Frost Blades: Difference between revisions
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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Line 28: | Line 28: | ||
|static_stat3_id = show_number_of_projectiles | |static_stat3_id = show_number_of_projectiles | ||
|static_stat3_value = 1 | |static_stat3_value = 1 | ||
|stat_text = Deals (100-140)% of Base Damage<br>Fires (4-7) additional Projectiles<br>+(18-21) to Melee Weapon Range<br>60% of Physical Damage Converted to Cold Damage<br>(2-75) to (3-113) Added | |stat_text = Deals (100-140)% of Base Attack Damage<br>Fires (4-7) additional Projectiles<br>+(18-21) to Melee Weapon Range<br>60% of Physical Damage Converted to Cold Damage<br>(2-75) to (3-113) Added Cold Damage<br>(0-19)% increased Projectile Speed | ||
|quality_stat_text = 1% increased Damage<br>1% increased Projectile Speed | |quality_stat_text = 1% increased Damage<br>1% increased Projectile Speed | ||
|static_quality_stat1_id = damage_+% | |static_quality_stat1_id = damage_+% | ||
Line 38: | Line 38: | ||
|level1_damage_effectiveness = 100 | |level1_damage_effectiveness = 100 | ||
|level1_damage_multiplier = 100 | |level1_damage_multiplier = 100 | ||
|level1_stat_text = Fires 4 additional Projectiles<br>+18 to Melee Weapon Range<br>2 to 3 Added | |level1_stat_text = Fires 4 additional Projectiles<br>+18 to Melee Weapon Range<br>2 to 3 Added Cold Damage | ||
|level1_stat1_id = number_of_additional_projectiles | |level1_stat1_id = number_of_additional_projectiles | ||
|level1_stat1_value = 4 | |level1_stat1_value = 4 | ||
Line 51: | Line 51: | ||
|level2_damage_effectiveness = 102 | |level2_damage_effectiveness = 102 | ||
|level2_damage_multiplier = 102.1 | |level2_damage_multiplier = 102.1 | ||
|level2_stat_text = Fires 4 additional Projectiles<br>+18 to Melee Weapon Range<br>2 to 3 Added | |level2_stat_text = Fires 4 additional Projectiles<br>+18 to Melee Weapon Range<br>2 to 3 Added Cold Damage<br>1% increased Projectile Speed | ||
|level2_stat1_id = number_of_additional_projectiles | |level2_stat1_id = number_of_additional_projectiles | ||
|level2_stat1_value = 4 | |level2_stat1_value = 4 | ||
Line 66: | Line 66: | ||
|level3_damage_effectiveness = 104 | |level3_damage_effectiveness = 104 | ||
|level3_damage_multiplier = 104.2 | |level3_damage_multiplier = 104.2 | ||
|level3_stat_text = Fires 4 additional Projectiles<br>+18 to Melee Weapon Range<br>3 to 4 Added | |level3_stat_text = Fires 4 additional Projectiles<br>+18 to Melee Weapon Range<br>3 to 4 Added Cold Damage<br>2% increased Projectile Speed | ||
|level3_stat1_id = number_of_additional_projectiles | |level3_stat1_id = number_of_additional_projectiles | ||
|level3_stat1_value = 4 | |level3_stat1_value = 4 | ||
Line 81: | Line 81: | ||
|level4_damage_effectiveness = 106 | |level4_damage_effectiveness = 106 | ||
|level4_damage_multiplier = 106.3 | |level4_damage_multiplier = 106.3 | ||
|level4_stat_text = Fires 4 additional Projectiles<br>+18 to Melee Weapon Range<br>4 to 6 Added | |level4_stat_text = Fires 4 additional Projectiles<br>+18 to Melee Weapon Range<br>4 to 6 Added Cold Damage<br>3% increased Projectile Speed | ||
|level4_stat1_id = number_of_additional_projectiles | |level4_stat1_id = number_of_additional_projectiles | ||
|level4_stat1_value = 4 | |level4_stat1_value = 4 | ||
Line 96: | Line 96: | ||
|level5_damage_effectiveness = 108 | |level5_damage_effectiveness = 108 | ||
|level5_damage_multiplier = 108.4 | |level5_damage_multiplier = 108.4 | ||
|level5_stat_text = Fires 4 additional Projectiles<br>+18 to Melee Weapon Range<br>5 to 8 Added | |level5_stat_text = Fires 4 additional Projectiles<br>+18 to Melee Weapon Range<br>5 to 8 Added Cold Damage<br>4% increased Projectile Speed | ||
|level5_stat1_id = number_of_additional_projectiles | |level5_stat1_id = number_of_additional_projectiles | ||
|level5_stat1_value = 4 | |level5_stat1_value = 4 | ||
Line 111: | Line 111: | ||
|level6_damage_effectiveness = 111 | |level6_damage_effectiveness = 111 | ||
|level6_damage_multiplier = 110.5 | |level6_damage_multiplier = 110.5 | ||
|level6_stat_text = Fires 5 additional Projectiles<br>+19 to Melee Weapon Range<br>7 to 11 Added | |level6_stat_text = Fires 5 additional Projectiles<br>+19 to Melee Weapon Range<br>7 to 11 Added Cold Damage<br>5% increased Projectile Speed | ||
