Defiance Banner: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
No edit summary
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
 
(21 intermediate revisions by 10 users not shown)
Line 9: Line 9:
|metadata_id                            = Metadata/Items/Gems/SkillGemDefianceBanner
|metadata_id                            = Metadata/Items/Gems/SkillGemDefianceBanner
|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|purchase_cost_normal1_name              = Orb of Alteration
|purchase_cost_normal1_amount            = 1
|strength_percent                        = 60
|strength_percent                        = 60
|dexterity_percent                      = 40
|dexterity_percent                      = 40
Line 19: Line 17:
|cast_time                              = 0.0
|cast_time                              = 0.0
|required_level                          = 16
|required_level                          = 16
|quality_type1_weight                    = 50
|quality_type1_weight                    = 1
|quality_type1_stat_text                = 0.5% increased effect of Aura
|quality_type1_stat_text                = (0.5-10)% increased effect of Aura
|quality_type1_breakpoints              = 2.0
|quality_type1_stat1_id                  = aura_effect_+%
|quality_type1_stat1_id                  = aura_effect_+%
|quality_type1_stat1_value              = 500
|quality_type1_stat1_value              = 500
|quality_type2_weight                    = 10
|quality_type2_stat_text                = You and nearby Allies have 0.5% increased Armour and Evasion Rating<br>3% less Skill Effect Duration
|quality_type2_stat1_id                  = evasion_and_physical_damage_reduction_rating_+%
|quality_type2_stat1_value              = 500
|quality_type2_stat2_id                  = active_skill_quality_duration_+%_final
|quality_type2_stat2_value              = -3000
|quality_type3_weight                    = 100
|quality_type3_stat_text                = 1% increased Skill Effect Duration
|quality_type3_stat1_id                  = skill_effect_duration_+%
|quality_type3_stat1_value              = 1000
|static_stored_uses                      = 1
|static_stored_uses                      = 1
|static_cooldown                        = 1
|static_cooldown                        = 1
Line 40: Line 29:
|static_duration                        = 10
|static_duration                        = 10
|static_mana_reservation_percent        = 10
|static_mana_reservation_percent        = 10
|static_stat1_id                        = banner_area_of_effect_+%_per_stage
|static_stat1_id                        = banner_add_stage_every_x_milliseconds_while_enemies_nearby
|static_stat1_value                      = 8
|static_stat1_value                      = 200
|static_stat2_id                        = banner_buff_effect_+%_per_stage
|static_stat2_id                        = armour_evasion_banner_super_taunt_duration_per_stage_ms
|static_stat2_value                      = 1
|static_stat2_value                      = 150
|static_stat3_id                        = banner_additional_base_duration_per_stage_ms
|static_stat3_id                        = armour_evasion_banner_taunted_enemies_damage_+%_final
|static_stat3_value                      = 1000
|static_stat3_value                      = -15
|static_stat4_id                        = banner_add_stage_every_x_milliseconds_while_enemies_nearby
|static_stat4_id                        = base_skill_effect_duration
|static_stat4_value                      = 200
|static_stat4_value                      = 10000
|static_stat5_id                        = armour_evasion_banner_super_taunt_duration_per_stage_ms
|static_stat5_id                        = banner_additional_base_duration_per_stage_ms
|static_stat5_value                      = 150
|static_stat5_value                      = 1000
|static_stat6_id                        = armour_evasion_banner_taunted_enemies_damage_+%_final
|static_stat6_id                        = banner_area_of_effect_+%_per_stage
|static_stat6_value                      = -15
|static_stat6_value                      = 8
|stat_text                              = Base Duration of 10 seconds after being Placed<br>You and nearby Allies have (30-49)% increased Armour and Evasion Rating<br>Nearby Enemies have (20-29)% reduced Critical Strike Chance<br>When placed, 8% increased Area of Effect per Stage<br>When placed, 1% increased Aura effect per Stage<br>+1 second to Base Placed Banner Duration per Stage<br>Gain 1 Stage every 0.2 seconds while an Enemy is Nearby<br>Taunt nearby Enemies for 0.15 seconds per Stage on Placing the Banner<br>Enemies Taunted this way deal 15% less Damage
|static_stat7_id                        = banner_buff_effect_+%_per_stage
|static_stat7_value                      = 1
|stat_text                              = You and nearby Allies have (15-24)% increased Armour and Evasion Rating<br>Nearby Enemies have (30-40)% reduced Critical Strike Chance<br>Gain 1 Stage every 0.2 seconds while an Enemy is Nearby<br>Taunt nearby Enemies for 0.15 seconds per Stage on Placing the Banner<br>Enemies Taunted this way deal 15% less Damage<br>Base Duration of 10.00 seconds after being Placed<br>+1 second to Base Placed Banner Duration per Stage<br>When placed, 8% increased Area of Effect per Stage<br>When placed, 1% increased Aura effect per Stage
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 16
|level1_level_requirement                = 16
|level1_stat_text                        = You and nearby Allies have 30% increased Armour and Evasion Rating<br>Nearby Enemies have 20% reduced Critical Strike Chance
|level1_stat_text                        = You and nearby Allies have 15% increased Armour and Evasion Rating<br>Nearby Enemies have 30% reduced Critical Strike Chance
|level1_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level1_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level1_stat1_value                      = 30
|level1_stat1_value                      = 15
|level1_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level1_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level1_stat2_value                      = -20
|level1_stat2_value                      = -30
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 20
|level2_level_requirement                = 20
|level2_stat_text                        = You and nearby Allies have 31% increased Armour and Evasion Rating<br>Nearby Enemies have 20% reduced Critical Strike Chance
|level2_stat_text                        = You and nearby Allies have 15% increased Armour and Evasion Rating<br>Nearby Enemies have 31% reduced Critical Strike Chance
|level2_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level2_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level2_stat1_value                      = 31
|level2_stat1_value                      = 15
|level2_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level2_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level2_stat2_value                      = -20
|level2_stat2_value                      = -31
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 24
|level3_level_requirement                = 24
|level3_stat_text                        = You and nearby Allies have 32% increased Armour and Evasion Rating<br>Nearby Enemies have 21% reduced Critical Strike Chance
|level3_stat_text                        = You and nearby Allies have 16% increased Armour and Evasion Rating<br>Nearby Enemies have 31% reduced Critical Strike Chance
|level3_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level3_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level3_stat1_value                      = 32
|level3_stat1_value                      = 16
|level3_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level3_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level3_stat2_value                      = -21
|level3_stat2_value                      = -31
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 28
|level4_level_requirement                = 28
|level4_stat_text                        = You and nearby Allies have 33% increased Armour and Evasion Rating<br>Nearby Enemies have 21% reduced Critical Strike Chance
|level4_stat_text                        = You and nearby Allies have 16% increased Armour and Evasion Rating<br>Nearby Enemies have 32% reduced Critical Strike Chance
|level4_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level4_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level4_stat1_value                      = 33
|level4_stat1_value                      = 16
|level4_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level4_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level4_stat2_value                      = -21
|level4_stat2_value                      = -32
