Vaal Animate Weapon: Difference between revisions
(PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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|metadata_id = Metadata/Items/Gems/SkillGemVaalAnimateWeapon | |metadata_id = Metadata/Items/Gems/SkillGemVaalAnimateWeapon | ||
|help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | |help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | ||
|is_vaal_skill_gem = true | |||
|dexterity_percent = 60 | |dexterity_percent = 60 | ||
|intelligence_percent = 40 | |intelligence_percent = 40 | ||
|gem_tags = Duration, Minion, Spell, Vaal, Physical | |gem_tags = Duration, Minion, Spell, Vaal, Physical | ||
|secondary_skill_id = AnimateWeapon | |||
|gem_description = Animates multiple Melee Weapon Items and Lingering Blades to fight by your side, and transforms them into different, unique weapons. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used by Traps or Mines. | |gem_description = Animates multiple Melee Weapon Items and Lingering Blades to fight by your side, and transforms them into different, unique weapons. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used by Traps or Mines. | ||
|active_skill_name = Vaal Animate Weapon | |active_skill_name = Vaal Animate Weapon | ||
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|required_level = 4 | |required_level = 4 | ||
|quality_type1_weight = 1 | |quality_type1_weight = 1 | ||
|quality_type1_stat_text = +0.1 to maximum number of Animated Weapons | |quality_type1_stat_text = +(0.1-2) to maximum number of Animated Weapons | ||
| | |quality_type1_breakpoints = 10.0 | ||
|quality_type1_stat1_id = number_of_animated_weapons_allowed | |quality_type1_stat1_id = number_of_animated_weapons_allowed | ||
|quality_type1_stat1_value = 100 | |quality_type1_stat1_value = 100 | ||
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|static_stat4_id = modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration | |static_stat4_id = modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration | ||
|static_stat4_value = 1 | |static_stat4_value = 1 | ||
|stat_text = Base duration is 15.00 seconds<br>Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention<br>Can use Items requiring up to Level (9-100)<br>Animated Weapons are transformed into random Unique<br>Weapons with Level Requirement between (1-40) and (9-100)<br>Minions deal (50-107)% more Damage<br>Maximum (5-10) Animated Weapons<br>Minions have (0-38)% more Attack Speed<br>Animates up to (5-10) Weapons | |stat_text = Base duration is 15.00 seconds<br>Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention<br>Can use Items requiring up to Level (9-100)<br>Animated Weapons are transformed into random Unique<br>Weapons with Level Requirement between (1-40) and (9-100)<br>Minions deal (50-107)% more Damage<br>Maximum (5-10) Animated Weapons<br>Minions have (0-38)% more Attack Speed<br>Animates up to (5-10) Weapons | ||
|level1 = True | |level1 = True | ||
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|level1_stat5_id = number_of_animated_weapons_allowed | |level1_stat5_id = number_of_animated_weapons_allowed | ||
|level1_stat5_value = 5 | |level1_stat5_value = 5 | ||
|level1_stat6_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |level1_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level1_stat6_value = 1 | ||
|level1_stat7_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level1_stat7_value = 5 | |||
|level2 = True | |level2 = True | ||
|level2_level_requirement = 6 | |level2_level_requirement = 6 | ||
Line 69: | Line 70: | ||
|level2_stat5_id = number_of_animated_weapons_allowed | |level2_stat5_id = number_of_animated_weapons_allowed | ||
|level2_stat5_value = 5 | |level2_stat5_value = 5 | ||
|level2_stat6_id = active_skill_minion_attack_speed_+%_final | |level2_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level2_stat6_value = 1 | ||
| | |level2_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level2_stat7_value = 2 | ||
|level2_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level2_stat8_value = 5 | |||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 9 | |level3_level_requirement = 9 | ||
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|level3_stat5_id = number_of_animated_weapons_allowed | |level3_stat5_id = number_of_animated_weapons_allowed | ||
|level3_stat5_value = 6 | |level3_stat5_value = 6 | ||
|level3_stat6_id = active_skill_minion_attack_speed_+%_final | |level3_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level3_stat6_value = 1 | ||
| | |level3_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level3_stat7_value = 4 | ||
|level3_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level3_stat8_value = 6 | |||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 12 | |level4_level_requirement = 12 | ||
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|level4_stat5_id = number_of_animated_weapons_allowed | |level4_stat5_id = number_of_animated_weapons_allowed | ||
|level4_stat5_value = 6 | |level4_stat5_value = 6 | ||
|level4_stat6_id = | |level4_stat6_id = quality_display_animate_weapon_is_gem | ||
|level4_stat6_value = | |level4_stat6_value = 1 | ||
|level4_stat7_id = | |level4_stat7_id = active_skill_minion_attack_speed_+%_final | ||
|level4_stat7_value = 6 | |level4_stat7_value = 6 | ||
|level4_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level4_stat8_value = 6 | |||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 16 | |level5_level_requirement = 16 | ||
