Kosis, The Revelation: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
No edit summary
(Several item table templates currently have a bug in which using the `q_` parameters changes their functionality in unintended ways. If you need the `q_` parameters, use Template:Item table instead. See Category:Pages incorrectly using item table templates.)
(14 intermediate revisions by 2 users not shown)
Line 3: Line 3:
| rarity = Boss
| rarity = Boss
| image =  
| image =  
| level =  
| level = 78-83
| location = {{il|Simulacrum}} arenas:<br/>[[Lunacy's Watch]]<br/>[[The Bridge Enraptured]]<br/>[[The Syndrome Encampment]]<br/>[[Hysteriagate]]<br/> [[Oriath Delusion]]
| location = [[Delirium]] encounters in maps<br>{{il|Simulacrum}} arenas:<br/>[[Lunacy's Watch]]<br/>[[The Bridge Enraptured]]<br/>[[The Syndrome Encampment]]<br/>[[Hysteriagate]]<br/> [[Oriath Delusion]]
| quest =  
| quest =  
| health =  
| health =  
Line 13: Line 13:
| metadata_id                      = Metadata/Monsters/LeagueAffliction/AfflictionDemonBossFinalWild
| metadata_id                      = Metadata/Monsters/LeagueAffliction/AfflictionDemonBossFinalWild
}}
}}
'''Kosis, The Revelation''' is one of two [[Delirium]] bosses, alongside with [[Omniphobia, Fear Manifest]]. They can be encountered within the {{il|Simulacrum}}, a [[map fragment]] that uses one of the following layouts: [[Lunacy's Watch]], [[The Bridge Enraptured]], [[The Syndrome Encampment]], [[Hysteriagate]] and [[Oriath Delusion]]. Additionally, Kosis may be encountered in maps affected by the Delirium mist.
'''Kosis, The Revelation''' is one of two [[Delirium]] bosses, alongside with [[Omniphobia, Fear Manifest]]. He can be encountered within the {{il|Simulacrum}}, a [[map fragment]] that uses one of the following layouts: [[Lunacy's Watch]], [[The Bridge Enraptured]], [[The Syndrome Encampment]], [[Hysteriagate]] and [[Oriath Delusion]]. Additionally, Kosis may be encountered in T11+ maps through the Delirium mirror or [[Delirium orb]]s at a rate equal to the deliriousness percentage.


Its beam applies the "Electrifying Sight" debuff, dealing Physical and Lightning damage over time.
==Mechanics==
Kosis has a significant amount of [[energy shield]]. Chaos damage taken by Kosis does not bypass energy shield, similar to {{il|Shavronne's Wrappings}}.


==Walkthrough==
* '''Autoattack''': His melee attacks differ based on which arm is used, with the right-hand weapon (square blade, red weapon trail) applying {{stl|Corrupted Blood}} and the left-hand weapon (scimitar, purple weapon trail) having 50% Physical to Chaos conversion.
* '''Fire Flurry''': Kosis fires three ground-targeted Fireballs from his left hand with a 50% chance to [[ignite]].
* '''Lightning Flurry''': Kosis fires a zig-zagging beam of lightning from his right hand directly in front with a 50% chance to [[shock]].
* '''Fire Combo''': Kosis imbues his weapons with a red/purple weapon effect, then quickly slashes with both weapons before throwing both of his weapons forward (dealing a large AoE hit on contact with an entity or obstacle). He then channels eight waves of three fireballs. The central fireball is larger and always ignites.
* '''Lightning Combo''': Kosis imbues his weapons with a red/purple weapon effect, then quickly slashes with both weapons before throwing both of his weapons forward (dealing a large AoE hit on contact with an entity or obstacle). He then channels eight bolts of [[lightning]] that also deal damage in a small cone directly in front of Kosis, leaving a [[Lightning Volatile]] at the targeted location.
** '''Lightning Volatiles''': Persist on the ground and explode on contact, always applying shock as well as applying a 20% increased damage taken debuff for 2 seconds.
* '''Demon Beam''': Kosis gains 15% of his Life as Energy Shield, and channels a wide black beam at a targeted location, creating a Death Zone over 10 seconds that increases in size. Fully depleting his energy shield while he is channelling will briefly [[stun]] him, ending the skill prematurely.
** '''Death Zone''': Applies the [[Chilling Vision]] debuff to nearby enemies within the pulse, dealing physical and cold damage over time and halves movement speed, and applies the [[Electrifying Sight]] debuff on contact with the sphere, dealing physical and lightning damage over time.
* '''Demon Orb Detonation''': Kosis drops onto a Death Zone near a target, causing up to 8 consecutive ring-shaped shockwaves to radiate outwards, based on the size of the Death Zone. Ignores walls and obstacles. The shockwaves can also cause other Death Zones to detonate and create shockwaves on contact.
* '''Teleport Attack''': Kosis teleports to a distant target before doing a melee attack, creating a small Death Zone at the previous location.


