Flavour Text
Rune Dagger Physical Damage: 18-73 Critical Strike Chance: 6.30% Attacks per Second: 1.50 Weapon Range: 1.0 metresRequires Level 66, 95 Dex, 131 Int30% increased Global Critical Strike Chance(150-200)% increased Spell Damage Gain (100-200) Life per Enemy Killed Gain (50-100) Mana per Enemy Killed 30% increased Area of Effect (200-250)% increased Critical Strike Chance for Spells if you've Killed Recently +(60-100)% to Critical Strike Multiplier for Spells if you haven't Killed RecentlyDivine intervention feels better when you do it yourself.
Divinarius is a unique Imperial SkeanRune Dagger Physical Damage: 18-73 Critical Strike Chance: 6.30% Attacks per Second: 1.50 Weapon Range: 1.0 metresRequires Level 66, 95 Dex, 131 Int30% increased Global Critical Strike Chance.
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Legacy variants
Divinarius has legacy variants. Those that existed before the final character and stash reset at the start of Open Beta are not listed.
Version discontinued |
Stats Compare each legacy variant to the current variant.
- Stat line – Same as current variant
- Stat line – Different from current variant
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3.20.0
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- 30% increased Global Critical Strike Chance
- (50-70)% increased Spell Damage
- Gain 30 Life per Enemy Killed
- Gain 10 Mana per Enemy Killed
- 10% increased Area of Effect
- (125-175)% increased Critical Strike Chance for Spells if you've Killed Recently
- +(40-60)% to Critical Strike Multiplier for Spells if you haven't Killed Recently
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3.7.0
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- 30% increased Global Critical Strike Chance
- (50-70)% increased Spell Damage
- (80-100)% increased Critical Strike Chance for Spells
- Gain 10 Life per Enemy Killed
- Gain 5 Mana per Enemy Killed
- 10% increased Area of Effect
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Alternate artwork
Gallery
Lore
Divinarius was associated with the Templar legion as a Legion mechanic drop-restricted (now league-specific) unique.
Version history
Version
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Changes
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3.20.0 |
- The Divinarius Unique Dagger now has 150-200% increased Spell Damage (previously 50-70%), 30% increased Area of Effect (previously 10%), "Gain 100-200 Life per Enemy Killed" (previously 30), and "Gain 50-100 Mana per Enemy Killed" (previously 10). It also now has 200-250% increased Critical Strike Chance for Spells if you've Killed Recently (previously 125-175%), and +60-100% to Critical Strike Multiplier for Spells if you haven't Killed Recently (previously +40-60%). Existing versions of this Unique can be updated with a Divine Orb.
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3.14.0 |
- Many unique items that were league-specific have now also been added to the core drop pool.
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3.8.0 |
- Several Daggers are now classified as Rune Daggers. Daggers can no longer roll caster-related modifiers, while Rune Daggers retain their old mod generation behaviour.
- In addition to the above ways of encountering Legion monoliths, you can now find Legion uniques in chests that award league-restricted items.
- Vagan now awards various Legion-related items in Betrayal Safehouses. In Transportation Safehouses he awards Legion Splinters. In Research he awards Incubators. In Intervention he awards Legion Scarabs. In Fortification he awards a set of chests that can be found in Legion encounters.
- Unique items that can be found exclusively from Legion encounters as of 3.7.0 can still only be found from Legion encounters and the related reward sources above.
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3.7.0 |
- No longer drop outside of the Legion challenge leagues
- Now grants +30 Life Gain on Hit (up from +10)
- Now grants +10 Mana Gain on Hit (up from +5)
- Now grants (125-175)% increased Critical Strike Chance for Spells if you've Killed Recently
- Now grants +(40-60)% to Critical Strike Multiplier for Spells if you haven't Killed Recently
- No longer grants (80-100)% increased Critical Strike Chance for Spells
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2.6.0 |
- Base item implicit mod reduced to 30% increased Global Critical Strike Chance (down from 40). This change affected all existing versions.
- Dagger implicit mods have been reduced. Daggers now grant 30%, 40% or 50% increased global critical chance, down from 40%, 60% and 80%. This will automatically apply to existing copies of these weapons.
- All One-handed weapons have had their base damage increased. Lower-level weapons, weapons with lower critical chance, and weapons with lower-value implicits have had their damage increased by a higher value.
