Saboteur
The Saboteur is an Ascendancy class for Shadows.
Overview
The Saboteur specializes in traps and mines, in addition to having access to passives that synergize with skills with a cooldown or trigger. Demolitions Specialist and Chain Reaction grant utility to mines and traps, both which lead to Pyromaniac for defensive bonuses. Like Clockwork grants a strong cooldown recovery rate bonus, and Perfect Crime multiplies the amount of time triggered skills activate. They also have secondary bonuses to blind synergy with Born in the Shadows, elemental ailment-related bonuses with Explosives Expert, and area of effect damage and protection with Bomb Specialist.
Passive skills
Minor skills
This class has the following minor passive skills:
Name | Stats |
---|---|
Area of Effect, Area Damage | 8% increased Area of Effect 10% increased Area Damage [1] |
Area of Effect, Blind Effect | 8% increased Area of Effect 15% increased Blind Effect [1] |
Area of Effect, Elemental Resistances | 8% increased Area of Effect +6% to all Elemental Resistances [1] |
Area of Effect, Mine Throwing Speed | 8% increased Area of Effect 5% increased Mine Throwing Speed [1] [2] |
Area of Effect, Movement Speed | 8% increased Area of Effect 4% increased Movement Speed [1] [2] |
Area of Effect, Trap Throwing Speed | 8% increased Area of Effect 5% increased Trap Throwing Speed [1] [2] |
Notable skills
The class has the following notable passive skills:
Skill | Modifiers | Prerequisite | Preceding Passive |
---|---|---|---|
Pyromaniac | Regenerate 2% of Life per Second for each Trap Triggered Recently, up to 10% per second Regenerate 2% of Life per second for each Mine Detonated Recently, up to 10% per second Immune to Ignite and Shock |
Trap and Mine Damage, Movement Speed | |
Born in the Shadows | Cannot be Blinded Blind Enemies on Hit 15% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded |
Trap and Mine Damage, Movement Speed | |
Explosives Expert | Damage Penetrates 10% Elemental Resistances against Chilled Enemies +40% to Critical Strike Multiplier against Burning Enemies 80% increased Critical Strike Chance against Shocked Enemies |
Trap and Mine Damage, Elemental Resistances | |
Like Clockwork | 30% increased Cooldown Recovery Rate Nearby Enemies have 10% reduced Cooldown Recovery Rate |
Trap and Mine Damage, Mine Throwing Speed | |
Demolitions Specialist | 150% increased Effect of Auras from Mines Mines Hinder Enemies near them for 2 seconds when they Land |
Bomb Specialist | Trap and Mine Damage, Mine Throw Speed |
Perfect Crime | 35% less Damage with Triggered Spells Triggers Level 20 Summon Triggerbots when Allocated |
Trap and Mine Damage, Trap Throwing Speed | |
Chain Reaction | When your Traps Trigger, your nearby Traps also Trigger Skills used by Traps have 50% increased Area of Effect |
Perfect Crime | Trap and Mine Damage, Trap Throwing Speed |
Version history
Version | Changes |
---|---|
3.21.0 |
|