Petrified Blood: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>Xinael
No edit summary
No edit summary
(37 intermediate revisions by 22 users not shown)
Line 1: Line 1:
{{New content|version=3.14.0}}
{{Base item
{{Base item
|rarity_id                              = normal
|rarity_id                              = normal
Line 7: Line 6:
|size_y                                  = 1
|size_y                                  = 1
|drop_level                              = 24
|drop_level                              = 24
|required_level                          = 24
|tags                                    = gem, default
|tags                                    = gem, default
|metadata_id                            = Metadata/Items/Gems/SkillGemPetrifiedBlood
|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|purchase_cost_normal1_name              = Orb of Alteration
|strength_percent                        = 100
|purchase_cost_normal1_amount            = 1
|gem_tags                                = Spell
|gem_description                        = Applies a buff that protects the lower half of your life, preventing some of the immediate life loss when damaged by hits and applying the loss over time instead. Your life cannot be raised above low life other than by flasks, and while above low life, skills will cost life as well as mana.
|gem_description                        = Applies a buff that protects the lower half of your life, preventing some of the immediate life loss when damaged by hits and applying the loss over time instead. Your life cannot be raised above low life other than by flasks, and while above low life, skills will cost life as well as mana.
|gem_tags                                = Spell
|active_skill_name                      = Petrified Blood
|active_skill_name                      = Petrified Blood
|skill_id                                = PetrifiedBlood
|skill_id                                = PetrifiedBlood
|cast_time                              = 0.0
|cast_time                              = 0.0
|strength_percent                        = 100
|required_level                          = 24
|quality_type1_weight                    = 100
|quality_type1_weight                    = 1
|quality_type1_stat_text                = 0.25% of Life loss prevented is lost over 4 seconds
|quality_type1_stat_text                = -(0.25-5)% of Life loss prevented is lost over 4 seconds
|quality_type2_weight                    = 50
|quality_type1_breakpoints              = 4.0
|quality_type2_stat_text                = When taking Damage from Hits, 0.25% of Life loss below half Life is Prevented<br>3% of Life loss prevented this way is lost over 4 seconds
|quality_type1_stat1_id                  = petrified_blood_%_prevented_life_loss_to_lose_over_time
|quality_type3_weight                    = 50
|quality_type1_stat1_value              = -250
|quality_type3_stat_text                = Skills gain a Base Life Cost equal to 0.5% of Base Mana Cost while not on Low Life
|static_stored_uses                      = 1
|static_cooldown                        = 1.0
|static_cooldown                        = 1
|skill_cost1_type                        = mana_percent
|static_damage_effectiveness            = 100
|skill_cost1_is_reservation              = true
|static_damage_multiplier                = 100
|static_cost1_amount                    = 35
|static_attack_speed_multiplier          = 100
|stat_text                              = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then (81–100)% of Life loss prevented this way is lost over 4 seconds<br>Skills gain a Base Life Cost equal to 40% of Base Mana Cost while not on Low Life
|static_mana_reservation_percent        = 35
|static_stat1_id                        = skill_grants_life_cost_%_mana_cost_while_not_on_low_life
|static_stat1_value                      = 40
|stat_text                              = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then (100-81)% of Life loss prevented this way is lost over 4 seconds<br>Skills gain a Base Life Cost equal to 40% of Base Mana Cost while not on Low Life
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 24
|level1_level_requirement                = 24
|level1_stat_text                        = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n100% of Life loss prevented this way is lost over 4 seconds
|level1_stat_text                        = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 100% of Life loss prevented this way is lost over 4 seconds
|level1_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level1_stat1_value                      = 40
|level1_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level1_stat2_value                      = 100
|level1_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level1_stat3_value                      = 1
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 27
|level2_level_requirement                = 27
|level2_stat_text                        = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n99% of Life loss prevented this way is lost over 4 seconds
|level2_stat_text                        = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 99% of Life loss prevented this way is lost over 4 seconds
|level2_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level2_stat1_value                      = 40
|level2_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level2_stat2_value                      = 99
|level2_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level2_stat3_value                      = 1
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 30
|level3_level_requirement                = 30
|level3_stat_text                        = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n98% of Life loss prevented this way is lost over 4 seconds
|level3_stat_text                        = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 98% of Life loss prevented this way is lost over 4 seconds
|level3_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level3_stat1_value                      = 40
|level3_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level3_stat2_value                      = 98
|level3_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level3_stat3_value                      = 1
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 33
|level4_level_requirement                = 33
|level4_stat_text                        = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n97% of Life loss prevented this way is lost over 4 seconds
|level4_stat_text                        = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 97% of Life loss prevented this way is lost over 4 seconds
|level4_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level4_stat1_value                      = 40
|level4_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level4_stat2_value                      = 97
|level4_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level4_stat3_value                      = 1
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 36
|level5_level_requirement                = 36
|level5_stat_text                        = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n96% of Life loss prevented this way is lost over 4 seconds
|level5_stat_text                        = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 96% of Life loss prevented this way is lost over 4 seconds
|level5_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level5_stat1_value                      = 40
