List of heist gear modifiers
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These special modifiers can appear on heist gear. The domain of these mod is 23.
Prefix
Name | ![]() | Stats | Spawn Weighting |
---|---|---|---|
Simple | 1 | (3-4)% increased Agility Experience gained | heist_equipment_agility 1000 default 0 |
Complicated | 45 | (5-6)% increased Agility Experience gained | heist_equipment_agility 800 default 0 |
Complex | 75 | (7-8)% increased Agility Experience gained | heist_equipment_agility 600 default 0 |
Specialised | 82 | (9-10)% increased Agility Experience gained | heist_equipment_agility 400 default 0 |
Lithe | 83 | +1 to Agility Level for Heists | heist_equipment_agility 100 default 0 |
Simple | 1 | (3-4)% increased Brute Force Experience gained | heist_equipment_bruteforce 1000 default 0 |
Complicated | 45 | (5-6)% increased Brute Force Experience gained | heist_equipment_bruteforce 800 default 0 |
Complex | 75 | (7-8)% increased Brute Force Experience gained | heist_equipment_bruteforce 600 default 0 |
Specialised | 82 | (9-10)% increased Brute Force Experience gained | heist_equipment_bruteforce 400 default 0 |
Herculean | 83 | +1 to Brute Force Level for Heists | heist_equipment_bruteforce 100 default 0 |
Simple | 1 | (3-4)% increased Counter-Thaumaturgy Experience gained | heist_equipment_counterthaumatur 1000 default 0 |
Complicated | 45 | (5-6)% increased Counter-Thaumaturgy Experience gained | heist_equipment_counterthaumatur 800 default 0 |
Complex | 75 | (7-8)% increased Counter-Thaumaturgy Experience gained | heist_equipment_counterthaumatur 600 default 0 |
Specialised | 82 | (9-10)% increased Counter-Thaumaturgy Experience gained | heist_equipment_counterthaumatur 400 default 0 |
Mental | 83 | +1 to Counter-Thaumaturgy Level for Heists | heist_equipment_counterthaumatur 100 default 0 |
Simple | 1 | (3-4)% increased Deception Experience gained | heist_equipment_deception 1000 default 0 |
Complicated | 45 | (5-6)% increased Deception Experience gained | heist_equipment_deception 800 default 0 |
Complex | 75 | (7-8)% increased Deception Experience gained | heist_equipment_deception 600 default 0 |
Specialised | 82 | (9-10)% increased Deception Experience gained | heist_equipment_deception 400 default 0 |
Spy's | 83 | +1 to Deception Level for Heists | heist_equipment_deception 100 default 0 |
Simple | 1 | (3-4)% increased Demolition Experience gained | heist_equipment_demolition 1000 default 0 |
Complicated | 45 | (5-6)% increased Demolition Experience gained | heist_equipment_demolition 800 default 0 |
Complex | 75 | (7-8)% increased Demolition Experience gained | heist_equipment_demolition 600 default 0 |
Specialised | 82 | (9-10)% increased Demolition Experience gained | heist_equipment_demolition 400 default 0 |
Explosive | 83 | +1 to Demolition Level for Heists | heist_equipment_demolition 100 default 0 |
Simple | 1 | (3-4)% increased Engineering Experience gained | heist_equipment_engineering 1000 default 0 |
Complicated | 45 | (5-6)% increased Engineering Experience gained | heist_equipment_engineering 800 default 0 |
Complex | 75 | (7-8)% increased Engineering Experience gained | heist_equipment_engineering 600 default 0 |
Specialised | 82 | (9-10)% increased Engineering Experience gained | heist_equipment_engineering 400 default 0 |
Ingenious | 83 | +1 to Engineering Level for Heists | heist_equipment_engineering 100 default 0 |
Simple | 1 | (3-4)% increased Lockpicking Experience gained | heist_equipment_lockpick 1000 default 0 |
Complicated | 45 | (5-6)% increased Lockpicking Experience gained | heist_equipment_lockpick 800 default 0 |
Complex | 75 | (7-8)% increased Lockpicking Experience gained | heist_equipment_lockpick 600 default 0 |
Specialised | 82 | (9-10)% increased Lockpicking Experience gained | heist_equipment_lockpick 400 default 0 |
Lockpick's | 83 | +1 to Lockpicking Level for Heists | heist_equipment_lockpick 100 default 0 |
Novice's | 1 | (9-11)% increased Agility speed | heist_equipment_agility 1000 default 0 |
Apprentice's | 45 | (12-14)% increased Agility speed | heist_equipment_agility 800 default 0 |
Expert's | 75 | (15-17)% increased Agility speed | heist_equipment_agility 600 default 0 |
Master's | 83 | (18-20)% increased Agility speed | heist_equipment_agility 400 default 0 |
Harmful | 1 | (30-34)% increased Damage | default 1000 |
Hazardous | 45 | (35-39)% increased Damage | default 800 |
Dangerous | 75 | (40-44)% increased Damage | default 600 |
Destructive | 81 | (45-50)% increased Damage | default 400 |
Skillful | 82 | +1 to Level of all Jobs for Heists | heist_equipment_tool 100 default 0 |
Novice's | 1 | (9-11)% increased Brute Force speed | heist_equipment_bruteforce 1000 default 0 |
Apprentice's | 45 | (12-14)% increased Brute Force speed | heist_equipment_bruteforce 800 default 0 |
Expert's | 75 | (15-17)% increased Brute Force speed | heist_equipment_bruteforce 600 default 0 |
Master's | 83 | (18-20)% increased Brute Force speed | heist_equipment_bruteforce 400 default 0 |
Novice's | 1 | (9-11)% increased Counter-Thaumaturgy speed | heist_equipment_counterthaumatur 1000 default 0 |
Apprentice's | 45 | (12-14)% increased Counter-Thaumaturgy speed | heist_equipment_counterthaumatur 800 default 0 |
Expert's | 75 | (15-17)% increased Counter-Thaumaturgy speed | heist_equipment_counterthaumatur 600 default 0 |
Master's | 83 | (18-20)% increased Counter-Thaumaturgy speed | heist_equipment_counterthaumatur 400 default 0 |
Initiator's | 1 | (25-28)% increased Damage with Hits against Enemies on Full Life Players deal (25-28)% increased Damage with Hits against Enemies on Full Life | heist_equipment_utility 1000 default 0 |
Instigator's | 45 | (29-32)% increased Damage with Hits against Enemies on Full Life Players deal (29-32)% increased Damage with Hits against Enemies on Full Life | heist_equipment_utility 800 default 0 |
Ambusher's | 75 | (33-36)% increased Damage with Hits against Enemies on Full Life Players deal (33-36)% increased Damage with Hits against Enemies on Full Life | heist_equipment_utility 600 default 0 |
