|flavour_text = A King and his people are linked together<br />like a soul and a beating heart.<br />Both can be severed by a same edge,<br />then forged anew.
|flavour_text = A King and his people are linked together<br />like a soul and a beating heart.<br />Both can be severed by a same edge,<br />then forged anew.
|flavour_text_id = UniqueTwoHandAxe9
|flavour_text_id = UniqueTwoHandAxe9
Line 42:
Line 39:
|description=You have Culling Strike, increased item rarity, and additional critical strike multiplier and fortification while near allies using Kingmaker
|description=You have Culling Strike, increased item rarity, and additional critical strike multiplier and fortification while near allies using Kingmaker
|bonuses=30% increased Rarity of Items found<br/>Culling Strike<br/>+50% to Critical Strike Multiplier<br/>+10 Fortification}}
|bonuses=30% increased Rarity of Items found<br/>Culling Strike<br/>+50% to Critical Strike Multiplier<br/>+10 Fortification}}
Equipping this item grants the ''Kingmaker's Presence'' [[buff]] to nearby [[Ally|allies]]. It does not affect the user. The effects of the buff depends on the version of the Kingmaker, which the pre-3.6.0 legacy item only grant Culling Strike.
Equipping this item grants the ''Kingmaker's Presence'' [[buff]] to nearby [[Ally|allies]]. It does not affect the user. The effects of the buff depends on the version of the Kingmaker, which the pre-3.6.0 legacy item only grant Culling Strike and increased Item Rarity (IIR).
Note that the "nearby" range is very small; it is measured to be a 30 unit radius. Using the [[Meat Shield Support|Meat Shield support]] will keep an [[Animate Guardian]] equipped with the Kingmaker from wandering outside of the player character's range while standing still. When the character walks around however, the Animate Guardian will fall in and out of range to apply Kingmaker's Presence.
Note that the "nearby" range is very small; it is measured to be a 3 metre radius. Using the [[Meat Shield Support|Meat Shield support]] will keep an [[Animate Guardian]] equipped with the Kingmaker from wandering outside of the player character's range while standing still. When the character walks around however, the Animate Guardian will fall in and out of range to apply Kingmaker's Presence.
{{Item acquisition}}
{{Item acquisition}}
Line 109:
Line 106:
The legacy mod {{c|mod|Nearby Allies have +1 Fortification}} is a mod that act as a description of the unique item aura but actually does nothing (the aura is granted by a [[Modifier:NearbyAlliesHaveFortifyUnique~~1~~|sperate hidden mod]]), the item's aura still grant +10 Fortification regardless it is current variant or legacy, unless it is pre-3.6 variants that does not even have the {{c|mod|Nearby Allies have +1 Fortification}} mod.
The legacy mod {{c|mod|Nearby Allies have +1 Fortification}} is a mod that act as a description of the unique item aura but actually does nothing (the aura is granted by a [[Modifier:NearbyAlliesHaveFortifyUnique~~1~~|sperate hidden mod]]), the item's aura still grant +10 Fortification regardless it is current variant or legacy, unless it is pre-3.6 variants that does not even have the {{c|mod|Nearby Allies have +1 Fortification}} mod.
According to datamined data, the pre-3.6 legacy Kingmaker, actually has a larger aura radius (50 verse 30) for granting Culling Strike to allies,{{efn|name=legacymod}} which match the measurement done by redditor.<ref>{{cite web|url=https://www.reddit.com/r/pathofexile/comments/b34qtq/psa_kingmakers_aura_radius_was_nerfed_to_about/|title=PSA: Kingmaker's aura radius was nerfed to about half the value that it used to have.|date=March 19, 2019|accessdate=May 21, 2023|publisher=Reddit}}</ref>
According to datamined data, the pre-3.6 legacy Kingmaker, actually has a larger aura radius (5 metre verse 3 metre) for granting Culling Strike and IIR to allies,{{efn|name=legacymod}} which match the measurement done by redditor.<ref>{{cite web|url=https://www.reddit.com/r/pathofexile/comments/b34qtq/psa_kingmakers_aura_radius_was_nerfed_to_about/|title=PSA: Kingmaker's aura radius was nerfed to about half the value that it used to have.|date=March 19, 2019|accessdate=May 21, 2023|publisher=Reddit}}</ref> Despite it use the same status icon for current and pre-3.6 legacy variant, the status icon is came from a buff with internal id: "increased_item_rarity_aura", which the fortification (id: kingmaker_fortify_aura), crit multi (id: critical_strike_multiplier_aura) and culling strike (id: culling_strike_aura) are actually coded as separate hidden buffs but without status icons. In other words, it is not a bug that using a pre-3.6 legacy Kingmaker, the aura does not grant crit multi and fortification despite the status icon say so.
==Supporter attribution==
Not yet assigned or wishes to remain anonymous.
