Brittle: Difference between revisions

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m (Formatted the brittle formula.)
(Reformatted the formulas, added a formula for damage needed to inflict brittle of a given magnitude)
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'''Brittle''' is an Elemental [[Ailment]] associated with [[Cold]]. Hits against brittle enemies have up to +15% chance to [[Critical Strike|critically strike afflicted enemies]], based on the Cold Damage of the Hit that inflicted this [[ailment]], for 4 seconds.
'''Brittle''' is an Elemental [[Ailment]] associated with [[Cold]]. Hits against brittle enemies have up to +15% chance to [[Critical Strike|critically strike afflicted enemies]], based on the Cold Damage of the Hit that inflicted this [[ailment]], for 4 seconds.


Brittle's magnitude is given by the formula: {{math|formula=E = 25 * ({D \over T})^{0.4} * ( 1 + M )}}<ref>https://www.pathofexile.com/forum/view-thread/3123794</ref>
Brittle's magnitude is given by the formula:


where D is the cold damage dealt, T is the enemy's ailment threshold, and M is the sum of the attacker's increases to the effect of brittle (normally 0%).
{{math|formula=M = 25 * ({D \over T})^{0.4} * (1 + {E \over 100})}}<ref>https://www.pathofexile.com/forum/view-thread/3123794</ref>
 
where {{math|formula=M}} is the magnitude of brittle, {{math|formula=D}} is the cold damage dealt, {{math|formula=T}} is the enemy's ailment threshold, and {{math|formula=E}} is the sum of the attacker's increases to the effect of brittle (normally 0%).
 
 
By transforming the equation above, the damage needed to inflict brittle of a desired magnitude is given by the formula:
 
{{math|formula=D = T({M \over {25*(1 + {E \over 100})} })^{2.5} }}





Revision as of 09:24, 6 June 2022

This article is a stub. Please help improve the article by expanding it.
Brittle
Ailment
Brittle status icon.png
Hits against you have additional critical strike chance.

Brittle is an Elemental Ailment associated with Cold. Hits against brittle enemies have up to +15% chance to critically strike afflicted enemies, based on the Cold Damage of the Hit that inflicted this ailment, for 4 seconds.

Brittle's magnitude is given by the formula:

[1]

where is the magnitude of brittle, is the cold damage dealt, is the enemy's ailment threshold, and is the sum of the attacker's increases to the effect of brittle (normally 0%).


By transforming the equation above, the damage needed to inflict brittle of a desired magnitude is given by the formula:


Related items

Base items

The following base items are related to Brittle:

ItemRequired levelStats
HydrosphereHydrosphereSpell, AoE, Duration, Cold, Orb, Lightning, Physical
Level: (1-20)
Cost: (12-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 110%
Requires Level 34Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.Deals (37-510) to (56-765) Physical Damage
Base duration is 8.00 seconds
Base secondary duration is 4.00 seconds
Pulses every 0.4 seconds while Frozen, Shocked, Brittle or Sapped
Can only be Hit once every 1 second
Drenched Enemies have Cold and Lightning Exposure, applying -10% to Resistances
100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments
100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped
100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or Brittle

Additional Effects From 1-20% Quality:
+(0.5-10)% increased Pulse Frequency
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34Deals (37-510) to (56-765) Physical Damage
Base duration is 8.00 seconds
Base secondary duration is 4.00 seconds
Pulses every 0.4 seconds while Frozen, Shocked, Brittle or Sapped
Can only be Hit once every 1 second
Drenched Enemies have Cold and Lightning Exposure, applying -10% to Resistances
100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments
100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped
100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or Brittle
Polar BucklerPolar BucklerChance to Block: 26%
Evasion: (123-142)
Movement Speed: -3%
Requires Level 50, 121 DexInflict Brittle on Enemies when you Block their Damage
50Inflict Brittle on Enemies when you Block their Damage
Cold-attuned BucklerCold-attuned BucklerChance to Block: 28%
Evasion: (206-237)
Movement Speed: -3%
Requires Level 70, 159 DexInflict Brittle on Enemies when you Block their Damage
70Inflict Brittle on Enemies when you Block their Damage

Unique items

The following unique items are related to Brittle:

