Vaal Animate Weapon: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Item exporter)
(Removed gem quality section)
(12 intermediate revisions by 3 users not shown)
Line 9: Line 9:
|metadata_id                            = Metadata/Items/Gems/SkillGemVaalAnimateWeapon
|metadata_id                            = Metadata/Items/Gems/SkillGemVaalAnimateWeapon
|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|is_vaal_skill_gem                      = true
|dexterity_percent                      = 60
|dexterity_percent                      = 60
|intelligence_percent                    = 40
|intelligence_percent                    = 40
|gem_tags                                = Duration, Minion, Spell, Vaal, Physical
|gem_tags                                = Duration, Minion, Spell, Vaal, Physical
|secondary_skill_id                      = AnimateWeapon
|gem_description                        = Animates multiple Melee Weapon Items and Lingering Blades to fight by your side, and transforms them into different, unique weapons. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used by Traps or Mines.
|gem_description                        = Animates multiple Melee Weapon Items and Lingering Blades to fight by your side, and transforms them into different, unique weapons. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used by Traps or Mines.
|active_skill_name                      = Vaal Animate Weapon
|active_skill_name                      = Vaal Animate Weapon
Line 17: Line 19:
|cast_time                              = 0.6
|cast_time                              = 0.6
|required_level                          = 4
|required_level                          = 4
|quality_type1_weight                    = 50
|quality_type1_weight                    = 1
|quality_type1_stat_text                = Minions have 1% increased Movement Speed
|quality_type1_stat_text                = +(0.1-2) to maximum number of Animated Weapons
|quality_type1_stat_breakpoint          = 1
|quality_type1_breakpoints              = 10.0
|quality_type1_stat_per_breakpoint      = Minions have 1% increased Movement Speed
|quality_type1_stat1_id                  = number_of_animated_weapons_allowed
|quality_type1_stat1_id                  = base_movement_velocity_+%
|quality_type1_stat1_value              = 100
|quality_type1_stat1_value              = 1000
|static_vaal_souls_requirement          = 50
|static_vaal_souls_requirement          = 50
|static_vaal_stored_uses                = 1
|static_vaal_stored_uses                = 1
Line 52: Line 53:
|level1_stat5_id                        = number_of_animated_weapons_allowed
|level1_stat5_id                        = number_of_animated_weapons_allowed
|level1_stat5_value                      = 5
|level1_stat5_value                      = 5
|level1_stat6_id                        = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level1_stat6_id                         = quality_display_animate_weapon_is_gem
|level1_stat6_value                     = 5
|level1_stat6_value                      = 1
|level1_stat7_id                         = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level1_stat7_value                     = 5
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 6
|level2_level_requirement                = 6
Line 67: Line 70:
|level2_stat5_id                        = number_of_animated_weapons_allowed
|level2_stat5_id                        = number_of_animated_weapons_allowed
|level2_stat5_value                      = 5
|level2_stat5_value                      = 5
|level2_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level2_stat6_id                         = quality_display_animate_weapon_is_gem
|level2_stat6_value                     = 2
|level2_stat6_value                      = 1
|level2_stat7_id                         = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level2_stat7_id                         = active_skill_minion_attack_speed_+%_final
|level2_stat7_value                     = 5
|level2_stat7_value                     = 2
|level2_stat8_id                         = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level2_stat8_value                     = 5
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 9
|level3_level_requirement                = 9
Line 84: Line 89:
|level3_stat5_id                        = number_of_animated_weapons_allowed
|level3_stat5_id                        = number_of_animated_weapons_allowed
|level3_stat5_value                      = 6
|level3_stat5_value                      = 6
|level3_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level3_stat6_id                         = quality_display_animate_weapon_is_gem
|level3_stat6_value                     = 4
|level3_stat6_value                      = 1
|level3_stat7_id                         = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level3_stat7_id                         = active_skill_minion_attack_speed_+%_final
|level3_stat7_value                     = 6
|level3_stat7_value                     = 4
|level3_stat8_id                         = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level3_stat8_value                     = 6
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 12
|level4_level_requirement                = 12
Line 101: Line 108:
|level4_stat5_id                        = number_of_animated_weapons_allowed
|level4_stat5_id                        = number_of_animated_weapons_allowed
|level4_stat5_value                      = 6
|level4_stat5_value                      = 6
|level4_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level4_stat6_id                        = quality_display_animate_weapon_is_gem
|level4_stat6_value                      = 6
|level4_stat6_value                      = 1
|level4_stat7_id                        = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level4_stat7_id                        = active_skill_minion_attack_speed_+%_final
|level4_stat7_value                      = 6
|level4_stat7_value                      = 6
|level4_stat8_id                        = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level4_stat8_value                      = 6
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 16
|level5_level_requirement                = 16
Line 118: Line 127:
|level5_stat5_id                        = number_of_animated_weapons_allowed
|level5_stat5_id                        = number_of_animated_weapons_allowed
|level5_stat5_value                      = 6
|level5_stat5_value                      = 6
|level5_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level5_stat6_id                         = quality_display_animate_weapon_is_gem
|level5_stat6_value                     = 8
|level5_stat6_value                      = 1
|level5_stat7_id                         = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level5_stat7_id                         = active_skill_minion_attack_speed_+%_final
|level5_stat7_value                     = 6
|level5_stat7_value                     = 8
|level5_stat8_id                         = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level5_stat8_value                     = 6
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 20
|level6_level_requirement                = 20
Line 135: Line 146:
|level6_stat5_id                        = number_of_animated_weapons_allowed
|level6_stat5_id                        = number_of_animated_weapons_allowed
|level6_stat5_value                      = 7
|level6_stat5_value                      = 7
|level6_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level6_stat6_id                         = quality_display_animate_weapon_is_gem
|level6_stat6_value                     = 10
|level6_stat6_value                      = 1
|level6_stat7_id                         = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level6_stat7_id                         = active_skill_minion_attack_speed_+%_final
|level6_stat7_value                     = 7
|level6_stat7_value                     = 10
|level6_stat8_id                         = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level6_stat8_value                     = 7
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 24
|level7_level_requirement                = 24
Line 152: Line 165:
|level7_stat5_id                        = number_of_animated_weapons_allowed
|level7_stat5_id                        = number_of_animated_weapons_allowed
|level7_stat5_value                      = 7
|level7_stat5_value                      = 7
|level7_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level7_stat6_id                         = quality_display_animate_weapon_is_gem
|level7_stat6_value                     = 12
