LacerateAttack, AoE, Physical, Melee Level: (1-20) Attack Damage: (100-122)% of base Effectiveness of Added Damage: (100-123)% AoE Radius: 38Requires Level 12Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance, Can be used with Axes and Swords. You are in Blood Stance by default.Deals (100-122.83)% of Base Damage (50-88)% more Damage with Bleeding while in Blood Stance 25% chance to cause Bleeding while in Blood Stance (5-75) to (8-113) Added Attack Physical Damage 50% increased angle while in Sand Stance +(0-9) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lacerate is a meleeattack skill that performs two slashes: one aimed just to the left, then one just to the right. The slashes damage all enemies in a cone in front of the attacker. Each slash does less damage than a single hit from CleaveCleaveAttack, AoE, Physical, Melee Level: (1-20) Cost: 6 Mana Attack Speed: 80% of base Attack Damage: (125-237)% of base Effectiveness of Added Damage: (125-237)% AoE Radius: 20The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.When Dual Wielding, Deals 60% Damage from each Weapon combined (2-75) to (3-113) Added Attack Physical Damage +(0-1) metre to radius
Additional Effects From 1-20% Quality: +0.1 metres to radius per Nearby Enemy, up to a maximum of +1 metrePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., but the two slashes overlap in the middle, hitting enemies in front twice.[1] Lacerate interacts with Blood and Sand Stance, gaining bleed chance and more bleed damage in Blood Stance, and gaining a wider wave in Sand Stance.
Dual wielding: Lacerate when dual wielding always does a main-hand hit followed by an off-hand hit.[2]. In the case of having an off-hand weapon other than a sword or axe, the skill cannot be used.
Lacerate can be created from the following recipes:
Amount
Part
Description
Meta
6
The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb
Random level 20 gem
A
3
Gemcutter's PromiseGemcutter's Promise3Gem Quality:+20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% quality
A
1
Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% quality
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Quest reward
This item is given as a quest reward for the following quests:
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
As previously, slashes the air twice, dealing damage in two overlapping areas of effect, with the possibility that enemies in the overlapping area will be hit by both.
Now has different behaviour depending on whether you are in Sand Stance of Blood Stance. You are in Blood Stance by default.
While in Blood Stance, now has a 25% chance to cause bleeding, and causes you to deal 50% more damage with bleeding at gem level 1, up to 88% more at gem level 20.
While in Sand Stance, now increases the width of the slash areas of effect by 50%.
Now deals base damage equal to, and has an added damage effectiveness of, 100% at gem level 1 (from 60%), up to 123% at gem level 20 (from 74%).
Now adds 5 to 8 physical damage to attacks at gem level 1, up to 75 to 113 at gem level 20.