Vaal Glacial Hammer: Difference between revisions

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>13tayler13
(Undo revision 577586 by 13tayler13 (talk))
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|size_y                                  = 1
|size_y                                  = 1
|drop_level                              = 1
|drop_level                              = 1
|tags                                    = up_to_level_8_gem, gem, default
|tags                                    = up_to_level_8_gem, vaal_gem, gem, default
|metadata_id                            = Metadata/Items/Gems/SkillGemVaalGlacialHammer
|metadata_id                            = Metadata/Items/Gems/SkillGemVaalGlacialHammer
|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|is_vaal_skill_gem                      = true
|strength_percent                        = 100
|strength_percent                        = 100
|gem_tags                                = Vaal, Attack, Melee, Strike, Duration, AoE, Cold
|gem_tags                                = Attack, Melee, Strike, Duration, AoE, Vaal, Cold
|gem_description                        = Hits enemies, converting some of your physical damage to cold damage. It traps enemies with you in a circle of ice so that they can't escape. Requires a Mace, Sceptre or Staff.
|gem_description                        = Hits enemies, converting some of your physical damage to cold damage. It traps enemies with you in a circle of ice so that they can't escape. Requires a Mace, Sceptre or Staff.
|active_skill_name                      = Vaal Glacial Hammer
|active_skill_name                      = Vaal Glacial Hammer
Line 17: Line 18:
|cast_time                              = 1.0
|cast_time                              = 1.0
|required_level                          = 1
|required_level                          = 1
|quality_type1_weight                    = 1
|quality_type1_stat_text                = (2-40)% increased Duration of Cold Ailments
|quality_type1_stat1_id                  = cold_ailment_duration_+%
|quality_type1_stat1_value              = 2000
|static_vaal_souls_requirement          = 15
|static_vaal_souls_requirement          = 15
|static_vaal_stored_uses                = 3
|static_vaal_stored_uses                = 3
|static_vaal_soul_gain_prevention_time  = 4
|static_vaal_soul_gain_prevention_time  = 4
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_stat1_id                        = skill_physical_damage_%_to_convert_to_cold
|static_stat1_id                        = cannot_cancel_skill_before_contact_point
|static_stat1_value                      = 60
|static_stat1_value                      = 1
|static_stat2_id                        = base_chance_to_freeze_%
|static_stat2_id                        = modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration
|static_stat2_value                      = 25
|static_stat2_value                      = 1
|static_stat3_id                        = chill_duration_+%
|static_stat3_id                        = base_chance_to_freeze_%
|static_stat3_value                      = 35
|static_stat3_value                      = 25
|static_stat4_id                        = global_always_hit
|static_stat4_id                        = skill_physical_damage_%_to_convert_to_cold
|static_stat4_value                      = 1
|static_stat4_value                      = 100
|static_stat5_id                        = modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration
|static_stat5_id                        = global_always_hit
|static_stat5_value                      = 1
|static_stat5_value                      = 1
|static_stat6_id                        = cannot_cancel_skill_before_contact_point
|static_stat6_id                        = melee_range_+
|static_stat6_value                      = 1
|static_stat6_value                      = 2
|stat_text                              = Deals (155-200)% of Base Damage<br>60% of Physical Damage Converted to Cold Damage<br>25% chance to Freeze enemies<br>35% increased Chill Duration on enemies<br>Base duration is (3.4-4.35) seconds<br>Adds (2-75) to (3-113) Cold Damage against Chilled Enemies<br>(10-29)% increased Effect of Chill<br>Freezes enemies as though dealing (200-390)% more Damage<br>Can't be Evaded<br>Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
|static_stat7_id                        = cold_ailment_duration_+%
|quality_stat_text                      = 2% increased Chill Duration on enemies<br>1% increased Freeze Duration on enemies
|static_stat7_value                      = 35
|static_quality_stat1_id                = chill_duration_+%
|stat_text                              = Base duration is (3.40-4.35) seconds<br>Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention<br>25% chance to Freeze enemies<br>100% of Physical Damage Converted to Cold Damage<br>Freezes enemies as though dealing (200-390)% more Damage<br>Can't be Evaded<br>+0.2 metres to Melee Strike Range<br>35% increased Duration of Cold Ailments<br>(10-29)% increased Effect of Cold Ailments<br>Adds (2-75) to (3-113) Cold Damage against Chilled Enemies
|static_quality_stat1_value              = 2
|static_quality_stat2_id                = freeze_duration_+%
|static_quality_stat2_value              = 1
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 1
|level1_level_requirement                = 1
|level1_damage_effectiveness            = 155
|level1_damage_effectiveness            = 155
|level1_damage_multiplier                = 155
|level1_damage_multiplier                = 155
|level1_stat_text                        = Base duration is 3.4 seconds<br>Adds 2 to 3 Cold Damage against Chilled Enemies<br>10% increased Effect of Chill<br>Freezes enemies as though dealing 200% more Damage
|level1_duration                        = 3.4
|level1_stat_text                        = Base duration is 3.40 seconds<br>Freezes enemies as though dealing 200% more Damage<br>10% increased Effect of Cold Ailments<br>Adds 2 to 3 Cold Damage against Chilled Enemies
|level1_stat1_id                        = base_skill_effect_duration
|level1_stat1_id                        = base_skill_effect_duration
|level1_stat1_value                      = 3400
|level1_stat1_value                      = 3400
|level1_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level1_stat2_id                        = freeze_as_though_dealt_damage_+%
|level1_stat2_value                      = 2
|level1_stat2_value                      = 200
|level1_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level1_stat3_id                        = cold_ailment_effect_+%
|level1_stat3_value                      = 3
|level1_stat3_value                      = 10
|level1_stat4_id                        = chill_effect_+%
|level1_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level1_stat4_value                      = 10
|level1_stat4_value                      = 2
|level1_stat5_id                        = freeze_as_though_dealt_damage_+%
|level1_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level1_stat5_value                      = 200
|level1_stat5_value                      = 3
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 2
|level2_level_requirement                = 2
|level2_damage_effectiveness            = 157
|level2_damage_effectiveness            = 160
|level2_damage_multiplier                = 157.4
|level2_damage_multiplier                = 160
|level2_stat_text                        = Base duration is 3.45 seconds<br>Adds 2 to 3 Cold Damage against Chilled Enemies<br>11% increased Effect of Chill<br>Freezes enemies as though dealing 210% more Damage
|level2_duration                        = 3.45
|level2_stat_text                        = Base duration is 3.45 seconds<br>Freezes enemies as though dealing 210% more Damage<br>11% increased Effect of Cold Ailments<br>Adds 2 to 3 Cold Damage against Chilled Enemies
|level2_stat1_id                        = base_skill_effect_duration
|level2_stat1_id                        = base_skill_effect_duration
|level2_stat1_value                      = 3450
|level2_stat1_value                      = 3450
|level2_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level2_stat2_id                        = freeze_as_though_dealt_damage_+%
|level2_stat2_value                      = 2
|level2_stat2_value                      = 210
|level2_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level2_stat3_id                        = cold_ailment_effect_+%
|level2_stat3_value                      = 3
|level2_stat3_value                      = 11
|level2_stat4_id                        = chill_effect_+%
|level2_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level2_stat4_value                      = 11
|level2_stat4_value                      = 2
|level2_stat5_id                        = freeze_as_though_dealt_damage_+%
|level2_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level2_stat5_value                      = 210
|level2_stat5_value                      = 3
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 4
|level3_level_requirement                = 4
|level3_damage_effectiveness            = 160
|level3_damage_effectiveness            = 165
|level3_damage_multiplier                = 159.7
|level3_damage_multiplier                = 165
|level3_stat_text                        = Base duration is 3.5 seconds<br>Adds 3 to 4 Cold Damage against Chilled Enemies<br>12% increased Effect of Chill<br>Freezes enemies as though dealing 220% more Damage
|level3_duration                        = 3.5
|level3_stat_text                        = Base duration is 3.50 seconds<br>Freezes enemies as though dealing 220% more Damage<br>12% increased Effect of Cold Ailments<br>Adds 3 to 4 Cold Damage against Chilled Enemies
|level3_stat1_id                        = base_skill_effect_duration
|level3_stat1_id                        = base_skill_effect_duration
|level3_stat1_value                      = 3500
|level3_stat1_value                      = 3500
|level3_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level3_stat2_id                        = freeze_as_though_dealt_damage_+%
|level3_stat2_value                      = 3
|level3_stat2_value                      = 220
|level3_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level3_stat3_id                        = cold_ailment_effect_+%
|level3_stat3_value                      = 4
|level3_stat3_value                      = 12
|level3_stat4_id                        = chill_effect_+%
|level3_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level3_stat4_value                      = 12
|level3_stat4_value                      = 3
|level3_stat5_id                        = freeze_as_though_dealt_damage_+%
|level3_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level3_stat5_value                      = 220
|level3_stat5_value                      = 4
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 7
|level4_level_requirement                = 7
|level4_damage_effectiveness            = 162
|level4_damage_effectiveness            = 170
|level4_damage_multiplier                = 162.1
|level4_damage_multiplier                = 170
|level4_stat_text                        = Base duration is 3.55 seconds<br>Adds 4 to 6 Cold Damage against Chilled Enemies<br>13% increased Effect of Chill<br>Freezes enemies as though dealing 230% more Damage
|level4_duration                        = 3.55
|level4_stat_text                        = Base duration is 3.55 seconds<br>Freezes enemies as though dealing 230% more Damage<br>13% increased Effect of Cold Ailments<br>Adds 4 to 6 Cold Damage against Chilled Enemies
|level4_stat1_id                        = base_skill_effect_duration
|level4_stat1_id                        = base_skill_effect_duration
|level4_stat1_value                      = 3550
|level4_stat1_value                      = 3550
|level4_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level4_stat2_id                        = freeze_as_though_dealt_damage_+%
|level4_stat2_value                      = 4
|level4_stat2_value                      = 230
|level4_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level4_stat3_id                        = cold_ailment_effect_+%
|level4_stat3_value                      = 6
|level4_stat3_value                      = 13
|level4_stat4_id                        = chill_effect_+%
|level4_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level4_stat4_value                      = 13
|level4_stat4_value                      = 4
|level4_stat5_id                        = freeze_as_though_dealt_damage_+%
|level4_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level4_stat5_value                      = 230
|level4_stat5_value                      = 6
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 11
|level5_level_requirement                = 11
|level5_damage_effectiveness            = 164
|level5_damage_effectiveness            = 175
|level5_damage_multiplier                = 164.5
|level5_damage_multiplier                = 175
|level5_stat_text                        = Base duration is 3.6 seconds<br>Adds 5 to 8 Cold Damage against Chilled Enemies<br>14% increased Effect of Chill<br>Freezes enemies as though dealing 240% more Damage
|level5_duration                        = 3.6
|level5_stat_text                        = Base duration is 3.60 seconds<br>Freezes enemies as though dealing 240% more Damage<br>14% increased Effect of Cold Ailments<br>Adds 5 to 8 Cold Damage against Chilled Enemies
|level5_stat1_id                        = base_skill_effect_duration
|level5_stat1_id                        = base_skill_effect_duration
|level5_stat1_value                      = 3600
|level5_stat1_value                      = 3600
|level5_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level5_stat2_id                        = freeze_as_though_dealt_damage_+%
|level5_stat2_value                      = 5
|level5_stat2_value                      = 240
