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Each day five new master missions (1 for each masters) will be added to the player's accumulation<ref>Version 3.8.0 patch note</ref> after the reset at 0:00am (GMT+0) based on the player's last completed map tier with a range of +1/-1 tier. | Each day five new master missions (1 for each masters) will be added to the player's accumulation<ref>Version 3.8.0 patch note</ref> after the reset at 0:00am (GMT+0) based on the player's last completed map tier with a range of +1/-1 tier. | ||
There is 35% chance to have additional master mission from completing the map. This will increase with atlas Awakening Bonus completion.<ref>Patch note 3.10.0</ref> | There is 35% chance (on average 7% per master) to have additional master mission from completing the map . This will increase with atlas Awakening Bonus completion.<ref>Patch note 3.10.0</ref> You can use Atlas Missions to guarantee a master to spawn in your next non-unique map. Your Atlas Mission counters are tracked for each set of map tier colors: white, yellow, and red; which one you receive is the same as the tier color of the map you received it in. Your accumulated number of Atlas Missions can be seen in the Atlas layout screen. There is no limit to how many Atlas Missions you can store. You can redeem an Atlas mission by speaking to a master then running the map from that screen. | ||
==Favour== | ==Favour== |
Revision as of 13:30, 29 March 2020
Masters are five special NPCs that randomly spawn in Wraeclast and offer the player missions. Each master offers unique mechanics and rewards to reap. In exchange for completing these missions, players can unlock crafting recipes on the crafting bench and gain Favour to buy decorations for their hideout.
Overview
Masters must be encountered in the wild before they start appearing in various towns in Wraeclast.
Master | Location | Overview | Rewards |
---|---|---|---|
Einhar, Beastmaster | Act 2 | Hunt beasts with Einhar; player must weaken yellow or red beasts to be captured by Einhar's net | Access to the Menagerie, Beastcrafting recipes and components, the Bestiary |
Niko, Master of the Depths | Act 4 | Find caches of Voltaxic Sulphite in the area; Sulphite is used for delves in the Azurite Mine | Access to the Mine Encampment, loot from Azurite Mines, including fossils, resonators, and socket crafting recipes |
Alva, Master Explorer | Act 7 | Open incursions into the past; open doors and slay architects to improve the rewards in the Temple of Atzoatl | Loot & crafting recipes from the Temple of Atzoatl, chance for special item corruption |
Jun, Veiled Master | Act 9 | Dispatch members of the Immortal Syndicate; interrogate or negotiate with them to find its leader | Veiled items and Scarabs, veiled mod crafting recipes, loot & crafting from safehouses |
Zana, Master Cartographer | Epilogue | Choose a map and complete the task assigned to it | Atlas completion marks, previous challenge league items |
Missions
Masters can be encountered in most zones, where they will offer a mission. Zana can only be encountered in Maps. GGG stated that the chance to spawn a master in map (without using Atlas mission option in the Map Device) will be lower than the chance to gain a mission from map completion, without stating the numeric value.[1]
Atlas Mission
Each day five new master missions (1 for each masters) will be added to the player's accumulation[2] after the reset at 0:00am (GMT+0) based on the player's last completed map tier with a range of +1/-1 tier.
There is 35% chance (on average 7% per master) to have additional master mission from completing the map . This will increase with atlas Awakening Bonus completion.[3] You can use Atlas Missions to guarantee a master to spawn in your next non-unique map. Your Atlas Mission counters are tracked for each set of map tier colors: white, yellow, and red; which one you receive is the same as the tier color of the map you received it in. Your accumulated number of Atlas Missions can be seen in the Atlas layout screen. There is no limit to how many Atlas Missions you can store. You can redeem an Atlas mission by speaking to a master then running the map from that screen.
Favour
Successfully completing missions for Masters grants Favour. Favour is used to purchase hideout decorations.
Each master has a Favour level, which goes up to 7. Favour level increases based on the specified mission objectives completed. Each Favour level unlocks new decorations to purchase.
Crafting
Using the crafting bench in your hideout, you can add a master crafted mod into an item. Crafting recipes are unlocked as you play the game and complete missions for masters. Unlocked recipes are retained league-wide.
Adding crafted mods
The crafting bench offers a list of mods that can be crafted onto items of certain types for a cost. Usually, only one crafted mod may be added to an item; the crafted mod is shown in a brighter color than normal mods. Crafting a mod follows the normal affix rules. Specifically:
- The item cannot already have a mod of that type.
- The item must have a prefix or suffix slot open as appropriate. This means that a second prefix or suffix cannot be crafted onto a magic item, nor a fourth prefix or suffix onto a rare item.
Likewise, the existence of a crafted mod on an item prevents a mod of the same type from being added via an Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers..
Meta-crafting mods
Players can unlock crafting recipes to a special mod which doesn't grant stats or bonuses, but affects other mods and may override regular crafting rules.[4] These meta-crafting mods are treated as regular master crafted mods; they take up either a prefix or suffix spot but, like any other crafting mod, only one can be added at a time. This can be bypassed with the Can have up to 3 Crafted Modifiers mod.
Using an Orb of ScouringOrb of ScouringStack Size: 30Removes all modifiers from an itemRight click this item then left click on a magic or rare item to apply it. on an item with the "Prefixes/Suffixes Cannot be Changed" meta-crafting mod will not remove prefixes/suffixes.[5]
Removing crafted mods
Crafted mods may not be directly exchanged. They are removed if the item is randomly rerolled using an Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. or Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it., or Resonators (socketed with Fossil) or when the crafted modifier is deleted through an Orb of ScouringOrb of ScouringStack Size: 30Removes all modifiers from an itemRight click this item then left click on a magic or rare item to apply it. or Orb of AnnulmentOrb of AnnulmentStack Size: 20Removes a random modifier from an itemRight click this item then left click on a magic or rare item to apply it.. Alternatively, they may be removed for the cost of one Orb of ScouringOrb of ScouringStack Size: 30Removes all modifiers from an itemRight click this item then left click on a magic or rare item to apply it. if you have the crafting recipe.
This does not apply to mods protected by the "Prefixes/Suffixes Cannot be Changed" meta-crafting mods.
Version history
Version | Changes |
---|---|
3.10.0 |
|
3.8.0 |
|
3.5.0 |
|
2.6.3 |
|
2.4.0 |
|
2.2.2 |
|
1.2.0 |
|
References
- ↑ https://www.pathofexile.com/forum/view-thread/2624806
- ↑ Version 3.8.0 patch note
- ↑ Patch note 3.10.0
- ↑ Qarl (August 28, 2014). "1.2.1 Patch Notes". Official Path of Exile Forums. Retrieved August 22, 2015.
- ↑ Chris (August 20, 2015). "Master Crafting Metamods". Official Path of Exile Forums. Retrieved August 22, 2015.