List of unique claws: Difference between revisions

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Revision as of 23:37, 17 August 2013

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Al Dhih
Timeworn Claw
Claw
Physical Damage: (32-35.2) to (86-94.6)
Critical Strike Chance: 6.50%
Attacks per Second: 1.30
Weapon Range: 1.1 metres
Requires Level 26, 39 Dex, 56 IntGrants 19 Life per Enemy Hit(100-120)% increased Physical Damage
3% of Physical Attack Damage Leeched as Life
Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage
25% increased Warcry Buff Effect
Warcry Skills' Cooldown Time is 4 seconds
"When the hyena howls thrice
death is sure to follow."
-Maraketh Wisdom
Acquisition
League-specificLegion
Vendor Offer
12x Alchemy Shard
11x Alteration Shard
Weapon DPS
Physical: (76.7-84.4)
Phys+Chaos: (76.7-84.4)
Total: (76.7-84.4)
Metadata
Item class: Claw

Al Dhih is a unique Timeworn ClawTimeworn ClawClaw
Physical Damage: 16-43
Critical Strike Chance: 6.50%
Attacks per Second: 1.30
Weapon Range: 1.1 metres
Requires Level 26, 39 Dex, 56 IntGrants 19 Life per Enemy Hit
.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Legacy variants

Al Dhih has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.11.0
  • +19 Life gained for each Enemy hit by Attacks
  • Trigger Level 1 Intimidating Cry on Hit[a]
  • (100-120)% increased Physical Damage
  • 3% of Physical Attack Damage Leeched as Life
  • 50% increased Warcry Buff Effect
  • Warcry Skills' Cooldown Time is 4 seconds
3.7.0
  • +19 Life gained for each Enemy hit by Attacks
  • Socketed Gems have 10% chance to cause Enemies to Flee on Hit
  • Trigger Level 1 Intimidating Cry on Hit[a]
  • (100-120)% increased Physical Damage
  • 3% of Physical Attack Damage Leeched as Life
  • 10% reduced Enemy Stun Threshold with this Weapon
3.0.0
  • +19 Life gained for each Enemy hit by Attacks
  • Socketed Gems have 10% chance to cause Enemies to Flee on Hit
  • (100-120)% increased Physical Damage
  • 3% of Physical Attack Damage Leeched as Life
  • 10% reduced Enemy Stun Threshold with this Weapon
2.6.0
  • 2% of Physical Attack Damage Leeched as Life
  • Socketed Gems have 10% chance to cause Enemies to Flee on Hit
  • (100-120)% increased Physical Damage
  • 3% of Physical Attack Damage Leeched as Life
  • 10% reduced Enemy Stun Threshold with this Weapon
2.0.0
  • +8(8) Life gained for each Enemy hit by Attacks[c]
  • Socketed Gems have 10% chance to cause Enemies to Flee on Hit
  • (60-80)% increased Physical Damage
  • 3% of Physical Attack Damage Leeched as Life[b]
  • 10% reduced Enemy Stun Threshold with this Weapon

Trivia

Brother Laz, author of the famous Median XL mod for Diablo 2: Lord of Destruction, played a role in the original design of Al Dhih.[1]

Lore

Al Dhih was associated with the Maraketh legion as a Legion mechanic drop-restricted (now league-specific) unique.

Version history

Version Changes
3.11.0
  • No longer triggers Abyssal Cry on hit. Existing versions of this item now trigger level 1 Intimidating CryIntimidating CryWarcry, AoE, Duration, Physical
    Level: (1-20)
    Cost: (13-19) Mana
    Cooldown Time: 8.00 sec
    Can Store 1 Use(s)
    Use Time: 0.80 sec
    AoE Radius: 60
    Requires Level 10Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Grants a buff which lowers the effect of enemy physical damage reduction against your hits.Base duration is (4.00-4.90) seconds
    (0-38)% increased Warcry Speed
    Enemies Taunted by this Warcry are Intimidated
    Counts total Power of Enemies in Range
    Buff causes your Hits to Overwhelm 5% Physical Damage Reduction per 5 Power, up to 30%
    Exerts the next 2 Melee Attacks you perform
    Exerted Attacks deal Double Damage

    Additional Effects From 1-20% Quality:
    (2-40)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    on hit. New versions now cause enemies taunted by your Warcries to explode on death, dealing 8% of their maximum life as Chaos Damage. Now grants 25% increased Warcry buff effect (from 50%). Existing versions will be updated to the new values if you use a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.. Now causes Warcry skills to have a cooldown of 4 seconds (from 2). This change affects all versions of this item.
3.7.0
  • Item no longer drops outside of Legion League.
  • No longer supported by chance to flee
  • No longer reduces stun threshold
  • Now has increased warcry buff effect
  • Now sets warcry cooldown to 2 seconds
3.0.0
2.6.0
  • Base type implicit mod changed to +19 Life gained for each Enemy hit by Attacks (from 2% of Physical Attack Damage Leeched as Life).
  • Base type damage increased to 16-43 (up from 14-36).
2.0.0
  • Multiple leech effects now stack. A single hit against multiple targets grants multiple effects, as do multiple hits against a single target.[b]
  • Increased Local Physical Damage Mod increased to 100-120% (up from 60-80).
  • Base type damage, critical strike chance and attack speed adjusted.
  • Base type implicit mod changed to 2% of Physical Attack Damage Leeched as Life (from +8 Life gained for each Enemy hit by Attacks).
0.10.7b
  • Introduced to the game.

Notes

  1. 1.0 1.1 Legacy variants with Trigger Level 1 Intimidating Cry on Hit use the skill Intimidating Cry.
  2. 2.0 2.1 The changes to leech in version 2.0.0 necessitated new leech modifiers. The legacy variant from before version 2.0.0 has the modifier LifeLeechUniqueClaw6LifeLeechUniqueClaw6
    Intrinsic
    3% of Physical Attack Damage Leeched as Life
    , rather than LifeLeechPermyriadUniqueClaw6LifeLeechPermyriadUniqueClaw6
    Intrinsic
    3% of Physical Attack Damage Leeched as Life
    .
  3. A legacy Al Dhih with the implicit modifier +8 Life gained for each Enemy hit by Attacks cannot have the value of that modifier be raised above 8 using a Blessed OrbBlessed OrbStack Size: 20Randomises the values of the implicit modifiers of an itemRight click this item then left click another item to apply it..

References

  1. BrotherLaz (December 30, 2013). "What's coming in 1.0.5?". Official Path of Exile Forums. Retrieved March 13, 2014.

ru:Аль-Дих

Bloodseeker
Hellion's Paw
Claw
Physical Damage: (162-172.8) to (255-272)
Critical Strike Chance: 6.00%
Attacks per Second: 1.68
Weapon Range: 1.1 metres
Requires Level 62, 131 Dex, 95 Int1.6% of Physical Attack Damage Leeched as Life(200-220)% increased Physical Damage
Adds 25 to 30 Physical Damage
5% increased Attack Speed
1.2% of Physical Attack Damage Leeched as Life
5% increased Movement Speed
Life Leech from Hits with this Weapon is instant
"For the life of the flesh will always be in the blood."
- Atalui, Vaal Priestess
Vendor Offer
6x Alchemy Shard
21x Alteration Shard
Weapon DPS
Physical: (350.3-373.6)
Phys+Chaos: (350.3-373.6)
Total: (350.3-373.6)
Metadata
Item class: Claw

Bloodseeker is a unique Hellion's PawHellion's PawClaw
Physical Damage: 29-55
Critical Strike Chance: 6.00%
Attacks per Second: 1.60
Weapon Range: 1.1 metres
Requires Level 62, 131 Dex, 95 Int1.6% of Physical Attack Damage Leeched as Life
.

Modifiers

When a Bloodseeker is equipped in the main hand and using skills that attacks with both hands, such as Dual StrikeDual StrikeCritical, Attack, Melee, Strike
Level: (1-20)
Cost: 5 Mana
Attack Speed: 70% of base
Attack Damage: (125-244)% of base
Effectiveness of Added Damage: (125-244)%
Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.100% more Critical Strike Chance against Enemies that are on Full Life
60% more Damage with Hits and Ailments against Enemies that are on Full Life

Additional Effects From 1-20% Quality:
+(1.5-30)% more Damage with Hits and Ailments against Enemies that are on Full Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, the leech will be instant for both weapons.

Life Leech from Hits with this Weapon is instant obeys leech cap changes applied in version 3.6. By default, only 10% of life can be recovered in a single hit.[1]

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Legacy variants

Bloodseeker has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.20.0
  • 1.6% of Physical Attack Damage Leeched as Life
  • (150-170)% increased Physical Damage
  • Adds 10 to 12 Physical Damage
  • 5% increased Attack Speed
  • 1.2% of Physical Attack Damage Leeched as Life
  • 5% increased Movement Speed
  • Life Leech from Hits with this Weapon is instant
3.0.0
  • 1.6% of Physical Attack Damage Leeched as Life
  • (100-120)% increased Physical Damage
  • Adds 10 to 12 Physical Damage
  • 5% increased Attack Speed
  • 1.2% of Physical Attack Damage Leeched as Life
  • 5% increased Movement Speed
  • Life Leech from Hits with this Weapon is instant
2.0.0
  • 1.6% of Physical Attack Damage Leeched as Life
  • (100-120)% increased Physical Damage
  • Adds 10 to 12 Physical Damage
  • 5% increased Attack Speed
  • 1.2% of Physical Attack Damage Leeched as Life[a]
  • 5% increased Movement Speed
  • Life Leech from Hits with this Weapon is instant

Design attribution

Bloodseeker was created by supporter Serein.[citation needed]

Gallery

Version history

Version Changes
3.20.0
  • The Bloodseeker Unique Claw now has 200-220% increased Physical Damage (previously 150-170%), and "Adds 25 to 30 Physical Damage" (previously 10 to 12). Existing versions of this Unique can be updated using a Divine Orb.
3.6.0
  • Added a cap on the amount of any resource you can leech from any individual instance of leech. By default, that cap is 10% of that resource's maximum. In other words, a character with 4000 life will, by default, be able to leech a maximum of 400 life from a single hit.
3.3.0
  • Added 3D art.
3.0.0
  • Now has 150%-170% increased Physical Damage.
2.6.0
  • Base type damage increased to 29-55 (up from 27-51).
2.0.0
  • Multiple leech effects now stack. A single hit against multiple targets grants multiple effects, as do multiple hits against a single target.[a]
  • All existing values of leech have been substantially reduced, including values on existing items.
0.10.4
  • Introduced to the game.

Notes

  1. 1.0 1.1 The changes to leech in version 2.0.0 necessitated new leech modifiers. The legacy variant from before version 2.0.0 has the modifier LifeLeechUniqueClaw3LifeLeechUniqueClaw3
    Intrinsic
    1.2% of Physical Attack Damage Leeched as Life
    , rather than LifeLeechPermyriadUniqueClaw3LifeLeechPermyriadUniqueClaw3
    Intrinsic
    1.2% of Physical Attack Damage Leeched as Life
    .

References

ru:Кровопийца

Essentia Sanguis
Vaal Claw
Claw
Physical Damage: 29-76
Elemental Damage: 1 to (600-700)
Critical Strike Chance: 6.50%
Attacks per Second: (1.56-1.69)
Weapon Range: 1.1 metres
Requires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life+8% Chance to Block Attack Damage while Dual Wielding Claws
Adds 1 to (600-700) Lightning Damage
(20-30)% increased Attack Speed
+(30-40) to maximum Energy Shield
Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield
Ghost Reaver
The darkest clouds clashed and coupled,
giving birth to four lightning children of hate.
Vendor Offer
2x Alchemy Shard
14x Alteration Shard
Weapon DPS
Physical: (81.9-88.7)
Lightning: (468.8-592.3)
Elemental: (468.8-592.3)
Phys+Chaos: (81.9-88.7)
Total: (550.7-681.1)
Metadata
Item class: Claw

Essentia Sanguis is a unique Vaal ClawVaal ClawClaw
Physical Damage: 29-76
Critical Strike Chance: 6.50%
Attacks per Second: 1.30
Weapon Range: 1.1 metres
Requires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life
.

Modifiers

The Ghost Reaver mod has the same effect as the keystone, Ghost Reaver, which includes the Energy Shield recharge rate penalty. Taking the keystone in addition to equipping this item will impart no additional benefit.

Essentia Sanguis's unique modifier Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield allows leech instances to last for their full duration regardless of if the user is at full ES.

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Legacy variants

Essentia Sanguis has legacy variants.

Version discontinued Base item Required level Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.20.0 Vaal ClawVaal ClawClaw
Physical Damage: 29-76
Critical Strike Chance: 6.50%
Attacks per Second: 1.30
Weapon Range: 1.1 metres
Requires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life
66
  • 2% of Physical Attack Damage Leeched as Life
  • +8% Chance to Block Attack Damage while Dual Wielding Claws
  • (140-180)% increased Physical Damage
  • Adds 1 to 200 Lightning Damage
  • (20-30)% increased Attack Speed
  • +(30-40) to maximum Energy Shield
  • 50% reduced Maximum Recovery per Energy Shield Leech
  • Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield
  • Ghost Reaver
3.11.0 Vaal ClawVaal ClawClaw
Physical Damage: 29-76
Critical Strike Chance: 6.50%
Attacks per Second: 1.30
Weapon Range: 1.1 metres
Requires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life
66
  • 2% of Physical Attack Damage Leeched as Life
  • +8% Chance to Block Attack Damage while Dual Wielding Claws
  • (140-180)% increased Physical Damage
  • Adds 1 to 200 Lightning Damage
  • (20-30)% increased Attack Speed
  • +(30-40) to maximum Energy Shield
  • Leech Energy Shield instead of Life
2.6.0 Eye GougerEye GougerClaw
Physical Damage: 26-68
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 64, 113 Dex, 113 IntGrants 50 Life per Enemy Hit
64
  • +31 Life gained for each Enemy hit by Attacks
  • 8% Chance to Block Attack Damage while Dual Wielding Claws
  • (140-180)% increased Physical Damage
  • Adds 1 to 80 Lightning Damage
  • (20-30)% increased Attack Speed
  • +(30-40) to maximum Energy Shield
  • Leech Energy Shield instead of Life
2.0.0 Eye GougerEye GougerClaw
Physical Damage: 26-68
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 64, 113 Dex, 113 IntGrants 50 Life per Enemy Hit
64
  • 0.6(0.6)% of Physical Attack Damage Leeched as Life[a]
  • 8% Chance to Block Attack Damage while Dual Wielding Claws
  • (140-180)% increased Physical Damage
  • Adds 1 to 80 Lightning Damage
  • (20-30)% increased Attack Speed
  • +(30-40) to maximum Energy Shield
  • Leech Energy Shield instead of Life
1.3.0 Eye GougerEye GougerClaw
Physical Damage: 26-68
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 64, 113 Dex, 113 IntGrants 50 Life per Enemy Hit
64
  • 0.6(0.6)% of Physical Attack Damage Leeched as Life[a]
  • 10% Chance to Block Attack Damage while Dual Wielding Claws
  • (80-120)% increased Physical Damage
  • Adds 1 to 50 Lightning Damage
  • (20-30)% increased Attack Speed
  • +(30-40) to maximum Energy Shield
  • Leech Energy Shield instead of Life

Design attribution

Essentia Sanguis was created by supporter Myrmi.[1] Essentia sanguis is Latin for "the essence of blood".[2]

Gallery

Version history

Version Changes
3.20.0
  • The Essentia Sanguis Unique Claw no longer has 140-180% increased Physical Damage, or 50% reduced Maximum Recovery per Energy Shield Leech. Existing versions of this Unique are unaffected by these changes.
  • It also now has "Adds 1 to 600-700 Lightning Damage" (previously 1 to 200), and existing versions of this Unique can be updated to the new values using a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it..
3.11.0
  • No longer causes you to leech Energy Shield instead of Life.
  • Now grants Ghost Reaver, causes Energy Shield Leech Effects from Attacks to not be removed at Full Energy Shield, and grants 50% reduced Maximum Recovery per Energy Shield Leech.
3.0.0
  • The following changes affect existing items automatically:
  • Ghost Reaver has been replaced with Life Leech is applied to Energy Shield instead.
  • This does not change the functionality of Essentia Sanguis at all.
  • Added 3D art
2.6.0
  • Added Lightning Damage mod increased to 1-200 (up from 1-80).
  • Base type changed to Vaal ClawVaal ClawClaw
    Physical Damage: 29-76
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.30
    Weapon Range: 1.1 metres
    Requires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life
    .
  • Changes can be obtained by rerolling the item's mods with a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it..
  • Base type damage increased to 29-76 (up from 27-72).
2.0.0
  • Claws have had many of their Leech implicit mods changed to Life Gain on Hit.
1.3.0
  • Essentia Sanguis: Chance to block has been reduced from 10% to 8%. Lightning damage has been increased from 1-50 to 1-80. Increased physical damage has been increased from 80-120% to 140-180%.
0.9.12
  • Introduced to the game.

Notes

  1. 1.0 1.1 A legacy Essentia Sanguis (Eye Gouger) with the implicit modifier 0.6% of Physical Attack Damage Leeched as Life cannot have the value of that modifier be raised above 0.6% using a Blessed OrbBlessed OrbStack Size: 20Randomises the values of the implicit modifiers of an itemRight click this item then left click another item to apply it..

References

  1. Myrmi (August 14, 2012). "unique items *no longer updated*". Official Path of Exile Forums. Retrieved March 26, 2021.
  2. "Google Translate". Retrieved March 14, 2014.

ru:Эссентия Сангиус

Last Resort
Nailed Fist
Claw
Physical Damage: (10.8-12) to (37.8-42)
Critical Strike Chance: 6.20%
Attacks per Second: 1.60
Weapon Range: 1.1 metres
Grants 3 Life per Enemy Hit25% increased Attack Speed when on Low Life
(80-100)% increased Physical Damage
Adds 2 to 10 Physical Damage
100% increased Claw Physical Damage when on Low Life
100% increased Accuracy Rating when on Low Life
Desperate times demand desperate measures.
Vendor Offer
5x Alchemy Shard
10x Alteration Shard
Weapon DPS
Physical: (38.9-43.2)
Phys+Chaos: (38.9-43.2)
Total: (38.9-43.2)
Metadata
Item class: Claw

Last Resort is a unique Nailed FistNailed FistClaw
Physical Damage: 4-11
Critical Strike Chance: 6.20%
Attacks per Second: 1.60
Weapon Range: 1.1 metres
Grants 3 Life per Enemy Hit
.

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Related items

  • Replica Last ResortReplica Last Resort
    Nailed Fist
    Claw
    Physical Damage: (7.2-8) to (19.8-22)
    Critical Strike Chance: 6.20%
    Attacks per Second: 1.60
    Weapon Range: 1.1 metres
    Grants 3 Life per Enemy Hit25% increased Attack Speed when on Low Life
    (80-100)% increased Physical Damage
    100% increased Accuracy Rating when on Low Life
    200% increased Damage with Claws while on Low Life
    Deal no Damage when not on Low Life
    "An absurdly vicious weapon in the hands of our test subjects. It seems to
    channel the desperate will to live. Intriguing."
    - Researcher Olesya

Version history

Version Changes
2.6.0
  • Base type damage increased to 4-11 (up from 4-9).
0.10.8b
  • Introduced to the game.

ru:Последнее средство

Mortem Morsu
Fright Claw
Claw
Physical Damage: (21-24) to (80.5-92)
Critical Strike Chance: 7.88%
Attacks per Second: 1.80
Weapon Range: 1.1 metres
Requires Level 34, 61 Dex, 61 IntGrants 20 Life per Enemy Hit(75-100)% increased Physical Damage
20% increased Attack Speed
25% increased Critical Strike Chance
+40% to Global Critical Strike Multiplier
(10-20)% of Physical Damage Converted to Chaos Damage
25% reduced Enemy Stun Threshold with this Weapon
60% chance to Poison on Hit
Fear blisters the heart and thins the blood.
Fear squeezes lungs and sets the guts to fester.
Fear is the wound left untended.
Vendor Offer
10x Alchemy Shard
17x Alteration Shard
Weapon DPS
Physical: (91.3-104.4)
Phys+Chaos: (91.3-104.4)
Total: (91.3-104.4)
Metadata
Item class: Claw

Mortem Morsu is a unique Fright ClawFright ClawClaw
Physical Damage: 12-46
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 34, 61 Dex, 61 IntGrants 20 Life per Enemy Hit
.

Modifiers

The chance to poison only affects attacks with this weapon.

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Legacy variants

Mortem Morsu has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.0.0
  • +20 Life gained for each Enemy hit by Attacks
  • (75-100)% increased Physical Damage
  • 20% increased Attack Speed
  • 25% increased Critical Strike Chance
  • +40% to Global Critical Strike Multiplier
  • (10-20)% of Physical Damage Converted to Chaos Damage
  • Poisonous Hit
  • 25% reduced Enemy Stun Threshold with this Weapon
2.6.0
  • 2% of Physical Attack Damage Leeched back as Life
  • (75-100)% increased Physical Damage
  • 20% increased Attack Speed
  • 25% increased Critical Strike Chance
  • +40% to Global Critical Strike Multiplier
  • (10-20)% of Physical Damage Converted to Chaos Damage
  • Poisonous Hit
  • 25% reduced Enemy Stun Threshold with this Weapon
2.2.0
  • 2% of Physical Attack Damage Leeched back as Life
  • (75-100)% increased Physical Damage
  • 20% increased Attack Speed
  • 25% increased Critical Strike Chance
  • +25% to Global Critical Strike Multiplier
  • (10 to 20)% of Physical Damage Converted to Chaos Damage
  • Poisonous Hit
  • 25% reduced Enemy Stun Threshold with this Weapon

Trivia

Mortem Morsu is Latin for "death bite".[citation needed]

Gallery

Version history

Version Changes
3.0.0
  • All unique items that previously granted Poison on Hit now only grant a 60% chance to Poison on Hit.
2.6.0
  • Base type implicit mod changed to +20 Life gained for each Enemy hit by Attacks (previously 2% of Physical Attack Damage Leeched as Life).
  • Base type damage increased to 12-46 (up from 9-37).
2.2.0
  • All sources of increased Critical Strike Multiplier have been changed to additional Critical Strike Multiplier. This change brings the functionality in line with how most players think it works.
  • Because of this, all items, passives and some skills/support gems that used to have increased Critical Strike Multiplier are now 33% less effective on players, despite having the same value. A number of these have been adjusted in value to maintain similar effectiveness.
  • Divine Orbs are required to update the following to their new values: All craftable Jewel mods which grant Critical Strike Multiplier, Facebreaker, Marylene's Fallacy, Fragment of Eternity (the Descent: Champions Unique), Bino's Kitchen Knife, Romira's Banquet, Shadows and Dust, Ungil's Harmony, Eclipse Solaris, Death's Harp, Mortem Morsu, The Goddess Scorned and Abyssus.
2.1.1b
  • Fixed a bug where the poison on hit property of the unique item Mortem Morsu was being applied on spells when equipped in your off-hand weapon slot.
2.0.0
  • Base item's implicit mod decreased to 2% of Physical Attack Damage Leeched as Life (down from 6%).
0.11.0
  • Added 3D art.
0.10.1
  • Fixed a bug where the Stun Threshold Reduction on Mortem Morsu was not limited to just attacks by that weapon.
0.10.0
  • Critical multiplier mods on weapons are now global, not local.
0.9.12m
  • Introduced to the game.

ru:Укус смерти |}