|level6_stat1_id = number_of_additional_projectiles | |level6_stat1_id = number_of_additional_projectiles | ||
|level6_stat1_value = 5 | |level6_stat1_value = 5 | ||
Line 126: | Line 126: | ||
|level7_damage_effectiveness = 113 | |level7_damage_effectiveness = 113 | ||
|level7_damage_multiplier = 112.6 | |level7_damage_multiplier = 112.6 | ||
|level7_stat_text = Fires 5 additional Projectiles<br>+19 to Melee Weapon Range<br>9 to 13 Added | |level7_stat_text = Fires 5 additional Projectiles<br>+19 to Melee Weapon Range<br>9 to 13 Added Cold Damage<br>6% increased Projectile Speed | ||
|level7_stat1_id = number_of_additional_projectiles | |level7_stat1_id = number_of_additional_projectiles | ||
|level7_stat1_value = 5 | |level7_stat1_value = 5 | ||
Line 141: | Line 141: | ||
|level8_damage_effectiveness = 115 | |level8_damage_effectiveness = 115 | ||
|level8_damage_multiplier = 114.7 | |level8_damage_multiplier = 114.7 | ||
|level8_stat_text = Fires 5 additional Projectiles<br>+19 to Melee Weapon Range<br>11 to 17 Added | |level8_stat_text = Fires 5 additional Projectiles<br>+19 to Melee Weapon Range<br>11 to 17 Added Cold Damage<br>7% increased Projectile Speed | ||
|level8_stat1_id = number_of_additional_projectiles | |level8_stat1_id = number_of_additional_projectiles | ||
|level8_stat1_value = 5 | |level8_stat1_value = 5 | ||
Line 156: | Line 156: | ||
|level9_damage_effectiveness = 117 | |level9_damage_effectiveness = 117 | ||
|level9_damage_multiplier = 116.8 | |level9_damage_multiplier = 116.8 | ||
|level9_stat_text = Fires 5 additional Projectiles<br>+19 to Melee Weapon Range<br>14 to 20 Added | |level9_stat_text = Fires 5 additional Projectiles<br>+19 to Melee Weapon Range<br>14 to 20 Added Cold Damage<br>8% increased Projectile Speed | ||
|level9_stat1_id = number_of_additional_projectiles | |level9_stat1_id = number_of_additional_projectiles | ||
|level9_stat1_value = 5 | |level9_stat1_value = 5 | ||
Line 171: | Line 171: | ||
|level10_damage_effectiveness = 119 | |level10_damage_effectiveness = 119 | ||
|level10_damage_multiplier = 118.9 | |level10_damage_multiplier = 118.9 | ||
|level10_stat_text = Fires 5 additional Projectiles<br>+19 to Melee Weapon Range<br>16 to 25 Added | |level10_stat_text = Fires 5 additional Projectiles<br>+19 to Melee Weapon Range<br>16 to 25 Added Cold Damage<br>9% increased Projectile Speed | ||
|level10_stat1_id = number_of_additional_projectiles | |level10_stat1_id = number_of_additional_projectiles | ||
|level10_stat1_value = 5 | |level10_stat1_value = 5 | ||
Line 186: | Line 186: | ||
|level11_damage_effectiveness = 121 | |level11_damage_effectiveness = 121 | ||
|level11_damage_multiplier = 121.1 | |level11_damage_multiplier = 121.1 | ||
|level11_stat_text = Fires 6 additional Projectiles<br>+20 to Melee Weapon Range<br>20 to 30 Added | |level11_stat_text = Fires 6 additional Projectiles<br>+20 to Melee Weapon Range<br>20 to 30 Added Cold Damage<br>10% increased Projectile Speed | ||
|level11_stat1_id = number_of_additional_projectiles | |level11_stat1_id = number_of_additional_projectiles | ||
|level11_stat1_value = 6 | |level11_stat1_value = 6 | ||
Line 201: | Line 201: | ||
|level12_damage_effectiveness = 123 | |level12_damage_effectiveness = 123 | ||
|level12_damage_multiplier = 123.2 | |level12_damage_multiplier = 123.2 | ||
|level12_stat_text = Fires 6 additional Projectiles<br>+20 to Melee Weapon Range<br>24 to 35 Added | |level12_stat_text = Fires 6 additional Projectiles<br>+20 to Melee Weapon Range<br>24 to 35 Added Cold Damage<br>11% increased Projectile Speed | ||
|level12_stat1_id = number_of_additional_projectiles | |level12_stat1_id = number_of_additional_projectiles | ||
|level12_stat1_value = 6 | |level12_stat1_value = 6 | ||
Line 216: | Line 216: | ||
|level13_damage_effectiveness = 125 | |level13_damage_effectiveness = 125 | ||
|level13_damage_multiplier = 125.3 | |level13_damage_multiplier = 125.3 | ||
|level13_stat_text = Fires 6 additional Projectiles<br>+20 to Melee Weapon Range<br>28 to 42 Added | |level13_stat_text = Fires 6 additional Projectiles<br>+20 to Melee Weapon Range<br>28 to 42 Added Cold Damage<br>12% increased Projectile Speed | ||
|level13_stat1_id = number_of_additional_projectiles | |level13_stat1_id = number_of_additional_projectiles | ||
