Darkshrine (Darkshrine league)
This page describes newly released content. Information may be missing or incorrect. Players are still identifying darkshrine effects and the methods to activate them. Please help improve the page by updating it.
Before activating a darkshrine, to help remembering the item modifiers make sure to either:
- Copy the item to the clipboard (ctrl+c)
- Link the item in chat (ctrl+alt+LMB)
- Paste a copied item into a user-made Darkshrine report tool that displays known potential effects from a given item.
There is additional information on the talk page.
Darkshrines are altars where players can sacrifice a rare item. The effect of an activated shrine depends on the sacrificed item, and stronger items generally create better outcomes. Darkshrines appear only in the Darkshrine leagues.
A darkshrine is not guaranteed to appear in each instance, and instances can have more than one darkshrine.
There are 195 darkshrine effects.[1] Many of them use content from the previous challenge leagues. The effect of a shrine seems to be determined by choosing a random affix on the rare item.
Darkshrine Effects
The table below displays darkshrine effects and what modifier that corresponds to that effect.
Text | Effect Type | Effect | Item Requirement |
---|---|---|---|
Death doesn't wait | Player mod - Shrine | Grants permanent Acceleration shrine | #% increased Attack Speed |
Hit hard, hit once | Player mod - Shrine | Grants permanent Brutal shrine | ? |
Deliver pain exquisite | Player mod - Shrine | Grants permanent Diamond shrine | +# Maximum Life |
Become the nightmare | Player mod - Shrine | Grants permanent Divine shrine | #% increased Monster Movement Speed #% increased Monster Attack Speed #% increased Monster Cast Speed |
None shall stop you | Player mod - Shrine | Grants permanent Impenetrable shrine | +#% Chance to Block +#% Chance to Block with Shields |
Courage stands tall | Player mod - Shrine | Grants permanent Massive shrine | #% reduced Enemy Stun Threshold |
Restore that which was lost | Player mod - Shrine | Grants permanent Replenishing shrine | # Mana Gained on kill |
Let your rage flow freely | Player mod - Shrine | Grants permanent Echoing shrine | Monsters have #% increased Area of Effect |
Shroud your path in the fog of war | Player mod - Shrine | Grants permanent Shrouded shrine | ? |
A miser's trove awaits you | Spawn - Strongbox | A regular Strongbox spawns in the area | Players Recover Life, Mana and Energy Shield #% slower |
A hoard awaits you | Spawn - Strongbox | A Large Strongbox spawns in the area | +# to Level of Socketed Melee Gems |
The secrets of the forge awaits you | Spawn - Strongbox | A Blacksmith's Strongbox spawns in the area | #% increased Physical Damage |
The garb of the warrior awaits you | Spawn - Strongbox | An Armourer's Strongbox spawns in the area | #% increased Stun Recovery |
A valued prize awaits you | Spawn - Strongbox | An Ornate Strongbox spawns in the area | +# to Level of Socketed Lightning Gems |
True craftsmanship awaits you | Spawn - Strongbox | An Artisan's Strongbox spawns in the area | +# to Level of Socketed Minion Gems |
A trove of magic awaits you | Spawn - Strongbox | An Arcanist's Strongbox spawns in the area | #% Additional Chance To Block Spells While Dual Wielding #% Additional Chance To Block Spells With Staves |
Power awaits you | Spawn - Strongbox | A Gemcutter's Strongbox spawns in the area | +# to Level of Socketed Fire Gems |
The secrets of chemistry await you | Spawn - Strongbox | A Chemist's Strongbox spawns in the area | #% increased Flask Life Recovery Rate #% increased Flask Mana Recovery Rate |
Trinkets await you | Spawn - Strongbox | A Jeweller's Strongbox spawns in the area | +# to Level of Socketed Cold Gems |
A map of all the world awaits you | Spawn - Strongbox | A Cartographer's Strongbox spawns in the area | ? |