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 31
|level5_level_requirement                = 31
|level5_stat_text                        = You and nearby Allies have 34% increased Armour and Evasion Rating<br>Nearby Enemies have 22% reduced Critical Strike Chance
|level5_stat_text                        = You and nearby Allies have 17% increased Armour and Evasion Rating<br>Nearby Enemies have 32% reduced Critical Strike Chance
|level5_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level5_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level5_stat1_value                      = 34
|level5_stat1_value                      = 17
|level5_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level5_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level5_stat2_value                      = -22
|level5_stat2_value                      = -32
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 34
|level6_level_requirement                = 34
|level6_stat_text                        = You and nearby Allies have 35% increased Armour and Evasion Rating<br>Nearby Enemies have 22% reduced Critical Strike Chance
|level6_stat_text                        = You and nearby Allies have 17% increased Armour and Evasion Rating<br>Nearby Enemies have 33% reduced Critical Strike Chance
|level6_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level6_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level6_stat1_value                      = 35
|level6_stat1_value                      = 17
|level6_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level6_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level6_stat2_value                      = -22
|level6_stat2_value                      = -33
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 37
|level7_level_requirement                = 37
|level7_stat_text                        = You and nearby Allies have 36% increased Armour and Evasion Rating<br>Nearby Enemies have 23% reduced Critical Strike Chance
|level7_stat_text                        = You and nearby Allies have 18% increased Armour and Evasion Rating<br>Nearby Enemies have 33% reduced Critical Strike Chance
|level7_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level7_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level7_stat1_value                      = 36
|level7_stat1_value                      = 18
|level7_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level7_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level7_stat2_value                      = -23
|level7_stat2_value                      = -33
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 40
|level8_level_requirement                = 40
|level8_stat_text                        = You and nearby Allies have 37% increased Armour and Evasion Rating<br>Nearby Enemies have 23% reduced Critical Strike Chance
|level8_stat_text                        = You and nearby Allies have 18% increased Armour and Evasion Rating<br>Nearby Enemies have 34% reduced Critical Strike Chance
|level8_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level8_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level8_stat1_value                      = 37
|level8_stat1_value                      = 18
|level8_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level8_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level8_stat2_value                      = -23
|level8_stat2_value                      = -34
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 43
|level9_level_requirement                = 43
|level9_stat_text                        = You and nearby Allies have 38% increased Armour and Evasion Rating<br>Nearby Enemies have 24% reduced Critical Strike Chance
|level9_stat_text                        = You and nearby Allies have 19% increased Armour and Evasion Rating<br>Nearby Enemies have 34% reduced Critical Strike Chance
|level9_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level9_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level9_stat1_value                      = 38
|level9_stat1_value                      = 19
|level9_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level9_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level9_stat2_value                      = -24
|level9_stat2_value                      = -34
|level10                                = True
|level10                                = True
|level10_level_requirement              = 46
|level10_level_requirement              = 46
|level10_stat_text                      = You and nearby Allies have 39% increased Armour and Evasion Rating<br>Nearby Enemies have 24% reduced Critical Strike Chance
|level10_stat_text                      = You and nearby Allies have 19% increased Armour and Evasion Rating<br>Nearby Enemies have 35% reduced Critical Strike Chance
|level10_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level10_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level10_stat1_value                    = 39
|level10_stat1_value                    = 19
|level10_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level10_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level10_stat2_value                    = -24
|level10_stat2_value                    = -35
|level11                                = True
|level11                                = True
|level11_level_requirement              = 49
|level11_level_requirement              = 49
|level11_stat_text                      = You and nearby Allies have 40% increased Armour and Evasion Rating<br>Nearby Enemies have 25% reduced Critical Strike Chance
|level11_stat_text                      = You and nearby Allies have 20% increased Armour and Evasion Rating<br>Nearby Enemies have 35% reduced Critical Strike Chance
|level11_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level11_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level11_stat1_value                    = 40
|level11_stat1_value                    = 20
|level11_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level11_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level11_stat2_value                    = -25
|level11_stat2_value                    = -35
|level12                                = True
|level12                                = True
|level12_level_requirement              = 52
|level12_level_requirement              = 52
|level12_stat_text                      = You and nearby Allies have 41% increased Armour and Evasion Rating<br>Nearby Enemies have 25% reduced Critical Strike Chance
|level12_stat_text                      = You and nearby Allies have 20% increased Armour and Evasion Rating<br>Nearby Enemies have 36% reduced Critical Strike Chance
|level12_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level12_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level12_stat1_value                    = 41
|level12_stat1_value                    = 20
|level12_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level12_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level12_stat2_value                    = -25
|level12_stat2_value                    = -36
|level13                                = True
|level13                                = True
|level13_level_requirement              = 55
|level13_level_requirement              = 55
|level13_stat_text                      = You and nearby Allies have 42% increased Armour and Evasion Rating<br>Nearby Enemies have 26% reduced Critical Strike Chance
|level13_stat_text                      = You and nearby Allies have 21% increased Armour and Evasion Rating<br>Nearby Enemies have 36% reduced Critical Strike Chance
|level13_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level13_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level13_stat1_value                    = 42
|level13_stat1_value                    = 21
|level13_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level13_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level13_stat2_value                    = -26
|level13_stat2_value                    = -36
|level14                                = True
|level14                                = True
|level14_level_requirement              = 58
|level14_level_requirement              = 58
|level14_stat_text                      = You and nearby Allies have 43% increased Armour and Evasion Rating<br>Nearby Enemies have 26% reduced Critical Strike Chance
|level14_stat_text                      = You and nearby Allies have 21% increased Armour and Evasion Rating<br>Nearby Enemies have 37% reduced Critical Strike Chance
|level14_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level14_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level14_stat1_value                    = 43
|level14_stat1_value                    = 21