|level7_stat6_value                      = 1
|level7_stat7_id                         = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level7_stat7_id                         = active_skill_minion_attack_speed_+%_final
|level7_stat7_value                     = 7
|level7_stat7_value                     = 12
|level7_stat8_id                         = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level7_stat8_value                     = 7
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 28
|level8_level_requirement                = 28
Line 169: Line 184:
|level8_stat5_id                        = number_of_animated_weapons_allowed
|level8_stat5_id                        = number_of_animated_weapons_allowed
|level8_stat5_value                      = 7
|level8_stat5_value                      = 7
|level8_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level8_stat6_id                         = quality_display_animate_weapon_is_gem
|level8_stat6_value                     = 14
|level8_stat6_value                      = 1
|level8_stat7_id                         = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level8_stat7_id                         = active_skill_minion_attack_speed_+%_final
|level8_stat7_value                     = 7
|level8_stat7_value                     = 14
|level8_stat8_id                         = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level8_stat8_value                     = 7
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 32
|level9_level_requirement                = 32
Line 186: Line 203:
|level9_stat5_id                        = number_of_animated_weapons_allowed
|level9_stat5_id                        = number_of_animated_weapons_allowed
|level9_stat5_value                      = 7
|level9_stat5_value                      = 7
|level9_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level9_stat6_id                         = quality_display_animate_weapon_is_gem
|level9_stat6_value                     = 16
|level9_stat6_value                      = 1
|level9_stat7_id                         = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level9_stat7_id                         = active_skill_minion_attack_speed_+%_final
|level9_stat7_value                     = 7
|level9_stat7_value                     = 16
|level9_stat8_id                         = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level9_stat8_value                     = 7
|level10                                = True
|level10                                = True
|level10_level_requirement              = 36
|level10_level_requirement              = 36
Line 203: Line 222:
|level10_stat5_id                        = number_of_animated_weapons_allowed
|level10_stat5_id                        = number_of_animated_weapons_allowed
|level10_stat5_value                    = 8
|level10_stat5_value                    = 8
|level10_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level10_stat6_id                       = quality_display_animate_weapon_is_gem
|level10_stat6_value                     = 18
|level10_stat6_value                    = 1
|level10_stat7_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level10_stat7_id                       = active_skill_minion_attack_speed_+%_final
|level10_stat7_value                     = 8
|level10_stat7_value                     = 18
|level10_stat8_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level10_stat8_value                     = 8
|level11                                = True
|level11                                = True
|level11_level_requirement              = 40
|level11_level_requirement              = 40
Line 220: Line 241:
|level11_stat5_id                        = number_of_animated_weapons_allowed
|level11_stat5_id                        = number_of_animated_weapons_allowed
|level11_stat5_value                    = 8
|level11_stat5_value                    = 8
|level11_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level11_stat6_id                       = quality_display_animate_weapon_is_gem
|level11_stat6_value                     = 20
|level11_stat6_value                    = 1
|level11_stat7_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level11_stat7_id                       = active_skill_minion_attack_speed_+%_final
|level11_stat7_value                     = 8
|level11_stat7_value                     = 20
|level11_stat8_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level11_stat8_value                     = 8
|level12                                = True
|level12                                = True
|level12_level_requirement              = 44
|level12_level_requirement              = 44
Line 237: Line 260:
|level12_stat5_id                        = number_of_animated_weapons_allowed
|level12_stat5_id                        = number_of_animated_weapons_allowed
|level12_stat5_value                    = 8
|level12_stat5_value                    = 8
|level12_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level12_stat6_id                       = quality_display_animate_weapon_is_gem
|level12_stat6_value                     = 22
|level12_stat6_value                    = 1
|level12_stat7_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level12_stat7_id                       = active_skill_minion_attack_speed_+%_final
|level12_stat7_value                     = 8
|level12_stat7_value                     = 22
|level12_stat8_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level12_stat8_value                     = 8
|level13                                = True
|level13                                = True
|level13_level_requirement              = 48
|level13_level_requirement              = 48
Line 254: Line 279:
|level13_stat5_id                        = number_of_animated_weapons_allowed
|level13_stat5_id                        = number_of_animated_weapons_allowed
|level13_stat5_value                    = 8
|level13_stat5_value                    = 8
|level13_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level13_stat6_id                       = quality_display_animate_weapon_is_gem
|level13_stat6_value                     = 24
|level13_stat6_value                    = 1
|level13_stat7_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level13_stat7_id                       = active_skill_minion_attack_speed_+%_final
|level13_stat7_value                     = 8
|level13_stat7_value                     = 24
|level13_stat8_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level13_stat8_value                     = 8
|level14                                = True
|level14                                = True
|level14_level_requirement              = 52
|level14_level_requirement              = 52
Line 271: Line 298:
|level14_stat5_id                        = number_of_animated_weapons_allowed
|level14_stat5_id                        = number_of_animated_weapons_allowed
|level14_stat5_value                    = 9
|level14_stat5_value                    = 9
|level14_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level14_stat6_id                       = quality_display_animate_weapon_is_gem
|level14_stat6_value                     = 26
|level14_stat6_value                    = 1
|level14_stat7_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level14_stat7_id                       = active_skill_minion_attack_speed_+%_final
|level14_stat7_value                     = 9
|level14_stat7_value                     = 26
|level14_stat8_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level14_stat8_value                     = 9
|level15                                = True
|level15                                = True
|level15_level_requirement              = 55
|level15_level_requirement              = 55
Line 288: Line 317:
|level15_stat5_id                        = number_of_animated_weapons_allowed
|level15_stat5_id                        = number_of_animated_weapons_allowed
|level15_stat5_value                    = 9
|level15_stat5_value                    = 9
|level15_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level15_stat6_id                       = quality_display_animate_weapon_is_gem
|level15_stat6_value                     = 28
|level15_stat6_value                    = 1
|level15_stat7_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level15_stat7_id                       = active_skill_minion_attack_speed_+%_final
|level15_stat7_value                     = 9
|level15_stat7_value                     = 28
|level15_stat8_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level15_stat8_value                     = 9
|level16                                = True
|level16                                = True
