Ice Crash: Difference between revisions
>BotK2 (Switching to base item template) |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
||
Line 1: | Line 1: | ||
{{Base item | {{Base item | ||
|rarity | |rarity = Normal | ||
|name | |name = Ice Crash | ||
|class | |class = Active Skill Gems | ||
|size_x | |class_id = Active Skill Gem | ||
|size_y | |size_x = 1 | ||
|drop_level | |size_y = 1 | ||
|tags | |drop_level = 28 | ||
|metadata_id | |tags = gem, default | ||
|help_text | |metadata_id = Metadata/Items/Gems/SkillGemIceCrash | ||
|purchase_cost_normal1_name | |help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | ||
|purchase_cost_normal1_amount | |purchase_cost_normal1_name = Orb of Chance | ||
|strength_percent | |purchase_cost_normal1_amount = 1 | ||
|intelligence_percent | |strength_percent = 60 | ||
|gem_tags | |intelligence_percent = 40 | ||
|gem_description | |gem_tags = Attack, AoE, Cold, Melee | ||
|active_skill_name | |gem_description = Slam the ground with your main hand weapon, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Axes, Staves and Unarmed. | ||
|item_class_restriction | |active_skill_name = Ice Crash | ||
|skill_id | |item_class_restriction = One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Unarmed | ||
|cast_time | |skill_id = IceCrash | ||
|required_level | |cast_time = 1.0 | ||
|static_mana_cost | |required_level = 28 | ||
|static_stat1_id | |static_mana_cost = 8 | ||
|static_stat1_value | |static_stat1_id = skill_physical_damage_%_to_convert_to_cold | ||
|static_stat2_id | |static_stat1_value = 50 | ||
|static_stat2_value | |static_stat2_id = active_skill_attack_speed_+%_final | ||
|static_stat3_id | |static_stat2_value = -20 | ||
|static_stat3_value | |static_stat3_id = ice_crash_second_hit_damage_+%_final | ||
|static_stat4_id | |static_stat3_value = -10 | ||
|static_stat4_value | |static_stat4_id = ice_crash_third_hit_damage_+%_final | ||
|static_stat5_id | |static_stat4_value = -20 | ||
|static_stat5_value | |static_stat5_id = is_area_damage | ||
|stat_text | |static_stat5_value = 1 | ||
|quality_stat_text | |stat_text = Deals (170-208)% of Base Damage<br>50% of Physical Damage Converted to Cold Damage<br>20% less Attack Speed<br>Second Stage deals 10% less Damage<br>Third Stage deals 20% less Damage | ||
|static_quality_stat1_id | |quality_stat_text = 1% increased Cold Damage | ||
|static_quality_stat1_value | |static_quality_stat1_id = cold_damage_+% | ||
|level1 | |static_quality_stat1_value = 1 | ||
|level1_level_requirement | |level1 = True | ||
|level1_damage_effectiveness | |level1_level_requirement = 28 | ||
|level1_damage_multiplier | |level1_damage_effectiveness = 170 | ||
|level2 | |level1_damage_multiplier = 170 | ||
|level2_level_requirement | |level2 = True | ||
|level2_damage_effectiveness | |level2_level_requirement = 31 | ||
|level2_damage_multiplier | |level2_damage_effectiveness = 172 | ||
|level3 | |level2_damage_multiplier = 172 | ||
|level3_level_requirement | |level3 = True | ||
|level3_damage_effectiveness | |level3_level_requirement = 34 | ||
|level3_damage_multiplier | |level3_damage_effectiveness = 174 | ||
|level4 | |level3_damage_multiplier = 174 | ||
|level4_level_requirement | |level4 = True | ||
|level4_damage_effectiveness | |level4_level_requirement = 37 | ||
|level4_damage_multiplier | |level4_damage_effectiveness = 176 | ||
|level5 | |level4_damage_multiplier = 176 | ||
|level5_level_requirement | |level5 = True | ||
|level5_damage_effectiveness | |level5_level_requirement = 40 | ||