|level14_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level14_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level14_stat2_value                    = -26
|level14_stat2_value                    = -37
|level15                                = True
|level15                                = True
|level15_level_requirement              = 60
|level15_level_requirement              = 60
|level15_stat_text                      = You and nearby Allies have 44% increased Armour and Evasion Rating<br>Nearby Enemies have 27% reduced Critical Strike Chance
|level15_stat_text                      = You and nearby Allies have 22% increased Armour and Evasion Rating<br>Nearby Enemies have 37% reduced Critical Strike Chance
|level15_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level15_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level15_stat1_value                    = 44
|level15_stat1_value                    = 22
|level15_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level15_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level15_stat2_value                    = -27
|level15_stat2_value                    = -37
|level16                                = True
|level16                                = True
|level16_level_requirement              = 62
|level16_level_requirement              = 62
|level16_stat_text                      = You and nearby Allies have 45% increased Armour and Evasion Rating<br>Nearby Enemies have 27% reduced Critical Strike Chance
|level16_stat_text                      = You and nearby Allies have 22% increased Armour and Evasion Rating<br>Nearby Enemies have 38% reduced Critical Strike Chance
|level16_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level16_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level16_stat1_value                    = 45
|level16_stat1_value                    = 22
|level16_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level16_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level16_stat2_value                    = -27
|level16_stat2_value                    = -38
|level17                                = True
|level17                                = True
|level17_level_requirement              = 64
|level17_level_requirement              = 64
|level17_stat_text                      = You and nearby Allies have 46% increased Armour and Evasion Rating<br>Nearby Enemies have 28% reduced Critical Strike Chance
|level17_stat_text                      = You and nearby Allies have 23% increased Armour and Evasion Rating<br>Nearby Enemies have 38% reduced Critical Strike Chance
|level17_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level17_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level17_stat1_value                    = 46
|level17_stat1_value                    = 23
|level17_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level17_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level17_stat2_value                    = -28
|level17_stat2_value                    = -38
|level18                                = True
|level18                                = True
|level18_level_requirement              = 66
|level18_level_requirement              = 66
|level18_stat_text                      = You and nearby Allies have 47% increased Armour and Evasion Rating<br>Nearby Enemies have 28% reduced Critical Strike Chance
|level18_stat_text                      = You and nearby Allies have 23% increased Armour and Evasion Rating<br>Nearby Enemies have 39% reduced Critical Strike Chance
|level18_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level18_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level18_stat1_value                    = 47
|level18_stat1_value                    = 23
|level18_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level18_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level18_stat2_value                    = -28
|level18_stat2_value                    = -39
|level19                                = True
|level19                                = True
|level19_level_requirement              = 68
|level19_level_requirement              = 68
|level19_stat_text                      = You and nearby Allies have 48% increased Armour and Evasion Rating<br>Nearby Enemies have 29% reduced Critical Strike Chance
|level19_stat_text                      = You and nearby Allies have 24% increased Armour and Evasion Rating<br>Nearby Enemies have 39% reduced Critical Strike Chance
|level19_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level19_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level19_stat1_value                    = 48
|level19_stat1_value                    = 24
|level19_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level19_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level19_stat2_value                    = -29
|level19_stat2_value                    = -39
|level20                                = True
|level20                                = True
|level20_level_requirement              = 70
|level20_level_requirement              = 70
|level20_stat_text                      = You and nearby Allies have 49% increased Armour and Evasion Rating<br>Nearby Enemies have 29% reduced Critical Strike Chance
|level20_stat_text                      = You and nearby Allies have 24% increased Armour and Evasion Rating<br>Nearby Enemies have 40% reduced Critical Strike Chance
|level20_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level20_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level20_stat1_value                    = 49
|level20_stat1_value                    = 24
|level20_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level20_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level20_stat2_value                    = -29
|level20_stat2_value                    = -40
|level21                                = True
|level21                                = True
|level21_level_requirement              = 72
|level21_level_requirement              = 72
|level21_stat_text                      = You and nearby Allies have 50% increased Armour and Evasion Rating<br>Nearby Enemies have 30% reduced Critical Strike Chance
|level21_stat_text                      = You and nearby Allies have 25% increased Armour and Evasion Rating<br>Nearby Enemies have 40% reduced Critical Strike Chance
|level21_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level21_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level21_stat1_value                    = 50
|level21_stat1_value                    = 25
|level21_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level21_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level21_stat2_value                    = -30
|level21_stat2_value                    = -40
|level22                                = True
|level22                                = True
|level22_level_requirement              = 74
|level22_level_requirement              = 74
|level22_stat_text                      = You and nearby Allies have 51% increased Armour and Evasion Rating<br>Nearby Enemies have 30% reduced Critical Strike Chance
|level22_stat_text                      = You and nearby Allies have 25% increased Armour and Evasion Rating<br>Nearby Enemies have 41% reduced Critical Strike Chance
|level22_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level22_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level22_stat1_value                    = 51
|level22_stat1_value                    = 25
|level22_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level22_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level22_stat2_value                    = -30
|level22_stat2_value                    = -41
|level23                                = True
|level23                                = True
|level23_level_requirement              = 76
|level23_level_requirement              = 76
|level23_stat_text                      = You and nearby Allies have 52% increased Armour and Evasion Rating<br>Nearby Enemies have 31% reduced Critical Strike Chance
|level23_stat_text                      = You and nearby Allies have 26% increased Armour and Evasion Rating<br>Nearby Enemies have 41% reduced Critical Strike Chance
|level23_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level23_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level23_stat1_value                    = 52
|level23_stat1_value                    = 26
|level23_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level23_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level23_stat2_value                    = -31
|level23_stat2_value                    = -41
|level24                                = True
|level24                                = True
|level24_level_requirement              = 78
