Burning Arrow: Difference between revisions

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>BotK2
(Replacing quest reward templates with item acquisition)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
Line 6: Line 6:
|size_y                              = 1
|size_y                              = 1
|drop_level                          = 5
|drop_level                          = 5
|tags                                = gem, default
|tags                                = up_to_level_2_gem, up_to_level_8_gem, gem, default
|metadata_id                        = Metadata/Items/Gems/SkillGemBurningArrow
|metadata_id                        = Metadata/Items/Gems/SkillGemBurningArrow
|help_text                          = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|help_text                          = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Line 20: Line 20:
|cast_time                          = 1.0
|cast_time                          = 1.0
|required_level                      = 1
|required_level                      = 1
|static_stat1_id                     = base_chance_to_ignite_%
|static_stat1_id                    = skill_physical_damage_%_to_convert_to_fire
|static_stat1_value                  = 20
|static_stat1_value                 = 50
|static_stat2_id                     = skill_physical_damage_%_to_convert_to_fire
|static_stat2_id                     = skill_can_fire_arrows
|static_stat2_value                 = 50
|static_stat2_value                 = 1
|static_stat3_id                     = skill_can_fire_arrows
|stat_text                          = Deals (150-184.2)% of Base Damage<br>(30-49)% chance to Ignite enemies<br>(30-68)% more Damage with Ignite<br>50% of Physical Damage Converted to Fire Damage
|static_stat3_value                 = 1
|stat_text                          = Deals (150-184.2)% of Base Damage<br>20% chance to Ignite enemies<br>(10-29)% increased Burning Damage<br>50% of Physical Damage Converted to Fire Damage
|quality_stat_text                  = 3% increased Ignite Duration on enemies
|quality_stat_text                  = 3% increased Ignite Duration on enemies
|static_quality_stat1_id            = ignite_duration_+%
|static_quality_stat1_id            = ignite_duration_+%
Line 35: Line 33:
|level1_damage_effectiveness        = 150
|level1_damage_effectiveness        = 150
|level1_damage_multiplier            = 150
|level1_damage_multiplier            = 150
|level1_stat_text                    = 10% increased Burning Damage
|level1_stat_text                    = 30% chance to Ignite enemies<br>30% more Damage with Ignite
|level1_stat1_id                    = burn_damage_+%
|level1_stat1_id                    = base_chance_to_ignite_%
|level1_stat1_value                  = 10
|level1_stat1_value                  = 30
|level1_stat2_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level1_stat2_id                     = active_skill_ignite_damage_+%_final
|level1_stat2_value                 = 180
|level1_stat2_value                  = 30
|level1_stat3_id                     = ignite_triggered_ground_fire_base_damage_per_minute
|level1_stat3_value                 = 180
|level2                              = True
|level2                              = True
|level2_level_requirement            = 2
|level2_level_requirement            = 2
Line 45: Line 45:
|level2_damage_effectiveness        = 152
|level2_damage_effectiveness        = 152
|level2_damage_multiplier            = 151.8
|level2_damage_multiplier            = 151.8
|level2_stat_text                    = 11% increased Burning Damage
|level2_stat_text                    = 31% chance to Ignite enemies<br>32% more Damage with Ignite
|level2_stat1_id                    = burn_damage_+%
|level2_stat1_id                    = base_chance_to_ignite_%
|level2_stat1_value                  = 11
|level2_stat1_value                  = 31
|level2_stat2_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level2_stat2_id                     = active_skill_ignite_damage_+%_final
|level2_stat2_value                 = 206
|level2_stat2_value                  = 32
|level2_stat3_id                     = ignite_triggered_ground_fire_base_damage_per_minute
|level2_stat3_value                 = 206
|level3                              = True
|level3                              = True
|level3_level_requirement            = 4
|level3_level_requirement            = 4
Line 55: Line 57:
|level3_damage_effectiveness        = 154
|level3_damage_effectiveness        = 154
|level3_damage_multiplier            = 153.6
|level3_damage_multiplier            = 153.6
|level3_stat_text                    = 12% increased Burning Damage
|level3_stat_text                    = 32% chance to Ignite enemies<br>34% more Damage with Ignite
|level3_stat1_id                    = burn_damage_+%
|level3_stat1_id                    = base_chance_to_ignite_%
|level3_stat1_value                  = 12
|level3_stat1_value                  = 32
|level3_stat2_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level3_stat2_id                     = active_skill_ignite_damage_+%_final
|level3_stat2_value                 = 266
|level3_stat2_value                  = 34
|level3_stat3_id                     = ignite_triggered_ground_fire_base_damage_per_minute
|level3_stat3_value                 = 266
|level4                              = True
|level4                              = True
|level4_level_requirement            = 7
|level4_level_requirement            = 7
Line 65: Line 69:
|level4_damage_effectiveness        = 155
|level4_damage_effectiveness        = 155
|level4_damage_multiplier            = 155.4
|level4_damage_multiplier            = 155.4
|level4_stat_text                    = 13% increased Burning Damage
|level4_stat_text                    = 33% chance to Ignite enemies<br>36% more Damage with Ignite