- Base type critical strike chance reduced to 6.3% (down from 6.6%). [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
- Base type damage increased to 19-76 (up from 17-69). [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
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2.0.0 |
- Many uniques have had their drop levels and relative rarities changed to better fit their power level or position in the game.
- No longer has a drop level of 71. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
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1.0.0 |
- Some of the rarest Unique items can now only drop from end-game Maps.
- Now has a drop level of 71.[1]
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0.10.0 |
- As part of the process of entering Open Beta, we have wiped all characters and reverted them to level 1 so that their names are retained. All items have been destroyed apart from the Unique prize item "Demigod's PresenceRequires Level 8(12-20)% increased Rarity of Items found+20% to all Elemental Resistances
20% increased Character SizeThe maidens of court swoon to see the challengers crushed at your feet." and Kiwi pets.
- Unique items have been rebalanced (mostly up) in power.[a] We've also changed defensive values on low uniques to generally just be a static bonus, rather than a large percentage that only affects that item.
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0.9.8 |
- Most Unique weapons have had new levels and base types assigned to them. Mods have been rebalanced on many of them to take into account their new levels. Existing Unique items will not have had their stats or base types changed.[a]
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0.9.5 |
- Nerfed the Divinarius unique dagger. Old versions of this item are unmodified.[a]
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0.9.3h |
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Notes
- ↑ 1.0 1.1 1.2 The actual changes were not documented in the patch notes, but here is a wiki editor uploaded screenshot for such closed beta item (taken from unknown date and claimed as "open beta" item): File:Open_Beta_Div.jpg. Note that the basetype was called "Dirk". The pic shown the item has 50% increased Critical Strike Chance for Spells, while the known post-0.10.0 version has the mod value (80-100)%. Therefore, it is not certain that the patch notes claimed the item was nerfed (instead of buff) during closed beta, refer to what numeric value or actually a typo or not. Lastly, GGG has adjusted most unique items in 0.10.0 patch (the start of open beta), but that patch note also not documented any specific changes. Therefore, it is not able to determine the actual implementation date of (80-100)% increased Critical (up from 50%).
References
ru:Дивинариус
Rune Dagger Physical Damage: 16-64 Critical Strike Chance: 6.30% Attacks per Second: 1.45 Weapon Range: 1.0 metresRequires Level 50, 71 Dex, 102 Int30% increased Global Critical Strike Chance(60-70)% increased Spell Damage (40-80)% faster start of Energy Shield Recharge +(60-100) to maximum Mana Your Spells have Culling StrikeA heart can be stabbed by thoughts, If your mind is sharp enough.
Heartbreaker is a unique Royal SkeanRune Dagger Physical Damage: 16-64 Critical Strike Chance: 6.30% Attacks per Second: 1.45 Weapon Range: 1.0 metresRequires Level 50, 71 Dex, 102 Int30% increased Global Critical Strike Chance.
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Legacy variants
Heartbreaker has legacy variants.
Version discontinued |
Stats Compare each legacy variant to the current variant.
- Stat line – Same as current variant
- Stat line – Different from current variant
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3.19.0
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- 30% increased Global Critical Strike Chance
- (60-70)% increased Spell Damage
- +50 to maximum Energy Shield
- 10% faster start of Energy Shield Recharge
- +(40-50) to maximum Mana
- Your Spells have Culling Strike
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2.6.0
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- 30% increased Global Critical Strike Chance
- (40-50)% increased Spell Damage
- +50 to maximum Energy Shield
- 10% faster start of Energy Shield Recharge
- +(40-50) to maximum Mana
- Your Spells have Culling Strike
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Design attribution
Heartbreaker was created by supporter Metronomy.[1]
Gallery
Related items
- Replica HeartbreakerRune Dagger
Physical Damage: 16-64 Critical Strike Chance: 6.30% Attacks per Second: 1.45 Weapon Range: 1.0 metresRequires Level 50, 71 Dex, 102 Int30% increased Global Critical Strike Chance(60-70)% increased Spell Damage (40-80)% faster start of Energy Shield Recharge +(30-50) to maximum Life 20% increased Impale Effect 20% chance to Impale on Spell Hit"There is something incredibly satisfying about impaling test subjects with Ethereal Knives. Perhaps it is the sound - the spell, the screams, or both." - Researcher Olesya
Version history
References
- ↑ ignarsoll (July 24, 2013 (Last edited on July 16, 2015)). "Unique Item List - 300 of 419". Official Path of Exile Forums. Retrieved October 2, 2021.