|level13_stat1_value = 6 | |level13_stat1_value = 6 | ||
Line 231: | Line 231: | ||
|level14_damage_effectiveness = 127 | |level14_damage_effectiveness = 127 | ||
|level14_damage_multiplier = 127.4 | |level14_damage_multiplier = 127.4 | ||
|level14_stat_text = Fires 6 additional Projectiles<br>+20 to Melee Weapon Range<br>33 to 49 Added | |level14_stat_text = Fires 6 additional Projectiles<br>+20 to Melee Weapon Range<br>33 to 49 Added Cold Damage<br>13% increased Projectile Speed | ||
|level14_stat1_id = number_of_additional_projectiles | |level14_stat1_id = number_of_additional_projectiles | ||
|level14_stat1_value = 6 | |level14_stat1_value = 6 | ||
Line 246: | Line 246: | ||
|level15_damage_effectiveness = 129 | |level15_damage_effectiveness = 129 | ||
|level15_damage_multiplier = 129.5 | |level15_damage_multiplier = 129.5 | ||
|level15_stat_text = Fires 6 additional Projectiles<br>+20 to Melee Weapon Range<br>39 to 58 Added | |level15_stat_text = Fires 6 additional Projectiles<br>+20 to Melee Weapon Range<br>39 to 58 Added Cold Damage<br>14% increased Projectile Speed | ||
|level15_stat1_id = number_of_additional_projectiles | |level15_stat1_id = number_of_additional_projectiles | ||
|level15_stat1_value = 6 | |level15_stat1_value = 6 | ||
Line 261: | Line 261: | ||
|level16_damage_effectiveness = 132 | |level16_damage_effectiveness = 132 | ||
|level16_damage_multiplier = 131.6 | |level16_damage_multiplier = 131.6 | ||
|level16_stat_text = Fires 7 additional Projectiles<br>+21 to Melee Weapon Range<br>45 to 68 Added | |level16_stat_text = Fires 7 additional Projectiles<br>+21 to Melee Weapon Range<br>45 to 68 Added Cold Damage<br>15% increased Projectile Speed | ||
|level16_stat1_id = number_of_additional_projectiles | |level16_stat1_id = number_of_additional_projectiles | ||
|level16_stat1_value = 7 | |level16_stat1_value = 7 | ||
Line 276: | Line 276: | ||
|level17_damage_effectiveness = 134 | |level17_damage_effectiveness = 134 | ||
|level17_damage_multiplier = 133.7 | |level17_damage_multiplier = 133.7 | ||
|level17_stat_text = Fires 7 additional Projectiles<br>+21 to Melee Weapon Range<br>52 to 79 Added | |level17_stat_text = Fires 7 additional Projectiles<br>+21 to Melee Weapon Range<br>52 to 79 Added Cold Damage<br>16% increased Projectile Speed | ||
|level17_stat1_id = number_of_additional_projectiles | |level17_stat1_id = number_of_additional_projectiles | ||
|level17_stat1_value = 7 | |level17_stat1_value = 7 | ||
Line 291: | Line 291: | ||
|level18_damage_effectiveness = 136 | |level18_damage_effectiveness = 136 | ||
|level18_damage_multiplier = 135.8 | |level18_damage_multiplier = 135.8 | ||
|level18_stat_text = Fires 7 additional Projectiles<br>+21 to Melee Weapon Range<br>61 to 91 Added | |level18_stat_text = Fires 7 additional Projectiles<br>+21 to Melee Weapon Range<br>61 to 91 Added Cold Damage<br>17% increased Projectile Speed | ||
|level18_stat1_id = number_of_additional_projectiles | |level18_stat1_id = number_of_additional_projectiles | ||
|level18_stat1_value = 7 | |level18_stat1_value = 7 | ||
Line 306: | Line 306: | ||
|level19_damage_effectiveness = 138 | |level19_damage_effectiveness = 138 | ||
|level19_damage_multiplier = 137.9 | |level19_damage_multiplier = 137.9 | ||
|level19_stat_text = Fires 7 additional Projectiles<br>+21 to Melee Weapon Range<br>68 to 102 Added | |level19_stat_text = Fires 7 additional Projectiles<br>+21 to Melee Weapon Range<br>68 to 102 Added Cold Damage<br>18% increased Projectile Speed | ||
|level19_stat1_id = number_of_additional_projectiles | |level19_stat1_id = number_of_additional_projectiles | ||
|level19_stat1_value = 7 | |level19_stat1_value = 7 | ||
Line 321: | Line 321: | ||
|level20_damage_effectiveness = 140 | |level20_damage_effectiveness = 140 | ||
|level20_damage_multiplier = 140 | |level20_damage_multiplier = 140 | ||
|level20_stat_text = Fires 7 additional Projectiles<br>+21 to Melee Weapon Range<br>75 to 113 Added | |level20_stat_text = Fires 7 additional Projectiles<br>+21 to Melee Weapon Range<br>75 to 113 Added Cold Damage<br>19% increased Projectile Speed | ||
|level20_stat1_id = number_of_additional_projectiles | |level20_stat1_id = number_of_additional_projectiles | ||
|level20_stat1_value = 7 | |level20_stat1_value = 7 | ||
