We are currently in the processing of bringing this to 100% working functionality. Any help would be greatly appreciated. Find out more in the Community Portal.

Reflection

From Path of Exile Wiki
Jump to navigation Jump to search

Module Error: No results found.

Not to be confused with Damage reflection.

Reflection is a skill granted by the unique sword Module Error: Item link: No results found for search parameter "The Saviour".. It is similar to Vaal Double StrikeVaal Double StrikeVaal, Attack, Melee, Strike, Duration, Physical
Level: (1-20)
Souls Per Use: 30
Can Store 2 Use(s)
Attack Damage: (28-33)% of base
Effectiveness of Added Damage: (28-33)%
Performs two fast strikes with a melee weapon, each of which summons a double of you for a duration to continuously attack monsters in this fashion.Per 1% Quality:1Superior0.5% increased Attack SpeedDeals (28-33)% of Base Attack Damage
Base duration is 6 seconds
Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
25% chance to cause Bleeding
Can't be Evaded
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Doubles have (0-57)% increased Movement Speed
+(0-2) to Melee Strike Range
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Double Strike skill icon.png
.

Mechanics

Reflection is triggered when you use an attack and deal a critical strike with The Saviour.

Dual wielding The Saviour does not increase the maximum number of Mirage Saviours and will instead grant you one from each sword.

The duration of Mirage Saviours can be modified by support gems socketed in The Saviour as well as other skill effect duration modifiers from passives or items. As such, support gems that affect Reflection are:

  • Increased Duration SupportIncreased Duration SupportSupport, Duration
    Icon: D
    Level: (1-20)
    Cost & Reservation Multiplier: 140%
    Requires Level 31Supports any skill with a duration.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Skill Effect DurationSupported Skills have 1% reduced Mana Cost
    Supported Skills have 0.5% reduced Skill Effect Duration
    Supported Skills have 1% increased Duration of Ailments on Enemies
    Supported Skills have (45-64)% increased Skill Effect DurationThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
  • Less Duration SupportLess Duration SupportSupport, Duration
    Icon: d
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Requires Level 31Supports any skill that has a duration.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% less Skill Effect DurationSupported Skills have 0.5% increased Attack and Cast SpeedBleeding inflicted by Supported Skills deals Damage 0.5% fasterSupported Skills have (40-49)% less Skill Effect Duration
    Supported Skills deal (10-19)% more Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
  • Swift Affliction SupportSwift Affliction SupportSupport, Duration
    Icon: r
    Level: (1-20)
    Cost & Reservation Multiplier: 125%
    Requires Level 31Supports any skill that has a duration, or can hit enemies to inflict ailments on them.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Damage over TimeSupported Skills have 0.25% increased Attack and Cast Speed
    Supported Skills have 0.5% increased Projectile Speed
    You and Enemies have 1% increased Movement Speed while inflicted with an Ailment from Supported Skills
    Supported Skills deal (25-44)% more Damage over Time
    15% reduced Duration of Supported Skills and Damaging Ailments they inflict
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
  • Efficacy SupportEfficacy SupportSupport, Duration
    Icon: a
    Level: (1-20)
    Cost & Reservation Multiplier: 140%
    Requires Level 8Supports any skill that deals damage or has a duration.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Damage over TimeSupported Skills have 0.5% increased Skill Effect DurationSupported Skills have 0.5% reduced Mana CostSupported Skills deal (15-24)% more Damage over Time
    Supported Skills have (15-24)% increased Skill Effect Duration
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.

Mirage Saviours use your skill, just like totems, traps, mines, doubles, or Mirage ArchersMirage Archer SupportBow, Attack, Support, Duration
Icon: M
Level: (1-20)
Cost & Reservation Multiplier: 140%
Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Attack DamageMirage Archer fires 0.1 additional Projectiles with Supported Skills
Mirage Archer lasts -0.1 seconds
Supported Skills have 1% increased Skill Effect Duration
Mirage Archer lasts 4 seconds
Mirage Archer deals (40-31)% less Damage with Supported Skills
Mirage Archer uses Supported Skill with 60% less Attack Speed
Maximum 1 Summoned Mirage Archer
When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
do. Because that skill is yours, not their own, anything looking for stats of the skill will get your skill's stats. They are not using all your equipment.[1] As such they are affected by Flasks like Module Error: Item link: No results found for search parameter "Lion's Roar". or auras. This also means a Mirage Saviour will update its stats dynamically, for example if the player uses a flask while a Mirage Saviour is active, it will gain the flasks benefits even if it wasn't active at the time of summoning.

