List of Synthesis league challenges: Difference between revisions
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==Rewards== | |||
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=== | ==Challenges== | ||
===Complete Vaal Side Area=== | |||
Complete 3 Vaal Side Areas | |||
===Complete Synthesis Quests=== | |||
Complete each of the following quests. | |||
* [[Shattered Past]] | * [[Shattered Past]] | ||
* [[Into the Nexus]] | * [[Into the Nexus]] | ||
* [[Figments Reforged]] | * [[Figments Reforged]] | ||
===Complete these Quests=== | |||
Complete each of the following quests. | |||
* [[A Dirty Job]] | * [[A Dirty Job]] | ||
* [[Through Sacred Ground]] | * [[Through Sacred Ground]] | ||
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* [[Fastis Fortuna]] | * [[Fastis Fortuna]] | ||
* [[No Love for Old Ghosts]] | * [[No Love for Old Ghosts]] | ||
===Defeat these Act Bosses I=== | |||
Defeat each of the following Unique Bosses. | |||
* [[Act 1]]: [[Merveil, the Twisted]] | * [[Act 1]]: [[Merveil, the Twisted]] | ||
* [[Act 2]]: [[Vaal Oversoul]] | * [[Act 2]]: [[Vaal Oversoul]] | ||
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* [[Act 4]]: [[Malachai, The Nightmare]] | * [[Act 4]]: [[Malachai, The Nightmare]] | ||
* [[Act 5]]: [[Kitava, the Insatiable]] | * [[Act 5]]: [[Kitava, the Insatiable]] | ||
===Craft Mods=== | |||
Use the Crafting Bench to craft a modifier on the following item slots. | |||
* Weapon | * Weapon | ||
* Shield or Quiver | * Shield or Quiver | ||
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* Amulet | * Amulet | ||
* Belt | * Belt | ||
===Defeat Synthesis Monsters=== | |||
Defeat the following Rare Synthesis monsters. | |||
* Mindweave Sentinel | * Mindweave Sentinel | ||
* Mindweave Guardian | * Mindweave Guardian | ||
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* Wrought Decapitator | * Wrought Decapitator | ||
* Winged Synthete | * Winged Synthete | ||
===Defeat these Act Bosses II=== | |||
Defeat each of the following Unique Bosses. | |||
* [[Act 6]]: [[Tsoagoth, The Brine King]] | * [[Act 6]]: [[Tsoagoth, The Brine King]] | ||
* [[Act 7]]: [[Arakaali, Spinner of Shadows]] | * [[Act 7]]: [[Arakaali, Spinner of Shadows]] | ||
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* [[Act 9]]: [[The Depraved Trinity]] | * [[Act 9]]: [[The Depraved Trinity]] | ||
* [[Act 10]]: [[Kitava, the Insatiable]] | * [[Act 10]]: [[Kitava, the Insatiable]] | ||
===Complete Twinned Maps=== | |||
Complete the following Maps while they have the Twinned modifier. These Maps are completed by killing their Unique Bosses. | |||
* {{il|page=Burial Chambers Map (Synthesis)|name=Burial Chambers}} | * {{il|page=Burial Chambers Map (Synthesis)|name=Burial Chambers}} | ||
* {{il|page=Canyon Map (Synthesis)|name=Canyon}} | * {{il|page=Canyon Map (Synthesis)|name=Canyon}} | ||
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* {{il|page=Plateau Map (Synthesis)|name=Plateau}} | * {{il|page=Plateau Map (Synthesis)|name=Plateau}} | ||
* {{il|page=Precinct Map (Synthesis)|name=Precinct}} | * {{il|page=Precinct Map (Synthesis)|name=Precinct}} | ||
===Complete Memories I=== | |||
Complete Fragmented Memories with the following number of bridges. | |||
* Two | * Two | ||
* Three | * Three | ||
* Four | * Four | ||
===Defeat Elder and Elder Guardians=== | |||
Defeat The Elder and each of his Guardians. | |||
* [[The Enslaver]] | * [[The Enslaver]] | ||
* [[The Eradicator]] | * [[The Eradicator]] | ||
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* [[The Purifier]] | * [[The Purifier]] | ||
* [[The Elder]] | * [[The Elder]] | ||
===Restore Cavas' Memory=== | |||
Explore the Atlas to help restore Cavas' Memory. | |||
===Complete Shaper Strongholds=== | |||
Complete 20 Shaper Strongholds. | |||
===Defeat Atziri=== | |||
Defeat [[Atziri, Queen of the Vaal]] | |||
===Complete these Encounters I=== | |||
Complete each of the following Encounters. | |||
* Defeat [[Doedre the Defiler]] while she is Screaming. | * Defeat [[Doedre the Defiler]] while she is Screaming. | ||
* Defeat [[Guardian of the Vault]] after defeating 4 Animated Guardians and not being hit by Runic Circles. | * Defeat [[Guardian of the Vault]] after defeating 4 Animated Guardians and not being hit by Runic Circles. | ||