|level5_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level5_stat3_id                        = cold_ailment_effect_+%
|level5_stat3_value                      = 8
|level5_stat3_value                      = 14
|level5_stat4_id                        = chill_effect_+%
|level5_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level5_stat4_value                      = 14
|level5_stat4_value                      = 5
|level5_stat5_id                        = freeze_as_though_dealt_damage_+%
|level5_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level5_stat5_value                      = 240
|level5_stat5_value                      = 8
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 16
|level6_level_requirement                = 16
|level6_damage_effectiveness            = 167
|level6_damage_effectiveness            = 180
|level6_damage_multiplier                = 166.8
|level6_damage_multiplier                = 180
|level6_stat_text                        = Base duration is 3.65 seconds<br>Adds 7 to 11 Cold Damage against Chilled Enemies<br>15% increased Effect of Chill<br>Freezes enemies as though dealing 250% more Damage
|level6_duration                        = 3.65
|level6_stat_text                        = Base duration is 3.65 seconds<br>Freezes enemies as though dealing 250% more Damage<br>15% increased Effect of Cold Ailments<br>Adds 7 to 11 Cold Damage against Chilled Enemies
|level6_stat1_id                        = base_skill_effect_duration
|level6_stat1_id                        = base_skill_effect_duration
|level6_stat1_value                      = 3650
|level6_stat1_value                      = 3650
|level6_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level6_stat2_id                        = freeze_as_though_dealt_damage_+%
|level6_stat2_value                      = 7
|level6_stat2_value                      = 250
|level6_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level6_stat3_id                        = cold_ailment_effect_+%
|level6_stat3_value                      = 11
|level6_stat3_value                      = 15
|level6_stat4_id                        = chill_effect_+%
|level6_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level6_stat4_value                      = 15
|level6_stat4_value                      = 7
|level6_stat5_id                        = freeze_as_though_dealt_damage_+%
|level6_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level6_stat5_value                      = 250
|level6_stat5_value                      = 11
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 20
|level7_level_requirement                = 20
|level7_damage_effectiveness            = 169
|level7_damage_effectiveness            = 185
|level7_damage_multiplier                = 169.2
|level7_damage_multiplier                = 185
|level7_stat_text                        = Base duration is 3.7 seconds<br>Adds 9 to 13 Cold Damage against Chilled Enemies<br>16% increased Effect of Chill<br>Freezes enemies as though dealing 260% more Damage
|level7_duration                        = 3.7
|level7_stat_text                        = Base duration is 3.70 seconds<br>Freezes enemies as though dealing 260% more Damage<br>16% increased Effect of Cold Ailments<br>Adds 9 to 13 Cold Damage against Chilled Enemies
|level7_stat1_id                        = base_skill_effect_duration
|level7_stat1_id                        = base_skill_effect_duration
|level7_stat1_value                      = 3700
|level7_stat1_value                      = 3700
|level7_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level7_stat2_id                        = freeze_as_though_dealt_damage_+%
|level7_stat2_value                      = 9
|level7_stat2_value                      = 260
|level7_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level7_stat3_id                        = cold_ailment_effect_+%
|level7_stat3_value                      = 13
|level7_stat3_value                      = 16
|level7_stat4_id                        = chill_effect_+%
|level7_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level7_stat4_value                      = 16
|level7_stat4_value                      = 9
|level7_stat5_id                        = freeze_as_though_dealt_damage_+%
|level7_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level7_stat5_value                      = 260
|level7_stat5_value                      = 13
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 24
|level8_level_requirement                = 24
|level8_damage_effectiveness            = 172
|level8_damage_effectiveness            = 190
|level8_damage_multiplier                = 171.6
|level8_damage_multiplier                = 190
|level8_stat_text                        = Base duration is 3.75 seconds<br>Adds 11 to 17 Cold Damage against Chilled Enemies<br>17% increased Effect of Chill<br>Freezes enemies as though dealing 270% more Damage
|level8_duration                        = 3.75
|level8_stat_text                        = Base duration is 3.75 seconds<br>Freezes enemies as though dealing 270% more Damage<br>17% increased Effect of Cold Ailments<br>Adds 11 to 17 Cold Damage against Chilled Enemies
|level8_stat1_id                        = base_skill_effect_duration
|level8_stat1_id                        = base_skill_effect_duration
|level8_stat1_value                      = 3750
|level8_stat1_value                      = 3750
|level8_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level8_stat2_id                        = freeze_as_though_dealt_damage_+%
|level8_stat2_value                      = 11
|level8_stat2_value                      = 270
|level8_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level8_stat3_id                        = cold_ailment_effect_+%
|level8_stat3_value                      = 17
|level8_stat3_value                      = 17
|level8_stat4_id                        = chill_effect_+%
|level8_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level8_stat4_value                      = 17
|level8_stat4_value                      = 11
|level8_stat5_id                        = freeze_as_though_dealt_damage_+%
|level8_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level8_stat5_value                      = 270
|level8_stat5_value                      = 17
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 28
|level9_level_requirement                = 28
|level9_damage_effectiveness            = 174
|level9_damage_effectiveness            = 195
|level9_damage_multiplier                = 173.9
|level9_damage_multiplier                = 195
|level9_stat_text                        = Base duration is 3.8 seconds<br>Adds 14 to 20 Cold Damage against Chilled Enemies<br>18% increased Effect of Chill<br>Freezes enemies as though dealing 280% more Damage
|level9_duration                        = 3.8
|level9_stat_text                        = Base duration is 3.80 seconds<br>Freezes enemies as though dealing 280% more Damage<br>18% increased Effect of Cold Ailments<br>Adds 14 to 20 Cold Damage against Chilled Enemies
|level9_stat1_id                        = base_skill_effect_duration
|level9_stat1_id                        = base_skill_effect_duration
|level9_stat1_value                      = 3800
|level9_stat1_value                      = 3800
|level9_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level9_stat2_id                        = freeze_as_though_dealt_damage_+%
|level9_stat2_value                      = 14
|level9_stat2_value                      = 280
|level9_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level9_stat3_id                        = cold_ailment_effect_+%
|level9_stat3_value                      = 20
|level9_stat3_value                      = 18
|level9_stat4_id                        = chill_effect_+%
|level9_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level9_stat4_value                      = 18
|level9_stat4_value                      = 14
|level9_stat5_id                        = freeze_as_though_dealt_damage_+%
|level9_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level9_stat5_value                      = 280
|level9_stat5_value                      = 20
|level10                                = True
|level10                                = True
|level10_level_requirement              = 32
|level10_level_requirement              = 32
|level10_damage_effectiveness            = 176
|level10_damage_effectiveness            = 200
|level10_damage_multiplier              = 176.3
|level10_damage_multiplier              = 200
|level10_stat_text                      = Base duration is 3.85 seconds<br>Adds 16 to 25 Cold Damage against Chilled Enemies<br>19% increased Effect of Chill<br>Freezes enemies as though dealing 290% more Damage
|level10_duration                        = 3.85
|level10_stat_text                      = Base duration is 3.85 seconds<br>Freezes enemies as though dealing 290% more Damage<br>19% increased Effect of Cold Ailments<br>Adds 16 to 25 Cold Damage against Chilled Enemies
|level10_stat1_id                        = base_skill_effect_duration
|level10_stat1_id                        = base_skill_effect_duration
|level10_stat1_value                    = 3850
|level10_stat1_value                    = 3850
|level10_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level10_stat2_id                        = freeze_as_though_dealt_damage_+%
|level10_stat2_value                    = 16
|level10_stat2_value                    = 290
|level10_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level10_stat3_id                        = cold_ailment_effect_+%
|level10_stat3_value                    = 25
|level10_stat3_value                    = 19
|level10_stat4_id                        = chill_effect_+%
|level10_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level10_stat4_value                    = 19
|level10_stat4_value                    = 16
|level10_stat5_id                        = freeze_as_though_dealt_damage_+%
|level10_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level10_stat5_value                    = 290
|level10_stat5_value                    = 25
|level11                                = True
|level11                                = True
|level11_level_requirement              = 36
|level11_level_requirement              = 36
|level11_damage_effectiveness            = 179
|level11_damage_effectiveness            = 205
|level11_damage_multiplier              = 178.7
|level11_damage_multiplier              = 205
|level11_stat_text                      = Base duration is 3.9 seconds<br>Adds 20 to 30 Cold Damage against Chilled Enemies<br>20% increased Effect of Chill<br>Freezes enemies as though dealing 300% more Damage
|level11_duration                        = 3.9
|level11_stat_text                      = Base duration is 3.90 seconds<br>Freezes enemies as though dealing 300% more Damage<br>20% increased Effect of Cold Ailments<br>Adds 20 to 30 Cold Damage against Chilled Enemies
|level11_stat1_id                        = base_skill_effect_duration
|level11_stat1_id                        = base_skill_effect_duration
|level11_stat1_value                    = 3900
|level11_stat1_value                    = 3900
|level11_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level11_stat2_id                        = freeze_as_though_dealt_damage_+%
|level11_stat2_value                    = 20
|level11_stat2_value                    = 300
|level11_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level11_stat3_id                        = cold_ailment_effect_+%
|level11_stat3_value                    = 30
|level11_stat3_value                    = 20
|level11_stat4_id                        = chill_effect_+%
|level11_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level11_stat4_value                    = 20
|level11_stat4_value                    = 20
|level11_stat5_id                        = freeze_as_though_dealt_damage_+%
|level11_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level11_stat5_value                    = 300
|level11_stat5_value                    = 30
|level12                                = True
|level12                                = True
|level12_level_requirement              = 40
|level12_level_requirement              = 40
|level12_damage_effectiveness            = 181
|level12_damage_effectiveness            = 210
|level12_damage_multiplier              = 181.1
|level12_damage_multiplier              = 210
|level12_stat_text                      = Base duration is 3.95 seconds<br>Adds 24 to 35 Cold Damage against Chilled Enemies<br>21% increased Effect of Chill<br>Freezes enemies as though dealing 310% more Damage
|level12_duration                        = 3.95
|level12_stat_text                      = Base duration is 3.95 seconds<br>Freezes enemies as though dealing 310% more Damage<br>21% increased Effect of Cold Ailments<br>Adds 24 to 35 Cold Damage against Chilled Enemies
|level12_stat1_id                        = base_skill_effect_duration
|level12_stat1_id                        = base_skill_effect_duration
|level12_stat1_value                    = 3950
|level12_stat1_value                    = 3950
|level12_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level12_stat2_id                        = freeze_as_though_dealt_damage_+%
|level12_stat2_value                    = 24
|level12_stat2_value                    = 310
|level12_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level12_stat3_id                        = cold_ailment_effect_+%
|level12_stat3_value                    = 35
|level12_stat3_value                    = 21
|level12_stat4_id                        = chill_effect_+%
|level12_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level12_stat4_value                    = 21
|level12_stat4_value                    = 24
|level12_stat5_id                        = freeze_as_though_dealt_damage_+%
|level12_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level12_stat5_value                    = 310
