Desecrate: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>Neokowloon
mNo edit summary
(47 intermediate revisions by 16 users not shown)
Line 9: Line 9:
|metadata_id                            = Metadata/Items/Gems/SkillGemDesecrate
|metadata_id                            = Metadata/Items/Gems/SkillGemDesecrate
|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|purchase_cost_normal1_name              = Orb of Alteration
|purchase_cost_normal1_amount            = 1
|dexterity_percent                      = 60
|dexterity_percent                      = 60
|intelligence_percent                    = 40
|intelligence_percent                    = 40
Line 19: Line 17:
|cast_time                              = 0.6
|cast_time                              = 0.6
|required_level                          = 16
|required_level                          = 16
|quality_type1_weight                    = 50
|quality_type1_weight                    = 1
|quality_type1_stat_text                = 1% increased Cast Speed
|quality_type1_stat_text                = (1-20)% increased Cast Speed
|quality_type1_stat1_id                  = base_cast_speed_+%
|quality_type1_stat1_id                  = base_cast_speed_+%
|quality_type1_stat1_value              = 1000
|quality_type1_stat1_value              = 1000
|quality_type2_weight                    = 100
|static_cost_types                      = Mana
|quality_type2_stat_text                = 10% increased Chaos Damage
|quality_type2_stat1_id                  = chaos_damage_+%
|quality_type2_stat1_value              = 10000
|quality_type3_weight                    = 100
|quality_type3_stat_text                = 3% chance to spawn an additional Corpse
|quality_type3_stat1_id                  = desecrate_chance_for_additional_corpse_%
|quality_type3_stat1_value              = 3000
|quality_type4_weight                    = 10
|quality_type4_stat_text                = Each Corpse spawned has 0.1% chance to be a Forgotten Corpse
|quality_type4_stat1_id                  = desecrate_chance_for_special_corpse_%
|quality_type4_stat1_value              = 100
|static_damage_effectiveness            = 100
|static_damage_effectiveness            = 100
|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_stat1_id                        = base_skill_effect_duration
|static_duration                        = 4
|static_stat1_value                      = 4000
|static_stat1_id                        = is_area_damage
|static_stat2_id                        = desecrate_number_of_corpses_to_create
|static_stat1_value                      = 1
|static_stat2_value                      = 5
|static_stat2_id                        = base_skill_effect_duration
|static_stat3_id                        = desecrate_maximum_number_of_corpses
|static_stat2_value                      = 4000
|static_stat3_value                      = 10
|static_stat3_id                        = desecrate_number_of_corpses_to_create
|static_stat4_id                        = is_area_damage
|static_stat3_value                      = 5
|static_stat4_value                      = 1
|static_stat4_id                        = desecrate_maximum_number_of_corpses
|stat_text                              = Base duration is 4 seconds<br>Deals (8.2-294) Base Chaos Damage per second<br>Spawns 5 corpses<br>Spawns corpses up to Level (20-100)<br>Maximum of 10 corpses allowed
|static_stat4_value                      = 10
|stat_text                              = Deals (8.2-294) Base Chaos Damage per second<br>Base duration is 4.00 seconds<br>Spawns 5 corpses<br>Spawns corpses up to Level (20-100)<br>Maximum of 10 corpses allowed
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 16
|level1_level_requirement                = 16
|level1_mana_cost                        = 11
|level1_cost_amounts                    = 11
|level1_stat_text                        = Deals 8.2 Base Chaos Damage per second<br>Spawns corpses up to Level 20
|level1_stat_text                        = Deals 8.2 Base Chaos Damage per second<br>Spawns corpses up to Level 20
|level1_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level1_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 57: Line 45:
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 20
|level2_level_requirement                = 20
|level2_mana_cost                        = 12
|level2_cost_amounts                    = 12
|level2_stat_text                        = Deals 11.3 Base Chaos Damage per second<br>Spawns corpses up to Level 24
|level2_stat_text                        = Deals 11.3 Base Chaos Damage per second<br>Spawns corpses up to Level 24
|level2_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level2_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 65: Line 53:
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 24
|level3_level_requirement                = 24
|level3_mana_cost                        = 13
|level3_cost_amounts                    = 13
|level3_stat_text                        = Deals 15.4 Base Chaos Damage per second<br>Spawns corpses up to Level 28
|level3_stat_text                        = Deals 15.4 Base Chaos Damage per second<br>Spawns corpses up to Level 28
|level3_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level3_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 73: Line 61:
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 28
|level4_level_requirement                = 28
|level4_mana_cost                        = 14
|level4_cost_amounts                    = 14
|level4_stat_text                        = Deals 20.6 Base Chaos Damage per second<br>Spawns corpses up to Level 32
|level4_stat_text                        = Deals 20.6 Base Chaos Damage per second<br>Spawns corpses up to Level 32
|level4_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level4_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 81: Line 69:
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 31
|level5_level_requirement                = 31
|level5_mana_cost                        = 15
|level5_cost_amounts                    = 15
|level5_stat_text                        = Deals 25.5 Base Chaos Damage per second<br>Spawns corpses up to Level 35
|level5_stat_text                        = Deals 25.5 Base Chaos Damage per second<br>Spawns corpses up to Level 35
|level5_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level5_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 89: Line 77:
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 34
|level6_level_requirement                = 34
|level6_mana_cost                        = 16
|level6_cost_amounts                    = 16
|level6_stat_text                        = Deals 31.4 Base Chaos Damage per second<br>Spawns corpses up to Level 38
|level6_stat_text                        = Deals 31.4 Base Chaos Damage per second<br>Spawns corpses up to Level 38
|level6_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level6_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 97: Line 85:
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 37
|level7_level_requirement                = 37
|level7_mana_cost                        = 17
|level7_cost_amounts                    = 17
|level7_stat_text                        = Deals 38.5 Base Chaos Damage per second<br>Spawns corpses up to Level 41