==Gallery==
==Gallery==
<gallery>
<gallery>
File:Kingmaker 3D.png
File:Kingmaker 3D.png|3d art
File:Kingmaker 3D 2.png
File:Kingmaker 3D 2.png|the visual effect of Kingmaker's aura (not associated with the actual aura radius)
</gallery>
</gallery>
Line 144:
Line 138:
*The following changes cannot be obtained by rerolling the item's mods with a Divine Orb:
*The following changes cannot be obtained by rerolling the item's mods with a Divine Orb:
** No longer has 100-150 to Maximum Mana. Now has the property Insufficient Mana doesn't prevent your Melee Attacks.
** No longer has 100-150 to Maximum Mana. Now has the property Insufficient Mana doesn't prevent your Melee Attacks.
* The aura now provides culling strike to allies, rather than culling strike to spells. Now has 30-40% Increased Critical Strike Chance.
** Now has 30-40% Increased Critical Strike Chance.
* The aura now provides culling strike to allies, rather than culling strike to spells.
** This change affects all versions. {{Undocumented}}
}}
}}
{{Version history table row|2.0.2|
{{Version history table row|2.0.2|
Line 157:
Line 153:
{{notelist|notes=
{{notelist|notes=
{{efn|name=Kingmakertypo|There are two typos in the original GGG patch notes: " grants nearly allies" (should be "nearby") and "now has 190-200% increased Physical Damage" (should be (190-240)% ) The Version history entries in this wiki article already fixed the typo.}}
{{efn|name=Kingmakertypo|There are two typos in the original GGG patch notes: " grants nearly allies" (should be "nearby") and "now has 190-200% increased Physical Damage" (should be (190-240)% ) The Version history entries in this wiki article already fixed the typo.}}
{{efn|name=legacymod|{{ml|NearbyAlliesHaveCullingStrikeUniqueTwoHandAxe9}} verse newer {{ml|NearbyAlliesHaveCullingStrikeUnique__1}}. The latter is first datamined on the league start of [[Synthesis league]] }}
{{efn|name=legacymod|[[Modifier:NearbyAlliesHaveCullingStrikeUniqueTwoHandAxe9|NearbyAlliesHaveCullingStrikeUniqueTwoHandAxe9]] verse newer [[Modifier:NearbyAlliesHaveCullingStrikeUnique~~1|NearbyAlliesHaveCullingStrikeUnique__1]], as well as [[Modifier:NearbyAlliesHaveIncreasedItemRarityUniqueTwoHandAxe9|NearbyAlliesHaveIncreasedItemRarityUniqueTwoHandAxe9]] verse [[Modifier:NearbyAlliesHaveIncreasedItemRarityUnique~~1|NearbyAlliesHaveIncreasedItemRarityUnique__1]]. The latter are first datamined on the league start of [[Synthesis league]] }}
}}
}}
==References==
==References==
Line 164:
Line 160:
[[Category:Unique two-handed axes with 3D art]]
[[Category:Unique two-handed axes with 3D art]]
[[Category:Unique items created by supporters]]
[[ru:Царетворец]]
[[ru:Царетворец]]
Revision as of 12:48, 13 January 2024
Kingmaker Despot AxeTwo Handed Axe Physical Damage: (360-414) to (488-561.2) Critical Strike Chance: (6.50-7.00)% Attacks per Second: (1.50-1.57) Weapon Range: 1.3 metresRequires Level 66, 140 Str, 86 Dex(300-360)% increased Physical Damage (7-12)% increased Attack Speed (30-40)% increased Critical Strike Chance Nearby Allies have 30% increased Item Rarity Nearby Allies have Culling Strike Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have +50% to Critical Strike Multiplier Nearby Allies have +10 FortificationA King and his people are linked together like a soul and a beating heart. Both can be severed by a same edge, then forged anew.
You have Culling Strike, increased item rarity, and additional critical strike multiplier and fortification while near allies using Kingmaker
30% increased Rarity of Items found Culling Strike +50% to Critical Strike Multiplier +10 Fortification
Equipping this item grants the Kingmaker's Presencebuff to nearby allies. It does not affect the user. The effects of the buff depends on the version of the Kingmaker, which the pre-3.6.0 legacy item only grant Culling Strike and increased Item Rarity (IIR).
Note that the "nearby" range is very small; it is measured to be a 3 metre radius. Using the Meat Shield support will keep an Animate Guardian equipped with the Kingmaker from wandering outside of the player character's range while standing still. When the character walks around however, the Animate Guardian will fall in and out of range to apply Kingmaker's Presence.
Item acquisition
Kingmaker has restrictions on where or how it can drop. It cannot be chanced.
Recipes
Kingmaker can be created from the following recipes:
Amount
Part
Description
Meta
1
Soul TakerSoul Taker Siege AxeOne Handed Axe Physical Damage: (163.2-190.4) to (264-308) Critical Strike Chance: 5.00% Attacks per Second: (1.80-1.88) Weapon Range: 1.1 metresRequires Level 59, 119 Str, 82 Dex(140-180)% increased Physical Damage Adds 30 to 40 Physical Damage (20-25)% increased Attack Speed +(20-25)% to Cold Resistance Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can ChillIt is too easy for the soul to escape from an open heart.