|level12_stat5_value                    = 35
|level13                                = True
|level13                                = True
|level13_level_requirement              = 44
|level13_level_requirement              = 44
|level13_damage_effectiveness            = 183
|level13_damage_effectiveness            = 215
|level13_damage_multiplier              = 183.4
|level13_damage_multiplier              = 215
|level13_stat_text                      = Base duration is 4 seconds<br>Adds 28 to 42 Cold Damage against Chilled Enemies<br>22% increased Effect of Chill<br>Freezes enemies as though dealing 320% more Damage
|level13_duration                        = 4
|level13_stat_text                      = Base duration is 4.00 seconds<br>Freezes enemies as though dealing 320% more Damage<br>22% increased Effect of Cold Ailments<br>Adds 28 to 42 Cold Damage against Chilled Enemies
|level13_stat1_id                        = base_skill_effect_duration
|level13_stat1_id                        = base_skill_effect_duration
|level13_stat1_value                    = 4000
|level13_stat1_value                    = 4000
|level13_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level13_stat2_id                        = freeze_as_though_dealt_damage_+%
|level13_stat2_value                    = 28
|level13_stat2_value                    = 320
|level13_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level13_stat3_id                        = cold_ailment_effect_+%
|level13_stat3_value                    = 42
|level13_stat3_value                    = 22
|level13_stat4_id                        = chill_effect_+%
|level13_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level13_stat4_value                    = 22
|level13_stat4_value                    = 28
|level13_stat5_id                        = freeze_as_though_dealt_damage_+%
|level13_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level13_stat5_value                    = 320
|level13_stat5_value                    = 42
|level14                                = True
|level14                                = True
|level14_level_requirement              = 48
|level14_level_requirement              = 48
|level14_damage_effectiveness            = 186
|level14_damage_effectiveness            = 220
|level14_damage_multiplier              = 185.8
|level14_damage_multiplier              = 220
|level14_stat_text                      = Base duration is 4.05 seconds<br>Adds 33 to 49 Cold Damage against Chilled Enemies<br>23% increased Effect of Chill<br>Freezes enemies as though dealing 330% more Damage
|level14_duration                        = 4.05
|level14_stat_text                      = Base duration is 4.05 seconds<br>Freezes enemies as though dealing 330% more Damage<br>23% increased Effect of Cold Ailments<br>Adds 33 to 49 Cold Damage against Chilled Enemies
|level14_stat1_id                        = base_skill_effect_duration
|level14_stat1_id                        = base_skill_effect_duration
|level14_stat1_value                    = 4050
|level14_stat1_value                    = 4050
|level14_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level14_stat2_id                        = freeze_as_though_dealt_damage_+%
|level14_stat2_value                    = 33
|level14_stat2_value                    = 330
|level14_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level14_stat3_id                        = cold_ailment_effect_+%
|level14_stat3_value                    = 49
|level14_stat3_value                    = 23
|level14_stat4_id                        = chill_effect_+%
|level14_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level14_stat4_value                    = 23
|level14_stat4_value                    = 33
|level14_stat5_id                        = freeze_as_though_dealt_damage_+%
|level14_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level14_stat5_value                    = 330
|level14_stat5_value                    = 49
|level15                                = True
|level15                                = True
|level15_level_requirement              = 52
|level15_level_requirement              = 52
|level15_damage_effectiveness            = 188
|level15_damage_effectiveness            = 225
|level15_damage_multiplier              = 188.2
|level15_damage_multiplier              = 225
|level15_stat_text                      = Base duration is 4.1 seconds<br>Adds 39 to 58 Cold Damage against Chilled Enemies<br>24% increased Effect of Chill<br>Freezes enemies as though dealing 340% more Damage
|level15_duration                        = 4.1
|level15_stat_text                      = Base duration is 4.10 seconds<br>Freezes enemies as though dealing 340% more Damage<br>24% increased Effect of Cold Ailments<br>Adds 39 to 58 Cold Damage against Chilled Enemies
|level15_stat1_id                        = base_skill_effect_duration
|level15_stat1_id                        = base_skill_effect_duration
|level15_stat1_value                    = 4100
|level15_stat1_value                    = 4100
|level15_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level15_stat2_id                        = freeze_as_though_dealt_damage_+%
|level15_stat2_value                    = 39
|level15_stat2_value                    = 340
|level15_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level15_stat3_id                        = cold_ailment_effect_+%
|level15_stat3_value                    = 58
|level15_stat3_value                    = 24
|level15_stat4_id                        = chill_effect_+%
|level15_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level15_stat4_value                    = 24
|level15_stat4_value                    = 39
|level15_stat5_id                        = freeze_as_though_dealt_damage_+%
|level15_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level15_stat5_value                    = 340
|level15_stat5_value                    = 58
|level16                                = True
|level16                                = True
|level16_level_requirement              = 56
|level16_level_requirement              = 56
|level16_damage_effectiveness            = 191
|level16_damage_effectiveness            = 230
|level16_damage_multiplier              = 190.5
|level16_damage_multiplier              = 230
|level16_stat_text                      = Base duration is 4.15 seconds<br>Adds 45 to 68 Cold Damage against Chilled Enemies<br>25% increased Effect of Chill<br>Freezes enemies as though dealing 350% more Damage
|level16_duration                        = 4.15
|level16_stat_text                      = Base duration is 4.15 seconds<br>Freezes enemies as though dealing 350% more Damage<br>25% increased Effect of Cold Ailments<br>Adds 45 to 68 Cold Damage against Chilled Enemies
|level16_stat1_id                        = base_skill_effect_duration
|level16_stat1_id                        = base_skill_effect_duration
|level16_stat1_value                    = 4150
|level16_stat1_value                    = 4150
|level16_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level16_stat2_id                        = freeze_as_though_dealt_damage_+%
|level16_stat2_value                    = 45
|level16_stat2_value                    = 350
|level16_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level16_stat3_id                        = cold_ailment_effect_+%
|level16_stat3_value                    = 68
|level16_stat3_value                    = 25
|level16_stat4_id                        = chill_effect_+%
|level16_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level16_stat4_value                    = 25
|level16_stat4_value                    = 45
|level16_stat5_id                        = freeze_as_though_dealt_damage_+%
|level16_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level16_stat5_value                    = 350
|level16_stat5_value                    = 68
|level17                                = True
|level17                                = True
|level17_level_requirement              = 60
|level17_level_requirement              = 60
|level17_damage_effectiveness            = 193
|level17_damage_effectiveness            = 235
|level17_damage_multiplier              = 192.9
|level17_damage_multiplier              = 235
|level17_stat_text                      = Base duration is 4.2 seconds<br>Adds 52 to 79 Cold Damage against Chilled Enemies<br>26% increased Effect of Chill<br>Freezes enemies as though dealing 360% more Damage
|level17_duration                        = 4.2
|level17_stat_text                      = Base duration is 4.20 seconds<br>Freezes enemies as though dealing 360% more Damage<br>26% increased Effect of Cold Ailments<br>Adds 52 to 79 Cold Damage against Chilled Enemies
|level17_stat1_id                        = base_skill_effect_duration
|level17_stat1_id                        = base_skill_effect_duration
|level17_stat1_value                    = 4200
|level17_stat1_value                    = 4200
|level17_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level17_stat2_id                        = freeze_as_though_dealt_damage_+%
|level17_stat2_value                    = 52
|level17_stat2_value                    = 360
|level17_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level17_stat3_id                        = cold_ailment_effect_+%
|level17_stat3_value                    = 79
|level17_stat3_value                    = 26
|level17_stat4_id                        = chill_effect_+%
|level17_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level17_stat4_value                    = 26
|level17_stat4_value                    = 52
|level17_stat5_id                        = freeze_as_though_dealt_damage_+%
|level17_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level17_stat5_value                    = 360
|level17_stat5_value                    = 79
|level18                                = True
|level18                                = True
|level18_level_requirement              = 64
|level18_level_requirement              = 64
|level18_damage_effectiveness            = 195
|level18_damage_effectiveness            = 240
|level18_damage_multiplier              = 195.3
|level18_damage_multiplier              = 240
|level18_stat_text                      = Base duration is 4.25 seconds<br>Adds 61 to 91 Cold Damage against Chilled Enemies<br>27% increased Effect of Chill<br>Freezes enemies as though dealing 370% more Damage
|level18_duration                        = 4.25
|level18_stat_text                      = Base duration is 4.25 seconds<br>Freezes enemies as though dealing 370% more Damage<br>27% increased Effect of Cold Ailments<br>Adds 61 to 91 Cold Damage against Chilled Enemies
|level18_stat1_id                        = base_skill_effect_duration
|level18_stat1_id                        = base_skill_effect_duration
|level18_stat1_value                    = 4250
|level18_stat1_value                    = 4250
|level18_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level18_stat2_id                        = freeze_as_though_dealt_damage_+%
|level18_stat2_value                    = 61
|level18_stat2_value                    = 370
|level18_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level18_stat3_id                        = cold_ailment_effect_+%
|level18_stat3_value                    = 91
|level18_stat3_value                    = 27
|level18_stat4_id                        = chill_effect_+%
|level18_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level18_stat4_value                    = 27
|level18_stat4_value                    = 61
|level18_stat5_id                        = freeze_as_though_dealt_damage_+%
|level18_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level18_stat5_value                    = 370
|level18_stat5_value                    = 91
|level19                                = True
|level19                                = True
|level19_level_requirement              = 67
|level19_level_requirement              = 67
|level19_damage_effectiveness            = 198
|level19_damage_effectiveness            = 245
|level19_damage_multiplier              = 197.6
|level19_damage_multiplier              = 245
|level19_stat_text                      = Base duration is 4.3 seconds<br>Adds 68 to 102 Cold Damage against Chilled Enemies<br>28% increased Effect of Chill<br>Freezes enemies as though dealing 380% more Damage
|level19_duration                        = 4.3
|level19_stat_text                      = Base duration is 4.30 seconds<br>Freezes enemies as though dealing 380% more Damage<br>28% increased Effect of Cold Ailments<br>Adds 68 to 102 Cold Damage against Chilled Enemies
|level19_stat1_id                        = base_skill_effect_duration
|level19_stat1_id                        = base_skill_effect_duration
|level19_stat1_value                    = 4300
|level19_stat1_value                    = 4300
|level19_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level19_stat2_id                        = freeze_as_though_dealt_damage_+%
|level19_stat2_value                    = 68
|level19_stat2_value                    = 380
|level19_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level19_stat3_id                        = cold_ailment_effect_+%
|level19_stat3_value                    = 102
|level19_stat3_value                    = 28
|level19_stat4_id                        = chill_effect_+%
|level19_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level19_stat4_value                    = 28
|level19_stat4_value                    = 68
|level19_stat5_id                        = freeze_as_though_dealt_damage_+%
|level19_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level19_stat5_value                    = 380
|level19_stat5_value                    = 102
|level20                                = True
|level20                                = True
|level20_level_requirement              = 70
|level20_level_requirement              = 70
