Ulaman, Sovereign of the Well: Difference between revisions
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{{MonsterBox | {{MonsterBox | ||
| name = | | name = Ulaman, Sovereign of the Well | ||
| rarity = Boss | | rarity = Boss | ||
| image = | | image = | ||
| level = | | level = 79-84 | ||
| location = [[Abyssal Depths]] | | location = [[Abyssal Depths]] | ||
| health = | | health = | ||
Line 9: | Line 9: | ||
| aps = | | aps = | ||
| resistance = 40% [[Fire]] <br> 40% [[Cold]] <br> 40% [[Lightning]] <br> 25% [[Chaos]] | | resistance = 40% [[Fire]] <br> 40% [[Cold]] <br> 40% [[Lightning]] <br> 25% [[Chaos]] | ||
| modifier = | | modifier = [[Modifier:CannotBeSlowedBelowValueBosses|Cannot Be Fully Slowed]] <br> [[Modifier:ImmuneToKnockback|Immune To Knockback]] | ||
| skill = | | skill = | ||
| aura = | | aura = | ||
| metadata_id = Metadata/Monsters/ReligiousTemplar/AbyssLichBoss1 | |||
}} | }} | ||
'''Ulaman, Sovereign of the Well''' is a boss that can appear in the [[Abyssal Depths]]. | '''Ulaman, Sovereign of the Well''' is a boss that can appear in the [[Abyssal Depths]]. They are a member of the race of creatures known as [[The Lightless]], the main focus of the [[Abyss Challenge League]]. | ||
== | ==Mechanics== | ||
At the 75%, 50% and 25% hp thresholds, Ulaman will retreat and open an entrance into a sub-zone containing a Stygian Spire. A timer of 90 seconds, only active while in this sub-zone will begin to count down. If all three encounters are not completed within the allotted total 90 seconds, Ulaman will escape. Once each Spire is defeated, an entrance will appear to return to the main arena. Two of the opened tunnels will be on the left side, the other two on the right. | |||
==Skills== | ===Skills=== | ||
{| class="wikitable" | |||
|+ | |||
|- | |||
! Name !! Description !! Strategy | |||
|- | |||
| Default Attack || Ulaman raises his weapon above his head and swings it down onto the player. || Deals physical damage. | |||
|- | |||
| Skeleton Mortar || Ulaman releases a volley of projectiles in a circle around the arena. These deal Cold Damage and summon a skeleton on impact. Killing these skeletons grant Ulaman [[Spirit Charge]]s.|| Deals 285.7 to 428.6 Cold Damage, Fires 10 additional Projectiles, Fires Projectiles in a circle. | |||
|- | |||
| Spirit Burst || Follows up after Skeleton Mortar, once he has enough spirit charges. He will swing his sword three times in sequence, swing releasing two waves of spirit projectiles, with each successive swing releasing more projectiles.|| | |||
|- | |||
| Cleave || Ulaman uses a {{il|Cleave}} ability, swinging his weapon in an arc. || Deals 20% more Attack Damage, 38% less Attack Speed | |||
|- | |||
| Spirit Cremation || Ulaman uses an abyss-themed {{il|Cremation}} ability, creating a green geyser that unleashes exploding projectiles sequentially over the surrounding area for a duration. || | |||
|- | |||
| Teleport Strike || Ulaman teleports to the target's location and slashes three times. || Never deal Critical Strikes, Deals 40% more Attack Damage, 84% less Attack Speed. | |||
|} | |||
===Strategy=== | |||
Most of Ulaman's attacks only deal [[physical]] [[damage]]. As such, physical damage mitigation is incredibly valuable during this fight. Armour is the primary source of physical damage mitigation. To stack up high amounts of armour, gems like {{il|Determination}}, {{il|Defiance Banner}}, flasks like {{il|Granite Flask}} and {{il|Basalt Flask}}, and flat armour from gear are important. However, the abilities of armour to mitigate incoming damage are reduced the more damage is being taken in a single hit. Other avenues include: stacking [[endurance charge]]s, using {{il|Taste of Hate}} and other sources of phys taken as to take advantage of [[elemental]] [[resistance]]s, [[fortify]] to reduce all incoming damage, and [[Pantheon]] choices like [[Soul of Solaris]] and [[Soul of Tukohama]]. | |||
{{Monster item drops|metadata_id=Metadata/Monsters/ReligiousTemplar/AbyssLichBoss1}} | {{Monster item drops|metadata_id=Metadata/Monsters/ReligiousTemplar/AbyssLichBoss1}} | ||
==Lore== | |||
Ulaman is an [[Abyssal Lich]], a leader of [[the Lightless]]. | |||
See also: | |||
* [[Kurgal, the Blackblooded]] | |||
* [[Amanamu, Liege of the Lightless]] | |||
* [[Tecrod, the Hated Slave]] | |||
[[Abyssal Lich Armour Set]] is based on Ulaman's design. | |||