The Kosis that the player will encounter will depend on the map level if found inside one with some differences in the boss's ability pool but this walkthrough is applicable to all variations.
{{Query items
 
|where= items.drop_monsters HOLDS "Metadata/Monsters/LeagueAffliction/AfflictionDemonBossFinalWild"
Kosis has a large amount of energy-shield which cannot be bypassed with Chaos damage.
|level=1
 
|drop_monsters=1
The melee swings differ in their damage type with the right-hand weapon applying corrupted blood to the player and the left-hand weapon damaging with 50% Physical & 50% Chaos as its source.
|drop_text=1
 
}}
Kosis will throw both of the weapons in a frontal-cone attack with each weapon doing the aforementioned damage allowing Kosis to being channelling eight bolts of lightning that will drop Lightning Volatiles near where the player is positioned or where they were hit. The damage source of this attack is 100% lightning damage. Interacting with these volatiles will apply a 30% reduced action speed debuff as well as shocking the player for a 20% increased damage taken from Lightning sources.
 
When Kosis' weapons return this can trigger his channelled beam attack that first begins with Kosis gaining 15% of life as energy shield followed immediately by a wide beam targeted in front of the boss where a black dome will appear and grow bigger as the channelling continues. If the player is near-by when the dome appears it will cause degeneration of health and slow movement speed by 30% - making contact with the dome will inflict additional damage on top of the degen. The damage inflicted if you are nearby is 25% Physical & 75% Cold and contact damage is 25% Physical & 75% Lightning.
 
Kosis can return to melee combat re-engaging the player by either running or blinking to their location but it can also transition into the detonate portion of the previous attack, the boss will once again teleport to where the dome was placed and with both weapons slam down into its' centre causing multiple shockwaves to spread out. There can be up to eight shockwaves sent out which can detonate any other domes (explained below) in the area, these too will trigger their own shockwaves that all spread about in a radial pattern. The damage of the shockwaves regardless of their source is 20% Physical & 40% Lightning & 40% Cold.
 
Kosis can throw a volley of three fireballs in frontal-cone they have a 50% chance to ignite. The damage of the fireballs and the ignite is 100% Fire. There is also an eight fireball variation with it being in a wider frontal cone throwing two either side and a larger fireball in the middle, this larger fireball has a 100% chance to ignite.
 
Kosis can instantly teleport to the player if they get too far away and will drop a smaller dome at his previous location, this can occur multiple times.
 
Kosis can use a lightning bolt attack in a straight line from its casting point with a 50% chance to shock if it successfully connects with the player. The damage source of this attack is 100% lightning.
 
Successfully breaking Kosis' energy shield while the dome is being channelled will interrupt the beam attack and stun the boss for a couple of seconds.


The fight is augmented by how many layers of delirium are present when encountered on a map and might explain any perception in low or reduced damage against the boss players feel as shown in the [[Delirium|scaling]] breakdown.
In maps, Kosis will always drop a stack of {{il|Simulacrum Splinter}}s on death and has an approximate 7% chance to drop a unique [[cluster jewel]].