ru:Губитель сердец
Dagger Physical Damage: (41.4-46) to (124.2-138) Critical Strike Chance: 6.00% Attacks per Second: 1.40 Weapon Range: 1.0 metresRequires Level 30, 64 Dex, 44 Int30% increased Global Critical Strike Chance+25 to Strength (80-100)% increased Physical Damage Adds 12 to 24 Physical Damage Grants 10 Life per Enemy HitA mighty beast, a lavish feast. 14x Alteration Shard Physical: (115.9-128.8) Phys+Chaos: (115.9-128.8) Total: (115.9-128.8) Item class: Dagger
Mightflay is a unique Flaying KnifeDagger Physical Damage: 11-45 Critical Strike Chance: 6.00% Attacks per Second: 1.40 Weapon Range: 1.0 metresRequires Level 30, 64 Dex, 44 Int30% increased Global Critical Strike Chance.
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Version history
Version
|
Changes
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3.7.0 |
- Certain dagger base types can no longer roll spell-based mods such as added damage for spells or increased spell damage. Their base attack speeds have been slightly increased, and their damage decreased to compensate. This affects all existing versions of these base types. (For a full list, see Version 3.7.0 § Item Balance.)
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2.6.0 |
- Base type implicit mod reduced to 30% increased Global Critical Strike Chance (down from 40). This change affected all existing versions.
- Base type damage increased to 16-64 (up from 14-56).
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0.9.6 |
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ru:Свежеватель
Rune Dagger Physical Damage: (14.4-16) to (61.2-68) Elemental Damage: 3-30 Critical Strike Chance: 6.30% Attacks per Second: 1.59 Weapon Range: 1.0 metresRequires Level 20, 31 Dex, 45 Int30% increased Global Critical Strike Chance+12% Chance to Block Attack Damage while Dual Wielding +(10-20) to Dexterity (80-100)% increased Physical Damage Adds 3 to 30 Lightning Damage 10% increased Attack Speed 50% increased Global Critical Strike ChanceUnwieldy and garish became graceful and deadly in Ungil's nimble hands. 2x Alchemy Shard 17x Alteration Shard Physical: (60.3-67.0) Lightning: 26.3 Elemental: 26.3 Phys+Chaos: (60.3-67.0) Total: (86.6-93.3) Item class: Rune Dagger
Ungil's Gauche is a unique Boot KnifeRune Dagger Physical Damage: 8-34 Critical Strike Chance: 6.30% Attacks per Second: 1.45 Weapon Range: 1.0 metresRequires Level 20, 31 Dex, 45 Int30% increased Global Critical Strike Chance.
Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.
Legacy variants
Ungil's Gauche has legacy variants.
Version discontinued |
Stats Compare each legacy variant to the current variant.
- Stat line – Same as current variant
- Stat line – Different from current variant
|
1.3.0
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- 30% increased Global Critical Strike Chance
- +20% Chance to Block Attack Damage while Dual Wielding
- +(10-20) to Dexterity
- (80-100)% increased Physical Damage
- Adds 3 to 30 Lightning Damage
- 10% increased Attack Speed
- 50% increased Global Critical Strike Chance
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1.0.0
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- 30% increased Global Critical Strike Chance
- +12% Chance to Block Attack Damage while Dual Wielding
- +(10-20) to Dexterity
- (80-100)% increased Physical Damage
- Adds 3 to 30 Lightning Damage
- 10% increased Attack Speed
- 50% increased Global Critical Strike Chance
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Alternate artwork
Gallery
Related items
Version history
Version
|
Changes
|
3.8.0 |
- Several Daggers are now classified as Rune Daggers. Daggers can no longer roll caster-related modifiers, while Rune Daggers retain their old mod generation behaviour.
|
2.6.0 |
- Base type implicit mod reduced to 30% increased Global Critical Strike Chance (down from 40). This change affected all existing versions.
- Base type critical strike chance reduced to 6.3% (down from 6.6%).
- Base type Damage increased to 9-35 (up from 8-30).
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1.3.0 |
- Chance to block has been reduced to 12% (from 20%).
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1.0.0 |
- Block While Dual Wielding has been increased to 20% (from 12%).
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0.9.11g |
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ru:Кинжал Ангила
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