Line 336: | Line 336: | ||
|level21_damage_effectiveness = 142 | |level21_damage_effectiveness = 142 | ||
|level21_damage_multiplier = 142.1 | |level21_damage_multiplier = 142.1 | ||
|level21_stat_text = Fires 8 additional Projectiles<br>+22 to Melee Weapon Range<br>81 to 122 Added | |level21_stat_text = Fires 8 additional Projectiles<br>+22 to Melee Weapon Range<br>81 to 122 Added Cold Damage<br>20% increased Projectile Speed | ||
|level21_stat1_id = number_of_additional_projectiles | |level21_stat1_id = number_of_additional_projectiles | ||
|level21_stat1_value = 8 | |level21_stat1_value = 8 | ||
Line 351: | Line 351: | ||
|level22_damage_effectiveness = 144 | |level22_damage_effectiveness = 144 | ||
|level22_damage_multiplier = 144.2 | |level22_damage_multiplier = 144.2 | ||
|level22_stat_text = Fires 8 additional Projectiles<br>+22 to Melee Weapon Range<br>87 to 130 Added | |level22_stat_text = Fires 8 additional Projectiles<br>+22 to Melee Weapon Range<br>87 to 130 Added Cold Damage<br>21% increased Projectile Speed | ||
|level22_stat1_id = number_of_additional_projectiles | |level22_stat1_id = number_of_additional_projectiles | ||
|level22_stat1_value = 8 | |level22_stat1_value = 8 | ||
Line 366: | Line 366: | ||
|level23_damage_effectiveness = 146 | |level23_damage_effectiveness = 146 | ||
|level23_damage_multiplier = 146.3 | |level23_damage_multiplier = 146.3 | ||
|level23_stat_text = Fires 8 additional Projectiles<br>+22 to Melee Weapon Range<br>93 to 140 Added | |level23_stat_text = Fires 8 additional Projectiles<br>+22 to Melee Weapon Range<br>93 to 140 Added Cold Damage<br>22% increased Projectile Speed | ||
|level23_stat1_id = number_of_additional_projectiles | |level23_stat1_id = number_of_additional_projectiles | ||
|level23_stat1_value = 8 | |level23_stat1_value = 8 | ||
Line 381: | Line 381: | ||
|level24_damage_effectiveness = 148 | |level24_damage_effectiveness = 148 | ||
|level24_damage_multiplier = 148.4 | |level24_damage_multiplier = 148.4 | ||
|level24_stat_text = Fires 8 additional Projectiles<br>+22 to Melee Weapon Range<br>100 to 150 Added | |level24_stat_text = Fires 8 additional Projectiles<br>+22 to Melee Weapon Range<br>100 to 150 Added Cold Damage<br>23% increased Projectile Speed | ||
|level24_stat1_id = number_of_additional_projectiles | |level24_stat1_id = number_of_additional_projectiles | ||
|level24_stat1_value = 8 | |level24_stat1_value = 8 | ||
Line 396: | Line 396: | ||
|level25_damage_effectiveness = 151 | |level25_damage_effectiveness = 151 | ||
|level25_damage_multiplier = 150.5 | |level25_damage_multiplier = 150.5 | ||
|level25_stat_text = Fires 8 additional Projectiles<br>+22 to Melee Weapon Range<br>107 to 160 Added | |level25_stat_text = Fires 8 additional Projectiles<br>+22 to Melee Weapon Range<br>107 to 160 Added Cold Damage<br>24% increased Projectile Speed | ||
|level25_stat1_id = number_of_additional_projectiles | |level25_stat1_id = number_of_additional_projectiles | ||
|level25_stat1_value = 8 | |level25_stat1_value = 8 | ||
Line 411: | Line 411: | ||
|level26_damage_effectiveness = 153 | |level26_damage_effectiveness = 153 | ||
|level26_damage_multiplier = 152.6 | |level26_damage_multiplier = 152.6 | ||
|level26_stat_text = Fires 9 additional Projectiles<br>+23 to Melee Weapon Range<br>114 to 172 Added | |level26_stat_text = Fires 9 additional Projectiles<br>+23 to Melee Weapon Range<br>114 to 172 Added Cold Damage<br>25% increased Projectile Speed | ||
|level26_stat1_id = number_of_additional_projectiles | |level26_stat1_id = number_of_additional_projectiles | ||
|level26_stat1_value = 9 | |level26_stat1_value = 9 | ||
Line 426: | Line 426: | ||
|level27_damage_effectiveness = 155 | |level27_damage_effectiveness = 155 | ||
|level27_damage_multiplier = 154.7 | |level27_damage_multiplier = 154.7 | ||
|level27_stat_text = Fires 9 additional Projectiles<br>+23 to Melee Weapon Range<br>123 to 184 Added | |level27_stat_text = Fires 9 additional Projectiles<br>+23 to Melee Weapon Range<br>123 to 184 Added Cold Damage<br>26% increased Projectile Speed | ||
|level27_stat1_id = number_of_additional_projectiles | |level27_stat1_id = number_of_additional_projectiles | ||
|level27_stat1_value = 9 | |level27_stat1_value = 9 | ||
Line 441: | Line 441: | ||
|level28_damage_effectiveness = 157 | |level28_damage_effectiveness = 157 | ||