Line 120: | Line 127: | ||
|level5_stat5_id = number_of_animated_weapons_allowed | |level5_stat5_id = number_of_animated_weapons_allowed | ||
|level5_stat5_value = 6 | |level5_stat5_value = 6 | ||
|level5_stat6_id = active_skill_minion_attack_speed_+%_final | |level5_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level5_stat6_value = 1 | ||
| | |level5_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level5_stat7_value = 8 | ||
|level5_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level5_stat8_value = 6 | |||
|level6 = True | |level6 = True | ||
|level6_level_requirement = 20 | |level6_level_requirement = 20 | ||
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|level6_stat5_id = number_of_animated_weapons_allowed | |level6_stat5_id = number_of_animated_weapons_allowed | ||
|level6_stat5_value = 7 | |level6_stat5_value = 7 | ||
|level6_stat6_id = active_skill_minion_attack_speed_+%_final | |level6_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level6_stat6_value = 1 | ||
| | |level6_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level6_stat7_value = 10 | ||
|level6_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level6_stat8_value = 7 | |||
|level7 = True | |level7 = True | ||
|level7_level_requirement = 24 | |level7_level_requirement = 24 | ||
Line 154: | Line 165: | ||
|level7_stat5_id = number_of_animated_weapons_allowed | |level7_stat5_id = number_of_animated_weapons_allowed | ||
|level7_stat5_value = 7 | |level7_stat5_value = 7 | ||
|level7_stat6_id = active_skill_minion_attack_speed_+%_final | |level7_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level7_stat6_value = 1 | ||
| | |level7_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level7_stat7_value = 12 | ||
|level7_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level7_stat8_value = 7 | |||
|level8 = True | |level8 = True | ||
|level8_level_requirement = 28 | |level8_level_requirement = 28 | ||
Line 171: | Line 184: | ||
|level8_stat5_id = number_of_animated_weapons_allowed | |level8_stat5_id = number_of_animated_weapons_allowed | ||
|level8_stat5_value = 7 | |level8_stat5_value = 7 | ||
|level8_stat6_id = active_skill_minion_attack_speed_+%_final | |level8_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level8_stat6_value = 1 | ||
| | |level8_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level8_stat7_value = 14 | ||
|level8_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level8_stat8_value = 7 | |||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 32 | |level9_level_requirement = 32 | ||
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|level9_stat5_id = number_of_animated_weapons_allowed | |level9_stat5_id = number_of_animated_weapons_allowed | ||
|level9_stat5_value = 7 | |level9_stat5_value = 7 | ||
|level9_stat6_id = active_skill_minion_attack_speed_+%_final | |level9_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level9_stat6_value = 1 | ||
| | |level9_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level9_stat7_value = 16 | ||
|level9_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level9_stat8_value = 7 | |||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 36 | |level10_level_requirement = 36 | ||
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|level10_stat5_id = number_of_animated_weapons_allowed | |level10_stat5_id = number_of_animated_weapons_allowed | ||
|level10_stat5_value = 8 | |level10_stat5_value = 8 | ||
|level10_stat6_id = active_skill_minion_attack_speed_+%_final | |level10_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level10_stat6_value = 1 | ||
| | |level10_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level10_stat7_value = 18 | ||
|level10_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level10_stat8_value = 8 | |||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 40 | |level11_level_requirement = 40 | ||
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|level11_stat5_id = number_of_animated_weapons_allowed | |level11_stat5_id = number_of_animated_weapons_allowed | ||
|level11_stat5_value = 8 | |level11_stat5_value = 8 | ||
|level11_stat6_id = active_skill_minion_attack_speed_+%_final | |level11_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level11_stat6_value = 1 | ||
| | |level11_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level11_stat7_value = 20 | ||
|level11_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level11_stat8_value = 8 | |||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 44 | |level12_level_requirement = 44 | ||
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|level12_stat5_id = number_of_animated_weapons_allowed | |level12_stat5_id = number_of_animated_weapons_allowed | ||
|level12_stat5_value = 8 | |level12_stat5_value = 8 | ||
|level12_stat6_id = active_skill_minion_attack_speed_+%_final | |level12_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level12_stat6_value = 1 | ||
| | |level12_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level12_stat7_value = 22 | ||
|level12_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level12_stat8_value = 8 | |||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 48 | |level13_level_requirement = 48 | ||
Line 256: | Line 279: | ||
|level13_stat5_id = number_of_animated_weapons_allowed | |level13_stat5_id = number_of_animated_weapons_allowed | ||
|level13_stat5_value = 8 | |level13_stat5_value = 8 | ||
