|gem_description = Channel to infuse an arrow with chaos, gaining stages while it is held. Release to fire it, leaving spore pods in its wake. Each spore pod blooms, firing thorn arrows, which travel for a short time before dissipating. Modifiers that cause additional projectiles to be fired will only apply to the initial arrows, and the spore pods will be split between those arrows.
|gem_description = Channel to infuse an arrow with chaos, gaining stages while it is held. Release to fire it, leaving spore pods in its wake. Each spore pod blooms, firing thorn arrows, which travel for a short time before dissipating. Modifiers that cause additional projectiles to be fired will only apply to the initial arrows, and the spore pods will be divided between those arrows.
|stat_text = 5 maximum Stages<br>Each Spore Pod fires 9 Thorn Arrows<br>60% of Physical Damage Converted to Chaos Damage<br>Thorn Arrows deal 50% less Damage<br>150% more Damage with Hits and Ailments per Stage<br>(20-113) to (30-169) Added Chaos Damage<br>Arrows Pierce all Targets
|stat_text = Arrows Pierce all Targets<br>(20-113) to (30-169) Added Chaos Damage<br>60% of Physical Damage Converted to Chaos Damage<br>150% more Damage with Hits and Ailments per Stage<br>Maximum 5 Stages<br>Leaves 1 Spore Pod per Stage<br>Each Spore Pod fires 9 Thorn Arrows<br>Thorn Arrows deal 50% less Damage
The distance between each spore pod can be increased by releasing the channel while mouse cursor is near the edge of your screen. With 4 additional arrows, the spore pods spawn in a cluster near your mouse cursor.
The distance between each spore pod can be increased by releasing the channel while mouse cursor is near the edge of your screen. With 4 additional arrows, the spore pods spawn in a cluster near your mouse cursor.
When used with {{il|Ballista Totem Support}}, the totem will fully charge then shoot once, then follow it up with a low or uncharged shot, before attempting a full charge again, possibly based on its total attack speed.
When used with {{il|Ballista Totem Support}}, the totem will always fully charge and then shoot.
'''Primary arrow collision''': If a primary arrow disappears (e.g. because of collision with wall/obstacle) before all pods for that primary arrow are spawned, the rest of the pods will not spawn.
'''Primary arrow collision''': If a primary arrow disappears (e.g. because of collision with wall/obstacle) before all pods for that primary arrow are spawned, the rest of the pods will not spawn.
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'''Shotgunning''': From a single attack, multiple thorn arrows from different pods can hit the same target, but multiple thorn arrows from the same pod cannot hit the same target.
'''Shotgunning''': From a single attack, multiple thorn arrows from different pods can hit the same target, but multiple thorn arrows from the same pod cannot hit the same target.
'''Pierce''': All parts of Scourge Arrow pierce everything by default, this includes both primary arrow and thorn arrows.
'''Return''': By default with for example Returning Projectiles only primary arrow will return. In order to also make thorn arrows return, at least 55% total projectile speed is required.
==Gem level progression==
==Gem level progression==
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{{Item acquisition}}
{{Item acquisition}}
{{Skill threshold jewel list}}
{{Skill enchantment modifier list}}
{{Skill enchantment modifier list}}
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.13.0}}
{{Version history table row|3.23.0|
* Quality now causes Each Spore Pod to fire +0-1 Thorn Arrow, instead of providing 0-20% increased Projectile Speed.
}}
{{Version history table row|3.19.0|
* Scourge Arrow now has 30% Damage Effectiveness at gem level 1 (previously 28%), up to 40% at gem level 20 (previously 35%).
}}
{{Version history table row|3.13.0|
* Anomalous Scourge Arrow now causes each Spore Pod to fire 0.05 additional Thorn Arrows per 1% gem quality (from 0.1 per 1% quality).
* Anomalous Scourge Arrow now causes each Spore Pod to fire 0.05 additional Thorn Arrows per 1% gem quality (from 0.1 per 1% quality).
{{Version history table row|3.12.0}}
}}
{{Version history table row|3.12.0|
* Now has alternative gem quality
* Now has alternative gem quality
{{Version history table row|3.9.0}}
}}
{{Version history table row|3.9.0|
* Now deals 28% of base damage at gem level 1 (from 40%), up to 35% at gem level 20 (from 49%).
* Now deals 28% of base damage at gem level 1 (from 40%), up to 35% at gem level 20 (from 49%).
* Now adds 20 to 30 Chaos Damage at gem level 1, up to 113 to 169 at gem level 20.
* Now adds 20 to 30 Chaos Damage at gem level 1, up to 113 to 169 at gem level 20.
{{Version history table row|3.8.0}}
}}
{{Version history table row|3.8.0|
* Clarified the Piercing behaviour on the gem.
