List of heist gear modifiers
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These special modifiers can appear on heist gear. The domain of these mod is 23.
Prefix
Name | ![]() | Stats | Spawn Weighting |
---|---|---|---|
Frosted | 1 | (11-15) to (18-21) added Cold Damage Players and their Minions have (11-15) to (18-21) added Cold Damage | heist_equipment_weapon 1000 |
Chilled | 45 | (16-20) to (22-25) added Cold Damage Players and their Minions have (16-20) to (22-25) added Cold Damage | heist_equipment_weapon 800 |
Icy | 75 | (20-25) to (26-35) added Cold Damage Players and their Minions have (20-25) to (26-35) added Cold Damage | heist_equipment_weapon 600 |
Frigid | 83 | (26-30) to (36-42) added Cold Damage Players and their Minions have (26-30) to (36-42) added Cold Damage | heist_equipment_weapon 400 |
Heated | 1 | (11-15) to (18-21) added Fire Damage Players and their Minions have (11-15) to (18-21) added Fire Damage | heist_equipment_weapon 1000 |
Smouldering | 45 | (16-20) to (22-25) added Fire Damage Players and their Minions have (16-20) to (22-25) added Fire Damage | heist_equipment_weapon 800 |
Smoking | 75 | (20-25) to (26-35) added Fire Damage Players and their Minions have (20-25) to (26-35) added Fire Damage | heist_equipment_weapon 600 |
Burning | 83 | (26-30) to (36-42) added Fire Damage Players and their Minions have (26-30) to (36-42) added Fire Damage | heist_equipment_weapon 400 |
Humming | 1 | 1 to (35-40) added Lightning Damage Players and their Minions have 1 to (35-40) added Lightning Damage | heist_equipment_weapon 1000 |
Buzzing | 45 | 1 to (41-47) added Lightning Damage Players and their Minions have 1 to (41-47) added Lightning Damage | heist_equipment_weapon 800 |
Snapping | 75 | 1 to (48-60) added Lightning Damage Players and their Minions have 1 to (48-60) added Lightning Damage | heist_equipment_weapon 600 |
Crackling | 83 | 1 to (61-66) added Lightning Damage Players and their Minions have 1 to (61-66) added Lightning Damage | heist_equipment_weapon 400 |
Glinting | 1 | (2-3) to (4-5) added Physical Damage Players and their Minions have (2-3) to (4-5) added Physical Damage | heist_equipment_weapon 1000 |
Burnished | 45 | (4-5) to (6-8) added Physical Damage Players and their Minions have (4-5) to (6-8) added Physical Damage | heist_equipment_weapon 800 |
Polished | 75 | (6-8) to (9-11) added Physical Damage Players and their Minions have (6-8) to (9-11) added Physical Damage | heist_equipment_weapon 600 |
Honed | 83 | (7-9) to (12-14) added Physical Damage Players and their Minions have (7-9) to (12-14) added Physical Damage | heist_equipment_weapon 400 |
Harmful | 1 | (30-34)% increased Damage | default 1000 |
Hazardous | 45 | (35-39)% increased Damage | default 800 |
Dangerous | 75 | (40-44)% increased Damage | default 600 |
Destructive | 81 | (45-50)% increased Damage | default 400 |
Initiator's | 1 | (25-28)% increased Damage with Hits against Enemies on Full Life Players deal (25-28)% increased Damage with Hits against Enemies on Full Life | heist_equipment_utility 1000 |
Instigator's | 45 | (29-32)% increased Damage with Hits against Enemies on Full Life Players deal (29-32)% increased Damage with Hits against Enemies on Full Life | heist_equipment_utility 800 |
Ambusher's | 75 | (33-36)% increased Damage with Hits against Enemies on Full Life Players deal (33-36)% increased Damage with Hits against Enemies on Full Life | heist_equipment_utility 600 |
Assassin's | 81 | (37-40)% increased Damage with Hits against Enemies on Full Life Players deal (37-40)% increased Damage with Hits against Enemies on Full Life | heist_equipment_utility 400 |
Invader's | 1 | (15-18)% increased Damage while area is not in Lockdown Players deal (15-18)% increased Damage while area is not in Lockdown | heist_equipment_utility 1000 |
Attacker's | 45 | (19-22)% increased Damage while area is not in Lockdown Players deal (19-22)% increased Damage while area is not in Lockdown | heist_equipment_utility 800 |
Raider's | 75 | (23-26)% increased Damage while area is not in Lockdown Players deal (23-26)% increased Damage while area is not in Lockdown | heist_equipment_utility 600 |
Marauder's | 81 | (27-30)% increased Damage while area is not in Lockdown Players deal (27-30)% increased Damage while area is not in Lockdown | heist_equipment_utility 400 |
Slowing | 1 | (4-5)% increased time before Lockdown | default 1000 |
Stalling | 45 | (6-7)% increased time before Lockdown | default 800 |
Delaying | 75 | (7-8)% increased time before Lockdown | default 600 |
Interrupting | 81 | (9-10)% increased time before Lockdown | default 400 |
Footpad's | 1 | (3-4)% increased Job Experience gain | default 1000 |
Crook's | 45 | (5-6)% increased Job Experience gain | default 800 |
Criminal's | 75 | (7-8)% increased Job Experience gain | default 600 |
Mastermind's | 81 | (9-10)% increased Job Experience gain | default 400 |
Practiced | 1 | (9-11)% increased Job speed | default 1000 |
Skillful | 45 | (12-14)% increased Job speed | default 800 |
Professional | 75 | (15-17)% increased Job speed | default 600 |
Masterful | 81 | (18-20)% increased Job speed | default 400 |
Skillful | 82 | +1 to Level of all Jobs for Heists | heist_equipment_tool 100 |
Hampering | 1 | +8 seconds to Lockdown Timer | heist_equipment_tool 600 |
Hindering | 45 | +12 seconds to Lockdown Timer | heist_equipment_tool 500 |
Delaying | 75 | +16 seconds to Lockdown Timer | heist_equipment_tool 400 |
Stalling | 83 | +20 seconds to Lockdown Timer | heist_equipment_tool 300 |
