Dying Exile: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>@DeletedUser40304258
No edit summary
 
(63 intermediate revisions by 18 users not shown)
Line 1: Line 1:
[[Image:dyingexile.png|thumb|upright|The Dying Exile as seen in the beta.]]
{{NPC
| name        = Dying Exile
| fullname    =
| image        = dyingexile.png
| area1        = [[The Twilight Strand (Act 1)]]
| function    = Tutorial
}}
'''Dying Exile''' is an [[NPC]] found in [[The Twilight Strand (Act 1)]]. Dying Exile is the first NPC encountered in [[Path of Exile]].


As you awake along the shore in the sands after a presumed boat wreck, the first person you see when you awake is a fellow exile who is taking his final breaths. As you attempt to comfort him a corpse nearby attacks!  You grab the shipwrecked weapon and quickly dispatch the undead, but it is too late. Your fellow outcast has already passed on. Luckily for you though, you find a magic gem which grants you magical powers. With your weapon and new found abilities you being search the shore for other survivors or a local settlement.
==Mechanics==
Dying Exile is encountered only in the starting area of [[The Twilight Strand (Act 1)]], lying on a log. If their dialogue is triggered by a character with no equipped weapon, their dialogue will suggest to the character to equip one. If the character has an equipped weapon and triggers the Dying Exile's dialogue or after a certain duration, the corpse next to them will reanimate as the [[Hungry Corpse]] and kill them. This will always interrupt the Dying Exile's dialogue. The Dying Exile cannot be saved. [[Hungry Corpse]] is guaranteed to drop a [[class]]-dependant gem. For the list, see [[Hungry Corpse#Guaranteed gem drop]].


==Quest Rewards==
==Dialogue==
{| class="wikitable"
Unlike most NPCs, Dying Exile does not have titles for their dialogue, the appropriate screen where they can be viewed is never accessible.
! scope="col" | Templar
! scope="col" | Shadow
! scope="col" | Marauder
! scope="col" | Ranger
! scope="col" | Duelist
! scope="col" | Witch
! scope="col" | Scion
|-
| {{Sl|Glacial Hammer}}
| {{Sl|Double Strike}}
| {{Sl|Heavy Strike}}
| {{Sl|Burning Arrow}}
| {{Sl|Cleave}}
| {{Sl|Fireball}}
| {{Sl|Spectral Throw}}
|}


This quest is only done once on Normal. Successive difficulties instead offer a way point.
===While the character has no equipped weapon===
<blockquote>
You and I, we're the only ones that made it to shore... Alive, anyway.


[[Category:Act 1 quests]]
This place is crawling with criminals. Find something you can defend yourself with.
</blockquote>
 
===While the character has a weapon equipped===
<blockquote>
Bastards dumped near two dozen of us off that ship. You and me, we're all that survived the swim. Never was much difference between Exile and the death sentence.
 
Once I catch my breath here we'll take a look around. See what Wraeclast has on offer. Thought I saw smoke at those ruins up the beach. Could be worth checking if there's-
</blockquote>
 
Dying Exile is interrupted by [[Hungry Corpse]] before finishing this dialogue.
 
==Trivia==
The Dying Exile's voice was originally provided by Simon Crook. In [[Version 3.0.0]], their dialogue was re-recorded by Damien Caine (also voices the [[Marauder]]/[[Brutus]]).{{citation needed}}
 
==Version history==
{{Version history table header}}
{{Version history table row|3.0.0|
* The Dying Exile's voice acting has been rerecorded. Pretty short gig.
}}
{{Version history table end}}
 
[[Category:Act 1 NPCs]]
{{Navbox NPCs}}
[[ru:Умирающий изгнанник]]

Latest revision as of 06:56, 5 August 2023

Dying Exile
Dying Exile
Area: The Twilight Strand (Act 1)
Functions: Tutorial

Dying Exile is an NPC found in The Twilight Strand (Act 1). Dying Exile is the first NPC encountered in Path of Exile.

Mechanics

Dying Exile is encountered only in the starting area of The Twilight Strand (Act 1), lying on a log. If their dialogue is triggered by a character with no equipped weapon, their dialogue will suggest to the character to equip one. If the character has an equipped weapon and triggers the Dying Exile's dialogue or after a certain duration, the corpse next to them will reanimate as the Hungry Corpse and kill them. This will always interrupt the Dying Exile's dialogue. The Dying Exile cannot be saved. Hungry Corpse is guaranteed to drop a class-dependant gem. For the list, see Hungry Corpse#Guaranteed gem drop.

Dialogue

Unlike most NPCs, Dying Exile does not have titles for their dialogue, the appropriate screen where they can be viewed is never accessible.

While the character has no equipped weapon

You and I, we're the only ones that made it to shore... Alive, anyway.

This place is crawling with criminals. Find something you can defend yourself with.

While the character has a weapon equipped

Bastards dumped near two dozen of us off that ship. You and me, we're all that survived the swim. Never was much difference between Exile and the death sentence.

Once I catch my breath here we'll take a look around. See what Wraeclast has on offer. Thought I saw smoke at those ruins up the beach. Could be worth checking if there's-

Dying Exile is interrupted by Hungry Corpse before finishing this dialogue.

Trivia

The Dying Exile's voice was originally provided by Simon Crook. In Version 3.0.0, their dialogue was re-recorded by Damien Caine (also voices the Marauder/Brutus).[citation needed]

Version history

Version Changes
3.0.0
  • The Dying Exile's voice acting has been rerecorded. Pretty short gig.

ru:Умирающий изгнанник