List of abyss jewel suffix modifiers: Difference between revisions
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{{Modifier table | {{Modifier table | ||
|q_tables= | |q_tables=mod_spawn_weights | ||
|q_join=mods._pageID= | |q_join=mods._pageID=mod_spawn_weights._pageID | ||
|q_where=mods.domain=13 AND mods.generation_type=2 AND | |q_where=mods.domain=13 AND mods.generation_type=2 AND mod_spawn_weights.value > 0 AND mods.id NOT LIKE "%AbyssChanceToGainOnslaughtOnKillJewel%" | ||
|q_orderBy = mods.id | |q_orderBy = mods.id | ||
|q_limit=1000 | |q_limit=1000 | ||
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===Legacy suffix=== | ===Legacy suffix=== | ||
{{Modifier table | {{Modifier table | ||
|q_tables= | |q_tables=mod_spawn_weights | ||
|q_join=mods._pageID= | |q_join=mods._pageID=mod_spawn_weights._pageID | ||
|q_where=mods.id LIKE "%AbyssChanceToGainOnslaughtOnKillJewel%" | |q_where=mods.id LIKE "%AbyssChanceToGainOnslaughtOnKillJewel%" | ||
|q_orderBy = mods.id | |q_orderBy = mods.id |
Revision as of 16:11, 21 October 2022
This article needs to be updated.
Reason: Since wiki was unable to carry datamining due to pypoe has ceased development, the list may have missing mod or mod value and spawn weight incorrect
Please update this article to reflect newly available information. Relevant discussion may be found on the talk page.
List of suffix modifiers that can spawn on abyss jewels.
Name | Stats | Spawn Weighting |
---|---|---|
of Steadiness | +(31-60) to Accuracy Rating | abyss_jewel_melee 500 abyss_jewel_ranged 1000 |
of the Marksman | +(61-120) to Accuracy Rating | abyss_jewel_melee 500 abyss_jewel_ranged 1000 |
of the Ranger | +(121-240) to Accuracy Rating | abyss_jewel_melee 500 abyss_jewel_ranged 1000 |
of the Deadeye | +(241-300) to Accuracy Rating | abyss_jewel_melee 250 abyss_jewel_ranged 500 |
of Malevolence | Adds (6-7) to (11-13) Chaos Damage to Attacks | abyss_jewel_melee 750 abyss_jewel_ranged 750 |
of Malice | Adds (8-9) to (14-17) Chaos Damage to Attacks | abyss_jewel_melee 750 abyss_jewel_ranged 750 |
of Sin | Adds (10-11) to (18-21) Chaos Damage to Attacks | abyss_jewel_melee 375 abyss_jewel_ranged 375 |
of Sleet | Adds (4-5) to (8-10) Cold Damage to Attacks | abyss_jewel_melee 1000 abyss_jewel_ranged 1000 |
of Ice | Adds (6-7) to (11-13) Cold Damage to Attacks | abyss_jewel_melee 1000 abyss_jewel_ranged 1000 |
of Rime | Adds (8-9) to (14-17) Cold Damage to Attacks | abyss_jewel_melee 1000 abyss_jewel_ranged 1000 |
of Floe | Adds (10-11) to (18-21) Cold Damage to Attacks | abyss_jewel_melee 500 abyss_jewel_ranged 500 |
of Glaciation | Adds (12-13) to (22-26) Cold Damage to Attacks | abyss_jewel_melee 300 abyss_jewel_ranged 300 |
of Coals | Adds (4-5) to (10-12) Fire Damage to Attacks | abyss_jewel_melee 1000 abyss_jewel_ranged 1000 |
of Cinders | Adds (6-7) to (13-16) Fire Damage to Attacks | abyss_jewel_melee 1000 abyss_jewel_ranged 1000 |
of Flames | Adds (8-9) to (17-20) Fire Damage to Attacks | abyss_jewel_melee 1000 abyss_jewel_ranged 1000 |
of Immolation | Adds (10-12) to (21-24) Fire Damage to Attacks | abyss_jewel_melee 500 abyss_jewel_ranged 500 |
of Ashes | Adds (13-15) to (25-28) Fire Damage to Attacks | abyss_jewel_melee 300 abyss_jewel_ranged 300 |
of Static | Adds 1 to (19-20) Lightning Damage to Attacks | abyss_jewel_melee 1000 abyss_jewel_ranged 1000 |