|level20_damage_effectiveness            = 200
|level20_damage_effectiveness            = 250
|level20_damage_multiplier              = 200
|level20_damage_multiplier              = 250
|level20_stat_text                      = Base duration is 4.35 seconds<br>Adds 75 to 113 Cold Damage against Chilled Enemies<br>29% increased Effect of Chill<br>Freezes enemies as though dealing 390% more Damage
|level20_duration                        = 4.35
|level20_stat_text                      = Base duration is 4.35 seconds<br>Freezes enemies as though dealing 390% more Damage<br>29% increased Effect of Cold Ailments<br>Adds 75 to 113 Cold Damage against Chilled Enemies
|level20_stat1_id                        = base_skill_effect_duration
|level20_stat1_id                        = base_skill_effect_duration
|level20_stat1_value                    = 4350
|level20_stat1_value                    = 4350
|level20_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level20_stat2_id                        = freeze_as_though_dealt_damage_+%
|level20_stat2_value                    = 75
|level20_stat2_value                    = 390
|level20_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level20_stat3_id                        = cold_ailment_effect_+%
|level20_stat3_value                    = 113
|level20_stat3_value                    = 29
|level20_stat4_id                        = chill_effect_+%
|level20_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level20_stat4_value                    = 29
|level20_stat4_value                    = 75
|level20_stat5_id                        = freeze_as_though_dealt_damage_+%
|level20_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level20_stat5_value                    = 390
|level20_stat5_value                    = 113
|level21                                = True
|level21                                = True
|level21_level_requirement              = 72
|level21_level_requirement              = 72
|level21_damage_effectiveness            = 202
|level21_damage_effectiveness            = 255
|level21_damage_multiplier              = 202.4
|level21_damage_multiplier              = 255
|level21_stat_text                      = Base duration is 4.4 seconds<br>Adds 81 to 122 Cold Damage against Chilled Enemies<br>30% increased Effect of Chill<br>Freezes enemies as though dealing 400% more Damage
|level21_duration                        = 4.4
|level21_stat_text                      = Base duration is 4.40 seconds<br>Freezes enemies as though dealing 400% more Damage<br>30% increased Effect of Cold Ailments<br>Adds 81 to 122 Cold Damage against Chilled Enemies
|level21_stat1_id                        = base_skill_effect_duration
|level21_stat1_id                        = base_skill_effect_duration
|level21_stat1_value                    = 4400
|level21_stat1_value                    = 4400
|level21_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level21_stat2_id                        = freeze_as_though_dealt_damage_+%
|level21_stat2_value                    = 81
|level21_stat2_value                    = 400
|level21_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level21_stat3_id                        = cold_ailment_effect_+%
|level21_stat3_value                    = 122
|level21_stat3_value                    = 30
|level21_stat4_id                        = chill_effect_+%
|level21_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level21_stat4_value                    = 30
|level21_stat4_value                    = 81
|level21_stat5_id                        = freeze_as_though_dealt_damage_+%
|level21_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level21_stat5_value                    = 400
|level21_stat5_value                    = 122
|level22                                = True
|level22                                = True
|level22_level_requirement              = 74
|level22_level_requirement              = 74
|level22_damage_effectiveness            = 205
|level22_damage_effectiveness            = 260
|level22_damage_multiplier              = 204.7
|level22_damage_multiplier              = 260
|level22_stat_text                      = Base duration is 4.45 seconds<br>Adds 87 to 130 Cold Damage against Chilled Enemies<br>31% increased Effect of Chill<br>Freezes enemies as though dealing 410% more Damage
|level22_duration                        = 4.45
|level22_stat_text                      = Base duration is 4.45 seconds<br>Freezes enemies as though dealing 410% more Damage<br>31% increased Effect of Cold Ailments<br>Adds 87 to 130 Cold Damage against Chilled Enemies
|level22_stat1_id                        = base_skill_effect_duration
|level22_stat1_id                        = base_skill_effect_duration
|level22_stat1_value                    = 4450
|level22_stat1_value                    = 4450
|level22_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level22_stat2_id                        = freeze_as_though_dealt_damage_+%
|level22_stat2_value                    = 87
|level22_stat2_value                    = 410
|level22_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level22_stat3_id                        = cold_ailment_effect_+%
|level22_stat3_value                    = 130
|level22_stat3_value                    = 31
|level22_stat4_id                        = chill_effect_+%
|level22_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level22_stat4_value                    = 31
|level22_stat4_value                    = 87
|level22_stat5_id                        = freeze_as_though_dealt_damage_+%
|level22_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level22_stat5_value                    = 410
|level22_stat5_value                    = 130
|level23                                = True
|level23                                = True
|level23_level_requirement              = 76
|level23_level_requirement              = 76
|level23_damage_effectiveness            = 207
|level23_damage_effectiveness            = 265
|level23_damage_multiplier              = 207.1
|level23_damage_multiplier              = 265
|level23_stat_text                      = Base duration is 4.5 seconds<br>Adds 93 to 140 Cold Damage against Chilled Enemies<br>32% increased Effect of Chill<br>Freezes enemies as though dealing 420% more Damage
|level23_duration                        = 4.5
|level23_stat_text                      = Base duration is 4.50 seconds<br>Freezes enemies as though dealing 420% more Damage<br>32% increased Effect of Cold Ailments<br>Adds 93 to 140 Cold Damage against Chilled Enemies
|level23_stat1_id                        = base_skill_effect_duration
|level23_stat1_id                        = base_skill_effect_duration
|level23_stat1_value                    = 4500
|level23_stat1_value                    = 4500
|level23_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level23_stat2_id                        = freeze_as_though_dealt_damage_+%
|level23_stat2_value                    = 93
|level23_stat2_value                    = 420
|level23_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level23_stat3_id                        = cold_ailment_effect_+%
|level23_stat3_value                    = 140
|level23_stat3_value                    = 32
|level23_stat4_id                        = chill_effect_+%
|level23_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level23_stat4_value                    = 32
|level23_stat4_value                    = 93
|level23_stat5_id                        = freeze_as_though_dealt_damage_+%
|level23_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level23_stat5_value                    = 420
|level23_stat5_value                    = 140
|level24                                = True
|level24                                = True
|level24_level_requirement              = 78
|level24_level_requirement              = 78
|level24_damage_effectiveness            = 209
|level24_damage_effectiveness            = 270
|level24_damage_multiplier              = 209.5
|level24_damage_multiplier              = 270
|level24_stat_text                      = Base duration is 4.55 seconds<br>Adds 100 to 150 Cold Damage against Chilled Enemies<br>33% increased Effect of Chill<br>Freezes enemies as though dealing 430% more Damage
|level24_duration                        = 4.55
|level24_stat_text                      = Base duration is 4.55 seconds<br>Freezes enemies as though dealing 430% more Damage<br>33% increased Effect of Cold Ailments<br>Adds 100 to 150 Cold Damage against Chilled Enemies
|level24_stat1_id                        = base_skill_effect_duration
|level24_stat1_id                        = base_skill_effect_duration
|level24_stat1_value                    = 4550
|level24_stat1_value                    = 4550
|level24_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level24_stat2_id                        = freeze_as_though_dealt_damage_+%
|level24_stat2_value                    = 100
|level24_stat2_value                    = 430
|level24_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level24_stat3_id                        = cold_ailment_effect_+%
|level24_stat3_value                    = 150
|level24_stat3_value                    = 33
|level24_stat4_id                        = chill_effect_+%
|level24_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level24_stat4_value                    = 33
|level24_stat4_value                    = 100
|level24_stat5_id                        = freeze_as_though_dealt_damage_+%
|level24_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level24_stat5_value                    = 430
|level24_stat5_value                    = 150
|level25                                = True
|level25                                = True
|level25_level_requirement              = 80
|level25_level_requirement              = 80
|level25_damage_effectiveness            = 212
|level25_damage_effectiveness            = 275
|level25_damage_multiplier              = 211.8
|level25_damage_multiplier              = 275
|level25_stat_text                      = Base duration is 4.6 seconds<br>Adds 107 to 160 Cold Damage against Chilled Enemies<br>34% increased Effect of Chill<br>Freezes enemies as though dealing 440% more Damage
|level25_duration                        = 4.6
|level25_stat_text                      = Base duration is 4.60 seconds<br>Freezes enemies as though dealing 440% more Damage<br>34% increased Effect of Cold Ailments<br>Adds 107 to 160 Cold Damage against Chilled Enemies
|level25_stat1_id                        = base_skill_effect_duration
|level25_stat1_id                        = base_skill_effect_duration
|level25_stat1_value                    = 4600
|level25_stat1_value                    = 4600
|level25_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level25_stat2_id                        = freeze_as_though_dealt_damage_+%
|level25_stat2_value                    = 107
|level25_stat2_value                    = 440
|level25_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level25_stat3_id                        = cold_ailment_effect_+%
|level25_stat3_value                    = 160
|level25_stat3_value                    = 34
|level25_stat4_id                        = chill_effect_+%
|level25_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level25_stat4_value                    = 34
|level25_stat4_value                    = 107
|level25_stat5_id                        = freeze_as_though_dealt_damage_+%
|level25_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level25_stat5_value                    = 440
|level25_stat5_value                    = 160
|level26                                = True
|level26                                = True
|level26_level_requirement              = 82
|level26_level_requirement              = 82
|level26_damage_effectiveness            = 214
|level26_damage_effectiveness            = 280
|level26_damage_multiplier              = 214.2
|level26_damage_multiplier              = 280
|level26_stat_text                      = Base duration is 4.65 seconds<br>Adds 114 to 172 Cold Damage against Chilled Enemies<br>35% increased Effect of Chill<br>Freezes enemies as though dealing 450% more Damage
|level26_duration                        = 4.65
|level26_stat_text                      = Base duration is 4.65 seconds<br>Freezes enemies as though dealing 450% more Damage<br>35% increased Effect of Cold Ailments<br>Adds 114 to 172 Cold Damage against Chilled Enemies
|level26_stat1_id                        = base_skill_effect_duration
|level26_stat1_id                        = base_skill_effect_duration
|level26_stat1_value                    = 4650
|level26_stat1_value                    = 4650
|level26_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level26_stat2_id                        = freeze_as_though_dealt_damage_+%
|level26_stat2_value                    = 114
|level26_stat2_value                    = 450
|level26_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level26_stat3_id                        = cold_ailment_effect_+%
|level26_stat3_value                    = 172
|level26_stat3_value                    = 35
|level26_stat4_id                        = chill_effect_+%
|level26_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level26_stat4_value                    = 35
|level26_stat4_value                    = 114
|level26_stat5_id                        = freeze_as_though_dealt_damage_+%
|level26_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level26_stat5_value                    = 450
|level26_stat5_value                    = 172
|level27                                = True
|level27                                = True
|level27_level_requirement              = 84
|level27_level_requirement              = 84
|level27_damage_effectiveness            = 217
|level27_damage_effectiveness            = 285
|level27_damage_multiplier              = 216.6
|level27_damage_multiplier              = 285
|level27_stat_text                      = Base duration is 4.7 seconds<br>Adds 123 to 184 Cold Damage against Chilled Enemies<br>36% increased Effect of Chill<br>Freezes enemies as though dealing 460% more Damage
|level27_duration                        = 4.7
|level27_stat_text                      = Base duration is 4.70 seconds<br>Freezes enemies as though dealing 460% more Damage<br>36% increased Effect of Cold Ailments<br>Adds 123 to 184 Cold Damage against Chilled Enemies
|level27_stat1_id                        = base_skill_effect_duration
|level27_stat1_id                        = base_skill_effect_duration
|level27_stat1_value                    = 4700
|level27_stat1_value                    = 4700
|level27_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level27_stat2_id                        = freeze_as_though_dealt_damage_+%
|level27_stat2_value                    = 123
|level27_stat2_value                    = 460
|level27_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level27_stat3_id                        = cold_ailment_effect_+%
|level27_stat3_value                    = 184
|level27_stat3_value                    = 36
|level27_stat4_id                        = chill_effect_+%
|level27_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level27_stat4_value                    = 36
|level27_stat4_value                    = 123
|level27_stat5_id                        = freeze_as_though_dealt_damage_+%
|level27_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level27_stat5_value                    = 460
|level27_stat5_value                    = 184
|level28                                = True
|level28                                = True
|level28_level_requirement              = 86
|level28_level_requirement              = 86
|level28_damage_effectiveness            = 219
|level28_damage_effectiveness            = 290
|level28_damage_multiplier              = 218.9
|level28_damage_multiplier              = 290
|level28_stat_text                      = Base duration is 4.75 seconds<br>Adds 131 to 197 Cold Damage against Chilled Enemies<br>37% increased Effect of Chill<br>Freezes enemies as though dealing 470% more Damage
|level28_duration                        = 4.75
|level28_stat_text                      = Base duration is 4.75 seconds<br>Freezes enemies as though dealing 470% more Damage<br>37% increased Effect of Cold Ailments<br>Adds 131 to 197 Cold Damage against Chilled Enemies
|level28_stat1_id                        = base_skill_effect_duration
|level28_stat1_id                        = base_skill_effect_duration
|level28_stat1_value                    = 4750
|level28_stat1_value                    = 4750
|level28_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level28_stat2_id                        = freeze_as_though_dealt_damage_+%
|level28_stat2_value                    = 131
|level28_stat2_value                    = 470
|level28_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level28_stat3_id                        = cold_ailment_effect_+%
|level28_stat3_value                    = 197
|level28_stat3_value                    = 37
|level28_stat4_id                        = chill_effect_+%
|level28_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level28_stat4_value                    = 37
|level28_stat4_value                    = 131
|level28_stat5_id                        = freeze_as_though_dealt_damage_+%
|level28_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level28_stat5_value                    = 470
|level28_stat5_value                    = 197
|level29                                = True
|level29                                = True
|level29_level_requirement              = 88
|level29_level_requirement              = 88
|level29_damage_effectiveness            = 221
|level29_damage_effectiveness            = 295
|level29_damage_multiplier              = 221.3
|level29_damage_multiplier              = 295
|level29_stat_text                      = Base duration is 4.8 seconds<br>Adds 140 to 210 Cold Damage against Chilled Enemies<br>38% increased Effect of Chill<br>Freezes enemies as though dealing 480% more Damage
|level29_duration                        = 4.8
|level29_stat_text                      = Base duration is 4.80 seconds<br>Freezes enemies as though dealing 480% more Damage<br>38% increased Effect of Cold Ailments<br>Adds 140 to 210 Cold Damage against Chilled Enemies
|level29_stat1_id                        = base_skill_effect_duration
|level29_stat1_id                        = base_skill_effect_duration
|level29_stat1_value                    = 4800
|level29_stat1_value                    = 4800
|level29_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level29_stat2_id                        = freeze_as_though_dealt_damage_+%
|level29_stat2_value                    = 140
|level29_stat2_value                    = 480
|level29_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level29_stat3_id                        = cold_ailment_effect_+%
|level29_stat3_value                    = 210
|level29_stat3_value                    = 38
|level29_stat4_id                        = chill_effect_+%
|level29_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level29_stat4_value                    = 38
|level29_stat4_value                    = 140
|level29_stat5_id                        = freeze_as_though_dealt_damage_+%
|level29_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level29_stat5_value                    = 480
|level29_stat5_value                    = 210
|level30                                = True
|level30                                = True
|level30_level_requirement              = 90
|level30_level_requirement              = 90
|level30_damage_effectiveness            = 224
|level30_damage_effectiveness            = 300
|level30_damage_multiplier              = 223.7
|level30_damage_multiplier              = 300
|level30_stat_text                      = Base duration is 4.85 seconds<br>Adds 150 to 224 Cold Damage against Chilled Enemies<br>39% increased Effect of Chill<br>Freezes enemies as though dealing 490% more Damage
|level30_duration                        = 4.85
|level30_stat_text                      = Base duration is 4.85 seconds<br>Freezes enemies as though dealing 490% more Damage<br>39% increased Effect of Cold Ailments<br>Adds 150 to 224 Cold Damage against Chilled Enemies
|level30_stat1_id                        = base_skill_effect_duration
|level30_stat1_id                        = base_skill_effect_duration
|level30_stat1_value                    = 4850
|level30_stat1_value                    = 4850
|level30_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level30_stat2_id                        = freeze_as_though_dealt_damage_+%
|level30_stat2_value                    = 150
|level30_stat2_value                    = 490
|level30_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level30_stat3_id                        = cold_ailment_effect_+%
|level30_stat3_value                    = 224
|level30_stat3_value                    = 39
|level30_stat4_id                        = chill_effect_+%
|level30_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level30_stat4_value                    = 39
|level30_stat4_value                    = 150
|level30_stat5_id                        = freeze_as_though_dealt_damage_+%
|level30_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level30_stat5_value                    = 490
|level30_stat5_value                    = 224
|level31                                = True
|level31                                = True
|level31_level_requirement              = 91
|level31_level_requirement              = 91
|level31_damage_effectiveness            = 225
|level31_damage_effectiveness            = 303
|level31_damage_multiplier              = 224.9
|level31_damage_multiplier              = 302.5
|level31_stat_text                      = Base duration is 4.85 seconds<br>Adds 155 to 232 Cold Damage against Chilled Enemies<br>39% increased Effect of Chill<br>Freezes enemies as though dealing 495% more Damage
|level31_duration                        = 4.85
|level31_stat_text                      = Base duration is 4.85 seconds<br>Freezes enemies as though dealing 495% more Damage<br>39% increased Effect of Cold Ailments<br>Adds 155 to 232 Cold Damage against Chilled Enemies
|level31_stat1_id                        = base_skill_effect_duration
|level31_stat1_id                        = base_skill_effect_duration
|level31_stat1_value                    = 4850
|level31_stat1_value                    = 4850
|level31_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level31_stat2_id                        = freeze_as_though_dealt_damage_+%
|level31_stat2_value                    = 155
|level31_stat2_value                    = 495
|level31_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level31_stat3_id                        = cold_ailment_effect_+%
|level31_stat3_value                    = 232
|level31_stat3_value                    = 39
|level31_stat4_id                        = chill_effect_+%
|level31_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level31_stat4_value                    = 39
|level31_stat4_value                    = 155
|level31_stat5_id                        = freeze_as_though_dealt_damage_+%
|level31_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level31_stat5_value                    = 495
|level31_stat5_value                    = 232
|level32                                = True
|level32                                = True
|level32_level_requirement              = 92
|level32_level_requirement              = 92
|level32_damage_effectiveness            = 226
|level32_damage_effectiveness            = 305
|level32_damage_multiplier              = 226.1
|level32_damage_multiplier              = 305
|level32_stat_text                      = Base duration is 4.9 seconds<br>Adds 160 to 240 Cold Damage against Chilled Enemies<br>40% increased Effect of Chill<br>Freezes enemies as though dealing 500% more Damage
|level32_duration                        = 4.9
|level32_stat_text                      = Base duration is 4.90 seconds<br>Freezes enemies as though dealing 500% more Damage<br>40% increased Effect of Cold Ailments<br>Adds 160 to 240 Cold Damage against Chilled Enemies
|level32_stat1_id                        = base_skill_effect_duration
|level32_stat1_id                        = base_skill_effect_duration
|level32_stat1_value                    = 4900
|level32_stat1_value                    = 4900
|level32_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level32_stat2_id                        = freeze_as_though_dealt_damage_+%
|level32_stat2_value                    = 160
|level32_stat2_value                    = 500
|level32_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level32_stat3_id                        = cold_ailment_effect_+%
|level32_stat3_value                    = 240
|level32_stat3_value                    = 40
|level32_stat4_id                        = chill_effect_+%
|level32_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level32_stat4_value                    = 40
|level32_stat4_value                    = 160
|level32_stat5_id                        = freeze_as_though_dealt_damage_+%
|level32_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level32_stat5_value                    = 500
|level32_stat5_value                    = 240
|level33                                = True
|level33                                = True
|level33_level_requirement              = 93
|level33_level_requirement              = 93
|level33_damage_effectiveness            = 227
|level33_damage_effectiveness            = 308
|level33_damage_multiplier              = 227.2
|level33_damage_multiplier              = 307.5
|level33_stat_text                      = Base duration is 4.9 seconds<br>Adds 165 to 248 Cold Damage against Chilled Enemies<br>40% increased Effect of Chill<br>Freezes enemies as though dealing 505% more Damage
|level33_duration                        = 4.9
|level33_stat_text                      = Base duration is 4.90 seconds<br>Freezes enemies as though dealing 505% more Damage<br>40% increased Effect of Cold Ailments<br>Adds 165 to 248 Cold Damage against Chilled Enemies
|level33_stat1_id                        = base_skill_effect_duration
|level33_stat1_id                        = base_skill_effect_duration
|level33_stat1_value                    = 4900
|level33_stat1_value                    = 4900
|level33_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level33_stat2_id                        = freeze_as_though_dealt_damage_+%
|level33_stat2_value                    = 165
|level33_stat2_value                    = 505
|level33_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level33_stat3_id                        = cold_ailment_effect_+%
|level33_stat3_value                    = 248
|level33_stat3_value                    = 40
|level33_stat4_id                        = chill_effect_+%
|level33_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level33_stat4_value                    = 40
|level33_stat4_value                    = 165
|level33_stat5_id                        = freeze_as_though_dealt_damage_+%
|level33_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level33_stat5_value                    = 505
|level33_stat5_value                    = 248
|level34                                = True
|level34                                = True
|level34_level_requirement              = 94
|level34_level_requirement              = 94
|level34_damage_effectiveness            = 228
|level34_damage_effectiveness            = 310
|level34_damage_multiplier              = 228.4
|level34_damage_multiplier              = 310
|level34_stat_text                      = Base duration is 4.95 seconds<br>Adds 171 to 256 Cold Damage against Chilled Enemies<br>41% increased Effect of Chill<br>Freezes enemies as though dealing 510% more Damage
