Kingmaker: Difference between revisions

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|explicit7                              = DisplayNearbyAlliesHaveCriticalStrikeMultiplierTwoHandAxe9
|explicit7                              = DisplayNearbyAlliesHaveCriticalStrikeMultiplierTwoHandAxe9
|explicit8                              = DisplayNearbyAlliesHaveFortifyTwoHandAxe9
|explicit8                              = DisplayNearbyAlliesHaveFortifyTwoHandAxe9
|explicit9                              = NearbyAlliesHaveFortifyUnique__1__
|explicit10                              = NearbyAlliesHaveCriticalStrikeMultiplierUnique__1
|explicit11                              = NearbyAlliesHaveCullingStrikeUnique__1
|explicit12                              = NearbyAlliesHaveIncreasedItemRarityUnique__1
|flavour_text                            = A King and his people are linked together<br />like a soul and a beating heart.<br />Both can be severed by a same edge,<br />then forged anew.
|flavour_text                            = A King and his people are linked together<br />like a soul and a beating heart.<br />Both can be severed by a same edge,<br />then forged anew.
|flavour_text_id                        = UniqueTwoHandAxe9
|flavour_text_id                        = UniqueTwoHandAxe9
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|recipe1_part3_item_name                = Orb of Fusing
|recipe1_part3_item_name                = Orb of Fusing
|recipe1_part3_amount                    = 1
|recipe1_part3_amount                    = 1
|sell_price1_name = Regal Orb
|sell_price1_amount = 1
}}
}}


Line 28: Line 34:


==Mechanics==
==Mechanics==
Equipping this item grants the ''Kingmaker's Presence'' [[buff]] to nearby [[Ally|allies]]. It does not affect the user.
{{status
|name=Kingmaker's Presence
|type=Buff
|description=You have Culling Strike, increased item rarity, and additional critical strike multiplier and fortification while near allies using Kingmaker
|bonuses=30% increased Rarity of Items found<br/>Culling Strike<br/>+50% to Critical Strike Multiplier<br/>+10 Fortification}}
Equipping this item grants the ''Kingmaker's Presence'' [[buff]] to nearby [[Ally|allies]]. It does not affect the user. The effects of the buff depends on the version of the Kingmaker, which the pre-3.6.0 legacy item only grant Culling Strike and increased Item Rarity (IIR).


{|
Note that the "nearby" range is very small; it is measured to be a 3 metre radius. Using the [[Meat Shield Support|Meat Shield support]] will keep an [[Animate Guardian]] equipped with the Kingmaker from wandering outside of the player character's range while standing still. When the character walks around however, the Animate Guardian will fall in and out of range to apply Kingmaker's Presence.
| [[File:Kingmaker's Presence status icon.png|50px]] ||
:{{c|mod|30% increased Rarity of Items found}}
:{{c|mod|Culling Strike}}
:{{c|mod|+50% to Critical Strike Multiplier}}
:{{c|mod|Fortify}}
|}
 
Note that the "nearby" range is very small; it is measured to be a 30 unit radius. Using the [[Meat Shield Support|Meat Shield support]] will keep an [[Animate Guardian]] equipped with the Kingmaker from wandering outside of the player character's range while standing still. When the character walks around however, the Animate Guardian will fall in and out of range to apply Kingmaker's Presence.


{{Item acquisition}}
{{Item acquisition}}


* Note that when crafting new modifiers will be rolled and values from source items will not stay, unlike in case of [[fated item]]s.
* Note that when crafting new modifiers will be rolled and values from source items will not stay, unlike in case of [[fated item]]s.
* Kingmaker will be a [[Shaper item]] or [[Elder item]] if all inputs are [[Shaper item]]s or [[Elder item]]s respectively.
* Kingmaker will be a [[Shaper item]] or [[Elder item]] if all inputs are [[Shaper item]]s or [[Elder item]]s respectively. [[Conquerors]]-influence should behave the same.


