Saboteur: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>Illviljan
m (→‎Skills: updated passives)
No edit summary
Tag: Manual revert
 
(73 intermediate revisions by 21 users not shown)
Line 1: Line 1:
{{about|the Ascendancy class|the [[Ascendant]] passive|Saboteur (Ascendant passive)}}
{{Hatnote|For the notable passive skill, see [[Saboteur (passive skill)]].}}
{{Ascendancy Class
{{Ascendancy Class
| name       = Saboteur
|name = Saboteur
| base_class = Shadow
|flavour_text = ''The artist need not to be present to make a lasting impression.''
| class_id  = 2
| flavour_text = ''The artist need not to be present to make a lasting impression.''
}}
}}
The '''Saboteur''' is an [[Ascendancy class]] for [[Shadow]]s.


'''Saboteur''' is an [[Ascendancy class]] for [[Shadow]]s that will be added in the [[Ascendancy]] expansion.
==Overview==
The Saboteur specializes in [[trap]]s and [[mine]]s, in addition to having access to passives that synergize with skills with a [[cooldown]] or [[trigger]]. [[Demolitions Specialist]] and [[Chain Reaction]] grant utility to mines and traps, both which lead to [[Pyromaniac]] for defensive bonuses. [[Like Clockwork]] grants a strong cooldown recovery rate bonus, and [[Perfect Crime]] multiplies the amount of time triggered skills activate. They also have secondary bonuses to [[blind]] synergy with [[Born in the Shadows]], elemental [[ailment]]-related bonuses with [[Explosives Expert]], and [[area of effect]] damage and protection with [[Bomb Specialist]].


==Skills==
==Passive skills==
Previews show its notable passive skills as:
[[Image:Ascendancy skill tree Saboteur.PNG|500px|thumb|right|Saboteur skill tree]]
===Minor skills===
This class has the following minor passive skills:
{{Query ascendancy passive skills
|ascendancy=0
|where=
  passive_skills.ascendancy_class = "Saboteur"
  AND passive_skills.is_notable=0
  AND passive_skills.name NOT LIKE "%Saboteur%"
}}


{| class = "wikitable"
===Notable skills===
! Skill !! Modifiers !! Prerequisite
The class has the following notable passive skills:
 
{| class="wikitable sortable" style="text-align: center;"
! Skill !! class="unsortable" | Modifiers !! Prerequisite !! Preceding Passive
|-
|-
| Bomb Specialist ||
{{psl|id=AscendancySaboteur12|format=tablerow}}
* Can have up to 1 additional Trap at a time
* Can have up to 1 additional Remote Mine at a time
* You gain 8% increased Damage for each Trap
* You gain 4% increased Area of Effect for each Mine
|  
|  
|[[Area of Effect, Mine Throwing Speed]]
|-
|-
| Chain Reaction ||
{{psl|id=AscendancySaboteur14|format=tablerow}}
* 20% increased Cooldown Recovery Speed for throwing Traps
|  
* 10% increased Area of Effect radius for Traps
|[[Area of Effect, Trap Throwing Speed]]
* When your Traps Trigger, your nearby Traps also Trigger
| Bomb Specialist
|-
|-
| Demolitions Specialist ||
{{psl|id=AscendancySaboteur2|format=tablerow}}
* 20% increased Mine Laying Speed if you Detonated Mines in the past 4 seconds
| [[Demolitions Specialist]] and/or [[Chain Reaction]]
* 20% increased Mine Damage if you Detonated Mines in the past 4 seconds
||[[Area of Effect, Mine Throwing Speed]]
* 30% chance when Placing Mines to Place an additional Mine
[[Area of Effect, Trap Throwing Speed]]
| Bomb Specialist
|-
|-
| Blinding Assault ||
{{psl|id=AscendancySaboteur10|format=tablerow}}
* Immune to Blind
* 10% chance to create a Smoke Cloud when Hit
* 10% chance to Blind Enemies on Hit
|  
|  
| [[Area of Effect, Movement Speed]]
|-
{{psl|id=AscendancySaboteur8|format=tablerow}}
|
| [[Area of Effect, Movement Speed]]
|-
|-
| Born in the Shadows ||
{{psl|id=AscendancySaboteur4|format=tablerow}}
* 30% increased Damage against Blinded Enemies
|  
* 6% reduced Damage taken from Blinded Enemies
| [[Area of Effect, Blind Effect]]
* 50% increased Blind duration
| Blinding Assault
|-
|-
| Explosives Expert ||
{{psl|id=AscendancySaboteur6|format=tablerow}}
* Gain 10% of Physical Damage as Extra Fire Damage
* Damage Penetrates 8% Elemental Resistances
* 10% reduced Damage Taken from Traps and Mines
|  
|  
| [[Area of Effect, Elemental Resistances]]
|-
{{psl|id=AscendancySaboteur16|format=tablerow}}
|
|[[Area of Effect, Area Damage]]
|}
|}
==Version history==
{{Version history table header}}
{{Version history table row|3.21.0|
* Added [[Like Clockwork]].
* [[Demolitions Specialist]] no longer requires [[Bomb Specialist]].
* [[Chain Reaction]] no longer requires [[Perfect Crime]].
* [[Pyromaniac]] now requires [[Demolitions Specialist]] or [[Chain Reaction]].
* Minor nodes now grant Area of Effect instead of Trap and Mine Damage.
}}
{{Version history table row|3.2.0|
* Removed [[Blinding Assault]].
* Added [[Perfect Crime]].
* [[Chain Reaction]] now requires [[Perfect Crime]] instead of [[Bomb Specialist]].
* Minor node [[Elemental Damage, Trap and Mine Placement Speed]] has been split between [[Elemental Damage, Trap Throwing Speed]] and [[Elemental Damage, Mine Placement Speed]].
}}
{{Version history table end}}
{{Navbox Characters}}
[[de:Saboteur]]
[[ru:Диверсант]]

