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  • Fire Damage 110% more Spell Damage for each stage Empowered Flameblast Deals 1893 to 2839 Fire Damage 110% more Spell Damage for each stage Damage Penetrates...
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  • (1-20) Cost: 2 Mana Attack Speed: 300% of base Attack Damage: (44-59)% of base Effectiveness of Added Damage: (44-59)% AoE Radius: 1.6Requires Level 28Channel...
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  • Map area File:The Alluring Abyss area screenshot.jpg 60% increased Monster Damage Area does not contain Rogue Exiles (Hidden) See also: Mortal Set The Alluring...
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  • Duration of Curses on you Hex Reflection +10% Chance to Block Attack Damage while not Cursed +20% Chance to Block Spell Damage while Cursed"As long as I see...
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  • these are leech, damage reflection, and gaining effects on hit or on kill. Through the use of ordinary leech modifiers such as X% of Damage Leeched as Life...
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  • benefit the player in combat, such as triggering when hit or not having taken damage recently. The total weight of all possible enchantments is 1450,[citation...
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  • Monster Damage, Monsters in Area are at least MagicUpgradedVaalSideArea Intrinsic Vaal Vessel contains Mortal Fragments 60% more Monster Damage Monsters...
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  • cold as they are black. Underground Sea Map is a map area. Merveil, the Reflection/Merveil, the Returned Click to load content The following drop-restricted...
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  • Level Name Exp Damage Hits/Sec Life 54 Blightblade 95483 1246.2 2.25 62698 54 Ancient Sentry Apparatus...
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  • Trap (section Reflection)
    practical effect. Damage reflection: Damage is reflected back to the traps/mines and not the player, so they are safe to use on damage reflecting monsters...
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  • Reflect (redirect from Damage Reflection) (category Damage) (section Mechanics of damage reflection)
    sources of damage reflection that reflect chaos damage based on the damage of a hit, making it unique compared to physical or elemental damage. Reflected...
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  • Pantheon. It is automatically captured by Sin after the player kills Yugul, Reflection of Terror in Act 8. In order to upgrade Yugul, players need to follow...
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  • ring slot: 25% of Cold Damage from Hits taken as Fire Damage Right ring slot: 25% of Fire Damage from Hits taken as Cold Damage Shadowed RingShadowed RingRequires...
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  • additional Physical Damage Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical Damage Minions deal (0-38)% more Damage Maximum (5-14) Animated...
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  • "less damage taken" modifier that tapers off over 15 seconds after first being triggered. For each monster they touch, they take 5% increased damage. Each...
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  • Ground Effect has a radius of 14 (Hidden) Monsters deal 50% extra Physical Damage as Lightning Monsters are Immune to randomly chosen Elemental Ailments or...
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  • (45.6-895.6) Base Chaos Damage per second Base duration is 2.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Base radius...
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  • RatingTriggers Level 20 Reflection when Equipped (130-150)% increased Physical Damage Adds (16-22) to (40-45) Physical Damage (8-12)% increased Attack...
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  • Merveil, the Reflection (category Pages with version history for unknown versions) (section Version history)
    605 336 Damage: 3007 Attacks per Second: 1.45 Level 81 Health: 2 492 371 Damage: 3577 Attacks per Second: 1.45 Default Attack Deals 100% of Damage Ice Spear...
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  • Duration of Curses on you Hex Reflection +10% Chance to Block Attack Damage while not Cursed +20% Chance to Block Spell Damage while Cursed"As long as I see...
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  • Cold Damage Base duration is 5.00 seconds Deals (28.7-1895.4) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time...
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  • increased Spell Damage+(20-30) to Intelligence (170-230)% increased Energy Shield +(35-40)% to Lightning Resistance Adds 1 to 10 Lightning Damage for each Shocked...
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  • increased Spell Damage+(20-30) to Intelligence (170-230)% increased Energy Shield +(35-40)% to Lightning Resistance Adds 1 to 10 Lightning Damage for each Shocked...
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  • Resistances during EffectKnowledge is fermented in pain and loss Distilled with reflection To quench the thirst of those who dream of enlightenmentRight click to...
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  • Accuracy/Critical Strike Rate, Speed, Damage Reflection, Elemental Damage Reflection, Medium Damage Increase, Large Damage Increase, Life Regeneration. Attributes...
