug with Lightning Arrow.
0.9.7b
  • Now explodes when hitting terrain as well as monsters.
0.9.7
  • Lightning Arrow has been added to the game.

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