Devious | 1 | (9-11)% chance to Avoid being Interrupted | heist_equipment_lockpick 1000 heist_equipment_engineering 1000 heist_equipment_demolition 1000 heist_equipment_trapdisarmament 1000 |
Wiley | 45 | (12-14)% chance to Avoid being Interrupted | heist_equipment_lockpick 800 heist_equipment_engineering 800 heist_equipment_demolition 800 heist_equipment_trapdisarmament 800 |
Elusive | 75 | (15-17)% chance to Avoid being Interrupted | heist_equipment_lockpick 600 heist_equipment_engineering 600 heist_equipment_demolition 600 heist_equipment_trapdisarmament 600 |
Untouchable | 81 | (18-20)% chance to Avoid being Interrupted | heist_equipment_lockpick 400 heist_equipment_engineering 400 heist_equipment_demolition 400 heist_equipment_trapdisarmament 400 |
Pickpocket's | 1 | (7-8)% increased Quantity of Items dropped in Heists | heist_equipment_reward 500 |
Thief's | 45 | (9-10)% increased Quantity of Items dropped in Heists | heist_equipment_reward 400 |
Looter's | 75 | (11-12)% increased Quantity of Items dropped in Heists | heist_equipment_reward 300 |
Ransacker's | 84 | (13-15)% increased Quantity of Items dropped in Heists | heist_equipment_reward 200 |
Shrewd | 1 | (23-26)% increased Rarity of Items dropped in Heists | heist_equipment_reward 1000 |
Tasteful | 45 | (27-30)% increased Rarity of Items dropped in Heists | heist_equipment_reward 800 |
Cultured | 75 | (31-35)% increased Rarity of Items dropped in Heists | heist_equipment_reward 600 |
Sophisticated | 82 | (36-40)% increased Rarity of Items dropped in Heists | heist_equipment_reward 400 |
Novice's | 1 | (9-11)% increased Agility speed | heist_equipment_agility 1000 |
Apprentice's | 45 | (12-14)% increased Agility speed | heist_equipment_agility 800 |
Expert's | 75 | (15-17)% increased Agility speed | heist_equipment_agility 600 |
Master's | 83 | (18-20)% increased Agility speed | heist_equipment_agility 400 |
Novice's | 1 | (9-11)% increased Brute Force speed | heist_equipment_bruteforce 1000 |
Apprentice's | 45 | (12-14)% increased Brute Force speed | heist_equipment_bruteforce 800 |
Expert's | 75 | (15-17)% increased Brute Force speed | heist_equipment_bruteforce 600 |
Master's | 83 | (18-20)% increased Brute Force speed | heist_equipment_bruteforce 400 |
Novice's | 1 | (9-11)% increased Counter-Thaumaturgy speed | heist_equipment_counterthaumaturge 1000 |
Apprentice's | 45 | (12-14)% increased Counter-Thaumaturgy speed | heist_equipment_counterthaumaturge 800 |
Expert's | 75 | (15-17)% increased Counter-Thaumaturgy speed | heist_equipment_counterthaumaturge 600 |
Master's | 83 | (18-20)% increased Counter-Thaumaturgy speed | heist_equipment_counterthaumaturge 400 |
Novice's | 1 | (9-11)% increased Deception speed | heist_equipment_deception 1000 |
Apprentice's | 45 | (12-14)% increased Deception speed | heist_equipment_deception 800 |
Expert's | 75 | (15-17)% increased Deception speed | heist_equipment_deception 600 |
Master's | 83 | (18-20)% increased Deception speed | heist_equipment_deception 400 |
Novice's | 1 | (9-11)% increased Demolition speed | heist_equipment_demolition 1000 |
Apprentice's | 45 | (12-14)% increased Demolition speed | heist_equipment_demolition 800 |
Expert's | 75 | (15-17)% increased Demolition speed | heist_equipment_demolition 600 |
Master's | 83 | (18-20)% increased Demolition speed | heist_equipment_demolition 400 |
Novice's | 1 | (9-11)% increased Engineering speed | heist_equipment_engineering 1000 |
Apprentice's | 45 | (12-14)% increased Engineering speed | heist_equipment_engineering 800 |
Expert's | 75 | (15-17)% increased Engineering speed | heist_equipment_engineering 600 |
Master's | 83 | (18-20)% increased Engineering speed | heist_equipment_engineering 400 |
Novice's | 1 | (9-11)% increased Lockpicking speed | heist_equipment_lockpick 1000 |
Apprentice's | 45 | (12-14)% increased Lockpicking speed | heist_equipment_lockpick 800 |
Expert's | 75 | (15-17)% increased Lockpicking speed | heist_equipment_lockpick 600 |
Master's | 83 | (18-20)% increased Lockpicking speed | heist_equipment_lockpick 400 |
Novice's | 1 | (9-11)% increased Perception speed | heist_equipment_perception 1000 |
Apprentice's | 45 | (12-14)% increased Perception speed | heist_equipment_perception 800 |
Expert's | 75 | (15-17)% increased Perception speed | heist_equipment_perception 600 |
Master's | 83 | (18-20)% increased Perception speed | heist_equipment_perception 400 |
Novice's | 1 | (9-11)% increased Trap Disarmament speed | heist_equipment_trapdisarmament 1000 |
Apprentice's | 45 | (12-14)% increased Trap Disarmament speed | heist_equipment_trapdisarmament 800 |
Expert's | 75 | (15-17)% increased Trap Disarmament speed | heist_equipment_trapdisarmament 600 |
Master's | 83 | (18-20)% increased Trap Disarmament speed | heist_equipment_trapdisarmament 400 |
Capable | 1 | +1 to Character Level | heist_equipment_utility 1000 heist_equipment_tool 1000 |
Experienced | 45 | +2 to Character Level | heist_equipment_utility 800 heist_equipment_tool 800 |
Accomplished | 75 | +3 to Character Level | heist_equipment_utility 600 heist_equipment_tool 600 |
Veteran | 83 | +4 to Character Level | heist_equipment_utility 400 heist_equipment_tool 400 |
Customer's | 1 | (14-16)% increased Rogue's Marker value of primary Heist Target | heist_equipment_reward 1000 |
Client's | 45 | (17-19)% increased Rogue's Marker value of primary Heist Target | heist_equipment_reward 800 |
Patron's | 75 | (20-22)% increased Rogue's Marker value of primary Heist Target | heist_equipment_reward 600 |