|level7_stat_text                        = Deals 38.5 Base Chaos Damage per second<br>Spawns corpses up to Level 41
|level7_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level7_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 105: Line 93:
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 40
|level8_level_requirement                = 40
|level8_mana_cost                        = 18
|level8_cost_amounts                    = 18
|level8_stat_text                        = Deals 46.9 Base Chaos Damage per second<br>Spawns corpses up to Level 44
|level8_stat_text                        = Deals 46.9 Base Chaos Damage per second<br>Spawns corpses up to Level 44
|level8_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level8_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 113: Line 101:
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 43
|level9_level_requirement                = 43
|level9_mana_cost                        = 18
|level9_cost_amounts                    = 18
|level9_stat_text                        = Deals 57 Base Chaos Damage per second<br>Spawns corpses up to Level 47
|level9_stat_text                        = Deals 57 Base Chaos Damage per second<br>Spawns corpses up to Level 47
|level9_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level9_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 121: Line 109:
|level10                                = True
|level10                                = True
|level10_level_requirement              = 46
|level10_level_requirement              = 46
|level10_mana_cost                      = 19
|level10_cost_amounts                    = 19
|level10_stat_text                      = Deals 69 Base Chaos Damage per second<br>Spawns corpses up to Level 50
|level10_stat_text                      = Deals 69 Base Chaos Damage per second<br>Spawns corpses up to Level 50
|level10_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level10_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 129: Line 117:
|level11                                = True
|level11                                = True
|level11_level_requirement              = 49
|level11_level_requirement              = 49
|level11_mana_cost                      = 20
|level11_cost_amounts                    = 20
|level11_stat_text                      = Deals 83.4 Base Chaos Damage per second<br>Spawns corpses up to Level 53
|level11_stat_text                      = Deals 83.4 Base Chaos Damage per second<br>Spawns corpses up to Level 53
|level11_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level11_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 137: Line 125:
|level12                                = True
|level12                                = True
|level12_level_requirement              = 52
|level12_level_requirement              = 52
|level12_mana_cost                      = 21
|level12_cost_amounts                    = 21
|level12_stat_text                      = Deals 100.5 Base Chaos Damage per second<br>Spawns corpses up to Level 56
|level12_stat_text                      = Deals 100.5 Base Chaos Damage per second<br>Spawns corpses up to Level 56
|level12_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level12_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 145: Line 133:
|level13                                = True
|level13                                = True
|level13_level_requirement              = 55
|level13_level_requirement              = 55
|level13_mana_cost                      = 22
|level13_cost_amounts                    = 22
|level13_stat_text                      = Deals 120.7 Base Chaos Damage per second<br>Spawns corpses up to Level 59
|level13_stat_text                      = Deals 120.7 Base Chaos Damage per second<br>Spawns corpses up to Level 59
|level13_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level13_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 153: Line 141:
|level14                                = True
|level14                                = True
|level14_level_requirement              = 58
|level14_level_requirement              = 58
|level14_mana_cost                      = 23
|level14_cost_amounts                    = 23
|level14_stat_text                      = Deals 144.8 Base Chaos Damage per second<br>Spawns corpses up to Level 62
|level14_stat_text                      = Deals 144.8 Base Chaos Damage per second<br>Spawns corpses up to Level 62
|level14_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level14_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 161: Line 149:
|level15                                = True
|level15                                = True
|level15_level_requirement              = 60
|level15_level_requirement              = 60
|level15_mana_cost                      = 23
|level15_cost_amounts                    = 23
|level15_stat_text                      = Deals 163.2 Base Chaos Damage per second<br>Spawns corpses up to Level 65
|level15_stat_text                      = Deals 163.2 Base Chaos Damage per second<br>Spawns corpses up to Level 65
|level15_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level15_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 169: Line 157:
|level16                                = True
|level16                                = True
|level16_level_requirement              = 62
|level16_level_requirement              = 62
|level16_mana_cost                      = 24
|level16_cost_amounts                    = 24
|level16_stat_text                      = Deals 183.9 Base Chaos Damage per second<br>Spawns corpses up to Level 69
|level16_stat_text                      = Deals 183.9 Base Chaos Damage per second<br>Spawns corpses up to Level 69
|level16_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level16_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 177: Line 165:
|level17                                = True
|level17                                = True
|level17_level_requirement              = 64
|level17_level_requirement              = 64
|level17_mana_cost                      = 25
|level17_cost_amounts                    = 25
|level17_stat_text                      = Deals 207 Base Chaos Damage per second<br>Spawns corpses up to Level 73
|level17_stat_text                      = Deals 207 Base Chaos Damage per second<br>Spawns corpses up to Level 73
|level17_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level17_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 185: Line 173:
|level18                                = True
|level18                                = True
|level18_level_requirement              = 66
|level18_level_requirement              = 66
|level18_mana_cost                      = 25
|level18_cost_amounts                    = 25
|level18_stat_text                      = Deals 232.8 Base Chaos Damage per second<br>Spawns corpses up to Level 77
|level18_stat_text                      = Deals 232.8 Base Chaos Damage per second<br>Spawns corpses up to Level 77
|level18_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level18_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 193: Line 181:
|level19                                = True
|level19                                = True
|level19_level_requirement              = 68
|level19_level_requirement              = 68
|level19_mana_cost                      = 26
