Dark Pact: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>I3igpete
(clean up run-on sentences, citation for tooltip)
>I3igpete
(more condensing)
Line 382: Line 382:
'''{{sl|Cast When Damage Taken Support}}''': If self cast, Dark Pact will sacrifice 6% of the player's maximum life in a manner similar to spending life with the  {{sl|Blood Magic Support}} or the [[Blood Magic]] Keystone.  Since this sacrificed life is not considered damage, it cannot be mitigated and will not trigger {{sl|Cast When Damage Taken Support}}.
'''{{sl|Cast When Damage Taken Support}}''': If self cast, Dark Pact will sacrifice 6% of the player's maximum life in a manner similar to spending life with the  {{sl|Blood Magic Support}} or the [[Blood Magic]] Keystone.  Since this sacrificed life is not considered damage, it cannot be mitigated and will not trigger {{sl|Cast When Damage Taken Support}}.


'''Life Scaling''': Dark Pact deals additional damage based on the amount of life removed from your skeletons or yourself based on the target of the spell.  This means that Minion Life nodes and the {{sl| Minion Life Support}} will increase the damage dealt when cast on skeletons, while self-casting relies on the player's life.  Since the spell does not know whether a skeleton is in range until the moment of cast, the tooltip will only consider the spell's damage and external sources of base damage.<ref>https://www.reddit.com/r/pathofexile/comments/6t50h0/dark_pact_tool_tip_incorrect/dlhyid8/</ref>
'''Life Scaling''': Dark Pact deals additional damage equal to the amount of life removed from the target of the spell.  This means that Minion Life nodes and the {{sl| Minion Life Support}} will increase the damage dealt when cast on skeletons, while self-casting scales with the player's maximum life.  Since the spell does not know whether a skeleton is in range until the moment of cast, the tooltip will only consider the spell's base damage and any external sources of damage.<ref>https://www.reddit.com/r/pathofexile/comments/6t50h0/dark_pact_tool_tip_incorrect/dlhyid8/</ref>


'''{{sl|Spell Totem Support}}''': Dark Pact can be supported by spell totem and will cast whenever there is an enemy is in close proximity.  The totem will first attempt to target any skeleton in range.  If none are found, the totem will sacrifice 6% of its own maximum life if none are found.  This means that in order for a totem to cast on Skeletons effectively, the skeletons, totems, and enemy must all be in close proximity of one another.  It is also important to note that using a totem to cast Dark Pact does not count as self-casting and will NOT trigger the radius or damage multiplier bonuses from self-sacrifice.  
'''{{sl|Spell Totem Support}}''': Dark Pact can be supported by spell totem and will cast whenever there is an enemy is in close proximity.  The totem will first attempt to target any skeleton in range.  If none are found, the totem will sacrifice 6% of its own maximum life if none are found.  This means that in order for a totem to cast on Skeletons effectively, the skeletons, totems, and enemy must all be in close proximity of one another.  It is also important to note that using a totem to cast Dark Pact does not count as self-casting and will NOT trigger the radius or damage multiplier bonuses from self-sacrifice.  

Revision as of 16:29, 11 October 2017

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required.. Dark Pact is a chaos spell that removes some life from one of your Skeleton minions near you or the targeted location to deal chaos damage in an area around it. This effect will chain to your other nearby skeletons. If you have no skeletons near you or the targeted location, it will sacrifice your own life to deal damage instead.

Skill Functions and Interactions

Module Error: No skills found with q_where = skill.active_skill_name="Cast When Damage Taken Support": If self cast, Dark Pact will sacrifice 6% of the player's maximum life in a manner similar to spending life with the Module Error: No skills found with q_where = skill.active_skill_name="Blood Magic Support" or the Blood Magic Keystone. Since this sacrificed life is not considered damage, it cannot be mitigated and will not trigger Module Error: No skills found with q_where = skill.active_skill_name="Cast When Damage Taken Support".