Assassin's | 81 | (37-40)% increased Damage with Hits against Enemies on Full Life Players deal (37-40)% increased Damage with Hits against Enemies on Full Life | heist_equipment_utility 400 default 0 |
Invader's | 1 | (15-18)% increased Damage while area is not in Lockdown Players deal (15-18)% increased Damage while area is not in Lockdown | heist_equipment_utility 1000 default 0 |
Attacker's | 45 | (19-22)% increased Damage while area is not in Lockdown Players deal (19-22)% increased Damage while area is not in Lockdown | heist_equipment_utility 800 default 0 |
Raider's | 75 | (23-26)% increased Damage while area is not in Lockdown Players deal (23-26)% increased Damage while area is not in Lockdown | heist_equipment_utility 600 default 0 |
Marauder's | 81 | (27-30)% increased Damage while area is not in Lockdown Players deal (27-30)% increased Damage while area is not in Lockdown | heist_equipment_utility 400 default 0 |
Novice's | 1 | (9-11)% increased Deception speed | heist_equipment_deception 1000 default 0 |
Apprentice's | 45 | (12-14)% increased Deception speed | heist_equipment_deception 800 default 0 |
Expert's | 75 | (15-17)% increased Deception speed | heist_equipment_deception 600 default 0 |
Master's | 83 | (18-20)% increased Deception speed | heist_equipment_deception 400 default 0 |
Novice's | 1 | (9-11)% increased Demolition speed | heist_equipment_demolition 1000 default 0 |
Apprentice's | 45 | (12-14)% increased Demolition speed | heist_equipment_demolition 800 default 0 |
Expert's | 75 | (15-17)% increased Demolition speed | heist_equipment_demolition 600 default 0 |
Master's | 83 | (18-20)% increased Demolition speed | heist_equipment_demolition 400 default 0 |
Novice's | 1 | (9-11)% increased Engineering speed | heist_equipment_engineering 1000 default 0 |
Apprentice's | 45 | (12-14)% increased Engineering speed | heist_equipment_engineering 800 default 0 |
Expert's | 75 | (15-17)% increased Engineering speed | heist_equipment_engineering 600 default 0 |
Master's | 83 | (18-20)% increased Engineering speed | heist_equipment_engineering 400 default 0 |
Footpad's | 1 | (3-4)% increased Job Experience gain | default 1000 |
Crook's | 45 | (5-6)% increased Job Experience gain | default 800 |
Criminal's | 75 | (7-8)% increased Job Experience gain | default 600 |
Mastermind's | 81 | (9-10)% increased Job Experience gain | default 400 |
Hampering | 1 | +8 seconds to Lockdown Timer | heist_equipment_tool 600 default 0 |
Hindering | 45 | +12 seconds to Lockdown Timer | heist_equipment_tool 500 default 0 |
Delaying | 75 | +16 seconds to Lockdown Timer | heist_equipment_tool 400 default 0 |
Stalling | 83 | +20 seconds to Lockdown Timer | heist_equipment_tool 300 default 0 |
Frosted | 1 | (11-15) to (18-21) added Cold Damage Players and their Minions have (11-15) to (18-21) added Cold Damage | heist_equipment_weapon 1000 default 0 |
Chilled | 45 | (16-20) to (22-25) added Cold Damage Players and their Minions have (16-20) to (22-25) added Cold Damage | heist_equipment_weapon 800 default 0 |
Icy | 75 | (20-25) to (26-35) added Cold Damage Players and their Minions have (20-25) to (26-35) added Cold Damage | heist_equipment_weapon 600 default 0 |
Frigid | 83 | (26-30) to (36-42) added Cold Damage Players and their Minions have (26-30) to (36-42) added Cold Damage | heist_equipment_weapon 400 default 0 |
Heated | 1 | (11-15) to (18-21) added Fire Damage Players and their Minions have (11-15) to (18-21) added Fire Damage | heist_equipment_weapon 1000 default 0 |
Smouldering | 45 | (16-20) to (22-25) added Fire Damage Players and their Minions have (16-20) to (22-25) added Fire Damage | heist_equipment_weapon 800 default 0 |
Smoking | 75 | (20-25) to (26-35) added Fire Damage Players and their Minions have (20-25) to (26-35) added Fire Damage | heist_equipment_weapon 600 default 0 |
Burning | 83 | (26-30) to (36-42) added Fire Damage Players and their Minions have (26-30) to (36-42) added Fire Damage | heist_equipment_weapon 400 default 0 |
Humming | 1 | 1 to (35-40) added Lightning Damage Players and their Minions have 1 to (35-40) added Lightning Damage | heist_equipment_weapon 1000 default 0 |
Buzzing | 45 | 1 to (41-47) added Lightning Damage Players and their Minions have 1 to (41-47) added Lightning Damage | heist_equipment_weapon 800 default 0 |
Snapping | 75 | 1 to (48-60) added Lightning Damage Players and their Minions have 1 to (48-60) added Lightning Damage | heist_equipment_weapon 600 default 0 |
Crackling | 83 | 1 to (61-66) added Lightning Damage Players and their Minions have 1 to (61-66) added Lightning Damage | heist_equipment_weapon 400 default 0 |
Glinting | 1 | (2-3) to (4-5) added Physical Damage Players and their Minions have (2-3) to (4-5) added Physical Damage | heist_equipment_weapon 1000 default 0 |
Burnished | 45 | (4-5) to (6-8) added Physical Damage Players and their Minions have (4-5) to (6-8) added Physical Damage | heist_equipment_weapon 800 default 0 |
Polished | 75 | (6-8) to (9-11) added Physical Damage Players and their Minions have (6-8) to (9-11) added Physical Damage | heist_equipment_weapon 600 default 0 |
Honed | 83 | (7-9) to (12-14) added Physical Damage Players and their Minions have (7-9) to (12-14) added Physical Damage | heist_equipment_weapon 400 default 0 |
Devious | 1 | (9-11)% chance to Avoid being Interrupted | heist_equipment_lockpick 1000 heist_equipment_engineering 1000 heist_equipment_demolition 1000 heist_equipment_trapdisarmament 1000 default 0 |
Wiley | 45 | (12-14)% chance to Avoid being Interrupted | heist_equipment_lockpick 800 heist_equipment_engineering 800 heist_equipment_demolition 800 heist_equipment_trapdisarmament 800 default 0 |
Elusive | 75 | (15-17)% chance to Avoid being Interrupted | heist_equipment_lockpick 600 heist_equipment_engineering 600 heist_equipment_demolition 600 heist_equipment_trapdisarmament 600 default 0 |
Untouchable | 81 | (18-20)% chance to Avoid being Interrupted | heist_equipment_lockpick 400 heist_equipment_engineering 400 heist_equipment_demolition 400 heist_equipment_trapdisarmament 400 default 0 |
