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{{redirect|Skill Duration|the passive skill|Skill Duration (passive skill)}}
{{redirect|Skill Duration|the passive skill|Skill Duration (passive skill)}}


'''Duration''' is a [[keyword]] and refers to attribute of certain [[effect]]s that continue over time. Specify how long [[effect]] remains.  
'''Duration''' is a [[keyword]] that refers to the attribute of certain [[effect]]s that continue over time, and specify how long the effect remains.  


'''Similar effects''' - [[Expiration rate]] is not calculated the same as duration, but they both are capable of making certain [[game mechanics]] last a longer or shorter time.<ref>https://www.pathofexile.com/forum/view-thread/3123794 - Game mechanics question and answer thread - author GGG staff -Access and releases dates may 18, 2021. </ref>
__TOC__


== Exceptions ==
==Skill effect duration==
Duration refers to mechanic of effects not to mechanic of [[Action speed|action]]. Similar characteristics being not related with duration attribute:
Duration most commonly refers to {{c|mod|Skill Effect Duration}}, a stat and modifier which can increase or reduce the duration of effects of many [[skills]] and secondary effects from [[support gem]]s. Note that not all timed effects from skills are considered skill effects.
* [[cooldown]]
 
* [[cast speed]]
==Other duration types==
* [[attack speed]]
===Ailment duration===
*[[throwing speed]]
{{main|Ailment duration}}
*[[laying speed]]
{{:Ailment duration}}
* [[trap]] lasts
===Trap duration===
{{main|Trap}}
Traps remain armed for a limited duration, after which they expire. Most traps are triggered automatically when they expire, regardless of whether there are any enemies nearby. Trap duration does not affect the duration of skill effects of the skills used by traps and vice versa.
 
===Mine duration===
{{main|Mine}}
Mines remain active for a limited duration, after which they expire. If a mine is not detonated before it expires, it is destroyed without triggering.  Mine duration does not affect the duration of skill effects of the skills used by mines and vice versa.
 
===Totem duration===
{{main|Totem}}
Totems from skills (not the monster type) remain active for a limited duration, after which they die. Totem duration does not affect the duration of skill effects of the skills used by totems and vice versa.
 
===Buff duration===
Certain buffs with a duration cannot be modified by skill duration effect even if they are obtained from a skill. However, some of these buffs can be modified by other means. Some examples include:
* [[Onslaught]] - if not obtained from a skill (e.g. {{il|Daresso's Defiance}})
* [[Fortification]] - can be modified by {{c|mod|Fortification Duration}}
* [[Elusive]] - indirectly modified by {{c|mod|effect of Elusive}}
* {{il|Berserk}} - indirectly modified by {{c|mod|reduced Rage loss per second}} and {{c|mod|+# to Maximum Rage}}
 
Buff/debuff [[expiration rate]] indirectly affects buff/debuff duration, causing the total duration to complete at an increased or decreased rate. The numerical duration of the effect is unchanged.<ref>https://www.pathofexile.com/forum/view-thread/3123794 - Game mechanics question and answer thread - author GGG staff -Access and releases dates may 18, 2021. </ref>
 
===Cooldown duration===
{{main|Cooldown}}
Cooldown duration is the lockout time between skill uses with a [[cooldown]], and can only be modified by [[Cooldown Recovery Rate]] modifiers.


==Mechanics==
==Mechanics==
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{{stat total|duration}}
{{stat total|duration}}
==Skill effect duration modifiers==
The {{c|mod|Skill Effect Duration}} mod can increase or reduce the duration of [[skill]]s with this [[keyword]]. Specific types of duration effects such as [[curse]]s or [[trap]]s can also have their durations modified by passives or items. Buffs which are not created by a skill cannot have their duration altered.
Generic skill duration modifiers do not affect the lifetime of [[totem]]s, [[trap]]s or [[mine]]s.