|level4_stat1_id                    = burn_damage_+%
|level4_stat1_id                    = base_chance_to_ignite_%
|level4_stat1_value                  = 13
|level4_stat1_value                  = 33
|level4_stat2_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level4_stat2_id                     = active_skill_ignite_damage_+%_final
|level4_stat2_value                 = 375
|level4_stat2_value                  = 36
|level4_stat3_id                     = ignite_triggered_ground_fire_base_damage_per_minute
|level4_stat3_value                 = 375
|level5                              = True
|level5                              = True
|level5_level_requirement            = 11
|level5_level_requirement            = 11
Line 75: Line 81:
|level5_damage_effectiveness        = 157
|level5_damage_effectiveness        = 157
|level5_damage_multiplier            = 157.2
|level5_damage_multiplier            = 157.2
|level5_stat_text                    = 14% increased Burning Damage
|level5_stat_text                    = 34% chance to Ignite enemies<br>38% more Damage with Ignite
|level5_stat1_id                    = burn_damage_+%
|level5_stat1_id                    = base_chance_to_ignite_%
|level5_stat1_value                  = 14
|level5_stat1_value                  = 34
|level5_stat2_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level5_stat2_id                     = active_skill_ignite_damage_+%_final
|level5_stat2_value                 = 565
|level5_stat2_value                  = 38
|level5_stat3_id                     = ignite_triggered_ground_fire_base_damage_per_minute
|level5_stat3_value                 = 565
|level6                              = True
|level6                              = True
|level6_level_requirement            = 16
|level6_level_requirement            = 16
Line 85: Line 93:
|level6_damage_effectiveness        = 159
|level6_damage_effectiveness        = 159
|level6_damage_multiplier            = 159
|level6_damage_multiplier            = 159
|level6_stat_text                    = 15% increased Burning Damage
|level6_stat_text                    = 35% chance to Ignite enemies<br>40% more Damage with Ignite
|level6_stat1_id                    = burn_damage_+%
|level6_stat1_id                    = base_chance_to_ignite_%
|level6_stat1_value                  = 15
|level6_stat1_value                  = 35
|level6_stat2_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level6_stat2_id                     = active_skill_ignite_damage_+%_final
|level6_stat2_value                 = 894
|level6_stat2_value                  = 40
|level6_stat3_id                     = ignite_triggered_ground_fire_base_damage_per_minute
|level6_stat3_value                 = 894
|level7                              = True
|level7                              = True
|level7_level_requirement            = 20
|level7_level_requirement            = 20
Line 95: Line 105:
|level7_damage_effectiveness        = 161
|level7_damage_effectiveness        = 161
|level7_damage_multiplier            = 160.8
|level7_damage_multiplier            = 160.8
|level7_stat_text                    = 16% increased Burning Damage
|level7_stat_text                    = 36% chance to Ignite enemies<br>42% more Damage with Ignite
|level7_stat1_id                    = burn_damage_+%
|level7_stat1_id                    = base_chance_to_ignite_%
|level7_stat1_value                  = 16
|level7_stat1_value                  = 36
|level7_stat2_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level7_stat2_id                     = active_skill_ignite_damage_+%_final
|level7_stat2_value                 = 1255
|level7_stat2_value                  = 42
|level7_stat3_id                     = ignite_triggered_ground_fire_base_damage_per_minute
|level7_stat3_value                 = 1255
|level8                              = True
|level8                              = True
|level8_level_requirement            = 24
|level8_level_requirement            = 24
Line 105: Line 117:
|level8_damage_effectiveness        = 163
|level8_damage_effectiveness        = 163
|level8_damage_multiplier            = 162.6
|level8_damage_multiplier            = 162.6
|level8_stat_text                    = 17% increased Burning Damage
|level8_stat_text                    = 37% chance to Ignite enemies<br>44% more Damage with Ignite
|level8_stat1_id                    = burn_damage_+%
|level8_stat1_id                    = base_chance_to_ignite_%
|level8_stat1_value                  = 17
|level8_stat1_value                  = 37
|level8_stat2_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level8_stat2_id                     = active_skill_ignite_damage_+%_final
|level8_stat2_value                 = 1731
|level8_stat2_value                  = 44
|level8_stat3_id                     = ignite_triggered_ground_fire_base_damage_per_minute
|level8_stat3_value                 = 1731
|level9                              = True
|level9                              = True
|level9_level_requirement            = 28
|level9_level_requirement            = 28
Line 115: Line 129:
|level9_damage_effectiveness        = 164
|level9_damage_effectiveness        = 164
|level9_damage_multiplier            = 164.4
|level9_damage_multiplier            = 164.4
|level9_stat_text                    = 18% increased Burning Damage
|level9_stat_text                    = 38% chance to Ignite enemies<br>46% more Damage with Ignite
|level9_stat1_id                    = burn_damage_+%
|level9_stat1_id                    = base_chance_to_ignite_%
|level9_stat1_value                  = 18
|level9_stat1_value                  = 38
|level9_stat2_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level9_stat2_id                     = active_skill_ignite_damage_+%_final
|level9_stat2_value                 = 2353
|level9_stat2_value                  = 46
|level9_stat3_id                     = ignite_triggered_ground_fire_base_damage_per_minute