Life Scaling: Dark Pact deals additional damage equal to the amount of life removed from the target of the spell. This means that Minion Life nodes and the Module Error: No skills found with q_where = skill.active_skill_name="Minion Life Support" will increase the damage dealt when cast on skeletons, while self-casting scales with the player's maximum life. Since the spell does not know whether a skeleton is in range until the moment of cast, the tooltip will only consider the spell's base damage and any external sources of damage.[1]

Module Error: No skills found with q_where = skill.active_skill_name="Spell Totem Support": Dark Pact can be supported by spell totem and will cast whenever there is an enemy is in close proximity. The totem will first attempt to target any skeleton in range. If none are found, the totem will sacrifice 6% of its own maximum life if none are found. This means that in order for a totem to cast on Skeletons effectively, the skeletons, totems, and enemy must all be in close proximity of one another. It is also important to note that using a totem to cast Dark Pact does not count as self-casting and will NOT trigger the radius or damage multiplier bonuses from self-sacrifice.

Minion Instability and Beacon of Corruption: Dark Pact can be used to forcibly lower the life of your Skeleton minions to low life or death. Doing so will trigger the effects of the Keystone passive Minion Instability and the Necromancer Notable passive Beacon of Corruption. Using Module Error: No skills found with q_where = skill.active_skill_name="Spell Echo Support" can effectively help speed up the rate at which your Skeletons are damaged to trigger these effects more rapidly.

Minion Supports: Despite having the minion tag, there are no minion specific support gems that impact Dark Pact. However, the Reanimator's and Summoner's mod found on helmets, as well as uniques that raise the level of socketed minion gems (The BaronThe Baron
Close Helmet
Armour: (130-150)Requires Level 26, 58 Str+2 to Level of Socketed Minion Gems
Minions have (10-20)% increased maximum Life
Half of your Strength is added to your Minions
+1 to maximum number of Raised Zombies per 500 Strength
With at least 1000 Strength, (1.5-2)% of Damage dealt by your Raised Zombies is Leeched to you as Life
"The Emperor's trusted surgeons are not the only ones who practice the dark arts. Some of us are just more discreet."
, Chober ChaberChober Chaber
Great Mallet
Two Hand Mace
Physical Damage: (129-137.6) to (264-281.6)
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 40, 104 Str30% increased Stun Duration on Enemies+1 to Level of Socketed Melee Gems
+1 to Level of Socketed Minion Gems
20% reduced Strength Requirement
(200-220)% increased Physical Damage
25% increased maximum Mana
Minions have (20-40)% increased maximum Life
15% increased Skill Effect Duration
The faithful may continue to serve, even after death.
, Femurs of the SaintsFemurs of the Saints
Primordial Staff
Staff
Physical Damage: 55-165
Critical Strike Chance: 6.20%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 58, 99 Str, 99 Int+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Minion Gems
Minions deal (60-80)% increased Damage
+1% Chance to Block Attack Damage per Summoned Skeleton
2% increased Attack and Cast Speed per Summoned Raging Spirit
Regenerate 0.6% of Life per second for each Raised Zombie
30% increased Mana Regeneration Rate per Raised Spectre
"They spent a lifetime in the service of God,
only to spend eternity in the service of me."
- Kadavrus, Surgeon to the Umbra
, etc.) will increase the level of Dark Pact.

Chaining: Dark Pact will chain from one skeleton to other nearby skeletons the designated number of chains. Each Skeleton used to chain Dark Pact will suffer the 6% life damage from this skill. Additional chains can be added to help cover a larger area or return a chain to a previously targeted Skeleton using Module Error: No skills found with q_where = skill.active_skill_name="Chain Support", Ricochet from the Deadeye Ascendancy, or items such as MjölnerMjölner
Gavel
One Handed Mace
Physical Damage: (97.2-118.8) to (181.8-222.2)
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Weapon Range: 1.1 metres
Requires Level 60, 412 Str, 300 Int15% reduced Enemy Stun ThresholdTrigger a Socketed Lightning Spell on Hit, with a 0.25 second Cooldown
Socketed Lightning Spells have no Cost if Triggered
+300 Intelligence Requirement
+200 Strength Requirement
(80-120)% increased Physical Damage
Skills Chain +1 times
(80-100)% increased Lightning Damage
Look the storm in the eye and you will have its respect.
. Note that Dark Pact is NOT a projectile and is not effected by projectile speed or other projectile modifiers, including the quality properties of Module Error: No skills found with q_where = skill.active_skill_name="Chain Support". Also note that it is impossible to chain to or from the player in any way using Dark Pact as the chaining property of Dark Pact only triggers with Skeletons.

