Beacon of Madness: Difference between revisions

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m (Forgot poison link.)
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* {{stl|Glorious Madness}}
* {{stl|Glorious Madness}}


{{c|mod|All Damage inflicts Poison while affected by Glorious Madness}} : Despite having {{c|mod|All Damage inflicts Poison}} Hits from {{il|Boneshatter}}'s Traumas and {{il|Forbidden Rite}} will not [[poison|poisons]] you.
{{c|mod|All Damage inflicts Poison while affected by Glorious Madness}} : Despite having {{c|mod|All Damage inflicts Poison}}, hits from {{il|Boneshatter}}'s Traumas and {{il|Forbidden Rite}} will not [[poison|poisons]] you.


{{Item acquisition|page=Beacon of Madness (Fire and Cold Resistance)}}
{{Item acquisition|page=Beacon of Madness (Fire and Cold Resistance)}}

Revision as of 20:48, 11 May 2022

Beacon of Madness is a pair of unique Two-Toned Boots with three attainable variants.

Variants

ItemRequired levelRequired strengthRequired dexterityRequired intelligenceAREVESStats
Beacon of MadnessBeacon of Madness
Two-Toned Boots
Evasion: (126-145)
Energy Shield: (26-30)
Requires Level 70, 62 Dex, 62 Int+(8-12)% to Cold and Lightning ResistancesGrants Level 1 Embrace Madness Skill
(20-40)% increased Chaos Damage
30% increased Movement Speed
All Damage inflicts Poison while affected by Glorious Madness
Enemies you Kill while affected by Glorious Madness have a 40% chance to Explode, dealing a quarter of their Life as Chaos Damage
Nothing spreads as quickly as an idea.
70062620(126-145)(26-30)+(8-12)% to Cold and Lightning ResistancesGrants Level 1 Embrace Madness Skill
(20-40)% increased Chaos Damage
30% increased Movement Speed
All Damage inflicts Poison while affected by Glorious Madness
Enemies you Kill while affected by Glorious Madness have a 40% chance to Explode, dealing a quarter of their Life as Chaos Damage
Beacon of MadnessBeacon of Madness
Two-Toned Boots
Armour: (315-580)
Evasion: (315-580)
Requires Level 70, 62 Str, 62 Dex+(8-12)% to Fire and Cold ResistancesGrants Level 1 Embrace Madness Skill
(150-300)% increased Armour and Evasion
30% increased Movement Speed
20% chance to deal Double Damage while affected by Glorious Madness
+15 to maximum Fortification while affected by Glorious Madness
Nothing spreads as quickly as an idea.
7062620(315-580)(315-580)0+(8-12)% to Fire and Cold ResistancesGrants Level 1 Embrace Madness Skill
(150-300)% increased Armour and Evasion
30% increased Movement Speed
20% chance to deal Double Damage while affected by Glorious Madness
+15 to maximum Fortification while affected by Glorious Madness
Beacon of MadnessBeacon of Madness
Two-Toned Boots
Armour: (126-145)
Energy Shield: (26-30)
Requires Level 70, 62 Str, 62 Int+(8-12)% to Fire and Lightning ResistancesGrants Level 1 Embrace Madness Skill
30% increased Movement Speed
(20-40)% increased Effect of Non-Damaging Ailments
You have Igniting, Chilling and Shocking Conflux while affected by Glorious Madness
Immune to Elemental Ailments while affected by Glorious Madness
Nothing spreads as quickly as an idea.
7062062(126-145)0(26-30)+(8-12)% to Fire and Lightning ResistancesGrants Level 1 Embrace Madness Skill
30% increased Movement Speed
(20-40)% increased Effect of Non-Damaging Ailments
You have Igniting, Chilling and Shocking Conflux while affected by Glorious Madness
Immune to Elemental Ailments while affected by Glorious Madness