of Electricity | Adds (1-2) to (25-27) Lightning Damage to Attacks | abyss_jewel_melee 1000 abyss_jewel_ranged 1000 |
of Voltage | Adds (1-3) to (29-32) Lightning Damage to Attacks | abyss_jewel_melee 1000 abyss_jewel_ranged 1000 |
of Discharge | Adds (1-4) to (36-39) Lightning Damage to Attacks | abyss_jewel_melee 500 abyss_jewel_ranged 500 |
of Arcing | Adds (1-4) to (43-48) Lightning Damage to Attacks | abyss_jewel_melee 300 abyss_jewel_ranged 300 |
of Weight | Adds 1 to 3 Physical Damage to Attacks | abyss_jewel_melee 1000 abyss_jewel_ranged 1000 |
of Impact | Adds (2-3) to (4-5) Physical Damage to Attacks | abyss_jewel_melee 1000 abyss_jewel_ranged 1000 |
of Collision | Adds (4-5) to (6-7) Physical Damage to Attacks | abyss_jewel_melee 500 abyss_jewel_ranged 500 |
of Adaption | +(6-8) to all Attributes | default 250 |
of Resistance | +(8-10)% to all Elemental Resistances | default 200 |
of Blinding | (3-4)% chance to Blind Enemies on Hit with Attacks | abyss_jewel_ranged 800 abyss_jewel_melee 800 |
of Blinding | (5-6)% chance to Blind Enemies on Hit with Attacks | abyss_jewel_ranged 400 abyss_jewel_melee 400 |
of Opportunity | (6-8)% increased Attack Speed if you've dealt a Critical Strike Recently | abyss_jewel_melee 500 abyss_jewel_ranged 500 abyss_jewel_caster 250 abyss_jewel_summoner 0 |
of Berserking | (3-5)% increased Attack Speed | abyss_jewel_melee 750 abyss_jewel_ranged 750 |
of Taunting | (3-5)% chance to Taunt Enemies on Hit with Attacks | abyss_jewel_melee 800 |
of Taunting | (6-8)% chance to Taunt Enemies on Hit with Attacks | abyss_jewel_melee 400 |
of Stemming | (31-40)% chance to Avoid Bleeding | default 300 |
of the Tourniquet | (41-50)% chance to Avoid Bleeding | default 150 |
of Escape | (8-10)% chance to Avoid Elemental Ailments while you have Elusive | abyss_jewel_melee 100 abyss_jewel_ranged 500 abyss_jewel_caster 100 abyss_jewel_summoner 100 |
of Warming | (31-40)% chance to Avoid being Frozen | default 300 |
of Heating | (41-50)% chance to Avoid being Frozen | default 150 |
of Nonflammability | (31-40)% chance to Avoid being Ignited | default 300 |
of Fireproofing | (41-50)% chance to Avoid being Ignited | default 150 |
of Tolerance | (31-40)% chance to Avoid being Poisoned | default 300 |
of Immunity | (41-50)% chance to Avoid being Poisoned | default 150 |
of Insulating | (31-40)% chance to Avoid being Shocked | default 300 |
of the Lightning Rod | (41-50)% chance to Avoid being Shocked | default 150 |
of Balance | (21-24)% chance to Avoid being Stunned | default 300 |
of Poise | (25-30)% chance to Avoid being Stunned | default 150 |
of Clouding | Enemies Blinded by you have (20-15)% reduced Critical Strike Chance | abyss_jewel_melee 500 abyss_jewel_ranged 500 abyss_jewel_caster 100 abyss_jewel_summoner 100 |
of Abuse | (5-7)% increased Cast Speed if you've dealt a Critical Strike Recently | abyss_jewel_melee 250 abyss_jewel_ranged 250 abyss_jewel_caster 500 abyss_jewel_summoner 0 |
of Retaliation | (7-10)% increased Cast Speed if a Minion has been Killed Recently | abyss_jewel_summoner 500 |
of Enchanting | (2-4)% increased Cast Speed | abyss_jewel_caster 750 abyss_jewel_summoner 750 |
of Guarding | +2% Chance to Block Attack Damage if you were Damaged by a Hit Recently | abyss_jewel_melee 500 abyss_jewel_ranged 250 abyss_jewel_caster 250 abyss_jewel_summoner 250 |