However, while they are affected by your auras if these directly influence the stats of the used attack, they do not carry auras themselves. So for example PridePrideSpell, AoE, Aura, Physical
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 24Casts an aura that causes nearby enemies to take more physical damage.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectAttack Hits againts nearby Enemies have 0.5% chance to inflict BleedingNearby Enemies have -0.1% to Physical Damage ReductionNearby Enemies take at least (15-19)% more Physical Damage,
raising up to (30-39)% as they stay in the Aura for 4 seconds
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Pride skill icon.png
will only radiate from you, not from your Mirage Saviours.

Version history

Version Changes
3.11.1c
  • Mirage Saviours, Mirage Warriors and Mirage Chieftains spawned by Module Error: Item link: No results found for search parameter "The Saviour". unique Module Error: Item link: No results found for search parameter "Legion Sword"., General's CryGeneral's CryWarcry, AoE, Duration
    Level: (1-20)
    Cost: (15-19) Mana
    Cooldown Time: 4.00 sec
    Use Time: 0.80 sec
    Requires Level 24Performs a warcry, taunting nearby enemies to attack the user, and summoning Mirage Warriors from nearby corpses. The Mirage Warriors each use a linked attack skill once before dissipating.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cooldown Recovery Rate2% increased Warcry SpeedMirrage Warriors have 2% increased Movement SpeedBase duration is (4-4.9) seconds
    (0-38)% increased Warcry Speed
    Counts total Power of Enemies and Corpses in Range
    Summons Mirage Warriors from 2 corpses per 5 Power, minimum 1 corpse
    Maximum 5 Summoned Mirage Warriors
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    General's Cry skill icon.png
    and Module Error: No skills found with q_where = skill.active_skill_name="Tawhoa's Chosen" respectively can no longer be stunned.
3.11.1
  • Fixed a bug where Mirage Warriors, Mirage Chieftains and Mirage Saviours were unable to deal damage when you had allocated the Ancestral Bond keystone passive.
3.11.0
  • The Saviour: Mirage Warriors have been renamed Mirage Saviours, to differentiate them from those created by General's CryGeneral's CryWarcry, AoE, Duration
    Level: (1-20)
    Cost: (15-19) Mana
    Cooldown Time: 4.00 sec
    Use Time: 0.80 sec
    Requires Level 24Performs a warcry, taunting nearby enemies to attack the user, and summoning Mirage Warriors from nearby corpses. The Mirage Warriors each use a linked attack skill once before dissipating.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cooldown Recovery Rate2% increased Warcry SpeedMirrage Warriors have 2% increased Movement SpeedBase duration is (4-4.9) seconds
    (0-38)% increased Warcry Speed
    Counts total Power of Enemies and Corpses in Range
    Summons Mirage Warriors from 2 corpses per 5 Power, minimum 1 corpse
    Maximum 5 Summoned Mirage Warriors
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    General's Cry skill icon.png
    . Strike skills used by Mirage Saviours cannot hit additional targets. This affects all existing versions of the item.

This change is required to maintain server performance, as builds using The Saviour with certain Strike skills were causing enough calculations to put noticeable strain on the servers. It was accidentally missed in the Development Manifesto.

3.10.0
  • The Saviour: Mirage Warriors created by this weapon can now consume charges to bypass cooldowns, if the skill they use has a cooldown that can be bypassed this way. For example, Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
    Level: (1-20)
    Cost: 10 Mana
    Cooldown Time: 2.00 sec
    Can Store 1 Use(s)
    Attack Speed: 120% of base
    Attack Damage: (142-168)% of base
    Effectiveness of Added Damage: (142-168)%
    Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% chance to gain a Frenzy Charge on Hit3% increased Cooldown Recovery Rate1% increased teleport rangeDeals (142.2-168)% of Base Attack Damage
    10% increased Attack Speed per Frenzy Charge
    15% chance to gain a Frenzy Charge on Hit
    Buff grants 20% increased Movement Speed
    Base duration is 3 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flicker Strike skill icon.png
    Mirage Warriors will now consume Frenzy Charges until they run out, at which point they will only use Flicker Strike once the cooldown expires. These Mirage Warriors now have a cool new effect.
3.9.0
  • (not in patch note) Introduced to the game as a skill granted by Module Error: Item link: No results found for search parameter "The Saviour"..

References

ru:Отражение