===Skill effect duration===
===Skill effect duration===
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|stat_column1_format=%s%%
|stat_column1_format=%s%%
|stat_column1_stat1_id=skill_effect_duration_+%
|stat_column1_stat1_id=skill_effect_duration_+%
}}
===Trap duration===
{{Query unique items
|tables=item_stats
|join=items._pageID=item_stats._pageID
|where=item_stats.id LIKE "%trap_duration_%"
|stat_column1_header=Duration
|stat_column1_format=%s%%
|stat_column1_stat1_id=trap_duration_+%
}}
}}


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|where=
|where=
   passive_skill_stats.id = "base_curse_duration_+%"
   passive_skill_stats.id = "base_curse_duration_+%"
}}
====Totem duration====
{{Query base passive skills
|where=
  passive_skill_stats.id = "totem_duration_+%"
}}
====Mine duration====
{{Query base passive skills
|where=
  passive_skill_stats.id = "mine_duration_+%"
}}
}}
===Charge duration===
===Charge duration===

Revision as of 08:06, 9 November 2022

This article needs cleanup to meet quality standards.

There are so many Cargo queries on this page that it exceeds the wiki's time and length restrictions for templates. Some queries need to be deleted or moved to subpages. Please help improve this article if you can.

"Skill Duration" redirects here. For the passive skill, see Skill Duration (passive skill).

Duration is a keyword that refers to the attribute of certain effects that continue over time, and specify how long the effect remains.

Skill effect duration

Duration most commonly refers to Skill Effect Duration, a stat and modifier which can increase or reduce the duration of effects of many skills and secondary effects from support gems. Note that not all timed effects from skills are considered skill effects.

Other duration types

Ailment duration

Main page: Ailment duration

All ailments have a fixed base duration, except for Freeze which scales with the ailment threshold of the hit. These durations can be modified, but are not considered skill effects and therefore cannot be modified by skill effect duration modifiers.

Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
Level: (1-20)
Cost: 5 Mana
Attack Damage: (90-154)% of base
Effectiveness of Added Damage: (90-154)%
Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.30% less Attack Speed if Dual Wielding
Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
Base duration is 4.00 seconds
(5-169) to (7-254) Added Chaos Damage
60% of Physical Damage Converted to Chaos Damage
60% chance to Poison on Hit

Additional Effects From 1-20% Quality:
Base duration is (0.05-1) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
and PuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow
Level: (1-20)
Cost: 6 Mana
Attack Speed: 70% of base
Attack Damage: (134-164)% of base
Effectiveness of Added Damage: (135-165)%
Requires Level 4Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Base duration is 8.00 seconds
(3-75) to (4-113) Added Attack Physical Damage
(30-49)% more Damage with Bleeding
Causes Bleeding

Additional Effects From 1-20% Quality:
+(1-20)% more Damage with Bleeding
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
are unique in that they have overrides for the default poison and bleed duration respectively with a skill effect, allowing poisons applied by Viper Strike and bleeds applied by Puncture to be modified by skill effect duration modifiers.

Trap duration

Main page: Trap

Traps remain armed for a limited duration, after which they expire. Most traps are triggered automatically when they expire, regardless of whether there are any enemies nearby. Trap duration does not affect the duration of skill effects of the skills used by traps and vice versa.

Mine duration

Main page: Mine

Mines remain active for a limited duration, after which they expire. If a mine is not detonated before it expires, it is destroyed without triggering. Mine duration does not affect the duration of skill effects of the skills used by mines and vice versa.

Totem duration

Main page: Totem

Totems from skills (not the monster type) remain active for a limited duration, after which they die. Totem duration does not affect the duration of skill effects of the skills used by totems and vice versa.

Buff duration

Certain buffs with a duration cannot be modified by skill duration effect even if they are obtained from a skill. However, some of these buffs can be modified by other means. Some examples include:

  • Onslaught - if not obtained from a skill (e.g. Daresso's DefianceDaresso's Defiance
    Full Dragonscale
    Armour: (1316-1731)
    Evasion: (1044-1372)
    Movement Speed: -3%
    Requires Level 63, 115 Str, 94 Dex(180-220)% increased Armour and Evasion
    +(60-90) to maximum Life
    2% of Physical Attack Damage Leeched as Life
    You lose all Endurance Charges when Hit
    You gain an Endurance Charge on Kill
    You gain Onslaught for 5 seconds per Endurance Charge when Hit
    100% increased Effect of Onslaught on you
    "When your back is against the wall,
    And your opponent is bleeding you dry,
    There is only one appropriate response:
    Unbridled, overwhelming violence."
    - Daresso, the Sword King
    )
  • Fortification - can be modified by Fortification Duration
  • Elusive - indirectly modified by effect of Elusive
  • BerserkBerserkSpell
    Level: (1-20)
    Cost: (10-16) Mana
    Cooldown Time: 5.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 34Consumes Rage at an accelerating rate to provide a powerful buff, granting more attack damage, attack speed, movement speed, and less damage taken.Lose 5 Rage per second
    At least 5 Rage required to start Berserking
    (15-20)% more Damage with Attacks
    (15-20)% more Attack Speed
    (25-30)% more Movement Speed
    (15-19)% less Damage taken
    Each second, 20% more Rage loss Rate
    This Skill's Cooldown does not recover during its effect

    Additional Effects From 1-20% Quality:
    (0.5-10)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    - indirectly modified by reduced Rage loss per second and +# to Maximum Rage

Buff/debuff expiration rate indirectly affects buff/debuff duration, causing the total duration to complete at an increased or decreased rate. The numerical duration of the effect is unchanged.[1]

Cooldown duration

Main page: Cooldown

Cooldown duration is the lockout time between skill uses with a cooldown, and can only be modified by Cooldown Recovery Rate modifiers.

Mechanics

The duration of a skill effect can be altered with modifiers such as #% increased/reduced [effect] Duration where all increased/reduced modifiers are summed together and #% more/less [effect] Duration where the product of all more/less modifiers are calculated.

The total duration value can be calculated as the sum of any added duration, multiplied by the sum of all increases and reductions to duration, multiplied by all more and less duration modifiers.

For more information about the symbols, see sum and product notation.


