Blind: Difference between revisions

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>Lymphente
(Added a few sources for smoke clouds (Kongming's, Shadows and Dust, and Maloney's))
>Lymphente
(Added a few sources for smoke clouds (Kongming's, Shadows and Dust, and Maloney's))
(No difference)

Revision as of 12:16, 21 January 2016

This page is about the debuff. For the support gem, see Blind (support gem).
A Blinded Rhoa
File:Blinded.png Blind is a debuff that reduces the chance to hit of the affected target by 50% and reduce its light radius to the minimum value.


Mechanics

The base duration of Blind is 4 seconds. Attacking with Resolute Technique or attacking a target which has Unwavering Stance will nullify the miss chance. Blinding a target will also reduce its effective critical strike chance by reducing its chance to succeed confirmation rolls of critical strikes.[1] Blind is not an elemental status ailment and is not affected by the Crystal Skin notable passive skill.

Calculations

Attacker's chance to hit = 1 - Defender's chance to evade
[Chance to hit while blinded] = 0.5 * [Chance to hit while not blinded]

or equivalent:

Defender's chance to evade = 1 - Attacker's chance to hit
[Chance to evade blinded enemy] = 1 - ( 0.5 * ( 1 - [Chance to evade not-blinded enemy] ) )

For example, if you would normally have a 35% chance to evade attacks made by a particular enemy, you would have:

1 - ( 0.5 * ( 1 - 0.35 ) ) = 67.5% Chance to evade that same enemy when it is blinded.

In addition, the attacker's effective critical strike chance is also reduced:

Attacker's effective critical strike chance = [Attacker's critical strike chance] * [Attacker's chance to hit]

Using the values from the previous example, if the attacker has a 20% critical strike chance then its effective critical strike chance can be calculated as follows

While not blinded:

20% * ( 1 - 35% ) = 13% effective critical strike chance

While blinded:

20% * ( 1 - 67.5% ) = 6.5% effective critical strike chance

Sources

Blindness can be caused by:

  • The Eclipse SolarisEclipse Solaris
    Engraved Wand
    Wand
    Physical Damage: 21-38
    Elemental Damage: (30-45) to (60-80)
    Critical Strike Chance: 7.00%
    Attacks per Second: (1.59-1.65)
    Requires Level 40, 131 Int(22-26)% increased Spell DamageAdds (30-45) to (60-80) Fire Damage
    (6-10)% increased Attack Speed
    +(27-33)% to Global Critical Strike Multiplier
    20% increased Light Radius
    Nearby Enemies are Blinded
    (120-140)% increased Critical Strike Chance against Blinded Enemies
    Every decade, Lunaris devours Solaris
    Each time, Solaris emerges from Lunaris, born anew.
    item.
  • Attacks or spells using the Module Error: No skills found with q_where = skill.active_skill_name="Blind" support gem.
  • Standing in a smoke cloud, which is created by the following:
    • Detonating a Module Error: Too many skills found with q_where = skill.active_skill_name="Smoke Mine". Please choose only one of the following ids:
      WbSmokeMine - N/A (page)
      MonsterSmokeMineSnakeDexMission - Base duration is (3.00-7.00) seconds, Buff grants (20-50)% increased Movement Speed (page)
    • Enemies with the Nemesis mod Shroud Walker
    • The area around a Shrouded Shrine, as well as clouds left in the players path with the Shrouded Shrine buff.
    • Triggering a trap socketed to Kongming's StratagemKongming's Stratagem
      Ancient Spirit Shield
      Energy Shield: (133-180)
      Movement Speed: -3%
      Requires Level 45, 110 Int(5-10)% increased Spell DamageTrigger Level 20 Fog of War when your Trap is triggered
      +(20-30) to Intelligence
      (250-300)% increased Energy Shield
      (30-50)% increased Fire Damage with Hits and Ailments against Blinded Enemies
      30% reduced Spell Damage taken from Blinded Enemies
      No Chance to Block
      Those who are skilled in combat do not become angered.
      Those who are skilled at winning do not become afraid.
      Thus the wise win before they fight,
      while the ignorant fight to win.
    • Gaining rampage while having Shadows and DustShadows and Dust
      Clasped Mitts
      Evasion: (114-149)
      Energy Shield: (24-32)
      Requires Level 31, 25 Dex, 25 Int(20-30)% increased Global Critical Strike Chance
      +(20-30)% to Global Critical Strike Multiplier
      (100-130)% increased Evasion and Energy Shield
      0.2% of Attack Damage Leeched as Mana
      Creates a Smoke Cloud on Rampage
      Gain Unholy Might for 3 seconds on Rampage
      Rampage
      What is fear but a snuffed torch
      and death in the wind?
      equipped.
    • Getting hit while having Maloney's NightfallMaloney's Nightfall
      Vile Arrow Quiver
      Requires Level 55Gain (10-15)% of Physical Damage as Extra Chaos Damage10% increased Attack Speed
      +(50-70) to maximum Life
      +(12-16)% to Chaos Resistance
      (8-10) to (14-16) Added Physical Damage with Bow Attacks
      25% chance to create a Smoke Cloud when Hit
      (40-60)% increased Damage with Hits and Ailments against Blinded Enemies
      Fear not the dark, the song of night,
      Hear not the arch, the falling cry.
      My giving sun, fight no more,
      Rest alone, my grand nightfall.
      equipped.
  • Being hit by the blinding attack of a Watcher.
  • Hits dealt with MoonsorrowMoonsorrow
    Imbued Wand
    Wand
    Physical Damage: (101.5-108.75) to (185.5-198.75)
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.50
    Requires Level 59, 188 Int(33-37)% increased Spell DamageSocketed Gems are supported by Level 20 Blind
    +10 to Intelligence
    (30-40)% increased Spell Damage
    (250-275)% increased Physical Damage
    (20-30)% increased Lightning Damage
    10% increased Cast Speed
    10% chance to Blind Enemies on hit
    Cast into darkness
    And trapped for a thousand years,
    The lonely moon weeps
    .
  • All hits dealt while wielding Module Error: More than one result found for item using search term "item_name = The Dark Seer". Try using the page parameter instead.

Blind Immunity

You are immune to Blind while wielding Module Error: More than one result found for item using search term "item_name = The Dark Seer". Try using the page parameter instead.

Version history

Version Changes
1.2.0
  • Blind now reduces hit chance by 50% rather than by 75%.
1.0.0
  • Blinded players now have minimum light radius.

References

  1. Mark_GGG (November 5, 2012). "Mechanics thread". Official Path of Exile Forums. Retrieved September 2, 2014.