Sponsor's | 82 | (23-25)% increased Rogue's Marker value of primary Heist Target | heist_equipment_reward 400 |
Simple | 1 | (3-4)% increased Agility Experience gained | heist_equipment_agility 1000 |
Complicated | 45 | (5-6)% increased Agility Experience gained | heist_equipment_agility 800 |
Complex | 75 | (7-8)% increased Agility Experience gained | heist_equipment_agility 600 |
Specialised | 82 | (9-10)% increased Agility Experience gained | heist_equipment_agility 400 |
Simple | 1 | (3-4)% increased Brute Force Experience gained | heist_equipment_bruteforce 1000 |
Complicated | 45 | (5-6)% increased Brute Force Experience gained | heist_equipment_bruteforce 800 |
Complex | 75 | (7-8)% increased Brute Force Experience gained | heist_equipment_bruteforce 600 |
Specialised | 82 | (9-10)% increased Brute Force Experience gained | heist_equipment_bruteforce 400 |
Simple | 1 | (3-4)% increased Counter-Thaumaturgy Experience gained | heist_equipment_counterthaumaturge 1000 |
Complicated | 45 | (5-6)% increased Counter-Thaumaturgy Experience gained | heist_equipment_counterthaumaturge 800 |
Complex | 75 | (7-8)% increased Counter-Thaumaturgy Experience gained | heist_equipment_counterthaumaturge 600 |
Specialised | 82 | (9-10)% increased Counter-Thaumaturgy Experience gained | heist_equipment_counterthaumaturge 400 |
Simple | 1 | (3-4)% increased Deception Experience gained | heist_equipment_deception 1000 |
Complicated | 45 | (5-6)% increased Deception Experience gained | heist_equipment_deception 800 |
Complex | 75 | (7-8)% increased Deception Experience gained | heist_equipment_deception 600 |
Specialised | 82 | (9-10)% increased Deception Experience gained | heist_equipment_deception 400 |
Simple | 1 | (3-4)% increased Demolition Experience gained | heist_equipment_demolition 1000 |
Complicated | 45 | (5-6)% increased Demolition Experience gained | heist_equipment_demolition 800 |
Complex | 75 | (7-8)% increased Demolition Experience gained | heist_equipment_demolition 600 |
Specialised | 82 | (9-10)% increased Demolition Experience gained | heist_equipment_demolition 400 |
Simple | 1 | (3-4)% increased Engineering Experience gained | heist_equipment_engineering 1000 |
Complicated | 45 | (5-6)% increased Engineering Experience gained | heist_equipment_engineering 800 |
Complex | 75 | (7-8)% increased Engineering Experience gained | heist_equipment_engineering 600 |
Specialised | 82 | (9-10)% increased Engineering Experience gained | heist_equipment_engineering 400 |
Simple | 1 | (3-4)% increased Lockpicking Experience gained | heist_equipment_lockpick 1000 |
Complicated | 45 | (5-6)% increased Lockpicking Experience gained | heist_equipment_lockpick 800 |
Complex | 75 | (7-8)% increased Lockpicking Experience gained | heist_equipment_lockpick 600 |
Specialised | 82 | (9-10)% increased Lockpicking Experience gained | heist_equipment_lockpick 400 |
Simple | 1 | (3-4)% increased Perception Experience gained | heist_equipment_perception 1000 |
Complicated | 45 | (5-6)% increased Perception Experience gained | heist_equipment_perception 800 |
Complex | 75 | (7-8)% increased Perception Experience gained | heist_equipment_perception 600 |
Specialised | 82 | (9-10)% increased Perception Experience gained | heist_equipment_perception 400 |
Simple | 1 | (3-4)% increased Trap Disarmament Experience gained | heist_equipment_trapdisarmament 1000 |
Complicated | 45 | (5-6)% increased Trap Disarmament Experience gained | heist_equipment_trapdisarmament 800 |
Complex | 75 | (7-8)% increased Trap Disarmament Experience gained | heist_equipment_trapdisarmament 600 |
Specialised | 82 | (9-10)% increased Trap Disarmament Experience gained | heist_equipment_trapdisarmament 400 |
Lithe | 83 | +1 to Agility Level for Heists | heist_equipment_agility 100 |
Herculean | 83 | +1 to Brute Force Level for Heists | heist_equipment_bruteforce 100 |
Mental | 83 | +1 to Counter-Thaumaturgy Level for Heists | heist_equipment_counterthaumaturge 100 |
Spy's | 83 | +1 to Deception Level for Heists | heist_equipment_deception 100 |
Explosive | 83 | +1 to Demolition Level for Heists | heist_equipment_demolition 100 |
Ingenious | 83 | +1 to Engineering Level for Heists | heist_equipment_engineering 100 |
Lockpick's | 83 | +1 to Lockpicking Level for Heists | heist_equipment_lockpick 100 |
Revealing | 83 | +1 to Perception Level for Heists | heist_equipment_perception 100 |
Dismantling | 83 | +1 to Trap Disarmament Level for Heists | heist_equipment_trapdisarmament 100 |
Robber's | 1 | (21-25)% increased Melee Damage | heist_equipment_melee 1000 |
Ruffian's | 45 | (26-30)% increased Melee Damage | heist_equipment_melee 800 |
Thug's | 75 | (31-35)% increased Melee Damage | heist_equipment_melee 600 |
Enforcer's | 81 | (36-40)% increased Melee Damage | heist_equipment_melee 400 |
Tresspassing | 1 | (6-7)% increased Movement Speed while area is not in Lockdown Players have (6-7)% increased Movement Speed while area is not in Lockdown | heist_equipment_utility 1000 |
Intruding | 45 | (8-9)% increased Movement Speed while area is not in Lockdown Players have (8-9)% increased Movement Speed while area is not in Lockdown | heist_equipment_utility 800 |
Invading | 75 | (10-12)% increased Movement Speed while area is not in Lockdown Players have (10-12)% increased Movement Speed while area is not in Lockdown | heist_equipment_utility 600 |
Storming | 81 | (13-15)% increased Movement Speed while area is not in Lockdown Players have (13-15)% increased Movement Speed while area is not in Lockdown | heist_equipment_utility 400 |