Skill effect duration

ItemDuration
Atziri's ReignAtziri's Reign
Crimson Jewel
Limited to: 1(15-20)% increased Vaal Skill Effect Duration
Vaal Skills have (15-20)% chance to regain consumed Souls when used
CorruptedAtziri went to great lengths to ensure her immortality,
but nothing is eternal.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
N/A
TimeclaspTimeclasp
Moonstone Ring
Requires Level 25+(15-25) to maximum Energy Shield(10-15)% increased Attack Speed
(10-15)% increased Cast Speed
(6-12)% of Damage taken Recouped as Life
(6-12)% of Damage taken Recouped as Mana
(-20-20)% increased Skill Effect Duration
Unaffected by Temporal Chains
"To us mere mortals, time is slippery.
I'm just evening things out."
- Doryani, Queen's Thaumaturgist
(-20-20)%
Doedre's ScornDoedre's Scorn
Lunaris Circlet
Energy Shield: (141-168)Requires Level 39, 83 Int+2 to Level of Socketed Curse Gems
+(20-30) to Intelligence
+(100-120) to maximum Energy Shield
Adds 37 to 71 Chaos Damage for each Curse on the Enemy
Curse Skills have (30-50)% increased Skill Effect Duration
A scar of the flesh you'll never forget,
A scar of the mind you'll never remember.
N/A
Chober ChaberChober Chaber
Great Mallet
Two Hand Mace
Physical Damage: (129-137.6) to (264-281.6)
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 40, 104 Str30% increased Stun Duration on Enemies+1 to Level of Socketed Melee Gems
+1 to Level of Socketed Minion Gems
20% reduced Strength Requirement
(200-220)% increased Physical Damage
25% increased maximum Mana
Minions have (20-40)% increased maximum Life
15% increased Skill Effect Duration
The faithful may continue to serve, even after death.
15%
AllelopathyAllelopathy
Satin Gloves
Energy Shield: (56-72)Requires Level 41, 60 IntGrants Level 22 Blight Skill
(100-120)% increased Energy Shield
10% increased Area of Effect
Blight has (20-30)% increased Hinder Duration
You cannot be Hindered
"Nothing is more natural than competition.
One feasts, another starves.
One blossoms, another withers.
And one cannot catch the golden sunlight
without casting a bitter shadow."
- Cadiro Perandus
N/A
Warped TimepieceWarped Timepiece
Turquoise Amulet
Requires Level 50+(16-24) to Dexterity and Intelligence(10-25)% increased Attack Speed
(10-25)% increased Cast Speed
(10-15)% increased Movement Speed
(20-10)% reduced Skill Effect Duration
Debuffs on you expire 100% faster
As you have lived, so you shall die
forever trying to keep up with me.
Your blood on these hands of mine
forever makes me the public enemy.
(-20--10)%
Glimpse of ChaosGlimpse of Chaos
Vaal Mask
Evasion: (207-239)
Energy Shield: (37-43)
Requires Level 62, 79 Dex, 72 Int<Can roll a special implicit when corrupted>Can be modified while Corrupted
(30-40)% increased maximum Life and reduced Fire Resistance
(30-40)% increased maximum Mana and reduced Cold Resistance
(30-40)% increased Global maximum Energy Shield and reduced Lightning Resistance
Chaos Resistance is Zero
CorruptedMan retains sanity and strives toward civilisation
only under the blessed veil of ignorance.
(15-25)%
Speaker's WreathSpeaker's Wreath
Prophet Crown
Armour: (224-258)
Energy Shield: (32-37)
Requires Level 63, 85 Str, 62 Int+(20-40) to Dexterity
(10-15)% increased Skill Effect Duration
2% increased Minion Attack Speed per 50 Dexterity
2% increased Minion Movement Speed per 50 Dexterity
Minions' Hits can only Kill Ignited Enemies
A strong pair of legs may carry you far,
but a silver tongue and a few brutes
can take you to the edge of the world.
(10-15)%
Breath of the CouncilBreath of the Council
Carnal Sceptre
Sceptre
Physical Damage: (147.6-168.1) to (342-389.5)
Critical Strike Chance: 6.00%
Attacks per Second: 1.20
Weapon Range: 1.1 metres
Requires Level 66, 113 Str, 113 Int32% increased Elemental Damage(260-310)% increased Physical Damage
(80-100)% increased Chaos Damage
10% increased Area of Effect
Chaos Skills have 40% increased Skill Effect Duration
Breathe deep, and give yourself over to eternity.
N/A
ParadoxicaParadoxica
Vaal Rapier
One Handed Sword
Physical Damage: 22-87
Critical Strike Chance: 6.50%
Attacks per Second: 1.30
Weapon Range: 1.4 metres
Requires Level 66, 212 Dex+25% to Global Critical Strike MultiplierAttacks with this Weapon deal Double Damage
Veiled Prefix
Veiled Suffix
<veiled mod pool>
What has no siblings but is always a twin?Take this item to Jun Ortoi to have her Unveil it.
N/A
Replica ParadoxicaReplica Paradoxica
Vaal Rapier
One Handed Sword
Physical Damage: 22-87
Critical Strike Chance: 6.50%
Attacks per Second: 1.30
Weapon Range: 1.4 metres
Requires Level 66, 212 Dex+25% to Global Critical Strike MultiplierVeiled Prefix
Veiled Prefix
Veiled Suffix
Veiled Suffix
Veiled Suffix
Veiled Prefix
<veiled mod pool>
"This is one riddle I can't solve."
- Researcher Graven
Take this item to Jun Ortoi to have her Unveil it.
N/A
Cane of KulemakCane of Kulemak
Serpentine Staff
Warstaff
Physical Damage: 56-117
Critical Strike Chance: 6.30%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 68, 85 Str, 85 Int+20% Chance to Block Attack Damage while wielding a Staff(60-90)% increased Unveiled Modifier magnitudes
Veiled Prefix
Veiled Suffix
<Veiled Prefix or Veiled Suffix>
<veiled mod pool>
Stolen power is still power.Take this item to Jun Ortoi to have her Unveil it.
N/A

