Shattering Steel: Difference between revisions
>ThemJohns No edit summary |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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|dexterity_percent = 60 | |dexterity_percent = 60 | ||
|gem_tags = Attack, Projectile, AoE, Physical | |gem_tags = Attack, Projectile, AoE, Physical | ||
|gem_description = Swing an Axe or Sword, | |gem_description = Swing an Axe or Sword, consuming Steel Shards to gain a Steel Ward that protects you for a duration, and fire projectiles which shatter on impact or soon after being launched, dealing area damage in front of where they shatter. Steel Shards are gained with the Call of Steel Skill. | ||
|active_skill_name = Shattering Steel | |active_skill_name = Shattering Steel | ||
|item_class_id_restriction = One Hand Sword, Thrusting One Hand Sword, Two Hand Sword, One Hand Axe, Two Hand Axe | |item_class_id_restriction = One Hand Sword, Thrusting One Hand Sword, Two Hand Sword, One Hand Axe, Two Hand Axe | ||
Line 20: | Line 20: | ||
|cast_time = 1.0 | |cast_time = 1.0 | ||
|required_level = 12 | |required_level = 12 | ||
|quality_type1_weight = 50 | |||
|quality_type1_stat_text = 1% increased Impale Effect | |||
|quality_type1_stat1_id = no_additional_projectiles_if_no_steel_ammo | |||
|quality_type1_stat1_value = 1000 | |||
|quality_type2_weight = 100 | |||
|quality_type2_stat_text = 0.5% increased Area of Effect<br>1% increased Projectile Speed | |||
|quality_type2_stat1_id = no_additional_projectiles_if_no_steel_ammo | |||
|quality_type2_stat1_value = 500 | |||
|quality_type3_weight = 10 | |||
|quality_type3_stat_text = Fires an additional Projectile | |||
|quality_type3_stat1_id = no_additional_projectiles_if_no_steel_ammo | |||
|quality_type3_stat1_value = 50 | |||
|quality_type4_weight = 100 | |||
|quality_type4_stat_text = 1.5% increased Projectile Speed | |||
|quality_type4_stat1_id = no_additional_projectiles_if_no_steel_ammo | |||
|quality_type4_stat1_value = 1500 | |||
|static_attack_speed_multiplier = 85 | |static_attack_speed_multiplier = 85 | ||
|static_duration = 2.14748e+10 | |||
|static_stat1_id = attacks_impale_on_hit_%_chance | |static_stat1_id = attacks_impale_on_hit_%_chance | ||
|static_stat1_value = 40 | |static_stat1_value = 40 | ||
|static_stat2_id = number_of_additional_projectiles | |static_stat2_id = number_of_additional_projectiles | ||
|static_stat2_value = 2 | |static_stat2_value = 2 | ||
|static_stat3_id = shattering_steel_damage_+% | |static_stat3_id = shattering_steel_damage_+%_final_scaled_by_projectile_distance_per_ammo_consumed | ||
|static_stat3_value = 100 | |static_stat3_value = 100 | ||
|static_stat4_id = | |static_stat4_id = steel_ammo_consumed_per_use | ||
|static_stat4_value = | |static_stat4_value = 2 | ||
|static_stat5_id = | |static_stat5_id = additional_block_chance_against_projectiles_%_per_steel_charge | ||
|static_stat5_value = | |static_stat5_value = 4 | ||
|static_stat6_id = | |static_stat6_id = no_additional_projectiles_if_no_steel_ammo | ||
|static_stat6_value = 1 | |static_stat6_value = 1 | ||
|static_stat7_id = | |static_stat7_id = active_skill_projectile_speed_+%_variation_final | ||
|static_stat7_value = 1 | |static_stat7_value = 100 | ||
|stat_text = Deals ( | |static_stat8_id = active_skill_additional_projectiles_fire_parallel_x_dist | ||
|static_stat8_value = 90 | |||
|static_stat9_id = base_is_projectile | |||
|static_stat9_value = 1 | |||
|stat_text = Deals (100-127.4)% of Base Attack Damage<br>+21474836480 seconds to Base duration<br>40% chance to Impale Enemies on Hit<br>Fires 2 additional Projectiles<br>Projectiles deal up to 100% more Damage with Hits and Ailments per Steel Shard consumed at the start of their movement, lowering this bonus as they travel farther<br>(8-113) to (12-169) Added Attack Physical Damage<br>Consumes up to 2 Steel Shards<br>Gain a Steel Ward if you have at least 2 Steel Shards, up to a maximum of 6<br>Each Steel Ward grants +4% Chance to Block Projectile Attack Damage<br>If you have no Steel Shards, only Fires 1 Projectile | |||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 12 | |level1_level_requirement = 12 | ||