Scout's | 1 | (21-25)% increased Projectile Attack Damage | heist_equipment_ranged 1000 |
Poacher's | 45 | (26-30)% increased Projectile Attack Damage | heist_equipment_ranged 800 |
Ranger's | 75 | (31-35)% increased Projectile Attack Damage | heist_equipment_ranged 600 |
Sniper's | 81 | (36-40)% increased Projectile Attack Damage | heist_equipment_ranged 400 |
Illusionist's | 1 | (21-25)% increased Spell Damage | heist_equipment_caster 1000 |
Conjuror's | 45 | (26-30)% increased Spell Damage | heist_equipment_caster 800 |
Witch's | 75 | (31-35)% increased Spell Damage | heist_equipment_caster 600 |
Archmage's | 81 | (36-40)% increased Spell Damage | heist_equipment_caster 400 |
Suffix
Name | ![]() | Stats | Spawn Weighting |
---|---|---|---|
of Refilling | 1 | Players have (11-15)% increased Flask Charges gained | heist_equipment_ranged 1000 |
of Brimming | 45 | Players have (16-20)% increased Flask Charges gained | heist_equipment_ranged 800 |
of Overflowing | 75 | Players have (21-25)% increased Flask Charges gained | heist_equipment_ranged 600 |
of Plenty | 82 | Players have (26-30)% increased Flask Charges gained | heist_equipment_ranged 400 |
of Needling | 1 | (61-70)% increased Critical Strike Chance | heist_equipment_weapon 1000 |
of Stinging | 45 | (71-80)% increased Critical Strike Chance | heist_equipment_weapon 800 |
of Piercing | 75 | (81-90)% increased Critical Strike Chance | heist_equipment_weapon 600 |
of Rupturing | 82 | (91-100)% increased Critical Strike Chance | heist_equipment_weapon 400 |
of Staggering | 1 | (14-16)% increased Critical Strike Chance while area is not in Lockdown Players have (14-16)% increased Critical Strike Chance while area is not in Lockdown | heist_equipment_utility 1000 |
of Startling | 45 | (17-19)% increased Critical Strike Chance while area is not in Lockdown Players have (17-19)% increased Critical Strike Chance while area is not in Lockdown | heist_equipment_utility 800 |
of Surprise | 75 | (20-22)% increased Critical Strike Chance while area is not in Lockdown Players have (20-22)% increased Critical Strike Chance while area is not in Lockdown | heist_equipment_utility 600 |
of Astonishment | 81 | (23-25)% increased Critical Strike Chance while area is not in Lockdown Players have (23-25)% increased Critical Strike Chance while area is not in Lockdown | heist_equipment_utility 400 |
of Advantage | 1 | +(14-16)% to Critical Strike Multiplier while area is not in Lockdown Players have +(14-16)% to Critical Strike Multiplier while area is not in Lockdown | heist_equipment_utility 1000 |
of Power | 45 | +(17-19)% to Critical Strike Multiplier while area is not in Lockdown Players have +(17-19)% to Critical Strike Multiplier while area is not in Lockdown | heist_equipment_utility 800 |
of Control | 75 | +(20-22)% to Critical Strike Multiplier while area is not in Lockdown Players have +(20-22)% to Critical Strike Multiplier while area is not in Lockdown | heist_equipment_utility 600 |
of Dominance | 81 | +(23-25)% to Critical Strike Multiplier while area is not in Lockdown Players have +(23-25)% to Critical Strike Multiplier while area is not in Lockdown | heist_equipment_utility 400 |
of Muffling | 1 | (5-3)% reduced raising of Alert Level from opening Chests | heist_equipment_utility 1000 |
of Stealth | 45 | (8-6)% reduced raising of Alert Level from opening Chests | heist_equipment_utility 800 |
of Quiet | 75 | (10-9)% reduced raising of Alert Level from opening Chests | heist_equipment_utility 600 |
of Silence | 82 | (12-11)% reduced raising of Alert Level from opening Chests | heist_equipment_utility 400 |
of Bartering | 1 | The Ring's Cut reduced by (7-6)% | default 1000 |
of Negotiating | 45 | The Ring's Cut reduced by (9-8)% | default 800 |
of Selfishness | 75 | The Ring's Cut reduced by (12-10)% | default 600 |
of Greed | 81 | The Ring's Cut reduced by (15-13)% | default 400 |
of Personality | 1 | (7-6)% reduced Hiring Fee | default 1000 |
of Presence | 45 | (9-8)% reduced Hiring Fee | default 800 |
of Charm | 75 | (12-10)% reduced Hiring Fee | default 600 |
of Charisma | 81 | (15-13)% reduced Hiring Fee | default 400 |
of Efficiency | 1 | (7-6)% reduced Travel Fee | default 1000 |
of Shortcuts | 45 | (9-8)% reduced Travel Fee | default 800 |
of Bypasses | 75 | (12-10)% reduced Travel Fee | default 600 |
of Passage | 81 | (15-13)% reduced Travel Fee | default 400 |
of Gossip | 1 | (7-8)% chance on completing a Heist to generate an additional Reveal with Whakano | heist_equipment_tool 600 |
of Disclosure | 45 | (9-10)% chance on completing a Heist to generate an additional Reveal with Whakano | heist_equipment_tool 500 |
of Discovery | 75 | (11-12)% chance on completing a Heist to generate an additional Reveal with Whakano | heist_equipment_tool 400 |
of Revelation | 83 | (13-15)% chance on completing a Heist to generate an additional Reveal with Whakano | heist_equipment_tool 300 |
of Defusing | 1 | (3-4)% chance on opening a Chest to not generate Alert Level | heist_equipment_utility 250 |
of Disarming | 45 | (5-6)% chance on opening a Chest to not generate Alert Level | heist_equipment_utility 200 |
of Disabling | 75 | (7-8)% chance on opening a Chest to not generate Alert Level | heist_equipment_utility 150 |
of Deactivating | 82 | (9-10)% chance on opening a Chest to not generate Alert Level | heist_equipment_utility 100 |
of Planning | 68 | (2-3)% chance to not Activate Lockdown in Grand Heists | heist_equipment_utility 100 |
of Choreography | 83 | (4-5)% chance to not Activate Lockdown in Grand Heists | heist_equipment_utility 80 |