|level9_stat3_value                 = 2353
|level10                            = True
|level10                            = True
|level10_level_requirement          = 32
|level10_level_requirement          = 32
Line 125: Line 141:
|level10_damage_effectiveness        = 166
|level10_damage_effectiveness        = 166
|level10_damage_multiplier          = 166.2
|level10_damage_multiplier          = 166.2
|level10_stat_text                  = 19% increased Burning Damage
|level10_stat_text                  = 39% chance to Ignite enemies<br>48% more Damage with Ignite
|level10_stat1_id                    = burn_damage_+%
|level10_stat1_id                    = base_chance_to_ignite_%
|level10_stat1_value                = 19
|level10_stat1_value                = 39
|level10_stat2_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level10_stat2_id                   = active_skill_ignite_damage_+%_final
|level10_stat2_value                 = 3163
|level10_stat2_value                = 48
|level10_stat3_id                   = ignite_triggered_ground_fire_base_damage_per_minute
|level10_stat3_value                 = 3163
|level11                            = True
|level11                            = True
|level11_level_requirement          = 36
|level11_level_requirement          = 36
Line 135: Line 153:
|level11_damage_effectiveness        = 168
|level11_damage_effectiveness        = 168
|level11_damage_multiplier          = 168
|level11_damage_multiplier          = 168
|level11_stat_text                  = 20% increased Burning Damage
|level11_stat_text                  = 40% chance to Ignite enemies<br>50% more Damage with Ignite
|level11_stat1_id                    = burn_damage_+%
|level11_stat1_id                    = base_chance_to_ignite_%
|level11_stat1_value                = 20
|level11_stat1_value                = 40
|level11_stat2_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level11_stat2_id                   = active_skill_ignite_damage_+%_final
|level11_stat2_value                 = 4212
|level11_stat2_value                = 50
|level11_stat3_id                   = ignite_triggered_ground_fire_base_damage_per_minute
|level11_stat3_value                 = 4212
|level12                            = True
|level12                            = True
|level12_level_requirement          = 40
|level12_level_requirement          = 40
Line 145: Line 165:
|level12_damage_effectiveness        = 170
|level12_damage_effectiveness        = 170
|level12_damage_multiplier          = 169.8
|level12_damage_multiplier          = 169.8
|level12_stat_text                  = 21% increased Burning Damage
|level12_stat_text                  = 41% chance to Ignite enemies<br>52% more Damage with Ignite
|level12_stat1_id                    = burn_damage_+%
|level12_stat1_id                    = base_chance_to_ignite_%
|level12_stat1_value                = 21
|level12_stat1_value                = 41
|level12_stat2_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level12_stat2_id                   = active_skill_ignite_damage_+%_final
|level12_stat2_value                 = 5567
|level12_stat2_value                = 52
|level12_stat3_id                   = ignite_triggered_ground_fire_base_damage_per_minute
|level12_stat3_value                 = 5567
|level13                            = True
|level13                            = True
|level13_level_requirement          = 44
|level13_level_requirement          = 44
Line 155: Line 177:
|level13_damage_effectiveness        = 172
|level13_damage_effectiveness        = 172
|level13_damage_multiplier          = 171.6
|level13_damage_multiplier          = 171.6
|level13_stat_text                  = 22% increased Burning Damage
|level13_stat_text                  = 42% chance to Ignite enemies<br>54% more Damage with Ignite
|level13_stat1_id                    = burn_damage_+%
|level13_stat1_id                    = base_chance_to_ignite_%
|level13_stat1_value                = 22
|level13_stat1_value                = 42
|level13_stat2_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level13_stat2_id                   = active_skill_ignite_damage_+%_final
|level13_stat2_value                 = 7310
|level13_stat2_value                = 54
|level13_stat3_id                   = ignite_triggered_ground_fire_base_damage_per_minute
|level13_stat3_value                 = 7311
|level14                            = True
|level14                            = True
|level14_level_requirement          = 48
|level14_level_requirement          = 48
Line 165: Line 189:
|level14_damage_effectiveness        = 173
|level14_damage_effectiveness        = 173
|level14_damage_multiplier          = 173.4
|level14_damage_multiplier          = 173.4
|level14_stat_text                  = 23% increased Burning Damage
|level14_stat_text                  = 43% chance to Ignite enemies<br>56% more Damage with Ignite
|level14_stat1_id                    = burn_damage_+%
|level14_stat1_id                    = base_chance_to_ignite_%
|level14_stat1_value                = 23
|level14_stat1_value                = 43
|level14_stat2_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level14_stat2_id                   = active_skill_ignite_damage_+%_final
|level14_stat2_value                 = 9547
|level14_stat2_value                = 56
|level14_stat3_id                   = ignite_triggered_ground_fire_base_damage_per_minute
|level14_stat3_value                 = 9547
|level15                            = True
|level15                            = True
|level15_level_requirement          = 52
|level15_level_requirement          = 52
Line 175: Line 201:
|level15_damage_effectiveness        = 175
|level15_damage_effectiveness        = 175
|level15_damage_multiplier          = 175.2
|level15_damage_multiplier          = 175.2
|level15_stat_text                  = 24% increased Burning Damage