|level16_level_requirement              = 58
|level16_level_requirement              = 58
Line 305: Line 336:
|level16_stat5_id                        = number_of_animated_weapons_allowed
|level16_stat5_id                        = number_of_animated_weapons_allowed
|level16_stat5_value                    = 9
|level16_stat5_value                    = 9
|level16_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level16_stat6_id                       = quality_display_animate_weapon_is_gem
|level16_stat6_value                     = 30
|level16_stat6_value                    = 1
|level16_stat7_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level16_stat7_id                       = active_skill_minion_attack_speed_+%_final
|level16_stat7_value                     = 9
|level16_stat7_value                     = 30
|level16_stat8_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level16_stat8_value                     = 9
|level17                                = True
|level17                                = True
|level17_level_requirement              = 61
|level17_level_requirement              = 61
Line 322: Line 355:
|level17_stat5_id                        = number_of_animated_weapons_allowed
|level17_stat5_id                        = number_of_animated_weapons_allowed
|level17_stat5_value                    = 9
|level17_stat5_value                    = 9
|level17_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level17_stat6_id                       = quality_display_animate_weapon_is_gem
|level17_stat6_value                     = 32
|level17_stat6_value                    = 1
|level17_stat7_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level17_stat7_id                       = active_skill_minion_attack_speed_+%_final
|level17_stat7_value                     = 9
|level17_stat7_value                     = 32
|level17_stat8_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level17_stat8_value                     = 9
|level18                                = True
|level18                                = True
|level18_level_requirement              = 64
|level18_level_requirement              = 64
Line 339: Line 374:
|level18_stat5_id                        = number_of_animated_weapons_allowed
|level18_stat5_id                        = number_of_animated_weapons_allowed
|level18_stat5_value                    = 10
|level18_stat5_value                    = 10
|level18_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level18_stat6_id                       = quality_display_animate_weapon_is_gem
|level18_stat6_value                     = 34
|level18_stat6_value                    = 1
|level18_stat7_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level18_stat7_id                       = active_skill_minion_attack_speed_+%_final
|level18_stat7_value                     = 10
|level18_stat7_value                     = 34
|level18_stat8_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level18_stat8_value                     = 10
|level19                                = True
|level19                                = True
|level19_level_requirement              = 67
|level19_level_requirement              = 67
Line 356: Line 393:
|level19_stat5_id                        = number_of_animated_weapons_allowed
|level19_stat5_id                        = number_of_animated_weapons_allowed
|level19_stat5_value                    = 10
|level19_stat5_value                    = 10
|level19_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level19_stat6_id                       = quality_display_animate_weapon_is_gem
|level19_stat6_value                     = 36
|level19_stat6_value                    = 1
|level19_stat7_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level19_stat7_id                       = active_skill_minion_attack_speed_+%_final
|level19_stat7_value                     = 10
|level19_stat7_value                     = 36
|level19_stat8_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level19_stat8_value                     = 10
|level20                                = True
|level20                                = True
|level20_level_requirement              = 70
|level20_level_requirement              = 70
Line 373: Line 412:
|level20_stat5_id                        = number_of_animated_weapons_allowed
|level20_stat5_id                        = number_of_animated_weapons_allowed
|level20_stat5_value                    = 10
|level20_stat5_value                    = 10
|level20_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level20_stat6_id                       = quality_display_animate_weapon_is_gem
|level20_stat6_value                     = 38
|level20_stat6_value                    = 1
|level20_stat7_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level20_stat7_id                       = active_skill_minion_attack_speed_+%_final
|level20_stat7_value                     = 10
|level20_stat7_value                     = 38
|level20_stat8_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level20_stat8_value                     = 10
|level21                                = True
|level21                                = True
|level21_level_requirement              = 72
|level21_level_requirement              = 72
Line 390: Line 431:
|level21_stat5_id                        = number_of_animated_weapons_allowed
|level21_stat5_id                        = number_of_animated_weapons_allowed
|level21_stat5_value                    = 10
|level21_stat5_value                    = 10
|level21_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level21_stat6_id                       = quality_display_animate_weapon_is_gem
|level21_stat6_value                     = 39
|level21_stat6_value                    = 1
|level21_stat7_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level21_stat7_id                       = active_skill_minion_attack_speed_+%_final
|level21_stat7_value                     = 10
|level21_stat7_value                     = 39
|level21_stat8_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level21_stat8_value                     = 10
|level22                                = True
|level22                                = True
|level22_level_requirement              = 74
|level22_level_requirement              = 74
Line 407: Line 450:
|level22_stat5_id                        = number_of_animated_weapons_allowed
|level22_stat5_id                        = number_of_animated_weapons_allowed
|level22_stat5_value                    = 11
|level22_stat5_value                    = 11
|level22_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level22_stat6_id                       = quality_display_animate_weapon_is_gem
|level22_stat6_value                     = 40
|level22_stat6_value                    = 1
|level22_stat7_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level22_stat7_id                       = active_skill_minion_attack_speed_+%_final
|level22_stat7_value                     = 11
|level22_stat7_value                     = 40
|level22_stat8_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level22_stat8_value                     = 11
|level23                                = True
|level23                                = True
|level23_level_requirement              = 76
|level23_level_requirement              = 76
Line 424: Line 469:
|level23_stat5_id                        = number_of_animated_weapons_allowed
|level23_stat5_id                        = number_of_animated_weapons_allowed
|level23_stat5_value                    = 11
|level23_stat5_value                    = 11
|level23_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level23_stat6_id                       = quality_display_animate_weapon_is_gem
|level23_stat6_value                     = 41
|level23_stat6_value                    = 1
|level23_stat7_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level23_stat7_id                       = active_skill_minion_attack_speed_+%_final
|level23_stat7_value                     = 11
|level23_stat7_value                     = 41
|level23_stat8_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level23_stat8_value                     = 11
|level24                                = True
|level24                                = True
|level24_level_requirement              = 78
|level24_level_requirement              = 78
Line 441: Line 488:
|level24_stat5_id                        = number_of_animated_weapons_allowed
|level24_stat5_id                        = number_of_animated_weapons_allowed
|level24_stat5_value                    = 11
|level24_stat5_value                    = 11
|level24_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level24_stat6_id                       = quality_display_animate_weapon_is_gem