of the Tear | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Breach Splinters | heist_equipment_reward 1000 |
of the Hand | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Breach Splinters | heist_equipment_reward 800 |
of the Breach | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Breach Splinters | heist_equipment_reward 600 |
of the Domain | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Breach Splinters | heist_equipment_reward 400 |
of Powders | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Catalysts | heist_equipment_reward 1000 |
of Reactants | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Catalysts | heist_equipment_reward 800 |
of Concatenation | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Catalysts | heist_equipment_reward 600 |
of Catalysts | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Catalysts | heist_equipment_reward 400 |
of the Cache | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Basic Currency | heist_equipment_reward 1000 |
of the Stash | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Basic Currency | heist_equipment_reward 800 |
of the Stockpile | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Basic Currency | heist_equipment_reward 600 |
of the Hoard | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Basic Currency | heist_equipment_reward 400 |
of Confusion | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Delirium Orbs and Splinters | heist_equipment_reward 1000 |
of Uncertainty | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Delirium Orbs and Splinters | heist_equipment_reward 800 |
of Voices | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Delirium Orbs and Splinters | heist_equipment_reward 600 |
of Insanity | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Delirium Orbs and Splinters | heist_equipment_reward 400 |
of Cards | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Divination Cards | heist_equipment_reward 1000 |
of Decks | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Divination Cards | heist_equipment_reward 800 |
of Collections | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Divination Cards | heist_equipment_reward 600 |
of Compendiums | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Divination Cards | heist_equipment_reward 400 |
of Whispering | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Essences | heist_equipment_reward 1000 |
of Weeping | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Essences | heist_equipment_reward 800 |
of Screaming | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Essences | heist_equipment_reward 600 |
of Deafening | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Essences | heist_equipment_reward 400 |
of Glimmering | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Jewels | heist_equipment_reward 1000 |
of Glittering | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Jewels | heist_equipment_reward 800 |
of Dazzling | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Jewels | heist_equipment_reward 600 |
of Radiance | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Jewels | heist_equipment_reward 400 |
of the Few | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Legion Splinters | heist_equipment_reward 1000 |
of the Many | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Legion Splinters | heist_equipment_reward 800 |
of the Countless | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Legion Splinters | heist_equipment_reward 600 |
of the Legion | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Legion Splinters | heist_equipment_reward 400 |
of Paths | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Maps | heist_equipment_reward 1000 |
of Locations | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Maps | heist_equipment_reward 800 |
of Maps | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Maps | heist_equipment_reward 600 |
of the Atlas | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Maps | heist_equipment_reward 400 |
of Fragments | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Map Fragments | heist_equipment_reward 1000 |
of Pieces | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Map Fragments | heist_equipment_reward 800 |
of Puzzles | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Map Fragments | heist_equipment_reward 600 |
of Assembly | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Map Fragments | heist_equipment_reward 400 |
of Prayers | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Oils | heist_equipment_reward 1000 |
of Blessings | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Oils | heist_equipment_reward 800 |
of Consecrations | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Oils | heist_equipment_reward 600 |
of Anointments | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Oils | heist_equipment_reward 400 |
of Rust | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Scarabs | heist_equipment_reward 1000 |
of Polish | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Scarabs | heist_equipment_reward 800 |
of Gilding | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Scarabs | heist_equipment_reward 600 |
of Wings | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Scarabs | heist_equipment_reward 400 |
of Aid | 45 | Grants Level 5 Anger Skill | heist_equipment_melee 500 |
of Coordination | 68 | Grants Level 10 Anger Skill | heist_equipment_melee 400 |
of Cooperation | 75 | Grants Level 15 Anger Skill | heist_equipment_melee 300 |
of Aid | 45 | Grants Level 5 Purity of Ice Skill | heist_equipment_ranged 500 |