|level13_stat6_id = active_skill_minion_attack_speed_+%_final | |level13_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level13_stat6_value = 1 | ||
| | |level13_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level13_stat7_value = 24 | ||
|level13_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level13_stat8_value = 8 | |||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 52 | |level14_level_requirement = 52 | ||
Line 273: | Line 298: | ||
|level14_stat5_id = number_of_animated_weapons_allowed | |level14_stat5_id = number_of_animated_weapons_allowed | ||
|level14_stat5_value = 9 | |level14_stat5_value = 9 | ||
|level14_stat6_id = active_skill_minion_attack_speed_+%_final | |level14_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level14_stat6_value = 1 | ||
| | |level14_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level14_stat7_value = 26 | ||
|level14_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level14_stat8_value = 9 | |||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 55 | |level15_level_requirement = 55 | ||
Line 290: | Line 317: | ||
|level15_stat5_id = number_of_animated_weapons_allowed | |level15_stat5_id = number_of_animated_weapons_allowed | ||
|level15_stat5_value = 9 | |level15_stat5_value = 9 | ||
|level15_stat6_id = active_skill_minion_attack_speed_+%_final | |level15_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level15_stat6_value = 1 | ||
| | |level15_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level15_stat7_value = 28 | ||
|level15_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level15_stat8_value = 9 | |||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 58 | |level16_level_requirement = 58 | ||
Line 307: | Line 336: | ||
|level16_stat5_id = number_of_animated_weapons_allowed | |level16_stat5_id = number_of_animated_weapons_allowed | ||
|level16_stat5_value = 9 | |level16_stat5_value = 9 | ||
|level16_stat6_id = active_skill_minion_attack_speed_+%_final | |level16_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level16_stat6_value = 1 | ||
| | |level16_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level16_stat7_value = 30 | ||
|level16_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level16_stat8_value = 9 | |||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 61 | |level17_level_requirement = 61 | ||
Line 324: | Line 355: | ||
|level17_stat5_id = number_of_animated_weapons_allowed | |level17_stat5_id = number_of_animated_weapons_allowed | ||
|level17_stat5_value = 9 | |level17_stat5_value = 9 | ||
|level17_stat6_id = active_skill_minion_attack_speed_+%_final | |level17_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level17_stat6_value = 1 | ||
| | |level17_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level17_stat7_value = 32 | ||
|level17_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level17_stat8_value = 9 | |||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 64 | |level18_level_requirement = 64 | ||
Line 341: | Line 374: | ||
|level18_stat5_id = number_of_animated_weapons_allowed | |level18_stat5_id = number_of_animated_weapons_allowed | ||
|level18_stat5_value = 10 | |level18_stat5_value = 10 | ||
|level18_stat6_id = active_skill_minion_attack_speed_+%_final | |level18_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level18_stat6_value = 1 | ||
| | |level18_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level18_stat7_value = 34 | ||
|level18_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level18_stat8_value = 10 | |||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 67 | |level19_level_requirement = 67 | ||
Line 358: | Line 393: | ||
|level19_stat5_id = number_of_animated_weapons_allowed | |level19_stat5_id = number_of_animated_weapons_allowed | ||
|level19_stat5_value = 10 | |level19_stat5_value = 10 | ||
|level19_stat6_id = active_skill_minion_attack_speed_+%_final | |level19_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level19_stat6_value = 1 | ||
| | |level19_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level19_stat7_value = 36 | ||
|level19_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level19_stat8_value = 10 | |||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 70 | |level20_level_requirement = 70 | ||
Line 375: | Line 412: | ||
|level20_stat5_id = number_of_animated_weapons_allowed | |level20_stat5_id = number_of_animated_weapons_allowed | ||
|level20_stat5_value = 10 | |level20_stat5_value = 10 | ||
|level20_stat6_id = active_skill_minion_attack_speed_+%_final | |level20_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level20_stat6_value = 1 | ||
| | |level20_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level20_stat7_value = 38 | ||
|level20_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level20_stat8_value = 10 | |||
|level21 = True | |level21 = True | ||
|level21_level_requirement = 72 | |level21_level_requirement = 72 | ||
Line 392: | Line 431: | ||
|level21_stat5_id = number_of_animated_weapons_allowed | |level21_stat5_id = number_of_animated_weapons_allowed | ||
|level21_stat5_value = 10 | |level21_stat5_value = 10 | ||
|level21_stat6_id = active_skill_minion_attack_speed_+%_final | |level21_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level21_stat6_value = 1 | ||
| | |level21_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level21_stat7_value = 39 | ||
|level21_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level21_stat8_value = 10 | |||
|level22 = True | |level22 = True | ||
|level22_level_requirement = 74 | |level22_level_requirement = 74 | ||