|level24_stat6_value                     = 42
|level24_stat6_value                    = 1
|level24_stat7_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level24_stat7_id                       = active_skill_minion_attack_speed_+%_final
|level24_stat7_value                     = 11
|level24_stat7_value                     = 42
|level24_stat8_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level24_stat8_value                     = 11
|level25                                = True
|level25                                = True
|level25_level_requirement              = 80
|level25_level_requirement              = 80
Line 458: Line 507:
|level25_stat5_id                        = number_of_animated_weapons_allowed
|level25_stat5_id                        = number_of_animated_weapons_allowed
|level25_stat5_value                    = 11
|level25_stat5_value                    = 11
|level25_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level25_stat6_id                       = quality_display_animate_weapon_is_gem
|level25_stat6_value                     = 43
|level25_stat6_value                    = 1
|level25_stat7_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level25_stat7_id                       = active_skill_minion_attack_speed_+%_final
|level25_stat7_value                     = 11
|level25_stat7_value                     = 43
|level25_stat8_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level25_stat8_value                     = 11
|level26                                = True
|level26                                = True
|level26_level_requirement              = 82
|level26_level_requirement              = 82
Line 475: Line 526:
|level26_stat5_id                        = number_of_animated_weapons_allowed
|level26_stat5_id                        = number_of_animated_weapons_allowed
|level26_stat5_value                    = 11
|level26_stat5_value                    = 11
|level26_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level26_stat6_id                       = quality_display_animate_weapon_is_gem
|level26_stat6_value                     = 44
|level26_stat6_value                    = 1
|level26_stat7_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level26_stat7_id                       = active_skill_minion_attack_speed_+%_final
|level26_stat7_value                     = 11
|level26_stat7_value                     = 44
|level26_stat8_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level26_stat8_value                     = 11
|level27                                = True
|level27                                = True
|level27_level_requirement              = 84
|level27_level_requirement              = 84
Line 492: Line 545:
|level27_stat5_id                        = number_of_animated_weapons_allowed
|level27_stat5_id                        = number_of_animated_weapons_allowed
|level27_stat5_value                    = 11
|level27_stat5_value                    = 11
|level27_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level27_stat6_id                       = quality_display_animate_weapon_is_gem
|level27_stat6_value                     = 45
|level27_stat6_value                    = 1
|level27_stat7_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level27_stat7_id                       = active_skill_minion_attack_speed_+%_final
|level27_stat7_value                     = 11
|level27_stat7_value                     = 45
|level27_stat8_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level27_stat8_value                     = 11
|level28                                = True
|level28                                = True
|level28_level_requirement              = 86
|level28_level_requirement              = 86
Line 509: Line 564:
|level28_stat5_id                        = number_of_animated_weapons_allowed
|level28_stat5_id                        = number_of_animated_weapons_allowed
|level28_stat5_value                    = 11
|level28_stat5_value                    = 11
|level28_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level28_stat6_id                       = quality_display_animate_weapon_is_gem
|level28_stat6_value                     = 46
|level28_stat6_value                    = 1
|level28_stat7_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level28_stat7_id                       = active_skill_minion_attack_speed_+%_final
|level28_stat7_value                     = 11
|level28_stat7_value                     = 46
|level28_stat8_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level28_stat8_value                     = 11
|level29                                = True
|level29                                = True
|level29_level_requirement              = 88
|level29_level_requirement              = 88
Line 526: Line 583:
|level29_stat5_id                        = number_of_animated_weapons_allowed
|level29_stat5_id                        = number_of_animated_weapons_allowed
|level29_stat5_value                    = 12
|level29_stat5_value                    = 12
|level29_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level29_stat6_id                       = quality_display_animate_weapon_is_gem
|level29_stat6_value                     = 47
|level29_stat6_value                    = 1
|level29_stat7_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level29_stat7_id                       = active_skill_minion_attack_speed_+%_final
|level29_stat7_value                     = 12
|level29_stat7_value                     = 47
|level29_stat8_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level29_stat8_value                     = 12
|level30                                = True
|level30                                = True
|level30_level_requirement              = 90
|level30_level_requirement              = 90
Line 543: Line 602:
|level30_stat5_id                        = number_of_animated_weapons_allowed
|level30_stat5_id                        = number_of_animated_weapons_allowed
|level30_stat5_value                    = 12
|level30_stat5_value                    = 12
|level30_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level30_stat6_id                       = quality_display_animate_weapon_is_gem
|level30_stat6_value                     = 48
|level30_stat6_value                    = 1
|level30_stat7_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level30_stat7_id                       = active_skill_minion_attack_speed_+%_final
|level30_stat7_value                     = 12
|level30_stat7_value                     = 48
|level30_stat8_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level30_stat8_value                     = 12
|level31                                = True
|level31                                = True
|level31_level_requirement              = 91
|level31_level_requirement              = 91
Line 560: Line 621:
|level31_stat5_id                        = number_of_animated_weapons_allowed
|level31_stat5_id                        = number_of_animated_weapons_allowed
|level31_stat5_value                    = 12
|level31_stat5_value                    = 12
|level31_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level31_stat6_id                       = quality_display_animate_weapon_is_gem
|level31_stat6_value                     = 49
|level31_stat6_value                    = 1
|level31_stat7_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level31_stat7_id                       = active_skill_minion_attack_speed_+%_final
|level31_stat7_value                     = 12
|level31_stat7_value                     = 49
|level31_stat8_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level31_stat8_value                     = 12
|level32                                = True
|level32                                = True
|level32_level_requirement              = 92
|level32_level_requirement              = 92
Line 577: Line 640:
|level32_stat5_id                        = number_of_animated_weapons_allowed
|level32_stat5_id                        = number_of_animated_weapons_allowed
|level32_stat5_value                    = 12
|level32_stat5_value                    = 12
|level32_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level32_stat6_id                       = quality_display_animate_weapon_is_gem
|level32_stat6_value                     = 50
|level32_stat6_value                    = 1
|level32_stat7_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level32_stat7_id                       = active_skill_minion_attack_speed_+%_final
|level32_stat7_value                     = 12
|level32_stat7_value                     = 50
|level32_stat8_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level32_stat8_value                     = 12