Pickpocket's | 1 | (7-8)% increased Quantity of Items dropped in Heists | heist_equipment_reward 500 default 0 |
Thief's | 45 | (9-10)% increased Quantity of Items dropped in Heists | heist_equipment_reward 400 default 0 |
Looter's | 75 | (11-12)% increased Quantity of Items dropped in Heists | heist_equipment_reward 300 default 0 |
Ransacker's | 84 | (13-15)% increased Quantity of Items dropped in Heists | heist_equipment_reward 200 default 0 |
Shrewd | 1 | (23-26)% increased Rarity of Items dropped in Heists | heist_equipment_reward 1000 default 0 |
Tasteful | 45 | (27-30)% increased Rarity of Items dropped in Heists | heist_equipment_reward 800 default 0 |
Cultured | 75 | (31-35)% increased Rarity of Items dropped in Heists | heist_equipment_reward 600 default 0 |
Sophisticated | 82 | (36-40)% increased Rarity of Items dropped in Heists | heist_equipment_reward 400 default 0 |
Capable | 1 | +1 to Character Level | heist_equipment_utility 1000 heist_equipment_tool 1000 default 0 |
Experienced | 45 | +2 to Character Level | heist_equipment_utility 800 heist_equipment_tool 800 default 0 |
Accomplished | 75 | +3 to Character Level | heist_equipment_utility 600 heist_equipment_tool 600 default 0 |
Veteran | 83 | +4 to Character Level | heist_equipment_utility 400 heist_equipment_tool 400 default 0 |
Slowing | 1 | (4-5)% increased time before Lockdown | default 1000 |
Stalling | 45 | (6-7)% increased time before Lockdown | default 800 |
Delaying | 75 | (7-8)% increased time before Lockdown | default 600 |
Interrupting | 81 | (9-10)% increased time before Lockdown | default 400 |
Novice's | 1 | (9-11)% increased Lockpicking speed | heist_equipment_lockpick 1000 default 0 |
Apprentice's | 45 | (12-14)% increased Lockpicking speed | heist_equipment_lockpick 800 default 0 |
Expert's | 75 | (15-17)% increased Lockpicking speed | heist_equipment_lockpick 600 default 0 |
Master's | 83 | (18-20)% increased Lockpicking speed | heist_equipment_lockpick 400 default 0 |
Robber's | 1 | (21-25)% increased Melee Damage | heist_equipment_melee 1000 default 0 |
Ruffian's | 45 | (26-30)% increased Melee Damage | heist_equipment_melee 800 default 0 |
Thug's | 75 | (31-35)% increased Melee Damage | heist_equipment_melee 600 default 0 |
Enforcer's | 81 | (36-40)% increased Melee Damage | heist_equipment_melee 400 default 0 |
Tresspassing | 1 | (6-7)% increased Movement Speed while area is not in Lockdown Players have (6-7)% increased Movement Speed while area is not in Lockdown | heist_equipment_utility 1000 default 0 |
Intruding | 45 | (8-9)% increased Movement Speed while area is not in Lockdown Players have (8-9)% increased Movement Speed while area is not in Lockdown | heist_equipment_utility 800 default 0 |
Invading | 75 | (10-12)% increased Movement Speed while area is not in Lockdown Players have (10-12)% increased Movement Speed while area is not in Lockdown | heist_equipment_utility 600 default 0 |
Storming | 81 | (13-15)% increased Movement Speed while area is not in Lockdown Players have (13-15)% increased Movement Speed while area is not in Lockdown | heist_equipment_utility 400 default 0 |
Practiced | 1 | (9-11)% increased Job speed | default 1000 |
Skillful | 45 | (12-14)% increased Job speed | default 800 |
Professional | 75 | (15-17)% increased Job speed | default 600 |
Masterful | 81 | (18-20)% increased Job speed | default 400 |
Novice's | 1 | (9-11)% increased Perception speed | heist_equipment_perception 1000 default 0 |
Apprentice's | 45 | (12-14)% increased Perception speed | heist_equipment_perception 800 default 0 |
Expert's | 75 | (15-17)% increased Perception speed | heist_equipment_perception 600 default 0 |
Master's | 83 | (18-20)% increased Perception speed | heist_equipment_perception 400 default 0 |
Customer's | 1 | (14-16)% increased Rogue's Marker value of primary Heist Target | heist_equipment_reward 1000 default 0 |
Client's | 45 | (17-19)% increased Rogue's Marker value of primary Heist Target | heist_equipment_reward 800 default 0 |
Patron's | 75 | (20-22)% increased Rogue's Marker value of primary Heist Target | heist_equipment_reward 600 default 0 |
Sponsor's | 82 | (23-25)% increased Rogue's Marker value of primary Heist Target | heist_equipment_reward 400 default 0 |
Scout's | 1 | (21-25)% increased Projectile Attack Damage | heist_equipment_ranged 1000 default 0 |
Poacher's | 45 | (26-30)% increased Projectile Attack Damage | heist_equipment_ranged 800 default 0 |
Ranger's | 75 | (31-35)% increased Projectile Attack Damage | heist_equipment_ranged 600 default 0 |
Sniper's | 81 | (36-40)% increased Projectile Attack Damage | heist_equipment_ranged 400 default 0 |
Illusionist's | 1 | (21-25)% increased Spell Damage | heist_equipment_caster 1000 default 0 |
Conjuror's | 45 | (26-30)% increased Spell Damage | heist_equipment_caster 800 default 0 |
Witch's | 75 | (31-35)% increased Spell Damage | heist_equipment_caster 600 default 0 |
Archmage's | 81 | (36-40)% increased Spell Damage | heist_equipment_caster 400 default 0 |
Novice's | 1 | (9-11)% increased Trap Disarmament speed | heist_equipment_trapdisarmament 1000 default 0 |
Apprentice's | 45 | (12-14)% increased Trap Disarmament speed | heist_equipment_trapdisarmament 800 default 0 |
Expert's | 75 | (15-17)% increased Trap Disarmament speed | heist_equipment_trapdisarmament 600 default 0 |
Master's | 83 | (18-20)% increased Trap Disarmament speed | heist_equipment_trapdisarmament 400 default 0 |
Simple | 1 | (3-4)% increased Perception Experience gained | heist_equipment_perception 1000 default 0 |
Complicated | 45 | (5-6)% increased Perception Experience gained | heist_equipment_perception 800 default 0 |
Complex | 75 | (7-8)% increased Perception Experience gained | heist_equipment_perception 600 default 0 |
Specialised | 82 | (9-10)% increased Perception Experience gained | heist_equipment_perception 400 default 0 |
Revealing | 83 | +1 to Perception Level for Heists | heist_equipment_perception 100 default 0 |