|level1_mana_cost = 7 | |level1_mana_cost = 7 | ||
|level1_damage_effectiveness = | |level1_damage_effectiveness = 100 | ||
|level1_damage_multiplier = | |level1_damage_multiplier = 100 | ||
|level1_stat_text = 8 to 12 Added Attack Physical Damage | |level1_stat_text = 8 to 12 Added Attack Physical Damage | ||
|level1_stat1_id = attack_minimum_added_physical_damage | |level1_stat1_id = attack_minimum_added_physical_damage | ||
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|level2_level_requirement = 15 | |level2_level_requirement = 15 | ||
|level2_mana_cost = 7 | |level2_mana_cost = 7 | ||
|level2_damage_effectiveness = | |level2_damage_effectiveness = 101 | ||
|level2_damage_multiplier = | |level2_damage_multiplier = 101.4 | ||
|level2_stat_text = 10 to 15 Added Attack Physical Damage | |level2_stat_text = 10 to 15 Added Attack Physical Damage | ||
|level2_stat1_id = attack_minimum_added_physical_damage | |level2_stat1_id = attack_minimum_added_physical_damage | ||
Line 62: | Line 80: | ||
|level3_level_requirement = 19 | |level3_level_requirement = 19 | ||
|level3_mana_cost = 7 | |level3_mana_cost = 7 | ||
|level3_damage_effectiveness = | |level3_damage_effectiveness = 103 | ||
|level3_damage_multiplier = | |level3_damage_multiplier = 102.9 | ||
|level3_stat_text = 13 to 19 Added Attack Physical Damage | |level3_stat_text = 13 to 19 Added Attack Physical Damage | ||
|level3_stat1_id = attack_minimum_added_physical_damage | |level3_stat1_id = attack_minimum_added_physical_damage | ||
Line 72: | Line 90: | ||
|level4_level_requirement = 23 | |level4_level_requirement = 23 | ||
|level4_mana_cost = 7 | |level4_mana_cost = 7 | ||
|level4_damage_effectiveness = | |level4_damage_effectiveness = 104 | ||
|level4_damage_multiplier = | |level4_damage_multiplier = 104.3 | ||
|level4_stat_text = 16 to 24 Added Attack Physical Damage | |level4_stat_text = 16 to 24 Added Attack Physical Damage | ||
|level4_stat1_id = attack_minimum_added_physical_damage | |level4_stat1_id = attack_minimum_added_physical_damage | ||
Line 82: | Line 100: | ||
|level5_level_requirement = 27 | |level5_level_requirement = 27 | ||
|level5_mana_cost = 7 | |level5_mana_cost = 7 | ||
|level5_damage_effectiveness = | |level5_damage_effectiveness = 106 | ||
|level5_damage_multiplier = | |level5_damage_multiplier = 105.8 | ||
|level5_stat_text = 19 to 29 Added Attack Physical Damage | |level5_stat_text = 19 to 29 Added Attack Physical Damage | ||
|level5_stat1_id = attack_minimum_added_physical_damage | |level5_stat1_id = attack_minimum_added_physical_damage | ||
Line 92: | Line 110: | ||
|level6_level_requirement = 31 | |level6_level_requirement = 31 | ||
|level6_mana_cost = 7 | |level6_mana_cost = 7 | ||
|level6_damage_effectiveness = | |level6_damage_effectiveness = 107 | ||
|level6_damage_multiplier = | |level6_damage_multiplier = 107.2 | ||
|level6_stat_text = 23 to 35 Added Attack Physical Damage | |level6_stat_text = 23 to 35 Added Attack Physical Damage | ||
|level6_stat1_id = attack_minimum_added_physical_damage | |level6_stat1_id = attack_minimum_added_physical_damage | ||
Line 102: | Line 120: | ||
|level7_level_requirement = 35 | |level7_level_requirement = 35 | ||
|level7_mana_cost = 7 | |level7_mana_cost = 7 | ||
|level7_damage_effectiveness = | |level7_damage_effectiveness = 109 | ||
|level7_damage_multiplier = | |level7_damage_multiplier = 108.6 | ||
|level7_stat_text = 28 to 42 Added Attack Physical Damage | |level7_stat_text = 28 to 42 Added Attack Physical Damage | ||
|level7_stat1_id = attack_minimum_added_physical_damage | |level7_stat1_id = attack_minimum_added_physical_damage | ||
Line 112: | Line 130: | ||
|level8_level_requirement = 38 | |level8_level_requirement = 38 | ||
|level8_mana_cost = 7 | |level8_mana_cost = 7 | ||
|level8_damage_effectiveness = | |level8_damage_effectiveness = 110 | ||
|level8_damage_multiplier = | |level8_damage_multiplier = 110.1 | ||
|level8_stat_text = 32 to 48 Added Attack Physical Damage | |level8_stat_text = 32 to 48 Added Attack Physical Damage | ||
|level8_stat1_id = attack_minimum_added_physical_damage | |level8_stat1_id = attack_minimum_added_physical_damage | ||