|level33                                = True
|level33                                = True
|level33_level_requirement              = 93
|level33_level_requirement              = 93
Line 594: Line 659:
|level33_stat5_id                        = number_of_animated_weapons_allowed
|level33_stat5_id                        = number_of_animated_weapons_allowed
|level33_stat5_value                    = 12
|level33_stat5_value                    = 12
|level33_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level33_stat6_id                       = quality_display_animate_weapon_is_gem
|level33_stat6_value                     = 51
|level33_stat6_value                    = 1
|level33_stat7_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level33_stat7_id                       = active_skill_minion_attack_speed_+%_final
|level33_stat7_value                     = 12
|level33_stat7_value                     = 51
|level33_stat8_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level33_stat8_value                     = 12
|level34                                = True
|level34                                = True
|level34_level_requirement              = 94
|level34_level_requirement              = 94
Line 611: Line 678:
|level34_stat5_id                        = number_of_animated_weapons_allowed
|level34_stat5_id                        = number_of_animated_weapons_allowed
|level34_stat5_value                    = 12
|level34_stat5_value                    = 12
|level34_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level34_stat6_id                       = quality_display_animate_weapon_is_gem
|level34_stat6_value                     = 52
|level34_stat6_value                    = 1
|level34_stat7_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level34_stat7_id                       = active_skill_minion_attack_speed_+%_final
|level34_stat7_value                     = 12
|level34_stat7_value                     = 52
|level34_stat8_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level34_stat8_value                     = 12
|level35                                = True
|level35                                = True
|level35_level_requirement              = 95
|level35_level_requirement              = 95
Line 628: Line 697:
|level35_stat5_id                        = number_of_animated_weapons_allowed
|level35_stat5_id                        = number_of_animated_weapons_allowed
|level35_stat5_value                    = 12
|level35_stat5_value                    = 12
|level35_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level35_stat6_id                       = quality_display_animate_weapon_is_gem
|level35_stat6_value                     = 53
|level35_stat6_value                    = 1
|level35_stat7_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level35_stat7_id                       = active_skill_minion_attack_speed_+%_final
|level35_stat7_value                     = 12
|level35_stat7_value                     = 53
|level35_stat8_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level35_stat8_value                     = 12
|level36                                = True
|level36                                = True
|level36_level_requirement              = 96
|level36_level_requirement              = 96
Line 645: Line 716:
|level36_stat5_id                        = number_of_animated_weapons_allowed
|level36_stat5_id                        = number_of_animated_weapons_allowed
|level36_stat5_value                    = 12
|level36_stat5_value                    = 12
|level36_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level36_stat6_id                       = quality_display_animate_weapon_is_gem
|level36_stat6_value                     = 54
|level36_stat6_value                    = 1
|level36_stat7_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level36_stat7_id                       = active_skill_minion_attack_speed_+%_final
|level36_stat7_value                     = 12
|level36_stat7_value                     = 54
|level36_stat8_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level36_stat8_value                     = 12
|level37                                = True
|level37                                = True
|level37_level_requirement              = 97
|level37_level_requirement              = 97
Line 662: Line 735:
|level37_stat5_id                        = number_of_animated_weapons_allowed
|level37_stat5_id                        = number_of_animated_weapons_allowed
|level37_stat5_value                    = 12
|level37_stat5_value                    = 12
|level37_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level37_stat6_id                       = quality_display_animate_weapon_is_gem
|level37_stat6_value                     = 55
|level37_stat6_value                    = 1
|level37_stat7_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level37_stat7_id                       = active_skill_minion_attack_speed_+%_final
|level37_stat7_value                     = 12
|level37_stat7_value                     = 55
|level37_stat8_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level37_stat8_value                     = 12
|level38                                = True
|level38                                = True
|level38_level_requirement              = 98
|level38_level_requirement              = 98
Line 679: Line 754:
|level38_stat5_id                        = number_of_animated_weapons_allowed
|level38_stat5_id                        = number_of_animated_weapons_allowed
|level38_stat5_value                    = 12
|level38_stat5_value                    = 12
|level38_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level38_stat6_id                       = quality_display_animate_weapon_is_gem
|level38_stat6_value                     = 56
|level38_stat6_value                    = 1
|level38_stat7_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level38_stat7_id                       = active_skill_minion_attack_speed_+%_final
|level38_stat7_value                     = 12
|level38_stat7_value                     = 56
|level38_stat8_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level38_stat8_value                     = 12
|level39                                = True
|level39                                = True
|level39_level_requirement              = 99
|level39_level_requirement              = 99
Line 696: Line 773:
|level39_stat5_id                        = number_of_animated_weapons_allowed
|level39_stat5_id                        = number_of_animated_weapons_allowed
|level39_stat5_value                    = 12
|level39_stat5_value                    = 12
|level39_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level39_stat6_id                       = quality_display_animate_weapon_is_gem
|level39_stat6_value                     = 57
|level39_stat6_value                    = 1
|level39_stat7_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level39_stat7_id                       = active_skill_minion_attack_speed_+%_final
|level39_stat7_value                     = 12
|level39_stat7_value                     = 57
|level39_stat8_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level39_stat8_value                     = 12
|level40                                = True
|level40                                = True
|level40_level_requirement              = 100
|level40_level_requirement              = 100
Line 713: Line 792:
|level40_stat5_id                        = number_of_animated_weapons_allowed
|level40_stat5_id                        = number_of_animated_weapons_allowed
|level40_stat5_value                    = 13
|level40_stat5_value                    = 13
|level40_stat6_id                        = active_skill_minion_attack_speed_+%_final
|level40_stat6_id                       = quality_display_animate_weapon_is_gem
|level40_stat6_value                     = 58
|level40_stat6_value                    = 1
|level40_stat7_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level40_stat7_id                       = active_skill_minion_attack_speed_+%_final
|level40_stat7_value                     = 13
|level40_stat7_value                     = 58
|level40_stat8_id                       = vaal_animate_weapon_raise_up_to_X_weapons_as_uniques
|level40_stat8_value                     = 13
|level1_dexterity_requirement            = 0
|level1_dexterity_requirement            = 0
|level1_intelligence_requirement        = 0
|level1_intelligence_requirement        = 0
Line 784: Line 865:
|release_version                        = 3.21.0
|release_version                        = 3.21.0
}}
}}
{{for|the non-Vaal counterpart|Animate Weapon}}
 