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  • AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Deals (18-308) to (26-462) Cold Damage Damage cannot be...
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  • granted by The Whispering IceThe Whispering Ice Vile StaffWarstaff Physical Damage: 41-76 Critical Strike Chance: 6.10% Attacks per Second: 1.30 Weapon Range:...
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  • Bath House Undying Effigy of Fear 58 The Imperial Fields Scarecrow Yugul, Reflection of Terror 58 The High Gardens Fetid Maw (Pantheon) Regulus, Sun's Herald...
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  • increasing damage they take while on low life.Base duration is (8.00-11.80) seconds +(0-1) metre to radius Cursed Enemies take (30-58)% increased Damage while...
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  • Cold Damage as Extra Chaos Damage Passives granting Cold Resistance or all Elemental Resistances in Radius also grant Chance to Suppress Spell Damage at...
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  • (170-190)% increased Physical Damage (8-12)% increased Attack Speed 60% of Physical Damage Converted to Fire Damage Damage Penetrates 20% Fire Resistance"The...
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  • can only be used once.. The following is recommended: At least 1 million damage per second Capped elemental resistances (fire, cold and lightning resistance...
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  • Effectiveness of Added Damage: 360% Projectile Speed: 375Fires a slow-moving projectile that pierces through enemies, dealing cold damage.Deals (9-1594) to...
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  • during its effect (25-34)% less Elemental Damage taken (25-35)% less Physical Damage taken 15% less Physical Damage taken per Endurance Charge removed Additional...
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  • the radius of the Damage Reflection, Elemental Damage Reflection and Speed auras by 10%. Made damage reflected by the Damage Reflection auras evadable if...
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  • Attack Physical Damage (30-49)% more Damage with Bleeding Causes Bleeding Additional Effects From 1-20% Quality: +(1-20)% more Damage with BleedingPlace...
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  • Base duration is 4.00 seconds 50% of Physical Damage Converted to Fire Damage Deals up to 20% more Damage with Hits to closer targets Additional Effects...
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  • to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence 1% increased Attack Speed per 25 Dexterity 1% of Attack Damage Leeched as LifeShe...
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  • Hasted mod, Accuracy and Crits Aura is now granted by Deadeye mod, Physical Damage Aura from Bonebreaker, etc. Note that some enemy totems also have this aura...
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  • increased Spell Damage+(20-30) to Intelligence (170-230)% increased Energy Shield +(35-40)% to Lightning Resistance Adds 1 to 10 Lightning Damage for each Shocked...
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  • 150% Damage. Fire Enrage Grants 50% increased Attack Speed Grants 50% increased Movement Speed Grants 200% of Physical Damage as Extra Fire Damage Base...
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  • Physical Damage Adds (3-4) to (5-8) Physical Damage 15% increased Attack Speed Gain (25-30)% of Physical Damage as Extra Cold Damage 10% increased Damage taken...
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  • have their own damage affected by Damage Effectiveness. Damage values on these skills have been updated to reflect this. Physical damage on items is now...
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  • Fire Damage per second Base duration is 4.00 seconds Deals (7-659) to (11-988) Fire Damage Modifiers to Spell Damage apply to this Skill's Damage Over...
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  • Map (section Version history)
    Unaffected by Shock 20% increased Monster Damage +35% Monster Lightning Resistance Monsters deal 35% extra Physical Damage as LightningTo the east, it cannot...
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  • maximum Life Minions deal 15% increased Damage Minions gain (15-20)% of Elemental Damage as Extra Chaos DamageReap what others have sown Muster them from...
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  • confused with Damage reflection. Reflection is a skill granted by the unique sword The SaviourThe Saviour Legion SwordOne Handed Sword Physical Damage: (158.7-187...
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  • increased Critical Strike Chance(90-105)% increased Physical Damage Adds (6-12) to (20-25) Physical Damage 10% increased Attack Speed +50% to Global Critical Strike...
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  • discussion may be found on the talk page. Evading an attack prevents all damage from the attack and other harmful effects including ailments and stun. Spells...
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  • base damage reflection increased by a flat 6%. Damage reflection against higher rarity monsters has been also been increased. For example, damage reflection...
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  • Unaffected by Curses or Hexproof can also be achieved by Atziri's ReflectionAtziri's Reflection Golden BucklerChance to Block: 25% Evasion: (991-1221) Energy...