Mechanics

All Damage inflicts Poison while affected by Glorious Madness : Despite having All Damage inflicts Poison, hits from BoneshatterBoneshatterAttack, Melee, Strike, AoE, Duration, Physical
Level: (1-20)
Cost: 5 Mana
Attack Speed: 85% of base
Attack Damage: (200-250)% of base
Effectiveness of Added Damage: (200-250)%
Requires Level 28Attack enemies with a forceful melee strike that also hurts you. Successive uses will raise the damage dealt both to enemies and you. Stunning an enemy with the strike releases a damaging pulse. Requires a Mace, Sceptre, Axe or Staff.(11-158) to (17-238) Added Attack Physical Damage
+0.2 metres to Melee Strike Range
Gain 1 Trauma the first time this Attack Hits an Enemy
Take (6-194) Physical Damage per Trauma when you gain Trauma
Trauma lasts 6.0 seconds
(2-4)% more Damage per Trauma
Pulse has 15% increased Area of Effect per 0.1s of Stun Duration, up to 400%

Additional Effects From 1-20% Quality:
+(0.05-1)% more Damage per Trauma
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
's Traumas and Forbidden RiteForbidden RiteSpell, AoE, Chaos, Projectile
Level: (1-20)
Cost: (8-21) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 110%
Requires Level 16Lobs an exploding projectile near the targeted location, and extra projectiles toward enemies around you. The projectiles deal chaos damage based on your life and energy shield. Casting this spell damages you.Deals (15-498) to (22-747) Chaos Damage
Deals 5% of your maximum Energy Shield as base Chaos Damage
Deals 12% of your maximum Life as base Chaos Damage
Take 40% of maximum Life and 25% of maximum Energy Shield as Chaos Damage
Fires extra Projectiles at up to (6-7) surrounding Enemies

Additional Effects From 1-20% Quality:
Fires extra Projectiles at up to +(0.1-2) surrounding Enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
will not poisons you.

Item acquisition

Beacon of Madness can drop anywhere. It can be chanced. Beacon of Madness belongs to a special group of unique items called league-specific items, which can be obtained from certain divination cards and other sources in addition to their normal acquisition methods.

Recipes

Beacon of Madness can be created from the following recipes:

AmountPartDescriptionMeta
3The Shepherd's SandalsThe Shepherd's Sandals3Boots
Item Level: 100
Two-Implicit
Corrupted
He who watches the flock is himself watched by those with loyalty beyond measure.
Random two-implicit corrupted item level 100 bootsA
3Sambodhi's WisdomSambodhi's Wisdom3Armour
Quality: +30%
No blade conquers sin;
guide a sinner to virtue,
unveil their lost sight—
your eyes, too, see in
everyone the inner child,
no matter their might.
Random armour with 30% qualityA
9Fateful MeetingFateful Meeting9League-Specific Item
Double-Influenced Item
Item Level: 97
Two-Implicit
Corrupted
Some people act as beacons, illuminating the path for others. I was lucky to meet one such person.

- Anton to Zhenya
Random two-implicit corrupted level 97 league-specific itemA
10Time-Lost RelicTime-Lost Relic10League-Specific ItemTime cannot wash away that which cannot be forgotten.Random league-specific itemA
1Time-Lost IncubatorTime-Lost IncubatorStack Size: 10Adds an incubated League-specific Unique item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random league-specific itemA
7PrejudicePrejudice7Item
Influenced Item
One who is blinded by their past may only see a sliver of the present.
Random influenced itemA
6Costly CurioCostly Curio6Item
Double-Influenced Item
"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking."
Random double-influenced itemA
8Arrogance of the VaalArrogance of the Vaal8Item
Two-Implicit
Corrupted
Discovery can lead to beauty, or it can lead to ruin.
Random two-implicit corrupted itemA
4Jack in the BoxJack in the Box4ItemTurn the crank,
close your eyes,
and pray to the gods
for a pleasant surprise.
Random itemA
1Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random itemA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Version history

Version Changes
3.16.0
  • Beacon of Madness now grants +15 to maximum Fortification while affected by Glorious Madness (previously 60% increased Fortify Effect while affected by Glorious Madness).
  • This change affects existing items.
3.10.0
  • Introduced to the game.

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