|level15_stat_text                  = 44% chance to Ignite enemies<br>58% more Damage with Ignite
|level15_stat1_id                    = burn_damage_+%
|level15_stat1_id                    = base_chance_to_ignite_%
|level15_stat1_value                = 24
|level15_stat1_value                = 44
|level15_stat2_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level15_stat2_id                   = active_skill_ignite_damage_+%_final
|level15_stat2_value                 = 12407
|level15_stat2_value                = 58
|level15_stat3_id                   = ignite_triggered_ground_fire_base_damage_per_minute
|level15_stat3_value                 = 12408
|level16                            = True
|level16                            = True
|level16_level_requirement          = 56
|level16_level_requirement          = 56
Line 185: Line 213:
|level16_damage_effectiveness        = 177
|level16_damage_effectiveness        = 177
|level16_damage_multiplier          = 177
|level16_damage_multiplier          = 177
|level16_stat_text                  = 25% increased Burning Damage
|level16_stat_text                  = 45% chance to Ignite enemies<br>60% more Damage with Ignite
|level16_stat1_id                    = burn_damage_+%
|level16_stat1_id                    = base_chance_to_ignite_%
|level16_stat1_value                = 25
|level16_stat1_value                = 45
|level16_stat2_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level16_stat2_id                   = active_skill_ignite_damage_+%_final
|level16_stat2_value                 = 16058
|level16_stat2_value                = 60
|level16_stat3_id                   = ignite_triggered_ground_fire_base_damage_per_minute
|level16_stat3_value                 = 16058
|level17                            = True
|level17                            = True
|level17_level_requirement          = 60
|level17_level_requirement          = 60
Line 195: Line 225:
|level17_damage_effectiveness        = 179
|level17_damage_effectiveness        = 179
|level17_damage_multiplier          = 178.8
|level17_damage_multiplier          = 178.8
|level17_stat_text                  = 26% increased Burning Damage
|level17_stat_text                  = 46% chance to Ignite enemies<br>62% more Damage with Ignite
|level17_stat1_id                    = burn_damage_+%
|level17_stat1_id                    = base_chance_to_ignite_%
|level17_stat1_value                = 26
|level17_stat1_value                = 46
|level17_stat2_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level17_stat2_id                   = active_skill_ignite_damage_+%_final
|level17_stat2_value                 = 20705
|level17_stat2_value                = 62
|level17_stat3_id                   = ignite_triggered_ground_fire_base_damage_per_minute
|level17_stat3_value                 = 20705
|level18                            = True
|level18                            = True
|level18_level_requirement          = 64
|level18_level_requirement          = 64
Line 205: Line 237:
|level18_damage_effectiveness        = 181
|level18_damage_effectiveness        = 181
|level18_damage_multiplier          = 180.6
|level18_damage_multiplier          = 180.6
|level18_stat_text                  = 27% increased Burning Damage
|level18_stat_text                  = 47% chance to Ignite enemies<br>64% more Damage with Ignite
|level18_stat1_id                    = burn_damage_+%
|level18_stat1_id                    = base_chance_to_ignite_%
|level18_stat1_value                = 27
|level18_stat1_value                = 47
|level18_stat2_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level18_stat2_id                   = active_skill_ignite_damage_+%_final
|level18_stat2_value                 = 26610
|level18_stat2_value                = 64
|level18_stat3_id                   = ignite_triggered_ground_fire_base_damage_per_minute
|level18_stat3_value                 = 26610
|level19                            = True
|level19                            = True
|level19_level_requirement          = 67
|level19_level_requirement          = 67
Line 215: Line 249:
|level19_damage_effectiveness        = 182
|level19_damage_effectiveness        = 182
|level19_damage_multiplier          = 182.4
|level19_damage_multiplier          = 182.4
|level19_stat_text                  = 28% increased Burning Damage
|level19_stat_text                  = 48% chance to Ignite enemies<br>66% more Damage with Ignite
|level19_stat1_id                    = burn_damage_+%
|level19_stat1_id                    = base_chance_to_ignite_%
|level19_stat1_value                = 28
|level19_stat1_value                = 48
|level19_stat2_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level19_stat2_id                   = active_skill_ignite_damage_+%_final
|level19_stat2_value                 = 32056
|level19_stat2_value                = 66
|level19_stat3_id                   = ignite_triggered_ground_fire_base_damage_per_minute
|level19_stat3_value                 = 32057
|level20                            = True
|level20                            = True
|level20_level_requirement          = 70
|level20_level_requirement          = 70
Line 225: Line 261:
|level20_damage_effectiveness        = 184
|level20_damage_effectiveness        = 184
|level20_damage_multiplier          = 184.2
|level20_damage_multiplier          = 184.2
|level20_stat_text                  = 29% increased Burning Damage
|level20_stat_text                  = 49% chance to Ignite enemies<br>68% more Damage with Ignite
|level20_stat1_id                    = burn_damage_+%
|level20_stat1_id                    = base_chance_to_ignite_%
|level20_stat1_value                = 29
|level20_stat1_value                = 49
|level20_stat2_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level20_stat2_id                   = active_skill_ignite_damage_+%_final