Modifiers

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of the ElderSuffix68(10-15)% increased Skill Effect Duration
Socketed Gems are Supported by Level 15 Increased Duration
boots_elder 800
V2IncreasedDurationCorruptedCorrupted1(12-15)% increased Skill Effect Durationbelt 1000
SkillEffectDurationEldritchImplicit1Eater of Worlds75(7-8)% increased Skill Effect Durationno_tier_6_eldritch_implicit 0
amulet 500
SkillEffectDurationEldritchImplicit2Eater of Worlds75(9-10)% increased Skill Effect Durationno_tier_5_eldritch_implicit 0
amulet 500
SkillEffectDurationEldritchImplicit3Eater of Worlds75(11-12)% increased Skill Effect Durationno_tier_4_eldritch_implicit 0
amulet 500
SkillEffectDurationEldritchImplicit4Eater of Worlds75(13-14)% increased Skill Effect Durationno_tier_3_eldritch_implicit 0
amulet 500
SkillEffectDurationEldritchImplicit5Eater of Worlds75(15-16)% increased Skill Effect Durationno_tier_2_eldritch_implicit 0
amulet 500
SkillEffectDurationEldritchImplicit6Eater of Worlds75(17-18)% increased Skill Effect Durationno_tier_1_eldritch_implicit 0
amulet 500
SkillEffectDurationPinnaclePresence3Eater of Worlds75While a Pinnacle Atlas Boss is in your Presence, (23-24)% increased Skill Effect Durationno_tier_4_eldritch_implicit 0
amulet 100
SkillEffectDurationPinnaclePresence4Eater of Worlds75While a Pinnacle Atlas Boss is in your Presence, (25-26)% increased Skill Effect Durationno_tier_3_eldritch_implicit 0
amulet 100
SkillEffectDurationPinnaclePresence5Eater of Worlds75While a Pinnacle Atlas Boss is in your Presence, (27-28)% increased Skill Effect Durationno_tier_2_eldritch_implicit 0
amulet 100
SkillEffectDurationPinnaclePresence6Eater of Worlds75While a Pinnacle Atlas Boss is in your Presence, (29-30)% increased Skill Effect Durationno_tier_1_eldritch_implicit 0
amulet 100
SkillEffectDurationUniquePresence2Eater of Worlds75While a Unique Enemy is in your Presence, (15-16)% increased Skill Effect Durationno_tier_5_eldritch_implicit 0
amulet 250
SkillEffectDurationUniquePresence3Eater of Worlds75While a Unique Enemy is in your Presence, (17-18)% increased Skill Effect Durationno_tier_4_eldritch_implicit 0
amulet 250
SkillEffectDurationUniquePresence4Eater of Worlds75While a Unique Enemy is in your Presence, (19-20)% increased Skill Effect Durationno_tier_3_eldritch_implicit 0
amulet 250
SkillEffectDurationUniquePresence5Eater of Worlds75While a Unique Enemy is in your Presence, (21-22)% increased Skill Effect Durationno_tier_2_eldritch_implicit 0
amulet 250
SkillEffectDurationUniquePresence6Eater of Worlds75While a Unique Enemy is in your Presence, (23-24)% increased Skill Effect Durationno_tier_1_eldritch_implicit 0
amulet 250
WeaponTreeDamageOverTimeLowSkillEffectDuration1Crucible Passive Skill Tree57% increased Damage over Time
5% increased Skill Effect Duration
one_hand_weapon 125
WeaponTreeDamageOverTime2hLowSkillEffectDuration1Crucible Passive Skill Tree511% increased Damage over Time
10% increased Skill Effect Duration
two_hand_weapon 125
WeaponTreeDamageOverTimeLowSkillEffectDuration2Crucible Passive Skill Tree2310% increased Damage over Time
5% increased Skill Effect Duration
one_hand_weapon 125
WeaponTreeDamageOverTime2hLowSkillEffectDuration2Crucible Passive Skill Tree2316% increased Damage over Time
10% increased Skill Effect Duration
two_hand_weapon 125
WeaponTreeDamageOverTimeLowSkillEffectDuration3Crucible Passive Skill Tree5113% increased Damage over Time
5% increased Skill Effect Duration
one_hand_weapon 125
WeaponTreeDamageOverTime2hLowSkillEffectDuration3Crucible Passive Skill Tree5121% increased Damage over Time
10% increased Skill Effect Duration
two_hand_weapon 125
WeaponTreeDamageOverTimeLowSkillEffectDuration4Crucible Passive Skill Tree6917% increased Damage over Time
5% increased Skill Effect Duration