* Defeat [[Stonebeak, Battle Fowl]] and [[Gnar, Eater of Carrion]] within 5 seconds of each other. | * Defeat [[Stonebeak, Battle Fowl]] and [[Gnar, Eater of Carrion]] within 5 seconds of each other. | ||
* Defeat [[Fragment of Winter]] while at least 10 summoned Volatile Ice are alive. | * Defeat [[Fragment of Winter]] while at least 10 summoned Volatile Ice are alive. | ||
===Complete Memories II=== | |||
Complete 100 Fragmented Memories. | |||
===Complete Distant Memories I=== | |||
Complete each of the following Distant Memories. | |||
* Altered Distant Memory | * Altered Distant Memory | ||
* Augmented Distant Memory | * Augmented Distant Memory | ||
* Twisted Distant Memory | * Twisted Distant Memory | ||
* Rewritten Distant Memory | * Rewritten Distant Memory | ||
===Synthesise a Unique Item=== | |||
Use the Synthesiser to synthesise a Fractured Unique item. | |||
===Synthesise Items=== | |||
Synthesise items with the following conditions. | |||
* With 1 implicit | * With 1 implicit | ||
* With 2 implicits | * With 2 implicits | ||
* With 3 implicits | * With 3 implicits | ||
===Complete Unided Rare Maps=== | |||
Complete Rare Maps in 10 of the following 16 tiers while they are unidentified. These Maps are completed by killing their Unique Bosses. | |||
*Tier 1 | *Tier 1 | ||
*Tier 2 | *Tier 2 | ||
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*Tier 15 | *Tier 15 | ||
*Tier 16 | *Tier 16 | ||
===Achieve Ascension=== | |||
Use the Ascendancy Device in all 4 [[Labyrinth]]s. | |||
===Complete Memories III=== | |||
Complete each of the following Fragmented Memories. | |||
* Limestone Hollow Memory | * Limestone Hollow Memory | ||
* Infested Tomb Memory | * Infested Tomb Memory | ||
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* City Park Memory | * City Park Memory | ||
* Labour Camp Memory | * Labour Camp Memory | ||
===Complete these Encounter II=== | |||
Complete each of the following Encounters. | |||
* 40 Breaches (0/40) | * 40 Breaches (0/40) | ||
* 40 Abysses (0/40) | * 40 Abysses (0/40) | ||
* 200 Prophecies (0/200) | * 200 Prophecies (0/200) | ||
* Release an Essence of Hysteria, Insanity, Horror or Delirium | * Release an Essence of Hysteria, Insanity, Horror or Delirium | ||
===Connect Memories to Rewards=== | |||
Connect Memories to 17 of the following 21 rewards. | |||
* Currency Chests | * Currency Chests | ||
* Unique Item Chests | * Unique Item Chests | ||
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* Talisman Item Chests | * Talisman Item Chests | ||
* Labyrinth Item Chests | * Labyrinth Item Chests | ||
===Defeat the Syndicate Mastermind=== | |||
Complete a safehouse in each job and defeat the Syndicate Mastermind. | |||
* Transportation | * Transportation | ||
* Fortification | * Fortification | ||
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* Intervention | * Intervention | ||
* Syndicate Mastermind | * Syndicate Mastermind | ||
===Complete Memory-Modified Memories=== | |||
Complete Memories affected by Memory Modifiers. | |||
* Chance to gain Synthesised Rare Monster mods on kill | * Chance to gain Synthesised Rare Monster mods on kill | ||
* Two or more of the same modifier | * Two or more of the same modifier | ||
* Chance to find Divination Cards and chance to find Maps | * Chance to find Divination Cards and chance to find Maps | ||
* Affected by 5 Memory Modifiers and placed on a Memory Amplifier | * Affected by 5 Memory Modifiers and placed on a Memory Amplifier | ||
===Complete Memory Amplifiers=== | |||
Complete Memory Fragments placed on Memory Amplifiers. | |||
===Connect Memories=== | |||
Create a sequence of bridged memories of the following lengths. A sequence may only be connected at the Memory Nexus once. | |||
* Five | * Five | ||
* Ten | * Ten | ||
* Fifteen | * Fifteen | ||
* Twenty with at least two memories placed on Memory Amplifiers and one memory connected to a Distant Memory. | * Twenty with at least two memories placed on Memory Amplifiers and one memory connected to a Distant Memory. | ||
===Complete these Encounter III=== | |||
Complete each of the following Encounters. | |||
* Defeat [[The Shaper]] without detonating any Anomalies. | * Defeat [[The Shaper]] without detonating any Anomalies. | ||
