Version 1.3.1: Difference between revisions

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Revision as of 01:40, 3 February 2015

Version History
1.3.0l
January 22, 2015
1.3.1
February 2, 2015

Patch notes

These are the official patch notes for version 1.3.1 released by Grinding Gear Games.[1]

Features

  • Added two new Microtransactions: Seraph Bow Weapon Skin and the Verdant Blink and Mirror Arrow Skill Effect.
  • Added three new unique items, two of which were designed by our supporters.
  • A fourth unique has also been added for use in Race Season Eleven, it will not be able to drop until the Race Season begins.
  • Added the Hall of GrandmastersHall of Grandmasters
    Promenade Map
    Map Level: 73
    Map Tier: 6
    Guild Character: Ù
    Contains the Immortalised Grandmasters
    PvP damage scaling in effect
    The grandest and greatest ever to fight,
    Divine the champions stand tall.
    But match their power, best their might,
    And even the immortal may fall.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    unique map. The map currently has three full wings (150 Grandmasters). More will be added in future patches.
  • Added a visual effect to players or monsters that are under the effect of Elemental Equilibrium.
  • Added PvP Spectate Following functionality. Using /spectate no longer requires the player you are attempting to spectate to be in a PvP match. It will automatically spectate them once they enter a PvP match and will continue to spectate their PvP matches until you stop the following. You can use /spectate or manually change zones to cancel the spectate following.
  • Further improved stash tab highlighting. You can now find gems that are socketed in items. We have also added an information highlight which includes useful information about the stash tab highlighting tool.
  • The Event Noticeboard now defaults to the Events Tab, rather than the PvP Tab.
  • Strongboxes now spawn packs of monsters in quick succession, instead of all at once.
  • Adding audio to the Chicken PetChicken PetPetSummons your pet.

General Balance

  • Scold's BridleScold's Bridle
    Mind Cage
    Energy Shield: (73-84)Requires Level 65, 138 Int(80-100)% increased Spell Damage
    15% reduced Cast Speed
    +(30-60) to maximum Mana
    Your Skills deal you 400% of Mana Spent on Upfront Skill Mana Costs as Physical Damage
    "The sharper the pain, the sharper the mind.
    A curious paradox."
    - Shavronne of Umbra
    no longer damages totems, traps or mines.
  • Vengeance can no longer trigger while unarmed.
  • The mods which removed status ailments and bleeding now provide immunity to those effects. The "of Dousing" suffix makes you immune to ignite, while still removing burning.
  • Zana's crafting bench mod for Beyond now only grants a 15% chance to spawn Beyond portals, down from 20%.
  • The Otherwordly prefix for Maps now only grants 10% increased item quantity, down from 16%.
  • Reduced the quantity of items dropped by Magic and Rare Beyond demons.
  • Na'em, Bending Stone no longer drops substantially more and better items than the other Beyond demon bosses.
  • Abaxoth, the End of All That Is now drops substantially more and better items than the other Beyond demon bosses.

Bloodlines and Torment Balance

  • Tormented Spirits are now substantially more inclined to possess a monster when one is in range.
  • The Bloodlines Phylacteral Link mod no longer appears on Devourers.
  • Phylacteral Link now rotates between monsters every 7 seconds (up from 5).
  • Phylacteral Link now spawns less frequently than before.
  • Bond of Chaos deals substantially less damage in later difficulties.
  • Bond of Chaos can no longer appear on monsters which are spawned hidden, due to beams going into the sky/ground.
  • Order of the Frozen Sky damage-per-pack-member-killed has been slightly increased.

PvP Balance

  • Updated items, mods, passives and starting skills to provide balanced matches between preconstructed PvP-only characters.
  • PvP balance changes: (These will NOT affect characters outside of player versus player combat)
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Tornado Shot". Please choose only one of the following ids:
    BeyondDemonTornadoShot - Deals (-10-30)% less Damage, Fires (0-2) additional Projectiles, Fires +3 secondary Projectiles (page)
    WbTornadoShot - Deals (20-60)% less Damage, Fires (0-4) additional Projectiles, Fires +3 secondary Projectiles (page)
    damage has been reduced by a further 10%. The total reduction is now 30%.
  • Molten Strike damage has been reduced by 15%.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Cyclone". Please choose only one of the following ids:
    SabreSpiderDaemonCyclone - N/A (page)
    SabreSpiderDaemonCycloneRuin - N/A (page)
    damage has been reduced by 10%.
  • Support Module Error: No skills found with q_where = skill.active_skill_name="Trap" T-override has been reduced to 0.9 seconds (from 1.1 seconds).
  • Module Error: No skills found with q_where = skill.active_skill_name="Remote Mine" T-override has been reduced to 0.9 seconds (from 1.1 seconds).
  • Split Arrow damage has been increased by 10%.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Spark". Please choose only one of the following ids:
    FireTailSpark - Base duration is 2.00 seconds, Deals 6 to 9 Fire Damage, Fires Projectiles in a circle, 25% increased Projectile Speed, Fires 8 additional Projectiles (page)
    SanctumMiniFlamenado - Base duration is 3.00 seconds, Deals 1 to 1 Fire Damage, 60% reduced Projectile Speed, Fires 10 additional Projectiles (page)
    damage has been increased by 5%.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Freezing Pulse". Please choose only one of the following ids:
    MonsterFreezingPulseWhirlwind - Deals (4-736) to (6-1105) Cold Damage, Projectiles Pierce all Targets (page)
    WbFreezingPulse - Deals (5-639) to (8-958) Cold Damage, Projectiles Pierce all Targets, (0-60)% increased Cast Speed, (10-40)% increased Projectile Speed (page)
    damage has been reduced by a further 5%. The total reduction is now 25%.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Arc". Please choose only one of the following ids:
    VaalArcBossSideArea - Deals (1-46) to (3-138) Lightning Damage, 50% reduced Skill Range, 10% chance to Shock enemies, Chains +(10-20) Times (page)
    ShrineArcPlayer - Deals (1-83) to (7-1574) Lightning Damage, 10% chance to Shock enemies, Chains +2 Times (page)
    damage has been increased by 5%. The total reduction is now 5% (up from 10% reduction previously).
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Glacial Cascade". Please choose only one of the following ids:
    MonsterGlacialCascadeTotemBossStrMission - Deals (1-16) to (1-24) Physical Damage, Deals (2-29) to (2-44) Cold Damage, (0-40)% increased Cast Speed, Causes +(6-11) Bursts (page)
    MineBatAbyssVomitCascade - Deals (1-53) to (2-82) Physical Damage, Deals (3-98) to (4-150) Cold Damage, Causes +5 Bursts (page)
    damage has been increased by 10%.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Shield Charge". Please choose only one of the following ids:
    ProphecyRhoaShieldCharge - (10-20)% increased Attack Speed, 50% increased Stun Threshold reduction on enemies at Maximum charge distance, (20-10)% more Damage with Hits at Maximum Charge Distance, 100% increased Movement Speed, Gain 15% of Physical Damage as Extra Lightning Damage, Melee Hits Fortify (page)
    VaganShieldCharge - (10-20)% increased Attack Speed, 50% increased Stun Threshold reduction on enemies at Maximum charge distance, (20-10)% more Damage with Hits at Maximum Charge Distance, 50% increased Movement Speed (page)
    damage has been reduced by 30%.
  • Static Strike damage has been increased by 5% to a total reduction of 20%.
  • Spells triggered by Cast on Damage Taken have had their damage reduced by 25%.
  • The Clever Construction notable now only prevents traps and mines from being destroyed by players for 2.5 seconds, down from 5. This has no change for monsters.