ItemBase ItemRequired levelStats
Sublime VisionSublime Vision
Prismatic Jewel
Limited to: 1<Aura bonus modifier>This world is not good enough for her,
so I will make a better one. Nothing
matters but the pursuit of perfection.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Prismatic Jewel1
<Aura bonus modifier>
Always Scorch while affected by Anger
Aura Skills other than Anger are Disabled
Auras from your Skills have (20-40)% increased Effect on you
80% increased Effect of Arcane Surge on you while affected by Clarity
Aura Skills other than Clarity are Disabled
Auras from your Skills have (20-40)% increased Effect on you
+1 to Maximum Endurance Charges while affected by Determination
Aura Skills other than Determination are Disabled
Auras from your Skills have (20-40)% increased Effect on you
+1 to Maximum Power Charges while affected by Discipline
Aura Skills other than Discipline are Disabled
Auras from your Skills have (20-40)% increased Effect on you
+1 to Maximum Frenzy Charges while affected by Grace
Aura Skills other than Grace are Disabled
Auras from your Skills have (20-40)% increased Effect on you
10% increased Action Speed while affected by Haste
Aura Skills other than Haste are Disabled
Auras from your Skills have (20-40)% increased Effect on you
Always inflict Brittle while affected by Hatred
Aura Skills other than Hatred are Disabled
Auras from your Skills have (20-40)% increased Effect on you
You can apply an additional Curse while affected by Malevolence
Aura Skills other than Malevolence are Disabled
Auras from your Skills have (20-40)% increased Effect on you
25% more Critical Strike chance while affected by Precision
Aura Skills other than Precision are Disabled
Auras from your Skills have (20-40)% increased Effect on you
Enemies you Kill while using Pride have 25% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
Aura Skills other than Pride are Disabled
(20-40)% increased Effect of Non-Curse Auras from your Skills on Enemies
+3% to all maximum Elemental Resistances while affected by Purity of Elements
Aura Skills other than Purity of Elements are Disabled
Auras from your Skills have (20-40)% increased Effect on you
30% of Cold and Lightning Damage taken as Fire Damage while affected by Purity of Fire
Aura Skills other than Purity of Fire are Disabled
Auras from your Skills have (20-40)% increased Effect on you
30% of Fire and Lightning Damage taken as Cold Damage while affected by Purity of Ice
Aura Skills other than Purity of Ice are Disabled
Auras from your Skills have (20-40)% increased Effect on you
30% of Fire and Cold Damage taken as Lightning Damage while
affected by Purity of Lightning
Aura Skills other than Purity of Lightning are Disabled
Auras from your Skills have (20-40)% increased Effect on you
Regenerate 15% Life over one second when hit while affected by Vitality
Aura Skills other than Vitality are Disabled
Auras from your Skills have (20-40)% increased Effect on you
Always Sap while affected by Wrath
Aura Skills other than Wrath are Disabled
Auras from your Skills have (20-40)% increased Effect on you
Unaffected by Curses while affected by Zealotry
Aura Skills other than Zealotry are Disabled
Auras from your Skills have (20-40)% increased Effect on you
GalesightGalesight
Solaris Circlet
Energy Shield: (204-258)Requires Level 59, 122 Int(240-280)% increased Energy Shield
+(30-40)% to Cold Resistance
(30-40)% increased Elemental Damage
(25-50)% chance to inflict Brittle
Cannot inflict Freeze or Chill
See creation as it will be, frozen and silent.
Solaris Circlet59(240-280)% increased Energy Shield
+(30-40)% to Cold Resistance
(30-40)% increased Elemental Damage
(25-50)% chance to inflict Brittle
Cannot inflict Freeze or Chill
Leadership's PriceLeadership's Price
Onyx Amulet
Requires Level 68+(10-16) to all Attributes+(-3-3)% to maximum Fire Resistance
+(-3-3)% to maximum Cold Resistance
+(-3-3)% to maximum Lightning Resistance
You have Scorching Conflux, Brittle Conflux and Sapping Conflux while your two highest Attributes are equal
Cannot Ignite, Chill, Freeze or Shock
Corrupted"Remain poised. Remain balanced. Keep all the emotions of a lifetime caged. Let only your enemies see the truth of your rage."
Onyx Amulet68+(10-16) to all Attributes+(-3-3)% to maximum Fire Resistance
+(-3-3)% to maximum Cold Resistance
+(-3-3)% to maximum Lightning Resistance
You have Scorching Conflux, Brittle Conflux and Sapping Conflux while your two highest Attributes are equal
Cannot Ignite, Chill, Freeze or ShockCorrupted

See also: Sublime VisionSublime Vision
Prismatic Jewel
Limited to: 1<Aura bonus modifier>This world is not good enough for her,
so I will make a better one. Nothing
matters but the pursuit of perfection.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.

Keystone passive skills

The following keystone passive skills are related to Brittle:

NameStats
Secrets of Suffering
Cannot Ignite, Chill, Freeze or Shock
Critical Strikes inflict Scorch, Brittle and Sapped [1]

Version history

Version Changes
3.10.0
  • Scorch and Brittle (alternate ailments for Fire and Cold damage respectively) have both had their maximum effects raised.
Brittle now increases the chance to critically strike an afflicted enemy by up to 15% (from 10%).
Scorch, Brittle and Sap now all have a base duration of 4 seconds (from 2).
3.9.0
  • We've added an Ailment Threshold to monsters. In the great majority of cases, the Ailment Threshold matches the monster's Maximum Life. It primarily differs for especially high-life monsters (such as The Shaper), where the threshold is reduced to allow ailments to be applied with hits that wouldn't ordinarily reach the required Life thresholds.
  • The alternate ailments Sap, Scorch and Brittle have a slightly different calculation as they have lower caps on their magnitudes.
3.6.0
  • Now grants up to +10% chance to critically strike afflicted enemies. This chance is further increased by sources of increased Critical Strike Chance, whereas previously, as the result of a bug, it was not.
3.5.0
  • Introduced to the game.
  • Updated the reminder text for Ailments to include the 3 new Ailments.
  • (Stated in patch preview) Hits have up to +20% Critical Strike Chance against Brittle Enemies, based on the Cold Damage of the Hit which inflicted Brittle, for 2 seconds.[2]

References

  1. https://www.pathofexile.com/forum/view-thread/3123794
  2. Bex_GGG (December 6, 2018). "Here are the new ailments and information about what they do!". Path of Exile Forums. Retrieved March 1, 2020.

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