Tainted Pact: Difference between revisions
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==Mechanics== | ==Mechanics== | ||
{{c|mod|Taking Chaos Damage over Time heals you instead while Leeching Life}}: | {{c|mod|Taking Chaos Damage over Time heals you instead while Leeching Life}}: while [[leech|leeching]] life, [[damage over time|over-time]] chaos damage becomes over-time [[life]] [[recovery]]. | ||
* [[receiving damage|Mitigation]] applies before damage is transformed into healing. Damage taken can be [[damage taken as|shifted]], [[resistance|resisted]], and multiplied by modifiers to damage taken; greater mitigation will cause less healing. | |||
* 'Healing' always recovers the player's life, even when chaos damage could have been taken by [[energy shield]] or [[mana]]. | |||
* The player does not count as having taken damage over time. As long as the player maintains their life leech, chaos damage over time will not interact with conditions like {{psl|Lethe Shade}}'s {{c|mod|if you've started taking Damage over Time in the past second}} or [[Pantheon|Soul of Arakaali]]'s {{c|mod|if you've stopped taking Damage Over Time Recently}}. | |||
===Interactions=== | |||
* {{il|Forbidden Taste}} can provide a constant source of recovery while Leeching. | * {{il|Forbidden Taste}} can provide a constant source of recovery while Leeching. | ||
* {{il|The Golden Rule}} can allow stacking [[poison]] for ramping recovery. | * {{il|The Golden Rule}} can allow stacking [[poison]] for ramping recovery. | ||
* {{il|Apep's Supremacy}} makes [[bleeding]] a source of recovery and also provides a chance to be poisoned which will both heal you and boost all maximum resistances. | |||
* {{psl|Divine Flesh}} has strong synergy with this amulet, allowing half of elemental Damage over Time you take to heal you while leeching. This allows you to sustain {{il|Righteous Fire}} or {{il|Annihilation's Approach}} when built properly. | * {{psl|Divine Flesh}} has strong synergy with this amulet, allowing half of elemental Damage over Time you take to heal you while leeching. This allows you to sustain {{il|Righteous Fire}} or {{il|Annihilation's Approach}} when built properly. | ||
* {{psl|Strength of Blood}} may synergize | * {{psl|Strength of Blood}} may synergize if the amulet's healing is powerful enough to make recovery from life leech unnecessary. | ||
* {{c|mod|15% of Damage Taken from Hits is Leeched as Life during Effect}} flask | * {{c|mod|15% of Damage Taken from Hits is Leeched as Life during Effect}} on a flask enables [[Hit#Self-damage|self damage]] from hits to be used as a source of leech. | ||
{{Item acquisition}} | {{Item acquisition}} |
Latest revision as of 08:08, 1 May 2024
Tainted Pact
Coral AmuletRequires Level 42Regenerate (2-4) Life per second+(20-30) to Strength
(2-3)% of Physical Attack Damage Leeched as Life
(1-1.5)% of Physical Attack Damage Leeched as Mana
Taking Chaos Damage over Time heals you instead while Leeching LifeBeidat made false promises to many denizens
Converting only one into a conduit
Through which Wraeclast might be consumed.
Coral AmuletRequires Level 42Regenerate (2-4) Life per second+(20-30) to Strength
(2-3)% of Physical Attack Damage Leeched as Life
(1-1.5)% of Physical Attack Damage Leeched as Mana
Taking Chaos Damage over Time heals you instead while Leeching LifeBeidat made false promises to many denizens
Converting only one into a conduit
Through which Wraeclast might be consumed.
Vendor Offer
6x Alchemy Shard
11x Alteration ShardMetadata
Item class: Amulet
6x Alchemy Shard
11x Alteration ShardMetadata
Item class: Amulet
Tainted Pact is a unique Coral AmuletCoral AmuletRegenerate (2-4) Life per second.
Mechanics
Taking Chaos Damage over Time heals you instead while Leeching Life: while leeching life, over-time chaos damage becomes over-time life recovery.
- Mitigation applies before damage is transformed into healing. Damage taken can be shifted, resisted, and multiplied by modifiers to damage taken; greater mitigation will cause less healing.
- 'Healing' always recovers the player's life, even when chaos damage could have been taken by energy shield or mana.