Line 122: | Line 140: | ||
|level9_level_requirement = 41 | |level9_level_requirement = 41 | ||
|level9_mana_cost = 7 | |level9_mana_cost = 7 | ||
|level9_damage_effectiveness = | |level9_damage_effectiveness = 112 | ||
|level9_damage_multiplier = | |level9_damage_multiplier = 111.5 | ||
|level9_stat_text = 37 to 55 Added Attack Physical Damage | |level9_stat_text = 37 to 55 Added Attack Physical Damage | ||
|level9_stat1_id = attack_minimum_added_physical_damage | |level9_stat1_id = attack_minimum_added_physical_damage | ||
Line 132: | Line 150: | ||
|level10_level_requirement = 44 | |level10_level_requirement = 44 | ||
|level10_mana_cost = 7 | |level10_mana_cost = 7 | ||
|level10_damage_effectiveness = | |level10_damage_effectiveness = 113 | ||
|level10_damage_multiplier = | |level10_damage_multiplier = 113 | ||
|level10_stat_text = 42 to 63 Added Attack Physical Damage | |level10_stat_text = 42 to 63 Added Attack Physical Damage | ||
|level10_stat1_id = attack_minimum_added_physical_damage | |level10_stat1_id = attack_minimum_added_physical_damage | ||
Line 142: | Line 160: | ||
|level11_level_requirement = 47 | |level11_level_requirement = 47 | ||
|level11_mana_cost = 8 | |level11_mana_cost = 8 | ||
|level11_damage_effectiveness = | |level11_damage_effectiveness = 114 | ||
|level11_damage_multiplier = | |level11_damage_multiplier = 114.4 | ||
|level11_stat_text = 47 to 71 Added Attack Physical Damage | |level11_stat_text = 47 to 71 Added Attack Physical Damage | ||
|level11_stat1_id = attack_minimum_added_physical_damage | |level11_stat1_id = attack_minimum_added_physical_damage | ||
Line 152: | Line 170: | ||
|level12_level_requirement = 50 | |level12_level_requirement = 50 | ||
|level12_mana_cost = 8 | |level12_mana_cost = 8 | ||
|level12_damage_effectiveness = | |level12_damage_effectiveness = 116 | ||
|level12_damage_multiplier = | |level12_damage_multiplier = 115.8 | ||
|level12_stat_text = 53 to 80 Added Attack Physical Damage | |level12_stat_text = 53 to 80 Added Attack Physical Damage | ||
|level12_stat1_id = attack_minimum_added_physical_damage | |level12_stat1_id = attack_minimum_added_physical_damage | ||
Line 162: | Line 180: | ||
|level13_level_requirement = 53 | |level13_level_requirement = 53 | ||
|level13_mana_cost = 8 | |level13_mana_cost = 8 | ||
|level13_damage_effectiveness = | |level13_damage_effectiveness = 117 | ||
|level13_damage_multiplier = | |level13_damage_multiplier = 117.3 | ||
|level13_stat_text = 60 to 90 Added Attack Physical Damage | |level13_stat_text = 60 to 90 Added Attack Physical Damage | ||
|level13_stat1_id = attack_minimum_added_physical_damage | |level13_stat1_id = attack_minimum_added_physical_damage | ||
Line 172: | Line 190: | ||
|level14_level_requirement = 56 | |level14_level_requirement = 56 | ||
|level14_mana_cost = 8 | |level14_mana_cost = 8 | ||
|level14_damage_effectiveness = | |level14_damage_effectiveness = 119 | ||
|level14_damage_multiplier = | |level14_damage_multiplier = 118.7 | ||
|level14_stat_text = 67 to 101 Added Attack Physical Damage | |level14_stat_text = 67 to 101 Added Attack Physical Damage | ||
|level14_stat1_id = attack_minimum_added_physical_damage | |level14_stat1_id = attack_minimum_added_physical_damage | ||
Line 182: | Line 200: | ||
|level15_level_requirement = 59 | |level15_level_requirement = 59 | ||
|level15_mana_cost = 8 | |level15_mana_cost = 8 | ||
|level15_damage_effectiveness = | |level15_damage_effectiveness = 120 | ||
|level15_damage_multiplier = | |level15_damage_multiplier = 120.2 | ||
|level15_stat_text = 75 to 113 Added Attack Physical Damage | |level15_stat_text = 75 to 113 Added Attack Physical Damage | ||
|level15_stat1_id = attack_minimum_added_physical_damage | |level15_stat1_id = attack_minimum_added_physical_damage | ||
Line 192: | Line 210: | ||
|level16_level_requirement = 62 | |level16_level_requirement = 62 | ||
|level16_mana_cost = 9 | |level16_mana_cost = 9 | ||
|level16_damage_effectiveness = | |level16_damage_effectiveness = 122 | ||
|level16_damage_multiplier = | |level16_damage_multiplier = 121.6 | ||
|level16_stat_text = 84 to 126 Added Attack Physical Damage | |level16_stat_text = 84 to 126 Added Attack Physical Damage | ||