==Legacy variants==
==Legacy variants==
Line 49: Line 52:


{{legacy variant table header}}
{{legacy variant table header}}
{{legacy variant table row|3.20.0
|
* {{c|mod|(190-240)% increased Physical Damage}}
* (7-12)% increased Attack Speed
* (30-40)% increased Critical Strike Chance
* Nearby Allies have 30% increased Item Rarity
* Nearby Allies have Culling Strike
* Insufficient Mana doesn't prevent your Melee Attacks
* Nearby Allies have +50% to Critical Strike Multiplier
* Nearby Allies have +10 Fortification
}}
{{legacy variant table row|3.16.0
{{legacy variant table row|3.16.0
|
|
Line 58: Line 72:
* Insufficient Mana doesn't prevent your Melee Attacks
* Insufficient Mana doesn't prevent your Melee Attacks
* Nearby Allies have +50% to Critical Strike Multiplier
* Nearby Allies have +50% to Critical Strike Multiplier
* {{c|mod|Nearby Allies have +1(10) Fortification}}
* {{c|mod|Nearby Allies have +1 Fortification}}
}}
}}
{{legacy variant table row|3.11.0
{{legacy variant table row|3.11.0
Line 69: Line 83:
* Insufficient Mana doesn't prevent your Melee Attacks
* Insufficient Mana doesn't prevent your Melee Attacks
* Nearby Allies have +50% to Critical Strike Multiplier
* Nearby Allies have +50% to Critical Strike Multiplier
* {{c|mod|Nearby Allies have +1(10) Fortification}}
* {{c|mod|Nearby Allies have +1 Fortification}}
}}
}}
{{legacy variant table row|3.6.0
{{legacy variant table row|3.6.0
Line 79: Line 93:
* Nearby Allies have Culling Strike
* Nearby Allies have Culling Strike
* Insufficient Mana doesn't prevent your Melee Attacks
* Insufficient Mana doesn't prevent your Melee Attacks
* {{c|not|Nearby Allies have +50% to Critical Strike Multiplier}}
* {{c|not|Nearby Allies have +10 Fortification}}
}}
}}
{{legacy variant table row|2.6.0
{{legacy variant table row|2.6.0
Line 86: Line 98:
* {{c|mod|(200-250)% increased Physical Damage}}
* {{c|mod|(200-250)% increased Physical Damage}}
* (7-12)% increased Attack Speed
* (7-12)% increased Attack Speed
* {{c|not|(30-40)% increased Critical Strike Chance}}
* {{c|mod|+(100-150) to maximum Mana}}
* {{c|mod|+(100-150) to maximum Mana}}
* Nearby Allies have 30% increased Item Rarity
* Nearby Allies have 30% increased Item Rarity
* Nearby Allies have Culling Strike
* Nearby Allies have Culling Strike
* {{c|not|Insufficient Mana doesn't prevent your Melee Attacks}}
* {{c|not|Nearby Allies have +50% to Critical Strike Multiplier}}
* {{c|not|Nearby Allies have +10 Fortification}}
}}
}}
|}
{{Legacy variant table end}}


==Supporter attribution==
The legacy mod {{c|mod|Nearby Allies have +1 Fortification}} is a mod that act as a description of the unique item aura but actually does nothing (the aura is granted by a [[Modifier:NearbyAlliesHaveFortifyUnique~~1~~|sperate hidden mod]]), the item's aura still grant +10 Fortification regardless it is current variant or legacy, unless it is pre-3.6 variants that does not even have the {{c|mod|Nearby Allies have +1 Fortification}} mod.
Not yet assigned or wishes to remain anonymous.
 
According to datamined data, the pre-3.6 legacy Kingmaker, actually has a larger aura radius (5 metre verse 3 metre) for granting Culling Strike and IIR to allies,{{efn|name=legacymod}} which match the measurement done by redditor.<ref>{{cite web|url=https://www.reddit.com/r/pathofexile/comments/b34qtq/psa_kingmakers_aura_radius_was_nerfed_to_about/|title=PSA: Kingmaker's aura radius was nerfed to about half the value that it used to have.|date=March 19, 2019|accessdate=May 21, 2023|publisher=Reddit}}</ref> Despite it use the same status icon for current and pre-3.6 legacy variant, the status icon is came from a buff with internal id: "increased_item_rarity_aura", which the fortification (id: kingmaker_fortify_aura), crit multi (id: critical_strike_multiplier_aura) and culling strike (id: culling_strike_aura) are actually coded as separate hidden buffs but without status icons. In other words, it is not a bug that using a pre-3.6 legacy Kingmaker, the aura does not grant crit multi and fortification despite the status icon say so.