Latest revision as of 22:50, 14 July 2023

This page is about the Ascendancy class. For the Ascendant passive, see Saboteur (Ascendant passive).
For the notable passive skill, see Saboteur (passive skill).
Saboteur
The artist need not to be present to make a lasting impression.

The Saboteur is an Ascendancy class for Shadows.

Overview

The Saboteur specializes in traps and mines, in addition to having access to passives that synergize with skills with a cooldown or trigger. Demolitions Specialist and Chain Reaction grant utility to mines and traps, both which lead to Pyromaniac for defensive bonuses. Like Clockwork grants a strong cooldown recovery rate bonus, and Perfect Crime multiplies the amount of time triggered skills activate. They also have secondary bonuses to blind synergy with Born in the Shadows, elemental ailment-related bonuses with Explosives Expert, and area of effect damage and protection with Bomb Specialist.

Passive skills

Saboteur skill tree

Minor skills

This class has the following minor passive skills:

NameStats
Area of Effect, Area Damage
8% increased Area of Effect
10% increased Area Damage [1]
Area of Effect, Blind Effect
8% increased Area of Effect
15% increased Blind Effect [1]
Area of Effect, Elemental Resistances
8% increased Area of Effect
+6% to all Elemental Resistances [1]
Area of Effect, Mine Throwing Speed
8% increased Area of Effect
5% increased Mine Throwing Speed [1] [2]
Area of Effect, Movement Speed
8% increased Area of Effect
4% increased Movement Speed [1] [2]
Area of Effect, Trap Throwing Speed
8% increased Area of Effect
5% increased Trap Throwing Speed [1] [2]

Notable skills

The class has the following notable passive skills:

Skill Modifiers Prerequisite Preceding Passive
Demolitions Specialist 150% increased Effect of Auras from Mines
Mines Hinder Enemies near them for 2 seconds when they Land
Area of Effect, Mine Throwing Speed
Chain Reaction When your Traps Trigger, your nearby Traps also Trigger
Skills used by Traps have 50% increased Area of Effect
Area of Effect, Trap Throwing Speed
Pyromaniac Regenerate 2% of Life per Second for each Trap Triggered Recently, up to 10% per second
Regenerate 2% of Life per second for each Mine Detonated Recently, up to 10% per second
Immune to Ignite and Shock
Demolitions Specialist and/or Chain Reaction Area of Effect, Mine Throwing Speed

Area of Effect, Trap Throwing Speed

Perfect Crime 35% less Damage with Triggered Spells
Triggers Level 20 Summon Triggerbots when Allocated
Area of Effect, Movement Speed
Like Clockwork 30% increased Cooldown Recovery Rate
Nearby Enemies have 10% reduced Cooldown Recovery Rate
Area of Effect, Movement Speed
Born in the Shadows Cannot be Blinded
Blind Enemies on Hit
15% reduced Damage taken from Blinded Enemies
Nearby Enemies are Blinded
Area of Effect, Blind Effect
Explosives Expert Damage Penetrates 10% Elemental Resistances against Chilled Enemies
+40% to Critical Strike Multiplier against Burning Enemies
80% increased Critical Strike Chance against Shocked Enemies
Area of Effect, Elemental Resistances
Bomb Specialist Hits have 20% chance to deal 50% more Area Damage
20% chance to take 50% less Area Damage from Hits
Area of Effect, Area Damage

Version history

Version Changes
3.21.0
3.2.0


de:Saboteur ru:Диверсант