Simple | 1 | (3-4)% increased Trap Disarmament Experience gained | heist_equipment_trapdisarmament 1000 default 0 |
Complicated | 45 | (5-6)% increased Trap Disarmament Experience gained | heist_equipment_trapdisarmament 800 default 0 |
Complex | 75 | (7-8)% increased Trap Disarmament Experience gained | heist_equipment_trapdisarmament 600 default 0 |
Specialised | 82 | (9-10)% increased Trap Disarmament Experience gained | heist_equipment_trapdisarmament 400 default 0 |
Dismantling | 83 | +1 to Trap Disarmament Level for Heists | heist_equipment_trapdisarmament 100 default 0 |
Suffix
Name | ![]() | Stats | Spawn Weighting |
---|---|---|---|
of Bartering | 1 | The Ring's Cut reduced by (7-6)% | default 1000 |
of Negotiating | 45 | The Ring's Cut reduced by (9-8)% | default 800 |
of Selfishness | 75 | The Ring's Cut reduced by (12-10)% | default 600 |
of Greed | 81 | The Ring's Cut reduced by (15-13)% | default 400 |
of Personality | 1 | (7-6)% reduced Hiring Fee | default 1000 |
of Presence | 45 | (9-8)% reduced Hiring Fee | default 800 |
of Charm | 75 | (12-10)% reduced Hiring Fee | default 600 |
of Charisma | 81 | (15-13)% reduced Hiring Fee | default 400 |
of Efficiency | 1 | (7-6)% reduced Travel Fee | default 1000 |
of Shortcuts | 45 | (9-8)% reduced Travel Fee | default 800 |
of Bypasses | 75 | (12-10)% reduced Travel Fee | default 600 |
of Passage | 81 | (15-13)% reduced Travel Fee | default 400 |
of Gossip | 1 | (7-8)% chance on completing a Heist to generate an additional Reveal with Whakano | heist_equipment_tool 600 default 0 |
of Disclosure | 45 | (9-10)% chance on completing a Heist to generate an additional Reveal with Whakano | heist_equipment_tool 500 default 0 |
of Discovery | 75 | (11-12)% chance on completing a Heist to generate an additional Reveal with Whakano | heist_equipment_tool 400 default 0 |
of Revelation | 83 | (13-15)% chance on completing a Heist to generate an additional Reveal with Whakano | heist_equipment_tool 300 default 0 |
of Gentleness | 1 | (3-4)% chance to not generate Alert Level on opening a Chest using Agility | heist_equipment_agility 600 default 0 |
of Subtlety | 45 | (5-6)% chance to not generate Alert Level on opening a Chest using Agility | heist_equipment_agility 500 default 0 |
of Cunning | 75 | (7-8)% chance to not generate Alert Level on opening a Chest using Agility | heist_equipment_agility 400 default 0 |
of Ingenuity | 83 | (9-10)% chance to not generate Alert Level on opening a Chest using Agility | heist_equipment_agility 300 default 0 |
of Discount | 1 | (7-6)% reduced Hiring Fee for Agility Jobs | heist_equipment_agility 1000 default 0 |
of Reduction | 45 | (9-8)% reduced Hiring Fee for Agility Jobs | heist_equipment_agility 800 default 0 |
of Concession | 75 | (12-10)% reduced Hiring Fee for Agility Jobs | heist_equipment_agility 600 default 0 |
of Markdown | 82 | (15-13)% reduced Hiring Fee for Agility Jobs | heist_equipment_agility 400 default 0 |
of Aid | 45 | Grants Level 5 Anger Skill | heist_equipment_melee 500 default 0 |
of Coordination | 68 | Grants Level 10 Anger Skill | heist_equipment_melee 400 default 0 |
of Cooperation | 75 | Grants Level 15 Anger Skill | heist_equipment_melee 300 default 0 |
of Defusing | 1 | (3-4)% chance on opening a Chest to not generate Alert Level | heist_equipment_utility 250 default 0 |
of Disarming | 45 | (5-6)% chance on opening a Chest to not generate Alert Level | heist_equipment_utility 200 default 0 |
of Disabling | 75 | (7-8)% chance on opening a Chest to not generate Alert Level | heist_equipment_utility 150 default 0 |
of Deactivating | 82 | (9-10)% chance on opening a Chest to not generate Alert Level | heist_equipment_utility 100 default 0 |
of Planning | 68 | (2-3)% chance to not Activate Lockdown in Grand Heists | heist_equipment_utility 100 default 0 |
of Choreography | 83 | (4-5)% chance to not Activate Lockdown in Grand Heists | heist_equipment_utility 80 default 0 |
of Gentleness | 1 | (3-4)% chance to not generate Alert Level on opening a Chest using Brute Force | heist_equipment_bruteforce 600 default 0 |
of Subtlety | 45 | (5-6)% chance to not generate Alert Level on opening a Chest using Brute Force | heist_equipment_bruteforce 500 default 0 |
of Cunning | 75 | (7-8)% chance to not generate Alert Level on opening a Chest using Brute Force | heist_equipment_bruteforce 400 default 0 |
of Ingenuity | 83 | (9-10)% chance to not generate Alert Level on opening a Chest using Brute Force | heist_equipment_bruteforce 300 default 0 |
of Discount | 1 | (7-6)% reduced Hiring Fee for Brute Force Jobs | heist_equipment_bruteforce 1000 default 0 |
of Reduction | 45 | (9-8)% reduced Hiring Fee for Brute Force Jobs | heist_equipment_bruteforce 800 default 0 |
of Concession | 75 | (12-10)% reduced Hiring Fee for Brute Force Jobs | heist_equipment_bruteforce 600 default 0 |
of Markdown | 82 | (15-13)% reduced Hiring Fee for Brute Force Jobs | heist_equipment_bruteforce 400 default 0 |
of Aplomb | 81 | Performing Brute Force during Lockdown doesn't take additional time | heist_equipment_bruteforce 200 default 0 |
of Muffling | 1 | (5-3)% reduced raising of Alert Level from opening Chests | heist_equipment_utility 1000 default 0 |
of Stealth | 45 | (8-6)% reduced raising of Alert Level from opening Chests | heist_equipment_utility 800 default 0 |
of Quiet | 75 | (10-9)% reduced raising of Alert Level from opening Chests | heist_equipment_utility 600 default 0 |
of Silence | 82 | (12-11)% reduced raising of Alert Level from opening Chests | heist_equipment_utility 400 default 0 |
of Spores | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Blighted Maps and Catalysts | heist_equipment_reward 1000 default 0 |
of Fungi | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Blighted Maps and Catalysts | heist_equipment_reward 800 default 0 |
of Infestation | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Blighted Maps and Catalysts | heist_equipment_reward 600 default 0 |