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Kingmaker 3D.png
File:Kingmaker 3D.png|3d art
File:Kingmaker 3D 2.png
File:Kingmaker 3D 2.png|the visual effect of Kingmaker's aura (not associated with the actual aura radius)
</gallery>
</gallery>


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.16.0}}
{{Version history table row|3.20.0|
* The Kingmaker Unique Axe now has 300-360% increased Physical Damage (previously 190-240%). Existing versions of this unique can be updated using a Divine Orb.
}}
{{Version history table row|3.16.0|
* {{Il|Kingmaker}} now grants {{c|mod|nearby allies 10 Fortification}} (instead of {{c|mod|Fortifying nearby Allies}}). {{efn|name=Kingmakertypo}}
* {{Il|Kingmaker}} now grants {{c|mod|nearby allies 10 Fortification}} (instead of {{c|mod|Fortifying nearby Allies}}). {{efn|name=Kingmakertypo}}
* It now has {{c|mod|190-240% increased Physical Damage}} (previously 170-200%). {{efn|name=Kingmakertypo}}
* It now has {{c|mod|190-240% increased Physical Damage}} (previously 170-200%). {{efn|name=Kingmakertypo}}
* Existing items will be affected by the Fortify change, though a {{il|Divine Orb}} is required to update the Physical Damage values.
* Existing items will be affected by the Fortify change, though a {{il|Divine Orb}} is required to update the Physical Damage values.
{{Version history table row|3.11.0}}
}}
{{Version history table row|3.11.0|
* Now has 170-200% increased Physical Damage (from 250-285%).
* Now has 170-200% increased Physical Damage (from 250-285%).
* The basetype has changes in aps and damage. Read {{il|Despot Axe}} for detail.
* The basetype has changes in aps and damage. Read {{il|Despot Axe}} for detail.
{{Version history table row|3.6.0}}
}}
{{Version history table row|3.6.0|
* Kingmaker now has "nearby allies have +50% critical strike multiplier", "nearby allies have fortify" and 250-285% increased physical damage. Existing versions are not affected.
* Kingmaker now has "nearby allies have +50% critical strike multiplier", "nearby allies have fortify" and 250-285% increased physical damage. Existing versions are not affected.
{{Version history table row|3.3.0}}
* The radius of the crit multi, fortify and culling strike auras for the new versions are 30 units. While the legacy version retained its 50 units radius for the culling strike aura. {{Undocumented}}
}}
{{Version history table row|3.3.0|
* Updated the {{il|Loreweave}}, Kingmaker, and {{il|The Taming}} vendor recipes to give [[Shaper item|Shaper]] and [[Elder item|Elder]] results if all the inputs were Shaper or Elder items.
* Updated the {{il|Loreweave}}, Kingmaker, and {{il|The Taming}} vendor recipes to give [[Shaper item|Shaper]] and [[Elder item|Elder]] results if all the inputs were Shaper or Elder items.
{{Version history table row|2.6.0}}
}}
The following changes cannot be obtained by rerolling the item's mods with a Divine Orb:
{{Version history table row|2.6.0|
* No longer has 100-150 to Maximum Mana. Now has the property Insufficient Mana doesn't prevent your Melee Attacks. The aura now provides culling strike to allies, rather than culling strike to spells. Now has 30-40% Increased Critical Strike Chance.
*The following changes cannot be obtained by rerolling the item's mods with a Divine Orb:
{{Version history table row|2.0.2}}
** No longer has 100-150 to Maximum Mana. Now has the property Insufficient Mana doesn't prevent your Melee Attacks.
** Now has 30-40% Increased Critical Strike Chance.
* The aura now provides culling strike to allies, rather than culling strike to spells.  
** This change affects all versions. {{Undocumented}}
}}
{{Version history table row|2.0.2|
* Added 3D art for Kingmaker.
* Added 3D art for Kingmaker.
{{Version history table row|2.0.0}}
}}
{{Version history table row|2.0.0|
* Introduced to the game.
* Introduced to the game.
|}
}}
{{Version history table end}}
 