|level24_level_requirement              = 78
|level24_stat_text                      = You and nearby Allies have 53% increased Armour and Evasion Rating<br>Nearby Enemies have 31% reduced Critical Strike Chance
|level24_stat_text                      = You and nearby Allies have 26% increased Armour and Evasion Rating<br>Nearby Enemies have 42% reduced Critical Strike Chance
|level24_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level24_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level24_stat1_value                    = 53
|level24_stat1_value                    = 26
|level24_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level24_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level24_stat2_value                    = -31
|level24_stat2_value                    = -42
|level25                                = True
|level25                                = True
|level25_level_requirement              = 80
|level25_level_requirement              = 80
|level25_stat_text                      = You and nearby Allies have 54% increased Armour and Evasion Rating<br>Nearby Enemies have 32% reduced Critical Strike Chance
|level25_stat_text                      = You and nearby Allies have 27% increased Armour and Evasion Rating<br>Nearby Enemies have 42% reduced Critical Strike Chance
|level25_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level25_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level25_stat1_value                    = 54
|level25_stat1_value                    = 27
|level25_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level25_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level25_stat2_value                    = -32
|level25_stat2_value                    = -42
|level26                                = True
|level26                                = True
|level26_level_requirement              = 82
|level26_level_requirement              = 82
|level26_stat_text                      = You and nearby Allies have 55% increased Armour and Evasion Rating<br>Nearby Enemies have 32% reduced Critical Strike Chance
|level26_stat_text                      = You and nearby Allies have 27% increased Armour and Evasion Rating<br>Nearby Enemies have 43% reduced Critical Strike Chance
|level26_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level26_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level26_stat1_value                    = 55
|level26_stat1_value                    = 27
|level26_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level26_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level26_stat2_value                    = -32
|level26_stat2_value                    = -43
|level27                                = True
|level27                                = True
|level27_level_requirement              = 84
|level27_level_requirement              = 84
|level27_stat_text                      = You and nearby Allies have 56% increased Armour and Evasion Rating<br>Nearby Enemies have 33% reduced Critical Strike Chance
|level27_stat_text                      = You and nearby Allies have 28% increased Armour and Evasion Rating<br>Nearby Enemies have 43% reduced Critical Strike Chance
|level27_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level27_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level27_stat1_value                    = 56
|level27_stat1_value                    = 28
|level27_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level27_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level27_stat2_value                    = -33
|level27_stat2_value                    = -43
|level28                                = True
|level28                                = True
|level28_level_requirement              = 86
|level28_level_requirement              = 86
|level28_stat_text                      = You and nearby Allies have 57% increased Armour and Evasion Rating<br>Nearby Enemies have 33% reduced Critical Strike Chance
|level28_stat_text                      = You and nearby Allies have 28% increased Armour and Evasion Rating<br>Nearby Enemies have 44% reduced Critical Strike Chance
|level28_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level28_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level28_stat1_value                    = 57
|level28_stat1_value                    = 28
|level28_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level28_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level28_stat2_value                    = -33
|level28_stat2_value                    = -44
|level29                                = True
|level29                                = True
|level29_level_requirement              = 88
|level29_level_requirement              = 88
|level29_stat_text                      = You and nearby Allies have 58% increased Armour and Evasion Rating<br>Nearby Enemies have 34% reduced Critical Strike Chance
|level29_stat_text                      = You and nearby Allies have 29% increased Armour and Evasion Rating<br>Nearby Enemies have 44% reduced Critical Strike Chance
|level29_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level29_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level29_stat1_value                    = 58
|level29_stat1_value                    = 29
|level29_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level29_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level29_stat2_value                    = -34
|level29_stat2_value                    = -44
|level30                                = True
|level30                                = True
|level30_level_requirement              = 90
|level30_level_requirement              = 90
|level30_stat_text                      = You and nearby Allies have 59% increased Armour and Evasion Rating<br>Nearby Enemies have 34% reduced Critical Strike Chance
|level30_stat_text                      = You and nearby Allies have 29% increased Armour and Evasion Rating<br>Nearby Enemies have 45% reduced Critical Strike Chance
|level30_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level30_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level30_stat1_value                    = 59
|level30_stat1_value                    = 29
|level30_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level30_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level30_stat2_value                    = -34
|level30_stat2_value                    = -45
|level31                                = True
|level31                                = True
|level31_level_requirement              = 91
|level31_level_requirement              = 91
|level31_stat_text                      = You and nearby Allies have 59% increased Armour and Evasion Rating<br>Nearby Enemies have 34% reduced Critical Strike Chance
|level31_stat_text                      = You and nearby Allies have 29% increased Armour and Evasion Rating<br>Nearby Enemies have 45% reduced Critical Strike Chance
|level31_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level31_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level31_stat1_value                    = 59
|level31_stat1_value                    = 29
|level31_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level31_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level31_stat2_value                    = -34
|level31_stat2_value                    = -45
|level32                                = True
|level32                                = True
|level32_level_requirement              = 92
|level32_level_requirement              = 92
|level32_stat_text                      = You and nearby Allies have 60% increased Armour and Evasion Rating<br>Nearby Enemies have 35% reduced Critical Strike Chance
|level32_stat_text                      = You and nearby Allies have 30% increased Armour and Evasion Rating<br>Nearby Enemies have 45% reduced Critical Strike Chance
|level32_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level32_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level32_stat1_value                    = 60
|level32_stat1_value                    = 30
|level32_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level32_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level32_stat2_value                    = -35
|level32_stat2_value                    = -45
|level33                                = True
|level33                                = True
|level33_level_requirement              = 93
|level33_level_requirement              = 93
|level33_stat_text                      = You and nearby Allies have 60% increased Armour and Evasion Rating<br>Nearby Enemies have 35% reduced Critical Strike Chance
|level33_stat_text                      = You and nearby Allies have 30% increased Armour and Evasion Rating<br>Nearby Enemies have 45% reduced Critical Strike Chance