|level5_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level5_stat2_value                      = 96
|level5_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level5_stat3_value                      = 1
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 39
|level6_level_requirement                = 39
|level6_stat_text                        = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n95% of Life loss prevented this way is lost over 4 seconds
|level6_stat_text                        = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 95% of Life loss prevented this way is lost over 4 seconds
|level6_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level6_stat1_value                      = 40
|level6_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level6_stat2_value                      = 95
|level6_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level6_stat3_value                      = 1
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 42
|level7_level_requirement                = 42
|level7_stat_text                        = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n94% of Life loss prevented this way is lost over 4 seconds
|level7_stat_text                        = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 94% of Life loss prevented this way is lost over 4 seconds
|level7_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level7_stat1_value                      = 40
|level7_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level7_stat2_value                      = 94
|level7_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level7_stat3_value                      = 1
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 45
|level8_level_requirement                = 45
|level8_stat_text                        = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n93% of Life loss prevented this way is lost over 4 seconds
|level8_stat_text                        = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 93% of Life loss prevented this way is lost over 4 seconds
|level8_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level8_stat1_value                      = 40
|level8_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level8_stat2_value                      = 93
|level8_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level8_stat3_value                      = 1
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 48
|level9_level_requirement                = 48
|level9_stat_text                        = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n92% of Life loss prevented this way is lost over 4 seconds
|level9_stat_text                        = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 92% of Life loss prevented this way is lost over 4 seconds
|level9_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level9_stat1_value                      = 40
|level9_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level9_stat2_value                      = 92
|level9_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level9_stat3_value                      = 1
|level10                                = True
|level10                                = True
|level10_level_requirement              = 50
|level10_level_requirement              = 50
|level10_stat_text                      = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n91% of Life loss prevented this way is lost over 4 seconds
|level10_stat_text                      = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 91% of Life loss prevented this way is lost over 4 seconds
|level10_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level10_stat1_value                    = 40
|level10_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level10_stat2_value                    = 91
|level10_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level10_stat3_value                    = 1
|level11                                = True
|level11                                = True
|level11_level_requirement              = 52
|level11_level_requirement              = 52
|level11_stat_text                      = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n90% of Life loss prevented this way is lost over 4 seconds
|level11_stat_text                      = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 90% of Life loss prevented this way is lost over 4 seconds
|level11_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level11_stat1_value                    = 40
|level11_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level11_stat2_value                    = 90
|level11_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level11_stat3_value                    = 1
|level12                                = True
|level12                                = True
|level12_level_requirement              = 54
|level12_level_requirement              = 54
|level12_stat_text                      = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n89% of Life loss prevented this way is lost over 4 seconds
|level12_stat_text                      = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 89% of Life loss prevented this way is lost over 4 seconds
|level12_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level12_stat1_value                    = 40
|level12_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level12_stat2_value                    = 89
|level12_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level12_stat3_value                    = 1
|level13                                = True
|level13                                = True
|level13_level_requirement              = 56
|level13_level_requirement              = 56
|level13_stat_text                      = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n88% of Life loss prevented this way is lost over 4 seconds
|level13_stat_text                      = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 88% of Life loss prevented this way is lost over 4 seconds
|level13_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level13_stat1_value                    = 40
|level13_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level13_stat2_value                    = 88
|level13_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level13_stat3_value                    = 1
|level14                                = True
|level14                                = True
|level14_level_requirement              = 58
|level14_level_requirement              = 58
|level14_stat_text                      = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n87% of Life loss prevented this way is lost over 4 seconds
|level14_stat_text                      = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 87% of Life loss prevented this way is lost over 4 seconds
|level14_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level14_stat1_value                    = 40
|level14_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level14_stat2_value                    = 87
|level14_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level14_stat3_value                    = 1
|level15                                = True
|level15                                = True
|level15_level_requirement              = 60
|level15_level_requirement              = 60
|level15_stat_text                      = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n86% of Life loss prevented this way is lost over 4 seconds