* Defeat the Vessels of the Vaal in the [[Alluring Abyss]] within 5 seconds of each other. | * Defeat the Vessels of the Vaal in the [[Alluring Abyss]] within 5 seconds of each other. | ||
* Defeat the [[Syndicate Mastermind]] while allowing all Volatile Skeletons to rise and without detonating any in an area level of 80 or higher. | * Defeat the [[Syndicate Mastermind]] while allowing all Volatile Skeletons to rise and without detonating any in an area level of 80 or higher. | ||
* Kill a monster with five [[Essence]]s in an area level of 80 or higher. | * Kill a monster with five [[Essence]]s in an area level of 80 or higher. | ||
===Complete Distant Memories II=== | |||
Complete each of the following Encounters in an area level of 75 or higher. | |||
* Defeat [[Altered Synthete]] without taking damage from Summoned Stationary Filimites. | * Defeat [[Altered Synthete]] without taking damage from Summoned Stationary Filimites. | ||
* Defeat [[Augmented Synthete]] without taking damage from Summoned Stationary Filimites. | * Defeat [[Augmented Synthete]] without taking damage from Summoned Stationary Filimites. | ||
* Defeat [[Twisted Synthete]] without taking damage from Summoned Stationary Filimites. | * Defeat [[Twisted Synthete]] without taking damage from Summoned Stationary Filimites. | ||
* Defeat [[Rewritten Synthete]] without taking damage from Summoned Stationary Pylons. | * Defeat [[Rewritten Synthete]] without taking damage from Summoned Stationary Pylons. | ||
===Reach Level 90=== | |||
Attain character level 90. This challenge still counts even if your character dies afterwards. | |||
===Identify Fractured Items=== | |||
Identify a total of 1,000 Fractured modifiers. | |||
===Complete the Cortex I=== | |||
Locate and complete the Cortex memory. | |||
===Complete Maps with Eight Mods=== | |||
Complete 30 Red Tier Rare Maps while they have 8 mods. Maps having 8 mods is a potential outcome of Vaal Orb corruption. These Maps are completed by killing their Unique Bosses. Sextants, Scarabs and Zana mods do not count towards the mod count of this challenge. | |||
===Complete Unique Maps=== | |||
Complete any 15 of the following 19 Unique Maps on your Atlas. A Map is completed by killing its Unique Boss or Bosses if it has any. Maps without Unique Bosses are completed by opening specific Unique Chests. | |||
* {{il|Vaults of Atziri}} | * {{il|Vaults of Atziri}} | ||
* {{il|Maelström of Chaos}} | * {{il|Maelström of Chaos}} | ||
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* {{il|The Perandus Manor|Perandus Manor}} | * {{il|The Perandus Manor|Perandus Manor}} | ||
* {{il|Doryani's Machinarium}} | * {{il|Doryani's Machinarium}} | ||
===Complete these Encounters IV=== | |||
Complete each of the following Encounters. | |||
* Complete [[the Beachhead]] | * Complete [[the Beachhead]] | ||
* Exchange {{il|Perandus Coin}}s with [[Cadiro Perandus]] (0/5000) | * Exchange {{il|Perandus Coin}}s with [[Cadiro Perandus]] (0/5000) | ||
* Defeat a Bestiary Boss | * Defeat a Bestiary Boss | ||
* Defeat [[Vaal Omnitect]] in an area of Level 75 or higher | * Defeat [[Vaal Omnitect]] in an area of Level 75 or higher | ||
===Complete the Cortex II=== | |||
Locate and complete the Cortex memory with the following conditions. | |||
* Complete the Cortex boss encounter without being hit by the first construction of the Fractal Gargantuan or its skills. | * Complete the Cortex boss encounter without being hit by the first construction of the Fractal Gargantuan or its skills. | ||
* Complete the Cortex boss encounter without detonating any of the Unstable Energy that travels towards the Fractal Titan. | * Complete the Cortex boss encounter without detonating any of the Unstable Energy that travels towards the Fractal Titan. | ||
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* Complete the Cortex boss encounter while there are at least 12 Void Pits or Pylons active. | * Complete the Cortex boss encounter while there are at least 12 Void Pits or Pylons active. | ||
* Complete the Cortex boss encounter without being hit by [[Synthete Masterpiece]]'s Multi-Teleport projectiles. | * Complete the Cortex boss encounter without being hit by [[Synthete Masterpiece]]'s Multi-Teleport projectiles. | ||
===Complete Deadly Encounters=== | |||
Complete each of the following deadly encounters. | |||