|level33_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level33_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level33_stat1_value                    = 60
|level33_stat1_value                    = 30
|level33_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level33_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level33_stat2_value                    = -35
|level33_stat2_value                    = -45
|level34                                = True
|level34                                = True
|level34_level_requirement              = 94
|level34_level_requirement              = 94
|level34_stat_text                      = You and nearby Allies have 61% increased Armour and Evasion Rating<br>Nearby Enemies have 35% reduced Critical Strike Chance
|level34_stat_text                      = You and nearby Allies have 30% increased Armour and Evasion Rating<br>Nearby Enemies have 46% reduced Critical Strike Chance
|level34_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level34_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level34_stat1_value                    = 61
|level34_stat1_value                    = 30
|level34_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level34_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level34_stat2_value                    = -35
|level34_stat2_value                    = -46
|level35                                = True
|level35                                = True
|level35_level_requirement              = 95
|level35_level_requirement              = 95
|level35_stat_text                      = You and nearby Allies have 61% increased Armour and Evasion Rating<br>Nearby Enemies have 35% reduced Critical Strike Chance
|level35_stat_text                      = You and nearby Allies have 30% increased Armour and Evasion Rating<br>Nearby Enemies have 46% reduced Critical Strike Chance
|level35_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level35_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level35_stat1_value                    = 61
|level35_stat1_value                    = 30
|level35_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level35_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level35_stat2_value                    = -35
|level35_stat2_value                    = -46
|level36                                = True
|level36                                = True
|level36_level_requirement              = 96
|level36_level_requirement              = 96
|level36_stat_text                      = You and nearby Allies have 62% increased Armour and Evasion Rating<br>Nearby Enemies have 36% reduced Critical Strike Chance
|level36_stat_text                      = You and nearby Allies have 31% increased Armour and Evasion Rating<br>Nearby Enemies have 46% reduced Critical Strike Chance
|level36_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level36_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level36_stat1_value                    = 62
|level36_stat1_value                    = 31
|level36_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level36_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level36_stat2_value                    = -36
|level36_stat2_value                    = -46
|level37                                = True
|level37                                = True
|level37_level_requirement              = 97
|level37_level_requirement              = 97
|level37_stat_text                      = You and nearby Allies have 62% increased Armour and Evasion Rating<br>Nearby Enemies have 36% reduced Critical Strike Chance
|level37_stat_text                      = You and nearby Allies have 31% increased Armour and Evasion Rating<br>Nearby Enemies have 46% reduced Critical Strike Chance
|level37_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level37_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level37_stat1_value                    = 62
|level37_stat1_value                    = 31
|level37_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level37_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level37_stat2_value                    = -36
|level37_stat2_value                    = -46
|level38                                = True
|level38                                = True
|level38_level_requirement              = 98
|level38_level_requirement              = 98
|level38_stat_text                      = You and nearby Allies have 63% increased Armour and Evasion Rating<br>Nearby Enemies have 36% reduced Critical Strike Chance
|level38_stat_text                      = You and nearby Allies have 31% increased Armour and Evasion Rating<br>Nearby Enemies have 47% reduced Critical Strike Chance
|level38_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level38_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level38_stat1_value                    = 63
|level38_stat1_value                    = 31
|level38_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level38_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level38_stat2_value                    = -36
|level38_stat2_value                    = -47
|level39                                = True
|level39                                = True
|level39_level_requirement              = 99
|level39_level_requirement              = 99
|level39_stat_text                      = You and nearby Allies have 63% increased Armour and Evasion Rating<br>Nearby Enemies have 36% reduced Critical Strike Chance
|level39_stat_text                      = You and nearby Allies have 31% increased Armour and Evasion Rating<br>Nearby Enemies have 47% reduced Critical Strike Chance
|level39_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level39_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level39_stat1_value                    = 63
|level39_stat1_value                    = 31
|level39_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level39_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level39_stat2_value                    = -36
|level39_stat2_value                    = -47
|level40                                = True
|level40                                = True
|level40_level_requirement              = 100
|level40_level_requirement              = 100
|level40_stat_text                      = You and nearby Allies have 64% increased Armour and Evasion Rating<br>Nearby Enemies have 37% reduced Critical Strike Chance
|level40_stat_text                      = You and nearby Allies have 32% increased Armour and Evasion Rating<br>Nearby Enemies have 47% reduced Critical Strike Chance
|level40_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level40_stat1_id                        = evasion_and_physical_damage_reduction_rating_+%
|level40_stat1_value                    = 64
|level40_stat1_value                    = 32
|level40_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level40_stat2_id                        = armour_evasion_banner_critical_strike_chance_+%
|level40_stat2_value                    = -37
|level40_stat2_value                    = -47
|level1_strength_requirement            = 26
|level1_strength_requirement            = 26
|level1_dexterity_requirement            = 18
|level1_dexterity_requirement            = 18
Line 397: Line 388:
|release_version                        = 3.15.0
|release_version                        = 3.15.0
|quest_reward1_type                      = quest
|quest_reward1_type                      = quest
|quest_reward1_quest                    = The Siren's Cadence
|quest_reward1_quest                    = Intruders in Black
|quest_reward1_quest_id                  = a1q3
|quest_reward1_quest_id                  = a2q6
|quest_reward1_act                      = 1
|quest_reward1_act                      = 2
|quest_reward1_class_ids                = Templar
|quest_reward1_class_ids                = Duelist
|quest_reward2_type                      = vendor
|quest_reward2_type                      = vendor
|quest_reward2_quest                    = The Siren's Cadence
|quest_reward2_quest                    = Intruders in Black
|quest_reward2_quest_id                  = a1q3
|quest_reward2_quest_id                  = a2q6
|quest_reward2_act                      = 1
|quest_reward2_act                      = 2
|quest_reward2_class_ids                = Marauder,Scion,Templar,Witch
|quest_reward2_class_ids                = Duelist,Marauder,Scion,Templar
|quest_reward2_npc                      = Nessa
|quest_reward2_npc                      = Yeena
|quest_reward3_type                      = vendor
|quest_reward3_type                      = vendor
|quest_reward3_quest                    = A Fixture of Fate
|quest_reward3_quest                    = A Fixture of Fate
Line 419: Line 410:
}}
}}