|level15_stat_text                      = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 86% of Life loss prevented this way is lost over 4 seconds
|level15_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level15_stat1_value                    = 40
|level15_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level15_stat2_value                    = 86
|level15_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level15_stat3_value                    = 1
|level16                                = True
|level16                                = True
|level16_level_requirement              = 62
|level16_level_requirement              = 62
|level16_stat_text                      = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n85% of Life loss prevented this way is lost over 4 seconds
|level16_stat_text                      = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 85% of Life loss prevented this way is lost over 4 seconds
|level16_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level16_stat1_value                    = 40
|level16_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level16_stat2_value                    = 85
|level16_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level16_stat3_value                    = 1
|level17                                = True
|level17                                = True
|level17_level_requirement              = 64
|level17_level_requirement              = 64
|level17_stat_text                      = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n84% of Life loss prevented this way is lost over 4 seconds
|level17_stat_text                      = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 84% of Life loss prevented this way is lost over 4 seconds
|level17_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level17_stat1_value                    = 40
|level17_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level17_stat2_value                    = 84
|level17_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level17_stat3_value                    = 1
|level18                                = True
|level18                                = True
|level18_level_requirement              = 66
|level18_level_requirement              = 66
|level18_stat_text                      = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n83% of Life loss prevented this way is lost over 4 seconds
|level18_stat_text                      = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 83% of Life loss prevented this way is lost over 4 seconds
|level18_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level18_stat1_value                    = 40
|level18_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level18_stat2_value                    = 83
|level18_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level18_stat3_value                    = 1
|level19                                = True
|level19                                = True
|level19_level_requirement              = 68
|level19_level_requirement              = 68
|level19_stat_text                      = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n82% of Life loss prevented this way is lost over 4 seconds
|level19_stat_text                      = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 82% of Life loss prevented this way is lost over 4 seconds
|level19_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level19_stat1_value                    = 40
|level19_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level19_stat2_value                    = 82
|level19_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level19_stat3_value                    = 1
|level20                                = True
|level20                                = True
|level20_level_requirement              = 70
|level20_level_requirement              = 70
|level20_stat_text                      = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n81% of Life loss prevented this way is lost over 4 seconds
|level20_stat_text                      = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 81% of Life loss prevented this way is lost over 4 seconds
|level20_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level20_stat1_value                    = 40
|level20_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level20_stat2_value                    = 81
|level20_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level20_stat3_value                    = 1
|level21                                = True
|level21                                = True
|level21_level_requirement              = 72
|level21_level_requirement              = 72
|level21_stat_text                      = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n80% of Life loss prevented this way is lost over 4 seconds
|level21_stat_text                      = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 80% of Life loss prevented this way is lost over 4 seconds
|level21_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level21_stat1_value                    = 40
|level21_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level21_stat2_value                    = 80
|level21_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level21_stat3_value                    = 1
|level22                                = True
|level22                                = True
|level22_level_requirement              = 74
|level22_level_requirement              = 74
|level22_stat_text                      = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n79% of Life loss prevented this way is lost over 4 seconds
|level22_stat_text                      = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 79% of Life loss prevented this way is lost over 4 seconds
|level22_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level22_stat1_value                    = 40
|level22_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level22_stat2_value                    = 79
|level22_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level22_stat3_value                    = 1
|level23                                = True
|level23                                = True
|level23_level_requirement              = 76
|level23_level_requirement              = 76
|level23_stat_text                      = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n78% of Life loss prevented this way is lost over 4 seconds
|level23_stat_text                      = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 78% of Life loss prevented this way is lost over 4 seconds
|level23_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level23_stat1_value                    = 40
|level23_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level23_stat2_value                    = 78
|level23_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level23_stat3_value                    = 1
|level24                                = True
|level24                                = True
|level24_level_requirement              = 78
|level24_level_requirement              = 78
|level24_stat_text                      = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n77% of Life loss prevented this way is lost over 4 seconds
|level24_stat_text                      = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 77% of Life loss prevented this way is lost over 4 seconds
|level24_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level24_stat1_value                    = 40
|level24_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level24_stat2_value                    = 77