Line 409: | Line 450: | ||
|level22_stat5_id = number_of_animated_weapons_allowed | |level22_stat5_id = number_of_animated_weapons_allowed | ||
|level22_stat5_value = 11 | |level22_stat5_value = 11 | ||
|level22_stat6_id = active_skill_minion_attack_speed_+%_final | |level22_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level22_stat6_value = 1 | ||
| | |level22_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level22_stat7_value = 40 | ||
|level22_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level22_stat8_value = 11 | |||
|level23 = True | |level23 = True | ||
|level23_level_requirement = 76 | |level23_level_requirement = 76 | ||
Line 426: | Line 469: | ||
|level23_stat5_id = number_of_animated_weapons_allowed | |level23_stat5_id = number_of_animated_weapons_allowed | ||
|level23_stat5_value = 11 | |level23_stat5_value = 11 | ||
|level23_stat6_id = active_skill_minion_attack_speed_+%_final | |level23_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level23_stat6_value = 1 | ||
| | |level23_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level23_stat7_value = 41 | ||
|level23_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level23_stat8_value = 11 | |||
|level24 = True | |level24 = True | ||
|level24_level_requirement = 78 | |level24_level_requirement = 78 | ||
Line 443: | Line 488: | ||
|level24_stat5_id = number_of_animated_weapons_allowed | |level24_stat5_id = number_of_animated_weapons_allowed | ||
|level24_stat5_value = 11 | |level24_stat5_value = 11 | ||
|level24_stat6_id = active_skill_minion_attack_speed_+%_final | |level24_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level24_stat6_value = 1 | ||
| | |level24_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level24_stat7_value = 42 | ||
|level24_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level24_stat8_value = 11 | |||
|level25 = True | |level25 = True | ||
|level25_level_requirement = 80 | |level25_level_requirement = 80 | ||
Line 460: | Line 507: | ||
|level25_stat5_id = number_of_animated_weapons_allowed | |level25_stat5_id = number_of_animated_weapons_allowed | ||
|level25_stat5_value = 11 | |level25_stat5_value = 11 | ||
|level25_stat6_id = active_skill_minion_attack_speed_+%_final | |level25_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level25_stat6_value = 1 | ||
| | |level25_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level25_stat7_value = 43 | ||
|level25_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level25_stat8_value = 11 | |||
|level26 = True | |level26 = True | ||
|level26_level_requirement = 82 | |level26_level_requirement = 82 | ||
Line 477: | Line 526: | ||
|level26_stat5_id = number_of_animated_weapons_allowed | |level26_stat5_id = number_of_animated_weapons_allowed | ||
|level26_stat5_value = 11 | |level26_stat5_value = 11 | ||
|level26_stat6_id = active_skill_minion_attack_speed_+%_final | |level26_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level26_stat6_value = 1 | ||
| | |level26_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level26_stat7_value = 44 | ||
|level26_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level26_stat8_value = 11 | |||
|level27 = True | |level27 = True | ||
|level27_level_requirement = 84 | |level27_level_requirement = 84 | ||
Line 494: | Line 545: | ||
|level27_stat5_id = number_of_animated_weapons_allowed | |level27_stat5_id = number_of_animated_weapons_allowed | ||
|level27_stat5_value = 11 | |level27_stat5_value = 11 | ||
|level27_stat6_id = active_skill_minion_attack_speed_+%_final | |level27_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level27_stat6_value = 1 | ||
| | |level27_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level27_stat7_value = 45 | ||
|level27_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level27_stat8_value = 11 | |||
|level28 = True | |level28 = True | ||
|level28_level_requirement = 86 | |level28_level_requirement = 86 | ||
Line 511: | Line 564: | ||
|level28_stat5_id = number_of_animated_weapons_allowed | |level28_stat5_id = number_of_animated_weapons_allowed | ||
|level28_stat5_value = 11 | |level28_stat5_value = 11 | ||
|level28_stat6_id = active_skill_minion_attack_speed_+%_final | |level28_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level28_stat6_value = 1 | ||
| | |level28_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level28_stat7_value = 46 | ||
|level28_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level28_stat8_value = 11 | |||
|level29 = True | |level29 = True | ||
|level29_level_requirement = 88 | |level29_level_requirement = 88 | ||
Line 528: | Line 583: | ||
|level29_stat5_id = number_of_animated_weapons_allowed | |level29_stat5_id = number_of_animated_weapons_allowed | ||
|level29_stat5_value = 12 | |level29_stat5_value = 12 | ||
|level29_stat6_id = active_skill_minion_attack_speed_+%_final | |level29_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level29_stat6_value = 1 | ||
| | |level29_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level29_stat7_value = 47 | ||
|level29_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level29_stat8_value = 12 | |||
|level30 = True | |level30 = True | ||
|level30_level_requirement = 90 | |level30_level_requirement = 90 | ||
Line 545: | Line 602: | ||
|level30_stat5_id = number_of_animated_weapons_allowed | |level30_stat5_id = number_of_animated_weapons_allowed | ||
|level30_stat5_value = 12 | |level30_stat5_value = 12 | ||