Sensible objects await you | Spawn - Strongbox | Strange Barrel spawns in the area | #% increased Monster Damage |
The treasures of the wealthy await you | Spawn - Strongbox | Perandus Bank spawns in the area | #% increased Damage over Time |
The secrets of the ancestors await you | Spawn - Strongbox | Kaom's Cache spawns in the area | Area contains many Totems |
Locations far and wide await you | Spawn - Strongbox | Empyrean Apparatus spawns in the area | Players have Elemental Equilibrium |
Wand and Focus | Spawn - Rogue Exile | Minara Anemina or Igna Phoenix spawns in the area | +# to Intelligence |
Axe and Maul | Spawn - Rogue Exile | Jonah Unchained, Xandro Blooddrinker, Damoi Tui or Vickas Giantbone spawns in the area | +# to Strength |
Bow and Arrow | Spawn - Rogue Exile | Antalie Napora or Thena Moga spawns in the area | +# to Dexterity |
Dagger and Claw | Spawn - Rogue Exile | Wilorin Demontamer or Ion Darkshroud spawns in the area | +# to Dexterity and Intelligence |
Sceptre and Staff | Spawn - Rogue Exile | Eoin Greyfur, Magnus Stonethorn or Tinevin Highdove spawns in the area | +# to Strength and Intelligence |
Sword and Board | Spawn - Rogue Exile | Armios Bell, Torr Olgosso or Zacharie Desmarais spawns in the area | +# to Strength and Dexterity |
Any and Everything | Spawn - Rogue Exile | A random Rogue Exile spawns in the area | +# to All Attributes |
The (Warband name) rises | Spawn - Warband | The Warband spawns in the area | +#% to Fire/Cold/Lightning/Chaos Resistance |
Heart of the conflict | Spawn - Warband | Packs from different warbands spawn in the area | +#% to all Elemental Resistances |
The (Warband name) Trial begins in 30 seconds. It ends if you run away. Be prepared to die. | Spawn - Warband | Warbands spawn with three leaders(?) | Area has patches of burning/chilled/shocking ground |
He loved the dead. Too much | Spawn - Tormented Spirit | Spawns a Tormented Necromancer in the area | +# to Maximum Mana |
He craved understanding no matter the cost | Spawn - Tormented Spirit | Spawns a Tormented Storm Cultist | ? |
He was never bothered by the cold. | Spawn - Tormented Spirit | Spawns a Tormented Aurora Cultist | ? |
He stole that which he was entrusted with | Spawn - Tormented Spirit | Spawns a Tormented Embezzler, 8% increased rarity, 15% increased quantity | #% increased Mana Regeneration Rate |
He was a stickler for the details | Spawn - Tormented Spirit | Spawns a Tormented Forger | ? |
He spoke the truths as he saw them | Spawn - Tormented Spirit | Spawns a Tormented Seditionist | ? |
He loved the thrill of killing his enemies. From far away. | Spawn - Tormented Spirit | Spawns a Tormented Poisoner | ? |
He found power in sacrifice | Spawn - Tormented Spirit | Spawns A Tormented Vaal Cultist | +x% Fire and Cold Resitances +x% Cold and Lightning resistances +x% Fire and Lightning resistances |
He loved to play with fire | Spawn - Tormented Spirit | Spawns a Tormented Arsonist | ? |
His strength made him arrogant | Spawn - Tormented Spirit | Spawns a Tormented Thug | ? |
An Ice wind whips up around you | Map mod - Tempest | Shivering Tempest | Adds #-# Cold Damage |
A wind brings a scent of smoke | Map mod - Tempest | Seething Tempest | Adds #-# Fire Damage |
A storm approaches | Map mod - Tempest | Galvanizing Tempest | Adds #-# Lightning Damage |
You feel buffeted by a strong gust | Map mod - Tempest | Battering Tempest | ? |
You feel a sudden cold breeze | Map mod - Tempest | Also shivering tempest? | ? |
You catch a foul smell on the wind | Map mod - Tempest | Blasphemous Tempest | ? |
You catch a faint smell of corruption on the wind | Map mod - Tempest | Corrupting Tempest | ? |
A wind brings a whiff of ash | Map mod - Tempest | Molten Tempest | +#% Monster Fire Resistance |