of the Blight | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Blighted Maps and Catalysts | heist_equipment_reward 400 default 0 |
of the Tear | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Breach Splinters | heist_equipment_reward 1000 default 0 |
of the Hand | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Breach Splinters | heist_equipment_reward 800 default 0 |
of the Breach | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Breach Splinters | heist_equipment_reward 600 default 0 |
of the Domain | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Breach Splinters | heist_equipment_reward 400 default 0 |
of Powders | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Catalysts | heist_equipment_reward 1000 default 0 |
of Reactants | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Catalysts | heist_equipment_reward 800 default 0 |
of Concatenation | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Catalysts | heist_equipment_reward 600 default 0 |
of Catalysts | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Catalysts | heist_equipment_reward 400 default 0 |
of the Cache | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Basic Currency | heist_equipment_reward 1000 default 0 |
of the Stash | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Basic Currency | heist_equipment_reward 800 default 0 |
of the Stockpile | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Basic Currency | heist_equipment_reward 600 default 0 |
of the Hoard | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Basic Currency | heist_equipment_reward 400 default 0 |
of Confusion | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Delirium Orbs and Splinters | heist_equipment_reward 1000 default 0 |
of Uncertainty | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Delirium Orbs and Splinters | heist_equipment_reward 800 default 0 |
of Voices | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Delirium Orbs and Splinters | heist_equipment_reward 600 default 0 |
of Insanity | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Delirium Orbs and Splinters | heist_equipment_reward 400 default 0 |
of Cards | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Divination Cards | heist_equipment_reward 1000 default 0 |
of Decks | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Divination Cards | heist_equipment_reward 800 default 0 |
of Collections | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Divination Cards | heist_equipment_reward 600 default 0 |
of Compendiums | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Divination Cards | heist_equipment_reward 400 default 0 |
of Whispering | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Essences | heist_equipment_reward 1000 default 0 |
of Weeping | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Essences | heist_equipment_reward 800 default 0 |
of Screaming | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Essences | heist_equipment_reward 600 default 0 |
of Deafening | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Essences | heist_equipment_reward 400 default 0 |
of Glimmering | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Jewels | heist_equipment_reward 1000 default 0 |
of Glittering | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Jewels | heist_equipment_reward 800 default 0 |
of Dazzling | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Jewels | heist_equipment_reward 600 default 0 |
of Radiance | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Jewels | heist_equipment_reward 400 default 0 |
of the Few | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Legion Splinters | heist_equipment_reward 1000 default 0 |
of the Many | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Legion Splinters | heist_equipment_reward 800 default 0 |
of the Countless | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Legion Splinters | heist_equipment_reward 600 default 0 |
of the Legion | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Legion Splinters | heist_equipment_reward 400 default 0 |
of Paths | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Maps | heist_equipment_reward 1000 default 0 |
of Locations | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Maps | heist_equipment_reward 800 default 0 |
of Maps | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Maps | heist_equipment_reward 600 default 0 |
of the Atlas | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Maps | heist_equipment_reward 400 default 0 |
of Fragments | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Map Fragments | heist_equipment_reward 1000 default 0 |
of Pieces | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Map Fragments | heist_equipment_reward 800 default 0 |
of Puzzles | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Map Fragments | heist_equipment_reward 600 default 0 |
of Assembly | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Map Fragments | heist_equipment_reward 400 default 0 |
of Prayers | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Oils | heist_equipment_reward 1000 default 0 |
of Blessings | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Oils | heist_equipment_reward 800 default 0 |
of Consecrations | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Oils | heist_equipment_reward 600 default 0 |
of Anointments | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Oils | heist_equipment_reward 400 default 0 |
of Rust | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Scarabs | heist_equipment_reward 1000 default 0 |
of Polish | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Scarabs | heist_equipment_reward 800 default 0 |
of Gilding | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Scarabs | heist_equipment_reward 600 default 0 |
of Wings | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Scarabs | heist_equipment_reward 400 default 0 |
of Guiding | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Sextants | heist_equipment_reward 1000 default 0 |
of Charting | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Sextants | heist_equipment_reward 800 default 0 |