|level20_stat2_value                 = 38559
|level20_stat2_value                = 68
|level20_stat3_id                   = ignite_triggered_ground_fire_base_damage_per_minute
|level20_stat3_value                 = 38559
|level21                            = True
|level21                            = True
|level21_level_requirement          = 72
|level21_level_requirement          = 72
Line 235: Line 273:
|level21_damage_effectiveness        = 186
|level21_damage_effectiveness        = 186
|level21_damage_multiplier          = 186
|level21_damage_multiplier          = 186
|level21_stat_text                  = 30% increased Burning Damage
|level21_stat_text                  = 50% chance to Ignite enemies<br>70% more Damage with Ignite
|level21_stat1_id                    = burn_damage_+%
|level21_stat1_id                    = base_chance_to_ignite_%
|level21_stat1_value                = 30
|level21_stat1_value                = 50
|level21_stat2_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level21_stat2_id                   = active_skill_ignite_damage_+%_final
|level21_stat2_value                 = 43577
|level21_stat2_value                = 70
|level21_stat3_id                   = ignite_triggered_ground_fire_base_damage_per_minute
|level21_stat3_value                 = 43577
|level22                            = True
|level22                            = True
|level22_level_requirement          = 74
|level22_level_requirement          = 74
Line 245: Line 285:
|level22_damage_effectiveness        = 188
|level22_damage_effectiveness        = 188
|level22_damage_multiplier          = 187.8
|level22_damage_multiplier          = 187.8
|level22_stat_text                  = 31% increased Burning Damage
|level22_stat_text                  = 51% chance to Ignite enemies<br>72% more Damage with Ignite
|level22_stat1_id                    = burn_damage_+%
|level22_stat1_id                    = base_chance_to_ignite_%
|level22_stat1_value                = 31
|level22_stat1_value                = 51
|level22_stat2_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level22_stat2_id                   = active_skill_ignite_damage_+%_final
|level22_stat2_value                 = 49219
|level22_stat2_value                = 72
|level22_stat3_id                   = ignite_triggered_ground_fire_base_damage_per_minute
|level22_stat3_value                 = 49219
|level23                            = True
|level23                            = True
|level23_level_requirement          = 76
|level23_level_requirement          = 76
Line 255: Line 297:
|level23_damage_effectiveness        = 190
|level23_damage_effectiveness        = 190
|level23_damage_multiplier          = 189.6
|level23_damage_multiplier          = 189.6
|level23_stat_text                  = 32% increased Burning Damage
|level23_stat_text                  = 52% chance to Ignite enemies<br>74% more Damage with Ignite
|level23_stat1_id                    = burn_damage_+%
|level23_stat1_id                    = base_chance_to_ignite_%
|level23_stat1_value                = 32
|level23_stat1_value                = 52
|level23_stat2_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level23_stat2_id                   = active_skill_ignite_damage_+%_final
|level23_stat2_value                 = 55559
|level23_stat2_value                = 74
|level23_stat3_id                   = ignite_triggered_ground_fire_base_damage_per_minute
|level23_stat3_value                 = 55559
|level24                            = True
|level24                            = True
|level24_level_requirement          = 78
|level24_level_requirement          = 78
Line 265: Line 309:
|level24_damage_effectiveness        = 191
|level24_damage_effectiveness        = 191
|level24_damage_multiplier          = 191.4
|level24_damage_multiplier          = 191.4
|level24_stat_text                  = 33% increased Burning Damage
|level24_stat_text                  = 53% chance to Ignite enemies<br>76% more Damage with Ignite
|level24_stat1_id                    = burn_damage_+%
|level24_stat1_id                    = base_chance_to_ignite_%
|level24_stat1_value                = 33
|level24_stat1_value                = 53
|level24_stat2_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level24_stat2_id                   = active_skill_ignite_damage_+%_final
|level24_stat2_value                 = 62682
|level24_stat2_value                = 76
|level24_stat3_id                   = ignite_triggered_ground_fire_base_damage_per_minute
|level24_stat3_value                 = 62682
|level25                            = True
|level25                            = True
|level25_level_requirement          = 80
|level25_level_requirement          = 80
Line 275: Line 321:
|level25_damage_effectiveness        = 193
|level25_damage_effectiveness        = 193
|level25_damage_multiplier          = 193.2
|level25_damage_multiplier          = 193.2
|level25_stat_text                  = 34% increased Burning Damage
|level25_stat_text                  = 54% chance to Ignite enemies<br>78% more Damage with Ignite
|level25_stat1_id                    = burn_damage_+%
|level25_stat1_id                    = base_chance_to_ignite_%
|level25_stat1_value                = 34
|level25_stat1_value                = 54
|level25_stat2_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level25_stat2_id                   = active_skill_ignite_damage_+%_final
|level25_stat2_value                 = 70681
|level25_stat2_value                = 78
|level25_stat3_id                   = ignite_triggered_ground_fire_base_damage_per_minute
|level25_stat3_value                 = 70682
|level26                            = True
|level26                            = True
|level26_level_requirement          = 82
|level26_level_requirement          = 82
Line 285: Line 333:
|level26_damage_effectiveness        = 195