The air feels charged somehow | Map mod - Tempest | Electrocuting Tempest | +#% Monster Lightning Resistance |
Success lies in having the right tools | Reward - Currency | You are rewarded with 40 Orbs of TransmutationOrb of TransmutationStack Size: 40Upgrades a normal item to a magic itemRight click this item then left click a normal item to apply it. | ? |
Magic isn't constant. It can be mutated into many forms | Reward - Currency | You are rewarded with 40 Orbs of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. | ? |
The best tools are the ones you make yourself | Reward - Currency | You are rewarded with 10 Orbs of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. | ? |
An endless sea of possibilities | Reward - Currency | You are rewarded with 10 Chaos OrbsChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. | ? |
Those who will not tempt fate lack the courage of manhood | Reward - Currency | You are rewarded with 10 Vaal OrbsVaal OrbStack Size: 20Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again. | ? |
An accurate maps makes for a rewarding journey | Reward - Currency | You are rewarded with 20 Cartographer's ChiselsCartographer's ChiselStack Size: 20Improves the quality of a mapRight click this item then left click a map to apply it. Has greater effect on lower-rarity maps. The maximum quality is 20%. | #% increased shock duration on enemies/#% chance to shock (same mod) |
A gift from the divine | Reward - Currency | You are rewarded with 1 Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. | ? |
Fortify yourself | Reward - Currency | You are rewarded with 40 Armourer's ScrapsArmourer's ScrapStack Size: 40Improves the quality of an armourRight click this item then left click an armour to apply it. Has greater effect on lower-rarity armours. The maximum quality is 20%. | ? |
Sharpen your blade | Reward - Currency | You are rewarded with 20 Blacksmith's WhetstonesBlacksmith's WhetstoneStack Size: 20Improves the quality of a weaponRight click this item then left click a weapon to apply it. Has greater effect on lower-rarity weapons. The maximum quality is 20%. | #% increased Ignite Duration on Enemies/#% chance to Ignite |
Better yourself | Reward - Currency | SLOWLY drops lots of Scraps, Whetstones, Baubles, Chisels and GCPs | ? |
Good things come to those who wait | Reward - Currency | After standing still for 30 seconds, random currency drops. | ? |
Even the wisest are given menial chores | Reward - Currency | Every open inventory slot is filled with 1 scroll fragment | #% Item rarity |
All rewards have their cost | Reward - Currency | All unequipped items are scoured and you are rewarded with currency equal to the value of the removed mods. | #% increased Cast Speed |
Journeys await you | Reward - Item | An ilvl 100 map appears in the Eternal Laboratory's Map Device in Act 3 Merciless (details needed) | #% Physical Attack Damage Leeched As Mana |
Recover that which was lost | Reward - Item | Receive a league-specific unique item (needs confirmation) | ? |
No power but what you can make of them | Reward - Item | Drops 5 normal rarity jewels | #% more Rare Monsters Rare Monsters each have a Nemesis Mod |
More than the paper its printed on | Reward - Item | drops a Divination Card | ? |
Lead turns to gold | Reward - Item Upgrade | An unequipped white item in your inventory is turned into a rare | #% increased Critical Strike Chance |
Perfection | Reward - Item Upgrade | One item in your inventory, equipped or unequipped, becomes 20% quality | #% increased Global Critical Strike Multiplier |
The light of reason still shines | Reward - Special | Identifies every item in your inventory | #% increased Light Radius |
You become one with your offering | Player mod - Item | Gain all stats on the item as if it was equipped | increased Movement Speed |