of Navigating | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Sextants | heist_equipment_reward 600 default 0 |
of Helmsmanship | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Sextants | heist_equipment_reward 400 default 0 |
of Aid | 45 | Grants Level 5 Purity of Ice Skill | heist_equipment_ranged 500 default 0 |
of Coordination | 68 | Grants Level 10 Purity of Ice Skill | heist_equipment_ranged 400 default 0 |
of Cooperation | 75 | Grants Level 15 Purity of Ice Skill | heist_equipment_ranged 300 default 0 |
of Gentleness | 1 | (3-4)% chance to not generate Alert Level on opening a Chest using Counter-Thaumaturgy | heist_equipment_counterthaumatur 600 default 0 |
of Subtlety | 45 | (5-6)% chance to not generate Alert Level on opening a Chest using Counter-Thaumaturgy | heist_equipment_counterthaumatur 500 default 0 |
of Cunning | 75 | (7-8)% chance to not generate Alert Level on opening a Chest using Counter-Thaumaturgy | heist_equipment_counterthaumatur 400 default 0 |
of Ingenuity | 83 | (9-10)% chance to not generate Alert Level on opening a Chest using Counter-Thaumaturgy | heist_equipment_counterthaumatur 300 default 0 |
of Discount | 1 | (7-6)% reduced Hiring Fee for Counter-Thaumaturgy Jobs | heist_equipment_counterthaumatur 1000 default 0 |
of Reduction | 45 | (9-8)% reduced Hiring Fee for Counter-Thaumaturgy Jobs | heist_equipment_counterthaumatur 800 default 0 |
of Concession | 75 | (12-10)% reduced Hiring Fee for Counter-Thaumaturgy Jobs | heist_equipment_counterthaumatur 600 default 0 |
of Markdown | 82 | (15-13)% reduced Hiring Fee for Counter-Thaumaturgy Jobs | heist_equipment_counterthaumatur 400 default 0 |
of Aplomb | 81 | Performing Counter-Thaumaturgy during Lockdown doesn't take additional time | heist_equipment_counterthaumatur 200 default 0 |
of Staggering | 1 | (14-16)% increased Critical Strike Chance while area is not in Lockdown Players have (14-16)% increased Critical Strike Chance while area is not in Lockdown | heist_equipment_utility 1000 default 0 |
of Startling | 45 | (17-19)% increased Critical Strike Chance while area is not in Lockdown Players have (17-19)% increased Critical Strike Chance while area is not in Lockdown | heist_equipment_utility 800 default 0 |
of Surprise | 75 | (20-22)% increased Critical Strike Chance while area is not in Lockdown Players have (20-22)% increased Critical Strike Chance while area is not in Lockdown | heist_equipment_utility 600 default 0 |
of Astonishment | 81 | (23-25)% increased Critical Strike Chance while area is not in Lockdown Players have (23-25)% increased Critical Strike Chance while area is not in Lockdown | heist_equipment_utility 400 default 0 |
of Advantage | 1 | +(14-16)% to Critical Strike Multiplier while area is not in Lockdown Players have +(14-16)% to Critical Strike Multiplier while area is not in Lockdown | heist_equipment_utility 1000 default 0 |
of Power | 45 | +(17-19)% to Critical Strike Multiplier while area is not in Lockdown Players have +(17-19)% to Critical Strike Multiplier while area is not in Lockdown | heist_equipment_utility 800 default 0 |
of Control | 75 | +(20-22)% to Critical Strike Multiplier while area is not in Lockdown Players have +(20-22)% to Critical Strike Multiplier while area is not in Lockdown | heist_equipment_utility 600 default 0 |
of Dominance | 81 | +(23-25)% to Critical Strike Multiplier while area is not in Lockdown Players have +(23-25)% to Critical Strike Multiplier while area is not in Lockdown | heist_equipment_utility 400 default 0 |
of Needling | 1 | (61-70)% increased Critical Strike Chance | heist_equipment_weapon 1000 default 0 |
of Stinging | 45 | (71-80)% increased Critical Strike Chance | heist_equipment_weapon 800 default 0 |
of Piercing | 75 | (81-90)% increased Critical Strike Chance | heist_equipment_weapon 600 default 0 |
of Rupturing | 82 | (91-100)% increased Critical Strike Chance | heist_equipment_weapon 400 default 0 |
of Gentleness | 1 | (3-4)% chance to not generate Alert Level on opening a Chest using Deception | heist_equipment_deception 600 default 0 |
of Subtlety | 45 | (5-6)% chance to not generate Alert Level on opening a Chest using Deception | heist_equipment_deception 500 default 0 |
of Cunning | 75 | (7-8)% chance to not generate Alert Level on opening a Chest using Deception | heist_equipment_deception 400 default 0 |
of Ingenuity | 83 | (9-10)% chance to not generate Alert Level on opening a Chest using Deception | heist_equipment_deception 300 default 0 |
of Discount | 1 | (7-6)% reduced Hiring Fee for Deception Jobs | heist_equipment_deception 1000 default 0 |
of Reduction | 45 | (9-8)% reduced Hiring Fee for Deception Jobs | heist_equipment_deception 800 default 0 |
of Concession | 75 | (12-10)% reduced Hiring Fee for Deception Jobs | heist_equipment_deception 600 default 0 |
of Markdown | 82 | (15-13)% reduced Hiring Fee for Deception Jobs | heist_equipment_deception 400 default 0 |
of Gentleness | 1 | (3-4)% chance to not generate Alert Level on opening a Chest using Demolition | heist_equipment_demolition 600 default 0 |
of Subtlety | 45 | (5-6)% chance to not generate Alert Level on opening a Chest using Demolition | heist_equipment_demolition 500 default 0 |
of Cunning | 75 | (7-8)% chance to not generate Alert Level on opening a Chest using Demolition | heist_equipment_demolition 400 default 0 |
of Ingenuity | 83 | (9-10)% chance to not generate Alert Level on opening a Chest using Demolition | heist_equipment_demolition 300 default 0 |
of Discount | 1 | (7-6)% reduced Hiring Fee for Demolition Jobs | heist_equipment_demolition 1000 default 0 |
of Reduction | 45 | (9-8)% reduced Hiring Fee for Demolition Jobs | heist_equipment_demolition 800 default 0 |
of Concession | 75 | (12-10)% reduced Hiring Fee for Demolition Jobs | heist_equipment_demolition 600 default 0 |
of Markdown | 82 | (15-13)% reduced Hiring Fee for Demolition Jobs | heist_equipment_demolition 400 default 0 |