|level28_damage_multiplier = 156.8 | |level28_damage_multiplier = 156.8 | ||
|level28_stat_text = Fires 9 additional Projectiles<br>+23 to Melee Weapon Range<br>131 to 197 Added | |level28_stat_text = Fires 9 additional Projectiles<br>+23 to Melee Weapon Range<br>131 to 197 Added Cold Damage<br>27% increased Projectile Speed | ||
|level28_stat1_id = number_of_additional_projectiles | |level28_stat1_id = number_of_additional_projectiles | ||
|level28_stat1_value = 9 | |level28_stat1_value = 9 | ||
Line 456: | Line 456: | ||
|level29_damage_effectiveness = 159 | |level29_damage_effectiveness = 159 | ||
|level29_damage_multiplier = 158.9 | |level29_damage_multiplier = 158.9 | ||
|level29_stat_text = Fires 9 additional Projectiles<br>+23 to Melee Weapon Range<br>140 to 210 Added | |level29_stat_text = Fires 9 additional Projectiles<br>+23 to Melee Weapon Range<br>140 to 210 Added Cold Damage<br>28% increased Projectile Speed | ||
|level29_stat1_id = number_of_additional_projectiles | |level29_stat1_id = number_of_additional_projectiles | ||
|level29_stat1_value = 9 | |level29_stat1_value = 9 | ||
Line 471: | Line 471: | ||
|level30_damage_effectiveness = 161 | |level30_damage_effectiveness = 161 | ||
|level30_damage_multiplier = 161.1 | |level30_damage_multiplier = 161.1 | ||
|level30_stat_text = Fires 9 additional Projectiles<br>+23 to Melee Weapon Range<br>150 to 224 Added | |level30_stat_text = Fires 9 additional Projectiles<br>+23 to Melee Weapon Range<br>150 to 224 Added Cold Damage<br>29% increased Projectile Speed | ||
|level30_stat1_id = number_of_additional_projectiles | |level30_stat1_id = number_of_additional_projectiles | ||
|level30_stat1_value = 9 | |level30_stat1_value = 9 | ||
Line 486: | Line 486: | ||
|level31_damage_effectiveness = 162 | |level31_damage_effectiveness = 162 | ||
|level31_damage_multiplier = 162.1 | |level31_damage_multiplier = 162.1 | ||
|level31_stat_text = Fires 9 additional Projectiles<br>+23 to Melee Weapon Range<br>155 to 232 Added | |level31_stat_text = Fires 9 additional Projectiles<br>+23 to Melee Weapon Range<br>155 to 232 Added Cold Damage<br>29% increased Projectile Speed | ||
|level31_stat1_id = number_of_additional_projectiles | |level31_stat1_id = number_of_additional_projectiles | ||
|level31_stat1_value = 9 | |level31_stat1_value = 9 | ||
Line 501: | Line 501: | ||
|level32_damage_effectiveness = 163 | |level32_damage_effectiveness = 163 | ||
|level32_damage_multiplier = 163.2 | |level32_damage_multiplier = 163.2 | ||
|level32_stat_text = Fires 10 additional Projectiles<br>+24 to Melee Weapon Range<br>160 to 240 Added | |level32_stat_text = Fires 10 additional Projectiles<br>+24 to Melee Weapon Range<br>160 to 240 Added Cold Damage<br>30% increased Projectile Speed | ||
|level32_stat1_id = number_of_additional_projectiles | |level32_stat1_id = number_of_additional_projectiles | ||
|level32_stat1_value = 10 | |level32_stat1_value = 10 | ||
Line 516: | Line 516: | ||
|level33_damage_effectiveness = 164 | |level33_damage_effectiveness = 164 | ||
|level33_damage_multiplier = 164.2 | |level33_damage_multiplier = 164.2 | ||
|level33_stat_text = Fires 10 additional Projectiles<br>+24 to Melee Weapon Range<br>165 to 248 Added | |level33_stat_text = Fires 10 additional Projectiles<br>+24 to Melee Weapon Range<br>165 to 248 Added Cold Damage<br>30% increased Projectile Speed | ||
|level33_stat1_id = number_of_additional_projectiles | |level33_stat1_id = number_of_additional_projectiles | ||
|level33_stat1_value = 10 | |level33_stat1_value = 10 | ||
Line 531: | Line 531: | ||
|level34_damage_effectiveness = 165 | |level34_damage_effectiveness = 165 | ||
|level34_damage_multiplier = 165.3 | |level34_damage_multiplier = 165.3 | ||
|level34_stat_text = Fires 10 additional Projectiles<br>+24 to Melee Weapon Range<br>171 to 256 Added | |level34_stat_text = Fires 10 additional Projectiles<br>+24 to Melee Weapon Range<br>171 to 256 Added Cold Damage<br>31% increased Projectile Speed | ||
|level34_stat1_id = number_of_additional_projectiles | |level34_stat1_id = number_of_additional_projectiles | ||
|level34_stat1_value = 10 | |level34_stat1_value = 10 | ||
Line 546: | Line 546: | ||
|level35_damage_effectiveness = 166 | |level35_damage_effectiveness = 166 | ||