|level16_stat1_id = attack_minimum_added_physical_damage | |level16_stat1_id = attack_minimum_added_physical_damage | ||
Line 202: | Line 220: | ||
|level17_level_requirement = 64 | |level17_level_requirement = 64 | ||
|level17_mana_cost = 9 | |level17_mana_cost = 9 | ||
|level17_damage_effectiveness = | |level17_damage_effectiveness = 123 | ||
|level17_damage_multiplier = | |level17_damage_multiplier = 123 | ||
|level17_stat_text = 91 to 136 Added Attack Physical Damage | |level17_stat_text = 91 to 136 Added Attack Physical Damage | ||
|level17_stat1_id = attack_minimum_added_physical_damage | |level17_stat1_id = attack_minimum_added_physical_damage | ||
Line 212: | Line 230: | ||
|level18_level_requirement = 66 | |level18_level_requirement = 66 | ||
|level18_mana_cost = 9 | |level18_mana_cost = 9 | ||
|level18_damage_effectiveness = | |level18_damage_effectiveness = 125 | ||
|level18_damage_multiplier = | |level18_damage_multiplier = 124.5 | ||
|level18_stat_text = 98 to 146 Added Attack Physical Damage | |level18_stat_text = 98 to 146 Added Attack Physical Damage | ||
|level18_stat1_id = attack_minimum_added_physical_damage | |level18_stat1_id = attack_minimum_added_physical_damage | ||
Line 222: | Line 240: | ||
|level19_level_requirement = 68 | |level19_level_requirement = 68 | ||
|level19_mana_cost = 9 | |level19_mana_cost = 9 | ||
|level19_damage_effectiveness = | |level19_damage_effectiveness = 126 | ||
|level19_damage_multiplier = | |level19_damage_multiplier = 125.9 | ||
|level19_stat_text = 105 to 157 Added Attack Physical Damage | |level19_stat_text = 105 to 157 Added Attack Physical Damage | ||
|level19_stat1_id = attack_minimum_added_physical_damage | |level19_stat1_id = attack_minimum_added_physical_damage | ||
Line 232: | Line 250: | ||
|level20_level_requirement = 70 | |level20_level_requirement = 70 | ||
|level20_mana_cost = 9 | |level20_mana_cost = 9 | ||
|level20_damage_effectiveness = | |level20_damage_effectiveness = 127 | ||
|level20_damage_multiplier = | |level20_damage_multiplier = 127.4 | ||
|level20_stat_text = 113 to 169 Added Attack Physical Damage | |level20_stat_text = 113 to 169 Added Attack Physical Damage | ||
|level20_stat1_id = attack_minimum_added_physical_damage | |level20_stat1_id = attack_minimum_added_physical_damage | ||
Line 242: | Line 260: | ||
|level21_level_requirement = 72 | |level21_level_requirement = 72 | ||
|level21_mana_cost = 10 | |level21_mana_cost = 10 | ||
|level21_damage_effectiveness = | |level21_damage_effectiveness = 129 | ||
|level21_damage_multiplier = | |level21_damage_multiplier = 128.8 | ||
|level21_stat_text = 121 to 181 Added Attack Physical Damage | |level21_stat_text = 121 to 181 Added Attack Physical Damage | ||
|level21_stat1_id = attack_minimum_added_physical_damage | |level21_stat1_id = attack_minimum_added_physical_damage | ||
Line 252: | Line 270: | ||
|level22_level_requirement = 74 | |level22_level_requirement = 74 | ||
|level22_mana_cost = 10 | |level22_mana_cost = 10 | ||
|level22_damage_effectiveness = | |level22_damage_effectiveness = 130 | ||
|level22_damage_multiplier = | |level22_damage_multiplier = 130.2 | ||
|level22_stat_text = 130 to 195 Added Attack Physical Damage | |level22_stat_text = 130 to 195 Added Attack Physical Damage | ||
|level22_stat1_id = attack_minimum_added_physical_damage | |level22_stat1_id = attack_minimum_added_physical_damage | ||
Line 262: | Line 280: | ||
|level23_level_requirement = 76 | |level23_level_requirement = 76 | ||
|level23_mana_cost = 10 | |level23_mana_cost = 10 | ||
|level23_damage_effectiveness = | |level23_damage_effectiveness = 132 | ||
|level23_damage_multiplier = | |level23_damage_multiplier = 131.7 | ||
|level23_stat_text = 139 to 209 Added Attack Physical Damage | |level23_stat_text = 139 to 209 Added Attack Physical Damage | ||
|level23_stat1_id = attack_minimum_added_physical_damage | |level23_stat1_id = attack_minimum_added_physical_damage | ||
Line 272: | Line 290: | ||
|level24_level_requirement = 78 | |level24_level_requirement = 78 | ||
|level24_mana_cost = 10 | |level24_mana_cost = 10 | ||