|level30_stat6_id = active_skill_minion_attack_speed_+%_final | |level30_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level30_stat6_value = 1 | ||
| | |level30_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level30_stat7_value = 48 | ||
|level30_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level30_stat8_value = 12 | |||
|level31 = True | |level31 = True | ||
|level31_level_requirement = 91 | |level31_level_requirement = 91 | ||
Line 562: | Line 621: | ||
|level31_stat5_id = number_of_animated_weapons_allowed | |level31_stat5_id = number_of_animated_weapons_allowed | ||
|level31_stat5_value = 12 | |level31_stat5_value = 12 | ||
|level31_stat6_id = active_skill_minion_attack_speed_+%_final | |level31_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level31_stat6_value = 1 | ||
| | |level31_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level31_stat7_value = 49 | ||
|level31_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level31_stat8_value = 12 | |||
|level32 = True | |level32 = True | ||
|level32_level_requirement = 92 | |level32_level_requirement = 92 | ||
Line 579: | Line 640: | ||
|level32_stat5_id = number_of_animated_weapons_allowed | |level32_stat5_id = number_of_animated_weapons_allowed | ||
|level32_stat5_value = 12 | |level32_stat5_value = 12 | ||
|level32_stat6_id = active_skill_minion_attack_speed_+%_final | |level32_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level32_stat6_value = 1 | ||
| | |level32_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level32_stat7_value = 50 | ||
|level32_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level32_stat8_value = 12 | |||
|level33 = True | |level33 = True | ||
|level33_level_requirement = 93 | |level33_level_requirement = 93 | ||
Line 596: | Line 659: | ||
|level33_stat5_id = number_of_animated_weapons_allowed | |level33_stat5_id = number_of_animated_weapons_allowed | ||
|level33_stat5_value = 12 | |level33_stat5_value = 12 | ||
|level33_stat6_id = active_skill_minion_attack_speed_+%_final | |level33_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level33_stat6_value = 1 | ||
| | |level33_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level33_stat7_value = 51 | ||
|level33_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level33_stat8_value = 12 | |||
|level34 = True | |level34 = True | ||
|level34_level_requirement = 94 | |level34_level_requirement = 94 | ||
Line 613: | Line 678: | ||
|level34_stat5_id = number_of_animated_weapons_allowed | |level34_stat5_id = number_of_animated_weapons_allowed | ||
|level34_stat5_value = 12 | |level34_stat5_value = 12 | ||
|level34_stat6_id = active_skill_minion_attack_speed_+%_final | |level34_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level34_stat6_value = 1 | ||
| | |level34_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level34_stat7_value = 52 | ||
|level34_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level34_stat8_value = 12 | |||
|level35 = True | |level35 = True | ||
|level35_level_requirement = 95 | |level35_level_requirement = 95 | ||
Line 630: | Line 697: | ||
|level35_stat5_id = number_of_animated_weapons_allowed | |level35_stat5_id = number_of_animated_weapons_allowed | ||
|level35_stat5_value = 12 | |level35_stat5_value = 12 | ||
|level35_stat6_id = active_skill_minion_attack_speed_+%_final | |level35_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level35_stat6_value = 1 | ||
| | |level35_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level35_stat7_value = 53 | ||
|level35_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level35_stat8_value = 12 | |||
|level36 = True | |level36 = True | ||
|level36_level_requirement = 96 | |level36_level_requirement = 96 | ||
Line 647: | Line 716: | ||
|level36_stat5_id = number_of_animated_weapons_allowed | |level36_stat5_id = number_of_animated_weapons_allowed | ||
|level36_stat5_value = 12 | |level36_stat5_value = 12 | ||
|level36_stat6_id = active_skill_minion_attack_speed_+%_final | |level36_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level36_stat6_value = 1 | ||
| | |level36_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level36_stat7_value = 54 | ||
|level36_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level36_stat8_value = 12 | |||
|level37 = True | |level37 = True | ||
|level37_level_requirement = 97 | |level37_level_requirement = 97 | ||
Line 664: | Line 735: | ||
|level37_stat5_id = number_of_animated_weapons_allowed | |level37_stat5_id = number_of_animated_weapons_allowed | ||
|level37_stat5_value = 12 | |level37_stat5_value = 12 | ||
|level37_stat6_id = active_skill_minion_attack_speed_+%_final | |level37_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level37_stat6_value = 1 | ||
| | |level37_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level37_stat7_value = 55 | ||
|level37_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level37_stat8_value = 12 | |||
|level38 = True | |level38 = True | ||
|level38_level_requirement = 98 | |level38_level_requirement = 98 | ||
Line 681: | Line 754: | ||
|level38_stat5_id = number_of_animated_weapons_allowed | |level38_stat5_id = number_of_animated_weapons_allowed | ||
|level38_stat5_value = 12 | |level38_stat5_value = 12 | ||
|level38_stat6_id = active_skill_minion_attack_speed_+%_final | |level38_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level38_stat6_value = 1 | ||
| | |level38_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level38_stat7_value = 56 | ||
