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Centuries ago, ravaging bands of Marauders swept across Oriath, and nearly toppled the monarchy in the capital. Before they met the order's Templars on the battlefield, they chewed the sacred root, and entered the 'Blood Rage'. Under the influence of the Rage, the Marauders knew no fear or pain, and every blow they struck on their enemies rejuvenated their depleted life. The root also drove the Marauders half-crazy with blood lust, causing them to attack with blinding speed as long as there was flesh nearby to hack. The only consequence of the Blood Rage state was a gradual loss of the Marauder's blood, but the magical invigoration from attacking was usually enough to compensate.
Description on the official Path of Exile website [1]
Blood Rage applies a buff that deals physical damage to the player over time, while increasing attack speed and life leech. Killing an enemy while this buff is active refreshes the buff duration, and has a chance to grant a frenzy charge.
Physical damage reduction: Damage dealt by Blood Rage is lowered by physical damage reduction. Note that armour only reduces physical damage from hits, and thus does not affect the damage taken from Blood Rage.
Gem level progression
Level
Life Cost
Base duration
Base Duration
increased Attack Speed
Exp.
Total Exp.
1
16
41
12
7.00 sec
7.00
5%
0
0
2
20
50
13
7.20 sec
7.20
6%
49725
49725
3
24
58
14
7.40 sec
7.40
6%
95714
145439
4
28
67
15
7.60 sec
7.60
7%
169595
315034
5
31
73
16
7.80 sec
7.80
7%
199345
514379
6
34
79
17
8.00 sec
8.00
8%
285815
800194
7
37
85
18
8.20 sec
8.20
8%
401344
1201538
8
40
92
19
8.40 sec
8.40
9%
554379
1755917
9
43
98
20
8.60 sec
8.60
9%
755049
2510966
10
46
104
21
8.80 sec
8.80
10%
1016533
3527499
11
49
111
22
9.00 sec
9.00
10%
1898602
5426101
12
52
117
23
9.20 sec
9.20
11%
1964019
7390120
13
55
123
24
9.40 sec
9.40
11%
2573731
9963851
14
58
130
25
9.60 sec
9.60
12%
4676439
14640290
15
60
134
26
9.80 sec
9.80
12%
3017327
17657617
16
62
138
26
10.00 sec
10.00
13%
7823001
25480618
17
64
142
27
10.20 sec
10.20
13%
15264208
40744826
18
66
146
28
10.40 sec
10.40
14%
26272845
67017671
19
68
151
28
10.60 sec
10.60
14%
62872274
129889945
20
70
155
29
10.80 sec
10.80
15%
212023122
341913067
21
72
159
30
11.00 sec
11.00
15%
N/A
N/A
22
74
N/A
31
11.20 sec
11.20
16%
N/A
N/A
23
76
N/A
32
11.40 sec
11.40
16%
N/A
N/A
24
78
N/A
32
11.60 sec
11.60
17%
N/A
N/A
25
80
N/A
33
11.80 sec
11.80
17%
N/A
N/A
26
82
N/A
33
12.00 sec
12.00
18%
N/A
N/A
27
84
N/A
34
12.20 sec
12.20
18%
N/A
N/A
28
86
N/A
34
12.40 sec
12.40
19%
N/A
N/A
29
88
N/A
35
12.60 sec
12.60
19%
N/A
N/A
30
90
N/A
35
12.80 sec
12.80
20%
N/A
N/A
31
91
N/A
36
12.90 sec
12.90
20%
N/A
N/A
32
92
N/A
36
13.00 sec
13.00
20%
N/A
N/A
33
93
N/A
37
13.10 sec
13.10
20%
N/A
N/A
34
94
N/A
37
13.20 sec
13.20
21%
N/A
N/A
35
95
N/A
38
13.30 sec
13.30
21%
N/A
N/A
36
96
N/A
38
13.40 sec
13.40
21%
N/A
N/A
37
97
N/A
38
13.50 sec
13.50
21%
N/A
N/A
38
98
N/A
39
13.60 sec
13.60
22%
N/A
N/A
39
99
N/A
39
13.70 sec
13.70
22%
N/A
N/A
40
100
N/A
39
13.80 sec
13.80
22%
N/A
N/A
Item acquisition
Blood Rage can drop anywhere.
Recipes
Blood Rage can be created from the following recipes:
Amount
Part
Description
Meta
13
The CataclysmThe Cataclysm13Level 21 Spell Gem CorruptedThe mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corruptedlevel 21 Spell gem
A
6
The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb
Random level 20 gem
A
3
Gemcutter's PromiseGemcutter's Promise3Gem Quality:+20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% quality
A
1
Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% quality
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Quest reward
This item is given as a quest reward for the following quests:
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Added new skills: FrenzyFrenzyAttack, Projectile, Melee, Strike, Bow Level: (1-20) Cost: 10 Mana Attack Damage: (115-135)% of base Effectiveness of Added Damage: (115-135)%Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.5% more Attack Damage per Frenzy Charge 5% more Attack Speed per Frenzy Charge
Additional Effects From 1-20% Quality: +(0.1-2)% more Attack Damage per Frenzy Charge +(0.1-2)% more Attack Speed per Frenzy ChargePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Blood Rage, Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration Level: (1-20) Cost: 10 Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Attack Speed: 120% of base Attack Damage: (142-210)% of base Effectiveness of Added Damage: (142-210)%Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Base duration is 3.00 seconds 10% increased Attack Speed per Frenzy Charge 15% chance to gain a Frenzy Charge on Hit Buff grants 20% increased Movement Speed
Additional Effects From 1-20% Quality: (0.5-10)% chance to gain a Frenzy Charge on HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., SweepSweepAttack, AoE, Physical, Melee Level: (1-20) Cost: 8 Mana Attack Speed: 70% of base Attack Damage: (170-281)% of base Effectiveness of Added Damage: (170-281)% AoE Radius: 26Requires Level 12Swings a two handed melee weapon in a circle, knocking back monsters around the character.Knocks Enemies Back on Hit (5-75) to (8-113) Added Attack Physical Damage +(0-0.4) metres to radius
Additional Effects From 1-20% Quality: +(0.02-0.4) metres to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Dual StrikeDual StrikeCritical, Attack, Melee, Strike Level: (1-20) Cost: 5 Mana Attack Speed: 70% of base Attack Damage: (125-244)% of base Effectiveness of Added Damage: (125-244)%Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.100% more Critical Strike Chance against Enemies that are on Full Life 60% more Damage with Hits and Ailments against Enemies that are on Full Life
Additional Effects From 1-20% Quality: +(1.5-30)% more Damage with Hits and Ailments against Enemies that are on Full LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Double StrikeDouble StrikeAttack, Melee, Strike, Physical Level: (1-20) Cost: 5 Mana Attack Speed: 80% of base Attack Damage: (91-140)% of base Effectiveness of Added Damage: (91-140)%Performs two fast strikes with a melee weapon.25% chance to cause Bleeding Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
Additional Effects From 1-20% Quality: (1-20)% chance to deal Double Damage to Bleeding EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.