|level26_damage_effectiveness        = 195
|level26_damage_multiplier          = 195
|level26_damage_multiplier          = 195
|level26_stat_text                  = 35% increased Burning Damage
|level26_stat_text                  = 55% chance to Ignite enemies<br>80% more Damage with Ignite
|level26_stat1_id                    = burn_damage_+%
|level26_stat1_id                    = base_chance_to_ignite_%
|level26_stat1_value                = 35
|level26_stat1_value                = 55
|level26_stat2_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level26_stat2_id                   = active_skill_ignite_damage_+%_final
|level26_stat2_value                 = 79662
|level26_stat2_value                = 80
|level26_stat3_id                   = ignite_triggered_ground_fire_base_damage_per_minute
|level26_stat3_value                 = 79662
|level27                            = True
|level27                            = True
|level27_level_requirement          = 84
|level27_level_requirement          = 84
Line 295: Line 345:
|level27_damage_effectiveness        = 197
|level27_damage_effectiveness        = 197
|level27_damage_multiplier          = 196.8
|level27_damage_multiplier          = 196.8
|level27_stat_text                  = 36% increased Burning Damage
|level27_stat_text                  = 56% chance to Ignite enemies<br>82% more Damage with Ignite
|level27_stat1_id                    = burn_damage_+%
|level27_stat1_id                    = base_chance_to_ignite_%
|level27_stat1_value                = 36
|level27_stat1_value                = 56
|level27_stat2_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level27_stat2_id                   = active_skill_ignite_damage_+%_final
|level27_stat2_value                 = 89741
|level27_stat2_value                = 82
|level27_stat3_id                   = ignite_triggered_ground_fire_base_damage_per_minute
|level27_stat3_value                 = 89742
|level28                            = True
|level28                            = True
|level28_level_requirement          = 86
|level28_level_requirement          = 86
Line 305: Line 357:
|level28_damage_effectiveness        = 199
|level28_damage_effectiveness        = 199
|level28_damage_multiplier          = 198.6
|level28_damage_multiplier          = 198.6
|level28_stat_text                  = 37% increased Burning Damage
|level28_stat_text                  = 57% chance to Ignite enemies<br>84% more Damage with Ignite
|level28_stat1_id                    = burn_damage_+%
|level28_stat1_id                    = base_chance_to_ignite_%
|level28_stat1_value                = 37
|level28_stat1_value                = 57
|level28_stat2_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level28_stat2_id                   = active_skill_ignite_damage_+%_final
|level28_stat2_value                 = 101049
|level28_stat2_value                = 84
|level28_stat3_id                   = ignite_triggered_ground_fire_base_damage_per_minute
|level28_stat3_value                 = 101050
|level29                            = True
|level29                            = True
|level29_level_requirement          = 88
|level29_level_requirement          = 88
Line 315: Line 369:
|level29_damage_effectiveness        = 200
|level29_damage_effectiveness        = 200
|level29_damage_multiplier          = 200.4
|level29_damage_multiplier          = 200.4
|level29_stat_text                  = 38% increased Burning Damage
|level29_stat_text                  = 58% chance to Ignite enemies<br>86% more Damage with Ignite
|level29_stat1_id                    = burn_damage_+%
|level29_stat1_id                    = base_chance_to_ignite_%
|level29_stat1_value                = 38
|level29_stat1_value                = 58
|level29_stat2_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level29_stat2_id                   = active_skill_ignite_damage_+%_final
|level29_stat2_value                 = 113733
|level29_stat2_value                = 86
|level29_stat3_id                   = ignite_triggered_ground_fire_base_damage_per_minute
|level29_stat3_value                 = 113734
|level30                            = True
|level30                            = True
|level30_level_requirement          = 90
|level30_level_requirement          = 90
Line 325: Line 381:
|level30_damage_effectiveness        = 202
|level30_damage_effectiveness        = 202
|level30_damage_multiplier          = 202.2
|level30_damage_multiplier          = 202.2
|level30_stat_text                  = 39% increased Burning Damage
|level30_stat_text                  = 59% chance to Ignite enemies<br>88% more Damage with Ignite
|level30_stat1_id                    = burn_damage_+%
|level30_stat1_id                    = base_chance_to_ignite_%
|level30_stat1_value                = 39
|level30_stat1_value                = 59
|level30_stat2_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level30_stat2_id                   = active_skill_ignite_damage_+%_final
|level30_stat2_value                 = 127955
|level30_stat2_value                = 88
|level30_stat3_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level30_stat3_value                = 127956
|level31                            = True
|level31_level_requirement          = 91
|level31_mana_cost                  = 11
|level31_damage_effectiveness        = 203
|level31_damage_multiplier          = 203.1
|level31_stat_text                  = 59% chance to Ignite enemies<br>89% more Damage with Ignite
|level31_stat1_id                    = base_chance_to_ignite_%
|level31_stat1_value                = 59
|level31_stat2_id                    = active_skill_ignite_damage_+%_final
|level31_stat2_value                = 89
|level31_stat3_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level31_stat3_value                = 135700
|level32                            = True
|level32_level_requirement          = 92
