|flavour_text = "The sharper the pain, the sharper the mind.<br>A curious paradox."<br>- Shavronne of Umbra
|release_version = 1.3.0
|release_version = 1.3.0
|drop_leagues = Torment
|acquisition_tags = league-specific, Torment
}}
}}
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==Mechanics==
==Mechanics==
Scold's Bridle's unique effect causes the player to take [[Damage#Secondary Damage|secondary]] damage<ref name="SecondaryDamage"/>, and as such it cannot be [[Evasion|evaded]], [[block]]ed, spell blocked, [[dodge]]d, or spell dodged. Damage taken due to this item is reduced by physical damage reduction, including [[armour]].
Scold's Bridle's unique modifier causes the player to take physical damage whenever mana is spent. This includes mana spent at every stage of a [[channelled skill]]. The damage is [[secondary damage]].<ref name="SecondaryDamage"/> The amount of damage taken from this effect is affected by physical damage reduction, such as from [[armour]] or [[endurance charge]]s, as well as modifiers to damage taken, such as from [[Fortify]] or {{il|Oro's Sacrifice}}.
'''On hit effects''':
* '''Blood Magic''': Life spent instead of mana by skills with Blood Magic does not count toward Scold's Bridle's damage effect.<ref name="BloodMagic"/>
When casting a spell that cost at least 1 mana, the damage taken is considered a [[Hit|hit]], which is able to proc on hit effects such as {{sl|Vaal Molten Shell}} explosion.
* '''Eldritch Battery''': When the [[Eldritch Battery]] keystone is allocated, any Energy Shield spent instead of mana does not count towards Scold's Bridle's damage effect.
Casting a spell that costs 0 mana will not proc the damage from Scold's Bridle due to converting 0% of mana cost to physical damage.
* '''On hit effects''': The damage taken is considered a [[hit]], and triggers "on hit" effects, including from {{il|item_name=Vaal Molten Shell}}, the Juggernaut passive [[Unflinching]], or {{il|Vengeance}}, even if the damage is reduced to 0, such as while under the effect of {{il|Immortal Call}}. Damage from Scold's Bridle can also trigger spells linked to {{il|Cast when Damage Taken Support}}. However, using a skill that costs no mana will neither deal damage nor trigger on hit effects.
Being under the effect of {{sl|Immortal Call}} will still allow on hit effects to activate.
* '''Damage shift''': The physical damage from Scold's Bridle can be [[taken as]] another damage type by using {{c|mod|x% of Physical Damage taken as}} modifiers, such as from {{il|page=Lightning Coil}} or {{il|Cloak of Flame}}. You can be chilled, frozen, or shocked if you have [[damage taken as]] Cold or Lightning. Taking Physical Damage as Fire will not allow the hit to ignite you, as damaging ailments are dependent only on the original damage type and Physical Damage by default does not contribute to Ignite damage<ref>https://www.reddit.com/r/pathofexile/comments/8b5yz9/comment/dx64a9v/</ref>. However, it is possible to Ignite yourself by equipping {{il|Mokou's Embrace}}, even if you take only Physical Damage, as the ring allows Physical Damage to Ignite you.
* '''Secondary damage''': As it is secondary damage, it will also never inflict [[bleed]], because only attacks can inflict said ailment.<ref>https://www.reddit.com/r/pathofexile/comments/8b5yz9/buginteraction_of_the_gluttony_formless_inferno/</ref> [[Damage Conversion]] modifiers, which can be found on {{il|Hrimsorrow}}, for example, do not affect Scold's Bridle's damage. The damage is neither attack or spell so that it cannot be blocked<ref name="Scoldblock/>. Secondary Damage cannot stun the player, for this reason Scold's Bridle's damage cannot trigger {{il|Cast when Stunned Support}}. <ref>https://www.poewiki.net/wiki/Version_1.3.1#General_Balance</ref>
'''Damage conversion''':
{{Item acquisition}}
You can't [[damage conversion|convert]] the self-damaging physical damage with {{c|mod|x% of Physical Damage Converted to}} effects such as {{il|Hrimsorrow}}. However, the physical damage can be [[taken as]] another [[damage]] type for example with {{il|Lightning Coil}}. It allows you to self-apply status ailments by having the "+% to be ignited/frozen/shocked" effect granted by curses and items like {{sl|Frostbite}} or {{il|Mokou's Embrace}}.
'''Self-crit''':
You can't crit yourself with the damage taken, even using the {{sl|Assassin's Mark}} [[Curse|curse]] or {{il|Reckless Defence}} jewel.
'''Channeling skills''':
Scold's Bridle damages only when you use such skill. During channeling you spend mana every tick, but it doesn't damage you. <ref name="ChannelingSkills"/>
Blood magic: Skills with blood magic does not cause CwDT to trigger since you spend life instead of mana.<sup>[3]</sup>
==Drop restrictions==
This item was exclusive to the [[Torment league]]. It is currently only obtainable by trading or through [[Zana, Master Cartographer#Crafting|Zana's map device]].
==Divination cards==
* A set of 4 {{il|Jack in the Box}} can be exchanged for a random [[unique item]].
