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  • Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Metadata/Items/Gems/SkillGemAnimateWeapon Animate Weapon is a spell that animates a weapon on the ground as a flying allied minion. Animate Weapon can be used on identified...
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  • Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills...
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  • Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills...
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  • performed. Most attack skills receive their base attack time from the equipped weapon. Base attack time while unarmed is 0.83s, while shield skills such as Shield...
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  • 4) to (432-489.6) Critical Strike Chance: 6.00% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 68, 149 Str, 76 DexSocketed Gems are supported...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Aegis or Animate GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour...
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  • countdown. Animate GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour...
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  • or switching weapon set, the summons will die. Animated Weapons will snapshot your melee weapon if you weapon swap to another melee weapon. For example...
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  • Spectral Throw Periodically summons Animate Weapon minions Mutilator's TouchMutilator's Touch Torment Spawns Animate Weapon minions on death Mutilator's Grip...
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  • increased Attack Speed (8-12)% increased Cast Speed 30% less Animate Weapon Duration Weapons you Animate create an additional copyHis flesh had long turned to...
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  • increased Attack Speed (8-12)% increased Cast Speed 30% less Animate Weapon Duration Weapons you Animate create an additional copyHis flesh had long turned to...
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  • Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills...
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  • all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.(8-56) to (12-85) Added Attack Physical...
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  • Ancestral Cry Ancestral Protector Ancestral Warchief Anger Animate Guardian Animate Weapon Arc Arcane Cloak Arcane Surge Support Archmage Support Arctic...
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  • Automaton Animate Weapon EffectAutomaton Animate Weapon EffectSkill Gem EffectYour Animated Weapons have an Automaton Effect. Your Animated Weapons have an...
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  • damage, Ethereal Knives is a spell and not an attack. It does not utilize weapon damage in any way. Projectile speed: The projectiles move at an average...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • increased Damage With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged WeaponsLong after the Karui passed through, the whispers of...
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  • Endurance 8 Dying Anguish level 19 transfigured gem with 19% quality A Animate Weapon of Self Reflection 8 Dying Anguish level 19 transfigured gem with 19%...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Level 4Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Damage: (80-125)% Projectile Speed: 1000Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages...
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  • 4 The Blessing of Moosh Random corrupted level 21 transfigured gem A Animate Weapon of Ranged Arms 4 The Blessing of Moosh Random corrupted level 21 transfigured...
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  • attack-focused unique weapons for a duration. Vaal Animate Weapon has restrictions on where or how it can drop. Vaal Animate Weapon can drop from the Vaal...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • The Hook Random corrupted level 21 transfigured gem with 23% quality A Animate Weapon of Ranged Arms 8 The Hook Random corrupted level 21 transfigured gem...
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  • Epiphany Random corrupted level 21 transfigured gem with 20% quality A Animate Weapon of Ranged Arms 3 Doryani's Epiphany Random corrupted level 21 transfigured...
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  • Labyrinth. Animate Weapon of Ranged Arms can be created from the following recipes: The following helmet enchantments affect Animate Weapon. Note that...
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  • Projectile Ice Shot Shade of a Scion: Spectral Throw, Vaal Spectral Throw, Animate Weapon Shade of a Templar: Storm Herald, Flameblast Totem, Icestorm, Once these...
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  • Ice Storm that leaves chilled ground. A barrage of ice bolts. Summons animated weapons with CycloneCycloneAttack, AoE, Movement, Channelling, Physical, Melee...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • default). Innocent Hideout Innocence Animate Weapon EffectInnocence Animate Weapon EffectSkill Gem EffectYour Animated Weapons have an Innocence Effect. Bex_GGG...
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  • Enchantment Animate Weapon Damage 1 66 Merciless Labyrinth Animated Weapons deal 25% increased Damage helmet 100 Enchantment Animate Weapon Damage 2 75...
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  • Damage per 5 Dexterity Trigger Socketed Minion Spells on Kill with this Weapon Minion Spells Triggered by this Item have a 0.25 second Cooldown with 5...
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  • increased Damage With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged WeaponsLong after the Karui passed through, the whispers of...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • his soul" to animate the first "Eternal Guardian". It is unclear what this is referring to. It was a sliver of Malachai's soul that animated the first Eternal...
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  • aura buff component. Animate Guardian ignores the skill's weapon restrictions, allowing it to use the skill with any melee weapon or while unarmed. Main...
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  • Level 4Animates a Ranged Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6...
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  • 20 Animate Weapon on Kill (150-200)% increased Physical Damage (8-12)% increased Attack Speed (8-12)% increased Cast Speed 30% less Animate Weapon Duration...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Random corrupted level 21 Spell gem A Animate Weapon 13 The Cataclysm Random corrupted level 21 Spell gem A Animate Guardian 13 The Cataclysm Random corrupted...
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  • Effectiveness of Added Damage: (135-225)%Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of...
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  • Physical Damage: 54-81 Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 44, 143 Str45% increased Stun Duration on...