of Phasing | (3-5)% chance to gain Phasing for 4 seconds on Kill | abyss_jewel_ranged 1000 abyss_jewel_caster 1000 |
of Phasing | (6-8)% chance to gain Phasing for 4 seconds on Kill | abyss_jewel_ranged 500 abyss_jewel_caster 500 |
of Unholy Might | (2-3)% chance to Gain Unholy Might for 4 seconds on Melee Kill | abyss_jewel_melee 1000 |
of Unholy Might | (4-5)% chance to Gain Unholy Might for 4 seconds on Melee Kill | abyss_jewel_melee 500 |
of Order | +(7-13)% to Chaos Resistance | default 100 |
of Shelter | +(10-12)% to Cold and Lightning Resistances | default 250 |
of the Beast | +(12-15)% to Cold Resistance | default 400 |
of Preparation | (20-30)% increased Critical Strike Chance if you haven't dealt a Critical Strike Recently | abyss_jewel_melee 250 abyss_jewel_ranged 250 abyss_jewel_caster 500 abyss_jewel_summoner 0 |
of Menace | (8-12)% increased Global Critical Strike Chance | abyss_jewel_summoner 0 default 900 |
of the Assassin | +(8-14)% to Critical Strike Multiplier if you've Killed Recently | abyss_jewel_melee 250 abyss_jewel_ranged 250 abyss_jewel_caster 500 abyss_jewel_summoner 0 |
of Potency | +(9-12)% to Global Critical Strike Multiplier | abyss_jewel_summoner 0 default 900 |
of the Slayer | (15-20)% increased Damage if you've Killed Recently | abyss_jewel_melee 500 abyss_jewel_ranged 250 abyss_jewel_caster 250 abyss_jewel_summoner 0 |
of the Inquisitor | Damage Penetrates 2% Elemental Resistances if you haven't Killed Recently | abyss_jewel_melee 250 abyss_jewel_ranged 250 abyss_jewel_caster 500 abyss_jewel_summoner 0 |
of Banishing | (30-40)% increased Damage with Hits and Ailments against Abyssal Monsters | abyss_jewel_summoner 0 default 500 |
of Cunning | +(8-10) to Dexterity and Intelligence | default 500 |
of Dexterity | +(12-16) to Dexterity | default 500 |
of Maneuvering | (25-35)% increased Evasion Rating while moving | abyss_jewel_melee 250 abyss_jewel_ranged 500 abyss_jewel_caster 250 abyss_jewel_summoner 250 |
of the Hearth | +(10-12)% to Fire and Cold Resistances | default 250 |
of Insulation | +(10-12)% to Fire and Lightning Resistances | default 250 |
of the Dragon | +(12-15)% to Fire Resistance | default 400 |
of Suggestion | Minions have +(95-125) to Accuracy Rating | abyss_jewel_summoner 300 |
of Instruction | Minions have +(126-180) to Accuracy Rating | abyss_jewel_summoner 300 |
of Command | Minions have +(181-250) to Accuracy Rating | abyss_jewel_summoner 300 |
of Enervation | Enemies Hindered by you have (20-15)% reduced Life Regeneration rate | abyss_jewel_melee 500 abyss_jewel_ranged 100 abyss_jewel_caster 500 abyss_jewel_summoner 500 |
of the Guardian | (20-30)% increased Armour if you haven't Killed Recently | abyss_jewel_melee 500 abyss_jewel_ranged 250 abyss_jewel_caster 250 abyss_jewel_summoner 0 |
of Intelligence | +(12-16) to Intelligence | default 500 |
of Daunting | Enemies Intimidated by you have (10-15)% increased duration of stuns against them | abyss_jewel_melee 500 abyss_jewel_ranged 100 abyss_jewel_caster 100 abyss_jewel_summoner 100 |
of Chilling | (10-15)% increased Effect of Cold Ailments | abyss_jewel_summoner 0 default 500 |
of Shocking | (10-15)% increased Effect of Lightning Ailments | abyss_jewel_summoner 0 default 500 |
of Vivaciousness | Regenerate (0.5-1)% of Life per second while moving | abyss_jewel_melee 500 abyss_jewel_ranged 250 abyss_jewel_caster 250 abyss_jewel_summoner 250 |