* A set of 10 {{il|Time-Lost Relic}} can be exchanged for a random [[unique]] [[List of league-specific unique items|league-specific item]].
==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|2.6}}
{{Version history table row|3.5.0|
* Clarified the description on Scold's Bridle's key mod to clarify it does not apply when spending mana on a reservation, only for costs. This, too, is a purely cosmetic change
}}
{{Version history table row|2.6.0|
* The Mod on Scolds has changed to care about the amount of Mana spent, not the Mana Cost of the skill.
* The Mod on Scolds has changed to care about the amount of Mana spent, not the Mana Cost of the skill.
{{VersionHistoryRow|1.3.1}}
}}
{{Version history table row|1.3.1|
*No longer damages totems, traps or mines.
*No longer damages totems, traps or mines.
*Fixed a bug where Doedre's Elixir and Scold's Bridle could stun the player.
*Fixed a bug where Doedre's Elixir and Scold's Bridle could stun the player.
<ref name="mana">{{cite web|author=Mark_GGG|date=March 04, 2017|title=Not a bug, Blood magic not triggering scolds anymore?|url=https://www.pathofexile.com/forum/view-thread/1841919/page/1#p14243999|publisher=Official Path of Exile Forums|accessdate=April 07, 2017}}</ref>
}}
}}
{{Navbox Unique Items}}
{{Navbox Unique Items}}
[[ru:Уздечка ворчуньи]]
Latest revision as of 16:35, 29 May 2024
Scold's Bridle Mind CageEnergy Shield: (73-84)Requires Level 65, 138 Int(80-100)% increased Spell Damage 15% reduced Cast Speed +(30-60) to maximum Mana Your Skills deal you 400% of Mana Spent on Upfront SkillMana Costs as Physical Damage"The sharper the pain, the sharper the mind. A curious paradox." - Shavronne of Umbra
Scold's Bridle's unique modifier causes the player to take physical damage whenever mana is spent. This includes mana spent at every stage of a channelled skill. The damage is secondary damage.[1] The amount of damage taken from this effect is affected by physical damage reduction, such as from armour or endurance charges, as well as modifiers to damage taken, such as from Fortify or Oro's SacrificeOro's Sacrifice Infernal SwordTwo Hand Sword Elemental Damage: (425-475) to (550-600) Critical Strike Chance: 5.00% Attacks per Second: (1.49-1.55) Weapon Range: 1.3 metresRequires Level 67, 113 Str, 113 Dex30% increased Elemental Damage with AttackSkillsNo Physical Damage Adds (425-475) to (550-600) Fire Damage (10-15)% increased Attack Speed 20% chance to Ignite 10% increased Physical Damage taken 10% increased Fire Damage taken Culling Strike against Burning Enemies Gain a Frenzy Charge if an AttackIgnites an EnemyGive yourself to the flames and your name will burn in the minds of men forever..
Blood Magic: Life spent instead of mana by skills with Blood Magic does not count toward Scold's Bridle's damage effect.[2]
Eldritch Battery: When the Eldritch Battery keystone is allocated, any Energy Shield spent instead of mana does not count towards Scold's Bridle's damage effect.
On hit effects: The damage taken is considered a hit, and triggers "on hit" effects, including from Vaal Molten ShellVaal Molten ShellSpell, AoE, Duration, Fire, Physical, Vaal, Guard Level: (1-20) Cooldown Time: 0.50 sec Can Store 1 Use(s) Souls Per Use: 50 Can Store 1 Use(s) Soul Gain Prevention: 14 sec Cast Time: InstantRequires Level 4Applies a buff that raises your armour, and takes some of the damage from hits for you before being depleted. Each second, the skill deals reflected damage to surrounding enemies based on the damage taken by the buff in that second. When the buff is removed, the skill deals reflected damage to enemies around you based on the total damage that was taken by the buff. You cannot have the buff at the same time as any other Guard skill.Base duration is 9.00 seconds Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention Buff grants +(50-858) to Armour (35-39)% of Damage from Hits is taken from the Buff before your Life or Energy Shield Buff can take Damage equal to 20% of your Armour, up to a maximum of 10000 Reflects (300-9000)% of Damage taken from Buff as Fire Damage each second, or when Buff expires or is depleted
Additional Effects From 1-20% Quality: (1-20)% increased Skill Effect DurationCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., the Juggernaut passive Unflinching, or VengeanceVengeanceTrigger, Attack, AoE, Physical, Melee Level: (1-20) Cooldown Time: 1.20 sec Can Store 1 Use(s) Attack Damage: (170-255)% of base Effectiveness of Added Damage: (170-255)%Requires Level 24Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.(8-56) to (12-85) Added Attack Physical Damage 30% chance to Trigger this Skill when Hit
Additional Effects From 1-20% Quality: (1-20)% chance to Trigger this Skill when HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., even if the damage is reduced to 0, such as while under the effect of Immortal CallImmortal CallSpell, Duration, Guard Level: (1-20) Cost: (21-36) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 34Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.Base duration is 1.00 seconds 20% increased Buff Duration per Endurance Charge removed This Skill's Cooldown does not recover during its effect (25-34)% less Elemental Damage taken (25-35)% less Physical Damage taken 15% less Physical Damage taken per Endurance Charge removed
Additional Effects From 1-20% Quality: (1-20)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.. Damage from Scold's Bridle can also trigger spells linked to Cast when Damage Taken SupportCast when Damage Taken SupportSupport, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0.25 sec Can Store 1 Use(s)Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.This Gem can only Support Skill Gems requiring Level (38-70) or lower Supported Skills deal (65-27)% less Damage Trigger Supported Spells when you take (528-3272) total Damage from Hits
Additional Effects From 1-20% Quality: Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.. However, using a skill that costs no mana will neither deal damage nor trigger on hit effects.