If you want a job done well, there is nobody better than yourself | Player mod - Special | Spawns a clone of yourself to follow you around (Only auto attacks) | #% increased Stun Duration on Enemies |
The hunted becomes the hunter | Player mod - Special | Grants HeadhunterHeadhunter Leather BeltRequires Level 40+(25-40) to maximum Life+(40-55) to Strength +(40-55) to Dexterity +(50-60) to maximum Life (20-30)% increased Damage with Hits against Rare monsters When you Kill a Rare monster, you gain its Modifiers for 60 seconds"A man's soul rules from a cavern of bone, learns and judges through flesh-born windows. The heart is meat. The head is where the Man is." - Lavianga, Advisor to Kaom's ability to steal mods from rare monsters |
Reflects # Physical Damage to Melee Attackers |
Drink Deeply | Player mod - Special | Refills flasks | # Life Regenerated per second |
Power without limit | Player mod - Special | No mana cost for skills | #% Increased Flask Charges Gained or #% Reduced Flask Charges Used |
Perhaps next time | Special | The rare item sacrificed appears in another darkshrine | #% reduced Attribute Requirements |
Power can be found in unexpected places | Special | Sockets a new random jewel into an empty (even unallocated) jewel slot | Increased Area Damage (needs confirmation) |
Some challenges are best faced alone | Map mod - Common | Enemy projectiles have chaining | #% increased Projectile Speed |
No fury in nature is greater than that of lightning. | Map mod - Common | Monsters deal (90 to 110)% extra Damage as Lightning, 8% increased rarity, 15% increased quantity | #% increased Lightning Damage |
No force of nature holds more fear than fire | Map mod - Common | Monsters deal (90 to 110)% extra Damage as Fire, 8% increased rarity, 15% increased quantity | #% increased Fire Damage |
No adversary in nature is more deadly than the cold | Map mod - Common | Monsters deal (90 to 110)% extra Damage as Cold, 8% increased rarity, 15% increased quantity | #% increased Cold Damage |
Fear the elements | Map mod - Common | Players are cursed with Elemental Weakness, 9% increased rarity, 18% increased quantity, 14% increased pack size | ? |
Tough as Nails | Map mod - Common | (40 to 50)% increased monster life, 8% increased rarity, 15% increased quantity | +# Life gained on Kill |
Whipped into a frenzy | Map mod - Common | Monsters gain 3 frenzy charges every 20 seconds | ? |
Feel the corruption in your veins | Map mod - Common | Monsters poison on hit, 8% increased rarity, 16% increased quantity | #% increased Chaos Damage (Needs confirmation) |
Nothing is more intimidating on the battlefront than a wall of arrows | Map mod - Common | Enemies have 4 additional projectiles, 8% increased rarity, 15% increased quantity | +# to Accuracy Rating |
Size often matters | Map mod - Common | Enemies have 40% increased Area of Effect, 8% increased rarity, 15% increased quantity | ? |
Kill one head and more will rise to take its place | Map mod - Common | Monsters fracture after death, 12% increased rarity, 25% increased quantity | Adds #-# Physical Damage Adds #-# Physical Damage to Attacks |
Your protections fail you | Map mod - Common | -(12-16)% maximum Player Resistances | ? |
Your natural vitality deserts you | Map mod - Common | Players Recover Life, Mana and Energy Shield 60% slower | x% increased maximum Mana |
Pyromancer's bane | Map Mod - Common | +80% Monster Fire Resistance | ? |
Auromancer's bane | Map Mod - Common | +80% Monster Cold Resistance | ? |
Brontomancer's bane | Map Mod - Common | +80% Monster Lightning Resistance | ? |
Two worlds collide | Map mod - League | Beyond is added to the area | #% increased Armour |
Your anger rises | Map mod - League | Rampage is added to the area | +# Life gained for each Enemy hit by your Attacks |
Strange foe from a strange land | Map mod - League | Invasion is added to the area | #% increased Evasion and Energy Shield |