* [[Atziri, Queen of the Vaal|Atziri]] in [[the Alluring Abyss]] | * [[Atziri, Queen of the Vaal|Atziri]] in [[the Alluring Abyss]] | ||
* [[Delve]] Boss in an area of Level 83 | * [[Delve]] Boss in an area of Level 83 | ||
* [[The Shaper]] | * [[The Shaper]] | ||
* {{il|page=Vaal Temple Map (Synthesis)|name=Vaal Temple}} | * {{il|page=Vaal Temple Map (Synthesis)|name=Vaal Temple}} | ||
===Complete Zana's Questline=== | |||
Complete the entire questline given by Zana. | |||
===Synthesis Map Grind=== | |||
Complete Maps with a total of 75,000% Item Quantity from modifiers and additional sources, such as Sacrifice Fragments. This does not include any quantity bonuses from your items or party. | |||
===Complete Endgame Grinds=== | |||
Complete any 4 of these encounters the specified number of times. | |||
* Reach Level 100 | * Reach Level 100 | ||
* Reach Depth Level 600 in your [[Azurite Mine]] | * Reach Depth Level 600 in your [[Azurite Mine]] | ||
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* Complete your [[Immortal Syndicate|Syndicate]] Safehouses (0/40) | * Complete your [[Immortal Syndicate|Syndicate]] Safehouses (0/40) | ||
* Complete Distant Memories which contain a Boss Encounter or Fractured Laboratories x100 | * Complete Distant Memories which contain a Boss Encounter or Fractured Laboratories x100 | ||
</onlyinclude> | </onlyinclude> | ||
[[Category:Challenges]] | [[Category:Challenges]] |
Revision as of 00:14, 17 February 2022
The Synthesis leagues launched on March 8, 2019 and include 40 optional challenges.
Rewards
Challenges | Reward |
---|---|
12 | Synthesis CrownSynthesis CrownHelmet SkinChanges the appearance of any equipped helmet to the Synthesis Crown. Synthesis Crown AttachmentSynthesis Crown AttachmentHelmet AttachmentAdds the Synthesis Crown Attachment to your headdress. |
19 | Synthesis Challenger TrophySynthesis Challenger TrophyHideout ItemCreates an object in your hideout8 Variations |
22 | Synthesis Challenger TrophySynthesis Challenger TrophyHideout ItemCreates an object in your hideout8 Variations |
24 | Synthesis PetSynthesis PetPetSummons your pet |
25 | Synthesis Challenger TrophySynthesis Challenger TrophyHideout ItemCreates an object in your hideout8 Variations |
28 | Synthesis Challenger TrophySynthesis Challenger TrophyHideout ItemCreates an object in your hideout8 Variations |
31 | Synthesis Challenger TrophySynthesis Challenger TrophyHideout ItemCreates an object in your hideout8 Variations |
34 | Synthesis Challenger TrophySynthesis Challenger TrophyHideout ItemCreates an object in your hideout8 Variations |
36 | Synthesis WingsSynthesis WingsArmour AttachmentAdds the Synthesis Wings back attachment to any equipped body armour. |
37 | Synthesis Challenger TrophySynthesis Challenger TrophyHideout ItemCreates an object in your hideout8 Variations |
40 | Synthesis Challenger TrophySynthesis Challenger TrophyHideout ItemCreates an object in your hideout8 Variations |
Challenges
Complete Vaal Side Area
Complete 3 Vaal Side Areas
Complete Synthesis Quests
Complete each of the following quests.
Complete these Quests
Complete each of the following quests.
Defeat these Act Bosses I
Defeat each of the following Unique Bosses.
- Act 1: Merveil, the Twisted
- Act 2: Vaal Oversoul
- Act 3: Dominus, Ascendant
- Act 4: Malachai, The Nightmare
- Act 5: Kitava, the Insatiable
Craft Mods
Use the Crafting Bench to craft a modifier on the following item slots.
- Weapon
- Shield or Quiver
- Helmet
- Body Armour
- Gloves
- Boots
- Ring
- Amulet
- Belt
Defeat Synthesis Monsters
Defeat the following Rare Synthesis monsters.
- Mindweave Sentinel
- Mindweave Guardian
- Mindweave Razor
- Filimite
- Proto-Synthete
- Surgefiend
- Surgefiend Alpha
- Flaric Synthete
- Frosal Synthete
- Scinteel Synthete
- Aurid Synthete
- Razor Halo
- Wrought Reaver
- Wrought Decapitator
- Winged Synthete
Defeat these Act Bosses II
Defeat each of the following Unique Bosses.
- Act 6: Tsoagoth, The Brine King
- Act 7: Arakaali, Spinner of Shadows
- Act 8: Lunaris, Eternal Moon and Solaris, Eternal Sun
- Act 9: The Depraved Trinity
- Act 10: Kitava, the Insatiable
Complete Twinned Maps
Complete the following Maps while they have the Twinned modifier. These Maps are completed by killing their Unique Bosses.