of Coordination | 68 | Grants Level 10 Purity of Ice Skill | heist_equipment_ranged 400 |
of Cooperation | 75 | Grants Level 15 Purity of Ice Skill | heist_equipment_ranged 300 |
of Aid | 45 | Grants Level 5 Determination Skill | heist_equipment_melee 500 |
of Coordination | 68 | Grants Level 10 Determination Skill | heist_equipment_melee 400 |
of Cooperation | 75 | Grants Level 15 Determination Skill | heist_equipment_melee 300 |
of Aid | 45 | Grants Level 5 Discipline Skill | heist_equipment_caster 500 |
of Coordination | 68 | Grants Level 10 Discipline Skill | heist_equipment_caster 400 |
of Cooperation | 75 | Grants Level 15 Discipline Skill | heist_equipment_caster 300 |
of Aid | 45 | Grants Level 5 Purity of Fire Skill | heist_equipment_melee 500 |
of Coordination | 68 | Grants Level 10 Purity of Fire Skill | heist_equipment_melee 400 |
of Cooperation | 75 | Grants Level 15 Purity of Fire Skill | heist_equipment_melee 300 |
of Aid | 45 | Grants Level 5 Grace Skill | heist_equipment_ranged 500 |
of Coordination | 68 | Grants Level 10 Grace Skill | heist_equipment_ranged 400 |
of Cooperation | 75 | Grants Level 15 Grace Skill | heist_equipment_ranged 300 |
of Aid | 45 | Grants Level 5 Haste Skill | heist_equipment_ranged 500 |
of Coordination | 68 | Grants Level 10 Haste Skill | heist_equipment_ranged 400 |
of Cooperation | 75 | Grants Level 15 Haste Skill | heist_equipment_ranged 300 |
of Aid | 45 | Grants Level 5 Hatred Skill | heist_equipment_ranged 500 |
of Coordination | 68 | Grants Level 10 Hatred Skill | heist_equipment_ranged 400 |
of Cooperation | 75 | Grants Level 15 Hatred Skill | heist_equipment_ranged 300 |
of Aid | 45 | Grants Level 5 Purity of Lightning Skill | heist_equipment_caster 500 |
of Coordination | 68 | Grants Level 10 Purity of Lightning Skill | heist_equipment_caster 400 |
of Cooperation | 75 | Grants Level 15 Purity of Lightning Skill | heist_equipment_caster 300 |
of Aid | 45 | Grants Level 5 Malevolence Skill | heist_equipment_caster 500 |
of Coordination | 68 | Grants Level 10 Malevolence Skill | heist_equipment_caster 400 |
of Cooperation | 75 | Grants Level 15 Malevolence Skill | heist_equipment_caster 300 |
of Aid | 45 | Grants Level 5 Pride Skill | heist_equipment_melee 500 |
of Coordination | 68 | Grants Level 10 Pride Skill | heist_equipment_melee 400 |
of Cooperation | 75 | Grants Level 15 Pride Skill | heist_equipment_melee 300 |
of Aid | 45 | Grants Level 5 Wrath Skill | heist_equipment_caster 500 |
of Coordination | 68 | Grants Level 10 Wrath Skill | heist_equipment_caster 400 |
of Cooperation | 75 | Grants Level 15 Wrath Skill | heist_equipment_caster 300 |
of Aid | 45 | Grants Level 5 Zealotry Skill | heist_equipment_caster 500 |
of Coordination | 68 | Grants Level 10 Zealotry Skill | heist_equipment_caster 400 |
of Cooperation | 75 | Grants Level 15 Zealotry Skill | heist_equipment_caster 300 |
of Gentleness | 1 | (3-4)% chance to not generate Alert Level on opening a Chest using Agility | heist_equipment_agility 600 |
of Subtlety | 45 | (5-6)% chance to not generate Alert Level on opening a Chest using Agility | heist_equipment_agility 500 |
of Cunning | 75 | (7-8)% chance to not generate Alert Level on opening a Chest using Agility | heist_equipment_agility 400 |
of Ingenuity | 83 | (9-10)% chance to not generate Alert Level on opening a Chest using Agility | heist_equipment_agility 300 |
of Gentleness | 1 | (3-4)% chance to not generate Alert Level on opening a Chest using Brute Force | heist_equipment_bruteforce 600 |
of Subtlety | 45 | (5-6)% chance to not generate Alert Level on opening a Chest using Brute Force | heist_equipment_bruteforce 500 |
of Cunning | 75 | (7-8)% chance to not generate Alert Level on opening a Chest using Brute Force | heist_equipment_bruteforce 400 |
of Ingenuity | 83 | (9-10)% chance to not generate Alert Level on opening a Chest using Brute Force | heist_equipment_bruteforce 300 |
of Gentleness | 1 | (3-4)% chance to not generate Alert Level on opening a Chest using Counter-Thaumaturgy | heist_equipment_counterthaumaturge 600 |
of Subtlety | 45 | (5-6)% chance to not generate Alert Level on opening a Chest using Counter-Thaumaturgy | heist_equipment_counterthaumaturge 500 |
of Cunning | 75 | (7-8)% chance to not generate Alert Level on opening a Chest using Counter-Thaumaturgy | heist_equipment_counterthaumaturge 400 |
of Ingenuity | 83 | (9-10)% chance to not generate Alert Level on opening a Chest using Counter-Thaumaturgy | heist_equipment_counterthaumaturge 300 |
of Gentleness | 1 | (3-4)% chance to not generate Alert Level on opening a Chest using Deception | heist_equipment_deception 600 |
of Subtlety | 45 | (5-6)% chance to not generate Alert Level on opening a Chest using Deception | heist_equipment_deception 500 |
of Cunning | 75 | (7-8)% chance to not generate Alert Level on opening a Chest using Deception | heist_equipment_deception 400 |
of Ingenuity | 83 | (9-10)% chance to not generate Alert Level on opening a Chest using Deception | heist_equipment_deception 300 |
of Gentleness | 1 | (3-4)% chance to not generate Alert Level on opening a Chest using Demolition | heist_equipment_demolition 600 |
of Subtlety | 45 | (5-6)% chance to not generate Alert Level on opening a Chest using Demolition | heist_equipment_demolition 500 |
of Cunning | 75 | (7-8)% chance to not generate Alert Level on opening a Chest using Demolition | heist_equipment_demolition 400 |
of Ingenuity | 83 | (9-10)% chance to not generate Alert Level on opening a Chest using Demolition | heist_equipment_demolition 300 |