|level19_cost_amounts                    = 26
|level19_stat_text                      = Deals 261.7 Base Chaos Damage per second<br>Spawns corpses up to Level 81
|level19_stat_text                      = Deals 261.7 Base Chaos Damage per second<br>Spawns corpses up to Level 81
|level19_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level19_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 201: Line 189:
|level20                                = True
|level20                                = True
|level20_level_requirement              = 70
|level20_level_requirement              = 70
|level20_mana_cost                      = 26
|level20_cost_amounts                    = 26
|level20_stat_text                      = Deals 294 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level20_stat_text                      = Deals 294 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level20_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level20_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 209: Line 197:
|level21                                = True
|level21                                = True
|level21_level_requirement              = 72
|level21_level_requirement              = 72
|level21_mana_cost                      = 27
|level21_cost_amounts                    = 27
|level21_stat_text                      = Deals 330.1 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level21_stat_text                      = Deals 330.1 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level21_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level21_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 217: Line 205:
|level22                                = True
|level22                                = True
|level22_level_requirement              = 74
|level22_level_requirement              = 74
|level22_mana_cost                      = 27
|level22_cost_amounts                    = 27
|level22_stat_text                      = Deals 370.3 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level22_stat_text                      = Deals 370.3 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level22_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level22_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 225: Line 213:
|level23                                = True
|level23                                = True
|level23_level_requirement              = 76
|level23_level_requirement              = 76
|level23_mana_cost                      = 28
|level23_cost_amounts                    = 28
|level23_stat_text                      = Deals 415.2 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level23_stat_text                      = Deals 415.2 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level23_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level23_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 233: Line 221:
|level24                                = True
|level24                                = True
|level24_level_requirement              = 78
|level24_level_requirement              = 78
|level24_mana_cost                      = 29
|level24_cost_amounts                    = 29
|level24_stat_text                      = Deals 465.3 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level24_stat_text                      = Deals 465.3 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level24_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level24_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 241: Line 229:
|level25                                = True
|level25                                = True
|level25_level_requirement              = 80
|level25_level_requirement              = 80
|level25_mana_cost                      = 29
|level25_cost_amounts                    = 29
|level25_stat_text                      = Deals 521.2 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level25_stat_text                      = Deals 521.2 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level25_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level25_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 249: Line 237:
|level26                                = True
|level26                                = True
|level26_level_requirement              = 82
|level26_level_requirement              = 82
|level26_mana_cost                      = 30
|level26_cost_amounts                    = 30
|level26_stat_text                      = Deals 583.5 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level26_stat_text                      = Deals 583.5 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level26_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level26_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 257: Line 245:
|level27                                = True
|level27                                = True
|level27_level_requirement              = 84
|level27_level_requirement              = 84
|level27_mana_cost                      = 30
|level27_cost_amounts                    = 30
|level27_stat_text                      = Deals 653 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level27_stat_text                      = Deals 653 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level27_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level27_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 265: Line 253:
|level28                                = True
|level28                                = True
|level28_level_requirement              = 86
|level28_level_requirement              = 86
|level28_mana_cost                      = 31
|level28_cost_amounts                    = 31
|level28_stat_text                      = Deals 730.4 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level28_stat_text                      = Deals 730.4 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level28_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level28_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 273: Line 261:
|level29                                = True
|level29                                = True
|level29_level_requirement              = 88
|level29_level_requirement              = 88
|level29_mana_cost                      = 32
|level29_cost_amounts                    = 32
|level29_stat_text                      = Deals 816.6 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level29_stat_text                      = Deals 816.6 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level29_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level29_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 281: Line 269:
|level30                                = True
|level30                                = True
|level30_level_requirement              = 90
|level30_level_requirement              = 90
|level30_mana_cost                      = 32
|level30_cost_amounts                    = 32
|level30_stat_text                      = Deals 912.6 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level30_stat_text                      = Deals 912.6 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level30_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level30_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 289: Line 277:
|level31                                = True
|level31                                = True