Damage shift: The physical damage from Scold's Bridle can be taken as another damage type by using x% of Physical Damage taken as modifiers, such as from Lightning CoilLightning Coil Desert BrigandineArmour: (714-992) Evasion: (714-992) Movement Speed: -3%Requires Level 60, 96 Str, 96 DexAdds 1 to (20-30) Lightning Damage to Attacks (90-120)% increased Armour and Evasion +(60-80) to maximum Life -60% to Lightning Resistance 50% of Physical Damage from Hits taken as Lightning Damage"There's nothing like imminent death to galvanize one's purpose in life." - Malachai the Soulless. or Cloak of FlameCloak of Flame Scholar's RobeEnergy Shield: (43-53) Movement Speed: -3%Requires Level 18, 55 Int+(50-75)% to Fire Resistance (40-75)% increased Ignite Duration on Enemies Reflects 100 Fire Damage to Melee Attackers 40% of Physical Damage taken as Fire DamageHe who sows an ember shall reap an inferno.. You can be chilled, frozen, or shocked if you have damage taken as Cold or Lightning. Taking Physical Damage as Fire will not allow the hit to ignite you, as damaging ailments are dependent only on the original damage type and Physical Damage by default does not contribute to Ignite damage[3]. However, it is possible to Ignite yourself by equipping Mokou's EmbraceMokou's Embrace Ruby RingRequires Level 16+(20-30)% to Fire Resistance+(25-40)% to Cold Resistance (25-40)% increased Attack Speed while Ignited (25-40)% increased Cast Speed while Ignited +25% chance to be Ignited All Damage Taken from Hits can Ignite youFire makes the perfect blossom in the endless night., even if you take only Physical Damage, as the ring allows Physical Damage to Ignite you.
Secondary damage: As it is secondary damage, it will also never inflict bleed, because only attacks can inflict said ailment.[4]Damage Conversion modifiers, which can be found on HrimsorrowHrimsorrow Goathide GlovesEvasion: (72-92)Requires Level 9, 17 Dex+(20-30) to Strength +(40-50) to Evasion Rating +(20-30)% to Cold Resistance 100% of Physical Damage Converted to Cold Damage Reflects 100 Cold Damage to Melee AttackersOf ancient giants, none remain, Their only trace is timeless pain., for example, do not affect Scold's Bridle's damage. The damage is neither attack or spell so that it cannot be blocked[5]. Secondary Damage cannot stun the player, for this reason Scold's Bridle's damage cannot trigger Cast when Stunned SupportCast when Stunned SupportSupport, Spell, Trigger Icon: ! Level: (1-20) Cooldown Time: 0.10 sec Can Store 1 Use(s)Requires Level 38Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.(50-69)% chance to Trigger Supported Spells when you are Stunned, or Block a Stunning Hit
Additional Effects From 1-20% Quality: (1-20)% chance to Trigger Supported Spells when you are Stunned, or Block a Stunning HitThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.. [6]
Item acquisition
Scold's Bridle can drop anywhere. It can be chanced.
Scold's Bridle belongs to a special group of unique items called league-specific items, which can be obtained from certain divination cards and other sources in addition to their normal acquisition methods.
Recipes
Scold's Bridle can be created from the following recipes:
Amount
Part
Description
Meta
3
Sambodhi's WisdomSambodhi's Wisdom3Armour Quality:+30%No blade conquers sin; guide a sinner to virtue, unveil their lost sight— your eyes, too, see in everyone the inner child, no matter their might.
Random armour with 30% quality
A
9
Fateful MeetingFateful Meeting9League-Specific Item Double-Influenced Item Item Level:97 Two-Implicit CorruptedSome people act as beacons, illuminating the path for others. I was lucky to meet one such person.
- Anton to Zhenya
Random two-implicit corrupted level 97 league-specific item
A
10
Time-Lost RelicTime-Lost Relic10League-Specific ItemTime cannot wash away that which cannot be forgotten.
Random league-specific item
A
1
Time-Lost IncubatorTime-Lost IncubatorStack Size: 10Adds an incubated League-specific Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random league-specific item
A
7
PrejudicePrejudice7Item Influenced ItemOne who is blinded by their past may only see a sliver of the present.
Random influenced item
A
6
Costly CurioCostly Curio6Item Double-Influenced Item"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking."
Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise.
Random item
A
1
Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random item
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Clarified the description on Scold's Bridle's key mod to clarify it does not apply when spending mana on a reservation, only for costs. This, too, is a purely cosmetic change