of Gentleness | 1 | (3-4)% chance to not generate Alert Level on opening a Chest using Engineering | heist_equipment_engineering 600 |
of Subtlety | 45 | (5-6)% chance to not generate Alert Level on opening a Chest using Engineering | heist_equipment_engineering 500 |
of Cunning | 75 | (7-8)% chance to not generate Alert Level on opening a Chest using Engineering | heist_equipment_engineering 400 |
of Ingenuity | 83 | (9-10)% chance to not generate Alert Level on opening a Chest using Engineering | heist_equipment_engineering 300 |
of Gentleness | 1 | (3-4)% chance to not generate Alert Level on opening a Chest using Lockpicking | heist_equipment_lockpick 600 |
of Subtlety | 45 | (5-6)% chance to not generate Alert Level on opening a Chest using Lockpicking | heist_equipment_lockpick 500 |
of Cunning | 75 | (7-8)% chance to not generate Alert Level on opening a Chest using Lockpicking | heist_equipment_lockpick 400 |
of Ingenuity | 83 | (9-10)% chance to not generate Alert Level on opening a Chest using Lockpicking | heist_equipment_lockpick 300 |
of Gentleness | 1 | (3-4)% chance to not generate Alert Level on opening a Chest using Perception | heist_equipment_perception 600 |
of Subtlety | 45 | (5-6)% chance to not generate Alert Level on opening a Chest using Perception | heist_equipment_perception 500 |
of Cunning | 75 | (7-8)% chance to not generate Alert Level on opening a Chest using Perception | heist_equipment_perception 400 |
of Ingenuity | 83 | (9-10)% chance to not generate Alert Level on opening a Chest using Perception | heist_equipment_perception 300 |
of Gentleness | 1 | (3-4)% chance to not generate Alert Level on opening a Chest using Trap Disarmament | heist_equipment_trapdisarmament 600 |
of Subtlety | 45 | (5-6)% chance to not generate Alert Level on opening a Chest using Trap Disarmament | heist_equipment_trapdisarmament 500 |
of Cunning | 75 | (7-8)% chance to not generate Alert Level on opening a Chest using Trap Disarmament | heist_equipment_trapdisarmament 400 |
of Ingenuity | 83 | (9-10)% chance to not generate Alert Level on opening a Chest using Trap Disarmament | heist_equipment_trapdisarmament 300 |
of Aplomb | 81 | Performing Brute Force during Lockdown doesn't take additional time | heist_equipment_bruteforce 200 |
of Aplomb | 81 | Performing Counter-Thaumaturgy during Lockdown doesn't take additional time | heist_equipment_counterthaumaturge 200 |
of Aplomb | 81 | Performing Demolition during Lockdown doesn't take additional time | heist_equipment_demolition 200 |
of Aplomb | 81 | Performing Engineering during Lockdown doesn't take additional time | heist_equipment_engineering 200 |
of Aplomb | 81 | Performing Lockpicking during Lockdown doesn't take additional time | heist_equipment_lockpick 200 |
of Discount | 1 | (7-6)% reduced Hiring Fee for Agility Jobs | heist_equipment_agility 1000 |
of Reduction | 45 | (9-8)% reduced Hiring Fee for Agility Jobs | heist_equipment_agility 800 |
of Concession | 75 | (12-10)% reduced Hiring Fee for Agility Jobs | heist_equipment_agility 600 |
of Markdown | 82 | (15-13)% reduced Hiring Fee for Agility Jobs | heist_equipment_agility 400 |
of Discount | 1 | (7-6)% reduced Hiring Fee for Brute Force Jobs | heist_equipment_bruteforce 1000 |
of Reduction | 45 | (9-8)% reduced Hiring Fee for Brute Force Jobs | heist_equipment_bruteforce 800 |
of Concession | 75 | (12-10)% reduced Hiring Fee for Brute Force Jobs | heist_equipment_bruteforce 600 |
of Markdown | 82 | (15-13)% reduced Hiring Fee for Brute Force Jobs | heist_equipment_bruteforce 400 |
of Discount | 1 | (7-6)% reduced Hiring Fee for Counter-Thaumaturgy Jobs | heist_equipment_counterthaumaturge 1000 |
of Reduction | 45 | (9-8)% reduced Hiring Fee for Counter-Thaumaturgy Jobs | heist_equipment_counterthaumaturge 800 |
of Concession | 75 | (12-10)% reduced Hiring Fee for Counter-Thaumaturgy Jobs | heist_equipment_counterthaumaturge 600 |
of Markdown | 82 | (15-13)% reduced Hiring Fee for Counter-Thaumaturgy Jobs | heist_equipment_counterthaumaturge 400 |
of Discount | 1 | (7-6)% reduced Hiring Fee for Deception Jobs | heist_equipment_deception 1000 |
of Reduction | 45 | (9-8)% reduced Hiring Fee for Deception Jobs | heist_equipment_deception 800 |
of Concession | 75 | (12-10)% reduced Hiring Fee for Deception Jobs | heist_equipment_deception 600 |
of Markdown | 82 | (15-13)% reduced Hiring Fee for Deception Jobs | heist_equipment_deception 400 |
of Discount | 1 | (7-6)% reduced Hiring Fee for Demolition Jobs | heist_equipment_demolition 1000 |
of Reduction | 45 | (9-8)% reduced Hiring Fee for Demolition Jobs | heist_equipment_demolition 800 |
of Concession | 75 | (12-10)% reduced Hiring Fee for Demolition Jobs | heist_equipment_demolition 600 |
of Markdown | 82 | (15-13)% reduced Hiring Fee for Demolition Jobs | heist_equipment_demolition 400 |
of Discount | 1 | (7-6)% reduced Hiring Fee for Engineering Jobs | heist_equipment_engineering 1000 |
of Reduction | 45 | (9-8)% reduced Hiring Fee for Engineering Jobs | heist_equipment_engineering 800 |
of Concession | 75 | (12-10)% reduced Hiring Fee for Engineering Jobs | heist_equipment_engineering 600 |
of Markdown | 82 | (15-13)% reduced Hiring Fee for Engineering Jobs | heist_equipment_engineering 400 |
of Discount | 1 | (7-6)% reduced Hiring Fee for Lockpicking Jobs | heist_equipment_lockpick 1000 |
of Reduction | 45 | (9-8)% reduced Hiring Fee for Lockpicking Jobs | heist_equipment_lockpick 800 |
of Concession | 75 | (12-10)% reduced Hiring Fee for Lockpicking Jobs | heist_equipment_lockpick 600 |