|level35_damage_multiplier = 166.3 | |level35_damage_multiplier = 166.3 | ||
|level35_stat_text = Fires 10 additional Projectiles<br>+24 to Melee Weapon Range<br>176 to 265 Added | |level35_stat_text = Fires 10 additional Projectiles<br>+24 to Melee Weapon Range<br>176 to 265 Added Cold Damage<br>31% increased Projectile Speed | ||
|level35_stat1_id = number_of_additional_projectiles | |level35_stat1_id = number_of_additional_projectiles | ||
|level35_stat1_value = 10 | |level35_stat1_value = 10 | ||
Line 561: | Line 561: | ||
|level36_damage_effectiveness = 167 | |level36_damage_effectiveness = 167 | ||
|level36_damage_multiplier = 167.4 | |level36_damage_multiplier = 167.4 | ||
|level36_stat_text = Fires 10 additional Projectiles<br>+24 to Melee Weapon Range<br>182 to 273 Added | |level36_stat_text = Fires 10 additional Projectiles<br>+24 to Melee Weapon Range<br>182 to 273 Added Cold Damage<br>32% increased Projectile Speed | ||
|level36_stat1_id = number_of_additional_projectiles | |level36_stat1_id = number_of_additional_projectiles | ||
|level36_stat1_value = 10 | |level36_stat1_value = 10 | ||
Line 576: | Line 576: | ||
|level37_damage_effectiveness = 168 | |level37_damage_effectiveness = 168 | ||
|level37_damage_multiplier = 168.4 | |level37_damage_multiplier = 168.4 | ||
|level37_stat_text = Fires 10 additional Projectiles<br>+24 to Melee Weapon Range<br>188 to 282 Added | |level37_stat_text = Fires 10 additional Projectiles<br>+24 to Melee Weapon Range<br>188 to 282 Added Cold Damage<br>32% increased Projectile Speed | ||
|level37_stat1_id = number_of_additional_projectiles | |level37_stat1_id = number_of_additional_projectiles | ||
|level37_stat1_value = 10 | |level37_stat1_value = 10 | ||
Line 591: | Line 591: | ||
|level38_damage_effectiveness = 169 | |level38_damage_effectiveness = 169 | ||
|level38_damage_multiplier = 169.5 | |level38_damage_multiplier = 169.5 | ||
|level38_stat_text = Fires 10 additional Projectiles<br>+24 to Melee Weapon Range<br>194 to 292 Added | |level38_stat_text = Fires 10 additional Projectiles<br>+24 to Melee Weapon Range<br>194 to 292 Added Cold Damage<br>33% increased Projectile Speed | ||
|level38_stat1_id = number_of_additional_projectiles | |level38_stat1_id = number_of_additional_projectiles | ||
|level38_stat1_value = 10 | |level38_stat1_value = 10 | ||
Line 606: | Line 606: | ||
|level39_damage_effectiveness = 171 | |level39_damage_effectiveness = 171 | ||
|level39_damage_multiplier = 170.5 | |level39_damage_multiplier = 170.5 | ||
|level39_stat_text = Fires 10 additional Projectiles<br>+24 to Melee Weapon Range<br>201 to 301 Added | |level39_stat_text = Fires 10 additional Projectiles<br>+24 to Melee Weapon Range<br>201 to 301 Added Cold Damage<br>33% increased Projectile Speed | ||
|level39_stat1_id = number_of_additional_projectiles | |level39_stat1_id = number_of_additional_projectiles | ||
|level39_stat1_value = 10 | |level39_stat1_value = 10 | ||
Line 621: | Line 621: | ||
|level40_damage_effectiveness = 172 | |level40_damage_effectiveness = 172 | ||
|level40_damage_multiplier = 171.6 | |level40_damage_multiplier = 171.6 | ||
|level40_stat_text = Fires 10 additional Projectiles<br>+24 to Melee Weapon Range<br>207 to 311 Added | |level40_stat_text = Fires 10 additional Projectiles<br>+24 to Melee Weapon Range<br>207 to 311 Added Cold Damage<br>34% increased Projectile Speed | ||
|level40_stat1_id = number_of_additional_projectiles | |level40_stat1_id = number_of_additional_projectiles | ||
|level40_stat1_value = 10 | |level40_stat1_value = 10 |
Revision as of 20:26, 13 December 2019
Level: (1-20)
Attack Damage: (100-140)% of base
Effectiveness of Added Damage: (100-140)%
Projectile Speed: 2250Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Requires a Melee Weapon.Deals (100-140)% of Base Attack Damage
Fires (4-7) additional Projectiles
+(18-21) to Melee Weapon Range
60% of Physical Damage Converted to Cold Damage
(2-75) to (3-113) Added Cold Damage
(0-19)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop level: 5Vendor Prices
Normal | 1x Scroll of Wisdom |
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemFrostBlades
Frost Blades is a cold melee attack skill that strikes with increased range, then has the secondary effect of releasing projectiles behind the struck enemies.