|level24_damage_effectiveness = | |level24_damage_effectiveness = 133 | ||
|level24_damage_multiplier = | |level24_damage_multiplier = 133.1 | ||
|level24_stat_text = 149 to 224 Added Attack Physical Damage | |level24_stat_text = 149 to 224 Added Attack Physical Damage | ||
|level24_stat1_id = attack_minimum_added_physical_damage | |level24_stat1_id = attack_minimum_added_physical_damage | ||
Line 282: | Line 300: | ||
|level25_level_requirement = 80 | |level25_level_requirement = 80 | ||
|level25_mana_cost = 10 | |level25_mana_cost = 10 | ||
|level25_damage_effectiveness = | |level25_damage_effectiveness = 135 | ||
|level25_damage_multiplier = | |level25_damage_multiplier = 134.6 | ||
|level25_stat_text = 160 to 239 Added Attack Physical Damage | |level25_stat_text = 160 to 239 Added Attack Physical Damage | ||
|level25_stat1_id = attack_minimum_added_physical_damage | |level25_stat1_id = attack_minimum_added_physical_damage | ||
Line 292: | Line 310: | ||
|level26_level_requirement = 82 | |level26_level_requirement = 82 | ||
|level26_mana_cost = 10 | |level26_mana_cost = 10 | ||
|level26_damage_effectiveness = | |level26_damage_effectiveness = 136 | ||
|level26_damage_multiplier = | |level26_damage_multiplier = 136 | ||
|level26_stat_text = 171 to 256 Added Attack Physical Damage | |level26_stat_text = 171 to 256 Added Attack Physical Damage | ||
|level26_stat1_id = attack_minimum_added_physical_damage | |level26_stat1_id = attack_minimum_added_physical_damage | ||
Line 302: | Line 320: | ||
|level27_level_requirement = 84 | |level27_level_requirement = 84 | ||
|level27_mana_cost = 10 | |level27_mana_cost = 10 | ||
|level27_damage_effectiveness = | |level27_damage_effectiveness = 137 | ||
|level27_damage_multiplier = | |level27_damage_multiplier = 137.4 | ||
|level27_stat_text = 183 to 274 Added Attack Physical Damage | |level27_stat_text = 183 to 274 Added Attack Physical Damage | ||
|level27_stat1_id = attack_minimum_added_physical_damage | |level27_stat1_id = attack_minimum_added_physical_damage | ||
Line 312: | Line 330: | ||
|level28_level_requirement = 86 | |level28_level_requirement = 86 | ||
|level28_mana_cost = 10 | |level28_mana_cost = 10 | ||
|level28_damage_effectiveness = | |level28_damage_effectiveness = 139 | ||
|level28_damage_multiplier = | |level28_damage_multiplier = 138.9 | ||
|level28_stat_text = 196 to 293 Added Attack Physical Damage | |level28_stat_text = 196 to 293 Added Attack Physical Damage | ||
|level28_stat1_id = attack_minimum_added_physical_damage | |level28_stat1_id = attack_minimum_added_physical_damage | ||
Line 322: | Line 340: | ||
|level29_level_requirement = 88 | |level29_level_requirement = 88 | ||
|level29_mana_cost = 10 | |level29_mana_cost = 10 | ||
|level29_damage_effectiveness = | |level29_damage_effectiveness = 140 | ||
|level29_damage_multiplier = | |level29_damage_multiplier = 140.3 | ||
|level29_stat_text = 209 to 314 Added Attack Physical Damage | |level29_stat_text = 209 to 314 Added Attack Physical Damage | ||
|level29_stat1_id = attack_minimum_added_physical_damage | |level29_stat1_id = attack_minimum_added_physical_damage | ||
Line 332: | Line 350: | ||
|level30_level_requirement = 90 | |level30_level_requirement = 90 | ||
|level30_mana_cost = 10 | |level30_mana_cost = 10 | ||
|level30_damage_effectiveness = | |level30_damage_effectiveness = 142 | ||
|level30_damage_multiplier = | |level30_damage_multiplier = 141.8 | ||
|level30_stat_text = 223 to 335 Added Attack Physical Damage | |level30_stat_text = 223 to 335 Added Attack Physical Damage | ||
|level30_stat1_id = attack_minimum_added_physical_damage | |level30_stat1_id = attack_minimum_added_physical_damage | ||
Line 342: | Line 360: | ||
|level31_level_requirement = 91 | |level31_level_requirement = 91 | ||
|level31_mana_cost = 11 | |level31_mana_cost = 11 | ||
|level31_damage_effectiveness = | |level31_damage_effectiveness = 142 | ||
|level31_damage_multiplier = | |level31_damage_multiplier = 141.8 | ||
|level31_stat_text = 231 to 346 Added Attack Physical Damage | |level31_stat_text = 231 to 346 Added Attack Physical Damage | ||
|level31_stat1_id = attack_minimum_added_physical_damage | |level31_stat1_id = attack_minimum_added_physical_damage | ||