'''Vaal Animate Weapon''' is a [[spell]] that animates several weapons or [[Lingering Blades]] on the ground as [[flying]] allied [[minion]], transforming them into random [[List of unique weapons|attack-focused unique weapon]]s for a [[duration]].
'''Vaal Animate Weapon''' is a [[spell]] that animates several weapons or [[Lingering Blades]] on the ground as [[flying]] allied [[minion]], transforming them into random [[List of unique weapons|attack-focused unique weapon]]s for a [[duration]].


Line 803: Line 884:
   |c3_pattern_extract = Minions deal (%d+)%% more Damage
   |c3_pattern_extract = Minions deal (%d+)%% more Damage
   |c3_pattern_value  = %d%%
   |c3_pattern_value  = %d%%
|c4_abbr              = More<br>Attack<br>Speed
|c4_abbr              = Max<br>Weapons
   |c4_header          = Minions have x% more Attack Speed
   |c4_header          = Maximum x Animated Weapons
   |c4_pattern_extract = Minions have (%d+)%% more Attack Speed
   |c4_pattern_extract = Maximum (%d+) Animated Weapons
   |c4_pattern_value  = %d%%
   |c4_pattern_value  = %d
|c5_abbr              = Max<br>Weapons
|c5_abbr              = More<br>Attack<br>Speed
   |c5_header          = Maximum x Animated Weapons
   |c5_header          = Minions have x% more Attack Speed
   |c5_pattern_extract = Maximum (%d+) Animated Weapons
   |c5_pattern_extract = Minions have (%d+)%% more Attack Speed
   |c5_pattern_value  = %d
   |c5_pattern_value  = %d%%
|c6_abbr              = Number<br>Animated
|c6_abbr              = Number<br>Animated
   |c6_header          = Animates up to x Weapons
   |c6_header          = Animates up to x Weapons
Line 816: Line 897:
   |c6_pattern_value  = %d
   |c6_pattern_value  = %d
}}
}}
==Gem quality==
{{Skill quality}}


