Movement speed

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Revision as of 12:07, 3 February 2015 by >Fizbankovi
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"Movement Speed" redirects here. For the basic passive skill, see Movement Speed (passive skill).

Movement speed is a modifier to the base speed a character can run.

Body armours and shields induce movement speed penalties when equipped. The exact penalty can differ depending on the base item type, but in general strength armour has greater penalties than dexterity and intelligence armour.

There is no cap on movement speed.

Movement speed is beneficial for characters that employ evasion as the primary form of damage reduction, since it requires a play style where physically avoiding enemy spells and attacks is often necessary.

Passive skills

There are passive skills that grant movement speed bonuses.

Movement speed

These passive skills grant increased movement speed. The Leather and Steel notable is special in that removes movement speed penalties from body armours and shields.

Template:Passive table

Flasks

There is one flask specifically designed to increase movement speed. Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).

Item Modifiers

Prefix (Boots only)

Name Level Stat Value
Runner's 1 x% increased Movement Speed 10
Sprinter's 15 x% increased Movement Speed 15
Stallion's 30 x% increased Movement Speed 20
Gazelle's 40 x% increased Movement Speed 25
Cheetah's 55 x% increased Movement Speed 30

Suffix (Flasks only)

Name Level Stat Value
…of Adrenaline 5 x% increased Movement Speed during flask effect 20 to 30

WARNING: Please notice that Quicksilver FlaskQuicksilver FlaskLasts 6.00 Seconds
Consumes 30 of 60 Charges on use
40% increased Movement Speed
Requires Level 4Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
gained as a quest reward from finishing Mercy Mission quest in Act 1 Normal has iLvl=4 and can not roll "of Adrenaline" suffix.

Unique Items

There are several Unique Items that affect movement speed.

Non-boots:

Boots: