Flesh and Stone: Difference between revisions
(Still unconfirmed, but looks like Invisible Buff Effect doesn't work with Flesh and Stone and is a known issue.) |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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|cast_time = 0.0 | |cast_time = 0.0 | ||
|required_level = 16 | |required_level = 16 | ||
|quality_type1_weight = 50 | |||
|quality_type1_stat_text = 0.5% increased Cooldown Recovery Rate | |||
|quality_type1_stat1_id = support_maimed_enemies_physical_damage_taken_+% | |||
|quality_type1_stat1_value = 500 | |||
|quality_type2_weight = 100 | |||
|quality_type2_stat_text = Buff grants 0.5% increased Evasion Rating and Armour | |||
|quality_type2_stat1_id = support_maimed_enemies_physical_damage_taken_+% | |||
|quality_type2_stat1_value = 500 | |||
|quality_type3_weight = 100 | |||
|quality_type3_stat_text = Buff grants 1% increased Damage if you've changed Stance recently | |||
|quality_type3_stat1_id = support_maimed_enemies_physical_damage_taken_+% | |||
|quality_type3_stat1_value = 1000 | |||
|static_mana_cost = 25 | |static_mana_cost = 25 | ||
|static_stored_uses = 1 | |static_stored_uses = 1 | ||
Line 29: | Line 41: | ||
|static_stat2_id = base_deal_no_damage | |static_stat2_id = base_deal_no_damage | ||
|static_stat2_value = 1 | |static_stat2_value = 1 | ||
|stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take (9-11)% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take (13-16)% increased Physical Damage<br>(0-50)% increased Cooldown Recovery | |stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take (9-11)% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take (13-16)% increased Physical Damage<br>(0-50)% increased Cooldown Recovery Rate | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 16 | |level1_level_requirement = 16 | ||
Line 42: | Line 51: | ||
|level2 = True | |level2 = True | ||
|level2_level_requirement = 20 | |level2_level_requirement = 20 | ||
|level2_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 9% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 13% increased Physical Damage<br>2% increased Cooldown Recovery | |level2_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 9% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 13% increased Physical Damage<br>2% increased Cooldown Recovery Rate | ||
|level2_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level2_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level2_stat1_value = -9 | |level2_stat1_value = -9 | ||
Line 51: | Line 60: | ||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 24 | |level3_level_requirement = 24 | ||
|level3_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 9% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 13% increased Physical Damage<br>5% increased Cooldown Recovery | |level3_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 9% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 13% increased Physical Damage<br>5% increased Cooldown Recovery Rate | ||
|level3_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level3_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level3_stat1_value = -9 | |level3_stat1_value = -9 | ||
Line 60: | Line 69: | ||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 28 | |level4_level_requirement = 28 | ||
|level4_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 9% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 13% increased Physical Damage<br>7% increased Cooldown Recovery | |level4_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 9% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 13% increased Physical Damage<br>7% increased Cooldown Recovery Rate | ||
|level4_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level4_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level4_stat1_value = -9 | |level4_stat1_value = -9 | ||
Line 69: | Line 78: | ||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 31 | |level5_level_requirement = 31 | ||
|level5_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 9% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 13% increased Physical Damage<br>10% increased Cooldown Recovery | |level5_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 9% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 13% increased Physical Damage<br>10% increased Cooldown Recovery Rate | ||
|level5_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level5_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level5_stat1_value = -9 | |level5_stat1_value = -9 | ||
Line 78: | Line 87: | ||
|level6 = True | |level6 = True | ||
|level6_level_requirement = 34 | |level6_level_requirement = 34 | ||
|level6_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 9% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 13% increased Physical Damage<br>13% increased Cooldown Recovery | |level6_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 9% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 13% increased Physical Damage<br>13% increased Cooldown Recovery Rate | ||
|level6_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level6_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level6_stat1_value = -9 | |level6_stat1_value = -9 | ||
Line 87: | Line 96: | ||
|level7 = True | |level7 = True | ||
|level7_level_requirement = 37 | |level7_level_requirement = 37 | ||
|level7_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 9% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 14% increased Physical Damage<br>15% increased Cooldown Recovery | |level7_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 9% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 14% increased Physical Damage<br>15% increased Cooldown Recovery Rate | ||
|level7_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level7_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level7_stat1_value = -9 | |level7_stat1_value = -9 | ||
Line 96: | Line 105: | ||
|level8 = True | |level8 = True | ||
|level8_level_requirement = 40 | |level8_level_requirement = 40 | ||
|level8_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 10% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 14% increased Physical Damage<br>18% increased Cooldown Recovery | |level8_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 10% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 14% increased Physical Damage<br>18% increased Cooldown Recovery Rate | ||
|level8_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level8_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level8_stat1_value = -10 | |level8_stat1_value = -10 | ||
Line 105: | Line 114: | ||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 43 | |level9_level_requirement = 43 | ||
|level9_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 10% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 14% increased Physical Damage<br>21% increased Cooldown Recovery | |level9_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 10% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 14% increased Physical Damage<br>21% increased Cooldown Recovery Rate | ||
|level9_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level9_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level9_stat1_value = -10 | |level9_stat1_value = -10 | ||
Line 114: | Line 123: | ||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 46 | |level10_level_requirement = 46 | ||
|level10_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 10% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 14% increased Physical Damage<br>23% increased Cooldown Recovery | |level10_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 10% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 14% increased Physical Damage<br>23% increased Cooldown Recovery Rate | ||
|level10_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level10_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level10_stat1_value = -10 | |level10_stat1_value = -10 | ||
Line 123: | Line 132: | ||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 49 | |level11_level_requirement = 49 | ||
|level11_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 10% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 14% increased Physical Damage<br>26% increased Cooldown Recovery | |level11_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 10% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 14% increased Physical Damage<br>26% increased Cooldown Recovery Rate | ||
|level11_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level11_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level11_stat1_value = -10 | |level11_stat1_value = -10 | ||
Line 132: | Line 141: | ||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 52 | |level12_level_requirement = 52 | ||
|level12_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 10% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 14% increased Physical Damage<br>29% increased Cooldown Recovery | |level12_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 10% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 14% increased Physical Damage<br>29% increased Cooldown Recovery Rate | ||
|level12_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level12_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level12_stat1_value = -10 | |level12_stat1_value = -10 | ||
Line 141: | Line 150: | ||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 55 | |level13_level_requirement = 55 | ||
|level13_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 10% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 15% increased Physical Damage<br>31% increased Cooldown Recovery | |level13_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 10% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 15% increased Physical Damage<br>31% increased Cooldown Recovery Rate | ||
|level13_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level13_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level13_stat1_value = -10 | |level13_stat1_value = -10 | ||
Line 150: | Line 159: | ||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 58 | |level14_level_requirement = 58 | ||
|level14_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 10% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 15% increased Physical Damage<br>34% increased Cooldown Recovery | |level14_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 10% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 15% increased Physical Damage<br>34% increased Cooldown Recovery Rate | ||
|level14_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level14_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level14_stat1_value = -10 | |level14_stat1_value = -10 | ||
Line 159: | Line 168: | ||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 60 | |level15_level_requirement = 60 | ||
|level15_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 11% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 15% increased Physical Damage<br>37% increased Cooldown Recovery | |level15_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 11% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 15% increased Physical Damage<br>37% increased Cooldown Recovery Rate | ||
|level15_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level15_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level15_stat1_value = -11 | |level15_stat1_value = -11 | ||
Line 168: | Line 177: | ||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 62 | |level16_level_requirement = 62 | ||
|level16_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 11% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 15% increased Physical Damage<br>39% increased Cooldown Recovery | |level16_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 11% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 15% increased Physical Damage<br>39% increased Cooldown Recovery Rate | ||
|level16_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level16_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level16_stat1_value = -11 | |level16_stat1_value = -11 | ||
Line 177: | Line 186: | ||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 64 | |level17_level_requirement = 64 | ||
|level17_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 11% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 15% increased Physical Damage<br>42% increased Cooldown Recovery | |level17_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 11% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 15% increased Physical Damage<br>42% increased Cooldown Recovery Rate | ||
|level17_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level17_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level17_stat1_value = -11 | |level17_stat1_value = -11 | ||
Line 186: | Line 195: | ||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 66 | |level18_level_requirement = 66 | ||
|level18_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 11% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 15% increased Physical Damage<br>45% increased Cooldown Recovery | |level18_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 11% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 15% increased Physical Damage<br>45% increased Cooldown Recovery Rate | ||
|level18_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level18_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level18_stat1_value = -11 | |level18_stat1_value = -11 | ||
Line 195: | Line 204: | ||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 68 | |level19_level_requirement = 68 | ||
|level19_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 11% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 16% increased Physical Damage<br>47% increased Cooldown Recovery | |level19_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 11% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 16% increased Physical Damage<br>47% increased Cooldown Recovery Rate | ||
|level19_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level19_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level19_stat1_value = -11 | |level19_stat1_value = -11 | ||
Line 204: | Line 213: | ||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 70 | |level20_level_requirement = 70 | ||
|level20_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 11% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 16% increased Physical Damage<br>50% increased Cooldown Recovery | |level20_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 11% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 16% increased Physical Damage<br>50% increased Cooldown Recovery Rate | ||
|level20_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level20_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level20_stat1_value = -11 | |level20_stat1_value = -11 | ||
Line 213: | Line 222: | ||
|level21 = True | |level21 = True | ||
|level21_level_requirement = 72 | |level21_level_requirement = 72 | ||
|level21_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 11% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 16% increased Physical Damage<br>53% increased Cooldown Recovery | |level21_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 11% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 16% increased Physical Damage<br>53% increased Cooldown Recovery Rate | ||
|level21_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level21_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level21_stat1_value = -11 | |level21_stat1_value = -11 | ||
Line 222: | Line 231: | ||
|level22 = True | |level22 = True | ||
|level22_level_requirement = 74 | |level22_level_requirement = 74 | ||
|level22_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 12% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 16% increased Physical Damage<br>56% increased Cooldown Recovery | |level22_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 12% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 16% increased Physical Damage<br>56% increased Cooldown Recovery Rate | ||
|level22_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level22_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level22_stat1_value = -12 | |level22_stat1_value = -12 | ||
Line 231: | Line 240: | ||
|level23 = True | |level23 = True | ||
|level23_level_requirement = 76 | |level23_level_requirement = 76 | ||
|level23_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 12% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 16% increased Physical Damage<br>59% increased Cooldown Recovery | |level23_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 12% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 16% increased Physical Damage<br>59% increased Cooldown Recovery Rate | ||
|level23_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level23_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level23_stat1_value = -12 | |level23_stat1_value = -12 | ||
Line 240: | Line 249: | ||
|level24 = True | |level24 = True | ||
|level24_level_requirement = 78 | |level24_level_requirement = 78 | ||
|level24_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 12% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 16% increased Physical Damage<br>62% increased Cooldown Recovery | |level24_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 12% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 16% increased Physical Damage<br>62% increased Cooldown Recovery Rate | ||
|level24_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level24_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level24_stat1_value = -12 | |level24_stat1_value = -12 | ||
Line 249: | Line 258: | ||
|level25 = True | |level25 = True | ||
|level25_level_requirement = 80 | |level25_level_requirement = 80 | ||
|level25_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 12% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 17% increased Physical Damage<br>65% increased Cooldown Recovery | |level25_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 12% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 17% increased Physical Damage<br>65% increased Cooldown Recovery Rate | ||
|level25_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level25_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level25_stat1_value = -12 | |level25_stat1_value = -12 | ||
Line 258: | Line 267: | ||
|level26 = True | |level26 = True | ||
|level26_level_requirement = 82 | |level26_level_requirement = 82 | ||
|level26_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 12% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 17% increased Physical Damage<br>68% increased Cooldown Recovery | |level26_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 12% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 17% increased Physical Damage<br>68% increased Cooldown Recovery Rate | ||
|level26_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level26_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level26_stat1_value = -12 | |level26_stat1_value = -12 | ||
Line 267: | Line 276: | ||
|level27 = True | |level27 = True | ||
|level27_level_requirement = 84 | |level27_level_requirement = 84 | ||
|level27_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 12% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 17% increased Physical Damage<br>71% increased Cooldown Recovery | |level27_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 12% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 17% increased Physical Damage<br>71% increased Cooldown Recovery Rate | ||
|level27_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level27_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level27_stat1_value = -12 | |level27_stat1_value = -12 | ||
Line 276: | Line 285: | ||
|level28 = True | |level28 = True | ||
|level28_level_requirement = 86 | |level28_level_requirement = 86 | ||
|level28_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 12% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 17% increased Physical Damage<br>74% increased Cooldown Recovery | |level28_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 12% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 17% increased Physical Damage<br>74% increased Cooldown Recovery Rate | ||
|level28_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level28_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level28_stat1_value = -12 | |level28_stat1_value = -12 | ||
Line 285: | Line 294: | ||
|level29 = True | |level29 = True | ||
|level29_level_requirement = 88 | |level29_level_requirement = 88 | ||
|level29_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 17% increased Physical Damage<br>77% increased Cooldown Recovery | |level29_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 17% increased Physical Damage<br>77% increased Cooldown Recovery Rate | ||
|level29_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level29_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level29_stat1_value = -13 | |level29_stat1_value = -13 | ||
Line 294: | Line 303: | ||
|level30 = True | |level30 = True | ||
|level30_level_requirement = 90 | |level30_level_requirement = 90 | ||
|level30_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 17% increased Physical Damage<br>80% increased Cooldown Recovery | |level30_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 17% increased Physical Damage<br>80% increased Cooldown Recovery Rate | ||
|level30_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level30_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level30_stat1_value = -13 | |level30_stat1_value = -13 | ||
Line 303: | Line 312: | ||
|level31 = True | |level31 = True | ||
|level31_level_requirement = 91 | |level31_level_requirement = 91 | ||
|level31_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 18% increased Physical Damage<br>82% increased Cooldown Recovery | |level31_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 18% increased Physical Damage<br>82% increased Cooldown Recovery Rate | ||
|level31_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level31_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level31_stat1_value = -13 | |level31_stat1_value = -13 | ||
Line 312: | Line 321: | ||
|level32 = True | |level32 = True | ||
|level32_level_requirement = 92 | |level32_level_requirement = 92 | ||
|level32_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 18% increased Physical Damage<br>84% increased Cooldown Recovery | |level32_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 18% increased Physical Damage<br>84% increased Cooldown Recovery Rate | ||
|level32_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level32_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level32_stat1_value = -13 | |level32_stat1_value = -13 | ||
Line 321: | Line 330: | ||
|level33 = True | |level33 = True | ||
|level33_level_requirement = 93 | |level33_level_requirement = 93 | ||
|level33_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 18% increased Physical Damage<br>86% increased Cooldown Recovery | |level33_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 18% increased Physical Damage<br>86% increased Cooldown Recovery Rate | ||
|level33_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level33_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level33_stat1_value = -13 | |level33_stat1_value = -13 | ||
Line 330: | Line 339: | ||
|level34 = True | |level34 = True | ||
|level34_level_requirement = 94 | |level34_level_requirement = 94 | ||
|level34_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 18% increased Physical Damage<br>88% increased Cooldown Recovery | |level34_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 18% increased Physical Damage<br>88% increased Cooldown Recovery Rate | ||
|level34_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level34_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level34_stat1_value = -13 | |level34_stat1_value = -13 | ||
Line 339: | Line 348: | ||
|level35 = True | |level35 = True | ||
|level35_level_requirement = 95 | |level35_level_requirement = 95 | ||
|level35_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 18% increased Physical Damage<br>90% increased Cooldown Recovery | |level35_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 18% increased Physical Damage<br>90% increased Cooldown Recovery Rate | ||
|level35_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level35_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level35_stat1_value = -13 | |level35_stat1_value = -13 | ||
Line 348: | Line 357: | ||
|level36 = True | |level36 = True | ||
|level36_level_requirement = 96 | |level36_level_requirement = 96 | ||
|level36_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 18% increased Physical Damage<br>92% increased Cooldown Recovery | |level36_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 18% increased Physical Damage<br>92% increased Cooldown Recovery Rate | ||
|level36_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level36_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level36_stat1_value = -13 | |level36_stat1_value = -13 | ||
Line 357: | Line 366: | ||
|level37 = True | |level37 = True | ||
|level37_level_requirement = 97 | |level37_level_requirement = 97 | ||
|level37_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 18% increased Physical Damage<br>94% increased Cooldown Recovery | |level37_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 18% increased Physical Damage<br>94% increased Cooldown Recovery Rate | ||
|level37_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level37_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level37_stat1_value = -13 | |level37_stat1_value = -13 | ||
Line 366: | Line 375: | ||
|level38 = True | |level38 = True | ||
|level38_level_requirement = 98 | |level38_level_requirement = 98 | ||
|level38_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 18% increased Physical Damage<br>96% increased Cooldown Recovery | |level38_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 18% increased Physical Damage<br>96% increased Cooldown Recovery Rate | ||
|level38_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level38_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level38_stat1_value = -13 | |level38_stat1_value = -13 | ||
Line 375: | Line 384: | ||
|level39 = True | |level39 = True | ||
|level39_level_requirement = 99 | |level39_level_requirement = 99 | ||
|level39_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 18% increased Physical Damage<br>98% increased Cooldown Recovery | |level39_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 18% increased Physical Damage<br>98% increased Cooldown Recovery Rate | ||
|level39_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level39_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level39_stat1_value = -13 | |level39_stat1_value = -13 | ||
Line 384: | Line 393: | ||
|level40 = True | |level40 = True | ||
|level40_level_requirement = 100 | |level40_level_requirement = 100 | ||
|level40_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 18% increased Physical Damage<br>100% increased Cooldown Recovery | |level40_stat_text = Nearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 18% increased Physical Damage<br>100% increased Cooldown Recovery Rate | ||
|level40_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | |level40_stat1_id = attack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour | ||
|level40_stat1_value = -13 | |level40_stat1_value = -13 |
Revision as of 14:25, 29 September 2020
Level: (1-20)
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 16Casts an aura that affects you and nearby enemies differently depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.Nearby Enemies are Blinded while in Sand Stance
You take (9-11)% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance
Nearby Enemies are Maimed while in Blood Stance
Enemies Maimed by this Skill take (13-16)% increased Physical Damage
(0-50)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop level: 16Vendor Prices
Normal | 1x Orb of Alteration |
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemFleshAndStone
Flesh and Stone is an aura that activates Blood and Sand Stance. In Blood Stance (Flesh), the aura maims nearby enemies while increasing the physical damage they take. In Sand Stance (Stone), the aura blinds enemies in radius and grants the user damage reduction against enemies outside the aura. Activating the skill while it's toggled on will alternate between stances. Certain skills also behave differently based on the stance you are currently in.
Skill functions and interactions
Stance setting is shared with Blood and SandBlood and SandSpell, Stance
Level: (1-6)
Reservation: 10% Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 4Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.Melee Skills deal (10-15)% more Area Damage while in Blood Stance
Melee Skills have 5% less Area of Effect while in Blood Stance
Melee Skills have (10-15)% more Area of Effect while in Sand Stance
Melee Skills deal 5% less Area Damage while in Sand Stance
(0-50)% increased Cooldown Recovery Rate
Additional Effects From 1-20% Quality:
(0.5-10)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and toggling one will toggle both.
Flesh and Stone can be linked with Maim SupportMaim SupportAttack, Physical, Support
Icon: m
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 8Supports attack skills, or other skills that can maim enemies.Supported Skills deal (10-19)% more Physical Damage
Supported Attacks have 30% chance to Maim on Hit
Enemies Maimed by Supported Skills take 10% increased Physical Damage
Additional Effects From 1-20% Quality:
Supported Skills have (1-20)% increased Effect of MaimThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. to increase the effect of Enemies Maimed by Supported Skills take X% increased Physical Damage.
The blind from the Sand Stance has its own blind visual effect on enemies.
Gem level progression
Level | Less Damage | Physical Damage | Cooldown Recovery Speed | Exp. | Total Exp. | |||
---|---|---|---|---|---|---|---|---|
1 | 16 | 18 | 26 | 11% | 8% | N/A | 0 | 0 |
2 | 20 | 22 | 31 | 11% | 8% | N/A | 49725 | 49725 |
3 | 24 | 25 | 37 | 11% | 8% | N/A | 95714 | 145439 |
4 | 28 | 29 | 42 | 11% | 8% | N/A | 169595 | 315034 |
5 | 31 | 32 | 46 | 12% | 8% | N/A | 199345 | 514379 |
6 | 34 | 35 | 50 | 12% | 9% | N/A | 285815 | 800194 |
7 | 37 | 37 | 54 | 12% | 9% | N/A | 401344 | 1201538 |
8 | 40 | 40 | 58 | 12% | 9% | N/A | 554379 | 1755917 |
9 | 43 | 43 | 62 | 13% | 9% | N/A | 755049 | 2510966 |
10 | 46 | 46 | 66 | 13% | 9% | N/A | 1016533 | 3527499 |
11 | 49 | 48 | 70 | 13% | 10% | N/A | 1898602 | 5426101 |
12 | 52 | 51 | 74 | 13% | 10% | N/A | 1964019 | 7390120 |
13 | 55 | 54 | 78 | 14% | 10% | N/A | 2573731 | 9963851 |
14 | 58 | 57 | 82 | 14% | 10% | N/A | 4676439 | 14640290 |
15 | 60 | 59 | 84 | 14% | 10% | N/A | 3017327 | 17657617 |
16 | 62 | 60 | 87 | 14% | 11% | N/A | 7823001 | 25480618 |
17 | 64 | 62 | 90 | 15% | 11% | N/A | 15264208 | 40744826 |
18 | 66 | 64 | 92 | 15% | 11% | N/A | 26272845 | 67017671 |
19 | 68 | 66 | 95 | 15% | 11% | N/A | 62872274 | 129889945 |
20 | 70 | 68 | 98 | 15% | 11% | N/A | 212023122 | 341913067 |
21 | 72 | 70 | 100 | 16% | 12% | N/A | N/A | N/A |
22 | 74 | N/A | N/A | 16% | 12% | N/A | N/A | N/A |
23 | 76 | N/A | N/A | 16% | 12% | N/A | N/A | N/A |
24 | 78 | N/A | N/A | 16% | 12% | N/A | N/A | N/A |
25 | 80 | N/A | N/A | 17% | 12% | N/A | N/A | N/A |
26 | 82 | N/A | N/A | 17% | 13% | N/A | N/A | N/A |
27 | 84 | N/A | N/A | 17% | 13% | N/A | N/A | N/A |
28 | 86 | N/A | N/A | 17% | 13% | N/A | N/A | N/A |
29 | 88 | N/A | N/A | 18% | 13% | N/A | N/A | N/A |
30 | 90 | N/A | N/A | 18% | 13% | N/A | N/A | N/A |
31 | 91 | N/A | N/A | 18% | 14% | N/A | N/A | N/A |
32 | 92 | N/A | N/A | 18% | 14% | N/A | N/A | N/A |
33 | 93 | N/A | N/A | 18% | 14% | N/A | N/A | N/A |
34 | 94 | N/A | N/A | 18% | 14% | N/A | N/A | N/A |
35 | 95 | N/A | N/A | 18% | 14% | N/A | N/A | N/A |
36 | 96 | N/A | N/A | 19% | 14% | N/A | N/A | N/A |
37 | 97 | N/A | N/A | 19% | 14% | N/A | N/A | N/A |
38 | 98 | N/A | N/A | 19% | 14% | N/A | N/A | N/A |
39 | 99 | N/A | N/A | 19% | 14% | N/A | N/A | N/A |
40 | 100 | N/A | N/A | 19% | 14% | N/A | N/A | N/A |
Item acquisition
Flesh and Stone can drop anywhere.
Recipes
Flesh and Stone can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
7 | The Wilted RoseThe Wilted Rose7Level 21 Aura Gem CorruptedThough the path to divinity is fraught with peril, hope may bloom from within. | Random corrupted level 21 Aura gem | A |
13 | The CataclysmThe Cataclysm13Level 21 Spell Gem CorruptedThe mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all. | Random corrupted level 21 Spell gem | A |
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Intruders in Black Act 2 | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Intruders in Black Act 2 Yeena | ✗ | ✗ | ✗ | ✓ | ✓ | ✗ | ✓ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Threshold jewels
The following threshold jewels augment Flesh and Stone:
Note that the jewels may be drop disabled and only be found in the permanent leagues as legacy items.
Item | Limit | Radius | Stats | Drop Enabled |
---|
Related helmet enchantments
The following helmet enchantments affect Flesh and Stone.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Flesh and Stone Mana Reservation 1 | 66 | Merciless Labyrinth | Flesh and Stone has 40% increased Mana Reservation Efficiency | helmet 0 |
Enchantment Flesh and Stone Mana Reservation 2 | 75 | Eternal Labyrinth | Flesh and Stone has 60% increased Mana Reservation Efficiency | helmet 0 |
Enchantment Flesh and Stone Mana Reservation 1 | 66 | Merciless Labyrinth | Flesh and Stone has 50% increased Mana Reservation Efficiency | helmet 100 |
Enchantment Flesh and Stone Mana Reservation 2 | 75 | Eternal Labyrinth | Flesh and Stone has 75% increased Mana Reservation Efficiency | helmet 100 |
Related skills
Gem |
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Related passives skills
Passive skills
The following passive skills are related to Blood Stance and Sand Stance:
Name | Stats |
---|---|
Attack Damage in Blood Stance | 20% increased Attack Damage while in Blood Stance [1] |
Attack Speed in Sand Stance | 6% increased Attack Speed while in Sand Stance [1] |
Stance Reservation Efficiency | 10% increased Mana Reservation Efficiency of Stance Skills [1] |
Stance Skill Cooldown Recovery | 10% increased Cooldown Recovery Rate for Stance Skills [1] [2] [3] |
Seasoned Swordplay | 50% increased Mana Reservation Efficiency of Stance Skills [1] |
Ascendancy passive skills
The following Ascendancy passive skills are related to Blood Stance and Sand Stance:
Ascendancy Class | Name | Stats |
---|---|---|
Gladiator | Arena Challenger | +10 to Maximum Challenger Charges 2% more Attack and Movement Speed per Challenger Charge 25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance Gain a Challenger Charge when you Kill an Enemy while in Sand Stance [1] |
Alternate skill effects
Flesh and Stone has the following alternate skill effects:
Item | Effect(s) |
---|---|
Celestial Blood and Sand Stance EffectCelestial Blood and Sand Stance EffectSkill Gem EffectYour Blood and Sand or Flesh and Stone becomes a Celestial Effect. | Your Blood and Sand or Flesh and Stone becomes a Celestial Effect. |
Polaris Blood and Sand EffectPolaris Blood and Sand EffectSkill Gem EffectYour Blood and Sand and Flesh and Stone becomes a Black and White Effect. | Your Blood and Sand and Flesh and Stone becomes a Black and White Effect. |
Sunrise Blood and Sand EffectSunrise Blood and Sand EffectSkill Gem EffectYour Blood and Sand and Flesh and Stone becomes a Sunrise Effect. | Your Blood and Sand and Flesh and Stone becomes a Sunrise Effect. |
See also
- Blood and SandBlood and SandSpell, Stance
Level: (1-6)
Reservation: 10% Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 4Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.Melee Skills deal (10-15)% more Area Damage while in Blood Stance
Melee Skills have 5% less Area of Effect while in Blood Stance
Melee Skills have (10-15)% more Area of Effect while in Sand Stance
Melee Skills deal 5% less Area Damage while in Sand Stance
(0-50)% increased Cooldown Recovery Rate
Additional Effects From 1-20% Quality:
(0.5-10)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Version history
Version | Changes |
---|---|
3.11.0 |
|
3.8.0 |
|
3.7.4 |
|
3.7.0 |
|