|level34_duration                        = 4.95
|level34_stat_text                      = Base duration is 4.95 seconds<br>Freezes enemies as though dealing 510% more Damage<br>41% increased Effect of Cold Ailments<br>Adds 171 to 256 Cold Damage against Chilled Enemies
|level34_stat1_id                        = base_skill_effect_duration
|level34_stat1_id                        = base_skill_effect_duration
|level34_stat1_value                    = 4950
|level34_stat1_value                    = 4950
|level34_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level34_stat2_id                        = freeze_as_though_dealt_damage_+%
|level34_stat2_value                    = 171
|level34_stat2_value                    = 510
|level34_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level34_stat3_id                        = cold_ailment_effect_+%
|level34_stat3_value                    = 256
|level34_stat3_value                    = 41
|level34_stat4_id                        = chill_effect_+%
|level34_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level34_stat4_value                    = 41
|level34_stat4_value                    = 171
|level34_stat5_id                        = freeze_as_though_dealt_damage_+%
|level34_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level34_stat5_value                    = 510
|level34_stat5_value                    = 256
|level35                                = True
|level35                                = True
|level35_level_requirement              = 95
|level35_level_requirement              = 95
|level35_damage_effectiveness            = 230
|level35_damage_effectiveness            = 313
|level35_damage_multiplier              = 229.6
|level35_damage_multiplier              = 312.5
|level35_stat_text                      = Base duration is 4.95 seconds<br>Adds 176 to 265 Cold Damage against Chilled Enemies<br>41% increased Effect of Chill<br>Freezes enemies as though dealing 515% more Damage
|level35_duration                        = 4.95
|level35_stat_text                      = Base duration is 4.95 seconds<br>Freezes enemies as though dealing 515% more Damage<br>41% increased Effect of Cold Ailments<br>Adds 176 to 265 Cold Damage against Chilled Enemies
|level35_stat1_id                        = base_skill_effect_duration
|level35_stat1_id                        = base_skill_effect_duration
|level35_stat1_value                    = 4950
|level35_stat1_value                    = 4950
|level35_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level35_stat2_id                        = freeze_as_though_dealt_damage_+%
|level35_stat2_value                    = 176
|level35_stat2_value                    = 515
|level35_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level35_stat3_id                        = cold_ailment_effect_+%
|level35_stat3_value                    = 265
|level35_stat3_value                    = 41
|level35_stat4_id                        = chill_effect_+%
|level35_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level35_stat4_value                    = 41
|level35_stat4_value                    = 176
|level35_stat5_id                        = freeze_as_though_dealt_damage_+%
|level35_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level35_stat5_value                    = 515
|level35_stat5_value                    = 265
|level36                                = True
|level36                                = True
|level36_level_requirement              = 96
|level36_level_requirement              = 96
|level36_damage_effectiveness            = 231
|level36_damage_effectiveness            = 315
|level36_damage_multiplier              = 230.8
|level36_damage_multiplier              = 315
|level36_stat_text                      = Base duration is 5 seconds<br>Adds 182 to 273 Cold Damage against Chilled Enemies<br>42% increased Effect of Chill<br>Freezes enemies as though dealing 520% more Damage
|level36_duration                        = 5
|level36_stat_text                      = Base duration is 5.00 seconds<br>Freezes enemies as though dealing 520% more Damage<br>42% increased Effect of Cold Ailments<br>Adds 182 to 273 Cold Damage against Chilled Enemies
|level36_stat1_id                        = base_skill_effect_duration
|level36_stat1_id                        = base_skill_effect_duration
|level36_stat1_value                    = 5000
|level36_stat1_value                    = 5000
|level36_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level36_stat2_id                        = freeze_as_though_dealt_damage_+%
|level36_stat2_value                    = 182
|level36_stat2_value                    = 520
|level36_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level36_stat3_id                        = cold_ailment_effect_+%
|level36_stat3_value                    = 273
|level36_stat3_value                    = 42
|level36_stat4_id                        = chill_effect_+%
|level36_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level36_stat4_value                    = 42
|level36_stat4_value                    = 182
|level36_stat5_id                        = freeze_as_though_dealt_damage_+%
|level36_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level36_stat5_value                    = 520
|level36_stat5_value                    = 273
|level37                                = True
|level37                                = True
|level37_level_requirement              = 97
|level37_level_requirement              = 97
|level37_damage_effectiveness            = 232
|level37_damage_effectiveness            = 318
|level37_damage_multiplier              = 232
|level37_damage_multiplier              = 317.5
|level37_stat_text                      = Base duration is 5 seconds<br>Adds 188 to 282 Cold Damage against Chilled Enemies<br>42% increased Effect of Chill<br>Freezes enemies as though dealing 525% more Damage
|level37_duration                        = 5
|level37_stat_text                      = Base duration is 5.00 seconds<br>Freezes enemies as though dealing 525% more Damage<br>42% increased Effect of Cold Ailments<br>Adds 188 to 282 Cold Damage against Chilled Enemies
|level37_stat1_id                        = base_skill_effect_duration
|level37_stat1_id                        = base_skill_effect_duration
|level37_stat1_value                    = 5000
|level37_stat1_value                    = 5000
|level37_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level37_stat2_id                        = freeze_as_though_dealt_damage_+%
|level37_stat2_value                    = 188
|level37_stat2_value                    = 525
|level37_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level37_stat3_id                        = cold_ailment_effect_+%
|level37_stat3_value                    = 282
|level37_stat3_value                    = 42
|level37_stat4_id                        = chill_effect_+%
|level37_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level37_stat4_value                    = 42
|level37_stat4_value                    = 188
|level37_stat5_id                        = freeze_as_though_dealt_damage_+%
|level37_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level37_stat5_value                    = 525
|level37_stat5_value                    = 282
|level38                                = True
|level38                                = True
|level38_level_requirement              = 98
|level38_level_requirement              = 98
|level38_damage_effectiveness            = 233
|level38_damage_effectiveness            = 320
|level38_damage_multiplier              = 233.2
|level38_damage_multiplier              = 320
|level38_stat_text                      = Base duration is 5.05 seconds<br>Adds 194 to 292 Cold Damage against Chilled Enemies<br>43% increased Effect of Chill<br>Freezes enemies as though dealing 530% more Damage
|level38_duration                        = 5.05
|level38_stat_text                      = Base duration is 5.05 seconds<br>Freezes enemies as though dealing 530% more Damage<br>43% increased Effect of Cold Ailments<br>Adds 194 to 292 Cold Damage against Chilled Enemies
|level38_stat1_id                        = base_skill_effect_duration
|level38_stat1_id                        = base_skill_effect_duration
|level38_stat1_value                    = 5050
|level38_stat1_value                    = 5050
|level38_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level38_stat2_id                        = freeze_as_though_dealt_damage_+%
|level38_stat2_value                    = 194
|level38_stat2_value                    = 530
|level38_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level38_stat3_id                        = cold_ailment_effect_+%
|level38_stat3_value                    = 292
|level38_stat3_value                    = 43
|level38_stat4_id                        = chill_effect_+%
|level38_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level38_stat4_value                    = 43
|level38_stat4_value                    = 194
|level38_stat5_id                        = freeze_as_though_dealt_damage_+%
|level38_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level38_stat5_value                    = 530
|level38_stat5_value                    = 292
|level39                                = True
|level39                                = True
|level39_level_requirement              = 99
|level39_level_requirement              = 99
|level39_damage_effectiveness            = 234
|level39_damage_effectiveness            = 323
|level39_damage_multiplier              = 234.3
|level39_damage_multiplier              = 322.5
|level39_stat_text                      = Base duration is 5.05 seconds<br>Adds 201 to 301 Cold Damage against Chilled Enemies<br>43% increased Effect of Chill<br>Freezes enemies as though dealing 535% more Damage
|level39_duration                        = 5.05
|level39_stat_text                      = Base duration is 5.05 seconds<br>Freezes enemies as though dealing 535% more Damage<br>43% increased Effect of Cold Ailments<br>Adds 201 to 301 Cold Damage against Chilled Enemies
|level39_stat1_id                        = base_skill_effect_duration
|level39_stat1_id                        = base_skill_effect_duration
|level39_stat1_value                    = 5050
|level39_stat1_value                    = 5050
|level39_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level39_stat2_id                        = freeze_as_though_dealt_damage_+%
|level39_stat2_value                    = 201
|level39_stat2_value                    = 535
|level39_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level39_stat3_id                        = cold_ailment_effect_+%
|level39_stat3_value                    = 301
|level39_stat3_value                    = 43
|level39_stat4_id                        = chill_effect_+%
|level39_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level39_stat4_value                    = 43
|level39_stat4_value                    = 201
|level39_stat5_id                        = freeze_as_though_dealt_damage_+%
|level39_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level39_stat5_value                    = 535
|level39_stat5_value                    = 301
|level40                                = True
|level40                                = True
|level40_level_requirement              = 100
|level40_level_requirement              = 100
|level40_damage_effectiveness            = 236
|level40_damage_effectiveness            = 325
|level40_damage_multiplier              = 235.5
|level40_damage_multiplier              = 325
|level40_stat_text                      = Base duration is 5.1 seconds<br>Adds 207 to 311 Cold Damage against Chilled Enemies<br>44% increased Effect of Chill<br>Freezes enemies as though dealing 540% more Damage
|level40_duration                        = 5.1
|level40_stat_text                      = Base duration is 5.10 seconds<br>Freezes enemies as though dealing 540% more Damage<br>44% increased Effect of Cold Ailments<br>Adds 207 to 311 Cold Damage against Chilled Enemies
|level40_stat1_id                        = base_skill_effect_duration
|level40_stat1_id                        = base_skill_effect_duration
|level40_stat1_value                    = 5100
|level40_stat1_value                    = 5100
|level40_stat2_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level40_stat2_id                        = freeze_as_though_dealt_damage_+%
|level40_stat2_value                    = 207
|level40_stat2_value                    = 540
|level40_stat3_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level40_stat3_id                        = cold_ailment_effect_+%
|level40_stat3_value                    = 311
|level40_stat3_value                    = 44
|level40_stat4_id                        = chill_effect_+%
|level40_stat4_id                        = minimum_added_cold_damage_vs_chilled_enemies
|level40_stat4_value                    = 44
|level40_stat4_value                    = 207
|level40_stat5_id                        = freeze_as_though_dealt_damage_+%
|level40_stat5_id                        = maximum_added_cold_damage_vs_chilled_enemies
|level40_stat5_value                    = 540
|level40_stat5_value                    = 311
|level1_strength_requirement            = 0
|level1_strength_requirement            = 0
|level1_experience                      = 0
|level1_experience                      = 0
Line 680: Line 722:
|level20_experience                      = 342051651
|level20_experience                      = 342051651
|level21_strength_requirement            = 159
|level21_strength_requirement            = 159
|drop_text                              = Vaal Glacial Hammer can drop from the Vaal Vessels found in [[Vaal side area]]s.
|is_drop_restricted                      = true
|is_corrupted                            = True
|release_version                        = 1.1.1
|release_version                        = 1.1.1
}}
}}