|level38_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level38_stat8_value = 12 | |||
|level39 = True | |level39 = True | ||
|level39_level_requirement = 99 | |level39_level_requirement = 99 | ||
Line 698: | Line 773: | ||
|level39_stat5_id = number_of_animated_weapons_allowed | |level39_stat5_id = number_of_animated_weapons_allowed | ||
|level39_stat5_value = 12 | |level39_stat5_value = 12 | ||
|level39_stat6_id = active_skill_minion_attack_speed_+%_final | |level39_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level39_stat6_value = 1 | ||
| | |level39_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level39_stat7_value = 57 | ||
|level39_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level39_stat8_value = 12 | |||
|level40 = True | |level40 = True | ||
|level40_level_requirement = 100 | |level40_level_requirement = 100 | ||
Line 715: | Line 792: | ||
|level40_stat5_id = number_of_animated_weapons_allowed | |level40_stat5_id = number_of_animated_weapons_allowed | ||
|level40_stat5_value = 13 | |level40_stat5_value = 13 | ||
|level40_stat6_id = active_skill_minion_attack_speed_+%_final | |level40_stat6_id = quality_display_animate_weapon_is_gem | ||
| | |level40_stat6_value = 1 | ||
| | |level40_stat7_id = active_skill_minion_attack_speed_+%_final | ||
| | |level40_stat7_value = 58 | ||
|level40_stat8_id = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques | |||
|level40_stat8_value = 13 | |||
|level1_dexterity_requirement = 0 | |level1_dexterity_requirement = 0 | ||
|level1_intelligence_requirement = 0 | |level1_intelligence_requirement = 0 | ||
Line 786: | Line 865: | ||
|release_version = 3.21.0 | |release_version = 3.21.0 | ||
}} | }} | ||
'''Vaal Animate Weapon''' is a [[spell]] that animates several weapons or [[Lingering Blades]] on the ground as [[flying]] allied [[minion]], transforming them into random [[List of unique weapons|attack-focused unique weapon]]s for a [[duration]]. | '''Vaal Animate Weapon''' is a [[spell]] that animates several weapons or [[Lingering Blades]] on the ground as [[flying]] allied [[minion]], transforming them into random [[List of unique weapons|attack-focused unique weapon]]s for a [[duration]]. | ||
Line 805: | Line 884: | ||
|c3_pattern_extract = Minions deal (%d+)%% more Damage | |c3_pattern_extract = Minions deal (%d+)%% more Damage | ||
|c3_pattern_value = %d%% | |c3_pattern_value = %d%% | ||
|c4_abbr = | |c4_abbr = Max<br>Weapons | ||
|c4_header = | |c4_header = Maximum x Animated Weapons | ||
|c4_pattern_extract = | |c4_pattern_extract = Maximum (%d+) Animated Weapons | ||
|c4_pattern_value = %d | |c4_pattern_value = %d | ||
|c5_abbr = | |c5_abbr = More<br>Attack<br>Speed | ||
|c5_header = | |c5_header = Minions have x% more Attack Speed | ||
|c5_pattern_extract = | |c5_pattern_extract = Minions have (%d+)%% more Attack Speed | ||
|c5_pattern_value = %d | |c5_pattern_value = %d%% | ||
|c6_abbr = Number<br>Animated | |c6_abbr = Number<br>Animated | ||
|c6_header = Animates up to x Weapons | |c6_header = Animates up to x Weapons | ||
Line 818: | Line 897: | ||
|c6_pattern_value = %d | |c6_pattern_value = %d | ||
}} | }} | ||
{{Item acquisition}} | {{Item acquisition}} | ||
Line 828: | Line 904: | ||
==Related unique items== | ==Related unique items== | ||
The following [[unique item]]s are related to Animate Weapon: | The following [[unique item]]s are related to Animate Weapon: | ||
{{ | {{Drop enabled unique item table | ||
|where=items.stat_text LIKE "%Animate%Weapon%" | |where=items.stat_text LIKE "%Animate%Weapon%" | ||
|large=1 | |large=1 | ||
Line 863: | Line 939: | ||
{{Navbox Vaal Skill Gems}} | {{Navbox Vaal Skill Gems}} | ||
Revision as of 17:36, 22 May 2024
Level: (1-20)
Souls Per Use: 50
Can Store 1 Use(s)
Soul Gain Prevention: 40 sec
Cast Time: 0.60 secRequires Level 4Animates multiple Melee Weapon Items and Lingering Blades to fight by your side, and transforms them into different, unique weapons. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used by Traps or Mines.Base duration is 15.00 seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Can use Items requiring up to Level (9-100)
Animated Weapons are transformed into random Unique
Weapons with Level Requirement between (1-40) and (9-100)
Minions deal (50-107)% more Damage
Maximum (5-10) Animated Weapons
Minions have (0-38)% more Attack Speed
Animates up to (5-10) Weapons
Additional Effects From 1-20% Quality:
+(0.1-2) to maximum number of Animated WeaponsCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop restricted
Drop level: 5
Vaal Animate Weapon can drop from the Vaal Vessels found in Vaal side areas, or by corrupting Animate WeaponAnimate WeaponDuration, Minion, Spell, Physical
Level: (1-20)
Cost: (4-16) Mana
Cast Time: 0.60 secRequires Level 4Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used by Traps or Mines.Base duration is 40.00 seconds
Can use Items requiring up to Level (9-100)
Minions' Attacks deal (5-126) to (8-184) additional Physical Damage
Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical Damage
Minions deal (0-38)% more Damage
Maximum (5-14) Animated Weapons
Minions have (0-38)% more Attack Speed
Additional Effects From 1-20% Quality:
+(0.1-2) to maximum number of Animated WeaponsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemVaalAnimateWeapon
Vaal Animate Weapon is a spell that animates several weapons or Lingering Blades on the ground as flying allied minion, transforming them into random attack-focused unique weapons for a duration.