- The player does not count as having taken damage over time. As long as the player maintains their life leech, chaos damage over time will not interact with conditions like Lethe Shade's if you've started taking Damage over Time in the past second or Soul of Arakaali's if you've stopped taking Damage Over Time Recently.
Interactions
- Forbidden TasteForbidden Taste
Quartz FlaskLasts 6.00 Seconds
Consumes 30 of 60 Charges on use
Phasing
+10% chance to Suppress Spell DamageRequires Level 27Recover (75-100)% of Life on use
25% of Maximum Life taken as Chaos Damage per secondYour reach exceeds your grasp.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. can provide a constant source of recovery while Leeching. - The Golden RuleThe Golden Rule
Viridian JewelLimited to: 1(30-40)% increased Armour while Bleeding
Bleeding you inflict is Reflected to you
+1% to Chaos Resistance per Poison on you
Poison you inflict is Reflected to you if you have fewer than 100 Poisons on youCorruptedHurt as you would be hurt.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. can allow stacking poison for ramping recovery. - Apep's SupremacyApep's Supremacy
Vaal Spirit ShieldChance to Block: 24%
Energy Shield: (186-214)
Movement Speed: -3%Requires Level 62, 159 Int(5-10)% increased Spell DamageAdds (50-55) to (72-80) Chaos Damage
+(130-150) to maximum Energy Shield
(30-50)% faster start of Energy Shield Recharge
You take Chaos Damage instead of Physical Damage from Bleeding
+25% chance to be Poisoned
+3% to all maximum Resistances while Poisoned
Poisons on you expire 50% slowerGive him your body, and your burdens will follow. makes bleeding a source of recovery and also provides a chance to be poisoned which will both heal you and boost all maximum resistances. - Divine Flesh has strong synergy with this amulet, allowing half of elemental Damage over Time you take to heal you while leeching. This allows you to sustain Righteous FireRighteous FireSpell, AoE, Fire
Level: (1-20)
Cooldown Time: 0.30 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Deals 70% of your Maximum Life as Base Fire Damage per second
Deals 70% of your Maximum Energy Shield as Base Fire Damage per second
You Burn for 90% of your Maximum Life per second as Fire Damage
You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
Grants (20-39)% more Spell Damage
Base radius is (1.8-2.3) metres
Additional Effects From 1-20% Quality:
Base radius is (0.015-0.3) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. or Annihilation's ApproachAnnihilation's Approach
Dragonscale BootsArmour: (193-278)
Evasion: (193-278)Requires Level 65, 62 Str, 62 DexGrants Level 20 Approaching Flames Skill
(60-100)% increased Armour and Evasion
30% increased Movement Speed
Cannot be Chilled
Cannot be Frozen
Take 6000 Fire Damage per Second while Flame-Touched
Gain Adrenaline when you become Flame-Touched
Lose Adrenaline when you cease to be Flame-TouchedPray that the flames find fascination,
for the true end follows when the great eye closes. when built properly. - Strength of Blood may synergize if the amulet's healing is powerful enough to make recovery from life leech unnecessary.
- 15% of Damage Taken from Hits is Leeched as Life during Effect on a flask enables self damage from hits to be used as a source of leech.
Item acquisition
Tainted Pact can drop anywhere. It can be chanced.
Recipes
Tainted Pact can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
6 | The CacheThe Cache6JewelleryVintage or crafted, Glittering and shiny Dusty or glittering, huge or tiny Secured within a chest or unearthed from your mining Find jewellery everywhere, no need for divining! So why is it so hard to figure out which one to wear? This one makes me stronger, but does it match my hair? | Random jewellery | A |
7 | PrejudicePrejudice7Item Influenced ItemOne who is blinded by their past may only see a sliver of the present. | Random influenced item | A |
6 | Costly CurioCostly Curio6Item Double-Influenced Item"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking." | Random double-influenced item | A |
8 | Arrogance of the VaalArrogance of the Vaal8Item Two-Implicit CorruptedDiscovery can lead to beauty, or it can lead to ruin. | Random two-implicit corrupted item | A |
4 | Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise. | Random item | A |
1 | Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random item | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Version history
Version | Changes |
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3.21.0 |
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