==Notes==
==Notes==
{{notelist|notes=
{{notelist|notes=
{{efn|name=Kingmakertypo|There are two typos in the original GGG patch notes: " grants nearly allies" (should be "nearby") and "now has 190-200% increased Physical Damage" (should be (190-240)% ) The Version history entries in this wiki article already fixed the typo.}}
{{efn|name=Kingmakertypo|There are two typos in the original GGG patch notes: " grants nearly allies" (should be "nearby") and "now has 190-200% increased Physical Damage" (should be (190-240)% ) The Version history entries in this wiki article already fixed the typo.}}
{{efn|name=legacymod|[[Modifier:NearbyAlliesHaveCullingStrikeUniqueTwoHandAxe9|NearbyAlliesHaveCullingStrikeUniqueTwoHandAxe9]] verse newer [[Modifier:NearbyAlliesHaveCullingStrikeUnique~~1|NearbyAlliesHaveCullingStrikeUnique__1]], as well as [[Modifier:NearbyAlliesHaveIncreasedItemRarityUniqueTwoHandAxe9|NearbyAlliesHaveIncreasedItemRarityUniqueTwoHandAxe9]] verse [[Modifier:NearbyAlliesHaveIncreasedItemRarityUnique~~1|NearbyAlliesHaveIncreasedItemRarityUnique__1]]. The latter are first datamined on the league start of [[Synthesis league]] }}
}}
}}
==References==
{{reflist}}
{{Navbox Unique Items}}
{{Navbox Unique Items}}


[[Category:Unique two-handed axes with 3D art]]
[[Category:Unique two-handed axes with 3D art]]
[[Category:Unique items created by supporters]]
[[ru:Царетворец]]
[[ru:Царетворец]]

Latest revision as of 12:48, 13 January 2024

Kingmaker
Despot Axe
Two Handed Axe
Physical Damage: (360-414) to (488-561.2)
Critical Strike Chance: (6.50-7.00)%
Attacks per Second: (1.50-1.57)
Weapon Range: 1.3 metres
Requires Level 66, 140 Str, 86 Dex(300-360)% increased Physical Damage
(7-12)% increased Attack Speed
(30-40)% increased Critical Strike Chance
Nearby Allies have 30% increased Item Rarity
Nearby Allies have Culling Strike
Insufficient Mana doesn't prevent your Melee Attacks
Nearby Allies have +50% to Critical Strike Multiplier
Nearby Allies have +10 Fortification
A King and his people are linked together
like a soul and a beating heart.
Both can be severed by a same edge,
then forged anew.
Acquisition
Drop restricted
Vendor Offer
1x Regal Orb
Weapon DPS
Physical: (635.2-764.6)
Phys+Chaos: (635.2-764.6)
Total: (635.2-764.6)
Metadata
Item class: Two-Handed Axe

Kingmaker is a unique Despot AxeDespot AxeTwo Handed Axe
Physical Damage: 90-122
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
Requires Level 66, 140 Str, 86 Dex
.

Mechanics

Kingmaker's Presence
Buff
Kingmaker's Presence status icon.png

You have Culling Strike, increased item rarity, and additional critical strike multiplier and fortification while near allies using Kingmaker

30% increased Rarity of Items found
Culling Strike
+50% to Critical Strike Multiplier
+10 Fortification

Equipping this item grants the Kingmaker's Presence buff to nearby allies. It does not affect the user. The effects of the buff depends on the version of the Kingmaker, which the pre-3.6.0 legacy item only grant Culling Strike and increased Item Rarity (IIR).

Note that the "nearby" range is very small; it is measured to be a 3 metre radius. Using the Meat Shield support will keep an Animate Guardian equipped with the Kingmaker from wandering outside of the player character's range while standing still. When the character walks around however, the Animate Guardian will fall in and out of range to apply Kingmaker's Presence.

Item acquisition

Kingmaker has restrictions on where or how it can drop. It cannot be chanced.