'''Defiance Banner''' is a [[banner]] [[aura]] [[skill]]. While the banner is active, it increases the [[armour]] and [[evasion]] of nearby allies, and reduces the [[Critical_strike#Critical_strike_chance|critical strike chance]] of nearby enemies.  When placed, the Banner [[taunt]]s nearby enemies.
'''Defiance Banner''' is a [[banner]] [[aura]] [[skill]]. While the banner is active, it increases the [[armour]] and [[evasion]] of nearby allies, and reduces the [[Critical_strike#Critical_strike_chance|critical strike chance]] of nearby enemies.  When the Banner is placed, you [[taunt]] nearby enemies and cause them to deal less damage while taunted.
 
==Gem level progression==
{{Skill progression
|c1_abbr              = Increased<br>Armour & Evasion
  |c1_header          = You and nearby Allies have x% increased Armour and Evasion Rating
  |c1_pattern_extract = You and nearby Allies have (%d+)%% increased Armour and Evasion Rating
  |c1_pattern_value  = %s%%
|c2_abbr              = Reduced<br>Crit Chance
  |c2_header          = Nearby Enemies have y% reduced Critical Strike Chance
  |c2_pattern_extract = Nearby Enemies have (%d+)%% reduced Critical Strike Chance
  |c2_pattern_value  = %s%%
}}
 