Bug Fixes

  • Crafting costs of Zana's Crafting bench are no longer consumed if the map fails to open.
  • Fixed a bug where masters in your Hideout could appear underground.
  • Fixed some cases of the wagons in the Warehouses causing blockages.
  • Fixed bugs with Sandspitters and Shield Crabs when they had Bloodlines mods. The Sandspitters should now inherit the Bloodlines properties from the crab.
  • Fixed various bugs where minions dying, timing out or being replaced would incorrectly increment the timer on the Zana missions where killing monsters increases the time remaining.
  • Fixed a bug where Doedre's ElixirDoedre's Elixir
    Greater Mana Flask
    Recovers 120 Mana over 4.00 Seconds
    Consumes (31-36) of 36 Charges on use
    Requires Level 12(250-300)% increased Charges per use
    Removes 80% of your maximum Energy Shield on use
    You take 50% of your maximum Life as Chaos Damage on use
    Gain (1-3) Power Charges on use
    Gain (1-3) Frenzy Charges on use
    Gain (1-3) Endurance Charges on use
    Doedre Darktongue knew the Way of the Thaumaturge.
    In order to receive, one must give... without hesitation.
    Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    and Scold's Bridle could stun the player.
  • Fixed a bug with Arc where if someone cast it far away from you, it would render when you approached the area it was cast in.
  • Fixed various bugs with Cyclone that would occur when being reduced to zero movement speed.
  • Fixed a rare instance crash which occurred when monsters were removed during certain variations of Vagan and Vorici missions.
  • Fixed a rare instance crash related to Vorici missions.
  • Fixed a bug where you could Spell Dodge a Module Error: Too many skills found with q_where = skill.active_skill_name="Bear Trap". Please choose only one of the following ids:
    IzaroDaemonBearTrap - Deals (12-1017) to (18-1423) Physical Damage, Trap lasts +30 seconds, Throw up to (2-4) additional Traps (page)
    BearTrap - Deals (16-1447) to (22-2026) Physical Damage, Traps do not Trigger at the end of their Duration, Trap lasts 4 seconds, Base duration is 3.00 seconds, Locks enemy in place, Enemies take 25% increased Damage from Trap or Mine Hits, Enemies have 80% less Movement Speed when the Debuff starts (page)
    .
  • Fixed a bug where you could use off-hand weapons with FacebreakerFacebreaker
    Strapped Mitts
    Evasion: (30-39)
    Energy Shield: (7-9)
    Requires Level 16+30% to Global Critical Strike Multiplier
    10% reduced Enemy Stun Threshold
    (600-800)% more Physical Damage with Unarmed Melee Attacks
    Extra gore
    Fly like a Storm Crow, crush like a Rhoa
    to gain the benefits without actually using that weapon to attack.
  • Fixed a bug where the challenges to complete masters’ missions wouldn't give you credit if they were part of a Zana mission to complete another master's mission.
  • Fixed a bug where you could get stuck dead if you tried to respawn while queued for PvP.
  • Fixed a bug where you could be stunned or knocked back after starting to use Cyclone, if the monster started using its skill before you did.
  • Fixed a bug where pressing escape cancelled your PvP Queue.
  • Fixed a bug where the name of the portal which returns you from PvP areas to a Hideout was incorrect.
  • Fixed a bug where players could get permanently stunned if they were stunned during the revive/round change in PvP matches.
  • Fixed a bug where you couldn't respawn at a checkpoint while in a queue for PvP, if the checkpoint was in a different zone.
  • Fixed a bug where Merveil's illusions weren't appearing in The Cavern of Anger.

References

  1. GGG_Neon (February 2, 2015). "1.3.1 Patch Notes". Official Path of Exile Forums. Retrieved February 2, 2015.