* Clarified the Piercing behaviour on the gem.
{{Version history table row|3.6.0}}
}}
{{Version history table row|3.6.0|
* Now has the "Chaos" gem type.
* Now has the "Chaos" gem type.
{{Version history table row|3.5.1b}}
}}
{{Version history table row|3.5.1b|
* Reduced the mana cost of Scourge Arrow to be more in line with other channelled attack skills.
* Reduced the mana cost of Scourge Arrow to be more in line with other channelled attack skills.
{{Version history table row|3.4.2}}
}}
{{Version history table row|3.4.2|
* Additional Projectiles now apply to the primary arrow instead of the thorn arrows. The number of thorn arrows at lower levels has been increased to compensate. Pods are now distributed evenly among all primary projectiles.
* Additional Projectiles now apply to the primary arrow instead of the thorn arrows. The number of thorn arrows at lower levels has been increased to compensate. Pods are now distributed evenly among all primary projectiles.
{{Version history table row|3.4.0}}
}}
{{Version history table row|3.4.0|
* Scourge Arrow has been added to the game.
* Scourge Arrow has been added to the game.
}}
{{Version history table end}}
{{Version history table end}}
Revision as of 17:27, 22 May 2024
Scourge ArrowAttack, Projectile, Channelling, Chaos, Bow Level: (1-20) Cost: (4-5) Mana Attack Speed: 190% of base Attack Damage: (30-40)% of base Effectiveness of Added Damage: (30-40)%Requires Level 28Channel to infuse an arrow with chaos, gaining stages while it is held. Release to fire it, leaving spore pods in its wake. Each spore pod blooms, firing thorn arrows, which travel for a short time before dissipating. Modifiers that cause additional projectiles to be fired will only apply to the initial arrows, and the spore pods will be divided between those arrows.Arrows Pierce all Targets (20-113) to (30-169) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 150% more Damage with Hits and Ailments per Stage Maximum 5 Stages Leaves 1 Spore Pod per Stage Each Spore Pod fires 9 Thorn Arrows Thorn Arrows deal 50% less Damage
Additional Effects From 1-20% Quality: Each Spore Pod fires +(0.1-2) Thorn ArrowsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Scourge Arrow is a channellingbowattackskill. Channelling the skill charges up an arrow that creates spore pods as the arrow travels when released. The pods explode to fire thorn arrows around them. The arrow and pods deal physical damage converted to chaos damage.
Additional arrows (from support gems and items like Death's HarpDeath's Harp Death BowBow Physical Damage: (53.2-57.4) to (138.7-149.65) Critical Strike Chance: (6.50-7.50)% Attacks per Second: 1.32Requires Level 32, 107 Dex(30-50)% increased Critical Strike Chance(90-105)% increased Physical Damage 10% increased Attack Speed +50% to Global Critical Strike Multiplier BowAttacks fire 2 additional ArrowsThe mournful music of the strings, The creaking arch, the arrow sings. A choking cry, a rattled breath, The Reaper's Song, the Harp of Death.) apply to the primary arrow, instead of the thorn arrows. Additional arrows cause spore pods to distribute evenly among each primary arrow, rather than in a line from player. Having more arrows than pods will not cause additional pods to spawn. Therefore at 5 stages Scourge Arrow will spawn 5 pods — if the player has 6 total arrows (5 additional) one of the arrows will not spawn a pod.
The distance between each spore pod can be increased by releasing the channel while mouse cursor is near the edge of your screen. With 4 additional arrows, the spore pods spawn in a cluster near your mouse cursor.
When used with Ballista Totem SupportBallista Totem SupportBow, Projectile, Support, Totem Icon: R Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 8Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.Supported Attack Skills cannot be used with Melee Weapons Supported Skills deal (32-24)% less Damage Supported Skills will summon a Ballista Totem which uses that Skill Totem lasts 8 seconds Supported Skills have +2 to maximum number of Summoned Ballista Totems Supported Skills have 50% less Attack Speed
Additional Effects From 1-20% Quality: Supported Skills have (0.5-10)% increased Totem Placement speedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., the totem will always fully charge and then shoot.
Primary arrow collision: If a primary arrow disappears (e.g. because of collision with wall/obstacle) before all pods for that primary arrow are spawned, the rest of the pods will not spawn.
Point Blank interaction: The thorn arrows are all continuations of the original arrow from the character to the point the pods were placed. Therefore the distance travelled used for Point BlankPoint Blank SupportProjectile, Attack, Support Icon: b Level: (1-20) Cost & Reservation Multiplier: 110%Requires Level 18Supports projectile skills.Supported Skills' Projectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther Supported Skills deal (0-38)% increased Projectile Damage
Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.'s calculation is the total of how far the original arrow travelled to place the pod, plus how far the thorn arrow travelled after being fired from the pod.