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  • 2) Critical Strike Chance: (6.50-7.00)% Attacks per Second: (1.50-1.57) Weapon Range: 1.3 metresRequires Level 66, 140 Str, 86 Dex(300-360)% increased...
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  • resistances. Animate GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • one-handed melee weapons that require strength and intelligence and have a x% increased Elemental Damage implicit modifier. Maraketh weapons with this item...
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  • Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • on an Animate GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour...
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  • attacks or Animate GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • of the first stage is affected by anything that affects regular attacks - weapon base speed, attack speed modifiers etc. The length of the second stage is...
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  • base Effectiveness of Added Damage: (130-240)%Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending...
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  • increased Attack Speed (8-12)% increased Cast Speed 30% less Animate Weapon Duration Weapons you Animate create an additional copyHis flesh had long turned to...
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  • Random level 20 gem A Voltaxic Burst 6 The Fox Random level 20 gem A Animate Weapon 6 The Fox Random level 20 gem A Focused Ballista Support 6 The Fox Random...
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  • leaving or dying is now less punishing. Animate Weapon microtransactions can now be applied to weapons animated via the Chains of Command unique body armour...
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  • Spectral Throw Periodically summons Animate Weapon minions Mutilator's TouchMutilator's Touch Torment Spawns Animate Weapon minions on death Mutilator's Grip...
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  • Axe (section Version history)
    Axes are a one-handed and two-handed melee weapon class requiring strength and dexterity to equip. Most axes have no implicit modifiers but do have high...
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  • remove from a socket.. If immortal call is socketed into a weapon slot, the effect will end on weapon swap. The less physical damage taken per endurance charged...
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  • increased Attack Speed (8-12)% increased Cast Speed 30% less Animate Weapon Duration Weapons you Animate create an additional copyHis flesh had long turned to...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged Weapons" (previously up to 12 Ranged Weapons). Existing versions of this unique...
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  • Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills...
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  • Fire Damage Support 3 Gemcutter's Promise Random gem with 20% quality A Animate Weapon 3 Gemcutter's Promise Random gem with 20% quality A Wither 3 Gemcutter's...
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  • Totems Support 1 Gemcutter's Incubator Random gem with 1–20% quality A Animate Weapon 1 Gemcutter's Incubator Random gem with 1–20% quality A Multistrike...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Because Animated Guardian has no skills and minions, Breathstealer cannot create Blighted Spores when equipped on an Animate GuardianAnimate GuardianSpell...
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  • increased Attack Speed (8-12)% increased Cast Speed 30% less Animate Weapon Duration Weapons you Animate create an additional copyHis flesh had long turned to...
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  • spawn hostile animated weapons. The map has no native monsters other than the boss, which has 4 forms, though portals will spawn animated weapons after the...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Swords are a type of melee weapon that comes in three item classes: One-Handed Swords, Thrusting One-Handed Swords, and Two-Handed Swords. One-Handed Swords...
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  • of the first stage is affected by anything that affects regular attacks - weapon base speed, attack speed modifiers etc. The length of the second stage is...
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  • Vorici, Master Assassin (category Pages with version history for unknown versions) (section Version history)
    Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • possess it. Random corrupted Vaal gem with 20% quality A Vaal Animate WeaponVaal Animate WeaponDuration, Minion, Spell, Vaal, Physical Level: (1-20) Souls...
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  • swords are 1x 4 size. All swords in this item class has a weapon range of 1.4 metre. Maraketh weapons with this item class have a x% chance to cause Bleeding...
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  • socket. or Animate GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour...
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  • Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills...
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  • Phantasms and Animate GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour...
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  • characters and Animate GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • 2 (Act 8) is an area. none Solar Eclipse Dawn, Harbinger of Solaris Animated weapon Auric Lion Molten Lion Flame Sentinel Infernal Sentinel Assault Ribbon...
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  • increased Attack Speed (8-12)% increased Cast Speed 30% less Animate Weapon Duration Weapons you Animate create an additional copyHis flesh had long turned to...
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  • File:Elemancer's Weapon Effect inventory icon.pngElemancer's Weapon EffectElemancer's Weapon EffectWeapon EffectAdds the Elemancer's Weapon Effect to any...
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  • otransactionInnocenceAnimateWeapon Innocence Animated Weapon Effect is an alternate skill effect for Animate WeaponAnimate WeaponDuration, Minion, Spell...
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  • otransactionCelestialAnimatedWeapon Celestial Animate Weapon Effect is an alternate skill effect for Animate WeaponAnimate WeaponDuration, Minion, Spell...
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  • 1_SideArea3_5. Shadow of Vengeance, who continually spawns minions resembling Animate Weapon and uses Spectral Throw. Assault Ribbon Aurate Warrior Aurate Archer...
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  • Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used...
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  • Level 2 (Act 8) Wall (stairs) Shadow of Vengeance (Unique Animated Guardian) Animate Weapon type minions, Spectral Throw “I am but a crude reflection of...
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