- Burial ChambersBurial Chambers MapMap Level: 73
Map Tier: 6
Guild Character: EVile fiends hide beneath the peaceful plains.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. - CanyonCanyon MapMap Level: 76
Map Tier: 9
Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. - CourthouseCourthouse MapMap Level: 79
Map Tier: 12
Guild Character: fJustice born of love is a surrender. Justice born of law is a punishment.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. - PlateauPlateau MapMap Level: 77
Map Tier: 10Steep cliffs divide where the trees may grow, and where they may not.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. - PrecinctPrecinct MapMap Level: 79
Map Tier: 12
Guild Character: :Crushed together and fenced in, to live out their lives like cattle.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Complete Memories I
Complete Fragmented Memories with the following number of bridges.
- Two
- Three
- Four
Defeat Elder and Elder Guardians
Defeat The Elder and each of his Guardians.
Restore Cavas' Memory
Explore the Atlas to help restore Cavas' Memory.
Complete Shaper Strongholds
Complete 20 Shaper Strongholds.
Defeat Atziri
Defeat Atziri, Queen of the Vaal
Complete these Encounters I
Complete each of the following Encounters.
- Defeat Doedre the Defiler while she is Screaming.
- Defeat Guardian of the Vault after defeating 4 Animated Guardians and not being hit by Runic Circles.
- Defeat Stonebeak, Battle Fowl and Gnar, Eater of Carrion within 5 seconds of each other.
- Defeat Fragment of Winter while at least 10 summoned Volatile Ice are alive.
Complete Memories II
Complete 100 Fragmented Memories.
Complete Distant Memories I
Complete each of the following Distant Memories.
- Altered Distant Memory
- Augmented Distant Memory
- Twisted Distant Memory
- Rewritten Distant Memory
Synthesise a Unique Item
Use the Synthesiser to synthesise a Fractured Unique item.
Synthesise Items
Synthesise items with the following conditions.
- With 1 implicit
- With 2 implicits
- With 3 implicits
Complete Unided Rare Maps
Complete Rare Maps in 10 of the following 16 tiers while they are unidentified. These Maps are completed by killing their Unique Bosses.
- Tier 1
- Tier 2
- Tier 3
- Tier 4
- Tier 5
- Tier 6
- Tier 7
- Tier 8
- Tier 9
- Tier 10
- Tier 11
- Tier 12
- Tier 13
- Tier 14
- Tier 15
- Tier 16
Achieve Ascension
Use the Ascendancy Device in all 4 Labyrinths.
Complete Memories III
Complete each of the following Fragmented Memories.
- Limestone Hollow Memory
- Infested Tomb Memory
- Collection Memory
- State Palace Memory
- Exchange Memory
- Sandbar Memory
- River Crossing Memory
- Eroded Chamber Memory
- Abandoned Shaft Memory
- Bloodsoaked Arena Memory
- Slave Blocks Memory
- Salted Earth Memory
- Aftermath Memory
- Woods Memory
- Sprawling Caverns Memory
- Glacial Cavern Memory
- Reading Chambers Memory
- Bloodbath Memory
- Rocky Mesa Memory
- Deep Dig Memory
- Moonlight Temple Memory
- Mushroom Grotto Memory
- Grim Sepulchre Memory
- Volcanic Plateau Memory
- Lush Wetlands Memory
- Detention Centre Memory
- Rockpools Memory
- Cliffside Path Memory
- Reclaimed Temple Memory
- Ritual Memory
- Eternal Residence Memory
- Effluvia Memory
- Shanty Town Memory
- Pristine Palace Memory
- Infested Temple Memory
- Overgrowth Memory
- Waterfront Memory
- Undercroft Memory
- Grim Woods Memory
- Temple Ruins Memory
- Palace Grounds Memory
- Burial Grounds Memory
- Bleak Halls Memory
- City Park Memory
- Labour Camp Memory
Complete these Encounter II
Complete each of the following Encounters.
- 40 Breaches (0/40)
- 40 Abysses (0/40)
- 200 Prophecies (0/200)
- Release an Essence of Hysteria, Insanity, Horror or Delirium
Connect Memories to Rewards
Connect Memories to 17 of the following 21 rewards.
- Currency Chests
- Unique Item Chests
- Fractured Item Chests
- Gems Item Chests
- Map Item Chests
- Jewellery Item Chests
- Abyssal Item Chests
- Armour Item Chests
- Weapon Item Chests
- Perandus Item Chests
- Harbinger Item Chests
- Breach Item Chests
- Essence Item Chests
- Fragment Item Chests
- Scarab Item Chests
- Fossil Item Chests
- Prophecy Item Chests
- Divination Card Item Chests
- Bestiary Item Chests
- Talisman Item Chests
- Labyrinth Item Chests
Defeat the Syndicate Mastermind
Complete a safehouse in each job and defeat the Syndicate Mastermind.