Your nemeses hunt you | Map mod - League | Nemesis is added to the area | +# to Armour |
Brothers in arms | Map mod - League | Bloodlines is added to the area | #% increased maximum Energy Shield |
Prepared for trouble? How about double? | Map mod - Special | Rare monsters on the map are cloned | +# to maximum Energy Shield |
Fear will root even the mighty in place | Map mod - Special | Monsters are rooted in place | #% chance to Knock Enemies Back on hit (Needs confirmation) |
An armoury of exquisite craftsmanship | Map mod - Special | Dropped weapons have 20% quality | #% increased Elemental Damage with Weapons |
You always were a fast learner | Map mod - Special | 100% increased experience gain | ? |
Mutiny in the ranks | Map mod - Special | Some monsters become allied with you | ? |
The touch of the damned | Map Mod - Special | All enemies affected by Blasphemer's Touch | Slaying Enemies close together can attract monsters from Beyond |
Deliver the killing blow | Map Mod - Special | All monsters life reduced to 1 | ? |
Keeper of the hammer | Map mod - Item | A rare monster in the area will drop five rare maces. | ? |
Keeper of the knife | Map mod - Item | A rare monster in the area will drop five rare daggers. | #% increased Critical Strike Multiplier with One Handed Melee Weapons (Needs confirmation) |
Keeper of the stave | Map mod - Item | A rare monster in the area will drop five rare staves. | +% Spell Critical Strike Chance |
Keeper of the wand | Map mod - Item | A rare monster in the area will drop five rare wands. | ? |
Keeper of the buckle | Map mod - Item | A rare monster in the area will drop five rare belt. | #% increased Cast Speed with Lightning Skills or #% increased Critical Strike Chance with Lightning Skills |
Keeper of the trinkets | Map mod - Item | A rare monster in the area will drop five rare amulets. | ? |
Keeper of the maul | Map mod - Item | A rare monster in the area will drop five rare two-handed maces. | ? |
Keeper of the claw | Map mod - Item | A rare monster in the area will drop five rare claws. | ? |
Keeper of the jewels | Map mod - Item | A rare monster in the area will drop five rare jewels. | #% increased Projectile Damage |
Keeper of the ring | Map mod - Item | A rare monster in the area will drop five rare rings. | ? |
Keeper of the shield | Map mod - Item | A rare monster in the area will drop five rare shields. | ? |
Keeper of the wisdom | Map mod - Item | A rare monster in the area will drop lots of Scrolls of Wisdom. | ? |
Keeper of wealth | Map mod - Item | A rare monster in the area will drop a large amount of currency, as though it was possessed by a Tormented Embezzeler. | #% increased Totem Damage Totems gain +#% to all Elemental Resistances |
Keeper of the hoard | Map mod - Item | A random monster will drop ten rares | +% trap throwing speed +% Increased Trap Damage |
Seek the Apex | Map mod - Item | Random monsters drop a sacrifice fragment (not limited to one) | #% increased Mine Laying Speed #% increased Mine Damage |
An unlikely guard for such valuable treasure | Map mod - Item | A random monster drops a unique item (needs confirmation?) | ? |
Beware those who lie in ambush | Spawn - Monsters | Three packs of normal monsters spawn around the darkshrine | +# to Evasion Rating #% increased Evasion Rating |
Surprise is a problem only for the unprepared | Spawn - Monsters | Three packs of magic monsters spawn around the darkshrine | #% increased Armour and Evasion |
Always watch your back | Spawn - Monsters | Three rare monsters spawn around the darkshrine | +# to Evasion Rating on Jewelry |
The ground beneath you tremors | Spawn - Monsters | Spawns aprox 20 rare devourers around the zone | #% of Physical Attack Damage Leeched As Life |