|level5_damage_multiplier | |level5_damage_effectiveness = 178 | ||
|level6 | |level5_damage_multiplier = 178 | ||
|level6_level_requirement | |level6 = True | ||
|level6_damage_effectiveness | |level6_level_requirement = 42 | ||
|level6_damage_multiplier | |level6_damage_effectiveness = 180 | ||
|level7 | |level6_damage_multiplier = 180 | ||
|level7_level_requirement | |level7 = True | ||
|level7_damage_effectiveness | |level7_level_requirement = 44 | ||
|level7_damage_multiplier | |level7_damage_effectiveness = 182 | ||
|level8 | |level7_damage_multiplier = 182 | ||
|level8_level_requirement | |level8 = True | ||
|level8_damage_effectiveness | |level8_level_requirement = 46 | ||
|level8_damage_multiplier | |level8_damage_effectiveness = 184 | ||
|level9 | |level8_damage_multiplier = 184 | ||
|level9_level_requirement | |level9 = True | ||
|level9_damage_effectiveness | |level9_level_requirement = 48 | ||
|level9_damage_multiplier | |level9_damage_effectiveness = 186 | ||
|level10 | |level9_damage_multiplier = 186 | ||
|level10_level_requirement | |level10 = True | ||
|level10_damage_effectiveness | |level10_level_requirement = 50 | ||
|level10_damage_multiplier | |level10_damage_effectiveness = 188 | ||
|level11 | |level10_damage_multiplier = 188 | ||
|level11_level_requirement | |level11 = True | ||
|level11_damage_effectiveness | |level11_level_requirement = 52 | ||
|level11_damage_multiplier | |level11_damage_effectiveness = 190 | ||
|level12 | |level11_damage_multiplier = 190 | ||
|level12_level_requirement | |level12 = True | ||
|level12_damage_effectiveness | |level12_level_requirement = 54 | ||
|level12_damage_multiplier | |level12_damage_effectiveness = 192 | ||
|level13 | |level12_damage_multiplier = 192 | ||
|level13_level_requirement | |level13 = True | ||
|level13_damage_effectiveness | |level13_level_requirement = 56 | ||
|level13_damage_multiplier | |level13_damage_effectiveness = 194 | ||
|level14 | |level13_damage_multiplier = 194 | ||
|level14_level_requirement | |level14 = True | ||
|level14_damage_effectiveness | |level14_level_requirement = 58 | ||
|level14_damage_multiplier | |level14_damage_effectiveness = 196 | ||
|level15 | |level14_damage_multiplier = 196 | ||
|level15_level_requirement | |level15 = True | ||
|level15_damage_effectiveness | |level15_level_requirement = 60 | ||
|level15_damage_multiplier | |level15_damage_effectiveness = 198 | ||
|level16 | |level15_damage_multiplier = 198 | ||
|level16_level_requirement | |level16 = True | ||
|level16_damage_effectiveness | |level16_level_requirement = 62 | ||
|level16_damage_multiplier | |level16_damage_effectiveness = 200 | ||
|level17 | |level16_damage_multiplier = 200 | ||
|level17_level_requirement | |level17 = True | ||
|level17_damage_effectiveness | |level17_level_requirement = 64 | ||
|level17_damage_multiplier | |level17_damage_effectiveness = 202 | ||
|level18 | |level17_damage_multiplier = 202 | ||
|level18_level_requirement | |level18 = True | ||
|level18_damage_effectiveness | |level18_level_requirement = 66 | ||
|level18_damage_multiplier | |level18_damage_effectiveness = 204 | ||
|level19 | |level18_damage_multiplier = 204 | ||
|level19_level_requirement | |level19 = True | ||
|level19_damage_effectiveness | |level19_level_requirement = 68 | ||
|level19_damage_multiplier | |level19_damage_effectiveness = 206 | ||
|level20 | |level19_damage_multiplier = 206 | ||
|level20_level_requirement | |level20 = True | ||
|level20_damage_effectiveness | |level20_level_requirement = 70 | ||
|level20_damage_multiplier | |level20_damage_effectiveness = 208 | ||