|level24_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level24_stat3_value                    = 1
|level25                                = True
|level25                                = True
|level25_level_requirement              = 80
|level25_level_requirement              = 80
|level25_stat_text                      = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n76% of Life loss prevented this way is lost over 4 seconds
|level25_stat_text                      = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 76% of Life loss prevented this way is lost over 4 seconds
|level25_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level25_stat1_value                    = 40
|level25_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level25_stat2_value                    = 76
|level25_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level25_stat3_value                    = 1
|level26                                = True
|level26                                = True
|level26_level_requirement              = 82
|level26_level_requirement              = 82
|level26_stat_text                      = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n75% of Life loss prevented this way is lost over 4 seconds
|level26_stat_text                      = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 75% of Life loss prevented this way is lost over 4 seconds
|level26_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level26_stat1_value                    = 40
|level26_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level26_stat2_value                    = 75
|level26_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level26_stat3_value                    = 1
|level27                                = True
|level27                                = True
|level27_level_requirement              = 84
|level27_level_requirement              = 84
|level27_stat_text                      = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n74% of Life loss prevented this way is lost over 4 seconds
|level27_stat_text                      = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 74% of Life loss prevented this way is lost over 4 seconds
|level27_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level27_stat1_value                    = 40
|level27_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level27_stat2_value                    = 74
|level27_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level27_stat3_value                    = 1
|level28                                = True
|level28                                = True
|level28_level_requirement              = 86
|level28_level_requirement              = 86
|level28_stat_text                      = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n73% of Life loss prevented this way is lost over 4 seconds
|level28_stat_text                      = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 73% of Life loss prevented this way is lost over 4 seconds
|level28_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level28_stat1_value                    = 40
|level28_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level28_stat2_value                    = 73
|level28_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level28_stat3_value                    = 1
|level29                                = True
|level29                                = True
|level29_level_requirement              = 88
|level29_level_requirement              = 88
|level29_stat_text                      = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n72% of Life loss prevented this way is lost over 4 seconds
|level29_stat_text                      = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 72% of Life loss prevented this way is lost over 4 seconds
|level29_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level29_stat1_value                    = 40
|level29_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level29_stat2_value                    = 72
|level29_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level29_stat3_value                    = 1
|level30                                = True
|level30                                = True
|level30_level_requirement              = 90
|level30_level_requirement              = 90
|level30_stat_text                      = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n71% of Life loss prevented this way is lost over 4 seconds
|level30_stat_text                      = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 71% of Life loss prevented this way is lost over 4 seconds
|level30_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level30_stat1_value                    = 40
|level30_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level30_stat2_value                    = 71
|level30_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level30_stat3_value                    = 1
|level31                                = True
|level31                                = True
|level31_level_requirement              = 91
|level31_level_requirement              = 91
|level31_stat_text                      = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n71% of Life loss prevented this way is lost over 4 seconds
|level31_stat_text                      = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 71% of Life loss prevented this way is lost over 4 seconds
|level31_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level31_stat1_value                    = 40
|level31_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level31_stat2_value                    = 71
|level31_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level31_stat3_value                    = 1
|level32                                = True
|level32                                = True
|level32_level_requirement              = 92
|level32_level_requirement              = 92
|level32_stat_text                      = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n70% of Life loss prevented this way is lost over 4 seconds
|level32_stat_text                      = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 70% of Life loss prevented this way is lost over 4 seconds
|level32_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level32_stat1_value                    = 40
|level32_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level32_stat2_value                    = 70
|level32_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level32_stat3_value                    = 1
|level33                                = True
|level33                                = True
|level33_level_requirement              = 93
|level33_level_requirement              = 93
|level33_stat_text                      = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n70% of Life loss prevented this way is lost over 4 seconds
|level33_stat_text                      = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 70% of Life loss prevented this way is lost over 4 seconds
|level33_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level33_stat1_value                    = 40
|level33_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level33_stat2_value                    = 70
|level33_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level33_stat3_value                    = 1
|level34                                = True
|level34                                = True
|level34_level_requirement              = 94