|level32_mana_cost                  = 11
|level32_damage_effectiveness        = 204
|level32_damage_multiplier          = 204
|level32_stat_text                  = 60% chance to Ignite enemies<br>90% more Damage with Ignite
|level32_stat1_id                    = base_chance_to_ignite_%
|level32_stat1_value                = 60
|level32_stat2_id                    = active_skill_ignite_damage_+%_final
|level32_stat2_value                = 90
|level32_stat3_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level32_stat3_value                = 143899
|level33                            = True
|level33_level_requirement          = 93
|level33_mana_cost                  = 11
|level33_damage_effectiveness        = 205
|level33_damage_multiplier          = 204.9
|level33_stat_text                  = 60% chance to Ignite enemies<br>91% more Damage with Ignite
|level33_stat1_id                    = base_chance_to_ignite_%
|level33_stat1_value                = 60
|level33_stat2_id                    = active_skill_ignite_damage_+%_final
|level33_stat2_value                = 91
|level33_stat3_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level33_stat3_value                = 152579
|level34                            = True
|level34_level_requirement          = 94
|level34_mana_cost                  = 11
|level34_damage_effectiveness        = 206
|level34_damage_multiplier          = 205.8
|level34_stat_text                  = 61% chance to Ignite enemies<br>92% more Damage with Ignite
|level34_stat1_id                    = base_chance_to_ignite_%
|level34_stat1_value                = 61
|level34_stat2_id                    = active_skill_ignite_damage_+%_final
|level34_stat2_value                = 92
|level34_stat3_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level34_stat3_value                = 161766
|level35                            = True
|level35_level_requirement          = 95
|level35_mana_cost                  = 11
|level35_damage_effectiveness        = 207
|level35_damage_multiplier          = 206.7
|level35_stat_text                  = 61% chance to Ignite enemies<br>93% more Damage with Ignite
|level35_stat1_id                    = base_chance_to_ignite_%
|level35_stat1_value                = 61
|level35_stat2_id                    = active_skill_ignite_damage_+%_final
|level35_stat2_value                = 93
|level35_stat3_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level35_stat3_value                = 171491
|level36                            = True
|level36_level_requirement          = 96
|level36_mana_cost                  = 11
|level36_damage_effectiveness        = 208
|level36_damage_multiplier          = 207.6
|level36_stat_text                  = 62% chance to Ignite enemies<br>94% more Damage with Ignite
|level36_stat1_id                    = base_chance_to_ignite_%
|level36_stat1_value                = 62
|level36_stat2_id                    = active_skill_ignite_damage_+%_final
|level36_stat2_value                = 94
|level36_stat3_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level36_stat3_value                = 181784
|level37                            = True
|level37_level_requirement          = 97
|level37_mana_cost                  = 12
|level37_damage_effectiveness        = 209
|level37_damage_multiplier          = 208.5
|level37_stat_text                  = 62% chance to Ignite enemies<br>95% more Damage with Ignite
|level37_stat1_id                    = base_chance_to_ignite_%
|level37_stat1_value                = 62
|level37_stat2_id                    = active_skill_ignite_damage_+%_final
|level37_stat2_value                = 95
|level37_stat3_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level37_stat3_value                = 192678
|level38                            = True
|level38_level_requirement          = 98
|level38_mana_cost                  = 12
|level38_damage_effectiveness        = 209
|level38_damage_multiplier          = 209.4
|level38_stat_text                  = 63% chance to Ignite enemies<br>96% more Damage with Ignite
|level38_stat1_id                    = base_chance_to_ignite_%
|level38_stat1_value                = 63
|level38_stat2_id                    = active_skill_ignite_damage_+%_final
|level38_stat2_value                = 96
|level38_stat3_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level38_stat3_value                = 204206
|level39                            = True
|level39_level_requirement          = 99
|level39_mana_cost                  = 12
|level39_damage_effectiveness        = 210
|level39_damage_multiplier          = 210.3
|level39_stat_text                  = 63% chance to Ignite enemies<br>97% more Damage with Ignite
|level39_stat1_id                    = base_chance_to_ignite_%
|level39_stat1_value                = 63
|level39_stat2_id                    = active_skill_ignite_damage_+%_final
|level39_stat2_value                = 97
|level39_stat3_id                   = ignite_triggered_ground_fire_base_damage_per_minute
|level39_stat3_value                = 216406
|level40                            = True
|level40_level_requirement          = 100
|level40_mana_cost                  = 12
|level40_damage_effectiveness        = 211
|level40_damage_multiplier          = 211.2
|level40_stat_text                  = 64% chance to Ignite enemies<br>98% more Damage with Ignite
|level40_stat1_id                    = base_chance_to_ignite_%
|level40_stat1_value                = 64
|level40_stat2_id                    = active_skill_ignite_damage_+%_final
|level40_stat2_value                = 98
|level40_stat3_id                    = ignite_triggered_ground_fire_base_damage_per_minute
|level40_stat3_value                 = 229315
|level1_dexterity_requirement        = 0
|level1_dexterity_requirement        = 0
|level1_experience                  = 0
|level1_experience                  = 0