Skill functions and interactions
- Dual Wielding: Since Frost Blades has no weapon restrictions, attacks will alternate between both hands while dual wielding.
An attack with Frost Blades consists of two parts:
- An initial melee hit with the keywords Cold, Attack, Melee
- A projectile attack with the keywords Cold, Attack, Projectile
When an enemy is hit by this skill, multiple homing projectiles fly out from behind the enemy and target nearby enemies. This skill increases the melee range by an appreciable degree. Unlike Lightning Strike, if the initial attack does not hit an enemy, then no projectiles are released.
The projectiles have the same damage multiplier as the initial melee hit, with the same cold damage conversion. However the initial melee attack scales with melee damage modifiers (such as Melee Physical Damage), whereas the projectiles scale with projectile damage modifiers. Both components scale equally with (unspecified) attack, physical, and cold damage modifiers.
Multistrike uses the increased attack range of this skill when selecting targets to attack. Melee Splash does not release additional projectiles from secondary targets struck by the initial melee splash, nor does it splash the projectiles' damage. Faster Projectiles will increase the speed and effective range of the secondary projectiles. Vicious Projectiles scales all the damage of the projectiles, but not the initial melee attack: attack speed is NOT reduced since the attack animation itself is melee, rather than projectile.
Note: the tooltip DPS shows only the melee attack component damage and DPS. It does not show damage values for the projectile component. To calculate the projectile component, use the formula at the bottom of this page.
Gem level progression
Level | Damage Effectiveness | Attack Damage | Additional Projectiles | Melee Weapon Range | Cold Damage | Projectile Speed | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|---|---|---|---|
1 | 1 | 0 | 110% | 110% | N/A | N/A | N/A | N/A | 0 | 0 |
2 | 2 | 0 | 116% | 116% | N/A | N/A | N/A | N/A | 70 | 70 |
3 | 4 | 16 | 122% | 122% | N/A | N/A | N/A | N/A | 308 | 378 |
4 | 7 | 22 | 128% | 128% | N/A | N/A | N/A | N/A | 1554 | 1932 |
5 | 11 | 31 | 134% | 134% | N/A | N/A | N/A | N/A | 6667 | 8599 |
6 | 16 | 41 | 140% | 140% | N/A | N/A | N/A | N/A | 26047 | 34646 |
7 | 20 | 50 | 146% | 146% | N/A | N/A | N/A | N/A | 49725 | 84371 |
8 | 24 | 58 | 152% | 152% | N/A | N/A | N/A | N/A | 95714 | 180085 |
9 | 28 | 67 | 158% | 158% | N/A | N/A | N/A | N/A | 169595 | 349680 |
10 | 32 | 75 | 164% | 164% | N/A | N/A | N/A | N/A | 283759 | 633439 |
11 | 36 | 83 | 171% | 171% | N/A | N/A | N/A | N/A | 453996 | 1087435 |
12 | 40 | 92 | 177% | 177% | N/A | N/A | N/A | N/A | 703128 | 1790563 |
13 | 44 | 100 | 183% | 183% | N/A | N/A | N/A | N/A | 1061223 | 2851786 |
14 | 48 | 109 | 189% | 189% | N/A | N/A | N/A | N/A | 2065870 | 4917656 |
15 | 52 | 117 | 195% | 195% | N/A | N/A | N/A | N/A | 2507110 | 7424766 |
16 | 56 | 125 | 201% | 201% | N/A | N/A | N/A | N/A | 5798936 | 13223702 |
17 | 60 | 134 | 207% | 207% | N/A | N/A | N/A | N/A | 15083919 | 28307621 |
18 | 64 | 142 | 213% | 213% | N/A | N/A | N/A | N/A | 27792735 | 56100356 |
19 | 67 | 148 | 219% | 219% | N/A | N/A | N/A | N/A | 43869739 | 99970095 |
20 | 70 | 155 | 225% | 225% | N/A | N/A | N/A | N/A | 242081556 | 342051651 |
21 | 72 | 159 | 231% | 231% | N/A | N/A | N/A | N/A | N/A | N/A |
22 | 74 | N/A | 237% | 237% | N/A | N/A | N/A | N/A | N/A | N/A |
23 | 76 | N/A | 243% | 243% | N/A | N/A | N/A | N/A | N/A | N/A |
24 | 78 | N/A | 249% | 249% | N/A | N/A | N/A | N/A | N/A | N/A |
25 | 80 | N/A | 255% | 255% | N/A | N/A | N/A | N/A | N/A | N/A |
26 | 82 | N/A | 261% | 261% | N/A | N/A | N/A | N/A | N/A | N/A |
27 | 84 | N/A | 267% | 267% | N/A | N/A | N/A | N/A | N/A | N/A |
28 | 86 | N/A | 273% | 273% | N/A | N/A | N/A | N/A | N/A | N/A |
29 | 88 | N/A | 279% | 279% | N/A | N/A | N/A | N/A | N/A | N/A |
30 | 90 | N/A | 286% | 286% | N/A | N/A | N/A | N/A | N/A | N/A |
31 | 91 | N/A | 289% | 289% | N/A | N/A | N/A | N/A | N/A | N/A |
32 | 92 | N/A | 292% | 292% | N/A | N/A | N/A | N/A | N/A | N/A |
33 | 93 | N/A | 295% | 295% | N/A | N/A | N/A | N/A | N/A | N/A |
34 | 94 | N/A | 298% | 298% | N/A | N/A | N/A | N/A | N/A | N/A |
35 | 95 | N/A | 301% | 301% | N/A | N/A | N/A | N/A | N/A | N/A |
36 | 96 | N/A | 304% | 304% | N/A | N/A | N/A | N/A | N/A | N/A |
37 | 97 | N/A | 307% | 307% | N/A | N/A | N/A | N/A | N/A | N/A |
38 | 98 | N/A | 310% | 310% | N/A | N/A | N/A | N/A | N/A | N/A |
39 | 99 | N/A | 313% | 313% | N/A | N/A | N/A | N/A | N/A | N/A |
40 | 100 | N/A | 316% | 316% | N/A | N/A | N/A | N/A | N/A | N/A |
Item acquisition
Frost Blades can drop anywhere.