|level34_level_requirement              = 94
|level34_stat_text                      = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n69% of Life loss prevented this way is lost over 4 seconds
|level34_stat_text                      = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 69% of Life loss prevented this way is lost over 4 seconds
|level34_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level34_stat1_value                    = 40
|level34_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level34_stat2_value                    = 69
|level34_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level34_stat3_value                    = 1
|level35                                = True
|level35                                = True
|level35_level_requirement              = 95
|level35_level_requirement              = 95
|level35_stat_text                      = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n69% of Life loss prevented this way is lost over 4 seconds
|level35_stat_text                      = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 69% of Life loss prevented this way is lost over 4 seconds
|level35_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level35_stat1_value                    = 40
|level35_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level35_stat2_value                    = 69
|level35_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level35_stat3_value                    = 1
|level36                                = True
|level36                                = True
|level36_level_requirement              = 96
|level36_level_requirement              = 96
|level36_stat_text                      = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n68% of Life loss prevented this way is lost over 4 seconds
|level36_stat_text                      = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 68% of Life loss prevented this way is lost over 4 seconds
|level36_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level36_stat1_value                    = 40
|level36_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level36_stat2_value                    = 68
|level36_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level36_stat3_value                    = 1
|level37                                = True
|level37                                = True
|level37_level_requirement              = 97
|level37_level_requirement              = 97
|level37_stat_text                      = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n68% of Life loss prevented this way is lost over 4 seconds
|level37_stat_text                      = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 68% of Life loss prevented this way is lost over 4 seconds
|level37_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level37_stat1_value                    = 40
|level37_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level37_stat2_value                    = 68
|level37_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level37_stat3_value                    = 1
|level38                                = True
|level38                                = True
|level38_level_requirement              = 98
|level38_level_requirement              = 98
|level38_stat_text                      = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n67% of Life loss prevented this way is lost over 4 seconds
|level38_stat_text                      = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 67% of Life loss prevented this way is lost over 4 seconds
|level38_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level38_stat1_value                    = 40
|level38_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level38_stat2_value                    = 67
|level38_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level38_stat3_value                    = 1
|level39                                = True
|level39                                = True
|level39_level_requirement              = 99
|level39_level_requirement              = 99
|level39_stat_text                      = When taking Damage from Hits, 40% of Life loss below half Life is Prevented\n67% of Life loss prevented this way is lost over 4 seconds
|level39_stat_text                      = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 67% of Life loss prevented this way is lost over 4 seconds
|level39_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level39_stat1_value                    = 40
|level39_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level39_stat2_value                    = 67
|level39_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level39_stat3_value                    = 1
|level40                                = True
|level40                                = True
|level40_level_requirement              = 100
|level40_level_requirement              = 100
|level40_stat_text                      = When taking Damage from Hits, 40% of Life loss below half Life is Prevented<br>66% of Life loss prevented this way is lost over 4 seconds
|level40_stat_text                      = Life Recovery other than Flasks cannot Recover Life to above Low Life<br>When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then 66% of Life loss prevented this way is lost over 4 seconds
|level40_stat1_id                        = petrified_blood_%_life_loss_below_half_from_hit_to_prevent
|level40_stat1_value                    = 40
|level40_stat2_id                        = petrified_blood_%_prevented_life_loss_to_lose_over_time
|level40_stat2_value                    = 66
|level40_stat3_id                        = cannot_recover_above_low_life_except_flasks
|level40_stat3_value                    = 1
|level1_strength_requirement            = 58
|level1_strength_requirement            = 58
|level1_experience                      = 0
|level1_experience                      = 0
Line 189: Line 430:
|level20_strength_requirement            = 155
|level20_strength_requirement            = 155
|level20_experience                      = 341331311
|level20_experience                      = 341331311
|level21_strength_requirement            = 159
|release_version                        = 3.14.0
|release_version                        = 3.14.0
|quest_reward1_type                      = quest
|quest_reward1_type                      = quest
|quest_reward1_quest                    = Lost in Love
|quest_reward1_quest                    = Lost in Love
|quest_reward1_quest_id                  = a3q1
|quest_reward1_quest_id                  = a3q1
|quest_reward1_act                      = 3
|quest_reward1_act                      = 3
|quest_reward1_class_ids                = Ranger,Duelist,Scion
|quest_reward1_class_ids                = Marauder,Duelist,Scion
|quest_reward2_type                      = vendor
|quest_reward2_type                      = vendor
|quest_reward2_quest                    = Lost in Love
|quest_reward2_quest                    = Lost in Love
|quest_reward2_quest_id                  = a3q1
|quest_reward2_quest_id                  = a3q1
|quest_reward2_act                      = 3
|quest_reward2_act                      = 3
|quest_reward2_class_ids                = Templar
|quest_reward2_class_ids                = Marauder,Duelist,Scion,Templar
|quest_reward2_npc                      = Clarissa
|quest_reward2_npc                      = Clarissa
|quest_reward3_type                      = vendor
|quest_reward3_type                      = vendor
Line 214: Line 455:
}}
}}