Ancestral magic | Spawn - Special | Spawns the unique enemies from Kaom's Cache around the darkshrine | #% increased Armour and Energy Shield |
A worthy adversary | Spawn - Special | Spawns a random Grandmaster to attack you | ? |
Never discard a Weapon. It could be the blade that strikes you in the back | Spawn - Special | Spawns animated weapons to attack you | #% increased Attack Speed with/while (type) |
You sense a great evil | Spawn - Special | Spawns Abaxoth, The End of All That Is (needs confirmation?) | ? |
The influence of vaal continues long after their civilization has crumbled | Portal | Opens portals to a corrupted area | Corrupted |
The riches of a queen | Portal | Opens six portals to Vaults of Atziri | ? |
Head towards sunset | Portal | Opens six portals to Death and Taxes | ? |
A true test of nerves | Portal | Opens six portals to Coward's Trial | ? |
A soft melody plays | Portal | Opens six portals to Acton's Nightmare | ? |
Travel back in time | Portal | Opens six portals to Maelström of Chaos | ? |
Don't tarry | Portal | Opens six portals to Oba's Cursed Grove | ? |
A sacred place in the shadows | Portal | Opens six portals to Whakawairua Tuahu | ? |
Shiver me timbers | Portal | Opens six portals to Mao Kun | ? |
Its all in your head | Portal | Opens portal to Poorjoy's Asylum | ? |
? | Portal | Opens six portals to a random unique map(?) | ? |
The reward for a job well done is often another job | Special | Resets master dailies | +# to Level of Socketed Gems |
Wait, what was that sound? | Special | Random item gets an MTX skin | ? |
Greust would not approve | Special | The area becomes dark and desaturated as though the Ancient Seal in Act 2 was opened. | ? |
I am Twinned | Special | A new darkshrine in the zone | ? |
Give a man a fish... | Fishing | ? | ? |
Are fishermen all liars? Or do only liars fish? | Fishing | Sends you to Winding Pier | ? |
The fishing was good; it was the catching that was bad You have been muted for disclosing fishing secrets. |
Fishing | ? | ? |
The gods do not deduct from man's allotted span the hours spent in fishing | Fishing | Creates a public party called "On an epic fishing trip" | ? |
Men and fish are alike. They both get into trouble when they open their mouths | Fishing | ? | ? |
May the holes in your net be no larger than the fish in it | Fishing | ? | ? |
Atziri's power fills you | ? | ? | ? |
Roll the dice. | ? | stack of currency | ? |
The little things add up. | ? | ? | ? |
Locations far and wide await you | ? | Spawns a unique Cartographers Strongbox | ? |
You win some, you lose some | ? | ? | ? Spawned from wand |
Punishment for your sins | ? | ? | ? |
A situation is only dangerous if can't run away from it | ? | ? | ? |
The riches you sought were all around you | ? | replaces all items on the ground with their vendor price | ? |
Are fishermen all liars? Or do only liars fish? | FIshing | Sends player to Winding Pier | ? |
Your sustenance is depleted | ? | Depletes all flask charges | ? |
A worthy ally | ? | Summons an allied Grandmaster to fight on your side | Monsters fire # additional Projectiles |
Conquer your fear of the elements | ? | ? | ? |
The forsaken favour you | ? | ?(maybe gain favour from master) | ? |
There's no place like home | ? | Opens a town portal | ? |
Not for sale | ? | Removes all items from vendors | ? |
Leave no stone unturned | ? | an item is hidden in one of the clickables in the area | ? |
Rewards are seized only by those quick enough to find them | ? | drops a unique item on the ground somewhere in the zone (needs confirmation) | ? |
Try again | Special | Consumes the item; Darkshrine may be used again | Rare item with only two affixes |
Random Darkshrine Effect | Special | Random Darkshrine Effect | #% Increased Spell Damage |
References
- ↑ Negativefrags (November 2, 2015). "Collecting darkshrine data". Path of Exile subreddit. Retrieved November 2, 2015.