==Gem quality==
{{Skill quality}}


{{Item acquisition}}
{{Item acquisition}}
==Ruthless mode==
Defiance Banner cannot be obtained from [[quest]]s or traded for using an {{il|Uncarved Gemstone}} through [[Siosa]] in [[Ruthless mode]].


{{Skill enchantment modifier list}}
{{Skill enchantment modifier list}}
{{Alternate skill effect list|query=
    items.class_id="Microtransaction"
    AND cosmetic_items.cosmetic_type LIKE "Skill Gem Effect"
    AND (
        BINARY items.name LIKE "%Defiance Banner%"
        OR BINARY items.description LIKE "%Defiance Banner%"
        OR items.description LIKE "%your banner%"
        OR BINARY items.name LIKE "Invisible Buff Effect"
    )
}}
==Related unique items==
The following [[unique item]]s are related to Defiance Banner:
{{Query unique items
|where = items.stat_text LIKE "%Defiance%Banner%"
OR items.name LIKE "%Perfidy%"
|large=1
|base_item=1
|level=1
|stat=1
}}


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.15.0}}
{{Version history table row|3.19.0|
* Now grants {{c|mod|You and nearby Allies have '''(15-24)%''' increased Armour and Evasion Rating}} (previously 30–49%).
* Now grants {{c|mod|Nearby Enemies have '''(30-40)%''' reduced Critical Strike Chance}} (previously 20–29%).
* Anomalous quality now grants {{c|mod|You and nearby Allies have 0.25% increased Armour and Evasion Rating}} (previously 0.5%).
}}
{{Version history table row|3.15.0|
* Defiance Banner has been added to the game.
* Defiance Banner has been added to the game.
|}
}}
{{Version history table end}}


==References==
==References==

Latest revision as of 12:47, 15 December 2023

Defiance BannerAoE, Spell, Duration, Aura, Physical
Level: (1-20)
Reservation: 10% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 16Casting once reserves mana to carry a banner which increases the armour and evasion of nearby allies, and reduces the critical strike chance of nearby enemies. Gains stages over time while carrying the banner near enemies. Casting the skill again places the banner, ending the mana reservation. Once placed, it becomes more powerful for each stage gained. You cannot have multiple banners at the same time.You and nearby Allies have (15-24)% increased Armour and Evasion Rating
Nearby Enemies have (30-40)% reduced Critical Strike Chance
Gain 1 Stage every 0.2 seconds while an Enemy is Nearby
Taunt nearby Enemies for 0.15 seconds per Stage on Placing the Banner
Enemies Taunted this way deal 15% less Damage
Base Duration of 10.00 seconds after being Placed
+1 second to Base Placed Banner Duration per Stage
When placed, 8% increased Area of Effect per Stage
When placed, 1% increased Aura effect per Stage

Additional Effects From 1-20% Quality:
(0.5-10)% increased effect of Aura
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 16
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemDefianceBanner

Defiance Banner is a banner aura skill. While the banner is active, it increases the armour and evasion of nearby allies, and reduces the critical strike chance of nearby enemies. When the Banner is placed, you taunt nearby enemies and cause them to deal less damage while taunted.