{{for|the non-Vaal counterpart|Glacial Hammer}}
'''Vaal Glacial Hammer''' is a [[Vaal skill|vaal]] [[melee]] [[attack]] that hits an enemy with a [[staff]] or [[mace]], converting some of the player's [[Physical damage|physical]] damage to [[Cold damage|cold]] damage and temporarily creating a ring of ice around the targeted enemy.
 
'''Vaal Glacial Hammer''' is a [[Vaal_skill|vaal]] [[melee]] [[attack]] that hits an enemy with a [[staff]] or [[mace]], converting some of the player's [[Physical_damage|physical]] damage to [[Cold_damage|cold]] damage and temporarily creating a ring of ice around the targeted enemy.


==Skill Functions and Interactions==
==Skill Functions and Interactions==
Line 692: Line 735:
==Gem level progression==
==Gem level progression==
{{Skill progression
{{Skill progression
|c1_abbr              = Base<br>Duration
|c1_abbr              = Cold Damage
   |c1_header          = Base duration is x seconds
   |c1_header          = Adds x to y Cold Damage against Chilled Enemies
   |c1_pattern_extract = Base duration is (%d+%.*%d*) seconds
   |c1_pattern_extract = Adds (%d+) to (%d+) Cold Damage against Chilled Enemies
   |c1_pattern_value  = %s
   |c1_pattern_value  = %d to %d
|c2_abbr              = Cold Damage
|c2_abbr              = Cold Ailments Effect
   |c2_header          = Adds x to y Cold Damage against Chilled Enemies
   |c2_header          = x% increased Effect of Cold Ailments
   |c2_pattern_extract = Adds (%d+) to (%d+) Cold Damage against Chilled Enemies
   |c2_pattern_extract = (%d+)%% increased Effect of Cold Ailments
   |c2_pattern_value  = %d to %d
   |c2_pattern_value  = %d%%
|c3_abbr              = Chill Effect
|c3_abbr              = Freeze Amplifier
   |c3_header          = x% increased Effect of Chill
   |c3_header          = Freezes enemies as though dealing x% more Damage
   |c3_pattern_extract = (%d+)%% increased Effect of Chill
   |c3_pattern_extract = Freezes enemies as though dealing (%d+)%% more Damage
   |c3_pattern_value  = %d%%
   |c3_pattern_value  = %d%%
|c4_abbr              = Freeze Amplifier
}}
  |c4_header          = Freezes enemies as though dealing x% more Damage
  |c4_pattern_extract = Freezes enemies as though dealing (%d+)%% more Damage
  |c4_pattern_value  = %d%%


}}
==Gem quality==
{{Skill quality}}


{{Item acquisition}}
{{Item acquisition}}


==Threshold jewel==
The following threshold jewels augment the skill gem:
* {{il|Shattered Chains}}


==Video Demonstration==
==Video Demonstration==
{{#ev:youtube|KM4AB591q9k|350}}
{{#ev:youtube|KM4AB591q9k|350}}


==Version History==
 
{{VersionHistoryTable}}
{{Skill threshold jewel list|stat_id=glacial_hammer}}
{{VersionHistoryRow|3.7.0}}
 
{{Skill enchantment modifier list}}
 
{{Alternate skill effect list|skill=Glacial Hammer}}
 
==Version history==
{{Version history table header}}
{{Version history table row|3.20.2|
* Fixed an issue where {{il|Vaal Glacial Hammer}} had "60% of Physical Damage Converted to Cold". It has been updated to 100% to match the non-Vaal {{il|Glacial Hammer}}.
}}
{{Version history table row|3.16.0|
*Now have {{c|mod|+2 to Melee Strike Range}} at all gem levels (previously +2 at gem level 1, up to +4 at gem level 20).
}}
{{Version history table row|3.15.0|
* Now deals 250% of Base Damage, and has 250% Effectiveness of Added Damage at gem level 20 (previously 200%).
}}
{{Version history table row|3.14.0|
* Vaal Skill Gems can now only be obtained from a set of specific methods such as Corrupting Gems, Vaal Side Areas, Divination Cards (that specifically grant Vaal Skill Gems) and the Lapidary Lens in the Temple of Atzoatl.
}}
{{Version history table row|3.7.0|
* Now converts 60% of physical damage to cold (from 50%).
* Now converts 60% of physical damage to cold (from 50%).
* Now adds 2 to 3 cold damage to attacks against chilled enemies at gem level 1, up to 75 to 113 at gem level 20.
* Now adds 2 to 3 cold damage to attacks against chilled enemies at gem level 1, up to 75 to 113 at gem level 20.
* Now has 10% increased effect of chill at gem level 1, up to 29% at gem level 20.
* Now has 10% increased effect of chill at gem level 1, up to 29% at gem level 20.
* Every strike now freezes enemies as if it were dealing 500% more damage.
* Every strike now freezes enemies as if it were dealing 500% more damage.
{{VersionHistoryRow|1.1.1}}
}}
{{Version history table row|1.1.1|
* Introduced to the game.  
* Introduced to the game.  
|}
}}
{{Version history table end}}


{{Navbox Vaal Skill Gems}}
{{Navbox Vaal Skill Gems}}


[[ru:Леденящий Молот ваал]]
[[ru:Леденящий Молот ваал]]

Revision as of 06:56, 23 December 2023

Glacial HammerGlacial Hammer of ShatteringVaal Glacial Hammer
Vaal Glacial HammerAttack, Melee, Strike, Duration, AoE, Vaal, Cold
Level: (1-20)
Souls Per Use: 15
Can Store 3 Use(s)
Soul Gain Prevention: 4 sec
Attack Damage: (155-250)% of base
Effectiveness of Added Damage: (155-250)%
Hits enemies, converting some of your physical damage to cold damage. It traps enemies with you in a circle of ice so that they can't escape. Requires a Mace, Sceptre or Staff.Base duration is (3.40-4.35) seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
25% chance to Freeze enemies
100% of Physical Damage Converted to Cold Damage
Freezes enemies as though dealing (200-390)% more Damage
Can't be Evaded
+0.2 metres to Melee Strike Range
35% increased Duration of Cold Ailments
(10-29)% increased Effect of Cold Ailments
Adds (2-75) to (3-113) Cold Damage against Chilled Enemies

Additional Effects From 1-20% Quality:
(2-40)% increased Duration of Cold Ailments
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop restricted
Drop level: 1
Vaal Glacial Hammer can drop from the Vaal Vessels found in Vaal side areas.
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemVaalGlacialHammer

Vaal Glacial Hammer is a vaal melee attack that hits an enemy with a staff or mace, converting some of the player's physical damage to cold damage and temporarily creating a ring of ice around the targeted enemy.