Gem level progression

LevelRequired LevelRequired IntelligenceMana
Cost
Chaos
Damage
More Damage
with Hits
and Ailments
Exp.Total Exp.
12867724 to 3656%00
23173729 to 4360%199345199345
33479835 to 5264%285815485160
43785841 to 6269%401344886504
54092949 to 7473%5543791440883
64296955 to 8377%4774371918320
744100962 to 9281%5837862502106
8461041069 to 10385%7103593212465
9481091077 to 11590%13555114567976
10501131086 to 12994%11388775706853
11521171195 to 14398%13682337075086
125412111106 to 159102%16383388713424
135612511118 to 177106%195664810670072
145813011131 to 196111%365518414325256
156013412145 to 218115%301732717342583
166213812161 to 242119%775999525102578
176414212178 to 267123%1513819340240771
186614613197 to 296127%2608382566324596
196815113218 to 327132%62620247128944843
207015513241 to 362136%211708088340652931
217215913266 to 400140%N/AN/A
2274N/A14294 to 441144%N/AN/A
2376N/A14324 to 486148%N/AN/A
2478N/A14358 to 536153%N/AN/A
2580N/A15394 to 591157%N/AN/A
2682N/A15434 to 651161%N/AN/A
2784N/A15478 to 717165%N/AN/A
2886N/A15526 to 789169%N/AN/A
2988N/A16578 to 868174%N/AN/A
3090N/A16636 to 954178%N/AN/A
3191N/A16667 to 1000181%N/AN/A
3292N/A16699 to 1048182%N/AN/A
3393N/A16733 to 1099185%N/AN/A
3494N/A17768 to 1152186%N/AN/A
3595N/A17805 to 1207189%N/AN/A
3696N/A17843 to 1265190%N/AN/A
3797N/A17884 to 1325193%N/AN/A
3898N/A17926 to 1389195%N/AN/A
3999N/A17970 to 1455197%N/AN/A
40100N/A171016 to 1524199%N/AN/A

Quest reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Vendor reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Related helmet enchantments

The following helmet enchantments affect Dark Pact.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
EnchantmentDarkPactCastSpeed166Merciless Labyrinth8% increased Dark Pact Cast Speedhelmet 0
EnchantmentDarkPactCastSpeed275Eternal Labyrinth12% increased Dark Pact Cast Speedhelmet 0
EnchantmentDarkPactRadius1__66Merciless Labyrinth16% increased Dark Pact Area of Effecthelmet 0
EnchantmentDarkPactRadius275Eternal Labyrinth24% increased Dark Pact Area of Effecthelmet 0
Enchantment Dark Pact Area Of Effect 166Merciless Labyrinth16% increased Dark Pact Area of Effecthelmet 100
Enchantment Dark Pact Area Of Effect 275Eternal Labyrinth24% increased Dark Pact Area of Effecthelmet 100
Enchantment Dack Pact Cast Speed 166Merciless Labyrinth8% increased Dark Pact Cast Speedhelmet 100
Enchantment Dack Pact Cast Speed 275Eternal Labyrinth12% increased Dark Pact Cast Speedhelmet 100
Enchantment Dark Pact Damage 166Merciless Labyrinth25% increased Dark Pact Damagehelmet 100
Enchantment Dark Pact Damage 275Eternal Labyrinth40% increased Dark Pact Damagehelmet 100

Version history

Version Changes
3.0.0
  • Dark Pact has been added to the game.

References