- Transportation
- Fortification
- Research
- Intervention
- Syndicate Mastermind
Complete Memory-Modified Memories
Complete Memories affected by Memory Modifiers.
- Chance to gain Synthesised Rare Monster mods on kill
- Two or more of the same modifier
- Chance to find Divination Cards and chance to find Maps
- Affected by 5 Memory Modifiers and placed on a Memory Amplifier
Complete Memory Amplifiers
Complete Memory Fragments placed on Memory Amplifiers.
Connect Memories
Create a sequence of bridged memories of the following lengths. A sequence may only be connected at the Memory Nexus once.
- Five
- Ten
- Fifteen
- Twenty with at least two memories placed on Memory Amplifiers and one memory connected to a Distant Memory.
Complete these Encounter III
Complete each of the following Encounters.
- Defeat The Shaper without detonating any Anomalies.
- Defeat the Vessels of the Vaal in the Alluring Abyss within 5 seconds of each other.
- Defeat the Syndicate Mastermind while allowing all Volatile Skeletons to rise and without detonating any in an area level of 80 or higher.
- Kill a monster with five Essences in an area level of 80 or higher.
Complete Distant Memories II
Complete each of the following Encounters in an area level of 75 or higher.
- Defeat Altered Synthete without taking damage from Summoned Stationary Filimites.
- Defeat Augmented Synthete without taking damage from Summoned Stationary Filimites.
- Defeat Twisted Synthete without taking damage from Summoned Stationary Filimites.
- Defeat Rewritten Synthete without taking damage from Summoned Stationary Pylons.
Reach Level 90
Attain character level 90. This challenge still counts even if your character dies afterwards.
Identify Fractured Items
Identify a total of 1,000 Fractured modifiers.
Complete the Cortex I
Locate and complete the Cortex memory.
Complete Maps with Eight Mods
Complete 30 Red Tier Rare Maps while they have 8 mods. Maps having 8 mods is a potential outcome of Vaal Orb corruption. These Maps are completed by killing their Unique Bosses. Sextants, Scarabs and Zana mods do not count towards the mod count of this challenge.
Complete Unique Maps
Complete any 15 of the following 19 Unique Maps on your Atlas. A Map is completed by killing its Unique Boss or Bosses if it has any. Maps without Unique Bosses are completed by opening specific Unique Chests.
- Vaults of AtziriVaults of Atziri
Vaal Pyramid MapMap Level: 71
Map Tier: 4
Guild Character: gChests have (2500-3500)% increased Item Rarity
Area contains no monsters
Chest drop scaling is disabled. (Hidden)
Found Items have (20-40)% chance to drop Corrupted in Area"Should I depart this mortal coil,
so shall all of my treasures."
- Atziri, Queen of the VaalTravel to this Map by using it in a personal Map Device. Maps can only be used once. - Maelström of ChaosMaelström of Chaos
Atoll MapMap Level: 72
Map Tier: 5
Guild Character: Ç
Item Quantity: +(40-60)%
Item Rarity: +(200-400)%Area has patches of Chilled Ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
Monsters deal 50% extra Physical Damage as Lightning
Monsters are Immune to randomly chosen Elemental Ailments or Stun
Monsters' Melee Attacks apply random Hexes on Hit
Monsters Reflect HexesWhispers from a world apart
Speak my name beyond the tomb;
Bound within the Maelström's heart,
Will they grant me strength or doom?Travel to this Map by using it in a personal Map Device. Maps can only be used once. - The Coward's TrialThe Coward's Trial
Cursed Crypt MapMap Level: 74
Map Tier: 7
Guild Character: ÅContains waves of Monsters
Contains additional waves of Undead Monsters
<0 to 7 random additional waves modifiers>For his sins he was hunted in his sleep,
judgement wrought of twisted nightmare.
The Coward bound his dreams to stone, awaiting
another to walk the path of true atonement.Travel to this Map by using it in a personal Map Device. Maps can only be used once. - Acton's NightmareActon's Nightmare
Overgrown Shrine MapMap Level: 70
Map Tier: 3
Guild Character: Ô
Item Quantity: +(80-100)%
Item Rarity: +(220-250)%Area has patches of Burning Ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
Area is inhabited by Skeletons
Restless Dead
Undead Monsters resurrect after 10 seconds (Hidden)
Area is a large Maze
Area contains a Large ChestCurious, she shook it then,
And tiny screams emerged.