==Video==
==Video==

Revision as of 23:08, 14 April 2024

Kosis, The Revelation
Kosis, The Revelation
Kosis, The Revelation
Level(s) 78-83
Location(s) Delirium encounters in maps
SimulacrumSimulacrumHow do you defeat that which dwells within you?Open a Delirium portal by using this item in a personal Map Device. Can only be used once. arenas:
Lunacy's Watch
The Bridge Enraptured
The Syndrome Encampment
Hysteriagate
Oriath Delusion
Resistance(s) 40% Cold Resistance
40% Fire Resistance
40% Lightning Resistance
25% Chaos Resistance
Modifier(s) Chaos Damage does not bypass Energy Shield
Cannot be fully Slowed

Kosis, The Revelation is one of two Delirium bosses, alongside with Omniphobia, Fear Manifest. He can be encountered within the SimulacrumSimulacrumHow do you defeat that which dwells within you?Open a Delirium portal by using this item in a personal Map Device. Can only be used once., a map fragment that uses one of the following layouts: Lunacy's Watch, The Bridge Enraptured, The Syndrome Encampment, Hysteriagate and Oriath Delusion. Additionally, Kosis may be encountered in T11+ maps through the Delirium mirror or Delirium orbs at a rate equal to the deliriousness percentage.

Mechanics

Kosis has a significant amount of energy shield. Chaos damage taken by Kosis does not bypass energy shield, similar to Shavronne's WrappingsShavronne's Wrappings
Occultist's Vestment
Energy Shield: (274-377)
Movement Speed: -3%
Requires Level 62, 180 Int(3-10)% increased Spell Damage(100-150)% increased Energy Shield
10% faster start of Energy Shield Recharge
+(30-40)% to Lightning Resistance
Reflects 1 to 250 Lightning Damage to Melee Attackers
Chaos Damage taken does not bypass Energy Shield
Shavronne's apparel became ever more extravagant
as her body and soul became ever more corrupted.
.