Skill Functions and Interactions

The circle of ice functions similarly to Frost Wall. Players, monsters and most projectiles can't pass through it.

Gem level progression

LevelRequired LevelRequired StrengthDamage
Effectiveness
Attack
Damage
Base durationCold DamageCold Ailments EffectFreeze AmplifierExp.Total Exp.
110155%155%3.40 sec2 to 310%200%00
220160%160%3.45 sec2 to 311%210%7070
3416165%165%3.50 sec3 to 412%220%308378
4722170%170%3.55 sec4 to 613%230%15541932
51131175%175%3.60 sec5 to 814%240%66678599
61641180%180%3.65 sec7 to 1115%250%2604734646
72050185%185%3.70 sec9 to 1316%260%4972584371
82458190%190%3.75 sec11 to 1717%270%95714180085
92867195%195%3.80 sec14 to 2018%280%169595349680
103275200%200%3.85 sec16 to 2519%290%283759633439
113683205%205%3.90 sec20 to 3020%300%4539961087435
124092210%210%3.95 sec24 to 3521%310%7031281790563
1344100215%215%4.00 sec28 to 4222%320%10612232851786
1448109220%220%4.05 sec33 to 4923%330%20658704917656
1552117225%225%4.10 sec39 to 5824%340%25071107424766
1656125230%230%4.15 sec45 to 6825%350%579893613223702
1760134235%235%4.20 sec52 to 7926%360%1508391928307621
1864142240%240%4.25 sec61 to 9127%370%2779273556100356
1967148245%245%4.30 sec68 to 10228%380%4386973999970095
2070155250%250%4.35 sec75 to 11329%390%242081556342051651
2172159255%255%4.40 sec81 to 12230%400%N/AN/A
2274N/A260%260%4.45 sec87 to 13031%410%N/AN/A
2376N/A265%265%4.50 sec93 to 14032%420%N/AN/A
2478N/A270%270%4.55 sec100 to 15033%430%N/AN/A
2580N/A275%275%4.60 sec107 to 16034%440%N/AN/A
2682N/A280%280%4.65 sec114 to 17235%450%N/AN/A
2784N/A285%285%4.70 sec123 to 18436%460%N/AN/A
2886N/A290%290%4.75 sec131 to 19737%470%N/AN/A
2988N/A295%295%4.80 sec140 to 21038%480%N/AN/A
3090N/A300%300%4.85 sec150 to 22439%490%N/AN/A
3191N/A303%302.5%4.85 sec155 to 23239%495%N/AN/A
3292N/A305%305%4.90 sec160 to 24040%500%N/AN/A
3393N/A308%307.5%4.90 sec165 to 24840%505%N/AN/A
3494N/A310%310%4.95 sec171 to 25641%510%N/AN/A
3595N/A313%312.5%4.95 sec176 to 26541%515%N/AN/A
3696N/A315%315%5.00 sec182 to 27342%520%N/AN/A
3797N/A318%317.5%5.00 sec188 to 28242%525%N/AN/A
3898N/A320%320%5.05 sec194 to 29243%530%N/AN/A
3999N/A323%322.5%5.05 sec201 to 30143%535%N/AN/A
40100N/A325%325%5.10 sec207 to 31144%540%N/AN/A

Gem quality

TypeAdditional Effects per 1-20% QualityWeight
Superior(2-40)% increased Duration of Cold Ailments1

Item acquisition

Vaal Glacial Hammer has restrictions on where or how it can drop. Vaal Glacial Hammer can drop from the Vaal Vessels found in Vaal side areas.

Recipes

Vaal Glacial Hammer can be created from the following recipes:

AmountPartDescriptionMeta
9Volatile PowerVolatile Power9Vaal Gem
Quality: +20%
Corrupted
Unlimited power is apt to corrupt the minds of those who possess it.
Random corrupted Vaal gem with 20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA


Video Demonstration


Threshold jewels

The following threshold jewels augment Vaal Glacial Hammer:

Note that the jewels may be drop disabled and only be found in the permanent leagues as legacy items.

ItemLimitRadiusStatsDrop
Enabled
Shattered ChainsShattered Chains
Crimson Jewel
Radius: Medium(10-15)% increased Cold Damage
With at least 40 Strength in Radius, 20% increased
Rarity of Items dropped by Enemies Shattered by Glacial Hammer
The prisoners of the empire raised their shackled hands.
Begging to be delivered from Corruption.
The rebellion smote their chains,
And gave them the freedom to choose corruption for themselves.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
N/AMedium(10-15)% increased Cold Damage
With at least 40 Strength in Radius, 20% increased
Rarity of Items dropped by Enemies Shattered by Glacial Hammer
0
Winter BurialWinter Burial
Crimson Jewel
Limited to: 2
Radius: Medium
(10-15)% increased Cold Damage
With at least 40 Strength in Radius, Glacial Hammer deals
Cold-only Splash Damage to surrounding targets
With at least 40 Strength in Radius, 25% of Glacial
Hammer Physical Damage Converted to Cold Damage
Exposure led to the deaths of many slaves.
And it was the duty of slaves to bury the dead in the frozen ground.
A growing circle of misery and death
that the elite were all to happy to sustain.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
2Medium(10-15)% increased Cold Damage
With at least 40 Strength in Radius, Glacial Hammer deals
Cold-only Splash Damage to surrounding targets
With at least 40 Strength in Radius, 25% of Glacial
Hammer Physical Damage Converted to Cold Damage
0

Related helmet enchantments

The following helmet enchantments affect Vaal Glacial Hammer.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Glacial Hammer Damage 166Merciless Labyrinth25% increased Glacial Hammer Damagehelmet 100
Enchantment Glacial Hammer Damage 275Eternal Labyrinth40% increased Glacial Hammer Damagehelmet 100
Enchantment Glacial Hammer Freeze Chance 166Merciless LabyrinthGlacial Hammer has +20% chance to Freezehelmet 100
Enchantment Glacial Hammer Freeze Chance 275Eternal LabyrinthGlacial Hammer has +30% chance to Freezehelmet 100
Enchantment Glacial Hammer Physical Damage Percent To Add As Cold Damage 166Merciless Labyrinth10% of Glacial Hammer Physical Damage gained as Extra Cold Damagehelmet 100
Enchantment Glacial Hammer Physical Damage Percent To Add As Cold Damage 275Eternal Labyrinth15% of Glacial Hammer Physical Damage gained as Extra Cold Damagehelmet 100

Alternate skill effects

Vaal Glacial Hammer has the following alternate skill effects:

ItemEffect(s)

Version history

Version Changes
3.20.2
  • Fixed an issue where Vaal Glacial HammerVaal Glacial HammerAttack, Melee, Strike, Duration, AoE, Vaal, Cold
    Level: (1-20)
    Souls Per Use: 15
    Can Store 3 Use(s)
    Soul Gain Prevention: 4 sec
    Attack Damage: (155-250)% of base
    Effectiveness of Added Damage: (155-250)%
    Hits enemies, converting some of your physical damage to cold damage. It traps enemies with you in a circle of ice so that they can't escape. Requires a Mace, Sceptre or Staff.Base duration is (3.40-4.35) seconds
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    25% chance to Freeze enemies
    100% of Physical Damage Converted to Cold Damage
    Freezes enemies as though dealing (200-390)% more Damage
    Can't be Evaded
    +0.2 metres to Melee Strike Range
    35% increased Duration of Cold Ailments
    (10-29)% increased Effect of Cold Ailments
    Adds (2-75) to (3-113) Cold Damage against Chilled Enemies

    Additional Effects From 1-20% Quality:
    (2-40)% increased Duration of Cold Ailments
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    had "60% of Physical Damage Converted to Cold". It has been updated to 100% to match the non-Vaal Glacial HammerGlacial HammerAttack, Melee, Strike, Cold
    Level: (1-20)
    Cost: 5 Mana
    Attack Damage: (165-269)% of base
    Effectiveness of Added Damage: (165-269)%
    Hits enemies, converting some of your physical damage to cold damage. If a non-unique enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.25% chance to Freeze enemies
    100% of Physical Damage Converted to Cold Damage
    Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
    +0.2 metres to Melee Strike Range
    35% increased Duration of Cold Ailments
    (10-29)% increased Effect of Cold Ailments
    Adds (2-75) to (3-113) Cold Damage against Chilled Enemies

    Additional Effects From 1-20% Quality:
    Every third successive strike Freezes enemies as though dealing (5-100)% more Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
3.16.0
  • Now have +2 to Melee Strike Range at all gem levels (previously +2 at gem level 1, up to +4 at gem level 20).
3.15.0
  • Now deals 250% of Base Damage, and has 250% Effectiveness of Added Damage at gem level 20 (previously 200%).
3.14.0
  • Vaal Skill Gems can now only be obtained from a set of specific methods such as Corrupting Gems, Vaal Side Areas, Divination Cards (that specifically grant Vaal Skill Gems) and the Lapidary Lens in the Temple of Atzoatl.
3.7.0
  • Now converts 60% of physical damage to cold (from 50%).
  • Now adds 2 to 3 cold damage to attacks against chilled enemies at gem level 1, up to 75 to 113 at gem level 20.
  • Now has 10% increased effect of chill at gem level 1, up to 29% at gem level 20.
  • Every strike now freezes enemies as if it were dealing 500% more damage.
1.1.1
  • Introduced to the game.

ru:Леденящий Молот ваал