Curiouser, she shook again,
And an eerie silence purred.Travel to this Map by using it in a personal Map Device. Maps can only be used once. - Poorjoy's AsylumPoorjoy's Asylum
Temple MapMap Level: 81
Map Tier: 14
Guild Character: ß
Item Quantity: +100%
Item Rarity: +250%150% increased Experience gain
(140-160)% more Monster Life
(140-160)% increased Monster Damage
25% increased Monster Movement Speed
25% increased Monster Attack Speed
25% increased Monster Cast Speed
Area is a large Maze
Unique Boss drops (10-15) additional Rare <Item Class>Laughs of all the twisted
Echo through these halls of gold.
In this cold forgotten void
They wander, forever uncontrolled.Travel to this Map by using it in a personal Map Device. Maps can only be used once. - Mao KunMao Kun
Shore MapMap Level: 73
Map Tier: 6
Guild Character: À
Item Quantity: +(100-120)%(60-100)% increased Experience gain
Monsters deal (175-190)% extra Physical Damage as Lightning
Monsters gain an Endurance Charge on Hit
Monsters gain a Power Charge on HitThe Treasures of the Tides wait
in agony at the End of the World.Travel to this Map by using it in a personal Map Device. Maps can only be used once. - Oba's Cursed TroveOba's Cursed Trove
Underground Sea MapMap Level: 77
Map Tier: 10
Item Quantity: +40%Area has patches of desecrated ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 10 (Hidden)
(40-50)% more Monster Life
(30-40)% increased Monster Damage
Area becomes fatal after some time"Here the soil is more deadly than any swing of the axe."
- Oba of the Karui, Conqueror of Corruption.Travel to this Map by using it in a personal Map Device. Maps can only be used once. - Olmec's SanctumOlmec's Sanctum
Bone Crypt MapMap Level: 68
Map Tier: 1
Guild Character: $
Item Quantity: +(120-200)%(40-50)% more Monster Life
(30-40)% increased Monster Damage
Final Boss drops higher Level ItemsThey flew, and leapt, and clambered over,
They crawled, and swam, and slithered under.
Still its ancient secrets await unclaimed
And of this hidden temple, only legends remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once. - Death and TaxesDeath and Taxes
Necropolis MapMap Level: 79
Map Tier: 12
Guild Character: ¿
Item Quantity: +150%Unique Boss deals (30-35)% increased Damage
Unique Boss has (25-30)% increased Attack and Cast Speed
Unique Boss gives 20000% increased Experience
Unique Boss drops (12-20) additional Currency ItemsSo the raiders danced,
leading their foe ever west,
towards certain death.Travel to this Map by using it in a personal Map Device. Maps can only be used once. - Whakawairua TuahuWhakawairua Tuahu
Strand MapMap Level: 70
Map Tier: 3
Guild Character: È
Item Quantity: +(40-60)%
Item Rarity: +(120-160)%Area contains many Totems
Curses have 50% reduced effect on MonstersWe all began life in darkness, we shall all end it there.Travel to this Map by using it in a personal Map Device. Maps can only be used once. - Hall of GrandmastersHall of Grandmasters
Promenade MapMap Level: 73
Map Tier: 6
Guild Character: ÙContains the Immortalised Grandmasters
PvP damage scaling in effectThe grandest and greatest ever to fight,
Divine the champions stand tall.
But match their power, best their might,
And even the immortal may fall.Travel to this Map by using it in a personal Map Device. Maps can only be used once. - The Vinktar SquareThe Vinktar Square
Courtyard MapMap Level: 72
Map Tier: 5
Guild Character: ²
Item Quantity: +(100-150)%
Item Rarity: +(100-150)%
Monster Pack Size: +(30-50)%20% more Monster Life
(30-50)% increased Pack size
Monsters are Unaffected by Shock
20% increased Monster Damage
+35% Monster Lightning Resistance
Monsters deal 35% extra Physical Damage as LightningTo the east,
it cannot be seen.
To the west,
it cannot be touched.
To the south,
it cannot be remembered.
And to the north,
it cannot be contained.Travel to this Map by using it in a personal Map Device. Maps can only be used once. - Caer Blaidd, Wolfpack's DenCaer Blaidd, Wolfpack's Den
Underground River MapMap Level: 82
Map Tier: 15
Guild Character: æ
Item Quantity: +150%
Item Rarity: +150%Unique Boss drops 4 additional Maps
(20-50)% more Magic Monsters
(20-50)% increased number of Rare Monsters
25% more Monster Life
30% increased Monster DamageHowls and laughter
They hide in the day
They smell you, they watch you
They track their new preyTravel to this Map by using it in a personal Map Device. Maps can only be used once. - The Putrid CloisterThe Putrid Cloister
Museum MapMap Level: 79
Map Tier: 12
Guild Character: Õ
Item Quantity: +90%
Item Rarity: +45%Players are Cursed with Vulnerability
Players are Cursed with Conductivity
Players are Cursed with Flammability
Players are Cursed with Frostbite
Players are Cursed with Despair
Unique Boss drops divination cardsPlease take out your blades,
your whips, and your spikes.