'''Petrified Blood''' is a [[spell]] that [[reservation|reserves]] [[mana]] to protect the character's [[life]] in the [[low life]] threshold by causing a portion of the immediate life loss from [[hit]]s to take effect over time instead. At higher skill levels, the amount of life loss over time is reduced, even though the percentage of immediate life loss prevented remains constant. As a drawback, the character cannot recover life above low life by any means except with flasks. Skills also gain an additional life cost while the character is above low life.
'''Petrified Blood''' is a [[spell]] that [[reservation|reserves]] [[mana]] to protect the character's [[life]] in the [[low life]] threshold by causing a portion of the immediate life [[loss]] from [[hit]]s to be lost over time instead. At higher skill levels, the amount of life loss over time is reduced, even though the percentage of immediate life loss prevented remains constant. As a drawback, the character cannot recover life above [[Low life|low life]] by any means except with flasks. Skills also gain an additional life cost while the character is above low life.


==Skill functions and interactions==
==Skill functions and interactions==
* "Life Recovery other than Flasks cannot Recover Life to above Low Life" is a weird way to say, "Life Recovery other than Flasks cannot Recover Life above the Low Life threshold", this means [[Coward's Legacy]] will not allow you to fill your life to the normal maximum, as the threshold is unchanged. The life mastery that changes the low life threshold to 55% however, WILL let you recover to 55% as it affects the threshold.
** With your Low Life threshold at 55%, the amount of damage it takes for you to get oneshot at maximum low life goes from 83.33% of your maximum life to 91.67% of your maximum life.
* Petrified Blood will only protect your life up to your low life threshold, and will not affect damage redirected to [[energy shield]]s or [[mana]].
* Petrified Blood will only protect your life up to your low life threshold, and will not affect damage redirected to [[energy shield]]s or [[mana]].
* You cannot directly mitigate the life loss over time from Petrified Blood in any way, not even from sources of damage immunity like a Divine Shrine.
* You cannot directly mitigate the life loss over time from Petrified Blood in any way, not even from sources of damage immunity like a Divine Shrine.
* [[Life leech]] will attempt to recovery life past the low life threshold. Since leech only stops when you are at maximum reserved life, this effectively gives you an "overleech" effect like [[Brutal Fervour]], as long as you have more than 50% unreserved life.
* [[Life leech]] will attempt to recover life past the low life threshold. Since leech only ends when you are at maximum unreserved life, this effectively gives you an "overleech" effect like [[Brutal Fervour]], as long as you have more unreserved life than your low life threshold.
** In the same vein, [[The Agnostic]] will continuously drain your mana to recover life, since it can never recover your life to full.
** In the same vein, [[The Agnostic]] will continuously drain your mana to recover life, since it can never recover your life to full.
* Options - Petrified blood can be used with different options. For example it can be used while on full life with no life reserved. This allows for characters to be able to survive more damage from one single hit (or multiple hits). Life flasks are the only way to gain life above low life when using petrified blood. Other life gain sources will continue to work if temporarily dropping into low life.
* Options - Petrified Blood can be used with different options. For example it can be used while on full life with no life reserved. This allows for characters to be able to survive more damage from one single hit (or multiple hits). Life flasks are the only way to gain life above low life when using Petrified Blood. Other life gain sources will continue to work if temporarily dropping into low life.
** [[Master Surgeon]] lets the [[Pathfinder]] Ascendancy class make use of Petrified Blood while keeping themselves above low life most of the time. Any damage taken that exceeds the low life threshold is reduced, increasing the amount of damage it takes to get oneshot by an attack.
* Petrified Blood will not interfere with Cast When Damage Taken setups.<ref>https://www.reddit.com/r/pathofexile/comments/mcqir3/314_league_info_megathread/gtzsmzn/</ref>
{{#ev:youtube|RM03E1J3K30|300|inline|Path of Exile - Petrified Blood Mechanics Explained|frame}}
{{#ev:youtube|RM03E1J3K30|300|inline|Path of Exile - Petrified Blood Mechanics Explained|frame}}