of Aplomb | 81 | Performing Demolition during Lockdown doesn't take additional time | heist_equipment_demolition 200 default 0 |
of Aid | 45 | Grants Level 5 Determination Skill | heist_equipment_melee 500 default 0 |
of Coordination | 68 | Grants Level 10 Determination Skill | heist_equipment_melee 400 default 0 |
of Cooperation | 75 | Grants Level 15 Determination Skill | heist_equipment_melee 300 default 0 |
of Aid | 45 | Grants Level 5 Discipline Skill | heist_equipment_caster 500 default 0 |
of Coordination | 68 | Grants Level 10 Discipline Skill | heist_equipment_caster 400 default 0 |
of Cooperation | 75 | Grants Level 15 Discipline Skill | heist_equipment_caster 300 default 0 |
of Gentleness | 1 | (3-4)% chance to not generate Alert Level on opening a Chest using Engineering | heist_equipment_engineering 600 default 0 |
of Subtlety | 45 | (5-6)% chance to not generate Alert Level on opening a Chest using Engineering | heist_equipment_engineering 500 default 0 |
of Cunning | 75 | (7-8)% chance to not generate Alert Level on opening a Chest using Engineering | heist_equipment_engineering 400 default 0 |
of Ingenuity | 83 | (9-10)% chance to not generate Alert Level on opening a Chest using Engineering | heist_equipment_engineering 300 default 0 |
of Discount | 1 | (7-6)% reduced Hiring Fee for Engineering Jobs | heist_equipment_engineering 1000 default 0 |
of Reduction | 45 | (9-8)% reduced Hiring Fee for Engineering Jobs | heist_equipment_engineering 800 default 0 |
of Concession | 75 | (12-10)% reduced Hiring Fee for Engineering Jobs | heist_equipment_engineering 600 default 0 |
of Markdown | 82 | (15-13)% reduced Hiring Fee for Engineering Jobs | heist_equipment_engineering 400 default 0 |
of Aplomb | 81 | Performing Engineering during Lockdown doesn't take additional time | heist_equipment_engineering 200 default 0 |
of Aid | 45 | Grants Level 5 Purity of Fire Skill | heist_equipment_melee 500 default 0 |
of Coordination | 68 | Grants Level 10 Purity of Fire Skill | heist_equipment_melee 400 default 0 |
of Cooperation | 75 | Grants Level 15 Purity of Fire Skill | heist_equipment_melee 300 default 0 |
of Aid | 45 | Grants Level 5 Grace Skill | heist_equipment_ranged 500 default 0 |
of Coordination | 68 | Grants Level 10 Grace Skill | heist_equipment_ranged 400 default 0 |
of Cooperation | 75 | Grants Level 15 Grace Skill | heist_equipment_ranged 300 default 0 |
of Aid | 45 | Grants Level 5 Haste Skill | heist_equipment_ranged 500 default 0 |
of Coordination | 68 | Grants Level 10 Haste Skill | heist_equipment_ranged 400 default 0 |
of Cooperation | 75 | Grants Level 15 Haste Skill | heist_equipment_ranged 300 default 0 |
of Aid | 45 | Grants Level 5 Hatred Skill | heist_equipment_ranged 500 default 0 |
of Coordination | 68 | Grants Level 10 Hatred Skill | heist_equipment_ranged 400 default 0 |
of Cooperation | 75 | Grants Level 15 Hatred Skill | heist_equipment_ranged 300 default 0 |
of Refilling | 1 | Players have (11-15)% increased Flask Charges gained | heist_equipment_ranged 1000 default 0 |
of Brimming | 45 | Players have (16-20)% increased Flask Charges gained | heist_equipment_ranged 800 default 0 |
of Overflowing | 75 | Players have (21-25)% increased Flask Charges gained | heist_equipment_ranged 600 default 0 |
of Plenty | 82 | Players have (26-30)% increased Flask Charges gained | heist_equipment_ranged 400 default 0 |
of the Newt | 1 | Players and their Minions Regenerate (0.8-1.1)% of Life per second | heist_equipment_melee 1000 default 0 |
of the Lizard | 45 | Players and their Minions Regenerate (1.2-1.4)% of Life per second | heist_equipment_melee 800 default 0 |
of the Flatworm | 75 | Players and their Minions Regenerate (1.5-1.7)% of Life per second | heist_equipment_melee 600 default 0 |
of the Starfish | 82 | Players and their Minions Regenerate (1.8-2)% of Life per second | heist_equipment_melee 400 default 0 |
of Aid | 45 | Grants Level 5 Purity of Lightning Skill | heist_equipment_caster 500 default 0 |
of Coordination | 68 | Grants Level 10 Purity of Lightning Skill | heist_equipment_caster 400 default 0 |
of Cooperation | 75 | Grants Level 15 Purity of Lightning Skill | heist_equipment_caster 300 default 0 |
of Gentleness | 1 | (3-4)% chance to not generate Alert Level on opening a Chest using Lockpicking | heist_equipment_lockpick 600 default 0 |
of Subtlety | 45 | (5-6)% chance to not generate Alert Level on opening a Chest using Lockpicking | heist_equipment_lockpick 500 default 0 |
of Cunning | 75 | (7-8)% chance to not generate Alert Level on opening a Chest using Lockpicking | heist_equipment_lockpick 400 default 0 |
of Ingenuity | 83 | (9-10)% chance to not generate Alert Level on opening a Chest using Lockpicking | heist_equipment_lockpick 300 default 0 |
of Discount | 1 | (7-6)% reduced Hiring Fee for Lockpicking Jobs | heist_equipment_lockpick 1000 default 0 |
of Reduction | 45 | (9-8)% reduced Hiring Fee for Lockpicking Jobs | heist_equipment_lockpick 800 default 0 |
of Concession | 75 | (12-10)% reduced Hiring Fee for Lockpicking Jobs | heist_equipment_lockpick 600 default 0 |
of Markdown | 82 | (15-13)% reduced Hiring Fee for Lockpicking Jobs | heist_equipment_lockpick 400 default 0 |
of Aplomb | 81 | Performing Lockpicking during Lockdown doesn't take additional time | heist_equipment_lockpick 200 default 0 |
of Aid | 45 | Grants Level 5 Malevolence Skill | heist_equipment_caster 500 default 0 |
of Coordination | 68 | Grants Level 10 Malevolence Skill | heist_equipment_caster 400 default 0 |
of Cooperation | 75 | Grants Level 15 Malevolence Skill | heist_equipment_caster 300 default 0 |
of Excitement | 1 | Players and their Minions have (21-25)% increased Mana Regeneration Rate | heist_equipment_caster 1000 default 0 |
of Joy | 45 | Players and their Minions have (26-30)% increased Mana Regeneration Rate | heist_equipment_caster 800 default 0 |
of Elation | 75 | Players and their Minions have (31-35)% increased Mana Regeneration Rate | heist_equipment_caster 600 default 0 |
of Bliss | 82 | Players and their Minions have (36-40)% increased Mana Regeneration Rate | heist_equipment_caster 400 default 0 |