Line 352: | Line 370: | ||
|level32_level_requirement = 92 | |level32_level_requirement = 92 | ||
|level32_mana_cost = 11 | |level32_mana_cost = 11 | ||
|level32_damage_effectiveness = | |level32_damage_effectiveness = 143 | ||
|level32_damage_multiplier = | |level32_damage_multiplier = 143.2 | ||
|level32_stat_text = 239 to 358 Added Attack Physical Damage | |level32_stat_text = 239 to 358 Added Attack Physical Damage | ||
|level32_stat1_id = attack_minimum_added_physical_damage | |level32_stat1_id = attack_minimum_added_physical_damage | ||
Line 362: | Line 380: | ||
|level33_level_requirement = 93 | |level33_level_requirement = 93 | ||
|level33_mana_cost = 11 | |level33_mana_cost = 11 | ||
|level33_damage_effectiveness = | |level33_damage_effectiveness = 145 | ||
|level33_damage_multiplier = | |level33_damage_multiplier = 144.6 | ||
|level33_stat_text = 247 to 370 Added Attack Physical Damage | |level33_stat_text = 247 to 370 Added Attack Physical Damage | ||
|level33_stat1_id = attack_minimum_added_physical_damage | |level33_stat1_id = attack_minimum_added_physical_damage | ||
Line 372: | Line 390: | ||
|level34_level_requirement = 94 | |level34_level_requirement = 94 | ||
|level34_mana_cost = 11 | |level34_mana_cost = 11 | ||
|level34_damage_effectiveness = | |level34_damage_effectiveness = 146 | ||
|level34_damage_multiplier = | |level34_damage_multiplier = 146.1 | ||
|level34_stat_text = 255 to 382 Added Attack Physical Damage | |level34_stat_text = 255 to 382 Added Attack Physical Damage | ||
|level34_stat1_id = attack_minimum_added_physical_damage | |level34_stat1_id = attack_minimum_added_physical_damage | ||
Line 382: | Line 400: | ||
|level35_level_requirement = 95 | |level35_level_requirement = 95 | ||
|level35_mana_cost = 11 | |level35_mana_cost = 11 | ||
|level35_damage_effectiveness = | |level35_damage_effectiveness = 148 | ||
|level35_damage_multiplier = | |level35_damage_multiplier = 147.5 | ||
|level35_stat_text = 263 to 395 Added Attack Physical Damage | |level35_stat_text = 263 to 395 Added Attack Physical Damage | ||
|level35_stat1_id = attack_minimum_added_physical_damage | |level35_stat1_id = attack_minimum_added_physical_damage | ||
Line 392: | Line 410: | ||
|level36_level_requirement = 96 | |level36_level_requirement = 96 | ||
|level36_mana_cost = 11 | |level36_mana_cost = 11 | ||
|level36_damage_effectiveness = | |level36_damage_effectiveness = 149 | ||
|level36_damage_multiplier = | |level36_damage_multiplier = 149 | ||
|level36_stat_text = 272 to 408 Added Attack Physical Damage | |level36_stat_text = 272 to 408 Added Attack Physical Damage | ||
|level36_stat1_id = attack_minimum_added_physical_damage | |level36_stat1_id = attack_minimum_added_physical_damage | ||
Line 402: | Line 420: | ||
|level37_level_requirement = 97 | |level37_level_requirement = 97 | ||
|level37_mana_cost = 11 | |level37_mana_cost = 11 | ||
|level37_damage_effectiveness = | |level37_damage_effectiveness = 150 | ||
|level37_damage_multiplier = | |level37_damage_multiplier = 150.4 | ||
|level37_stat_text = 281 to 421 Added Attack Physical Damage | |level37_stat_text = 281 to 421 Added Attack Physical Damage | ||
|level37_stat1_id = attack_minimum_added_physical_damage | |level37_stat1_id = attack_minimum_added_physical_damage | ||
Line 412: | Line 430: | ||
|level38_level_requirement = 98 | |level38_level_requirement = 98 | ||
|level38_mana_cost = 12 | |level38_mana_cost = 12 | ||
|level38_damage_effectiveness = | |level38_damage_effectiveness = 152 | ||
|level38_damage_multiplier = | |level38_damage_multiplier = 151.8 | ||
|level38_stat_text = 290 to 435 Added Attack Physical Damage | |level38_stat_text = 290 to 435 Added Attack Physical Damage | ||
|level38_stat1_id = attack_minimum_added_physical_damage | |level38_stat1_id = attack_minimum_added_physical_damage | ||
Line 422: | Line 440: | ||
|level39_level_requirement = 99 | |level39_level_requirement = 99 | ||
|level39_mana_cost = 12 | |level39_mana_cost = 12 | ||
|level39_damage_effectiveness = | |level39_damage_effectiveness = 153 | ||
|level39_damage_multiplier = | |level39_damage_multiplier = 153.3 | ||
