Goatman: Difference between revisions
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>Qetuth (monster page) |
>BotK2 (Replacing sl with il) |
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==Abilities== | ==Abilities== | ||
* {{ | * {{il|Leap Slam}} | ||
==Areas== | ==Areas== |
Revision as of 09:37, 31 March 2018
Goatman | |||
Location(s) | The Ledge The Climb | ||
Resistance(s) | Fire | ||
Skill(s) | Leap Slam |
Goatman is a type of Goatman found in Act 1.
Abilities
- Leap SlamLeap SlamAttack, AoE, Movement, Travel, Slam, Melee
Level: (1-20)
Cost: 10 Mana
Attack Damage: (100-150)% of base
Effectiveness of Added Damage: (100-150)%
AoE Radius: 15Requires Level 10Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.(20-39)% increased Stun Duration against Enemies that are on Full Life
+0.55 seconds to Attack Time
Base radius is 1.5 metres
Damaging Hits always Stun Enemies that are on Full Life
Additional Effects From 1-20% Quality:
(2-40)% increased Stun Duration against Enemies that are on Full LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Areas
Other Areas