one_hand_weapon 63
WeaponTreeDamageOverTime2hLowSkillEffectDuration4Crucible Passive Skill Tree6926% increased Damage over Time
10% increased Skill Effect Duration
two_hand_weapon 63
WeaponTreeDamageOverTimeLowSkillEffectDuration5Crucible Passive Skill Tree8020% increased Damage over Time
5% increased Skill Effect Duration
one_hand_weapon 31
WeaponTreeDamageOverTime2hLowSkillEffectDuration5Crucible Passive Skill Tree8032% increased Damage over Time
10% increased Skill Effect Duration
two_hand_weapon 31
WeaponTreeCooldownRecoveryReducedSkillEffectDuration1Crucible Passive Skill Tree2010% increased Cooldown Recovery Rate
10% reduced Skill Effect Duration
one_hand_weapon 300
WeaponTreeCooldownRecoveryReducedSkillEffectDuration2h1Crucible Passive Skill Tree2020% increased Cooldown Recovery Rate
10% reduced Skill Effect Duration
two_hand_weapon 300
WeaponTreeCooldownRecoveryReducedSkillEffectDuration2Crucible Passive Skill Tree8415% increased Cooldown Recovery Rate
10% reduced Skill Effect Duration
one_hand_weapon 300
WeaponTreeCooldownRecoveryReducedSkillEffectDuration2h2Crucible Passive Skill Tree8425% increased Cooldown Recovery Rate
10% reduced Skill Effect Duration
two_hand_weapon 300
WeaponTreeGuardSkillCooldownRecoveryGuardDuration1Crucible Passive Skill Tree15Guard Skills have 60% increased Cooldown Recovery Rate
Guard Skills have 50% reduced Duration
shield 400
WeaponTreeGuardSkillCooldownRecoveryGuardDuration2Crucible Passive Skill Tree65Guard Skills have 80% increased Cooldown Recovery Rate
Guard Skills have 50% reduced Duration
shield 400
WeaponTreeSkillEffectDurationReducedCooldownRecovery1Crucible Passive Skill Tree2015% increased Skill Effect Duration
10% reduced Cooldown Recovery Rate
one_hand_weapon 300
WeaponTreeSkillEffectDurationReducedCooldownRecovery2h1Crucible Passive Skill Tree2030% increased Skill Effect Duration
20% reduced Cooldown Recovery Rate
two_hand_weapon 300
WeaponTreeSkillEffectDurationReducedCooldownRecovery2Crucible Passive Skill Tree8420% increased Skill Effect Duration
10% reduced Cooldown Recovery Rate
one_hand_weapon 300
WeaponTreeSkillEffectDurationReducedCooldownRecovery2h2Crucible Passive Skill Tree8440% increased Skill Effect Duration
20% reduced Cooldown Recovery Rate
two_hand_weapon 300
of the UndergroundSuffix1(15-25)% increased Vaal Skill Effect Durationabyss_jewel 0
jewel 0
amulet 2000
ChosenPrefix60(60-69)% increased Chaos Damage
Chaos Skills have (13-15)% increased Skill Effect Duration
two_hand_weapon 0
wand 1000
dagger 1000
sceptre 1000
weapon 100
ChosenPrefix60(90-99)% increased Chaos Damage
Chaos Skills have (26-30)% increased Skill Effect Duration
one_hand_weapon 0
bow 0
staff 1000
weapon 100
of the ExpertSuffix75(10-15)% increased Skill Effect Durationdex_special_relic 600
default 150

Skill gems with duration related stats

#lst:List of duration related skill gems

Support gems with duration related stats

#lst:List of duration related skill gems

Passive skills

Skill effect duration

#invoke: Passive skill table

Ailment duration

Main page: Ailment duration

Fortify duration

#invoke: Passive skill table

Skill duration

Curse duration

#invoke: Passive skill table

Charge duration

#invoke: Passive skill table

Flask duration

#invoke: Passive skill table

Stun duration

#invoke: Passive skill table

Miscellaneous

Template:Query base passive skills

Ascendancy passives

Skill effect duration

#invoke: Passive skill table

Charge duration

Template:Query ascendancy passive skills

Miscellaneous

Template:Query ascendancy passive skills

Version history

Template:Version history table header Template:Version history table row |}

References

  1. https://www.pathofexile.com/forum/view-thread/3123794 - Game mechanics question and answer thread - author GGG staff -Access and releases dates may 18, 2021.