|level39_stat_text = 300 to 449 Added Attack Physical Damage | |level39_stat_text = 300 to 449 Added Attack Physical Damage | ||
|level39_stat1_id = attack_minimum_added_physical_damage | |level39_stat1_id = attack_minimum_added_physical_damage | ||
Line 432: | Line 450: | ||
|level40_level_requirement = 100 | |level40_level_requirement = 100 | ||
|level40_mana_cost = 12 | |level40_mana_cost = 12 | ||
|level40_damage_effectiveness = | |level40_damage_effectiveness = 155 | ||
|level40_damage_multiplier = | |level40_damage_multiplier = 154.7 | ||
|level40_stat_text = 309 to 464 Added Attack Physical Damage | |level40_stat_text = 309 to 464 Added Attack Physical Damage | ||
|level40_stat1_id = attack_minimum_added_physical_damage | |level40_stat1_id = attack_minimum_added_physical_damage |
Revision as of 14:23, 29 September 2020
Level: (1-20)
Attack Speed: 85% of base
Attack Damage: (100-127)% of base
Effectiveness of Added Damage: (100-127)%Requires Level 12Swing an Axe or Sword, consuming Steel Shards to gain a Steel Ward that protects you for a duration, and fire projectiles which shatter on impact or soon after being launched, dealing area damage in front of where they shatter. Steel Shards are gained with the Call of Steel Skill.Deals (100-127.4)% of Base Attack Damage
+21474836480 seconds to Base duration
40% chance to Impale Enemies on Hit
Fires 2 additional Projectiles
Projectiles deal up to 100% more Damage with Hits and Ailments per Steel Shard consumed at the start of their movement, lowering this bonus as they travel farther
(8-113) to (12-169) Added Attack Physical Damage
Consumes up to 2 Steel Shards
Gain a Steel Ward if you have at least 2 Steel Shards, up to a maximum of 6
Each Steel Ward grants +4% Chance to Block Projectile Attack Damage
If you have no Steel Shards, only Fires 1 Projectile
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop level: 12Vendor Prices
Normal | 1x Orb of Transmutation |
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemShatteringSteel
Shattering Steel is an attack which uses your sword or axe to launch a projectile which shatters and hits enemies in an area of effect cone on impact or after a short time. The projectiles have a chance to impale on hit and deal more damage the closer you are to the target. This skill consumes Steel Shards from Call of Steel to fire multiple projectiles and generate Steel Wards which grant additional attack projectile block chance.
Skill functions and interactions
- Steel Shards: Equipping this skill grants the Call of Steel ability, which is used to generate Steel Shards. This skill consumes 2 Steel Shards to launch two additional projectiles and generate Steel Wards when used.
- Steel Ward: Each Steel Ward has a duration of 5 seconds, which are individually timed.
- Additional Projectiles: If you use the skill without any Steel Shards, it will always launch only one projectile, even if you have additional projectiles from other sources.
- Projectile Speed: Shattering Steel fires projectiles which travel a fixed distance. Increases or decreases to projectile speed do not affect the range of Shattering Steel.
- Melee: Shattering Steel is not considered a melee attack despite using melee weapons, similarly to Spectral ThrowSpectral ThrowAttack, Projectile
Level: (1-20)
Cost: (5-8) Mana
Attack Speed: 110% of base
Attack Damage: (80-125)% of base
Effectiveness of Added Damage: (80-125)%
Projectile Speed: 1000Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.
Additional Effects From 1-20% Quality:
Projectiles that have Pierced deal (0.5-10)% more DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Area of Effect: Modifiers to area of effect size or damage only affect the secondary shatter part of the projectile.
Gem level progression
Level | Mana Cost | Damage Effectiveness | Attack Damage | Physical Damage | Exp. | Total Exp. | |||
---|---|---|---|---|---|---|---|---|---|
1 | 12 | 21 | 14 | 7 | 100% | 100% | 5 to 7 | 0 | 0 |
2 | 15 | 25 | 17 | 7 | 103% | 103.1% | 6 to 9 | 15249 | 15249 |
3 | 19 | 30 | 21 | 7 | 106% | 106.2% | 8 to 12 | 41517 | 56766 |