of Grounding | +(12-15)% to Lightning Resistance | default 400 |
of Mangling | Enemies Maimed by you take (4-5)% increased Damage Over Time | abyss_jewel_melee 500 abyss_jewel_ranged 500 abyss_jewel_caster 100 abyss_jewel_summoner 100 |
of Praxis | (20-25)% increased Mana Regeneration Rate while moving | abyss_jewel_melee 250 abyss_jewel_ranged 250 abyss_jewel_caster 500 abyss_jewel_summoner 250 |
of Training | Minions have (4-6)% increased Attack Speed Minions have (4-6)% increased Cast Speed | abyss_jewel_summoner 800 |
of Bloodletting | Minions have (10-15)% chance to cause Bleeding with Attacks | abyss_jewel_summoner 400 |
of Stifling | Minions have (3-4)% chance to Blind on Hit with Attacks | abyss_jewel_summoner 800 |
of Stifling | Minions have (5-6)% chance to Blind on Hit with Attacks | abyss_jewel_summoner 400 |
of Distraction | Minions have (3-5)% chance to Taunt on Hit with Attacks | abyss_jewel_summoner 800 |
of Distraction | Minions have (6-8)% chance to Taunt on Hit with Attacks | abyss_jewel_summoner 400 |
of Righteousness | Minions have +(7-11)% to Chaos Resistance | abyss_jewel_summoner 800 |
of Authority | Minions deal (15-20)% increased Damage if you've used a Minion Skill Recently | abyss_jewel_summoner 500 |
of Marshalling | Minions deal (30-40)% increased Damage with Hits and Ailments against Abyssal Monsters | abyss_jewel_summoner 500 |
of Acclimatisation | Minions have +(6-10)% to all Elemental Resistances | abyss_jewel_summoner 800 |
of Combustion | Minions have (10-15)% chance to Ignite | abyss_jewel_summoner 400 |
of Fortitude | Minions have (8-12)% increased maximum Life | abyss_jewel_summoner 800 |
of Vampirism | Minions Leech (0.3-0.5)% of Damage as Life | abyss_jewel_summoner 800 |
of Longevity | Minions Regenerate (0.4-0.8)% of Life per second | abyss_jewel_summoner 800 |
of Orchestration | Minions have (6-10)% increased Movement Speed | abyss_jewel_summoner 800 |
of Venom | Minions have (10-15)% chance to Poison Enemies on Hit | abyss_jewel_summoner 400 |
of Delaying | Minions have (3-5)% chance to Hinder Enemies on Hit with Spells | abyss_jewel_summoner 800 |
of Delaying | Minions have (6-8)% chance to Hinder Enemies on Hit with Spells | abyss_jewel_summoner 400 |
of the Raider | (2-4)% increased Movement Speed if you've Killed Recently | abyss_jewel_melee 250 abyss_jewel_ranged 500 abyss_jewel_caster 250 abyss_jewel_summoner 0 |
of Momentum | (3-4)% increased Movement Speed if you haven't taken Damage Recently | abyss_jewel_melee 250 abyss_jewel_ranged 500 abyss_jewel_caster 250 abyss_jewel_summoner 250 |
of the Inferno | Gain (2-4)% of Physical Damage as Extra Fire Damage if you've dealt a Critical Strike Recently | abyss_jewel_melee 300 abyss_jewel_ranged 150 abyss_jewel_caster 150 abyss_jewel_summoner 0 |
of Confidence | 2% additional Physical Damage Reduction if you weren't Damaged by a Hit Recently | abyss_jewel_melee 500 abyss_jewel_ranged 250 abyss_jewel_caster 250 abyss_jewel_summoner 250 |
of Warding | (4-6)% additional Physical Damage Reduction against Abyssal Monsters | default 500 |
of the Sanctum | (15-10)% reduced Effect of Curses on you while on Consecrated Ground | abyss_jewel_melee 100 abyss_jewel_ranged 100 abyss_jewel_caster 500 abyss_jewel_summoner 500 |
of Dishonour | Adds (3-4) to (6-7) Chaos Damage to Spells | abyss_jewel_caster 700 |
of Harm | Adds (5-7) to (8-10) Chaos Damage to Spells | abyss_jewel_caster 700 |