{{Item acquisition}}
{{Item acquisition}}
Line 826: Line 904:
==Related unique items==
==Related unique items==
The following [[unique item]]s are related to Animate Weapon:
The following [[unique item]]s are related to Animate Weapon:
{{Query unique items
{{Drop enabled unique item table
|where=items.stat_text LIKE "%Animate%Weapon%"
|where=items.stat_text LIKE "%Animate%Weapon%"
|large=1
|large=1
Line 849: Line 927:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.23.0|
* Quality now provides +0-2 to Maximum Animated Weapons, instead of causing Minions to have 0-20% increased Movement Speed.
}}
{{Version history table row|3.21.0|
{{Version history table row|3.21.0|
* Introduced to the game.
* Introduced to the game.
Line 858: Line 939:


{{Navbox Vaal Skill Gems}}
{{Navbox Vaal Skill Gems}}
[[Category:Dexterity Active Skill Gems]]
[[Category:Intelligence Active Skill Gems]]

Revision as of 17:36, 22 May 2024

Animate WeaponAnimate Weapon of Self ReflectionAnimate Weapon of Ranged ArmsVaal Animate Weapon
Vaal Animate WeaponDuration, Minion, Spell, Vaal, Physical
Level: (1-20)
Souls Per Use: 50
Can Store 1 Use(s)
Soul Gain Prevention: 40 sec
Cast Time: 0.60 sec
Requires Level 4Animates multiple Melee Weapon Items and Lingering Blades to fight by your side, and transforms them into different, unique weapons. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used by Traps or Mines.Base duration is 15.00 seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Can use Items requiring up to Level (9-100)
Animated Weapons are transformed into random Unique
Weapons with Level Requirement between (1-40) and (9-100)
Minions deal (50-107)% more Damage
Maximum (5-10) Animated Weapons
Minions have (0-38)% more Attack Speed
Animates up to (5-10) Weapons

Additional Effects From 1-20% Quality:
+(0.1-2) to maximum number of Animated Weapons
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop restricted
Drop level: 5
Vaal Animate Weapon can drop from the Vaal Vessels found in Vaal side areas, or by corrupting Animate WeaponAnimate WeaponDuration, Minion, Spell, Physical
Level: (1-20)
Cost: (4-16) Mana
Cast Time: 0.60 sec
Requires Level 4Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used by Traps or Mines.Base duration is 40.00 seconds
Can use Items requiring up to Level (9-100)
Minions' Attacks deal (5-126) to (8-184) additional Physical Damage
Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical Damage
Minions deal (0-38)% more Damage
Maximum (5-14) Animated Weapons
Minions have (0-38)% more Attack Speed

Additional Effects From 1-20% Quality:
+(0.1-2) to maximum number of Animated Weapons
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
.
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemVaalAnimateWeapon

Vaal Animate Weapon is a spell that animates several weapons or Lingering Blades on the ground as flying allied minion, transforming them into random attack-focused unique weapons for a duration.

Skill functions and interactions

Gem level progression

LevelRequired LevelRequired DexterityRequired IntelligenceMax
Item
Level
Transformed
Unique
Level
More
Damage
Max
Weapons
More
Attack
Speed
Number
Animated
Exp.Total Exp.
140091-950%5N/A500
2600111-1153%52%5841841
39170141-1456%64%630993940
4122114181-1859%66%6743311373
5162618221-2262%68%62289534268
6203122261-2665%710%74972583993
7243725311-3168%712%795714179707
8284229351-3571%714%7169595349302
9324733402-4074%716%7283759633061
10365236446-4477%818%84539961087057
114058404910-4980%820%87031281790185
124463445314-5383%822%810612232851408
134868485818-5886%824%820658704917278
145274516222-6289%926%925071107424388
155578546625-6692%928%925737319998119
165882577028-7095%930%9761135117609470
176186607431-7498%932%91343790831047378
186490627834-78101%1034%102505214756099525
196794658237-82104%1036%104386943699968961
2070986810040-100107%1038%10242081178342050139
21721007010042-100109%1039%10N/AN/A
2274N/AN/A10044-100110%1140%11N/AN/A
2376N/AN/A10046-100112%1141%11N/AN/A
2478N/AN/A10048-100113%1142%11N/AN/A
2580N/AN/A10050-100115%1143%11N/AN/A
2682N/AN/A10050-100116%1144%11N/AN/A
2784N/AN/A10050-100118%1145%11N/AN/A
2886N/AN/A10050-100119%1146%11N/AN/A
2988N/AN/A10050-100121%1247%12N/AN/A
3090N/AN/A10050-100122%1248%12N/AN/A
3191N/AN/A10050-100124%1249%12N/AN/A
3292N/AN/A10050-100125%1250%12N/AN/A
3393N/AN/A10050-100127%1251%12N/AN/A
3494N/AN/A10050-100128%1252%12N/AN/A
3595N/AN/A10050-100130%1253%12N/AN/A
3696N/AN/A10050-100131%1254%12N/AN/A
3797N/AN/A10050-100133%1255%12N/AN/A
3898N/AN/A10050-100134%1256%12N/AN/A
3999N/AN/A10050-100136%1257%12N/AN/A
40100N/AN/A10050-100137%1358%13N/AN/A