Skill functions and interactions
Gem level progression
Level | Max Item Level | Transformed Unique Level | More Damage | Max Weapons | More Attack Speed | Number Animated | Exp. | Total Exp. | |||
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 4 | 0 | 0 | 9 | 1-9 | 50% | 5 | N/A | 5 | 0 | 0 |
2 | 6 | 0 | 0 | 11 | 1-11 | 53% | 5 | 2% | 5 | 841 | 841 |
3 | 9 | 17 | 0 | 14 | 1-14 | 56% | 6 | 4% | 6 | 3099 | 3940 |
4 | 12 | 21 | 14 | 18 | 1-18 | 59% | 6 | 6% | 6 | 7433 | 11373 |
5 | 16 | 26 | 18 | 22 | 1-22 | 62% | 6 | 8% | 6 | 22895 | 34268 |
6 | 20 | 31 | 22 | 26 | 1-26 | 65% | 7 | 10% | 7 | 49725 | 83993 |
7 | 24 | 37 | 25 | 31 | 1-31 | 68% | 7 | 12% | 7 | 95714 | 179707 |
8 | 28 | 42 | 29 | 35 | 1-35 | 71% | 7 | 14% | 7 | 169595 | 349302 |
9 | 32 | 47 | 33 | 40 | 2-40 | 74% | 7 | 16% | 7 | 283759 | 633061 |
10 | 36 | 52 | 36 | 44 | 6-44 | 77% | 8 | 18% | 8 | 453996 | 1087057 |
11 | 40 | 58 | 40 | 49 | 10-49 | 80% | 8 | 20% | 8 | 703128 | 1790185 |
12 | 44 | 63 | 44 | 53 | 14-53 | 83% | 8 | 22% | 8 | 1061223 | 2851408 |
13 | 48 | 68 | 48 | 58 | 18-58 | 86% | 8 | 24% | 8 | 2065870 | 4917278 |
14 | 52 | 74 | 51 | 62 | 22-62 | 89% | 9 | 26% | 9 | 2507110 | 7424388 |
15 | 55 | 78 | 54 | 66 | 25-66 | 92% | 9 | 28% | 9 | 2573731 | 9998119 |
16 | 58 | 82 | 57 | 70 | 28-70 | 95% | 9 | 30% | 9 | 7611351 | 17609470 |
17 | 61 | 86 | 60 | 74 | 31-74 | 98% | 9 | 32% | 9 | 13437908 | 31047378 |
18 | 64 | 90 | 62 | 78 | 34-78 | 101% | 10 | 34% | 10 | 25052147 | 56099525 |
19 | 67 | 94 | 65 | 82 | 37-82 | 104% | 10 | 36% | 10 | 43869436 | 99968961 |
20 | 70 | 98 | 68 | 100 | 40-100 | 107% | 10 | 38% | 10 | 242081178 | 342050139 |
21 | 72 | 100 | 70 | 100 | 42-100 | 109% | 10 | 39% | 10 | N/A | N/A |
22 | 74 | N/A | N/A | 100 | 44-100 | 110% | 11 | 40% | 11 | N/A | N/A |
23 | 76 | N/A | N/A | 100 | 46-100 | 112% | 11 | 41% | 11 | N/A | N/A |
24 | 78 | N/A | N/A | 100 | 48-100 | 113% | 11 | 42% | 11 | N/A | N/A |
25 | 80 | N/A | N/A | 100 | 50-100 | 115% | 11 | 43% | 11 | N/A | N/A |
26 | 82 | N/A | N/A | 100 | 50-100 | 116% | 11 | 44% | 11 | N/A | N/A |
27 | 84 | N/A | N/A | 100 | 50-100 | 118% | 11 | 45% | 11 | N/A | N/A |
28 | 86 | N/A | N/A | 100 | 50-100 | 119% | 11 | 46% | 11 | N/A | N/A |
29 | 88 | N/A | N/A | 100 | 50-100 | 121% | 12 | 47% | 12 | N/A | N/A |
30 | 90 | N/A | N/A | 100 | 50-100 | 122% | 12 | 48% | 12 | N/A | N/A |
31 | 91 | N/A | N/A | 100 | 50-100 | 124% | 12 | 49% | 12 | N/A | N/A |
32 | 92 | N/A | N/A | 100 | 50-100 | 125% | 12 | 50% | 12 | N/A | N/A |
33 | 93 | N/A | N/A | 100 | 50-100 | 127% | 12 | 51% | 12 | N/A | N/A |
34 | 94 | N/A | N/A | 100 | 50-100 | 128% | 12 | 52% | 12 | N/A | N/A |
35 | 95 | N/A | N/A | 100 | 50-100 | 130% | 12 | 53% | 12 | N/A | N/A |
36 | 96 | N/A | N/A | 100 | 50-100 | 131% | 12 | 54% | 12 | N/A | N/A |
37 | 97 | N/A | N/A | 100 | 50-100 | 133% | 12 | 55% | 12 | N/A | N/A |
38 | 98 | N/A | N/A | 100 | 50-100 | 134% | 12 | 56% | 12 | N/A | N/A |
39 | 99 | N/A | N/A | 100 | 50-100 | 136% | 12 | 57% | 12 | N/A | N/A |
40 | 100 | N/A | N/A | 100 | 50-100 | 137% | 13 | 58% | 13 | N/A | N/A |
Item acquisition
Vaal Animate Weapon has restrictions on where or how it can drop.