of Markdown | 82 | (15-13)% reduced Hiring Fee for Lockpicking Jobs | heist_equipment_lockpick 400 |
of Discount | 1 | (7-6)% reduced Hiring Fee for Perception Jobs | heist_equipment_perception 1000 |
of Reduction | 45 | (9-8)% reduced Hiring Fee for Perception Jobs | heist_equipment_perception 800 |
of Concession | 75 | (12-10)% reduced Hiring Fee for Perception Jobs | heist_equipment_perception 600 |
of Markdown | 82 | (15-13)% reduced Hiring Fee for Perception Jobs | heist_equipment_perception 400 |
of Discount | 1 | (7-6)% reduced Hiring Fee for Trap Disarmament Jobs | heist_equipment_trapdisarmament 1000 |
of Reduction | 45 | (9-8)% reduced Hiring Fee for Trap Disarmament Jobs | heist_equipment_trapdisarmament 800 |
of Concession | 75 | (12-10)% reduced Hiring Fee for Trap Disarmament Jobs | heist_equipment_trapdisarmament 600 |
of Markdown | 82 | (15-13)% reduced Hiring Fee for Trap Disarmament Jobs | heist_equipment_trapdisarmament 400 |
of the Newt | 1 | Players and their Minions Regenerate (0.8-1.1)% of Life per second | heist_equipment_melee 1000 |
of the Lizard | 45 | Players and their Minions Regenerate (1.2-1.4)% of Life per second | heist_equipment_melee 800 |
of the Flatworm | 75 | Players and their Minions Regenerate (1.5-1.7)% of Life per second | heist_equipment_melee 600 |
of the Starfish | 82 | Players and their Minions Regenerate (1.8-2)% of Life per second | heist_equipment_melee 400 |
of Excitement | 1 | Players and their Minions have (21-25)% increased Mana Regeneration Rate | heist_equipment_caster 1000 |
of Joy | 45 | Players and their Minions have (26-30)% increased Mana Regeneration Rate | heist_equipment_caster 800 |
of Elation | 75 | Players and their Minions have (31-35)% increased Mana Regeneration Rate | heist_equipment_caster 600 |
of Bliss | 82 | Players and their Minions have (36-40)% increased Mana Regeneration Rate | heist_equipment_caster 400 |
Legacy affixes
The lists below displays heist gear related modifiers where all spawn weights have been set to zero. Note that killing monster does not increase alert level anymore as well as there is no chance to drop Rogue's MarkerRogue's MarkerStack Size: 50000Creates a portal to the Rogue Harbour from a Town or Hideout
Used as Currency for services in the Rogue HarbourRight click on this item while in a Town or Hideout to use it. from monster inside heist, making these mod are useless, apart from collector value.
Prefix
Name | ![]() | Stats | Spawn Weighting |
---|---|---|---|
Rookie's | 1 | Monsters have (7-8)% chance to Duplicate dropped Rogue's Marker | heist_equipment_reward 0 |
Professional's | 45 | Monsters have (9-10)% chance to Duplicate dropped Rogue's Marker | heist_equipment_reward 0 |
Veteran's | 75 | Monsters have (11-12)% chance to Duplicate dropped Rogue's Marker | heist_equipment_reward 0 |
Boss' | 82 | Monsters have (13-15)% chance to Duplicate dropped Rogue's Marker | heist_equipment_reward 0 |
Suffix
Name | ![]() | Stats | Spawn Weighting |
---|---|---|---|
of Appeasing | 1 | (6-7)% chance on killing an Enemy to not generate Alert Level | heist_equipment_utility 0 |
of Mollifying | 45 | (8-9)% chance on killing an Enemy to not generate Alert Level | heist_equipment_utility 0 |
of Placating | 75 | (10-12)% chance on killing an Enemy to not generate Alert Level | heist_equipment_utility 0 |
of Pacifying | 82 | (13-15)% chance on killing an Enemy to not generate Alert Level | heist_equipment_utility 0 |
of Spores | 1 | Heist Chests have a (6-7)% chance to Duplicate contained Blighted Maps and Catalysts | heist_equipment_reward 0 |
of Fungi | 45 | Heist Chests have a (8-9)% chance to Duplicate contained Blighted Maps and Catalysts | heist_equipment_reward 0 |
of Infestation | 75 | Heist Chests have a (10-12)% chance to Duplicate contained Blighted Maps and Catalysts | heist_equipment_reward 0 |
of the Blight | 83 | Heist Chests have a (13-15)% chance to Duplicate contained Blighted Maps and Catalysts | heist_equipment_reward 0 |
of Guiding | 1 | — | heist_equipment_reward 0 |
of Charting | 45 | — | heist_equipment_reward 0 |
of Navigating | 75 | — | heist_equipment_reward 0 |
of Helmsmanship | 83 | — | heist_equipment_reward 0 |
of Quelling | 1 | (5-3)% reduced Alert Level from killing Guards | heist_equipment_utility 0 |
of Subduing | 45 | (8-6)% reduced Alert Level from killing Guards | heist_equipment_utility 0 |
of Subjugating | 75 | (10-9)% reduced Alert Level from killing Guards | heist_equipment_utility 0 |
of Suppressing | 82 | (12-11)% reduced Alert Level from killing Guards | heist_equipment_utility 0 |
of Muzzling | 1 | (5-3)% reduced raising of Alert Level from Killing Monsters | heist_equipment_utility 0 |
of Stifling | 45 | (8-6)% reduced raising of Alert Level from Killing Monsters | heist_equipment_utility 0 |
of Muting | 75 | (10-9)% reduced raising of Alert Level from Killing Monsters | heist_equipment_utility 0 |
of Assassination | 83 | (12-11)% reduced raising of Alert Level from Killing Monsters | heist_equipment_utility 0 |
of Reaction | 1 | (5-3)% reduced Alert Level from killing Patrol Packs | heist_equipment_utility 0 |
of Response | 45 | (8-6)% reduced Alert Level from killing Patrol Packs | heist_equipment_utility 0 |
of Reciprocation | 75 | (10-9)% reduced Alert Level from killing Patrol Packs | heist_equipment_utility 0 |
of Retaliation | 82 | (12-11)% reduced Alert Level from killing Patrol Packs | heist_equipment_utility 0 |
See also
- List of heist brooch modifiers, only listing mod for Heist Brooch