Item acquisition

Vaal Animate Weapon has restrictions on where or how it can drop. Vaal Animate Weapon can drop from the Vaal Vessels found in Vaal side areas, or by corrupting Animate WeaponAnimate WeaponDuration, Minion, Spell, Physical
Level: (1-20)
Cost: (4-16) Mana
Cast Time: 0.60 sec
Requires Level 4Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used by Traps or Mines.Base duration is 40.00 seconds
Can use Items requiring up to Level (9-100)
Minions' Attacks deal (5-126) to (8-184) additional Physical Damage
Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical Damage
Minions deal (0-38)% more Damage
Maximum (5-14) Animated Weapons
Minions have (0-38)% more Attack Speed

Additional Effects From 1-20% Quality:
+(0.1-2) to maximum number of Animated Weapons
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
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Recipes

Vaal Animate Weapon can be created from the following recipes:

AmountPartDescriptionMeta
9Volatile PowerVolatile Power9Vaal Gem
Quality: +20%
Corrupted
Unlimited power is apt to corrupt the minds of those who possess it.
Random corrupted Vaal gem with 20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Threshold jewels

The following threshold jewels augment Vaal Animate Weapon:

Note that the jewels may be drop disabled and can only be found in permanent leagues as legacy items.

ItemLimitRadiusStatsDrop
Enabled
Spirit GuardsSpirit Guards
Viridian Jewel
Limited to: 1
Radius: Medium
Minions deal (8-12)% increased Damage
With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged Weapons
Long after the Karui passed through,
the whispers of those who stood their ground
at Lioneye's Watch could be heard amongst the rubble.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1MediumMinions deal (8-12)% increased Damage
With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged Weapons
0

Related unique items

The following unique items are related to Animate Weapon:

ItemBase ItemRequired levelStats
Jorrhast's BlacksteelJorrhast's Blacksteel
Steelhead
Two Hand Mace
Physical Damage: (135-162) to (202.5-243)
Critical Strike Chance: 5.00%
Attacks per Second: (1.40-1.46)
Weapon Range: 1.3 metres
Requires Level 44, 143 Str45% increased Stun Duration on Enemies25% chance to Trigger Level 20 Animate Weapon on Kill
(150-200)% increased Physical Damage
(8-12)% increased Attack Speed
(8-12)% increased Cast Speed
30% less Animate Weapon Duration
Weapons you Animate create an additional copy
His flesh had long turned to dust,
but his vengeance lived on
in every scrap of iron he touched.
Steelhead4445% increased Stun Duration on Enemies25% chance to Trigger Level 20 Animate Weapon on Kill
(150-200)% increased Physical Damage
(8-12)% increased Attack Speed
(8-12)% increased Cast Speed
30% less Animate Weapon Duration
Weapons you Animate create an additional copy
Chains of CommandChains of Command
Saintly Chainmail
Armour: (1002-1336)
Energy Shield: (240-319)
Movement Speed: -5%
Requires Level 70, 99 Str, 115 IntTrigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy
10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy
(150-190)% increased Armour and Energy Shield
+(60-90) to maximum Life
Animated Guardian deals 5% increased Damage per Animated Weapon
Animated Minions' Melee Attacks deal Splash Damage to surrounding targets
Animated Minions' Melee Attacks deal 50% less Splash Damage to surrounding targets
You cannot have non-Animated Minions
A general may carry his men to greatness, or be dragged beneath the mire by their burden.
Saintly Chainmail70Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy
10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy
(150-190)% increased Armour and Energy Shield
+(60-90) to maximum Life
Animated Guardian deals 5% increased Damage per Animated Weapon
Animated Minions' Melee Attacks deal Splash Damage to surrounding targets
Animated Minions' Melee Attacks deal 50% less Splash Damage to surrounding targets
You cannot have non-Animated Minions

Related helmet enchantments

The following helmet enchantments affect Vaal Animate Weapon.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Animate Weapon Chance To Create Additional Copy 166Merciless Labyrinth16% chance to create an additional Animate Weapon copyhelmet 100
Enchantment Animate Weapon Chance To Create Additional Copy 275Eternal Labyrinth24% chance to create an additional Animate Weapon copyhelmet 100
Enchantment Animate Weapon Duration 166Merciless Labyrinth20% increased Animate Weapon Durationhelmet 100
Enchantment Animate Weapon Duration 275Eternal Labyrinth30% increased Animate Weapon Durationhelmet 100

Alternate skill effects

Vaal Animate Weapon has the following alternate skill effects:

ItemEffect(s)
Automaton Animate Weapon EffectAutomaton Animate Weapon EffectSkill Gem EffectYour Animated Weapons have an Automaton Effect.Your Animated Weapons have an Automaton Effect.
Celestial Animated Weapon EffectCelestial Animated Weapon EffectSkill Gem EffectYour Animated Weapons become a Celestial Effect.Your Animated Weapons become a Celestial Effect.
Innocence Animate Weapon EffectInnocence Animate Weapon EffectSkill Gem EffectYour Animated Weapons have an Innocence Effect.Your Animated Weapons have an Innocence Effect.
Polar Animate Weapon EffectPolar Animate Weapon EffectSkill Gem EffectYour Animated Weapons have a Polar Effect.Your Animated Weapons have a Polar Effect.

Version history

Version Changes
3.23.0
  • Quality now provides +0-2 to Maximum Animated Weapons, instead of causing Minions to have 0-20% increased Movement Speed.
3.21.0
  • Introduced to the game.

References