Recipes

Kingmaker can be created from the following recipes:

AmountPartDescriptionMeta
1Soul TakerSoul Taker
Siege Axe
One Handed Axe
Physical Damage: (163.2-190.4) to (264-308)
Critical Strike Chance: 5.00%
Attacks per Second: (1.80-1.88)
Weapon Range: 1.1 metres
Requires Level 59, 119 Str, 82 Dex(140-180)% increased Physical Damage
Adds 30 to 40 Physical Damage
(20-25)% increased Attack Speed
+(20-25)% to Cold Resistance
Insufficient Mana doesn't prevent your Melee Attacks
Your Physical Damage can Chill
It is too easy for the soul to escape from an open heart.
Corrupted items can not be usedM
1HeartbreakerHeartbreaker
Royal Skean
Rune Dagger
Physical Damage: 16-64
Critical Strike Chance: 6.30%
Attacks per Second: 1.45
Weapon Range: 1.0 metres
Requires Level 50, 71 Dex, 102 Int30% increased Global Critical Strike Chance(60-70)% increased Spell Damage
(40-80)% faster start of Energy Shield Recharge
+(60-100) to maximum Mana
Your Spells have Culling Strike
A heart can be stabbed by thoughts,
If your mind is sharp enough.
1Orb of FusingOrb of FusingStack Size: 20Reforges the links between sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more links.

Legacy variants

Kingmaker has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.20.0
  • (190-240)% increased Physical Damage
  • (7-12)% increased Attack Speed
  • (30-40)% increased Critical Strike Chance
  • Nearby Allies have 30% increased Item Rarity
  • Nearby Allies have Culling Strike
  • Insufficient Mana doesn't prevent your Melee Attacks
  • Nearby Allies have +50% to Critical Strike Multiplier
  • Nearby Allies have +10 Fortification
3.16.0
  • (170-200)% increased Physical Damage
  • (7-12)% increased Attack Speed
  • (30-40)% increased Critical Strike Chance
  • Nearby Allies have 30% increased Item Rarity
  • Nearby Allies have Culling Strike
  • Insufficient Mana doesn't prevent your Melee Attacks
  • Nearby Allies have +50% to Critical Strike Multiplier
  • Nearby Allies have +1 Fortification
3.11.0
  • (250-285)% increased Physical Damage
  • (7-12)% increased Attack Speed
  • (30-40)% increased Critical Strike Chance
  • Nearby Allies have 30% increased Item Rarity
  • Nearby Allies have Culling Strike
  • Insufficient Mana doesn't prevent your Melee Attacks
  • Nearby Allies have +50% to Critical Strike Multiplier
  • Nearby Allies have +1 Fortification
3.6.0
  • (200-250)% increased Physical Damage
  • (7-12)% increased Attack Speed
  • (30-40)% increased Critical Strike Chance
  • Nearby Allies have 30% increased Item Rarity
  • Nearby Allies have Culling Strike
  • Insufficient Mana doesn't prevent your Melee Attacks
2.6.0
  • (200-250)% increased Physical Damage
  • (7-12)% increased Attack Speed
  • +(100-150) to maximum Mana
  • Nearby Allies have 30% increased Item Rarity
  • Nearby Allies have Culling Strike

The legacy mod Nearby Allies have +1 Fortification is a mod that act as a description of the unique item aura but actually does nothing (the aura is granted by a sperate hidden mod), the item's aura still grant +10 Fortification regardless it is current variant or legacy, unless it is pre-3.6 variants that does not even have the Nearby Allies have +1 Fortification mod.

According to datamined data, the pre-3.6 legacy Kingmaker, actually has a larger aura radius (5 metre verse 3 metre) for granting Culling Strike and IIR to allies,[a] which match the measurement done by redditor.[1] Despite it use the same status icon for current and pre-3.6 legacy variant, the status icon is came from a buff with internal id: "increased_item_rarity_aura", which the fortification (id: kingmaker_fortify_aura), crit multi (id: critical_strike_multiplier_aura) and culling strike (id: culling_strike_aura) are actually coded as separate hidden buffs but without status icons. In other words, it is not a bug that using a pre-3.6 legacy Kingmaker, the aura does not grant crit multi and fortification despite the status icon say so.