Corrupted items can not be used
M
1
HeartbreakerHeartbreaker Royal SkeanRune Dagger Physical Damage: 16-64 Critical Strike Chance: 6.30% Attacks per Second: 1.45 Weapon Range: 1.0 metresRequires Level 50, 71 Dex, 102 Int30% increased Global Critical Strike Chance(60-70)% increased Spell Damage (40-80)% faster start of Energy Shield Recharge +(60-100) to maximum Mana Your Spells have Culling StrikeA heart can be stabbed by thoughts, If your mind is sharp enough.
1
Orb of FusingOrb of FusingStack Size: 20Reforges the links between sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more links.
Note that when crafting new modifiers will be rolled and values from source items will not stay, unlike in case of fated items.
The legacy mod Nearby Allies have +1 Fortification is a mod that act as a description of the unique item aura but actually does nothing (the aura is granted by a sperate hidden mod), the item's aura still grant +10 Fortification regardless it is current variant or legacy, unless it is pre-3.6 variants that does not even have the Nearby Allies have +1 Fortification mod.
According to datamined data, the pre-3.6 legacy Kingmaker, actually has a larger aura radius (5 metre verse 3 metre) for granting Culling Strike and IIR to allies,[a] which match the measurement done by redditor.[1] Despite it use the same status icon for current and pre-3.6 legacy variant, the status icon is came from a buff with internal id: "increased_item_rarity_aura", which the fortification (id: kingmaker_fortify_aura), crit multi (id: critical_strike_multiplier_aura) and culling strike (id: culling_strike_aura) are actually coded as separate hidden buffs but without status icons. In other words, it is not a bug that using a pre-3.6 legacy Kingmaker, the aura does not grant crit multi and fortification despite the status icon say so.
Gallery
3d art
the visual effect of Kingmaker's aura (not associated with the actual aura radius)
The Kingmaker Unique Axe now has 300-360% increased Physical Damage (previously 190-240%). Existing versions of this unique can be updated using a Divine Orb.
KingmakerKingmaker Despot AxeTwo Handed Axe Physical Damage: (360-414) to (488-561.2) Critical Strike Chance: (6.50-7.00)% Attacks per Second: (1.50-1.57) Weapon Range: 1.3 metresRequires Level 66, 140 Str, 86 Dex(300-360)% increased Physical Damage (7-12)% increased Attack Speed (30-40)% increased Critical Strike Chance Nearby Allies have 30% increased Item Rarity Nearby Allies have Culling Strike Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have +50% to Critical Strike Multiplier Nearby Allies have +10 FortificationA King and his people are linked together like a soul and a beating heart. Both can be severed by a same edge, then forged anew. now grants nearby allies 10 Fortification (instead of Fortifying nearby Allies). [b]
It now has 190-240% increased Physical Damage (previously 170-200%). [b]
Existing items will be affected by the Fortify change, though a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. is required to update the Physical Damage values.
Kingmaker now has "nearby allies have +50% critical strike multiplier", "nearby allies have fortify" and 250-285% increased physical damage. Existing versions are not affected.
The radius of the crit multi, fortify and culling strike auras for the new versions are 30 units. While the legacy version retained its 50 units radius for the culling strike aura. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
Updated the LoreweaveLoreweave Elegant RingmailArmour: (377-433) Energy Shield: (107-155) Movement Speed: -5%Requires Level 64, 90 Str, 105 IntHas 6 Sockets +(8-24) to all Attributes Adds (4-10) to (14-36) Physical Damage to Attacks (20-60)% increased Global Critical Strike Chance +(15-50) to maximum Energy Shield +(20-60) to maximum Life +(20-50) to maximum Mana (6-30)% increased Rarity of Items found (15-50)% increased Elemental Damage Your Maximum Resistances are (76-78)%When it comes to finding a use for surplus, a rich man has within himself boundless creativity., Kingmaker, and The TamingThe Taming Prismatic RingRequires Level 30+(8-10)% to all Elemental Resistances20% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy +(20-30)% to all Elemental Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30% increased Elemental Damage with AttackSkills"Moon after moon did Berek make fools Of the great and Untamed Three Until malice for a Brother Slew the hatred of the Other And Berek did hunt Alone and free." - Berek and the Untamed vendor recipes to give Shaper and Elder results if all the inputs were Shaper or Elder items.
The following changes cannot be obtained by rerolling the item's mods with a Divine Orb:
No longer has 100-150 to Maximum Mana. Now has the property Insufficient Mana doesn't prevent your Melee Attacks.
Now has 30-40% Increased Critical Strike Chance.
The aura now provides culling strike to allies, rather than culling strike to spells.
This change affects all versions. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
↑ 2.02.1There are two typos in the original GGG patch notes: " grants nearly allies" (should be "nearby") and "now has 190-200% increased Physical Damage" (should be (190-240)% ) The Version history entries in this wiki article already fixed the typo.