|level31_level_requirement              = 91
|level31_level_requirement              = 91
|level31_mana_cost                      = 32
|level31_cost_amounts                    = 32
|level31_stat_text                      = Deals 964.6 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level31_stat_text                      = Deals 964.6 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level31_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level31_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 297: Line 285:
|level32                                = True
|level32                                = True
|level32_level_requirement              = 92
|level32_level_requirement              = 92
|level32_mana_cost                      = 33
|level32_cost_amounts                    = 33
|level32_stat_text                      = Deals 1019.5 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level32_stat_text                      = Deals 1019.5 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level32_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level32_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 305: Line 293:
|level33                                = True
|level33                                = True
|level33_level_requirement              = 93
|level33_level_requirement              = 93
|level33_mana_cost                      = 33
|level33_cost_amounts                    = 33
|level33_stat_text                      = Deals 1077.3 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level33_stat_text                      = Deals 1077.3 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level33_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level33_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 313: Line 301:
|level34                                = True
|level34                                = True
|level34_level_requirement              = 94
|level34_level_requirement              = 94
|level34_mana_cost                      = 33
|level34_cost_amounts                    = 33
|level34_stat_text                      = Deals 1138.4 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level34_stat_text                      = Deals 1138.4 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level34_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level34_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 321: Line 309:
|level35                                = True
|level35                                = True
|level35_level_requirement              = 95
|level35_level_requirement              = 95
|level35_mana_cost                      = 34
|level35_cost_amounts                    = 34
|level35_stat_text                      = Deals 1202.8 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level35_stat_text                      = Deals 1202.8 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level35_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level35_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 329: Line 317:
|level36                                = True
|level36                                = True
|level36_level_requirement              = 96
|level36_level_requirement              = 96
|level36_mana_cost                      = 34
|level36_cost_amounts                    = 34
|level36_stat_text                      = Deals 1270.8 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level36_stat_text                      = Deals 1270.8 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level36_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level36_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 337: Line 325:
|level37                                = True
|level37                                = True
|level37_level_requirement              = 97
|level37_level_requirement              = 97
|level37_mana_cost                      = 34
|level37_cost_amounts                    = 34
|level37_stat_text                      = Deals 1342.4 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level37_stat_text                      = Deals 1342.4 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level37_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level37_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 345: Line 333:
|level38                                = True
|level38                                = True
|level38_level_requirement              = 98
|level38_level_requirement              = 98
|level38_mana_cost                      = 34
|level38_cost_amounts                    = 34
|level38_stat_text                      = Deals 1418 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level38_stat_text                      = Deals 1418 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level38_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level38_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 353: Line 341:
|level39                                = True
|level39                                = True
|level39_level_requirement              = 99
|level39_level_requirement              = 99
|level39_mana_cost                      = 35
|level39_cost_amounts                    = 35
|level39_stat_text                      = Deals 1497.7 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level39_stat_text                      = Deals 1497.7 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level39_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level39_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 361: Line 349:
|level40                                = True
|level40                                = True
|level40_level_requirement              = 100
|level40_level_requirement              = 100
|level40_mana_cost                      = 35
|level40_cost_amounts                    = 35
|level40_stat_text                      = Deals 1581.8 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level40_stat_text                      = Deals 1581.8 Base Chaos Damage per second<br>Spawns corpses up to Level 100
|level40_stat1_id                        = base_chaos_damage_to_deal_per_minute
|level40_stat1_id                        = base_chaos_damage_to_deal_per_minute
Line 429: Line 417:
|level21_dexterity_requirement          = 100
|level21_dexterity_requirement          = 100
|level21_intelligence_requirement        = 70
|level21_intelligence_requirement        = 70
|inventory_icon                          = Desecrate
|release_version                        = 1.0.6
|release_version                        = 1.0.6
|quest_reward1_type                      = quest
|quest_reward1_type                      = quest
Line 436: Line 425:
|quest_reward1_class_ids                = Witch
|quest_reward1_class_ids                = Witch
|quest_reward2_type                      = vendor
|quest_reward2_type                      = vendor
|quest_reward2_quest                    = The Root of the Problem
|quest_reward2_quest                    = Intruders in Black
|quest_reward2_quest_id                  = a2q9
|quest_reward2_quest_id                  = a2q6
|quest_reward2_act                      = 2
|quest_reward2_act                      = 2
|quest_reward2_class_ids                = Ranger,Scion,Shadow,Templar,Witch
|quest_reward2_class_ids                = Ranger,Scion,Shadow,Templar,Witch
Line 457: Line 446:


==Skill functions and interactions==
==Skill functions and interactions==
* Note that the levels stated beneath are maximum levels of the corpses created by Desecrate. The real level of the spawned corpses is still capped by the zone level.<ref>{{cite web|author=Mark_GGG|date=March 6, 2014|title=Skill Feedback - Desecrate|url=https://www.pathofexile.com/forum/view-thread/784330/page/5#p7063348|publisher=Official Path of Exile Forums|accessdate=March 7, 2014}}</ref>
* The level of the spawned corpses is determined by area level. The {{c|mod|Spawns corpses up to Level #}} is only a maximum.<ref>{{cite web|author=Mark_GGG|date=March 6, 2014|title=Skill Feedback - Desecrate|url=https://www.pathofexile.com/forum/view-thread/784330/page/5#p7063348|publisher=Official Path of Exile Forums|accessdate=March 7, 2014}}</ref>
* Desecrate spawns corpses of monsters that have existed in the current area, as well as monsters previously raised by {{il|Raise Spectre}}. The character remembers a number of monsters capped by their Spectre limit, even after the skill gem is removed.
** Each corpse has a 15% chance of guaranteeing a spectre corpse. The remaining 85% are chosen randomly, and may still be spectres, meaning the chance of randomly selecting a spectre corpse can be improved by saving multiple different spectres. If those spectres have high life values, such as [[Kitava's Herald]] or [[Giant Gladiator Statue]], this can provide more damage to skills like {{il|Detonate Dead}}. (Though it also risks taking more damage from enemies that explode corpses.)
** In areas without monsters, a specific table is used.
* {{il|Spell Cascade Support}}: causes Desecrate to spawn the maximum of 10 corpses at one cast. Because this skill is mainly used to create corpses, the penalties of Spell Cascade like reduced [[Area of effect|AoE]] or reduced damage are irrelevant.
* The corpse generation is slightly delayed after the cast of the skill, so when [[trigger]]ed {{il|Cast When Damage Taken Support}} alongside an [[Offering]], corpses will not be consumed on the first trigger, as corpses must already exist at the time of corpse consuming skills triggering to function.<ref>https://www.pathofexile.com/forum/view-thread/2474665/page/1#p21831501</ref>
* [[Proxies]] share the maximum 10 active corpses with each other and the player.
* On a PC, you can press and hold the "A" key to see the type of corpse when you hover your mouse over it. This can be changed to a different key or not requiring a key in the options.
* Desecrate's chaos damage over time is not increased by bonuses to [[spell damage]]. It is affected by bonuses to chaos damage, [[damage over time]], and area damage. When linked to the {{il|Trap Support}} gem it is affected by [[trap]]-related modifiers, and linked to a {{il|Spell Totem Support}} gem it is affected by [[totem]]-related modifiers.
* Desecrate's chaos damage over time is not increased by bonuses to [[spell damage]]. It is affected by bonuses to chaos damage, [[damage over time]], and area damage. When linked to the {{il|Trap Support}} gem it is affected by [[trap]]-related modifiers, and linked to a {{il|Spell Totem Support}} gem it is affected by [[totem]]-related modifiers.
* {{il|Raise Spectre}}: Desecrate may also spawn corpses which can be raised as spectres the player can bring into a zone. Desecrate also has a corpse spawn table based on the monsters found in the area. In areas without monsters, a specific table is used.
* Area of effect only affects the chaos dot ground and does not affect the spread of spawned corpses.
* {{il|Spell Cascade Support}}: causes Desecrate to spawn the maximum of 10 corpses at one cast. Because this skill is mainly used to create corpses, the penalties of Spell Cascade like reduced [[Area of effect|AoE]] or reduced damage are irrelevant.<ref>Learned by experimentation</ref>
* When [[Trigger]]ed by {{il|Cast When Damage Taken Support}} alongside an Offering, corpses will not be consumed on the first trigger, as corpses must exist at the time of corpse consuming skills triggering to function.<ref>https://www.pathofexile.com/forum/view-thread/2474665/page/1#p21831501</ref>
* Totems share a pool of 10 corpses with each other, and most likely the player.
* On a PC, you can press and hold the "A" key to see the type of corpse when you hover your mouse over it.
*Having spectres with high base life will increase the chance of getting high life corpses. These corpses provide more damage for skills like {{il|detonate dead}}. These high life corpses will also make enemies who use detonate dead do more damage to the character.
===Alternative quality===
Phantasmal Desecrate has a chance (1% per 1% quality) to spawn a corpse of a Forgotten Corpse, such as [[Flickershade]], which is the only way to obtain them for {{il|Raise Spectre}}. As of 3.13, it no longer spawns [[Primal Crushclaw]].{{Citation needed}}