Line 227: Line 472:
{{Skill progression
{{Skill progression
|c1_abbr              = Life loss taken over time
|c1_abbr              = Life loss taken over time
   |c1_header          = x% of Life loss prevented lost over 4 seconds
   |c1_header          = x% of Life loss prevented is lost over 4 seconds
   |c1_pattern_extract = (%d+)%% of Life loss prevented this way is lost over 4 seconds
   |c1_pattern_extract = then (%d+)%% of Life loss prevented
   |c1_pattern_value  = %d%%
   |c1_pattern_value  = %d%%
}}
}}
==Gem quality==
{{Skill quality}}


{{Item acquisition}}
{{Item acquisition}}


{{Skill threshold jewel list}}
==Ruthless mode==
Petrified Blood cannot be obtained from [[quest]]s or traded for using an {{il|Uncarved Gemstone}} through [[Siosa]] in [[Ruthless mode]].


{{Skill enchantment modifier list}}
{{Skill enchantment modifier list}}


*{{c|enchanted|Petrified Blood has 14% reduced Reservation}}
{{Alternate skill effect list|query=
*{{c|enchanted|Petrified Blood has 20% reduced Reservation}}
 
{{Skill microtransaction list|query=
     items.class_id="Microtransaction"
     items.class_id="Microtransaction"
     AND cosmetic_items.cosmetic_type LIKE "Skill Gem Effect"
     AND cosmetic_items.cosmetic_type LIKE "Skill Gem Effect"
Line 253: Line 499:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.14.0}}
{{Version history table row|3.14.0|
* Introduced to the game.
* Introduced to the game.
|}
}}
{{Version history table end}}


{{Navbox Skills}}
{{Navbox Skills}}

Revision as of 17:06, 9 April 2024

Petrified BloodSpell
Level: (1-20)
Reservation: 35% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 24Applies a buff that protects the lower half of your life, preventing some of the immediate life loss when damaged by hits and applying the loss over time instead. Your life cannot be raised above low life other than by flasks, and while above low life, skills will cost life as well as mana.Life Recovery other than Flasks cannot Recover Life to above Low Life
When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then (100-81)% of Life loss prevented this way is lost over 4 seconds
Skills gain a Base Life Cost equal to 40% of Base Mana Cost while not on Low Life

Additional Effects From 1-20% Quality:
-(0.25-5)% of Life loss prevented is lost over 4 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 24
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemPetrifiedBlood

Petrified Blood is a spell that reserves mana to protect the character's life in the low life threshold by causing a portion of the immediate life loss from hits to be lost over time instead. At higher skill levels, the amount of life loss over time is reduced, even though the percentage of immediate life loss prevented remains constant. As a drawback, the character cannot recover life above low life by any means except with flasks. Skills also gain an additional life cost while the character is above low life.