|level21 | |level20_damage_multiplier = 208 | ||
|level21_level_requirement | |level21 = True | ||
|level21_damage_effectiveness | |level21_level_requirement = 72 | ||
|level21_damage_multiplier | |level21_damage_effectiveness = 210 | ||
|level22 | |level21_damage_multiplier = 210 | ||
|level22_level_requirement | |level22 = True | ||
|level22_damage_effectiveness | |level22_level_requirement = 74 | ||
|level22_damage_multiplier | |level22_damage_effectiveness = 212 | ||
|level23 | |level22_damage_multiplier = 212 | ||
|level23_level_requirement | |level23 = True | ||
|level23_damage_effectiveness | |level23_level_requirement = 76 | ||
|level23_damage_multiplier | |level23_damage_effectiveness = 214 | ||
|level24 | |level23_damage_multiplier = 214 | ||
|level24_level_requirement | |level24 = True | ||
|level24_damage_effectiveness | |level24_level_requirement = 78 | ||
|level24_damage_multiplier | |level24_damage_effectiveness = 216 | ||
|level25 | |level24_damage_multiplier = 216 | ||
|level25_level_requirement | |level25 = True | ||
|level25_damage_effectiveness | |level25_level_requirement = 80 | ||
|level25_damage_multiplier | |level25_damage_effectiveness = 218 | ||
|level26 | |level25_damage_multiplier = 218 | ||
|level26_level_requirement | |level26 = True | ||
|level26_damage_effectiveness | |level26_level_requirement = 82 | ||
|level26_damage_multiplier | |level26_damage_effectiveness = 220 | ||
|level27 | |level26_damage_multiplier = 220 | ||
|level27_level_requirement | |level27 = True | ||
|level27_damage_effectiveness | |level27_level_requirement = 84 | ||
|level27_damage_multiplier | |level27_damage_effectiveness = 222 | ||
|level28 | |level27_damage_multiplier = 222 | ||
|level28_level_requirement | |level28 = True | ||
|level28_damage_effectiveness | |level28_level_requirement = 86 | ||
|level28_damage_multiplier | |level28_damage_effectiveness = 224 | ||
|level29 | |level28_damage_multiplier = 224 | ||
|level29_level_requirement | |level29 = True | ||
|level29_damage_effectiveness | |level29_level_requirement = 88 | ||
|level29_damage_multiplier | |level29_damage_effectiveness = 216 | ||
|level30 | |level29_damage_multiplier = 226 | ||
|level30_level_requirement | |level30 = True | ||
|level30_damage_effectiveness | |level30_level_requirement = 90 | ||
|level30_damage_multiplier | |level30_damage_effectiveness = 218 | ||
|level31 | |level30_damage_multiplier = 228 | ||
|level31_level_requirement | |level31 = True | ||
|level31_damage_effectiveness | |level31_level_requirement = 91 | ||
|level31_damage_multiplier | |level31_damage_effectiveness = 229 | ||
|level32 | |level31_damage_multiplier = 229 | ||
|level32_level_requirement | |level32 = True | ||
|level32_damage_effectiveness | |level32_level_requirement = 92 | ||
|level32_damage_multiplier | |level32_damage_effectiveness = 230 | ||
|level33 | |level32_damage_multiplier = 230 | ||
|level33_level_requirement | |level33 = True | ||
|level33_damage_effectiveness | |level33_level_requirement = 93 | ||
|level33_damage_multiplier | |level33_damage_effectiveness = 231 | ||
|level34 | |level33_damage_multiplier = 231 | ||
|level34_level_requirement | |level34 = True | ||
|level34_damage_effectiveness | |level34_level_requirement = 94 | ||
|level34_damage_multiplier | |level34_damage_effectiveness = 232 | ||
|level35 | |level34_damage_multiplier = 232 | ||
|level35_level_requirement | |level35 = True | ||
|level35_damage_effectiveness | |level35_level_requirement = 95 | ||