==Gem level progression==
==Gem level progression==
Line 479: Line 468:
   |c2_pattern_value  = %d
   |c2_pattern_value  = %d
}}
}}
==Gem quality==
{{Skill quality}}


{{Item acquisition}}
{{Item acquisition}}
Line 490: Line 482:
}}
}}


{{Skill microtransaction list}}
{{Alternate skill effect list}}


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.13.0}}
{{Version history table row|3.23.0|
* Alternate quality gems, labyrinth helmet enchantments and unique threshold jewels are all systems that were trying to subtly modify the behaviour of skills. With this expansion these have been combined into a new system called Transfigured Gems that allows us to fully achieve the goal of these three systems, and then some.
* Anomalous, Divergent and Phantasmal Quality Gems have been removed from the game. Existing alternate Quality Gems now have the base Quality effect found on the respective Gem.
}}
{{Version history table row|3.17.0|
* {{il|Raise Spectre}}'s most recent monster types are now saved to your character and may be Desecrated. The size of this list is capped by your Spectre limit.
* Desecrate and Corpse Walk now have a static 15% chance to spawn a Spectre Corpse, rather than a 2x relative weighting compared to all other possible corpse types.
* Lower the life of Spectre versions of monsters that have very high life totals. Their life is being brought down to match Kitava's Herald monsters. This will affect their corpse when created with Desecrate.
*  Phantasmal Desecrate can now produce corpses of [[Scourge]] monsters. {{Undocumented}}
}}
{{Version history table row|3.16.2|
* Reverted an unintended change where corpses of [[Spectre]] monsters were made to be just as likely as other corpses from Desecrate and other corpse generating skills. Spectre-based corpses are once again twice as likely as corpses from the area.<ref>https://www.pathofexile.com/forum/view-thread/3218097</ref>
}}
{{Version history table row|3.13.0|
* Phantasmal Desecrate now has a chance to produce a different special monster corpse based on its quality.
* Phantasmal Desecrate now has a chance to produce a different special monster corpse based on its quality.
* Phantasmal Desecrate now has 1% chance to spawn a forgotten corpse per 1% gem quality (from 0.1% per 1% gem quality).
* Phantasmal Desecrate now has 1% chance to spawn a forgotten corpse per 1% gem quality (from 0.1% per 1% gem quality).
{{Version history table row|3.12.0}}
}}
{{Version history table row|3.12.0|
* Now has alternative quality
* Now has alternative quality
{{Version history table row|3.8.0}}
}}
{{Version history table row|3.8.0|
* Now has a corpse limit of 10 (from 15)
* Now has a corpse limit of 10 (from 15)
* Now has a cast time of 0.6 seconds (from 0.8)
* Now has a cast time of 0.6 seconds (from 0.8)
* Now has a base duration of 4 seconds (from 5).
* Now has a base duration of 4 seconds (from 5).
* No longer has a cooldown.
* No longer has a cooldown.
{{Version history table row|3.6.0}}
* The Labyrinth Helmet Enchantment for Desecrate which granted increased Cooldown Reduction now instead grants increased Duration at the same value. This affects existing items with this enchantment. This enchantment can no longer be obtained from the Labyrinth.
}}
{{Version history table row|3.6.0|
* Mana Cost at gem level 1 is now 11 (was 8).
* Mana Cost at gem level 1 is now 11 (was 8).
* Mana Cost at gem level 20 is now 26 (was 20).
* Mana Cost at gem level 20 is now 26 (was 20).
{{Version history table row|3.5.0}}
}}
{{Version history table row|3.5.0|
* Added physics interactions.
* Added physics interactions.
{{Version history table row|3.1.0}}
}}
{{Version history table row|3.1.0|
* Now creates 5 corpses (up from 3). The cooldown has been reduced to 3 seconds per stack (down from 5), and the cast time has been reduced to 0.8 seconds (down from 1). Desecrate's maximum corpse level now grows more steadily as the skill gem levels up. It can now create higher level corpses at most levels, except level 19 of the gem, in which the maximum corpse level has been lowered from 100 to 81.
* Now creates 5 corpses (up from 3). The cooldown has been reduced to 3 seconds per stack (down from 5), and the cast time has been reduced to 0.8 seconds (down from 1). Desecrate's maximum corpse level now grows more steadily as the skill gem levels up. It can now create higher level corpses at most levels, except level 19 of the gem, in which the maximum corpse level has been lowered from 100 to 81.
{{Version history table row|3.0.2b}}
}}
{{Version history table row|3.0.2b|
* Desecrate now chooses corpses from the monsters in the current area and any Spectres that existed in the instance.
* Desecrate now chooses corpses from the monsters in the current area and any Spectres that existed in the instance.
{{Version history table row|3.0.2}}
}}
{{Version history table row|3.0.2|
* Desecrate can now only create monsters that are in the instance it is used in. In areas where no monsters have spawned, a specific desecrate table is used. This fixes a longstanding bug with the desecration list that had further problems introduced due to persistent spectres.
* Desecrate can now only create monsters that are in the instance it is used in. In areas where no monsters have spawned, a specific desecrate table is used. This fixes a longstanding bug with the desecration list that had further problems introduced due to persistent spectres.
{{Version history table row|1.1.0}}
}}
{{Version history table row|1.1.0|
* The maximum level of a created corpse has been changed to being higher than the required level of the skill. <br> This scales up to a monster level cap of 100 by level 20 of the gem.
* The maximum level of a created corpse has been changed to being higher than the required level of the skill. <br> This scales up to a monster level cap of 100 by level 20 of the gem.
* Desecrate also now enforces a limit of 15 corpses at a time.
* Desecrate also now enforces a limit of 15 corpses at a time.
{{Version history table row|1.0.6b}}
}}
{{Version history table row|1.0.6b|
* Fixed a bug where corpses created by Desecrate weren't limited by the level requirement of the gem.
* Fixed a bug where corpses created by Desecrate weren't limited by the level requirement of the gem.
{{Version history table row|1.0.6}}
}}
{{Version history table row|1.0.6|
* Desecrate has been added to the game.
* Desecrate has been added to the game.
|}
}}
{{Version history table end}}


==References==
==References==

Revision as of 10:19, 25 March 2024

DesecrateSpell, AoE, Duration, Chaos
Level: (1-20)
Cost: (11-26) Mana
Cast Time: 0.60 sec
Requires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Deals (8.2-294) Base Chaos Damage per second
Base duration is 4.00 seconds
Spawns 5 corpses
Spawns corpses up to Level (20-100)
Maximum of 10 corpses allowed

Additional Effects From 1-20% Quality:
(1-20)% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 16
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemDesecrate


Desecrate is a spell that summons corpses and a patch of desecrated ground, which deals chaos damage to all enemies in the area.

Skill functions and interactions

  • The level of the spawned corpses is determined by area level. The Spawns corpses up to Level # is only a maximum.[1]
  • Desecrate spawns corpses of monsters that have existed in the current area, as well as monsters previously raised by Raise SpectreRaise SpectreSpell, Minion
    Level: (1-20)
    Cost: (15-28) Mana
    Cast Time: 0.85 sec
    Requires Level 28Raises a spectral version of a defeated foe as a minion to fight for you in battle.Maximum (1-2) Raised Spectres
    Minions have +30% to all Elemental Resistances
    55% more Minion Movement Speed
    Minion Movement Speed is Capped
    Minions have (105-776) additional Accuracy Rating
    Raised Spectres are Level (28-70)

    Additional Effects From 1-20% Quality:
    Minions have +(1-20)% to all Elemental Resistances
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    . The character remembers a number of monsters capped by their Spectre limit, even after the skill gem is removed.
    • Each corpse has a 15% chance of guaranteeing a spectre corpse. The remaining 85% are chosen randomly, and may still be spectres, meaning the chance of randomly selecting a spectre corpse can be improved by saving multiple different spectres. If those spectres have high life values, such as Kitava's Herald or Giant Gladiator Statue, this can provide more damage to skills like Detonate DeadDetonate DeadSpell, AoE, Fire
      Level: (1-20)
      Cost: (5-20) Mana
      Cast Time: 0.60 sec
      Critical Strike Chance: 6.00%
      Effectiveness of Added Damage: 160%
      AoE Radius: 22
      Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Deals (15-798) to (22-1197) Fire Damage
      Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life
      Base radius is (2.2-2.6) metres

