Warden of the Maji

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Revision as of 11:57, 1 December 2023 by Blvcksvn (talk | contribs) (Created page with "{{Ascendancy Class |name = Warden of the Maji |flavour_text = ''A Warden of the Maji has sworn to walk the righteous path.'' }} The '''Warden of the Maji''' (or "Warden") is an Wildwood ascendancy class taught by the Warden of Eaves. ==Overview== The Warden combines a mixture of offence and defence using their knowledge of the wilderness. Wardens are able to coat their weapons with Tinctures, granting special bonuses, or specialize in defence by growing...")
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The Warden of the Maji (or "Warden") is an Wildwood ascendancy class taught by the Warden of Eaves.

Overview

The Warden combines a mixture of offence and defence using their knowledge of the wilderness. Wardens are able to coat their weapons with Tinctures, granting special bonuses, or specialize in defence by growing thick Bark over their bodies to enhance armour, which can be shed on hit to increase evasion.


Passive skills

Warden skill tree

Minor skills

This class has the following minor passive skills:

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Notable skills

WIP

This class has the following notable passive skills:

Skill Modifiers Prerequisite Preceding Passive
Instruments of Virtue 10% more Attack Damage for each Non-Instant Spell you've Cast in the past 8 seconds, up to a maximum of 30%
Battlemage
Elemental Damage, Attack and Cast Speed
Instruments of Zeal +4 to Maximum Fanatic Charges
Gain 1 Fanatic Charge every second if you've Attacked in the past second
Gain Fanaticism for 4 seconds on reaching Maximum Fanatic Charges
Lose all Fanatic Charges on reaching Maximum Fanatic Charges
Instruments of Virtue Elemental Damage, Attack and Cast Speed
Sanctuary You have Consecrated Ground around you while stationary
Consecrated Ground you create applies 15% increased Damage taken to Enemies
Elemental Damage, Life Regeneration
Pious Path Effects of Consecrated Ground you create Linger for 4 seconds
Consecrated Ground you create causes Life Regeneration to
also Recover Energy Shield for you and Allies
Sanctuary Elemental Damage, Life Regeneration
Augury of Penitence Nearby Enemies take 16% increased Elemental Damage
Nearby Enemies deal 8% less Elemental Damage
Elemental Damage and Resistances
Righteous Providence +50 to Strength and Intelligence
1% increased Critical Strike Chance per point of Strength or Intelligence, whichever is lower
Elemental Damage, Critical Strike Multiplier
Inevitable Judgement Critical Strikes ignore Enemy Monster Elemental Resistances
Non-Critical Strikes Penetrate 10% of Enemy Elemental Resistances
Righteous Providence Elemental Damage, Critical Strike Multiplier

Version history

Version Changes
3.23.0