==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|3.21.0| | ||
* Ulaman, Sovereign of the Well has had their life increased, and can now use their Cleave skill from further away. | |||
* The speed of the projectiles from their spirit-spending ability has been reduced, though their damage has been increased. | |||
* They now spawn more geysers, which have had both their damage and duration increased also. | |||
}} | |||
{{Version history table row|3.20.0| | |||
* Pinnacle bosses, Map bosses, Incursion architects, Betrayal targets, Breachlords and others no longer have 33% or 66% less effect of curses on them respectively. | |||
}} | |||
{{Version history table row|3.1.0| | |||
* Introduced to the game. | * Introduced to the game. | ||
}} | |||
{{Version history table end}} | |||
[[Category:Bosses]] | [[Category:Bosses]] |
Latest revision as of 10:02, 10 March 2024
Ulaman, Sovereign of the Well | |||
Level(s) | 79-84 | ||
Location(s) | Abyssal Depths | ||
Resistance(s) | 40% Fire 40% Cold 40% Lightning 25% Chaos | ||
Modifier(s) | Cannot Be Fully Slowed Immune To Knockback |
Ulaman, Sovereign of the Well is a boss that can appear in the Abyssal Depths. They are a member of the race of creatures known as The Lightless, the main focus of the Abyss Challenge League.
Mechanics
At the 75%, 50% and 25% hp thresholds, Ulaman will retreat and open an entrance into a sub-zone containing a Stygian Spire. A timer of 90 seconds, only active while in this sub-zone will begin to count down. If all three encounters are not completed within the allotted total 90 seconds, Ulaman will escape. Once each Spire is defeated, an entrance will appear to return to the main arena. Two of the opened tunnels will be on the left side, the other two on the right.
Skills
Name | Description | Strategy |
---|---|---|
Default Attack | Ulaman raises his weapon above his head and swings it down onto the player. | Deals physical damage. |
Skeleton Mortar | Ulaman releases a volley of projectiles in a circle around the arena. These deal Cold Damage and summon a skeleton on impact. Killing these skeletons grant Ulaman Spirit Charges. | Deals 285.7 to 428.6 Cold Damage, Fires 10 additional Projectiles, Fires Projectiles in a circle. |
Spirit Burst | Follows up after Skeleton Mortar, once he has enough spirit charges. He will swing his sword three times in sequence, swing releasing two waves of spirit projectiles, with each successive swing releasing more projectiles. | |
Cleave | Ulaman uses a CleaveCleaveAttack, AoE, Physical, Melee Level: (1-20) Cost: 6 Mana Attack Speed: 80% of base Attack Damage: (125-237)% of base Effectiveness of Added Damage: (125-237)% AoE Radius: 20The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.When Dual Wielding, Deals 60% Damage from each Weapon combined (2-75) to (3-113) Added Attack Physical Damage +(0-1) metre to radius Additional Effects From 1-20% Quality: +0.1 metres to radius per Nearby Enemy, up to a maximum of +1 metrePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ability, swinging his weapon in an arc. |
Deals 20% more Attack Damage, 38% less Attack Speed |
Spirit Cremation | Ulaman uses an abyss-themed CremationCremationSpell, AoE, Fire, Duration, Projectile, Orb Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 5.00%Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Fires Projectiles every 1.0 seconds Base duration is 8.00 seconds Deals (49-434) to (74-651) Fire Damage Fires 4 Projectiles Explosion deals base Fire Damage equal to (4-5)% of the corpse's Maximum Life Maximum of 3 Geysers at a time +(0-0.3) metres to radius Additional Effects From 1-20% Quality: Fires Projectiles (0.5-10)% fasterPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ability, creating a green geyser that unleashes exploding projectiles sequentially over the surrounding area for a duration. |
|
Teleport Strike | Ulaman teleports to the target's location and slashes three times. | Never deal Critical Strikes, Deals 40% more Attack Damage, 84% less Attack Speed. |
Strategy
Most of Ulaman's attacks only deal physical damage. As such, physical damage mitigation is incredibly valuable during this fight. Armour is the primary source of physical damage mitigation. To stack up high amounts of armour, gems like DeterminationDeterminationAura, Spell, AoE, Physical
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36Requires Level 24Casts an aura that grants armour to you and your allies.+(0-1.9) metres to radius