      Additional Effects From 1-20% Quality:
      (0.75-15)% chance to detonate an additional corpse
      Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
      . (Though it also risks taking more damage from enemies that explode corpses.)
    • In areas without monsters, a specific table is used.
  • Spell Cascade SupportSpell Cascade SupportAoE, Spell, Support
    Icon: p
    Level: (1-20)
    Cost & Reservation Multiplier: 130%
    Requires Level 4Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills have (25-16)% less Area of Effect
    Supported Skills deal (40-31)% less Damage
    Supported Area of Effect Skills also affect areas in front of and behind the targeted area

    Additional Effects From 1-20% Quality:
    Supported Skills have (0.5-10)% increased Area of Effect
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    : causes Desecrate to spawn the maximum of 10 corpses at one cast. Because this skill is mainly used to create corpses, the penalties of Spell Cascade like reduced AoE or reduced damage are irrelevant.
  • The corpse generation is slightly delayed after the cast of the skill, so when triggered Cast when Damage Taken SupportCast when Damage Taken SupportSupport, Spell, Trigger
    Icon: !
    Level: (1-20)
    Cost & Reservation Multiplier: 250%
    Cooldown Time: 0.25 sec
    Can Store 1 Use(s)
    Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.This Gem can only Support Skill Gems requiring Level (38-70) or lower
    Supported Skills deal (65-27)% less Damage
    Trigger Supported Spells when you take (528-3272) total Damage from Hits

    Additional Effects From 1-20% Quality:
    Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    alongside an Offering, corpses will not be consumed on the first trigger, as corpses must already exist at the time of corpse consuming skills triggering to function.[2]
  • Proxies share the maximum 10 active corpses with each other and the player.
  • On a PC, you can press and hold the "A" key to see the type of corpse when you hover your mouse over it. This can be changed to a different key or not requiring a key in the options.
  • Desecrate's chaos damage over time is not increased by bonuses to spell damage. It is affected by bonuses to chaos damage, damage over time, and area damage. When linked to the Trap SupportTrap SupportSupport, Trap
    Icon: T
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.Supported Attack Skills cannot be used with Melee Weapons
    Trap lasts 4 seconds
    Supported Skills deal (20-6)% less Trap Damage
    Supported Skills have (0-19)% increased Trap Throwing Speed

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Trap Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    gem it is affected by trap-related modifiers, and linked to a Spell Totem SupportSpell Totem SupportSupport, Spell, Totem
    Icon: T
    Level: (1-20)
    Cost & Reservation Multiplier: 200%
    Requires Level 8Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Supported Skills deal (49-40)% less Damage
    Supported Skills will summon a Totem which uses that Skill
    Totem lasts 8 seconds
    Supported Skills have 40% less Cast Speed

    Additional Effects From 1-20% Quality:
    Supported Skills have (0.5-10)% increased Totem Placement speed
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    gem it is affected by totem-related modifiers.
  • Area of effect only affects the chaos dot ground and does not affect the spread of spawned corpses.

Gem level progression

LevelRequired LevelRequired DexterityRequired IntelligenceMana
Cost
Chaos
Damage
per sec
Corpse
Level
Exp.Total Exp.
1162618118.22000
22031221211.3244972549725
32437251315.42895714145439
42842291420.632169595315034
53146321525.535199345514379
63450351631.438285815800194
73754371738.5414013441201538
84058401846.9445543791755917
94362431857477550492510966
1046664619695010165333527499
114970482083.45318986025426101
1252745121100.55619640197390120
1355785422120.75925737319963851
1458825723144.862467643914640290
1560845923163.265301732717657617
1662876024183.969782300125480618
1764906225207731526420840744826
1866926425232.8772627284567017671
1968956626261.78162872274129889945
2070986826294100212023122341913067
21721007027330.1100N/AN/A
2274N/AN/A27370.3100N/AN/A
2376N/AN/A28415.2100N/AN/A
2478N/AN/A29465.3100N/AN/A
2580N/AN/A29521.2100N/AN/A
2682N/AN/A30583.5100N/AN/A
2784N/AN/A30653100N/AN/A
2886N/AN/A31730.4100N/AN/A
2988N/AN/A32816.6100N/AN/A
3090N/AN/A32912.6100N/AN/A
3191N/AN/A32964.6100N/AN/A
3292N/AN/A331019.5100N/AN/A
3393N/AN/A331077.3100N/AN/A
3494N/AN/A331138.4100N/AN/A
3595N/AN/A341202.8100N/AN/A
3696N/AN/A341270.8100N/AN/A
3797N/AN/A341342.4100N/AN/A
3898N/AN/A341418100N/AN/A
3999N/AN/A351497.7100N/AN/A
40100N/AN/A351581.8100N/AN/A

Gem quality

TypeAdditional Effects per 1-20% QualityWeight
Superior(1-20)% increased Cast Speed1

Item acquisition

Desecrate can drop anywhere.