|level35_damage_multiplier | |level35_damage_effectiveness = 233 | ||
|level36 | |level35_damage_multiplier = 233 | ||
|level36_level_requirement | |level36 = True | ||
|level36_damage_effectiveness | |level36_level_requirement = 96 | ||
|level36_damage_multiplier | |level36_damage_effectiveness = 234 | ||
|level37 | |level36_damage_multiplier = 234 | ||
|level37_level_requirement | |level37 = True | ||
|level37_damage_effectiveness | |level37_level_requirement = 97 | ||
|level37_damage_multiplier | |level37_damage_effectiveness = 235 | ||
|level38 | |level37_damage_multiplier = 235 | ||
|level38_level_requirement | |level38 = True | ||
|level38_damage_effectiveness | |level38_level_requirement = 98 | ||
|level38_damage_multiplier | |level38_damage_effectiveness = 236 | ||
|level39 | |level38_damage_multiplier = 236 | ||
|level39_level_requirement | |level39 = True | ||
|level39_damage_effectiveness | |level39_level_requirement = 99 | ||
|level39_damage_multiplier | |level39_damage_effectiveness = 237 | ||
|level40 | |level39_damage_multiplier = 237 | ||
|level40_level_requirement | |level40 = True | ||
|level40_damage_effectiveness | |level40_level_requirement = 100 | ||
|level40_damage_multiplier | |level40_damage_effectiveness = 238 | ||
|level1_strength_requirement | |level40_damage_multiplier = 238 | ||
|level1_intelligence_requirement | |level1_strength_requirement = 42 | ||
|level1_experience | |level1_intelligence_requirement = 29 | ||
|level2_strength_requirement | |level1_experience = 0 | ||
|level2_intelligence_requirement | |level2_strength_requirement = 46 | ||
|level2_experience | |level2_intelligence_requirement = 32 | ||
|level3_strength_requirement | |level2_experience = 199345 | ||
|level3_intelligence_requirement | |level3_strength_requirement = 50 | ||
|level3_experience | |level3_intelligence_requirement = 35 | ||
|level4_strength_requirement | |level3_experience = 485160 | ||
|level4_intelligence_requirement | |level4_strength_requirement = 54 | ||
|level4_experience | |level4_intelligence_requirement = 37 | ||
|level5_strength_requirement | |level4_experience = 886504 | ||
|level5_intelligence_requirement | |level5_strength_requirement = 58 | ||
|level5_experience | |level5_intelligence_requirement = 40 | ||
|level6_strength_requirement | |level5_experience = 1440883 | ||
|level6_intelligence_requirement | |level6_strength_requirement = 60 | ||
|level6_experience | |level6_intelligence_requirement = 42 | ||
|level7_strength_requirement | |level6_experience = 1918320 | ||
|level7_intelligence_requirement | |level7_strength_requirement = 63 | ||
|level7_experience | |level7_intelligence_requirement = 44 | ||
|level8_strength_requirement | |level7_experience = 2502106 | ||
|level8_intelligence_requirement | |level8_strength_requirement = 66 | ||
|level8_experience | |level8_intelligence_requirement = 46 | ||
|level9_strength_requirement | |level8_experience = 3212465 | ||
|level9_intelligence_requirement | |level9_strength_requirement = 68 | ||
|level9_experience | |level9_intelligence_requirement = 48 | ||
|level10_strength_requirement | |level9_experience = 4567976 | ||
|level10_intelligence_requirement | |level10_strength_requirement = 71 | ||
|level10_experience | |level10_intelligence_requirement = 49 | ||
|level11_strength_requirement | |level10_experience = 5706853 | ||
|level11_intelligence_requirement | |level11_strength_requirement = 74 | ||
|level11_experience | |level11_intelligence_requirement = 51 | ||
|level12_strength_requirement | |level11_experience = 7075086 | ||