Gallery

Version history

Version Changes
3.20.0
  • The Kingmaker Unique Axe now has 300-360% increased Physical Damage (previously 190-240%). Existing versions of this unique can be updated using a Divine Orb.
3.16.0
  • KingmakerKingmaker
    Despot Axe
    Two Handed Axe
    Physical Damage: (360-414) to (488-561.2)
    Critical Strike Chance: (6.50-7.00)%
    Attacks per Second: (1.50-1.57)
    Weapon Range: 1.3 metres
    Requires Level 66, 140 Str, 86 Dex(300-360)% increased Physical Damage
    (7-12)% increased Attack Speed
    (30-40)% increased Critical Strike Chance
    Nearby Allies have 30% increased Item Rarity
    Nearby Allies have Culling Strike
    Insufficient Mana doesn't prevent your Melee Attacks
    Nearby Allies have +50% to Critical Strike Multiplier
    Nearby Allies have +10 Fortification
    A King and his people are linked together
    like a soul and a beating heart.
    Both can be severed by a same edge,
    then forged anew.
    now grants nearby allies 10 Fortification (instead of Fortifying nearby Allies). [b]
  • It now has 190-240% increased Physical Damage (previously 170-200%). [b]
  • Existing items will be affected by the Fortify change, though a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. is required to update the Physical Damage values.
3.11.0
  • Now has 170-200% increased Physical Damage (from 250-285%).
  • The basetype has changes in aps and damage. Read Despot AxeDespot AxeTwo Handed Axe
    Physical Damage: 90-122
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.40
    Weapon Range: 1.3 metres
    Requires Level 66, 140 Str, 86 Dex
    for detail.
3.6.0
  • Kingmaker now has "nearby allies have +50% critical strike multiplier", "nearby allies have fortify" and 250-285% increased physical damage. Existing versions are not affected.
  • The radius of the crit multi, fortify and culling strike auras for the new versions are 30 units. While the legacy version retained its 50 units radius for the culling strike aura. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.3.0
  • Updated the LoreweaveLoreweave
    Elegant Ringmail
    Armour: (377-433)
    Energy Shield: (107-155)
    Movement Speed: -5%
    Requires Level 64, 90 Str, 105 IntHas 6 Sockets
    +(8-24) to all Attributes
    Adds (4-10) to (14-36) Physical Damage to Attacks
    (20-60)% increased Global Critical Strike Chance
    +(15-50) to maximum Energy Shield
    +(20-60) to maximum Life
    +(20-50) to maximum Mana
    (6-30)% increased Rarity of Items found
    (15-50)% increased Elemental Damage
    Your Maximum Resistances are (76-78)%
    When it comes to finding a use for surplus,
    a rich man has within himself
    boundless creativity.
    , Kingmaker, and The TamingThe Taming
    Prismatic Ring
    Requires Level 30+(8-10)% to all Elemental Resistances20% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy
    +(20-30)% to all Elemental Resistances
    30% increased Elemental Damage
    10% chance to Freeze, Shock and Ignite
    30% increased Elemental Damage with Attack Skills
    "Moon after moon did Berek make fools
    Of the great and Untamed Three
    Until malice for a Brother
    Slew the hatred of the Other
    And Berek did hunt
    Alone and free."
    - Berek and the Untamed
    vendor recipes to give Shaper and Elder results if all the inputs were Shaper or Elder items.
2.6.0
  • The following changes cannot be obtained by rerolling the item's mods with a Divine Orb:
    • No longer has 100-150 to Maximum Mana. Now has the property Insufficient Mana doesn't prevent your Melee Attacks.
    • Now has 30-40% Increased Critical Strike Chance.
  • The aura now provides culling strike to allies, rather than culling strike to spells.
    • This change affects all versions. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
2.0.2
  • Added 3D art for Kingmaker.
2.0.0
  • Introduced to the game.

Notes

  1. NearbyAlliesHaveCullingStrikeUniqueTwoHandAxe9 verse newer NearbyAlliesHaveCullingStrikeUnique__1, as well as NearbyAlliesHaveIncreasedItemRarityUniqueTwoHandAxe9 verse NearbyAlliesHaveIncreasedItemRarityUnique__1. The latter are first datamined on the league start of Synthesis league
  2. 2.0 2.1 There are two typos in the original GGG patch notes: " grants nearly allies" (should be "nearby") and "now has 190-200% increased Physical Damage" (should be (190-240)% ) The Version history entries in this wiki article already fixed the typo.

References

ru:Царетворец