Recipes

Desecrate can be created from the following recipes:

AmountPartDescriptionMeta
3The Bitter BlossomThe Bitter Blossom3Level 21 Chaos Gem
Quality: +23%
Corrupted
The pain you feel is of no consequence, it is evolution, to be made whole within something greater.
Random corrupted level 21 Chaos gem with 23% qualityA
13The CataclysmThe Cataclysm13Level 21 Spell Gem
Corrupted
The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corrupted level 21 Spell gemA
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Intruders in Black
Act 2

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Intruders in Black
Act 2
Yeena
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Related helmet enchantments

The following helmet enchantments affect Desecrate.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Desecrate Additional Corpse 166Merciless LabyrinthDesecrate Spawns 2 additional corpseshelmet 100
Enchantment Desecrate Additional Corpse 275Eternal LabyrinthDesecrate Spawns 3 additional corpseshelmet 100
Enchantment Desecrate Duration 166Merciless Labyrinth20% increased Desecrate Durationhelmet 0
Enchantment Desecrate Duration 275Eternal Labyrinth30% increased Desecrate Durationhelmet 0

Related passive skills

The following passive skills are related to Desecrate:

NameStats
Undertaker
30% increased Damage if you have Consumed a corpse Recently
Regenerate 2% of Life per second if you've Consumed a corpse Recently
Desecrate and Unearth have +2 to Maximum number of corpses allowed [1]

Alternate skill effects

Desecrate has the following alternate skill effects:

ItemEffect(s)
Stygian Desecrate EffectStygian Desecrate EffectSkill Gem EffectYour Desecrate becomes a Stygian Effect.Your Desecrate becomes a Stygian Effect.
Tombstone Desecrate EffectTombstone Desecrate EffectSkill Gem EffectYour Desecrate summons a cluster of necrotic tombstonesYour Desecrate summons a cluster of necrotic tombstones
Void Desecrate EffectVoid Desecrate EffectSkill Gem EffectYour Desecrate becomes a Void Effect.Your Desecrate becomes a Void Effect.

Version history

Version Changes
3.23.0
  • Alternate quality gems, labyrinth helmet enchantments and unique threshold jewels are all systems that were trying to subtly modify the behaviour of skills. With this expansion these have been combined into a new system called Transfigured Gems that allows us to fully achieve the goal of these three systems, and then some.
  • Anomalous, Divergent and Phantasmal Quality Gems have been removed from the game. Existing alternate Quality Gems now have the base Quality effect found on the respective Gem.
3.17.0
  • Raise SpectreRaise SpectreSpell, Minion
    Level: (1-20)
    Cost: (15-28) Mana
    Cast Time: 0.85 sec
    Requires Level 28Raises a spectral version of a defeated foe as a minion to fight for you in battle.Maximum (1-2) Raised Spectres
    Minions have +30% to all Elemental Resistances
    55% more Minion Movement Speed
    Minion Movement Speed is Capped
    Minions have (105-776) additional Accuracy Rating
    Raised Spectres are Level (28-70)

    Additional Effects From 1-20% Quality:
    Minions have +(1-20)% to all Elemental Resistances
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    's most recent monster types are now saved to your character and may be Desecrated. The size of this list is capped by your Spectre limit.
  • Desecrate and Corpse Walk now have a static 15% chance to spawn a Spectre Corpse, rather than a 2x relative weighting compared to all other possible corpse types.
  • Lower the life of Spectre versions of monsters that have very high life totals. Their life is being brought down to match Kitava's Herald monsters. This will affect their corpse when created with Desecrate.
  • Phantasmal Desecrate can now produce corpses of Scourge monsters. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.16.2
  • Reverted an unintended change where corpses of Spectre monsters were made to be just as likely as other corpses from Desecrate and other corpse generating skills. Spectre-based corpses are once again twice as likely as corpses from the area.[3]
3.13.0
  • Phantasmal Desecrate now has a chance to produce a different special monster corpse based on its quality.
  • Phantasmal Desecrate now has 1% chance to spawn a forgotten corpse per 1% gem quality (from 0.1% per 1% gem quality).
3.12.0
  • Now has alternative quality
3.8.0
  • Now has a corpse limit of 10 (from 15)
  • Now has a cast time of 0.6 seconds (from 0.8)
  • Now has a base duration of 4 seconds (from 5).
  • No longer has a cooldown.
  • The Labyrinth Helmet Enchantment for Desecrate which granted increased Cooldown Reduction now instead grants increased Duration at the same value. This affects existing items with this enchantment. This enchantment can no longer be obtained from the Labyrinth.
3.6.0
  • Mana Cost at gem level 1 is now 11 (was 8).
  • Mana Cost at gem level 20 is now 26 (was 20).
3.5.0
  • Added physics interactions.
3.1.0
  • Now creates 5 corpses (up from 3). The cooldown has been reduced to 3 seconds per stack (down from 5), and the cast time has been reduced to 0.8 seconds (down from 1). Desecrate's maximum corpse level now grows more steadily as the skill gem levels up. It can now create higher level corpses at most levels, except level 19 of the gem, in which the maximum corpse level has been lowered from 100 to 81.
3.0.2b
  • Desecrate now chooses corpses from the monsters in the current area and any Spectres that existed in the instance.
3.0.2
  • Desecrate can now only create monsters that are in the instance it is used in. In areas where no monsters have spawned, a specific desecrate table is used. This fixes a longstanding bug with the desecration list that had further problems introduced due to persistent spectres.
1.1.0
  • The maximum level of a created corpse has been changed to being higher than the required level of the skill.
    This scales up to a monster level cap of 100 by level 20 of the gem.
  • Desecrate also now enforces a limit of 15 corpses at a time.
1.0.6b
  • Fixed a bug where corpses created by Desecrate weren't limited by the level requirement of the gem.
1.0.6
  • Desecrate has been added to the game.

References

ru:Осквернение