Gem level progression

LevelRequired LevelRequired DexterityRequired StrengthIncreased
Armour & Evasion
Reduced
Crit Chance
Exp.Total Exp.
116182615%30%00
220223115%31%4972549725
324253716%31%95714145439
428294216%32%169595315034
531324617%32%199345514379
634355017%33%285815800194
737375418%33%4013441201538
840405818%34%5543791755917
943436219%34%7550492510966
1046466619%35%10165333527499
1149487020%35%18986025426101
1252517420%36%19640197390120
1355547821%36%25737319963851
1458578221%37%467643914640290
1560598422%37%301732717657617
1662608722%38%782300125480618
1764629023%38%1526420840744826
1866649223%39%2627284567017671
1968669524%39%62872274129889945
2070689824%40%212023122341913067
21727010025%40%N/AN/A
2274N/AN/A25%41%N/AN/A
2376N/AN/A26%41%N/AN/A
2478N/AN/A26%42%N/AN/A
2580N/AN/A27%42%N/AN/A
2682N/AN/A27%43%N/AN/A
2784N/AN/A28%43%N/AN/A
2886N/AN/A28%44%N/AN/A
2988N/AN/A29%44%N/AN/A
3090N/AN/A29%45%N/AN/A
3191N/AN/A29%45%N/AN/A
3292N/AN/A30%45%N/AN/A
3393N/AN/A30%45%N/AN/A
3494N/AN/A30%46%N/AN/A
3595N/AN/A30%46%N/AN/A
3696N/AN/A31%46%N/AN/A
3797N/AN/A31%46%N/AN/A
3898N/AN/A31%47%N/AN/A
3999N/AN/A31%47%N/AN/A
40100N/AN/A32%47%N/AN/A

Gem quality

TypeAdditional Effects per 1-20% QualityWeight
Superior(0.5-10)% increased effect of Aura1

Item acquisition

Defiance Banner can drop anywhere.

Recipes

Defiance Banner can be created from the following recipes:

AmountPartDescriptionMeta
7The Wilted RoseThe Wilted Rose7Level 21 Aura Gem
Corrupted
Though the path to divinity is fraught with peril, hope may bloom from within.
Random corrupted level 21 Aura gemA
13The CataclysmThe Cataclysm13Level 21 Spell Gem
Corrupted
The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corrupted level 21 Spell gemA
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Intruders in Black
Act 2

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Intruders in Black
Act 2
Yeena
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Ruthless mode

Defiance Banner cannot be obtained from quests or traded for using an Uncarved GemstoneUncarved GemstoneTrade this in to Siosa inside the Library for a Skill Gem through Siosa in Ruthless mode.

Related helmet enchantments

The following helmet enchantments affect Defiance Banner.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Defiance Banner Aura Effect 166Merciless LabyrinthDefiance Banner has 25% increased Aura Effecthelmet 100
Enchantment Defiance Banner Aura Effect 275Eternal LabyrinthDefiance Banner has 40% increased Aura Effecthelmet 100

Alternate skill effects

Defiance Banner has the following alternate skill effects:

ItemEffect(s)
Demonic Eye Banner SkinDemonic Eye Banner SkinSkill Gem EffectYour Banner now has a Demonic Eye skin.Your Banner now has a Demonic Eye skin.
Invisible Buff EffectInvisible Buff EffectSkill Gem EffectRemoves the visual effects on the player from arctic armour, tempest shield, blood rage, molten shell, plague bearer, phase run, petrified blood, withering step, any aura, any blasphemied curse, or any herald gem.Removes the visual effects on the player from arctic armour, tempest shield, blood rage, molten shell, plague bearer, phase run, petrified blood, withering step, any aura, any blasphemied curse, or any herald gem.

Related unique items

The following unique items are related to Defiance Banner:

ItemBase ItemRequired levelStats
PerfidyPerfidy
Glorious Plate
Armour: (776-892)Requires Level 68, 191 Str(25-40)% increased Melee Damage
+(60-90) to maximum Life
You can have two different Banners at the same time
Banners you are carrying gain 1 Stage on Melee Hit, up to 5 per second
<Two random Banner buff mods>
The Trickster God turned the very Day and Night against each other.
What hope have you?
Glorious Plate68(25-40)% increased Melee Damage
+(60-90) to maximum Life
You can have two different Banners at the same time
Banners you are carrying gain 1 Stage on Melee Hit, up to 5 per second
<Two random Banner buff mods>
War Banner has (100-200)% increased Adrenaline duration
Dread Banner grants an additional +(2-4) to maximum Fortification when placing the Banner
Defiance Banner has (100-200)% increased Taunt duration

Version history

Version Changes
3.19.0
  • Now grants You and nearby Allies have (15-24)% increased Armour and Evasion Rating (previously 30–49%).
  • Now grants Nearby Enemies have (30-40)% reduced Critical Strike Chance (previously 20–29%).
  • Anomalous quality now grants You and nearby Allies have 0.25% increased Armour and Evasion Rating (previously 0.5%).
3.15.0
  • Defiance Banner has been added to the game.

References