of Gentleness | 1 | (3-4)% chance to not generate Alert Level on opening a Chest using Perception | heist_equipment_perception 600 default 0 |
of Subtlety | 45 | (5-6)% chance to not generate Alert Level on opening a Chest using Perception | heist_equipment_perception 500 default 0 |
of Cunning | 75 | (7-8)% chance to not generate Alert Level on opening a Chest using Perception | heist_equipment_perception 400 default 0 |
of Ingenuity | 83 | (9-10)% chance to not generate Alert Level on opening a Chest using Perception | heist_equipment_perception 300 default 0 |
of Discount | 1 | (7-6)% reduced Hiring Fee for Perception Jobs | heist_equipment_perception 1000 default 0 |
of Reduction | 45 | (9-8)% reduced Hiring Fee for Perception Jobs | heist_equipment_perception 800 default 0 |
of Concession | 75 | (12-10)% reduced Hiring Fee for Perception Jobs | heist_equipment_perception 600 default 0 |
of Markdown | 82 | (15-13)% reduced Hiring Fee for Perception Jobs | heist_equipment_perception 400 default 0 |
of Aid | 45 | Grants Level 5 Pride Skill | heist_equipment_melee 500 default 0 |
of Coordination | 68 | Grants Level 10 Pride Skill | heist_equipment_melee 400 default 0 |
of Cooperation | 75 | Grants Level 15 Pride Skill | heist_equipment_melee 300 default 0 |
of Gentleness | 1 | (3-4)% chance to not generate Alert Level on opening a Chest using Trap Disarmament | heist_equipment_trapdisarmament 600 default 0 |
of Subtlety | 45 | (5-6)% chance to not generate Alert Level on opening a Chest using Trap Disarmament | heist_equipment_trapdisarmament 500 default 0 |
of Cunning | 75 | (7-8)% chance to not generate Alert Level on opening a Chest using Trap Disarmament | heist_equipment_trapdisarmament 400 default 0 |
of Ingenuity | 83 | (9-10)% chance to not generate Alert Level on opening a Chest using Trap Disarmament | heist_equipment_trapdisarmament 300 default 0 |
of Discount | 1 | (7-6)% reduced Hiring Fee for Trap Disarmament Jobs | heist_equipment_trapdisarmament 1000 default 0 |
of Reduction | 45 | (9-8)% reduced Hiring Fee for Trap Disarmament Jobs | heist_equipment_trapdisarmament 800 default 0 |
of Concession | 75 | (12-10)% reduced Hiring Fee for Trap Disarmament Jobs | heist_equipment_trapdisarmament 600 default 0 |
of Markdown | 82 | (15-13)% reduced Hiring Fee for Trap Disarmament Jobs | heist_equipment_trapdisarmament 400 default 0 |
of Aid | 45 | Grants Level 5 Wrath Skill | heist_equipment_caster 500 default 0 |
of Coordination | 68 | Grants Level 10 Wrath Skill | heist_equipment_caster 400 default 0 |
of Cooperation | 75 | Grants Level 15 Wrath Skill | heist_equipment_caster 300 default 0 |
of Aid | 45 | Grants Level 5 Zealotry Skill | heist_equipment_caster 500 default 0 |
of Coordination | 68 | Grants Level 10 Zealotry Skill | heist_equipment_caster 400 default 0 |
of Cooperation | 75 | Grants Level 15 Zealotry Skill | heist_equipment_caster 300 default 0 |
Legacy affixes
The lists below displays heist gear related modifiers where all spawn weights have been set to zero. Note that killing monster does not increase alert level anymore as well as there is no chance to drop Rogue's MarkerRogue's MarkerStack Size: 50000Creates a portal to the Rogue Harbour from a Town or Hideout
Used as Currency for services in the Rogue HarbourRight click on this item while in a Town or Hideout to use it.
Shift click to unstack. from monster inside heist, making these mod are useless, apart from collector value.
Prefix
Name | ![]() | Stats | Spawn Weighting |
---|---|---|---|
Rookie's | 1 | Monsters have (7-8)% chance to Duplicate dropped Rogue's Marker | heist_equipment_reward 0 default 0 |
Professional's | 45 | Monsters have (9-10)% chance to Duplicate dropped Rogue's Marker | heist_equipment_reward 0 default 0 |
Veteran's | 75 | Monsters have (11-12)% chance to Duplicate dropped Rogue's Marker | heist_equipment_reward 0 default 0 |
Boss' | 82 | Monsters have (13-15)% chance to Duplicate dropped Rogue's Marker | heist_equipment_reward 0 default 0 |
Suffix
Name | ![]() | Stats | Spawn Weighting |
---|---|---|---|
of Appeasing | 1 | (6-7)% chance on killing an Enemy to not generate Alert Level | heist_equipment_utility 0 default 0 |
of Mollifying | 45 | (8-9)% chance on killing an Enemy to not generate Alert Level | heist_equipment_utility 0 default 0 |
of Placating | 75 | (10-12)% chance on killing an Enemy to not generate Alert Level | heist_equipment_utility 0 default 0 |
of Pacifying | 82 | (13-15)% chance on killing an Enemy to not generate Alert Level | heist_equipment_utility 0 default 0 |
of Quelling | 1 | (5-3)% reduced Alert Level from killing Guards | heist_equipment_utility 0 default 0 |
of Subduing | 45 | (8-6)% reduced Alert Level from killing Guards | heist_equipment_utility 0 default 0 |
of Subjugating | 75 | (10-9)% reduced Alert Level from killing Guards | heist_equipment_utility 0 default 0 |
of Suppressing | 82 | (12-11)% reduced Alert Level from killing Guards | heist_equipment_utility 0 default 0 |
of Muzzling | 1 | (5-3)% reduced raising of Alert Level from Killing Monsters | heist_equipment_utility 0 default 0 |
of Stifling | 45 | (8-6)% reduced raising of Alert Level from Killing Monsters | heist_equipment_utility 0 default 0 |
of Muting | 75 | (10-9)% reduced raising of Alert Level from Killing Monsters | heist_equipment_utility 0 default 0 |
of Assassination | 83 | (12-11)% reduced raising of Alert Level from Killing Monsters | heist_equipment_utility 0 default 0 |
of Reaction | 1 | (5-3)% reduced Alert Level from killing Patrol Packs | heist_equipment_utility 0 default 0 |
of Response | 45 | (8-6)% reduced Alert Level from killing Patrol Packs | heist_equipment_utility 0 default 0 |
of Reciprocation | 75 | (10-9)% reduced Alert Level from killing Patrol Packs | heist_equipment_utility 0 default 0 |
of Retaliation | 82 | (12-11)% reduced Alert Level from killing Patrol Packs | heist_equipment_utility 0 default 0 |
See also
- List of heist brooch modifiers, only listing mod for Heist Brooch