Vaal Animate Weapon can drop from the Vaal Vessels found in Vaal side areas, or by corrupting Animate WeaponAnimate WeaponDuration, Minion, Spell, Physical
Level: (1-20)
Cost: (4-16) Mana
Cast Time: 0.60 secRequires Level 4Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used by Traps or Mines.Base duration is 40.00 seconds
Can use Items requiring up to Level (9-100)
Minions' Attacks deal (5-126) to (8-184) additional Physical Damage
Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical Damage
Minions deal (0-38)% more Damage
Maximum (5-14) Animated Weapons
Minions have (0-38)% more Attack Speed
Additional Effects From 1-20% Quality:
+(0.1-2) to maximum number of Animated WeaponsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
Recipes
Vaal Animate Weapon can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
9 | Volatile PowerVolatile Power9Vaal Gem Quality: +20% CorruptedUnlimited power is apt to corrupt the minds of those who possess it. | Random corrupted Vaal gem with 20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Threshold jewels
The following threshold jewels augment Vaal Animate Weapon:
Note that the jewels may be drop disabled and can only be found in permanent leagues as legacy items.
Item | Limit | Radius | Stats | Drop Enabled |
---|---|---|---|---|
Spirit GuardsSpirit Guards Viridian JewelLimited to: 1 Radius: MediumMinions deal (8-12)% increased Damage With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged WeaponsLong after the Karui passed through, the whispers of those who stood their ground at Lioneye's Watch could be heard amongst the rubble.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | Medium | Minions deal (8-12)% increased Damage With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged Weapons | 0 |
Related unique items
The following unique items are related to Animate Weapon:
Item | Base Item | Stats | |
---|---|---|---|
Jorrhast's BlacksteelJorrhast's Blacksteel SteelheadTwo Hand Mace Physical Damage: (135-162) to (202.5-243) Critical Strike Chance: 5.00% Attacks per Second: (1.40-1.46) Weapon Range: 1.3 metresRequires Level 44, 143 Str45% increased Stun Duration on Enemies25% chance to Trigger Level 20 Animate Weapon on Kill (150-200)% increased Physical Damage (8-12)% increased Attack Speed (8-12)% increased Cast Speed 30% less Animate Weapon Duration Weapons you Animate create an additional copyHis flesh had long turned to dust, but his vengeance lived on in every scrap of iron he touched. | Steelhead | 44 | 45% increased Stun Duration on Enemies25% chance to Trigger Level 20 Animate Weapon on Kill (150-200)% increased Physical Damage (8-12)% increased Attack Speed (8-12)% increased Cast Speed 30% less Animate Weapon Duration Weapons you Animate create an additional copy |
Chains of CommandChains of Command Saintly ChainmailArmour: (1002-1336) Energy Shield: (240-319) Movement Speed: -5%Requires Level 70, 99 Str, 115 IntTrigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy (150-190)% increased Armour and Energy Shield +(60-90) to maximum Life Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Splash Damage to surrounding targets You cannot have non-Animated MinionsA general may carry his men to greatness, or be dragged beneath the mire by their burden. | Saintly Chainmail | 70 | Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy (150-190)% increased Armour and Energy Shield +(60-90) to maximum Life Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Splash Damage to surrounding targets You cannot have non-Animated Minions |
Related helmet enchantments
The following helmet enchantments affect Vaal Animate Weapon.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Animate Weapon Chance To Create Additional Copy 1 | 66 | Merciless Labyrinth | 16% chance to create an additional Animate Weapon copy | helmet 100 |
Enchantment Animate Weapon Chance To Create Additional Copy 2 | 75 | Eternal Labyrinth | 24% chance to create an additional Animate Weapon copy | helmet 100 |
Enchantment Animate Weapon Duration 1 | 66 | Merciless Labyrinth | 20% increased Animate Weapon Duration | helmet 100 |
Enchantment Animate Weapon Duration 2 | 75 | Eternal Labyrinth | 30% increased Animate Weapon Duration | helmet 100 |
Alternate skill effects
Vaal Animate Weapon has the following alternate skill effects:
Item | Effect(s) |
---|---|
Automaton Animate Weapon EffectAutomaton Animate Weapon EffectSkill Gem EffectYour Animated Weapons have an Automaton Effect. | Your Animated Weapons have an Automaton Effect. |
Celestial Animated Weapon EffectCelestial Animated Weapon EffectSkill Gem EffectYour Animated Weapons become a Celestial Effect. | Your Animated Weapons become a Celestial Effect. |
Innocence Animate Weapon EffectInnocence Animate Weapon EffectSkill Gem EffectYour Animated Weapons have an Innocence Effect. | Your Animated Weapons have an Innocence Effect. |
Polar Animate Weapon EffectPolar Animate Weapon EffectSkill Gem EffectYour Animated Weapons have a Polar Effect. | Your Animated Weapons have a Polar Effect. |
Version history
Version | Changes |
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3.23.0 |
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3.21.0 |
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