You and nearby allies gain (179-2051) additional Armour
You and nearby allies gain (40-49)% more Armour
Additional Effects From 1-20% Quality:
(2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Defiance BannerDefiance BannerAoE, Spell, Duration, Aura, Physical
Level: (1-20)
Reservation: 10% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 16Casting once reserves mana to carry a banner which increases the armour and evasion of nearby allies, and reduces the critical strike chance of nearby enemies. Gains stages over time while carrying the banner near enemies. Casting the skill again places the banner, ending the mana reservation. Once placed, it becomes more powerful for each stage gained. You cannot have multiple banners at the same time.You and nearby Allies have (15-24)% increased Armour and Evasion Rating
Nearby Enemies have (30-40)% reduced Critical Strike Chance
Gain 1 Stage every 0.2 seconds while an Enemy is Nearby
Taunt nearby Enemies for 0.15 seconds per Stage on Placing the Banner
Enemies Taunted this way deal 15% less Damage
Base Duration of 10.00 seconds after being Placed
+1 second to Base Placed Banner Duration per Stage
When placed, 8% increased Area of Effect per Stage
When placed, 1% increased Aura effect per Stage
Additional Effects From 1-20% Quality:
(0.5-10)% increased effect of AuraPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., flasks like Granite FlaskGranite FlaskLasts 6.00 Seconds
Consumes 30 of 60 Charges on use
+1500 to ArmourRequires Level 27Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. and Basalt FlaskBasalt FlaskLasts 8.00 Seconds
Consumes 40 of 60 Charges on use
20% more ArmourRequires Level 27Taunts nearby Enemies on useRight click to drink. Can only hold charges while in belt. Refills as you kill monsters., and flat armour from gear are important. However, the abilities of armour to mitigate incoming damage are reduced the more damage is being taken in a single hit. Other avenues include: stacking endurance charges, using Taste of HateTaste of Hate
Sapphire FlaskLasts 8.00 Seconds
Consumes 20 of 50 Charges on use
+40% to Cold Resistance
+5% to maximum Cold ResistanceRequires Level 18(10-15)% of Physical Damage from Hits taken as Cold Damage during Effect
Gain (10-15)% of Physical Damage as Extra Cold Damage during effect
30% chance to Avoid being Chilled during Effect
30% chance to Avoid being Frozen during EffectA sip will freeze your lips,
A swig will chill your heart,
A glass will still your soul.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. and other sources of phys taken as to take advantage of elemental resistances, fortify to reduce all incoming damage, and Pantheon choices like Soul of Solaris and Soul of Tukohama.
Items found from this monster
Item | Drop Level | |
---|---|---|
Amanamu's GazeAmanamu's Gaze Ghastly Eye JewelAbyssRequires Level 40+(5-10) to all Attributes Minions have +6% to Damage over Time Multiplier per Ghastly Eye Jewel affecting you, up to a maximum of +30%The Liege of the Lightless seeks dominion over the surface dwellers.Place into an Abyssal Socket on an Item or into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | N/A | 40 |
Bubonic TrailBubonic Trail Murder BootsEvasion: (185-213) Energy Shield: (18-21)Requires Level 69, 82 Dex, 42 IntHas 1 Abyssal Socket Triggers Level 20 Death Walk when Equipped (24-32)% increased Movement Speed while affected by a Magic Abyss Jewel (60-40)% reduced Duration of Elemental Ailments on You while affected by a Rare Abyss Jewel (16-24)% increased Reservation Efficiency of Skills while affected by a Unique Abyss JewelEven the dead serve the Lightless. | 73 | 69 |
Bubonic TrailBubonic Trail Murder BootsEvasion: (185-213) Energy Shield: (18-21)Requires Level 69, 82 Dex, 42 IntHas 2 Abyssal Sockets Triggers Level 20 Death Walk when Equipped (24-32)% increased Movement Speed while affected by a Magic Abyss Jewel (60-40)% reduced Duration of Elemental Ailments on You while affected by a Rare Abyss Jewel (16-24)% increased Reservation Efficiency of Skills while affected by a Unique Abyss JewelEven the dead serve the Lightless. | 73 | 69 |
Darkness EnthronedDarkness Enthroned Stygian ViseHas 1 Abyssal SocketHas 1 Abyssal Socket (50-100)% increased Effect of Socketed Abyss JewelsHold in your hand the darkness and never will the light blind you. | 73 | 1 |