Recipes
Frost Blades can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Enemy at the Gate Act 1 | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Enemy at the Gate Act 1 Nessa | ✗ | ✓ | ✓ | ✓ | ✗ | ✗ | ✓ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Projectile Damage Calculation
To calculate the projectile damage (or DPS) given the melee tooltip damage (or DPS) use the following formula:
where:
- IAD = Sum of all % increased attack damage (not including either melee or projectile specific increased damage nor effects from Strength)
- IMD = Sum of all % increased melee damage (including effects from Strength)
- IPD = Sum of all % increased projectile damage (including effects from Strength if Iron Grip is applicable)
- MMD = individual % more/less melee damage modifiers
- MPD = individual % more/less projectile damage modifiers
All % values are expressed as decimal, e.g. 20% = 0.20. Reduced and less damage modifiers are expressed as negative values.
projectile_damage = tooltip_damage * (1.0 + IAD + IPD) / (1.0 + IAD + IMD) * (1.0 + MPD) / (1.0 + MMD)
If there are multiple more/less damage modifiers, then repeat the multiplicative terms (1.0 + MMD) and/or (1.0 + MPD) individually for each source.
Derivation |
---|
tooltip_damage_melee = base_damage * (1.0 + IAD + IMD) * (1.0 + MMD) (1) tooltip_damage_projectile = base_damage * (1.0 + IAD + IPD) * (1.0 + MPD) (2) Divide (2) with (1) to eliminate base_damage tooltip_damage_projectile / tooltip_damage_melee = (1.0 + IAD + IPD)/(1.0 + IAD + IMD) * (1.0 + MPD) / (1.0 + MMD) (3) In order to be accurate, IAD, IMD, and IPD must be calculated correctly, including any effects from Strength and Iron Grip if applicable. Note also that (3) is valid only individually for the physical or cold portions of the damage. In the presence of cold or elemental damage modifiers such as Fangs of Frost, HatredHatredAura, Spell, AoE, Cold |
Example |
---|
Tooltip_damage = [10, 20] % increased physical damage from passives = 20% % increased melee physical damage from passives = 60% % increased melee physical damage from 90 Strength = 18% (Iron Grip is not taken) % increased projectile damage from passives = 40% 30% more melee damage (from level 1 Melee Physical Damage) 30% more melee damage (from level 1 Melee Damage on Full Life) 35% more projectile damage (from level 6 Physical Projectile Attack Damage) 25% less projectile damage (from level 1 Lesser Multiple Projectiles) IAD = 0.2 IMD = 0.6 + 0.18 = 0.78 IPD = 0.4 MPD_1 = 1.35 (35% more) MPD_2 = 0.75 (25% less) MMD_1 = 1.3 (30% more) MMD_2 = 1.3 (30% more) projectile_damage = tooltip_damage * (1.0 + IAD + IPD) / (1.0 + IAD + IMD) * (MPD_1 * MPD_2) / (MMD_1 * MMD_2) = [10, 20] * (1.0 + 0.2 + 0.4) / (1.0 + 0.2 + 0.78) * (1.35 * 0.75)/(1.3 * 1.3) = [10, 20] * (1.6) / (1.98) * (1.0125) / (1.69) = [10, 20] * (0.4841) = [4.8, 9.6] |
Threshold Jewel
The following threshold jewels augment the skill gem:
Item | Radius | Stats |
---|
Related helmet enchantments
The following helmet enchantments affect Frost Blades.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Frost Blades Damage 1 | 66 | Merciless Labyrinth | 25% increased Frost Blades Damage | helmet 100 |
Enchantment Frost Blades Damage 2 | 75 | Eternal Labyrinth | 40% increased Frost Blades Damage | helmet 100 |
Enchantment Frost Blades Projectile Speed 1 | 66 | Merciless Labyrinth | 20% increased Frost Blades Projectile Speed | helmet 100 |
Enchantment Frost Blades Projectile Speed 2 | 75 | Eternal Labyrinth | 30% increased Frost Blades Projectile Speed | helmet 100 |
Version history
Version | Changes |
---|---|
3.7.0 |
|
2.6.0 |
|
2.4.0 |
|
2.1.0 |
|
2.0.0 |
|