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  • not the damage, duration, or absorbed damage required. Reflected damage: Because Molten Shell deals reflected damage, it is unaffected by damage modifiers...
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  • panel (default hotkey C). Physical damage is mitigated by armour (against hits) and physical damage reduction. Chaos damage is not elemental, thus "+% to all...
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  • Duration of Curses on you Hex Reflection +10% Chance to Block Attack Damage while not Cursed +20% Chance to Block Spell Damage while Cursed"As long as I see...
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  • Movement speed (category Pages with version history for unknown versions) (section Version history)
    is beneficial for characters that employ evasion as the primary form of damage reduction, since it requires a play style where physically avoiding enemy...
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  • Elemental Damage as Extra Chaos Damage during effect 2% of Chaos Damage Leeched as Life during Effect Gain (5-8)% of Physical Damage as Extra Chaos Damage during...
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  • 3 Siosa Absolution Added Chaos Damage Support Added Cold Damage Support Added Fire Damage Support Added Lightning Damage Support Additional Accuracy Support...
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  • off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal...
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  • found+(10-15) to all Attributes Adds (7-10) to (15-18) Chaos Damage to Attacks Adds (9-12) to (19-22) Fire Damage to Spells +(15-20)% to Global Critical Strike Multiplier...
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  • longer reflects damage to the player. Reduced added damage at all levels. Added Fire Damage Support: Grants an additional 5% of physical damage added as fire...
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  • Tricorne TricorneEvasion: (90-117)Requires Level 12, 27 DexAdds 15 to 25 Cold Damage to Attacks 70% increased Evasion Rating +(20-30)% to Lightning Resistance...
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  • more Burning Damage Buff grants 15% of your Physical Damage as Extra Fire Damage Buff grants (9-12)% more Spell Fire Damage Base Burning Damage is 25% of...
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  • Ignited 100% of Physical Damage Converted to Fire Damage Ignites you inflict deal Damage 50% faster You can only deal Damage with this Weapon or IgniteHer...
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  • (10-15)% of Physical Damage as Extra Cold Damage Reflects (25-50) Cold Damage to Melee Attackers +5% Chance to Block 20% of Fire Damage from Hits taken as...
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  • if you do damage to energy shield. Previously it only triggered if you caused damage to life. Damage conversion effects from the same damage type are now...
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  • BowBow Elemental Damage: 1-85 Critical Strike Chance: 6.00% Attacks per Second: (1.77-1.95)Requires Level 9, 38 DexNo Physical Damage Adds 1 to 85 Lightning...
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  • Keyword (category Pages with version history for unknown versions) (section Double damage and triple damage)
    same damage variance as fire damage, but less then lightning damage. Cold damage is mitigated by cold resistance. Fire damage Only type of damage that...
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  • 25% reduced Chaos Damage taken over time 25% increased Light Radius Chaos Damage taken does not bypass Energy Shield -(40-30) Chaos Damage takenGive me neither...
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  • 95 Int1.6% of Physical Attack Damage Leeched as Life(200-220)% increased Physical Damage Adds 25 to 30 Physical Damage 5% increased Attack Speed 1.2%...
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  • (5-1836) Cold Damage Deals (1-153) to (7-2907) Lightning Damage Deals (3-1224) to (5-1836) Fire Damage +(0-0.9) metres to radius Deals 100% less Damage of each...
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  • Physical Damage 20% more Damage with Hits and Ailments for each stage Maximum 6 Stages Additional Effects From 1-20% Quality: +(0.25-5)% more Damage with Hits...
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  • Shavronne of Umbra is a unique monster located in The Harvest in act 4. Damage Reflection Defeating her is part of the quest Corpus Malachus. Malachai's EntrailsMalachai's...
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  • Legion SwordOne Handed Sword Physical Damage: 53-98 Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 1.1 metresRequires Level 62, 122...
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  • Resistance Gain 1% of Cold Damage as Extra Fire Damage per 1% Chill Effect on Enemy Gain 30% of Cold Damage as Extra Fire Damage against Frozen EnemiesGive...
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  • Attack Damage while wielding a Staff(140-180)% increased Physical Damage (0-50)% of Physical Damage Converted to Fire Damage (0-50)% of Physical Damage Converted...
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  • Attack Damage while wielding a Staff(140-180)% increased Physical Damage (0-50)% of Physical Damage Converted to Fire Damage (0-50)% of Physical Damage Converted...