Revision as of 08:52, 1 June 2018

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For the Vaal-themed counterpart, see Vaal Burning Arrow.

Burning Arrow is a ranged attack skill that fires an arrow dealing fire damage to a target with an increased chance of igniting it.

Gem level progression

LevelRequired LevelRequired DexterityMana
Cost
Damage
Effectiveness
Attack
Damage
increased
Burning
Damage
Exp.Total Exp.
1107200%200%N/A00
2207205%205.3%N/A7070
34168211%210.5%N/A308378
47228216%215.8%N/A15541932
511318221%221.1%N/A66678599
616418226%226.3%N/A2604734646
720509232%231.6%N/A4972584371
824589237%236.8%N/A95714180085
928679242%242.1%N/A169595349680
1032759247%247.4%N/A283759633439
11368310253%252.6%N/A4539961087435
12409210258%257.9%N/A7031281790563
134410010263%263.2%N/A10612232851786
144810910268%268.4%N/A20658704917656
155211711274%273.7%N/A25071107424766
165612511279%278.9%N/A579893613223702
176013411284%284.2%N/A1508391928307621
186414211289%289.5%N/A2779273556100356
196714812295%294.7%N/A4386973999970095
207015512300%300%N/A242081556342051651
217215912305%305.3%N/AN/AN/A
2274N/A13311%310.5%N/AN/AN/A
2376N/A13316%315.8%N/AN/AN/A
2478N/A13321%321.1%N/AN/AN/A
2580N/A13326%326.3%N/AN/AN/A
2682N/A14332%331.6%N/AN/AN/A
2784N/A14337%336.8%N/AN/AN/A
2886N/A14342%342.1%N/AN/AN/A
2988N/A14347%347.4%N/AN/AN/A
3090N/A15353%352.6%N/AN/AN/A
3191N/A15355%355.3%N/AN/AN/A
3292N/A15358%357.9%N/AN/AN/A
3393N/A15361%360.5%N/AN/AN/A
3494N/A16363%363.2%N/AN/AN/A
3595N/A16366%365.8%N/AN/AN/A
3696N/A16368%368.4%N/AN/AN/A
3797N/A16371%371.1%N/AN/AN/A
3898N/A17374%373.7%N/AN/AN/A
3999N/A17376%376.3%N/AN/AN/A
40100N/A17379%378.9%N/AN/AN/A

Item acquisition

Burning Arrow can drop anywhere.

Recipes

Burning Arrow can be created from the following recipes:

AmountPartDescriptionMeta
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Enemy at the Gate
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Threshold jewels

The following threshold jewels augment Burning Arrow:

Note that the jewels may be drop disabled and can only be found in permanent leagues as legacy items.

ItemLimitRadiusStatsDrop
Enabled

Related helmet enchantments

The following helmet enchantments affect Burning Arrow.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Burning Arrow Damage 166Merciless Labyrinth25% increased Burning Arrow Damagehelmet 100
Enchantment Burning Arrow Damage 275Eternal Labyrinth40% increased Burning Arrow Damagehelmet 100
Enchantment Burning Arrow Ignite Chance 166Merciless LabyrinthBurning Arrow has +16% chance to Ignitehelmet 0
Enchantment Burning Arrow Ignite Chance 275Eternal LabyrinthBurning Arrow has +24% chance to Ignitehelmet 0
Enchantment Burning Arrow Ignite Chance 166Merciless LabyrinthBurning Arrow has +20% chance to Ignitehelmet 100
Enchantment Burning Arrow Ignite Chance 275Eternal LabyrinthBurning Arrow has +30% chance to Ignitehelmet 100
Enchantment Burning Arrow Physical Damage Percent To Add As Fire Damage 166Merciless Labyrinth10% of Burning Arrow Physical Damage gained as Extra Fire Damagehelmet 100
Enchantment Burning Arrow Physical Damage Percent To Add As Fire Damage 275Eternal Labyrinth15% of Burning Arrow Physical Damage gained as Extra Fire Damagehelmet 100

Version history

Version Changes
3.1.0
  • The amount of burning damage dealt by the burning ground created by a Burning ArrowBurning ArrowAttack, Projectile, Fire, Bow
    Level: (1-20)
    Cost: (7-12) Mana
    Attack Speed: 70% of base
    Attack Damage: (200-300)% of base
    Effectiveness of Added Damage: (200-300)%
    Projectile Speed: 3260
    Fires a burning arrow that deals fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies
    25% chance to Ignite enemies
    100% of Physical Damage Converted to Fire Damage

    Additional Effects From 1-20% Quality:
    (1-20)% more Damage with Ignite
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    on a character with the Pitch DarknessPitch Darkness
    Viridian Jewel
    (10-15)% increased Fire Damage
    +10% to Fire Damage over Time Multiplier
    With a fire burning brash in his golden eye,
    Marceus fired his arrow into the pitch-dark sky,
    And seared the hope of surprise,
    From Kaom's skulking horde.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    threshold jewel is now determined by the level of the Burning Arrow skill gem.
2.1.0
  • Burning Arrow's base damage has been increased from 130% to 150% at level 1 and 160.4% to 184.2% at level 20.
1.2.0
  • Burning Arrow: This skill now deals 130% of base damage, has 50% converted to fire, and has a fixed ignite chance. It gains increased burning damage and physical damage per level.
1.1.0
  • The ignite chance on levels over 20 continues to progress linearly, rather than slowing the progression as it previously did.
0.10.0
  • Burning Arrow is now properly affected by the Point Blank keystone passive and the Chin Sol unique item.
0.9.9
  • Increased mana cost at higher levels.
0.9.7
  • Burning Arrow has been added to the game.