4 | 23 | 35 | 24 | 7 | 109% | 109.3% | 10 to 16 | 81983 | 138749 |
5 | 27 | 41 | 28 | 7 | 112% | 112.4% | 13 to 20 | 147968 | 286717 |
6 | 31 | 46 | 32 | 7 | 116% | 115.5% | 17 to 26 | 250557 | 537274 |
7 | 35 | 51 | 36 | 7 | 119% | 118.6% | 21 to 32 | 405086 | 942360 |
8 | 38 | 55 | 38 | 7 | 122% | 121.7% | 25 to 38 | 447718 | 1390078 |
9 | 41 | 59 | 41 | 7 | 125% | 124.8% | 30 to 44 | 615318 | 2005396 |
10 | 44 | 63 | 44 | 7 | 128% | 127.9% | 35 to 52 | 834639 | 2840035 |
11 | 47 | 67 | 47 | 8 | 131% | 131.1% | 41 to 61 | 1570760 | 4410795 |
12 | 50 | 71 | 49 | 8 | 134% | 134.2% | 47 to 71 | 1633987 | 6044782 |
13 | 53 | 75 | 52 | 8 | 137% | 137.3% | 55 to 82 | 2151030 | 8195812 |
14 | 56 | 79 | 55 | 8 | 140% | 140.4% | 63 to 95 | 2812189 | 11008001 |
15 | 59 | 83 | 58 | 8 | 143% | 143.5% | 73 to 110 | 5099360 | 16107361 |
16 | 62 | 87 | 60 | 9 | 147% | 146.6% | 85 to 127 | 9400731 | 25508092 |
17 | 64 | 90 | 62 | 9 | 150% | 149.7% | 93 to 140 | 15273366 | 40781458 |
18 | 66 | 92 | 64 | 9 | 153% | 152.8% | 102 to 153 | 26286582 | 67068040 |
19 | 68 | 95 | 66 | 9 | 156% | 155.9% | 112 to 168 | 62890590 | 129958630 |
20 | 70 | 98 | 68 | 9 | 159% | 159% | 123 to 185 | 212046017 | 342004647 |
21 | 72 | 100 | 70 | 10 | 162% | 162.1% | 135 to 202 | N/A | N/A |
22 | 74 | N/A | N/A | 10 | 165% | 165.2% | 148 to 222 | N/A | N/A |
23 | 76 | N/A | N/A | 10 | 168% | 168.3% | 162 to 243 | N/A | N/A |
24 | 78 | N/A | N/A | 10 | 171% | 171.4% | 177 to 266 | N/A | N/A |
25 | 80 | N/A | N/A | 10 | 175% | 174.5% | 194 to 290 | N/A | N/A |
26 | 82 | N/A | N/A | 10 | 178% | 177.6% | 212 to 318 | N/A | N/A |
27 | 84 | N/A | N/A | 10 | 181% | 180.7% | 231 to 347 | N/A | N/A |
28 | 86 | N/A | N/A | 10 | 184% | 183.8% | 253 to 379 | N/A | N/A |
29 | 88 | N/A | N/A | 10 | 187% | 186.9% | 276 to 414 | N/A | N/A |
30 | 90 | N/A | N/A | 10 | 190% | 190.1% | 301 to 451 | N/A | N/A |
31 | 91 | N/A | N/A | 11 | 192% | 191.6% | 314 to 472 | N/A | N/A |
32 | 92 | N/A | N/A | 11 | 193% | 193.2% | 328 to 492 | N/A | N/A |
33 | 93 | N/A | N/A | 11 | 195% | 194.7% | 343 to 514 | N/A | N/A |
34 | 94 | N/A | N/A | 11 | 196% | 196.3% | 358 to 537 | N/A | N/A |
35 | 95 | N/A | N/A | 11 | 198% | 197.8% | 374 to 561 | N/A | N/A |
36 | 96 | N/A | N/A | 11 | 199% | 199.4% | 390 to 585 | N/A | N/A |
37 | 97 | N/A | N/A | 11 | 201% | 200.9% | 407 to 611 | N/A | N/A |
38 | 98 | N/A | N/A | 12 | 202% | 202.5% | 425 to 638 | N/A | N/A |
39 | 99 | N/A | N/A | 12 | 204% | 204% | 444 to 666 | N/A | N/A |
40 | 100 | N/A | N/A | 12 | 206% | 205.6% | 463 to 695 | N/A | N/A |
Item acquisition
Shattering Steel can drop anywhere.
Recipes
Shattering Steel can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
The Siren's Cadence Act 1 | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
The Siren's Cadence Act 1 Nessa | ✗ | ✗ | ✓ | ✓ | ✗ | ✗ | ✓ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Threshold jewels
The following threshold jewels augment Shattering Steel:
Note that the jewels may be drop disabled and can only be found in permanent leagues as legacy items.
Item | Limit | Radius | Stats | Drop Enabled |
---|
Related helmet enchantments
The following helmet enchantments affect Shattering Steel.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Shattering Steel Additional Projectile 1 | 75 | Eternal Labyrinth | Shattering Steel fires an additional Projectile | N/A |
Enchantment Shattering Steel Chance to Not Consume Shards 1 | 66 | Merciless Labyrinth | Shattering Steel has 20% chance to not consume Steel Shards | helmet 100 |
Enchantment Shattering Steel Chance to Not Consume Shards 2 | 75 | Eternal Labyrinth | Shattering Steel has 30% chance to not consume Steel Shards | helmet 100 |
Enchantment Shattering Steel Damage 1 | 66 | Merciless Labyrinth | Shattering Steel deals 25% increased Damage | helmet 100 |
Enchantment Shattering Steel Damage 2 | 75 | Eternal Labyrinth | Shattering Steel deals 40% increased Damage | helmet 100 |
Enchantment Shattering Steel Fortify On Hit Close Range 1 | 75 | Eternal Labyrinth | Hits at Close Range with Shattering Steel Fortify | helmet 100 |
Version history
Version | Changes |
---|---|
3.12.0 |
|
3.9.0 |
|
3.7.0 |
|
3.5.0 |
|