Kurgal's GazeKurgal's Gaze Hypnotic Eye JewelAbyssRequires Level 40+(10-20) to Intelligence 8% increased Effect of Arcane Surge on you per Hypnotic Eye Jewel affecting you, up to a maximum of 40%The Blackblooded seeks dominion over darkness itself.Place into an Abyssal Socket on an Item or into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | N/A | 40 |
LightpoacherLightpoacher Great CrownArmour: (143-161) Energy Shield: (29-33)Requires Level 53, 59 Str, 59 IntHas 1 Abyssal Socket Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge +(10-15)% to all Elemental Resistances +1 to Maximum Spirit Charges per Abyss Jewel affecting you Gain a Spirit Charge on Kill Gain 5% of Physical Damage as Extra Damage of each Element per Spirit ChargeThe eyes of the living hold a glimmer of hope. Don't waste it. | 73 | 53 |
LightpoacherLightpoacher Great CrownArmour: (143-161) Energy Shield: (29-33)Requires Level 53, 59 Str, 59 IntHas 2 Abyssal Sockets Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge +(10-15)% to all Elemental Resistances +1 to Maximum Spirit Charges per Abyss Jewel affecting you Gain a Spirit Charge on Kill Gain 5% of Physical Damage as Extra Damage of each Element per Spirit ChargeThe eyes of the living hold a glimmer of hope. Don't waste it. | 73 | 53 |
Shroud of the LightlessShroud of the Lightless Carnal ArmourEvasion: (917-1086) Energy Shield: (267-316) Movement Speed: -3%Requires Level 71, 88 Dex, 122 Int+(20-25) to maximum ManaHas 2 Abyssal Sockets Penetrate 4% Elemental Resistances per Abyss Jewel affecting you 20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill (160-180)% increased Evasion and Energy Shield 3% increased Maximum Life per Abyss Jewel affecting you 3% increased Maximum Mana per Abyss Jewel affecting youLook to the darkness for nourishment and you will never go hungry. | N/A | 71 |
Stygian ViseStygian ViseHas 1 Abyssal Socket | 1 | 1 |
Tecrod's GazeTecrod's Gaze Murderous Eye JewelAbyssRequires Level 40+(10-20) to Strength 40% increased Main Hand Critical Strike Chance per Murderous Eye Jewel affecting you, up to a maximum of 200% +20% to Off Hand Critical Strike Multiplier per Murderous Eye Jewel affecting you, up to a maximum of +100%The Hated Slave seeks dominion over his own kind.Place into an Abyssal Socket on an Item or into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | N/A | 40 |
TombfistTombfist Steelscale GauntletsArmour: (65-75) Evasion: (65-75)Requires Level 36, 29 Str, 29 DexHas 1 Abyssal Socket (5-10)% increased Attack Speed <2 random Abyss Jewel-dependent modifiers>"Ever watched a man crush another man's skull? Hard to feel hope after that." | N/A | 36 |
TombfistTombfist Steelscale GauntletsArmour: (65-75) Evasion: (65-75)Requires Level 36, 29 Str, 29 DexHas 2 Abyssal Sockets (5-10)% increased Attack Speed <2 random Abyss Jewel-dependent modifiers>"Ever watched a man crush another man's skull? Hard to feel hope after that." | N/A | 36 |
Ulaman's GazeUlaman's Gaze Searching Eye JewelAbyssRequires Level 40+(10-20) to Dexterity Projectiles have 4% chance to be able to Chain when colliding with terrain per Searching Eye Jewel affecting you, up to a maximum of 20%The Sovereign of the Well seeks dominion over the light.Place into an Abyssal Socket on an Item or into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | N/A | 40 |
Shroud of the LightlessShroud of the Lightless Carnal ArmourEvasion: (917-1086) Energy Shield: (267-316) Movement Speed: -3%Requires Level 71, 88 Dex, 122 Int+(20-25) to maximum ManaHas 3 Abyssal Sockets Penetrate 4% Elemental Resistances per Abyss Jewel affecting you 20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill (160-180)% increased Evasion and Energy Shield 3% increased Maximum Life per Abyss Jewel affecting you 3% increased Maximum Mana per Abyss Jewel affecting youLook to the darkness for nourishment and you will never go hungry. | N/A | 71 |
Flaring Allflame Ember of AbyssFlaring Allflame Ember of AbyssPack Size: 2-4 MonstersPack monsters can drop Abyssal Jewels Pack monsters have a chance to leave corpses with a Special CraftClick and drag this item over a Monster Pack in the Lantern of Arimor to have those packs in the area replaced with this pack. | 46 | 1 |
Lore
Ulaman is an Abyssal Lich, a leader of the Lightless.
See also:
Abyssal Lich Armour Set is based on Ulaman's design.
Version history
Version | Changes |
---|---|
3.21.0 |
|
3.20.0 |
|
3.1.0 |
|