Class is now in session.Travel to this Map by using it in a personal Map Device. Maps can only be used once. - Hallowed GroundHallowed Ground
Cemetery MapMap Level: 71
Map Tier: 4
Guild Character: Ð
Item Quantity: +100%
Item Rarity: +100%Unique Boss drops 3 additional Maps
Unique Boss gives 2000% increased Experience
0.5 Flask Charges recovered every 3 seconds
+(-2-2) to Monster Level of AreaSome dead have long envied the living.
When given the chance, they take from us what they can.
So we offer our suffrage.
In return, they give only suffering.Travel to this Map by using it in a personal Map Device. Maps can only be used once. - The Twilight TempleThe Twilight Temple
Moon Temple MapMap Level: 71
Map Tier: 4
Guild Character: ^
Item Quantity: +(75-100)%
Item Rarity: +(125-175)%
Monster Pack Size: +(25-50)%Area has increased monster variety
Players are Cursed with Flammability
Players are Cursed with Frostbite
Area is inhabited by Lunaris fanatics
Area is inhabited by Solaris fanatics
(25-50)% increased Pack sizeIn the shadow of war,
all are eclipsed.Travel to this Map by using it in a personal Map Device. Maps can only be used once. - Pillars of ArunPillars of Arun
Dunes MapMap Level: 69
Map Tier: 2
Guild Character: ›
Item Quantity: +(100-150)%
Item Rarity: +(200-300)%(60-100)% increased Experience gain
Area contains unbridged gaps to cross
Monsters have 50% chance to Avoid Ailments
(20-25)% increased Monster Movement Speed
(20-25)% increased Monster Attack Speed
(20-25)% increased Monster Cast Speed
Players have 200% increased Cooldown Recovery Rate for Movement SkillsMan creates where nature cannot.Travel to this Map by using it in a personal Map Device. Maps can only be used once. - Perandus ManorThe Perandus Manor
Chateau MapMap Level: 72
Map Tier: 5
Guild Character: ™
Item Quantity: +(60-100)%
Item Rarity: +(200-300)%(100-150)% increased Experience gain
(200-300)% increased number of Rare Monsters
(30-40)% more Monster Life
(16-24)% increased Monster Damage
Area contains Cadiro PerandusForget kings and emperors;
He who holds the coin holds all the power.Travel to this Map by using it in a personal Map Device. Maps can only be used once. - Doryani's MachinariumDoryani's Machinarium
Maze MapMap Level: 81
Map Tier: 14
Guild Character: ‹
Item Quantity: +(40-60)%
Item Rarity: +(40-60)%(20-50)% increased Experience gain
Found Items have 10% chance to drop Corrupted in Area
Unique Boss is augmented by Player choicesWe are ever the makers of our own undoing.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Complete these Encounters IV
Complete each of the following Encounters.
- Complete the Beachhead
- Exchange Perandus CoinPerandus CoinStack Size: 5000Trade coins to Cadiro Perandus.s with Cadiro Perandus (0/5000)
- Defeat a Bestiary Boss
- Defeat Vaal Omnitect in an area of Level 75 or higher
Complete the Cortex II
Locate and complete the Cortex memory with the following conditions.
- Complete the Cortex boss encounter without being hit by the first construction of the Fractal Gargantuan or its skills.
- Complete the Cortex boss encounter without detonating any of the Unstable Energy that travels towards the Fractal Titan.
- Complete the Cortex boss encounter while there are no more than 6 Void Pits or Pylons active.
- Complete the Cortex boss encounter while there are at least 12 Void Pits or Pylons active.
- Complete the Cortex boss encounter without being hit by Synthete Masterpiece's Multi-Teleport projectiles.
Complete Deadly Encounters
Complete each of the following deadly encounters.
- Atziri in the Alluring Abyss
- Delve Boss in an area of Level 83
- The Shaper
- Vaal TempleVaal Temple MapMap Level: 83
Map Tier: 16
Guild Character: >Voices. Visions. Violence. They will haunt these grounds for all of eternity.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Complete Zana's Questline
Complete the entire questline given by Zana.
Synthesis Map Grind
Complete Maps with a total of 75,000% Item Quantity from modifiers and additional sources, such as Sacrifice Fragments. This does not include any quantity bonuses from your items or party.
Complete Endgame Grinds
Complete any 4 of these encounters the specified number of times.
- Reach Level 100
- Reach Depth Level 600 in your Azurite Mine
- Open Chests at the end of the Endgame Labyrinth (0/500)
- Capture Beasts in Maps (0/500)
- Complete your Syndicate Safehouses (0/40)
- Complete Distant Memories which contain a Boss Encounter or Fractured Laboratories x100