|level12_intelligence_requirement | |level12_strength_requirement = 76 | ||
|level12_experience | |level12_intelligence_requirement = 53 | ||
|level13_strength_requirement | |level12_experience = 8713424 | ||
|level13_intelligence_requirement | |level13_strength_requirement = 79 | ||
|level13_experience | |level13_intelligence_requirement = 55 | ||
|level14_strength_requirement | |level13_experience = 10670072 | ||
|level14_intelligence_requirement | |level14_strength_requirement = 82 | ||
|level14_experience | |level14_intelligence_requirement = 57 | ||
|level15_strength_requirement | |level14_experience = 14325256 | ||
|level15_intelligence_requirement | |level15_strength_requirement = 84 | ||
|level15_experience | |level15_intelligence_requirement = 59 | ||
|level16_strength_requirement | |level15_experience = 17342583 | ||
|level16_intelligence_requirement | |level16_strength_requirement = 87 | ||
|level16_experience | |level16_intelligence_requirement = 60 | ||
|level17_strength_requirement | |level16_experience = 25102578 | ||
|level17_intelligence_requirement | |level17_strength_requirement = 90 | ||
|level17_experience | |level17_intelligence_requirement = 62 | ||
|level18_strength_requirement | |level17_experience = 40240771 | ||
|level18_intelligence_requirement | |level18_strength_requirement = 92 | ||
|level18_experience | |level18_intelligence_requirement = 64 | ||
|level19_strength_requirement | |level18_experience = 66324596 | ||
|level19_intelligence_requirement | |level19_strength_requirement = 95 | ||
|level19_experience | |level19_intelligence_requirement = 66 | ||
|level20_strength_requirement | |level19_experience = 128944843 | ||
|level20_intelligence_requirement | |level20_strength_requirement = 98 | ||
|level20_experience | |level20_intelligence_requirement = 68 | ||
|level21_strength_requirement | |level20_experience = 340652931 | ||
|level21_intelligence_requirement | |level21_strength_requirement = 100 | ||
|radius | |level21_intelligence_requirement = 70 | ||
|radius_description | |radius = 24 | ||
|release_version | |radius_description = 8 per stage | ||
|release_version = 2.0.0 | |||
}} | }} | ||
Revision as of 16:52, 7 October 2018
Lua error in Module:Item2/core at line 546: attempt to index field '?' (a nil value).
Ice Crash attacks an area, converting some of your physical damage to cold damage. The damage is weaker further away from you. Ice Crash requires a sword, mace, axe or a staff, but can also be used while unarmed.
Skill functions and interactions
- Damage conversion: Like all converted damage, the cold damage component of Ice Crash's damage will be modified by Cold Damage, Elemental Damage and Physical Damage.
- Dual Wielding: When Dual Wielding, only the main hand weapon is used. Left hand can hold a weapon with other benefits than damage, such as Ungil's GaucheUngil's Gauche
Boot KnifeRune Dagger
Physical Damage: (14.4-16) to (61.2-68)
Elemental Damage: 3-30
Critical Strike Chance: 6.30%
Attacks per Second: 1.59
Weapon Range: 1.0 metresRequires Level 20, 31 Dex, 45 Int30% increased Global Critical Strike Chance+12% Chance to Block Attack Damage while Dual Wielding
+(10-20) to Dexterity
(80-100)% increased Physical Damage
Adds 3 to 30 Lightning Damage
10% increased Attack Speed
50% increased Global Critical Strike ChanceUnwieldy and garish became graceful
and deadly in Ungil's nimble hands..
Any enemy hit by a stage cannot be hit again by subsequent stage(s). The tooltip damage reported is for the first (central) stage.[1]
Gem level progression