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  • 72Supports any skill that deals damage.Supported Skills deal (35-39)% more Chaos Damage Supported Skills deal no Elemental Damage +(0-1) to Level of Supported...
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  • Requires a Melee Weapon.50% of Physical Damage Converted to Lightning Damage Deals 150% more Damage while Channelling if Illusion has finished moving Hits...
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  • Fire Damage per second Base duration is 1.75 seconds Deals (10-915) to (15-1373) Fire Damage Modifiers to Spell Damage apply to this Skill's Damage Over...
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  • by 100%. They're still quite hard to find. Doubled the damage reflected by the damage reflection auras. Changed Immortal Call to have no up-front invulnerability...
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  • Attack Damage: (90-154)% of base Effectiveness of Added Damage: (90-154)%Hits enemies, converting some of your physical damage to chaos damage and inflicting...
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  • 18(10-15)% of Physical Damage from Hits taken as Cold Damage during Effect Gain (10-15)% of Physical Damage as Extra Cold Damage during effect 30% chance...
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  • Shock Adds (150-225) to (525-600) Lightning Damage to Unarmed Melee Hits Adds (90-135) to (315-360) Lightning Damage to Spells while Unarmed +(200-250) Energy...
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  • Mana Attack Damage: (100-150)% of base Effectiveness of Added Damage: (100-150)% AoE Radius: 15Requires Level 10Jump through the air, damaging and knocking...
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  • rapidly explode when you approach Bonus Chaos Damage Monsters deal 30% of Physical Damage Added as Chaos Damage Buffs Expire Faster Buffs expire three times...
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  • 800 Damage: 3687 Attacks per Second: 1.50 Level 81 Health: 2 492 371 Damage: 2603 Attacks per Second: 1.50 Freezing Pulse Deals X to Y Cold Damage Geyser...
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  • sword it is on. It won't affect the damage on an off-hand weapon when dual-wielding, and won't increase physical damage granted from other items like rings...
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  • RatingTriggers Level 20 Reflection when Equipped (130-150)% increased Physical Damage Adds (16-22) to (40-45) Physical Damage (8-12)% increased Attack...
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  • Increased the damage of Shield Crabs and the Sea Witch wave attack. Reduced damage of Flicker Strike when used by monsters. Reduced damage of Spark when...
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  • ChaosDamageAsPortionOfColdDamage 1 Gain 10% of Cold Damage as Extra Chaos Damage Chayula's ChaosDamageAsPortionOfFireDamage 1 Gain 10% of Fire Damage as...
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  • Lightning damage (category Damage types) (section Damage taken as Lightning Damage)
    "Lightning Damage" redirects here. For the passive skill, see Lightning Damage (passive skill). Lightning damage is one of the five damage types and is...
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  • Fire Damage per second Base duration is 1.75 seconds Deals (10-915) to (15-1373) Fire Damage Modifiers to Spell Damage apply to this Skill's Damage Over...
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  • Ancestrally Boosted Slams deal (70-98)% more Damage with Hits Ancestrally Boosted Slams deal (50-69)% more Damage with Ailments Ancestrally Boosted Slams have...
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  • Physical Damage Gain (3-5)% of Physical Damage as Extra Chaos Damage" modifier on weapons now adds 3 to 5% of Physical Damage as extra Chaos Damage (from...
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  • RingRequires Level 52+(17-23)% to Chaos ResistanceAll Elemental Damage Converted to Chaos Damage Nearby Enemies' Chaos Resistance is 0Innocence rose to godhood...
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  • now affected by armour. Elemental damage reflection is now affected by resistances. Both forms of damage reflection are now scaled based on player level...
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  • itself who use modified versions of their skills. Atziri does not reflect damage in this encounter (she still reflects hexes) and only Synthete Nightmare...
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  • Charges Gain (8-12)% of Physical Damage as Extra Chaos Damage while at maximum Power Charges You take 50% reduced Extra Damage from Critical Strikes while you...
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  • Cannot be Chilled 20% of Physical Damage from Hits taken as Cold Damage 30% of Fire Damage from Hits taken as Cold Damage (15-20)% increased Effect of Cold...
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  • increased Armour and Energy Shield 30% of Physical Damage Converted to Chaos Damage Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius 100%...
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