  • Autoattack: His melee attacks differ based on which arm is used, with the right-hand weapon (square blade, red weapon trail) applying Corrupted Blood and the left-hand weapon (scimitar, purple weapon trail) having 50% Physical to Chaos conversion.
  • Fire Flurry: Kosis fires three ground-targeted Fireballs from his left hand with a 50% chance to ignite.
  • Lightning Flurry: Kosis fires a zig-zagging beam of lightning from his right hand directly in front with a 50% chance to shock.
  • Fire Combo: Kosis imbues his weapons with a red/purple weapon effect, then quickly slashes with both weapons before throwing both of his weapons forward (dealing a large AoE hit on contact with an entity or obstacle). He then channels eight waves of three fireballs. The central fireball is larger and always ignites.
  • Lightning Combo: Kosis imbues his weapons with a red/purple weapon effect, then quickly slashes with both weapons before throwing both of his weapons forward (dealing a large AoE hit on contact with an entity or obstacle). He then channels eight bolts of lightning that also deal damage in a small cone directly in front of Kosis, leaving a Lightning Volatile at the targeted location.
    • Lightning Volatiles: Persist on the ground and explode on contact, always applying shock as well as applying a 20% increased damage taken debuff for 2 seconds.
  • Demon Beam: Kosis gains 15% of his Life as Energy Shield, and channels a wide black beam at a targeted location, creating a Death Zone over 10 seconds that increases in size. Fully depleting his energy shield while he is channelling will briefly stun him, ending the skill prematurely.
    • Death Zone: Applies the Chilling Vision debuff to nearby enemies within the pulse, dealing physical and cold damage over time and halves movement speed, and applies the Electrifying Sight debuff on contact with the sphere, dealing physical and lightning damage over time.
  • Demon Orb Detonation: Kosis drops onto a Death Zone near a target, causing up to 8 consecutive ring-shaped shockwaves to radiate outwards, based on the size of the Death Zone. Ignores walls and obstacles. The shockwaves can also cause other Death Zones to detonate and create shockwaves on contact.
  • Teleport Attack: Kosis teleports to a distant target before doing a melee attack, creating a small Death Zone at the previous location.
ItemRequired levelDrop MonstersAdditional
Drop Restrictions
Calamitous VisionsCalamitous Visions
Small Cluster Jewel
Adds Lone Messenger"Try as I might, I could not escape it.
When I closed my eyes, I saw only death.
Each breath tainted with the scent of seared and smouldering flesh,
And each sound tangled with pleas for mercy."
Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
1Kosis, The Revelation
Omniphobia, Fear Manifest
Drops from Delirium encounters in maps from Unique Delirium bosses.
Kitava's TeachingsKitava's Teachings
Small Cluster Jewel
Adds Disciple of KitavaSavour the bitter, cherish the sweet,
For there may never be another chance to eat.
Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
1Kosis, The Revelation
Omniphobia, Fear Manifest
Drops from Delirium encounters in maps from Unique Delirium bosses.
Natural AffinityNatural Affinity
Small Cluster Jewel
Adds Nature's PatienceYou can take the girl out of the woods, but you can't take the woods out of the girl.Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
1Kosis, The Revelation
Omniphobia, Fear Manifest
Drops from Delirium encounters in maps from Unique Delirium bosses.
One With NothingOne With Nothing
Small Cluster Jewel
Adds Hollow Palm TechniqueOnce you begin to rely on your weapons,
You ensure you can't live without them.
Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
1Kosis, The Revelation
Omniphobia, Fear Manifest
Drops from Delirium encounters in maps from Unique Delirium bosses.
The Front LineThe Front Line
Small Cluster Jewel
Adds Veteran's AwarenessIt was a great honour to fight at the front. The few that survived the initial charge were guaranteed fame and fortune.Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
1Kosis, The Revelation
Omniphobia, Fear Manifest
Drops from Delirium encounters in maps from Unique Delirium bosses.
The Insane CatThe Insane Cat9Mageblood
Item Level: 84
Corrupted
One person's madness is another person's reality.
1Kosis, The Revelation
Omniphobia, Fear Manifest
Drops from Omniphobia and Kosis in map areas affected by Delirium.
The InterrogationThe Interrogation
Small Cluster Jewel
Adds Secrets of SufferingPain is a fine motivator,
But if you seek the truth,
Fear of pain unknown has no parallel.
Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
1Kosis, The Revelation
Omniphobia, Fear Manifest
Drops from Delirium encounters in maps from Unique Delirium bosses.
The SiegeThe Siege
Small Cluster Jewel
Adds KineticismAs the dead battered Highgate's barricades,
The Black Sekhema accepted her fate,
And stood her ground.
Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
1Kosis, The Revelation
Omniphobia, Fear Manifest
Drops from Delirium encounters in maps from Unique Delirium bosses.

In maps, Kosis will always drop a stack of Simulacrum SplinterSimulacrum SplinterStack Size: 300Combine 300 Splinters to create a Simulacrum.s on death and has an approximate 7% chance to drop a unique cluster jewel.

Video

Version history

Version Changes
3.20.0
  • Pinnacle bosses, Map bosses, Incursion architects, Betrayal targets, Breachlords and others no longer have 33% or 66% less effect of curses on them respectively.
3.10.1e
  • Fixed a bug introduced in 3.10.1d where Kosis, The Revelation no longer destroyed his bubbles.
3.10.1d
  • Fixed a bug where Kosis, The Revelation's beam skill could stop rendering temporarily if you ran too far away from it while it was using the skill.
3.10.1c
  • Fixed a bug where running far away from Kosis, The Revelation while he was casting his Beam skill and then returning would cause him to visually stop taking actions.
3.10.0