Shotgunning: From a single attack, multiple thorn arrows from different pods can hit the same target, but multiple thorn arrows from the same pod cannot hit the same target.
Pierce: All parts of Scourge Arrow pierce everything by default, this includes both primary arrow and thorn arrows.
Return: By default with for example Returning Projectiles only primary arrow will return. In order to also make thorn arrows return, at least 55% total projectile speed is required.
Gem level progression
Level
Mana Cost
Damage Effectiveness
Attack Damage
Chaos Damage
Exp.
Total Exp.
1
28
67
4
30%
30%
20 to 30
0
0
2
31
73
4
30.5%
30.5%
23 to 35
199345
199345
3
34
79
4
31.1%
31.1%
27 to 40
285815
485160
4
37
85
4
31.6%
31.6%
31 to 46
401344
886504
5
40
92
4
32.1%
32.1%
35 to 53
554379
1440883
6
42
96
4
32.6%
32.6%
38 to 58
477437
1918320
7
44
100
4
33.2%
33.2%
42 to 63
583786
2502106
8
46
104
4
33.7%
33.7%
45 to 68
710359
3212465
9
48
109
4
34.2%
34.2%
49 to 74
1355511
4567976
10
50
113
4
34.7%
34.7%
53 to 80
1138877
5706853
11
52
117
4
35.3%
35.3%
58 to 86
1368233
7075086
12
54
121
5
35.8%
35.8%
62 to 93
1638338
8713424
13
56
125
5
36.3%
36.3%
67 to 101
1956648
10670072
14
58
130
5
36.8%
36.8%
73 to 109
3655184
14325256
15
60
134
5
37.4%
37.4%
78 to 117
3017327
17342583
16
62
138
5
37.9%
37.9%
84 to 126
7759995
25102578
17
64
142
5
38.4%
38.4%
91 to 136
15138193
40240771
18
66
146
5
38.9%
38.9%
98 to 146
26083825
66324596
19
68
151
5
39.5%
39.5%
105 to 157
62620247
128944843
20
70
155
5
40%
40%
113 to 169
211708088
340652931
21
72
159
5
40.5%
40.5%
121 to 181
N/A
N/A
22
74
N/A
5
41.1%
41.1%
130 to 195
N/A
N/A
23
76
N/A
5
41.6%
41.6%
139 to 209
N/A
N/A
24
78
N/A
5
42.1%
42.1%
149 to 224
N/A
N/A
25
80
N/A
5
42.6%
42.6%
160 to 239
N/A
N/A
26
82
N/A
5
43.2%
43.2%
171 to 256
N/A
N/A
27
84
N/A
5
43.7%
43.7%
183 to 274
N/A
N/A
28
86
N/A
6
44.2%
44.2%
196 to 293
N/A
N/A
29
88
N/A
6
44.7%
44.7%
209 to 314
N/A
N/A
30
90
N/A
6
45.3%
45.3%
223 to 335
N/A
N/A
31
91
N/A
6
45.5%
45.5%
231 to 346
N/A
N/A
32
92
N/A
6
45.8%
45.8%
239 to 358
N/A
N/A
33
93
N/A
6
46.1%
46.1%
247 to 370
N/A
N/A
34
94
N/A
6
46.3%
46.3%
255 to 382
N/A
N/A
35
95
N/A
6
46.6%
46.6%
263 to 395
N/A
N/A
36
96
N/A
6
46.8%
46.8%
272 to 408
N/A
N/A
37
97
N/A
6
47.1%
47.1%
281 to 421
N/A
N/A
38
98
N/A
6
47.4%
47.4%
290 to 435
N/A
N/A
39
99
N/A
6
47.6%
47.6%
300 to 449
N/A
N/A
40
100
N/A
6
47.9%
47.9%
309 to 464
N/A
N/A
Item acquisition
Scourge Arrow can drop anywhere.
Recipes
Scourge Arrow can be created from the following recipes:
Amount
Part
Description
Meta
3
The Bitter BlossomThe Bitter Blossom3Level 21 Chaos Gem Quality:+23% CorruptedThe pain you feel is of no consequence, it is evolution, to be made whole within something greater.
Random corruptedlevel 21 Chaos gem with 23% quality
A
6
The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb
Random level 20 gem
A
3
Gemcutter's PromiseGemcutter's Promise3Gem Quality:+20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% quality
A
1
Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% quality
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Quest reward
This item is given as a quest reward for the following quests:
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Additional Projectiles now apply to the primary arrow instead of the thorn arrows. The number of thorn arrows at lower levels has been increased to compensate. Pods are now distributed evenly among all primary projectiles.