of Malevolence | Adds (8-10) to (11-13) Chaos Damage to Spells | abyss_jewel_caster 700 |
of Malice | Adds (11-13) to (14-16) Chaos Damage to Spells | abyss_jewel_caster 350 |
of Sin | Adds (14-16) to (18-22) Chaos Damage to Spells | abyss_jewel_caster 175 |
of Sleet | Adds (6-8) to (9-11) Cold Damage to Spells | abyss_jewel_caster 700 |
of Ice | Adds (9-11) to (12-14) Cold Damage to Spells | abyss_jewel_caster 700 |
of Rime | Adds (12-14) to (15-19) Cold Damage to Spells | abyss_jewel_caster 700 |
of Floe | Adds (15-17) to (20-23) Cold Damage to Spells | abyss_jewel_caster 350 |
of Glaciation | Adds (19-23) to (24-32) Cold Damage to Spells | abyss_jewel_caster 175 |
of Coals | Adds (6-8) to (9-11) Fire Damage to Spells | abyss_jewel_caster 700 |
of Cinders | Adds (9-11) to (12-14) Fire Damage to Spells | abyss_jewel_caster 700 |
of Flames | Adds (12-14) to (15-19) Fire Damage to Spells | abyss_jewel_caster 700 |
of Immolation | Adds (15-17) to (20-23) Fire Damage to Spells | abyss_jewel_caster 350 |
of Ashes | Adds (19-23) to (24-32) Fire Damage to Spells | abyss_jewel_caster 175 |
of Static | Adds (1-2) to (15-19) Lightning Damage to Spells | abyss_jewel_caster 700 |
of Electricity | Adds (1-3) to (20-24) Lightning Damage to Spells | abyss_jewel_caster 700 |
of Voltage | Adds (1-4) to (25-29) Lightning Damage to Spells | abyss_jewel_caster 700 |
of Discharge | Adds (1-5) to (30-32) Lightning Damage to Spells | abyss_jewel_caster 350 |
of Arcing | Adds (1-6) to (37-45) Lightning Damage to Spells | abyss_jewel_caster 175 |
of Heft | Adds (3-4) to (6-7) Physical Damage to Spells | abyss_jewel_caster 700 |
of Force | Adds (5-7) to (8-10) Physical Damage to Spells | abyss_jewel_caster 700 |
of Weight | Adds (8-10) to (11-13) Physical Damage to Spells | abyss_jewel_caster 700 |
of Impact | Adds (11-13) to (14-16) Physical Damage to Spells | abyss_jewel_caster 350 |
of Collision | Adds (14-16) to (18-22) Physical Damage to Spells | abyss_jewel_caster 175 |
of Instinct | +2% Chance to Block Spell Damage if you were Damaged by a Hit Recently | abyss_jewel_melee 250 abyss_jewel_ranged 250 abyss_jewel_caster 500 abyss_jewel_summoner 250 |
of Readiness | +2% Chance to Block Spell Damage if you were Damaged by a Hit Recently | abyss_jewel_melee 250 abyss_jewel_ranged 500 abyss_jewel_caster 250 abyss_jewel_summoner 250 |
of Hindering | (3-5)% chance to Hinder Enemies on Hit with Spells | abyss_jewel_caster 800 |
of Hindering | (6-8)% chance to Hinder Enemies on Hit with Spells | abyss_jewel_caster 400 |
of Athletics | +(8-10) to Strength and Dexterity | default 500 |
of Spirit | +(8-10) to Strength and Intelligence | default 500 |
of Strength | +(12-16) to Strength | default 500 |
of Languishing | Enemies Withered by you have -2% to all Resistances | abyss_jewel_melee 100 abyss_jewel_ranged 100 abyss_jewel_caster 500 abyss_jewel_summoner 500 |
Legacy suffix
Name | Stats | Spawn Weighting |
---|---|---|
of Onslaught | (3-5)% chance to gain Onslaught for 4 seconds on Kill | abyss_jewel_melee 0 abyss_jewel_ranged 0 |
of Onslaught | (6-8)% chance to gain Onslaught for 4 seconds on Kill | abyss_jewel_melee 0 abyss_jewel_ranged 0 |
Version history
Version | Changes |
---|---|
3.15.0 |
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3.14.0 |
|
3.7.0 |
|
3.1.0 |
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