Skill functions and interactions

  • "Life Recovery other than Flasks cannot Recover Life to above Low Life" is a weird way to say, "Life Recovery other than Flasks cannot Recover Life above the Low Life threshold", this means Coward's Legacy will not allow you to fill your life to the normal maximum, as the threshold is unchanged. The life mastery that changes the low life threshold to 55% however, WILL let you recover to 55% as it affects the threshold.
    • With your Low Life threshold at 55%, the amount of damage it takes for you to get oneshot at maximum low life goes from 83.33% of your maximum life to 91.67% of your maximum life.
  • Petrified Blood will only protect your life up to your low life threshold, and will not affect damage redirected to energy shields or mana.
  • You cannot directly mitigate the life loss over time from Petrified Blood in any way, not even from sources of damage immunity like a Divine Shrine.
  • Life leech will attempt to recover life past the low life threshold. Since leech only ends when you are at maximum unreserved life, this effectively gives you an "overleech" effect like Brutal Fervour, as long as you have more unreserved life than your low life threshold.
    • In the same vein, The Agnostic will continuously drain your mana to recover life, since it can never recover your life to full.
  • Options - Petrified Blood can be used with different options. For example it can be used while on full life with no life reserved. This allows for characters to be able to survive more damage from one single hit (or multiple hits). Life flasks are the only way to gain life above low life when using Petrified Blood. Other life gain sources will continue to work if temporarily dropping into low life.
    • Master Surgeon lets the Pathfinder Ascendancy class make use of Petrified Blood while keeping themselves above low life most of the time. Any damage taken that exceeds the low life threshold is reduced, increasing the amount of damage it takes to get oneshot by an attack.
  • Petrified Blood will not interfere with Cast When Damage Taken setups.[1]
Path of Exile - Petrified Blood Mechanics Explained

Gem level progression

LevelRequired LevelRequired StrengthLife loss taken over timeExp.Total Exp.
12458100%00
2276499%118383118383
3307198%175816294199
4337797%254061548260
5368396%359090907350
6399095%4985081405858
7429694%6820572087915
84510293%9217773009692
94810992%17278794737571
105011391%11388775876448
115211790%13682337244681
125412189%16383388883019
135612588%195664810839667
145813087%365518414494851
156013486%301732717512178
166213885%779391425306092
176414284%1520603140512123
186614683%2618558266697705
196815182%62755923129453628
207015581%211877683341331311
217215980%N/AN/A
2274N/A79%N/AN/A
2376N/A78%N/AN/A
2478N/A77%N/AN/A
2580N/A76%N/AN/A
2682N/A75%N/AN/A
2784N/A74%N/AN/A
2886N/A73%N/AN/A
2988N/A72%N/AN/A
3090N/A71%N/AN/A
3191N/A71%N/AN/A
3292N/A70%N/AN/A
3393N/A70%N/AN/A
3494N/A69%N/AN/A
3595N/A69%N/AN/A
3696N/A68%N/AN/A
3797N/A68%N/AN/A
3898N/A67%N/AN/A
3999N/A67%N/AN/A
40100N/A66%N/AN/A

Gem quality

TypeAdditional Effects per 1-20% QualityWeight
Superior-(0.25-5)% of Life loss prevented is lost over 4 seconds1

Item acquisition

Petrified Blood can drop anywhere.

Recipes

Petrified Blood can be created from the following recipes:

AmountPartDescriptionMeta
13The CataclysmThe Cataclysm13Level 21 Spell Gem
Corrupted
The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corrupted level 21 Spell gemA
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Lost in Love
Act 3

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Lost in Love
Act 3
Clarissa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Ruthless mode

Petrified Blood cannot be obtained from quests or traded for using an Uncarved GemstoneUncarved GemstoneTrade this in to Siosa inside the Library for a Skill Gem through Siosa in Ruthless mode.

Related helmet enchantments

The following helmet enchantments affect Petrified Blood.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Petrified Blood Reservation 166Merciless LabyrinthPetrified Blood has 28% increased Mana Reservation Efficiencyhelmet 0
Enchantment Petrified Blood Reservation 275Eternal LabyrinthPetrified Blood has 40% increased Mana Reservation Efficiencyhelmet 0
Enchantment Petrified Blood Reservation 166Merciless LabyrinthPetrified Blood has 30% increased Mana Reservation Efficiencyhelmet 100
Enchantment Petrified Blood Reservation 275Eternal LabyrinthPetrified Blood has 45% increased Mana Reservation Efficiencyhelmet 100

Alternate skill effects

Petrified Blood has the following alternate skill effects:

ItemEffect(s)
Invisible Buff EffectInvisible Buff EffectSkill Gem EffectRemoves the visual effects on the player from arctic armour, tempest shield, blood rage, molten shell, plague bearer, phase run, petrified blood, withering step, any aura, any blasphemied curse, or any herald gem.Removes the visual effects on the player from arctic armour, tempest shield, blood rage, molten shell, plague bearer, phase run, petrified blood, withering step, any aura, any blasphemied curse, or any herald gem.

Version history

Version Changes
3.14.0
  • Introduced to the game.