Occultist: Difference between revisions
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==Overview== | ==Overview== | ||
The Occultist is a Witch class that specializes in [[cold damage|cold]] and [[chaos damage | The Occultist is a Witch class that specializes in [[cold damage|cold]] and [[chaos damage]] effects as well as [[curse]]s, with a minor affinity for both [[Energy Shield]] and {{stl|Power Charge}}s. The class is capable of reliably generating said Power Charges without needing to trigger on-kill effects, using {{psl|Forbidden Power}}. {{psl|Unholy Authority}} and {{psl|Profane Bloom}} are a great boon to builds that utilize curses in any form. {{psl|Withering Presence}} and {{psl|Frigid Wake}} amplify the power of chaos and cold damage respectively. {{psl|Vile Bastion}} allows for investment into Energy Shield Regeneration as well as [[stun]] immunity while having Energy Shield. | ||
==Passive skills== | ==Passive skills== | ||
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{{psl|id=AscendancyOccultist15|format=tablerow}} | {{psl|id=AscendancyOccultist15|format=tablerow}} | ||
| | | {{psl|Void Beacon}} | ||
| [[Energy Shield, Chaos Damage]] | | [[Energy Shield, Chaos Damage]] | ||
|- | |- | ||
{{psl|id=AscendancyOccultist16|format=tablerow}} | {{psl|id=AscendancyOccultist16|format=tablerow}} | ||
| | | {{psl|Void Beacon}} | ||
| [[Energy Shield, Cold Damage]] | | [[Energy Shield, Cold Damage]] | ||
|- | |- |
Latest revision as of 11:06, 18 June 2023
The Occultist is an Ascendancy class for Witches.
Overview
The Occultist is a Witch class that specializes in cold and chaos damage effects as well as curses, with a minor affinity for both Energy Shield and Power Charges. The class is capable of reliably generating said Power Charges without needing to trigger on-kill effects, using Forbidden Power. Unholy Authority and Profane Bloom are a great boon to builds that utilize curses in any form. Withering Presence and Frigid Wake amplify the power of chaos and cold damage respectively. Vile Bastion allows for investment into Energy Shield Regeneration as well as stun immunity while having Energy Shield.
Passive skills
Minor skills
This class has the following minor passive skills:
Name | Stats |
---|---|
Energy Shield, Chaos Damage | 6% increased maximum Energy Shield 10% increased Chaos Damage [1] |
Energy Shield, Cold and Chaos Damage | 6% increased maximum Energy Shield 10% increased Chaos Damage 10% increased Cold Damage [1] |
Energy Shield, Cold Damage | 6% increased maximum Energy Shield 10% increased Cold Damage [1] |
Energy Shield, Curse Effect | 6% increased maximum Energy Shield 5% increased Effect of your Curses [1] [2] |
Energy Shield, Energy Shield Recharge Rate | 6% increased maximum Energy Shield 15% increased Energy Shield Recharge Rate [1] [2] |
Energy Shield, Power Charge Duration | 6% increased maximum Energy Shield 15% increased Power Charge Duration [1] |
Notable skills
The class has the following notable passive skills:
Skill | Modifiers | Prerequisite | Preceding Passive |
---|---|---|---|
Forbidden Power | +1 to Maximum Power Charges 6% increased Area of Effect per Power Charge 6% increased Damage per Power Charge Gain a Power Charge after Spending a total of 200 Mana |
Energy Shield, Power Charge Duration | |
Profane Bloom | Cursed Enemies you or your Minions Kill have a 50% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage | Energy Shield, Curse Effect | |
Unholy Authority | You can apply an additional Curse Your Hexes can affect Hexproof Enemies |
Energy Shield, Curse Effect | |
Void Beacon | Nearby Enemies have -20% to Chaos Resistance Nearby Enemies have 100% reduced Life Regeneration rate Nearby Enemies have -20% to Cold Resistance |
Energy Shield, Cold and Chaos Damage | |
Withering Presence | 15% more Chaos Damage +60% to Chaos Resistance Every second, inflict Withered on nearby Enemies for 15 seconds Nearby Hindered Enemies deal 15% reduced Damage over Time |
Void Beacon | Energy Shield, Chaos Damage |
Frigid Wake | 15% more Cold Damage Cannot be Chilled Cannot be Frozen Every 4 seconds, 50% chance to Freeze nearby Non-Frozen Enemies for 0.4 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits |
Void Beacon | Energy Shield, Cold Damage |
Vile Bastion | Regenerate 2% of Energy Shield per second for each Enemy you or your Minions have Killed Recently, up to 10% per second Cannot Be Stunned while you have Energy Shield Regenerate 40 Energy Shield per second |
Energy Shield, Energy Shield Recharge Rate |
Version history
Version | Changes |
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3.20.0 |
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3.13.0 |
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3.7.0 |
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3.5.0 |
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3.2.0 |
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