Level | Damage Effectiveness | Attack Damage | Exp. | Total Exp. | |||
---|---|---|---|---|---|---|---|
1 | 28 | 42 | 29 | 230% | 230% | 0 | 0 |
2 | 31 | 46 | 32 | 236% | 236.3% | 199345 | 199345 |
3 | 34 | 50 | 35 | 243% | 242.6% | 285815 | 485160 |
4 | 37 | 54 | 37 | 249% | 248.9% | 401344 | 886504 |
5 | 40 | 58 | 40 | 255% | 255.3% | 554379 | 1440883 |
6 | 42 | 60 | 42 | 262% | 261.6% | 477437 | 1918320 |
7 | 44 | 63 | 44 | 268% | 267.9% | 583786 | 2502106 |
8 | 46 | 66 | 46 | 274% | 274.2% | 710359 | 3212465 |
9 | 48 | 68 | 48 | 281% | 280.5% | 1355511 | 4567976 |
10 | 50 | 71 | 49 | 287% | 286.8% | 1138877 | 5706853 |
11 | 52 | 74 | 51 | 293% | 293.2% | 1368233 | 7075086 |
12 | 54 | 76 | 53 | 299% | 299.5% | 1638338 | 8713424 |
13 | 56 | 79 | 55 | 306% | 305.8% | 1956648 | 10670072 |
14 | 58 | 82 | 57 | 312% | 312.1% | 3655184 | 14325256 |
15 | 60 | 84 | 59 | 318% | 318.4% | 3017327 | 17342583 |
16 | 62 | 87 | 60 | 325% | 324.7% | 7759995 | 25102578 |
17 | 64 | 90 | 62 | 331% | 331.1% | 15138193 | 40240771 |
18 | 66 | 92 | 64 | 337% | 337.4% | 26083825 | 66324596 |
19 | 68 | 95 | 66 | 344% | 343.7% | 62620247 | 128944843 |
20 | 70 | 98 | 68 | 350% | 350% | 211708088 | 340652931 |
21 | 72 | 100 | 70 | 356% | 356.3% | N/A | N/A |
22 | 74 | N/A | N/A | 363% | 362.6% | N/A | N/A |
23 | 76 | N/A | N/A | 369% | 368.9% | N/A | N/A |
24 | 78 | N/A | N/A | 375% | 375.3% | N/A | N/A |
25 | 80 | N/A | N/A | 382% | 381.6% | N/A | N/A |
26 | 82 | N/A | N/A | 388% | 387.9% | N/A | N/A |
27 | 84 | N/A | N/A | 394% | 394.2% | N/A | N/A |
28 | 86 | N/A | N/A | 401% | 400.5% | N/A | N/A |
29 | 88 | N/A | N/A | 407% | 406.8% | N/A | N/A |
30 | 90 | N/A | N/A | 413% | 413.2% | N/A | N/A |
31 | 91 | N/A | N/A | 416% | 416.3% | N/A | N/A |
32 | 92 | N/A | N/A | 419% | 419.5% | N/A | N/A |
33 | 93 | N/A | N/A | 423% | 422.6% | N/A | N/A |
34 | 94 | N/A | N/A | 426% | 425.8% | N/A | N/A |
35 | 95 | N/A | N/A | 429% | 428.9% | N/A | N/A |
36 | 96 | N/A | N/A | 432% | 432.1% | N/A | N/A |
37 | 97 | N/A | N/A | 435% | 435.3% | N/A | N/A |
38 | 98 | N/A | N/A | 438% | 438.4% | N/A | N/A |
39 | 99 | N/A | N/A | 442% | 441.6% | N/A | N/A |
40 | 100 | N/A | N/A | 445% | 444.7% | N/A | N/A |
Item acquisition
Ice Crash can drop anywhere.
Recipes
Ice Crash can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Sever the Right Hand Act 3 | ✗ | ✗ | ✗ | ✓ | ✓ | ✓ | ✗ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Sever the Right Hand Act 3 Clarissa | ✗ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
Fallen from Grace Act 6 Lilly Roth | ✓ |
Related helmet enchantments
The following helmet enchantments affect Ice Crash.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Ice Crash Damage 1 | 66 | Merciless Labyrinth | 25% increased Ice Crash Damage | helmet 100 |
Enchantment Ice Crash Damage 2 | 75 | Eternal Labyrinth | 40% increased Ice Crash Damage | helmet 100 |
Enchantment Ice Crash Physical Damage Percent To Add As Cold Damage 1 | 66 | Merciless Labyrinth | 10% of Ice Crash Physical Damage gained as Extra Cold Damage | helmet 100 |
Enchantment Ice Crash Physical Damage Percent To Add As Cold Damage 2 | 75 | Eternal Labyrinth | 15% of Ice Crash Physical Damage gained as Extra Cold Damage | helmet 100 |
Enchantment Ice Crash Area Of Effect 1 | 66 | Merciless Labyrinth | 16% increased Ice Crash Area of Effect | helmet 100 |
Enchantment Ice Crash Area Of Effect 2 | 75 | Eternal Labyrinth | 24% increased Ice Crash Area of Effect | helmet 100 |
Version history
Version | Changes |
---|---|
3.3.0 |
|
3.1.0 |
|
2.6.0 |
|
2.4.0 |
|
2.1.0 |
|
2.0.0 |
|